Ilsa (Light)

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Game Strategy Lore Voice
This character has multiple versions.
[Riot Instructor]This title is an unofficial, amateur translation.
Ilsa
MAX HP 1738
MAX ATK 6430
BASE DA/TAThis character's base double attack rate and triple attack rate.Characters with support skills that grant guaranteed multiattacks may have very high values.Due to a game update, base DA/TA values are no longer obtainable from in-game data files. Exact values for characters released after 2023-10-10 are currently inaccessible. 10% DA / 5% TA
Element
RaceOfficially called "Type" in-game.
Style
SpecialtyThis character gains 20% more ATK from weapons of this type in your grid.  
Exp. BonusExpedition Bonus Type in Auto-Expeditions None
GenderGender is a character attribute used for game mechanics. A character's lore, appearance, and other factors do not affect this attribute. Female
Voice Actor Mie Sonozaki
How to Recruit
Premium Draw
Recruitment Weapon
Takeminakata
ID 3040258000
Char ID 3094
Uncap Limit
NameJP イルザ
TitleJP 動乱の指導者
Voice ActorJP 園崎未恵
Release Date 2020-01-31
Other Sites gbf-wiki
(Japanese wiki)
GamewithKamigameHuiji Wiki
(Chinese wiki)
Pursued by an unseen enemy, this drill sergeant moves from island to island with her cadets in tow. She calls upon a steely resolve to protect herself, her beloved seal weapon, and the students who have nowhere else to call home.

Charge Attack
Icon Name Effect
Burst Removal 450%Massive Light damage to a foe.[1]
End cooldown for Ilsa's linked skills.
Gain 1 War FundsActivates Guns R Us at end of turn (Consumes 1 War Fund / Max: 3 / Can't be removed)
Duration: Indefinite
.

Skills
Icon Name Cooldown Duration Obtained Effect
Call to Arms Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn.
5 turns
4 turns
Lvl 55:
5 turns
Lvl 1
⇧ Lvl 55This skill is enhanced at level 55.
All allies gain 30% Dark DMG LoweredDark DMG is lowered
Strength: 30%Duration: 4 turns
Lvl 75:
5 turnsDark DEF Up. Not a Damage Cut.
Reduces Dark damage taken on a multiplier
separate from Damage Cuts.
.
Caster gains EntrenchedAll allies' DEF is boosted / Gains 2 War Funds when a foe uses a special attack (Can't be removed)
Duration: Indefinite
.
(When EntrenchedAll allies' DEF is boosted / Gains 2 War Funds when a foe uses a special attack (Can't be removed)
:
2 War FundsActivates Guns R Us at end of turn (Consumes 1 War Fund / Max: 3 / Can't be removed)
Duration: Indefinite
to caster when a foe uses a special attack.)
At level 55:
30% Dark DMG LoweredDark DMG is lowered
Strength: 30%Duration: 4 turns
Lvl 75:
5 turnsDark DEF Up. Not a Damage Cut.
Reduces Dark damage taken on a multiplier
separate from Damage Cuts.
duration increased to 5 turns.
Midnight Mover Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn.
5 turns
4 turns
Lvl 75:
5 turns
Lvl 1
⇧ Lvl 75This skill is enhanced at level 75.
All allies gain 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 20%Duration: 4 turns
Lvl 75:
5 turns
.[1]
Caster gains On the MoveAll allies' dodge rate is boosted / Gains 2 War Funds at end of turn when an ally dodges (Can't be removed)
Duration: Indefinite
.
(When On the MoveAll allies' dodge rate is boosted / Gains 2 War Funds at end of turn when an ally dodges (Can't be removed)
:
2 War FundsActivates Guns R Us at end of turn (Consumes 1 War Fund / Max: 3 / Can't be removed)
Duration: Indefinite
to caster at end of turn when an ally dodges.)
At level 75:
20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 20%Duration: 4 turns
Lvl 75:
5 turns
duration increased to 5 turns.
Guns R Us 6 turns - Lvl 45
400% Light damage to all foes (Damage cap: ~480,000).[1]
When EntrenchedAll allies' DEF is boosted / Gains 2 War Funds when a foe uses a special attack (Can't be removed)
:

Restore 5% of all allies' HP (Healing cap: 500).
All allies gain 10% DEF Up (Stackable / Max: 30%)DEF is boosted while active (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
.
When On the MoveAll allies' dodge rate is boosted / Gains 2 War Funds at end of turn when an ally dodges (Can't be removed)
:

