Silva (Light)

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This character has multiple versions.
Npc m 3040049000 01.jpgNpc m 3040187000 01.jpgNpc m 3040291000 01.jpg
SilvaSilva (Light)Silva (Summer)
Rarity SSR.png
[Genius Sharpshooter]This title is an unofficial, amateur translation.
Silva

Npc zoom 3040187000 01.png

Npc zoom 3040187000 02.png

Npc sd 3040187000 01.png

Npc sd 3040187000 02.png

MAX HP 1240
MAX ATK 9800
Element Label Element Light.png
RaceOfficially called "Type" in-game. Label Race Human.png
Style Label Type Attack.png
SpecialtyThis character gains 20% more ATK from weapons of this type in your grid. Label Weapon Gun.png
GenderGender is a character attribute used for game mechanics. A character's lore, appearance, and other factors do not affect this attribute. Female
Voice Actor Aya Hisakawa
How to Recruit
Premium Draw
Recruitment Weapon
Weapon s 1040310100.jpg Full Metal Recoil

ID 3040187000
Char ID 3041
Uncap Limit Icon Yellow Star.pngIcon Yellow Star.pngIcon Yellow Star.pngIcon Yellow Star.png
Blush ValueA value between 0 and 3. It is used exclusively for Nina Drango's skills. A character's lore, appearance, and other factors do not affect this attribute.
NameJP シルヴァ
TitleJP 鋭才の射手
Voice ActorJP 久川綾
Release Date 2018-09-30
Other Sites
Icon gbf-wiki.pnggbf-wiki
(Japanese wiki)
Icon Gamewith.pngGamewith Icon Kamigame.pngKamigame

This sharpshooter, renowned throughout the skies, puts her finger on the trigger to protect her comrades. With every shot fired, the piercing cry of a sniper round is heard, etching her name in history.

Charge Attack

Charge Attack
Icon Name Effect
Skill charge attack.png Zeruch Shot Massive Light damage to a foe. (50% boost to C.A. damage and 20% boost to C.A. damage cap against foes with Status Weak Point 1.pngWeak PointDMG taken is supplemented based on number of debuffs
Strength: 3,000 per debuff (Damage cap: 30,000)
.)
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.

Skills

Skills
Icon Name Cooldown Duration Obtained Effect
Ability Invisible Hawk.png Invisible Hawk 10 turns
Lvl 55:
9 turns
5 turns Lvl 1
⇧ Lvl 55This skill is enhanced at level 55.
Gain Status AggroDownArrow.pngScurryLess likely to be attacked
Duration: 5 turns
, Status CriticalUp.png70% / 75% Critical Hit Rate UpDMG is slightly boosted for critical hits
Strength: 70% chance of dealing 75% more damage.Duration: 5 turns
, Status CA DMG Cap.png40% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 40%Duration: 5 turns
, and Status Uplift.png20% UpliftedCharge bar is boosted on every turn
Strength: 20%Duration: 5 turns
.
Self-inflict Status DefenseDown.png50% DEF DownDEF is lowered
Strength: 50%Duration: 5 turns
.[1]
Ability Insight.png Insight 6 turns
Lvl 75:
5 turns
3 turns Lvl 1
⇧ Lvl 75This skill is enhanced at level 75.
Inflict Status ATK Down 3.png30% ATK DownATK is lowered
Strength: 30%Duration: 3 turnsLocal status effect
, Status DEF Down 3.png30% DEF DownDEF is lowered
Strength: 30%Duration: 3 turnsLocal status effect
, and Status Weak Point 3.pngWeak PointDMG taken is supplemented based on number of debuffs
Strength: 3,000 per debuff (Damage cap: 30,000)Duration: 3 turns
on a foe.[1]
Ability m 714 3.png Blind Spot Ready in
5 turns5-turn cooldown at start of battle.
/
9 turns9-turn cooldown upon use.
3 turns Lvl 45
Switch out with a sub ally.
(Provide Status Backup Fire.pngBackup FireBonus DMG will be dealt upon attacks (Can't be removed)
Duration: 3 turns
to the ally.)

