Category:Majesty Skill Weapons

From Granblue Fantasy Wiki
Jump to navigation Jump to search
Icon Name R El Type ATK HP Skills
Weapon m 1040604000.jpg Ancient Auberon Label Rarity SSR.png Icon Element Water.png Label Weapon Melee.png 2620 280
Ws skill god m 2.png
Ws skill coki m 2.png
Oceansoul's Majesty: Small boost to water allies' ATK and max HP
Oceansoul's Restraint: Medium boost to water allies' double attack rate and critical hit rate
Skill charge attack.png Udaka-Ostha: Massive Water damage to a foe.
Gain Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1040803500.jpg Ancient Perseus Label Rarity SSR.png Icon Element Earth.png Label Weapon Harp.png 2470 270
Ws skill god m 3.png
Ws skill nirrti m 3.png
Lifetree's Majesty: Small boost to earth allies' ATK and max HP
Lifetree's Haunt: Medium boost to earth allies' ATK / 10% hit to double attack rate
Skill charge attack.png Prithvi-Sadhaka: Massive Earth damage to a foe.
Gain Status AttackUp.png15% ATK UpATK is boosted
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040313600.jpg Barbell Label Rarity SSR.png Icon Element Earth.png Label Weapon Axe.png 2920 280
Ws skill atk 3 2.png
Ws skill god 3 2.png
Ws skill hp 3 2.png
Mountain's Majesty: Medium boost to earth allies' ATK and max HP
Mountain's Aegis: Medium boost to earth allies' max HP
Skill charge attack.png Heavy Weight Training: Massive Earth damage to a foe.
All allies gain Status Strength.pngStrengthATK is greatly boosted based on how high HP is
Strength: 30%-10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Restore 10% of MC's HP (Healing cap: 2000).
Weapon m 1040712800.jpg Bounty of Gracious Earth Label Rarity SSR.png Icon Element Earth.png Label Weapon Bow.png 3822 352
Ws skill job weapon.png
Ws skill blank.png
Ws skill blank.png
Galleon's Landslide: Boost to Earth allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.
Six Pillars' Judgment: Emblem of the six orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Skill charge attack.png Hurtling Crag ++: Massive Earth damage to a foe.
All allies gain Status DoubleUp.png20% DA UpDouble attack rate is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, Status TripleUp.png20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, Status 1383.png15% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, and Status DmgUp.pngSupplemental DMG (30,000)DMG dealt is supplemented
Strength: 30,000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Caduceus (Dark) icon.jpg Caduceus Label Rarity SSR.png Icon Element Dark.png Label Weapon Staff.png 3259 435
Ws skill god 6.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill guard 6 2.png
Dark's Majesty: Small boost to Dark allies' ATK and max HP
Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below
Hatred's Garrison: Medium boost to Dark allies' DEF based on how low HP is
Skill charge attack.png Staff of Grace: Massive Dark damage to a foe / 2-turn cut to skill cooldown
4★: 20%Verification needed. chance to reset all skill cooldowns (MC only).
Caduceus (Earth) icon.jpg Caduceus Label Rarity SSR.png Icon Element Earth.png Label Weapon Staff.png 3259 435
Ws skill god 3.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill guard 3 2.png
Earth's Majesty: Small boost to Earth allies' ATK and max HP
Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below
Mountain's Garrison: Medium boost to Earth allies' DEF based on how low HP is
Skill charge attack.png Staff of Grace: Massive Earth damage to a foe / 2-turn cut to skill cooldown
4★: 20%Verification needed. chance to reset all skill cooldowns (MC only).
Caduceus (Fire) icon.jpg Caduceus Label Rarity SSR.png Icon Element Fire.png Label Weapon Staff.png 3259 435
Ws skill god 1.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill guard 1 2.png
Fire's Majesty: Small boost to Fire allies' ATK and max HP
Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below
Hellfire's Garrison: Medium boost to Fire allies' DEF based on how low HP is
Skill charge attack.png Staff of Grace: Massive Fire damage to a foe / 2-turn cut to skill cooldown
4★: 20%Verification needed. chance to reset all skill cooldowns (MC only).