All allies gain 10% DA Up (Stackable / Max: 30%)Double attack rate is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
and 5% TA Up (Stackable / Max: 15%)Triple attack rate is boosted (Stackable)
Strength: 5% (Max: 15%)Duration: Indefinite
.[1]

Support SkillsDoes not work from the backline unless explicitly stated.
Icon Name Obtained Effect
Guerrilla Warfare Lvl 1
When EntrenchedAll allies' DEF is boosted / Gains 2 War Funds when a foe uses a special attack (Can't be removed)
Duration: Indefinite
:
20% boost to all allies' DEF.[1]
When On the MoveAll allies' dodge rate is boosted / Gains 2 War Funds at end of turn when an ally dodges (Can't be removed)
Duration: Indefinite
:
15% boost to all allies' dodge rate.
(Can't be EntrenchedAll allies' DEF is boosted / Gains 2 War Funds when a foe uses a special attack (Can't be removed)
Duration: Indefinite
and On the MoveAll allies' dodge rate is boosted / Gains 2 War Funds at end of turn when an ally dodges (Can't be removed)
Duration: Indefinite
at the same time.)
Drill Sergeant Turned Quartermaster Lvl 1
3 War FundsActivates Guns R Us at end of turn (Consumes 1 War Fund / Max: 3 / Can't be removed)
Duration: Indefinite
to Ilsa at battle start (Max: 3).
(Consumes 1 War FundsActivates Guns R Us at end of turn (Consumes 1 War Fund / Max: 3 / Can't be removed)
Duration: Indefinite
at end of turn to auto-activate  Guns R Us400% Light damage to all foes (Damage cap: ~480,000).
When EntrenchedAll allies' DEF is boosted / Gains 2 War Funds when a foe uses a special attack (Can't be removed)
:

Restore 5% of all allies' HP (Healing cap: 500).
All allies gain 10% DEF Up (Stackable / Max: 30%)DEF is boosted while active (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
.
When On the MoveAll allies' dodge rate is boosted / Gains 2 War Funds at end of turn when an ally dodges (Can't be removed)
:

All allies gain 10% DA Up (Stackable / Max: 30%)Double attack rate is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
and 5% TA Up (Stackable / Max: 15%)Triple attack rate is boosted (Stackable)
Strength: 5% (Max: 15%)Duration: Indefinite
.
.)
Extended Mastery Support Skill EMP Chance to gain 1 War FundsActivates Guns R Us at end of turn (Consumes 1 War Fund / Max: 3 / Can't be removed)
upon using a linked skill.

Extended Mastery Perks
Style
  • ATK
    ★☆☆★★☆★★★
    +500+800+1000
  • DEF
    ★☆☆★★☆★★★
    5%8%10%
  • DEF
    ★☆☆★★☆★★★
    5%8%10%
  • HP
    ★☆☆★★☆★★★
    250500750
  • Dark Damage Down
    ★☆☆★★☆★★★
    2%4%5%
RaceCalled "Type" in-game.
  • ATK
    ★☆☆★★☆★★★
    +500+800+1000
  • DEF
    ★☆☆★★☆★★★
    5%8%10%
  • Double Attack Rate
    ★☆☆★★☆★★★
    3%5%6%
  • Triple Attack Rate
    ★☆☆★★☆★★★
    2%4%5%
  • Light ATK Up
    ★☆☆★★☆★★★
    5%8%10%
Individual
  • Light ATK Up
    ★☆☆★★☆★★★
    5%8%10%
  • Skill Damage Cap
    ★☆☆★★☆★★★
    5%8%10%
  • Skill Damage Cap
    ★☆☆★★☆★★★
    5%8%10%
  • Healing
    ★☆☆★★☆★★★
    10%15%20%
  • Chance to gain 1 War FundsActivates Guns R Us at end of turn (Consumes 1 War Fund / Max: 3 / Can't be removed)
    upon using a linked skill.

Gameplay Notes

  • Ilsa's normal attacks count as one damage instance despite appearing as three instances; the visual effect is purely cosmetic.

