Ilsa (Light)

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This character has multiple versions.
IlsaIlsa (Summer)Ilsa (Light)Ilsa (Yukata)
[Riot Guide]This title is an unofficial, amateur translation.
Ilsa
MAX HP 1738
MAX ATK 6430
BASE DA/TAThis character's base double attack rate and triple attack rate.Characters with support skills that grant guaranteed multiattacks may have very high values.Due to a game update, base DA/TA values are no longer obtainable from in-game data files. Exact values for characters released after 2023-10-10 are currently inaccessible. 10% DA / 5% TA
Element
RaceOfficially called "Type" in-game.
Style
SpecialtyThis character gains 20% more ATK from weapons of this type in your grid.  
Exp. BonusExpedition Bonus Type in Auto-Expeditions None
GenderGender is a character attribute used for game mechanics. A character's lore, appearance, and other factors do not affect this attribute. Female
Voice Actor Mie Sonozaki
How to Recruit
Premium Draw
Recruitment Weapon
Takeminakata
ID 3040258000
Char ID 3094
Uncap Limit
NameJP イルザ
TitleJP 動乱の指導者
Voice ActorJP 園崎未恵
Release Date 2020-01-31
Other Sites gbf-wiki
(Japanese wiki)
GamewithKamigameHuiji Wiki
(Chinese wiki)
Pursued by an unseen enemy, this drill sergeant moves from island to island with her cadets in tow. She calls upon a steely resolve to protect herself, her beloved seal weapon, and the students who have nowhere else to call home.

Charge Attack
Icon Name Effect
Burst Removal 450%Massive Light damage to a foe.[1]
End cooldown for Ilsa's linked skills.
Gain 1 War FundsActivates Guns R Us at end of turn (Consumes 1 War Fund / Max: 3 / Can't be removed)
Duration: Indefinite
.

Skills
Icon Name Cooldown Duration Obtained Effect
Call to Arms Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn.
5 turns
4 turns
Lvl 55:
5 turns
Lvl 1
⇧ Lvl 55This skill is enhanced at level 55.
All allies gain 30% Dark DMG LoweredDark DMG is lowered
Strength: 30%Duration: 4 turns
Lvl 75:
5 turnsDark DEF Up. Not a Damage Cut.
Reduces Dark damage taken on a multiplier
separate from Damage Cuts.
.
Ilsa gains EntrenchedAll allies' DEF is boosted / Gains 2 War Funds when a foe uses a special attack (Can't be removed)
Duration: Indefinite
.
(When EntrenchedAll allies' DEF is boosted / Gains 2 War Funds when a foe uses a special attack (Can't be removed)
:
2 War FundsActivates Guns R Us at end of turn (Consumes 1 War Fund / Max: 3 / Can't be removed)
Duration: Indefinite
to caster when a foe uses a special attack.)
At level 55:
30% Dark DMG LoweredDark DMG is lowered
Strength: 30%Duration: 4 turns
Lvl 75:
5 turnsDark DEF Up. Not a Damage Cut.
Reduces Dark damage taken on a multiplier
separate from Damage Cuts.
duration increased to 5 turns.
Midnight Mover Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn.
5 turns
4 turns
Lvl 75:
5 turns
Lvl 1
⇧ Lvl 75This skill is enhanced at level 75.
All allies gain 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 20%Duration: 4 turns
Lvl 75:
5 turns
.[1]
Ilsa gains On the MoveAll allies' dodge rate is boosted / Gains 2 War Funds at end of turn when an ally dodges (Can't be removed)
Duration: Indefinite
.
(When On the MoveAll allies' dodge rate is boosted / Gains 2 War Funds at end of turn when an ally dodges (Can't be removed)
:
2 War FundsActivates Guns R Us at end of turn (Consumes 1 War Fund / Max: 3 / Can't be removed)
Duration: Indefinite
to caster at end of turn when an ally dodges.)
At level 75:
20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 20%Duration: 4 turns
Lvl 75:
5 turns
duration increased to 5 turns.
Guns R Us 6 turns - Lvl 45
400% Light damage to all foes (Damage cap: ~480,000).[1]
When EntrenchedAll allies' DEF is boosted / Gains 2 War Funds when a foe uses a special attack (Can't be removed)
:

Restore 5% of all allies' HP (Healing cap: 500).
All allies gain 10% DEF Up (Stackable / Max: 30%)DEF is boosted while active (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
.
When On the MoveAll allies' dodge rate is boosted / Gains 2 War Funds at end of turn when an ally dodges (Can't be removed)
:

All allies gain 10% DA Up (Stackable / Max: 30%)Double attack rate is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
and 5% TA Up (Stackable / Max: 15%)Triple attack rate is boosted (Stackable)
Strength: 5% (Max: 15%)Duration: Indefinite
.[1]

