Kokkoro

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Label Rarity SSR.pngCharacterSeries Tie-In icon.pngTie-In
[Little Guide]This title is an unofficial, amateur translation.
Kokkoro

Npc zoom 3991253000 01.png

Npc zoom 3040201000 02.png

Npc sd 3040201000 01.png

Npc sd 3040201000 02.png

MAX HP 1450
MAX ATK 7700
BASE DA/TAThis character's base double attack rate and triple attack rate.Characters with support skills that grant guaranteed multiattacks may have very high values.Due to a game update, base DA/TA values are no longer obtainable from in-game data files. Exact values for characters released after 2023-10-10 are currently inaccessible. 10% DA / 5% TA
Element Label Element Wind.png
RaceOfficially called "Type" in-game. Label Race Unknown.png
Style Label Type Balance.png
SpecialtyThis character gains 20% more ATK from weapons of this type in your grid. Label Weapon Spear.png
Exp. BonusExpedition Bonus Type in Auto-Expeditions None
GenderGender is a character attribute used for game mechanics. A character's lore, appearance, and other factors do not affect this attribute. Female
Voice Actor Miku Itō
How to Recruit
Princess Connect! Re:Dive
Dinner at the Turned Table

ID 3040201000
Char ID 3125
Uncap Limit Icon Yellow Star.pngIcon Yellow Star.pngIcon Yellow Star.pngIcon Yellow Star.png
NameJP コッコロ
TitleJP 小さなガイド役
Voice ActorJP 伊藤美来
Release Date 2018-12-09
Other Sites Icon gbf-wiki.pnggbf-wiki
(Japanese wiki)
Icon Gamewith.pngGamewith Icon Kamigame.pngKamigame

This girl from Astraea is a core member of the Gourmet Guild. She will brave any danger and bear any hardship for her lord's sake. Though she calls herself his faithful guide, her comprehensive coddling is more like that of an overprotective mother.

Charge Attack

Charge Attack
Icon Name Effect
Skill charge attack.png Aurora Restore 10% of all allies' HP (Healing cap: 2500).
All allies gain Status WindAtkUp.png25% Wind ATK UpWind ATK is boosted
Strength: 25%Duration: 3.5 turnsStacking: Charge AttackApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status Spirits' Shelter.pngSpirits' ShelterATK is boosted / Double attack rate is boosted / Triple attack rate is boosted (Can't be removed)
Strength: 30% ATK Up / 40% DA Up / 20% TA UpMultiplier: NormalDuration: 3.5 turnsStacking: Special BuffApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.[1]

Skills

Skills
Icon Name Cooldown Duration Obtained Effect
Ability Speed Up.png Speed Up 8 turns
Lvl 55:
7 turns
3 turns Lvl 1
⇧ Lvl 55This skill is enhanced at level 55.
All allies gain Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 30,000)Duration: 3 turns
and Status Uplift.pngCharge Bar +25%Instantly boosts Charge Bar by 25%
Strength: 25%
.[1]
Ability Threefold Slash.png Threefold Slash 5 turns
Lvl 75:
4 turns
- Lvl 1
⇧ Lvl 75This skill is enhanced at level 75.
3-hit, 200% Wind damage to random foes (Damage cap: ~200,000 per hit).[1]
Ability Alseid Spear.png Alseid Spear 7 turns 180 sec Lvl 45
200% Wind damage to a foe (Damage cap: ~550,000).
Inflict Status DefenseDown.png20% DEF DownDEF is lowered
Strength: 20%Base Accuracy: 100%Duration: 180 secondsStacking: Single
.[1]

Support Skills

Support SkillsDoes not work from the backline unless explicitly stated.
Icon Name Obtained Effect
Icon Support Skill.png Shadeborne Epiphany Lvl 1
Increase all allies' 'Boost to Wind ATK' effect by an additional 15%.[1]
Icon Support Skill.png Maternal Instinct Lvl 1
10% boost to double attack rate and 5% boost to triple attack rate for Wind allies.[1]
Icon Extended Mastery Support Skill.png Extended Mastery Support Skill EMP Slight chance to dodge all attacks from foes

Extended Mastery Perks

Extended Mastery Perks
Style
  • ZenithAtk.pngATK
    ★☆☆★★☆★★★
    +500+800+1000
  • ZenithDef.pngDEF
    ★☆☆★★☆★★★
    5%8%10%
  • ZenithHP.pngHP
    ★☆☆★★☆★★★
    250500750
  • ZenithDA.pngDouble Attack Rate
    ★☆☆★★☆★★★
    3%5%6%
  • ZenithDebuffRes.pngDebuff Resistance
    ★☆☆★★☆★★★
    5%8%10%
RaceCalled "Type" in-game.
  • ZenithAtk.pngATK
    ★☆☆★★☆★★★
    +500+800+1000
  • ZenithDef.pngDEF
    ★☆☆★★☆★★★
    5%8%10%
  • ZenithHP.pngHP
    ★☆☆★★☆★★★
    250500750
  • ZenithWindAtk.pngWind ATK Up
    ★☆☆★★☆★★★
    5%8%10%
  • ZenithHealing.pngHealing
    ★☆☆★★☆★★★
    10%15%20%
Individual
  • ZenithDA.pngDouble Attack Rate
    ★☆☆★★☆★★★
    3%5%6%
  • ZenithTA.pngTriple Attack Rate
    ★☆☆★★☆★★★
    2%4%5%
  • ZenithCritHit.pngCritical Hit
    ★☆☆★★☆★★★
    12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
  • ZenithChargeBar.pngBoost to Charge Bar Speed
    ★☆☆★★☆★★★
    5%8%10%
  • ZenithSupportSkill.pngSlight chance to dodge all attacks from foes

