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With a helpful push from her long-absent mother, this young woman asks the one she yearns for out on a beach date. Though she flounders in a sea of bashfulness, struggling against wave after wave of awkward moments, the passion in her heart never fades; it finally erupts with purpose, so that she may always remain by her beloved's side.
450%Massive Light damage to a foe. Deal 100% Bonus Light damage based on Anthuria's total rhythm lvls (Damage cap: ~80,000 per hit / Max: 9 hits).[1] Anthuria and Light MC gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining..
Skills
Icon
Name
Cooldown
Duration
Obtained
Effect
Sandkissed Flower
8 turns Lvl 55: 7 turns
1 turn / 3 turns
Lvl 1 ⇧ Lvl 55This skill is enhanced at level 55.
Caster and Light MC gain Double StrikeAttacks twice each turn Duration: 1 turn (When White Sand RhythmWhen lvl reaches 3: End cooldown for Sandkissed Flower (Can't be removed / Max: 3 / Lvl rises by 1 when MC and Anthuria deal triple attacks at the same time) lvl is 3: All Light allies also gain 30% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 30%Duration: 3 turns and Supp. N.A. DMGNormal attack DMG dealt is supplemented Strength: 50,000Duration: 3 turns.[1] When White Sand RhythmWhen lvl reaches 3: End cooldown for Sandkissed Flower (Can't be removed / Max: 3 / Lvl rises by 1 when MC and Anthuria deal triple attacks at the same time) lvl reaches lvl 3: End cooldown.)
Radiant Sun Dance
8 turns Lvl 75: 7 turns
1 turn
Lvl 1 ⇧ Lvl 75This skill is enhanced at level 75.
Caster and Light MC gain C.A. FlashConsumes this effect instead of charge bar to activate Duration: 1 turn . (When Cerulean Sun RhythmWhen lvl reaches 3: End cooldown for Radiant Sun Dance (Can't be removed / Max: 3 / Lvl rises by 1 when MC and Anthuria use a charge attack at the same time) lvl is 3: Restore Light allies' HP (Healing cap: 10,000).[1] All Light allies gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period Duration: Indefinite. When Cerulean Sun RhythmWhen lvl reaches 3: End cooldown for Radiant Sun Dance (Can't be removed / Max: 3 / Lvl rises by 1 when MC and Anthuria use a charge attack at the same time) lvl reaches lvl 3: End cooldown.)
Flamedrop Step
12 turns
-
Lvl 45
Gain Fated Chain Bar +100%Instantly boosts Fated Chain bar Strength: 100%Only takes effect in Battle System 2.0. (When Crimson Dusk RhythmWhen lvl reaches 3: End cooldown for Flamedrop Step (Can't be removed / Max: 3 / Lvl rises by 1 when either MC or Anthuria use a charge attack and the other deals triple attacks) lvl is 3: 10-turn cut to Light MC's skill cooldowns. When Crimson Dusk RhythmWhen lvl reaches 3: End cooldown for Flamedrop Step (Can't be removed / Max: 3 / Lvl rises by 1 when either MC or Anthuria use a charge attack and the other deals triple attacks) lvl reaches lvl 3: End cooldown.)
Support SkillsDoes not work from the backline unless explicitly stated.
Icon
Name
Obtained
Effect
Pure-Hearted Confession
Lvl 1
At end of turn after Anthuria and Light MC take one of the below combinations of actions: Anthuria gains 1 of the listed rhythm lvl (Max lvl for each: 3) and Fated Chain Bar +20%Instantly boosts Fated Chain bar Strength: 20%Only takes effect in Battle System 2.0. Restore Light allies' HP (Healing cap: 1000).[1] (Both triple attack:White Sand RhythmWhen lvl reaches 3: End cooldown for Sandkissed Flower (Can't be removed / Max: 3 / Lvl rises by 1 when MC and Anthuria deal triple attacks at the same time) Duration: Indefinite lvl. Both charge attack:Cerulean Sun RhythmWhen lvl reaches 3: End cooldown for Radiant Sun Dance (Can't be removed / Max: 3 / Lvl rises by 1 when MC and Anthuria use a charge attack at the same time) Duration: Indefinite lvl. One charge attacks and the other triple attacks:Crimson Dusk RhythmWhen lvl reaches 3: End cooldown for Flamedrop Step (Can't be removed / Max: 3 / Lvl rises by 1 when either MC or Anthuria use a charge attack and the other deals triple attacks) Duration: Indefinite lvl.)
Sweltering Sensation
Lvl 1
Upon activating a Light Fated Chain: 1-turn cut to Anthuria's skill cooldowns. All Light allies gain HypeATK is boosted Duration: 3 turns. (When rhythm lvls total 5 or more upon activating a Light Fated Chain: Anthuria and Light MC gain Flurry (3-hit)Normal attacks deal 3-hit DMG to random foes Duration: 1 turn .)
Bonus Light damage dealt by Estate Eterna450%Massive Light damage to a foe. Deal 100% Bonus Light damage based on Anthuria's total rhythm lvls (Damage cap: ~80,000 per hit / Max: 9 hits). Anthuria and Light MC gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. is treated as skill damage.
Pure-Hearted Confession
Anthuria can gain multiple different rhythms in the same turn if multiple conditions are met. For example, if Anthura and the MC have Double StrikeAttacks twice each turn and they each perform a charge attack and a triple attack, Anthuria will gain 1 lvl for each rhythm at end of turn.