Caduceus (Light) icon.jpg Caduceus Label Rarity SSR.png Icon Element Light.png Label Weapon Staff.png 3259 435
Ws skill god 5.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill guard 5 2.png
Light's Majesty: Small boost to Light allies' ATK and max HP
Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below
Thunder's Garrison: Medium boost to Light allies' DEF based on how low HP is
Skill charge attack.png Staff of Grace: Massive Light damage to a foe / 2-turn cut to skill cooldown
4★: 20%Verification needed. chance to reset all skill cooldowns (MC only).
Caduceus (Water) icon.jpg Caduceus Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 3259 435
Ws skill god 2.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill guard 2 2.png
Water's Majesty: Small boost to Water allies' ATK and max HP
Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below
Tsunami's Garrison: Medium boost to Water allies' DEF based on how low HP is
Skill charge attack.png Staff of Grace: Massive Water damage to a foe / 2-turn cut to skill cooldown
4★: 20%Verification needed. chance to reset all skill cooldowns (MC only).
Caduceus (Wind) icon.jpg Caduceus Label Rarity SSR.png Icon Element Wind.png Label Weapon Staff.png 3259 435
Ws skill god 4.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill guard 4 2.png
Wind's Majesty: Small boost to Wind allies' ATK and max HP
Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below
Whirlwind's Garrison: Medium boost to Wind allies' DEF based on how low HP is
Skill charge attack.png Staff of Grace: Massive Wind damage to a foe / 2-turn cut to skill cooldown
4★: 20%Verification needed. chance to reset all skill cooldowns (MC only).
Weapon m 1040418900.jpg Charming Broom Label Rarity SSR.png Icon Element Fire.png Label Weapon Staff.png 2450 380
Ws skill atk 1 3.png
Ws skill god 1 3.png
Ws skill hp 1 1.png
Inferno's Majesty: Big boost to fire allies' ATK and max HP
Fire's Aegis: Small boost to fire allies' max HP
Skill charge attack.png Magic of Happiness: Massive Fire damage to a foe.
All allies gain Status Shield.pngShield (1500)Next ATK received will be ineffective for a fixed amount
Strength: 1500Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: All allies also gain Status 1003.pngVeilDebuffs will be nullified (1 time)
Duration: 0.5 turns"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
Weapon m 1040418000.jpg Coruscant Crozier Label Rarity SSR.png Icon Element Wind.png Label Weapon Staff.png 2400 350
Ws skill god m 4.png
Ws skill coki m 4.png
Stormwyrm's Majesty: Small boost to wind allies' ATK and max HP
Stormwyrm's Restraint: Medium boost to wind allies' double attack rate and critical hit rate
Skill charge attack.png Unbridled Windbloom: Massive Wind damage to a foe.
Gain Status Dodge Up Stack.pngDodge Rate Up (Stackable)While in effect, chance of immunity to DMG taken and debuff effects
Duration: Indefinite
.
All allies gain Status AttackUpStack.png10% ATK Up (Stackable / Max: 30%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 30%)Multiplier: Unique StackableDuration: Indefinite
.
Weapon m 1040912100.jpg Draconic Blade Label Rarity SSR.png Icon Element Light.png Label Weapon Katana.png 3894 273
Ws skill job weapon.png
Ws skill blank.png
Ws skill blank.png
Lu Woh's Authority: Boost to Light allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.
Four Orbs' Judgment: Emblem of the four orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Skill charge attack.png Radiant Blade: Massive Light damage to a foe.
All allies gain Status 1180.pngDrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
5★: MC also gains Status 1477.png15% C.A. DMG Up (Stackable / Max: 60%)Charge attack DMG is boosted (Stackable)
Strength: 15% (Max: 60%)Duration: Indefinite
and Status 1334.png3% C.A. DMG Cap Up (Stackable / Max: 12%)Charge attack DMG cap is boosted (Stackable)
Strength: 3% (Max: 12%)Duration: Indefinite
.
Weapon m 1040709600.jpg Draconic Bow Label Rarity SSR.png Icon Element Earth.png Label Weapon Bow.png 3644 334
Ws skill job weapon.png
Ws skill blank.png
Ws skill blank.png
Galleon's Landslide: Boost to Earth allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.
Four Orbs' Judgment: Emblem of the four orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Skill charge attack.png Hurtling Boulder: Massive Earth damage to a foe.