Drill Sergeant Turned Quartermaster

  • Auto-activates the skill  Guns R Us400% Light damage to all foes (Damage cap: ~480,000).
    When EntrenchedAll allies' DEF is boosted / Gains 2 War Funds when a foe uses a special attack (Can't be removed)
    :

    Restore 5% of all allies' HP (Healing cap: 500).
    All allies gain 10% DEF Up (Stackable / Max: 30%)DEF is boosted while active (Stackable)
    Strength: 10% (Max: 30%)Duration: Indefinite
    .
    When On the MoveAll allies' dodge rate is boosted / Gains 2 War Funds at end of turn when an ally dodges (Can't be removed)
    :

    All allies gain 10% DA Up (Stackable / Max: 30%)Double attack rate is boosted (Stackable)
    Strength: 10% (Max: 30%)Duration: Indefinite
    and 5% TA Up (Stackable / Max: 15%)Triple attack rate is boosted (Stackable)
    Strength: 5% (Max: 15%)Duration: Indefinite
    .
    at end of turn if Ilsa has at least 1 War FundsActivates Guns R Us at end of turn (Consumes 1 War Fund / Max: 3 / Can't be removed)
    • Activates even if it is on cooldown, and does not put it on cooldown if it's not already.
    • Consumes 1 War FundsActivates Guns R Us at end of turn (Consumes 1 War Fund / Max: 3 / Can't be removed)
      upon activation.

Extended Mastery Support Skill

  • Each star increases the chance to gain 1 War FundsActivates Guns R Us at end of turn (Consumes 1 War Fund / Max: 3 / Can't be removed)
    upon using a linked skill.[1]
Rank Chance
1★ 50%
2★ 75%
3★ 100%

Bonus DMG Stacking Information

  • The following is a curated list of how different Bonus DMG sources interact with Ilsa (Light)'s skills. Check Bonus DMG for further information and a comprehensive list.
 Midnight MoverAll allies gain 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 20%Duration: 4 turns
Lvl 75:
5 turns
.
Caster gains On the MoveAll allies' dodge rate is boosted / Gains 2 War Funds at end of turn when an ally dodges (Can't be removed)
Duration: Indefinite
.
(When On the MoveAll allies' dodge rate is boosted / Gains 2 War Funds at end of turn when an ally dodges (Can't be removed)
:
2 War FundsActivates Guns R Us at end of turn (Consumes 1 War Fund / Max: 3 / Can't be removed)
Duration: Indefinite
to caster at end of turn when an ally dodges.)
At level 75:
20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 20%Duration: 4 turns
Lvl 75:
5 turns
duration increased to 5 turns.
- Skill Side A
Bonus Damage Side Sources Stacking
Skill A
  • Ferry (SSR) -  HinrichtenAll allies gain 100% TA UpTriple attack rate is boosted
    Strength: 100%Duration: 4 turns
    and 30% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
    Strength: 30%Duration: 4 turns
    .
    Inflict ShortedCharge bar is frozen
    Duration: 4 turns
    on all allies.
    (Consumes 100% of all allies' charge bars.)
  • Utsusemi -  Nightlong MelodyAll Light allies gain Nightlong MelodyATK is boosted / Double attack rate is boosted / Triple attack rate is boosted (Can't be removed)
    Multiplier: NormalDuration: 3-5 turnsStacking: Special Buff
    , 30% Dodge Rate UpChance to dodge DMG and debuffs
    Strength: 30%Duration: 3-5 turns
    , and 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3-5 turns
    .
    (When a foe is in Break: Extend effect duration to 5 turns.)
Skill B
Skill C
Skill D
  • Sui -  Scarlet RopeCaster and Light ally in the next position gain Scarlet RopeC.A. DMG dealt is supplemented / Deals bonus light DMG upon charge attacks / DEF is boosted / DMG taken is reduced / Charge bar is boosted each turn (Can't be removed)
    Duration: 5 turns
    .
    (When used from 10th turn onward:
    Extend Scarlet RopeC.A. DMG dealt is supplemented / Deals bonus light DMG upon charge attacks / DEF is boosted / DMG taken is reduced / Charge bar is boosted each turn (Can't be removed)
    Duration: 10 turns
    's duration to 10 turns.
    Caster and Light ally in the next position also gain 50% Sharp ATK Up (1 time)ATK is sharply boosted
    Strength: 50%Multiplier: AssassinDuration: 1 turn
    and 50% Bonus Light DMG (1 time)Deals bonus light DMG for normal attacks (1 time)
    Strength: 50%Duration: 1 turn
    .)
Skill E
Skill Unique
  • Fif -  ReincarnationGrant an ally Magic TorrentRecovers once from a knockout while in effect /
    ATK is boosted /
    DEF is boosted /
    Double attack rate is boosted /
    Triple attack rate is boosted
    Deals bonus light DMG for one-foe one-ally attacks
    Charge bar is boosted on every turn
    (Can't be removed)
    Multiplier: PerpetuityDuration: 15 turns
    .
  • Nehan -  EnlightenmentAll other Light allies gain ZenBoost to ATK / Bonus Light DMG effect / Supplemental DMG / Sharp hit to debuff resistance (Can't be removed)
    Multiplier: PerpetuityDuration: 3 turns
    .
  • Sandalphon -  Entrusted ResolveAll Light allies gain Supreme WingsDeals bonus light DMG for one-foe one-ally attacks / DEF is boosted / 1-turn cut to debuff durations at the end of each turn (Can't be removed)
    Duration: 4 turns
    .
    (While Lucent RefugeDMG taken is reduced / Buffs can't be removed or shortened (Can't be removed)
    is in effect:

    All Light allies also gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
    Duration: Indefinite
    .)
Self Element A
  • MC skills that grant Bonus DMGDeals bonus DMG for one-foe one-ally attacks
  • Ullikummi -  Vogue Hymn IIWhen main weapon (MC only): 1-turn cooldown cut to all skills with over 5-turn cooldown.
    All allies gain 30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
    Strength: 30%Duration: 3 turns
    and a random buff upon using first-slot skill.
Self Element D
Superior Element A
  • Anila (Yukata) -  The Big Summer Stage!Normal attacks deal 2-hit damage to random foes.
    At end of turn when allies deal damage 20 or more times to the current target in 1 turn:
    All allies gain 10% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
    Strength: 10%Duration: 1 turn
    .
    Raise Anila's Ewe-phoriaGains effects in order based on Ewe-phoria lvl: Deal multiattacks / Boost to ATK / Amplify normal attack DMG / Boost to DMG cap / Buffs can't be removed (Max: 5 / Can't be removed)
    Duration: Indefinite
    lvl by 1 (Max: 5).
Superior Element B
Superior Ele. Unique
Charge Attack
  • Futsunomitama -  Fulmination BladeUnworldly Light damage to a foe.
    Raise all foes' ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
    Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
    lvl by 2 (Max: 10).
    1-turn cut to MC's damage skill cooldowns.
    After 4★:
    All allies also gain 15% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
    Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
    On the next turn, it'll have 3 turns remaining.
    .
Summon
  •  AdramelechRegal Cataclysm Massive Light damage to all foes.
    All Light allies gain 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3 turns
    .
  •  ArtemisIokheira 500% Light damage to all foes (Damage cap: ~630,000).
    All Light allies gain 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
    Strength: 20%Duration: 1 turn
    , 40% DA UpDouble attack rate is boosted
    Strength: 40%Duration: 1 turn
    , and 20% TA UpTriple attack rate is boosted
    Strength: 20%Duration: 1 turn
    .
  •  ThorMjolnir Massive Light damage to all foes.
    Inflict 40% ATK DownATK is lowered
    Strength: 40%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
    , 40% DEF DownDEF is lowered
    Strength: 40%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
    , DA DownDouble attack rate is lowered
    Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
    , TA DownTriple attack rate is lowered
    Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
    and 20% Debuff Res. DownDebuff resistance is lowered
    Strength: 20%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
    .
    Remove 1 buff effect.
    All Light allies gain 50% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
    Strength: 50%Duration: 2 turns
    .
Self Element Summon
  •  Belial (Summer)Hotter than the Sun 400% Elemental damage to all foes (Damage cap: ~1,120,000).
    All allies gain 3 random buffs.
    MC gains Cunning CharmLands the following on all allies in 3 turn(s): Charm effect / Sharp hit to DEF / Debuff Resistance Lowered effect (Can't be removed)
    Duration: 3 turns
    . (Inflict CharmedAttacks are slightly limited (Can't be removed)
    Duration: 3 turns
    , 70% Sharp DEF DownDEF is sharply lowered (Can't be removed)
    Strength: 70%Duration: 3 turns
    , and 100% Debuff Res. DownDebuff resistance is lowered (Can't be removed)
    Strength: 100%Duration: 3 turns
    on all allies when duration ends.)
Passive A
  • Damascus Knife -  Elemental Hunt10% Bonus elemental DMG effect to weapon elementi.e., the same element as the weapon. allies against foes with BountyItem drop rate is boosted
    .
  • Sky Piercer -  Elemental Blow20% Bonus weapon elementi.e., the same element as the weapon. DMG effect to third hit of elemental allies' triple attacks.
  • Mugen (Halloween) -  Surprise PracticeBonus Light DMG effect to Light allies when their max HP has been reduced by 30% or more. (Boost to effect based on size of max HP reduction [Max: 60%].)
Passive B
Passive Unique

Uncap Materials

Uncap 1★
Uncap 2★
Uncap 4★

Awakening Materials

Facsimile Compatibility

Icon Skill Copyable?
Call to Arms No
Midnight Mover No
Guns R Us No

References