‎‎

Gameplay Notes

Aurora

  • Status Spirits' Shelter.pngSpirits' ShelterATK is boosted / Double attack rate is boosted / Triple attack rate is boosted (Can't be removed)
    Strength: 30% ATK Up / 40% DA Up / 20% TA UpMultiplier: NormalDuration: 3.5 turnsStacking: Special BuffApplied during the attack phase.
    On the next turn, it'll have 3 turns remaining.
    grants the following effects:[1]
    • 30% ATKNormal modifier Up
    • 40% DA Up
    • 20% TA Up

Speed Up

  • Supplemental damage, such as Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
    and Status Everbane.pngEverbaneBoost to DMG taken / HP is lowered on every turn (Can't be removed)
    Local status effect
    is applied additively to each damage instance.
    • Skills that hit foes for multiple times (e.g. Ability Attack2.png Stardust10-hit, 80% Fire damage to a foe (Damage cap: ~82,000 per hit~820,000 total; Does not include Peacemaker.).
      At level 95:
      Also gain Status 1383.png30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
      Strength: 30%Duration: 2 turns
      and Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
      Duration: 2 turns
      .
      ) will apply the supplemental damage per damage instance.
    • Every Status 1383.pngBonus DMGDeals bonus DMG for one-foe one-ally attacks
      instance will be treated as a separate damage instance.
    • Charge Attacks are treated as a single damage instance, even if the full animation shows multiple hits.
      • Additional, distinct damage effects, such as bonus damage, will still be treated separately. Although depending on the charge attack, these may also count as a different damage type (such as skill damage) and will not benefit from supplemental effects that apply only to charge attack damage.
    • Some characters will show multiple damage instances per normal attack. Supplemental damage is applied to each individual damage instance.
      • However, there are some noted cases where a normal attack animation shows multiple hits, but is treated as a single damage instance (e.g. Ilsa, Heles (Wind)).
  • Supplemental damage ignores DMG Cuts, DEF, and Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
    , except for Status Dmg Cut 100.png100% DMG CutTaking 100% less DMG
    Damage Cut reducing damage taken for all elements.
    Warning! Does not work for Plain Damage!
    and is not affected by soft capping mechanics.[2]
  • Only for skill damage and C.A. Damage will supplemental damage be boosted by any multiplier that increases Final Damage (e.g. Seraphic multiplier).[3][4]
  • Supplemental damage is applicable to the following: [5]
Does apply Does not apply Only applies to Boost to DMG debuffse.g. Status Everbane.pngEverbaneBoost to DMG taken / HP is lowered on every turn (Can't be removed)
Local status effect
Normal Attack Damage Standard Plain Damage
(e.g. Ability m 17 1.png Eclipse20%-25% Plain damage to a foe.
Inflict 25% Mode Bar CutCut to foe's mode bar
Strength: 25%
.
At level 75:
Effect increased to 33% Mode Bar CutCut to foe's mode bar
Strength: 33%
.
)
Counter Damage
Normal Attack Bonus Damage
(e.g. Status 1383.pngBonus DMGDeals bonus DMG for one-foe one-ally attacks
)
Fixed Plain Damage
(e.g. Ability Gravity 1.png Atomic ResolutionPlain damage to a foe based on 1%-5% of its current HP (Damage cap: ~700,000) and remove 1 buff.)
C.A. Damage C.A. Fixed Damage
(e.g. Yodarha (SSR))
C.A. Damage Bonus Damage
(e.g. Romeo)
Skill Damage
Summon Call Damage
Chain Burst Damage

Shadeborne Epiphany

  • Status WindAtkUp.pngWind ATK UpWind ATK is boosted
    and certain types of buffs are applicable for this support skill.
    • Not all buffs that boost Wind ATK are applicable.
    • Status WindATKUpStack.pngWind ATK Up (Stackable)Wind ATK is boosted (Stackable)
      is not applicable.
  • Only increases Wind ATK once, even if an ally has multiple buffs that qualify.
  • Similar support skills of the same element do not stack. Only the highest boost takes effect.
    • Does not stack with Grimnir's Icon Support Skill.png Mad CycloneIncrease all allies' 'Boost to Wind ATK' effect by an additional 30%.
      At level 95:
      When Wind ATK is boosted: Also boost all allies' damage cap by 10%.
      .

Icon Level Uncap.png Uncap Materials

Uncap 1★ Uncap 2★ Uncap 3★Uncap 4★

Ruby Awakening Orb square.jpg Awakening Materials

Status Sketching.pngFacsimile Compatibility

Icon Skill Copyable?
Ability Speed Up.png Speed Up Yes
Ability Threefold Slash.png Threefold Slash Yes
Ability Alseid Spear.png Alseid Spear Yes

References