All allies gain Status DoubleUp.png20% DA UpDouble attack rate is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status TripleUp.png20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
5★: All allies also gain Status 1383.png15% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040311900.jpg Draconic Buster Label Rarity SSR.png Icon Element Water.png Label Weapon Axe.png 3831 281
Ws skill job weapon.png
Ws skill blank.png
Ws skill blank.png
Wamdus's Flood: Boost to Water allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.
Four Orbs' Judgment: Emblem of the four orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Skill charge attack.png Vortex Sphere: Massive Water damage to a foe.
Gain Status CriticalUp.png25% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 25% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
5★: Also gain Status 1457.png50% Sharp ATK Up (1 time)ATK is sharply boosted
Strength: 50%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Weapon m 1040512300.jpg Draconic Fire Label Rarity SSR.png Icon Element Dark.png Label Weapon Gun.png 3948 259
Ws skill job weapon.png
Ws skill blank.png
Ws skill blank.png
Fediel's Eclipse: Boost to Dark allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.
Four Orbs' Judgment: Emblem of the four orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Skill charge attack.png Chaos Stakes: Massive Dark damage to a foe.
Inflict Status AttackDownStack.png10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: 180 seconds
and Status DefenseDownStack.png10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: 180 seconds
.
5★: All allies gain Status Dmg Cut 30.png30% DMG CutTaking 30% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
Weapon m 1040811900.jpg Draconic Harp Label Rarity SSR.png Icon Element Fire.png Label Weapon Harp.png 3240 399
Ws skill job weapon.png
Ws skill blank.png
Ws skill blank.png
Wilnas's Firestorm: Boost to Fire allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.
Four Orbs' Judgment: Emblem of the four orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Skill charge attack.png Hadron Blaze: Massive Fire damage to a foe.
All allies gain Status Mirror Image.pngMirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
.
5★: All allies also gain Status Heal.pngRefreshHP is restored on every turn
Strength: (Healing cap: 1500)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1040416700.jpg Draconic Rod Label Rarity SSR.png Icon Element Wind.png Label Weapon Staff.png 3148 418
Ws skill job weapon.png
Ws skill blank.png
Ws skill blank.png
Ewiyar's Gale: Boost to Wind allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.
Four Orbs' Judgment: Emblem of the four orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Skill charge attack.png Cyclone Cage: Massive Wind damage to a foe.
All allies gain Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
5★: Also remove 1 debuff from all allies.
Weapon m 1040516500.jpg Festering of Mournful Obsequies Label Rarity SSR.png Icon Element Dark.png Label Weapon Gun.png 4139 272
Ws skill job weapon.png
Ws skill blank.png
Ws skill blank.png
Fediel's Eclipse: Boost to Dark allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.
Six Pillars' Judgment: Emblem of the six orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Skill charge attack.png Torment Stakes ++: Massive Dark damage to a foe.
Inflict Status AttackDownStack.png10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: 180 seconds
, Status DefenseDownStack.png10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: 180 seconds
, and Status DebuffResDown.pngDebuff Res. Down (Stackable)Debuff resistance is lowered (Stackable)
Duration: 180 seconds
.
All allies gain Status Dmg Cut 30.png30% DMG CutTaking 30% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
Weapon m 1040611300.jpg Gauntlet of Proudearth Label Rarity SSR.png Icon Element Earth.png Label Weapon Melee.png 2780 290
Ws skill seraphic 3 3.png
Ws skill god 3.png
Uriel's Blessing III: Amplify Earth allies' damage against Water foes by 23%.
Earth's Majesty: Small boost to earth allies' ATK and max HP
Skill charge attack.png Uriel Bomber: Massive Earth damage to a foe.
All allies gain Status EarthAtkUp.png20% Earth ATK UpEarth ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status WaterResUp.png20% Water DMG LoweredWater DMG is lowered
Strength: 20%Duration: 3.5 turnsWater DEF Up. Not a Damage Cut.
Reduces Water damage taken on a multiplier
separate from Damage Cuts.Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040606400.jpg Gauntlet of Uriel (SSR) Label Rarity SSR.png Icon Element Earth.png Label Weapon Melee.png 2300 240
Ws skill seraphic 3 2.png
Ws skill god 3.png
Uriel's Blessing II: Amplify Earth allies' damage against water foes by 20%.