Support SkillsDoes not work from the backline unless explicitly stated.
Icon Name Obtained Effect
Guerrilla Warfare Lvl 1
When EntrenchedAll allies' DEF is boosted / Gains 2 War Funds when a foe uses a special attack (Can't be removed)
Duration: Indefinite
:
20% boost to all allies' DEF.[1]
When On the MoveAll allies' dodge rate is boosted / Gains 2 War Funds at end of turn when an ally dodges (Can't be removed)
Duration: Indefinite
:
15% boost to all allies' dodge rate.
(Can't be EntrenchedAll allies' DEF is boosted / Gains 2 War Funds when a foe uses a special attack (Can't be removed)
Duration: Indefinite
and On the MoveAll allies' dodge rate is boosted / Gains 2 War Funds at end of turn when an ally dodges (Can't be removed)
Duration: Indefinite
at the same time.)
Drill Sergeant Turned Quartermaster Lvl 1
3 War FundsActivates Guns R Us at end of turn (Consumes 1 War Fund / Max: 3 / Can't be removed)
Duration: Indefinite
to Ilsa at battle start (Max: 3).
(Consumes 1 War FundsActivates Guns R Us at end of turn (Consumes 1 War Fund / Max: 3 / Can't be removed)
Duration: Indefinite
at end of turn to auto-activate Guns R Us.)
Extended Mastery Support Skill EMP Chance to gain 1 War FundsActivates Guns R Us at end of turn (Consumes 1 War Fund / Max: 3 / Can't be removed)
upon using a linked skill.

Extended Mastery Perks
Style
  • ATK
    ★☆☆★★☆★★★
    +500+800+1000
  • DEF
    ★☆☆★★☆★★★
    5%8%10%
  • DEF
    ★☆☆★★☆★★★
    5%8%10%
  • HP
    ★☆☆★★☆★★★
    250500750
  • Dark Damage Down
    ★☆☆★★☆★★★
    2%4%5%
RaceCalled "Type" in-game.
  • ATK
    ★☆☆★★☆★★★
    +500+800+1000
  • DEF
    ★☆☆★★☆★★★
    5%8%10%
  • Double Attack Rate
    ★☆☆★★☆★★★
    3%5%6%
  • Triple Attack Rate
    ★☆☆★★☆★★★
    2%4%5%
  • Light ATK Up
    ★☆☆★★☆★★★
    5%8%10%
Individual
  • Light ATK Up
    ★☆☆★★☆★★★
    5%8%10%
  • Skill Damage Cap
    ★☆☆★★☆★★★
    5%8%10%
  • Skill Damage Cap
    ★☆☆★★☆★★★
    5%8%10%
  • Healing
    ★☆☆★★☆★★★
    10%15%20%
  • Chance to gain 1 War FundsActivates Guns R Us at end of turn (Consumes 1 War Fund / Max: 3 / Can't be removed)
    upon using a linked skill.

‎‎

Gameplay Notes

  • Ilsa's normal attacks count as one damage instance despite appearing as three instances; the visual effect is purely cosmetic.

Drill Sergeant Turned Quartermaster

  • Auto-activates the skill  Guns R Us400% Light damage to all foes (Damage cap: ~480,000).
    When EntrenchedAll allies' DEF is boosted / Gains 2 War Funds when a foe uses a special attack (Can't be removed)
    :

    Restore 5% of all allies' HP (Healing cap: 500).
    All allies gain 10% DEF Up (Stackable / Max: 30%)DEF is boosted while active (Stackable)
    Strength: 10% (Max: 30%)Duration: Indefinite
    .
    When On the MoveAll allies' dodge rate is boosted / Gains 2 War Funds at end of turn when an ally dodges (Can't be removed)
    :

    All allies gain 10% DA Up (Stackable / Max: 30%)Double attack rate is boosted (Stackable)
    Strength: 10% (Max: 30%)Duration: Indefinite
    and 5% TA Up (Stackable / Max: 15%)Triple attack rate is boosted (Stackable)
    Strength: 5% (Max: 15%)Duration: Indefinite
    .
    at end of turn if Ilsa has at least 1 War FundsActivates Guns R Us at end of turn (Consumes 1 War Fund / Max: 3 / Can't be removed)
    • Activates even if it is on cooldown, and does not put it on cooldown if it's not already.
    • Consumes 1 War FundsActivates Guns R Us at end of turn (Consumes 1 War Fund / Max: 3 / Can't be removed)
      upon activation.

Extended Mastery Support Skill

  • Each star increases the chance to gain 1 War FundsActivates Guns R Us at end of turn (Consumes 1 War Fund / Max: 3 / Can't be removed)
    upon using a linked skill.[1]
Rank Chance
1★ 50%
2★ 75%
3★ 100%

Uncap Materials

Uncap 1★
Uncap 2★
Uncap 4★

Awakening Materials

Facsimile Compatibility

Icon Skill Copyable?
Call to Arms No
Midnight Mover No
Guns R Us No

References