[Lightning Wandering with Friends]This title is an unofficial, amateur translation.
Killua
MAX HP
17074★: 1707
MAX ATK
66654★: 6665
BASE DA/TAThis character's base double attack rate and triple attack rate.Characters with support skills that grant guaranteed multiattacks may have very high values.
7% DA / 3% TA
Element
04
RaceOfficially called "Type" in-game.
01
Style
05
SpecialtyThis character gains 20% more ATK from weapons of this type in your grid.
GameWithKamigameHuiji Wiki (Chinese wiki)GBF Asset LookupGBF Animation Player
Born into a legendary clan of assassins, the young boy finds himself lost in a world azure. While he wanders foreign skies, he continues his quest to find a path of his own—free from his family's deadly trade—with a treasured friend by his side.
450%Massive Wind damage to a foe.[1] Raise foe's ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period Duration: Indefinite.
Skills
Icon
Name
Cooldown
Duration
Obtained
Effect
Tiny Adjustment
7 turns Lvl 55: 6 turns
1 turn
Lvl 1 ⇧ Lvl 55This skill is enhanced at level 55.
Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn , 30% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 30%Duration: 1 turn , 100% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 50% more damage.Duration: 1 turn , and Supplemental DMG (100,000)DMG dealt is supplemented Strength: 100,000Duration: 1 turn .[1]
Rhythm Echo
7 turns Lvl 75: 6 turns
-
Lvl 1 ⇧ Lvl 75This skill is enhanced at level 75.
Gain Rhythm EchoDodge rate is boosted / Attacks twice each turn (Can't be removed / Ends upon taking DMG) Duration: Indefinite. (Ends upon taking damage.)
Lightning Palm
4 turns
180 sec
Lvl 45
700% Wind damage to a foe (Damage cap: ~700,000). Raise foe's ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). Inflict 10% Wind DEF Down (Stackable / Max: 30%)DEF is lowered for wind DMG (Stackable) Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: 180 seconds.[1] (Consumes 1 Electric Charge1 is consumed upon using Lightning Palm (Max: 3 / Can't be removed) .)
Support SkillsDoes not work from the backline unless explicitly stated.
Icon
Name
Obtained
Effect
That's Gotta Hurt!
Lvl 1
Starts battle with 3 Electric Charge1 is consumed upon using Lightning Palm (Max: 3 / Can't be removed) Duration: Indefinite (Max: 3). Against foes with ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed) : 20% Bonus Wind DMG effect and deal 2-hit damage to random foes from the second hit of normal attacks.[1]
The Zoldyck Way
Lvl 1
Guaranteed double attacks and Into HidingWon't be targeted by a foe's one-ally attack if there is another ally available to target. effect. Immune to PoisonedHP is lowered on every turn , ParalyzedCan't attack , and SleepCan't attack and takes big DMG (Ends upon taking DMG) Takes 25% more damage. End cooldown for Tiny AdjustmentGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn , 30% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 30%Duration: 1 turn , 100% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 50% more damage.Duration: 1 turn , and Supplemental DMG (100,000)DMG dealt is supplemented Strength: 100,000Duration: 1 turn . at the end of each turn no damage was taken. (At end of turn if damage was taken: Gain Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%. Self-inflict Nen NeedleCan't normal attack (Can't be removed) Duration: 1 turn .)
Reduces the multiattack rate of foes afflicted with ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed) .
ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds is guaranteed to land if the foe does not have 100% debuff resistance.
ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed) lvl can also be raised by other parties in a raid.
Lvl
Status
DA and TA Down
1
ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
2%
2
ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
4%
3
ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
6%
4
ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
8%
5
ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
10%
6
ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
12%
7
ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
14%
8
ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
16%
9
ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
18%
10
ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
20%
Rhythm Echo
Rhythm EchoDodge rate is boosted / Attacks twice each turn (Can't be removed / Ends upon taking DMG) Duration: Indefinite grants the following effects:[1]