Earth's Majesty: Small boost to earth allies' ATK and max HP
Skill charge attack.png Iudicium Aftershock: Massive Earth damage to a foe.
All allies gain Status EarthAtkUp.png10% Earth ATK UpEarth ATK is boosted
Strength: 10%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040809600.jpg Harp of Everlore Label Rarity SSR.png Icon Element Light.png Label Weapon Harp.png 2660 270
Ws skill seraphic 5 3.png
Ws skill god 5.png
Teachers' Guidance III: Amplify Light allies' damage against Dark foes by 23%.
Light's Majesty: Small boost to light allies' ATK and max HP
Skill charge attack.png Eternal Grace: Massive Light damage to a foe.
All allies gain Status LightAtkUp.png20% Light ATK UpLight ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status DarkResUp.png20% Dark DMG LoweredDark DMG is lowered
Strength: 20%Duration: 3.5 turnsDark DEF Up. Not a Damage Cut.
Reduces Dark damage taken on a multiplier
separate from Damage Cuts.Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040419300.jpg Into the Sunset Label Rarity SSR.png Icon Element Light.png Label Weapon Staff.png 2590 350
Ws skill grace 5 2.png
Ws skill hp 5 1.png
Ws skill god 5.png
Ws skill guard 5 1.png
Thunder's Grace: Medium boost to light allies' max HP and debuff resistance
Light's Majesty: Small boost to light allies' ATK and max HP
Light's Garrison: Small boost to light allies' DEF based on how low HP is
Skill charge attack.png Secret Fanzine: Massive Light damage to a foe.
Gain Status 1003.pngVeil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
4★: Remove 1 debuff from all allies.
Weapon m 1040316500.jpg Judgment of Torrential Tides Label Rarity SSR.png Icon Element Water.png Label Weapon Axe.png 4019 294
Ws skill job weapon.png
Ws skill blank.png
Ws skill blank.png
Wamdus's Flood: Boost to Water allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.
Six Pillars' Judgment: Emblem of the six orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Skill charge attack.png Maelstrom Sphere ++: Massive Water damage to a foe.
Gain Status 1457.pngSharp ATK Up (1 time)ATK is sharply boosted
Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
, Status CriticalUp.pngCritical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, and Status Keen.pngKeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040506200.jpg Phantasmas Label Rarity SSR.png Icon Element Dark.png Label Weapon Gun.png 2938 191
Ws skill eye 6.png
Ws skill hp 6 2.png
Ws skill god 6 2.png
Oblivion's Heed: Small boost to dark allies' double attack rate / Slight chance to dodge and counter (Big DMG)
Hatred's Majesty: Medium boost to dark allies' ATK and max HP
Skill charge attack.png Dark Thunder: Massive Dark damage to a foe.
All allies gain Status DoubleUp.pngDA UpDouble attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: All allies also gain Status TripleUp.pngTA UpTriple attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040422200.jpg Prayer of Grand Gales Label Rarity SSR.png Icon Element Wind.png Label Weapon Staff.png 3302 439
Ws skill job weapon.png
Ws skill blank.png
Ws skill blank.png
Ewiyar's Gale: Boost to Wind allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.
Six Pillars' Judgment: Emblem of the six orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Skill charge attack.png Tempest Cage ++: Massive Wind damage to a foe.
All allies gain Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Remove 1 debuff.
Restore 10% of all allies' HP (Healing cap: 2000).
Weapon m 1040915600.jpg Radiance of Insightful Rebirth Label Rarity SSR.png Icon Element Light.png Label Weapon Katana.png 4083 287
Ws skill job weapon.png
Ws skill blank.png
Ws skill blank.png
Lu Woh's Authority: Boost to Light allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.
Six Pillars' Judgment: Emblem of the six orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Skill charge attack.png Resplendent Blade ++: Massive Light damage to a foe.
All allies gain Status 1180.pngDrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
MC also gains Status 1477.png15% C.A. DMG Up (Stackable / Max: 60%)Charge attack DMG is boosted (Stackable)
Strength: 15% (Max: 60%)Duration: Indefinite
, Status 1334.png3% C.A. DMG Cap Up (Stackable / Max: 12%)Charge attack DMG cap is boosted (Stackable)
Strength: 3% (Max: 12%)Duration: Indefinite
, and Status Uplift.png10% UpliftedCharge bar is boosted on every turn
Strength: 10%
.