Support Skills

Support SkillsDoes not work from the backline unless explicitly stated.
Icon Name Obtained Effect
Icon Support Skill.png Spotter Lvl 1
3% boost to Light characters' critical hit damage cap.[1]
Icon Support Skill.png Bullet Burst Lvl 1
When Sub Ally: 200% bonus Light damage to a foe upon the chain burst Ascension (Damage cap: ~600,000).[1]
Icon Extended Mastery Support Skill.png Extended Mastery Support Skill EMP Bonus Elemental DMG effect against foes with Weak Point effect

Extended Mastery Perks

Extended Mastery Perks
Style ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithDA.pngDouble Attack Rate
★☆☆★★☆★★★
3%5%6%
ZenithCritHit.pngCritical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
ZenithCADmg.pngCharge Attack Damage
★☆☆★★☆★★★
10%15%20%
RaceCalled "Type" in-game. ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithHP.pngHP
★☆☆★★☆★★★
250500750
ZenithDA.pngDouble Attack Rate
★☆☆★★☆★★★
3%5%6%
ZenithCritHit.pngCritical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
Individual ZenithCritHit.pngCritical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
ZenithCADmg.pngCharge Attack Damage
★☆☆★★☆★★★
10%15%20%
ZenithCADmgCap.pngCharge Attack Damage Cap
★☆☆★★☆★★★
5%8%10%
ZenithChargeBar.pngBoost to Charge Bar
★☆☆★★☆★★★
5%8%10%
ZenithSupportSkill.pngBonus Elemental DMG effect against foes with Weak Point effect
Coronation Ring square.jpg Over Mastery Sunbeam Earrings square.jpg Aetherial Mastery
Icon augment2 l.pngPermanent Mastery

‎‎

Gameplay Notes

Invisible Hawk

  • While Status AggroDownArrow.pngScurryLess likely to be attacked
    Duration: 5 turns
    is in effect, Silva won't be targeted by a foe's one-ally attack if there is another ally available to target.

Insight

  • Foes afflicted with Status Weak Point 1.pngWeak PointDMG taken is supplemented based on number of debuffs
    Strength: 3,000 per debuff (Damage cap: 30,000)
    take Supplemental Damage from all sources.[2]
    • Damage increases by 3,000 per debuff it is afflicted with, up to 30,000 when under the effect of 10 debuffs or more.
  • Status Weak Point 1.pngWeak PointDMG taken is supplemented based on number of debuffs
    Strength: 3,000 per debuff (Damage cap: 30,000)
    counts towards the total number of debuffs.

Blind Spot

  • The 5-turn cooldown will not count down if Silva is a sub party member.
  • Any remaining cooldown stays intact when switched into a sub party slot during battle.
  • Deals 400% Light damage to a foe using the ATK stats of the switched-in ally after their normal attack (Damage cap: ~600,000).[1]
    • This damage is treated as skill damage.
  • Automatically switches with the first available backline ally.
  • Cannot be used if there is no backline ally to switch with.
  • Silva loses all status effects when she switches.
  • Status Backup Fire.pngBackup FireBonus DMG will be dealt upon attacks (Can't be removed)
    activates off any normal attack. Skills that instantly performs a normal attack, such as Yngwie's Ability QuickHit.png Wild and ToughInstantly perform a normal attack without using up a turn., will activate Backup Fire.
  • Unlike her Water version, Silva will not switch back in when Status Backup Fire.pngBackup FireBonus DMG will be dealt upon attacks (Can't be removed)
    expires.

Bullet Burst

  • Ascension is the 4-chain Light-elemental chain burst.
  • The Bonus Light damage dealt is based on the stats of the character in first position (typically the Main Character).
    • This damage is treated as skill damage.

Uncap Materials

Uncap 1★ Uncap 2★ Uncap 3★ Uncap 4★ Uncap 5★

Awakening Materials

Lvl 2: Icon Bonus Attack.png ATK +1000 Lvl 3: Icon Bonus HP.png HP +500 Lvl 4: Icon Bonus CA DMG.png C.A. DMG +5% Lvl 5: Icon Bonus Attack.png Multiattack +2%
Lvl 6: Icon Bonus Attack.png ATK +2000 Lvl 7: Icon Bonus HP.png HP +1000

Facsimile Compatibility

Icon Skill Copyable?
Ability Invisible Hawk.png Invisible Hawk Yes
Ability Insight.png Insight Yes
Ability m 714 3.png Blind Spot No

Outfits

Gentian Blue

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In the language of flowers, gentian represents justice, fidelity, and victory. Nothing better embodies the one and only sharpshooter from on high. This dress was given to her by those she has saved, as a sign of their eternal gratitude and wishes for her well-being.
Outfit Name Gentian Blue
How to Get Granblue 5th Birthday Outfit Set
(In-game purchase)
Release Date 2019-03-10
Charge Attack
ID 3710087000

References

  1. 1.0 1.1 1.2 1.3 1.4 Gamewith Silva Light https://xn--bck3aza1a2if6kra4ee0hf.gamewith.jp/article/show/121982
  2. Cite error: Invalid <ref> tag; no text was provided for refs named GameWith