Silva (Light)

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This character has multiple versions.
Npc m 3040049000 01.jpgNpc m 3040187000 01.jpg
SilvaSilva (Light)
Rarity SSR.png
[Sharpshooter]This title is an unofficial, amateur translation.
Silva

Silva (Light) A.png

Silva (Light) B.png

Silva (Light) SDA.png

Silva (Light) SDB.png

MAX HP 1240
MAX ATK 9800
Element Label Element Light.png
RaceOfficially called "Type" in-game.
Label Race Human.png
Style Label Type Attack.png
SpecialtyThis character gains 20% more ATK from weapons of this type in your grid.
Label Weapon Gun.png
GenderGender is a character attribute used for game mechanics. A character's lore, appearance, and other factors do not affect this attribute.
Female
Voice Actor Aya Hisakawa
How to Recruit
Premium Draw
Recruitment Weapon
Full Metal Recoil square.jpg Full Metal Recoil

ID 3040187000
Char ID 3041
Uncap Limit Icon Yellow Star.pngIcon Yellow Star.pngIcon Yellow Star.pngIcon Yellow Star.png
Blush ValueA value between 0 and 3. It is used exclusively for Nina Drango's skills. A character's lore, appearance, and other factors do not affect this attribute.
NameJP シルヴァ
TitleJP 鋭才の射手
Voice ActorJP 久川綾
Release Date 2018-09-30
Other Sites
Icon gbf-wiki.pnggbf-wiki
(Japanese wiki)
Icon Gamewith.pngGamewith

This sharpshooter, renowned throughout the skies, puts her finger on the trigger to protect her comrades. With every shot fired, the piercing cry of a sniper round is heard, etching her name in history.

Charge Attack

Charge Attack
Icon Name Effect
Skill charge attack.png Zeruch Shot Massive Light damage to a foe. (50% boost to C.A. damage and 20% boost to C.A. damage cap against foes with
Status Weak Point 1.pngWeak PointDMG taken is boosted based on number of debuffs
effect.)
Gain
Status Uplift.png20% Charge BoostInstantly boosts Charge Bar 20%

Strength: 20%
.

Skills

Skills
Icon Name Cooldown Duration Obtained Effect
Ability Invisible Hawk.png Invisible Hawk 10 turns
Lvl 55:
9 turns
5 turns Lvl 1
⇧ Lvl 55This skill is enhanced at level 55.
Gain
Status AggroDownArrow.pngScurryLess likely to be attacked

Duration: 5 turns
,
Status CriticalUp.png70% / 75% Critical Hit Rate UpDMG is slightly boosted for critical hits

Strength: 70% chance of dealing 75% more damage.
Duration: 5 turns
,
Status CA DMG Cap.png40% C.A. DMG Cap UpCharge attack DMG cap is boosted

Strength: 40%
Duration: 5 turns
, and
Status Uplift.png20% UpliftedCharge bar is boosted on every turn

Strength: 20%
Duration: 5 turns
.
Self-inflict
Status DefenseDown.png50% DEF DownDEF is lowered

Strength: 50%
Duration: 5 turns
.[1]
Ability Insight.png Insight 6 turns
Lvl 75:
5 turns
3 turns Lvl 1
⇧ Lvl 75This skill is enhanced at level 75.
Inflict
Status ATK Down 3.png30% ATK DownATK is lowered

Strength: 30%
Duration: 3 turns
Local status effect
,
Status DEF Down 3.png30% DEF DownDEF is lowered

Strength: 30%
Duration: 3 turns
Local status effect
, and
Status Weak Point 3.pngWeak PointDMG taken is boosted based on number of debuffs

Duration: 3 turns
on a foe.[1]
Ability Blind Spot.png Blind Spot
Ready in
5 turns5-turn cooldown at start of battle.
/
9 turns9-turn cooldown upon use.
3 turns Lvl 45
Switch out with a sub ally. Ally gains
Status Backup Fire.pngBackup FireBonus DMG will be dealt upon attacks (Can't be removed)

Duration: 3 turns
.

Support Skills

Support SkillsDoes not work from the backline unless explicitly stated.
Icon Name Obtained Effect
Icon Support Skill.png Spotter Lvl 1
3% boost to Light characters' critical hit damage cap.[1]
Icon Support Skill.png Bullet Burst Lvl 1
200% bonus Light damage to a foe upon the chain burst Ascension when Silva is a sub ally (Damage cap: ~600,000).[1]

Extended Mastery Perks

Extended Mastery Perks
Style
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithDA.pngDouble Attack Rate
★☆☆★★☆★★★
3%5%6%
ZenithCritHit.pngCritical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
ZenithCADmg.pngCharge Attack Damage
★☆☆★★☆★★★
10%15%20%
RaceCalled "Type" in-game.
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithHP.pngHP
★☆☆★★☆★★★
250500750
ZenithDA.pngDouble Attack Rate
★☆☆★★☆★★★
3%5%6%
ZenithCritHit.pngCritical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
Individual
ZenithCritHit.pngCritical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
ZenithCADmg.pngCharge Attack Damage
★☆☆★★☆★★★
10%15%20%
ZenithCADmgCap.pngCharge Attack Damage Cap
★☆☆★★☆★★★
5%8%10%
ZenithChargeBar.pngBoost to Charge Bar
★☆☆★★☆★★★
5%8%10%
Perk unknown, please help fill it out
Over Mastery Bonus Perpetuity Ring

Gameplay Notes[edit]

Insight[edit]

  • Status Weak Point 1.pngWeak PointDMG taken is boosted based on number of debuffs
    counts towards the total number of debuffs.

Blind Spot[edit]

  • The 5-turn cooldown will not count down if Silva is a sub party member.
  • Any remaining cooldown stays intact when switched into a sub party slot during battle.
  • Deals 400% Light damage using the ATK values of the switched-in ally after their normal attack finishes (Damage cap: 600,000).[1]
    • This damage is treated as skill damage.
  • Automatically switches with the first available backline ally.
  • Cannot be used if there is no backline ally to switch with.
  • Silva loses all status effects when she switches.
  • Status Backup Fire.pngBackup FireBonus DMG will be dealt upon attacks (Can't be removed)
    activates off any normal attack. Skills that instantly performs a normal attack, such as Yngwie's Ability QuickHit.png 
    Wild and ToughInstantly perform a normal attack without using up a turn.
    , will activate Backup Fire.
  • If Silva is switched into the frontline for any reason before
    Status Backup Fire.pngBackup FireBonus DMG will be dealt upon attacks (Can't be removed)
    has naturally expired, Backup Fire will be removed from the ally.
  • Unlike her Water version, Silva will not switch back in when
    Status Backup Fire.pngBackup FireBonus DMG will be dealt upon attacks (Can't be removed)
    expires.

Bullet Burst[edit]

  • Ascension is the 4-chain Light-elemental chain burst.
  • Bonus Light damage is based on the stats of the Main Character.

Uncap Materials

Uncap 1★ Uncap 2★ Uncap 3★ Uncap 4★ Uncap 5★

References[edit]

  1. 1.0 1.1 1.2 1.3 1.4 Gamewith Silva Light https://xn--bck3aza1a2if6kra4ee0hf.gamewith.jp/article/show/121982