Weapon m 1040815900.jpg Refrain of Blazing Vigor Label Rarity SSR.png Icon Element Fire.png Label Weapon Harp.png 3397 419
Ws skill job weapon.png
Ws skill blank.png
Ws skill blank.png
Wilnas's Firestorm: Boost to Fire allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.
Six Pillars' Judgment: Emblem of the six orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Skill charge attack.png Furious Blaze ++: Massive Fire damage to a foe.
All allies gain Status Mirror Image.pngMirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
, Status Heal.pngRefreshHP is restored on every turn
Strength: (Healing cap: 1500)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
, and Status 1003.pngVeil (1 time)Debuffs will be nullified (1 time)
Duration: 0.5 turns"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
Weapon m 1040709100.jpg Ring of Wandergale Label Rarity SSR.png Icon Element Wind.png Label Weapon Bow.png 2970 270
Ws skill seraphic 4 3.png
Ws skill god 4.png
Raphael's Blessing III: Amplify Wind allies' damage against Earth foes by 23%.
Wind's Majesty: Small boost to wind allies' ATK and max HP
Skill charge attack.png Roaming Gale: Massive Wind damage to a foe.
All allies gain Status WindAtkUp.png20% Wind ATK UpWind ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status EarthResUp.png20% Earth DMG LoweredEarth DMG is lowered
Strength: 20%Duration: 3.5 turnsEarth DEF Up. Not a Damage Cut.
Reduces Earth damage taken on a multiplier
separate from Damage Cuts.Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040307000.jpg Rose Crystal Axe Label Rarity SSR.png Icon Element Wind.png Label Weapon Axe.png 2300 210
Ws skill god a 4.png
Ws skill damage red 1.png
Emerald Rose Brier: Medium boost to wind allies' ATK and max HP
Emerald Rose Bud: Lessen fire DMG taken for wind allies
Skill charge attack.png Domination Cleave: Massive Wind damage to a foe.
Lessen all allies' Fire DMG.
Weapon m 1040706100.jpg Rose Crystal Bow Label Rarity SSR.png Icon Element Fire.png Label Weapon Bow.png 2250 215
Ws skill god a 1.png
Ws skill damage red 2.png
Blood Rose Brier: Medium boost to Fire allies' ATK and max HP
Blood Rose Bud: Lessen Water DMG taken for Fire allies
Skill charge attack.png Domination Shot: Massive Fire damage to a foe. / Lessen all allies' Water DMG.
Weapon m 1040607400.jpg Rose Crystal Claw Label Rarity SSR.png Icon Element Earth.png Label Weapon Melee.png 2200 235
Ws skill god a 3.png
Ws skill damage red 4.png
Bronze Rose Brier: Medium boost to Earth allies' ATK and max HP
Bronze Rose Bud: Lessen Wind DMG taken for Earth allies
Skill charge attack.png Domination Claw: Massive Earth damage to a foe. / Lessen all allies' Wind DMG.
Weapon m 1040806300.jpg Rose Crystal Harp Label Rarity SSR.png Icon Element Water.png Label Weapon Harp.png 2120 240
Ws skill god a 2.png
Ws skill damage red 3.png
Ice Rose Brier: Medium boost to Water allies' ATK and max HP
Ice Rose Bud: Lessen Earth DMG taken for Water allies
Skill charge attack.png Domination Song: Massive Water damage to a foe. / Lessen all allies' Earth DMG.
Weapon m 1040310800.jpg Scythe of Darkherald Label Rarity SSR.png Icon Element Dark.png Label Weapon Axe.png 3100 230
Ws skill seraphic 6 3.png
Ws skill god 6.png
Debauchery's Sway III: Amplify Dark allies' damage against Light foes by 23%.
Dark's Majesty: Small boost to dark allies' ATK and max HP
Skill charge attack.png Body-on-Body Parade: Massive Dark damage to a foe.
All allies gain Status DarkAtkUp.png20% Dark ATK UpDark ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status LightResUp.png20% Light DMG LoweredLight DMG is lowered
Strength: 20%Duration: 3.5 turnsLight DEF Up. Not a Damage Cut.
Reduces Light damage taken on a multiplier
separate from Damage Cuts.Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040017200.jpg Sword of Valorblaze Label Rarity SSR.png Icon Element Fire.png Label Weapon Sabre.png 2980 250
Ws skill seraphic 1 3.png
Ws skill god 1.png
Michael's Blessing III: Amplify Fire allies' damage against Wind foes by 23%.
Fire's Majesty: Small boost to fire allies' ATK and max HP
Skill charge attack.png Arkhangelsky Sobor: Massive Fire damage to a foe.
All allies gain Status FireAtkUp.png20% Fire ATK UpFire ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status WindResUp.png20% Wind DMG LoweredWind DMG is lowered
Strength: 20%Duration: 3.5 turnsWind DEF Up. Not a Damage Cut.
Reduces Wind damage taken on a multiplier
separate from Damage Cuts.Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ullikummi (Dark) icon.jpg Ullikummi Label Rarity SSR.png Icon Element Dark.png Label Weapon Harp.png 3371 349
Ws skill eye 6.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill god 6.png
Oblivion's Heed: Small boost to Dark allies' double attack rate / Slight chance to dodge and counter (Big DMG)
Vogue Hymn II: When main weapon (MC only): Cooldown cut to all skills with over 5-turn cooldown.
All allies gain Status 1383.png30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
and a random buff when using first ability.
Dark's Majesty: Small boost to Dark allies' ATK and max HP
Skill charge attack.png Titan's Song: Massive Dark damage to a foe.
All allies gain Status AttackUp.pngHigh Voltage (ATK Up)ATK is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status DefenseUp.pngHigh Voltage (DEF Up)DEF is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Restore 110 + 10% of all allies' HP (Healing cap: 3000).
All allies also gain Status 1057.pngDebuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ullikummi (Earth) icon.jpg Ullikummi Label Rarity SSR.png Icon Element Earth.png Label Weapon Harp.png 3371 349
Ws skill eye 3.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill god 3.png
Terra's Heed: Small boost to Earth allies' double attack rate / Slight chance to dodge and counter (Big DMG)
Vogue Hymn II: When main weapon (MC only): Cooldown cut to all skills with over 5-turn cooldown.
All allies gain Status 1383.png30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
and a random buff when using first ability.
Earth's Majesty: Small boost to Earth allies' ATK and max HP
Skill charge attack.png Titan's Song: Massive Earth damage to a foe.
All allies gain Status AttackUp.pngHigh Voltage (ATK Up)ATK is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status DefenseUp.pngHigh Voltage (DEF Up)DEF is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Restore 110 + 10% of all allies' HP (Healing cap: 3000).
All allies also gain Status 1057.pngDebuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ullikummi (Fire) icon.jpg Ullikummi Label Rarity SSR.png Icon Element Fire.png Label Weapon Harp.png 3371 349
Ws skill eye 1.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill god 1.png
Inferno's Heed: Small boost to Fire allies' double attack rate / Slight chance to dodge and counter (Big DMG)
Vogue Hymn II: When main weapon (MC only): Cooldown cut to all skills with over 5-turn cooldown.
All allies gain Status 1383.png30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
and a random buff when using first ability.
Fire's Majesty: Small boost to Fire allies' ATK and max HP
Skill charge attack.png Titan's Song: Massive Fire damage to a foe.
All allies gain Status AttackUp.pngHigh Voltage (ATK Up)ATK is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status DefenseUp.pngHigh Voltage (DEF Up)DEF is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Restore 110 + 10% of all allies' HP (Healing cap: 3000).
All allies also gain Status 1057.pngDebuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ullikummi (Light) icon.jpg Ullikummi Label Rarity SSR.png Icon Element Light.png Label Weapon Harp.png 3371 349
Ws skill eye 5.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill god 5.png
Zion's Heed: Small boost to Light allies' double attack rate / Slight chance to dodge and counter (Big DMG)
Vogue Hymn II: When main weapon (MC only): Cooldown cut to all skills with over 5-turn cooldown.
All allies gain Status 1383.png30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
and a random buff when using first ability.
Light's Majesty: Small boost to Light allies' ATK and max HP
Skill charge attack.png Titan's Song: Massive Light damage to a foe.
All allies gain Status AttackUp.pngHigh Voltage (ATK Up)ATK is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status DefenseUp.pngHigh Voltage (DEF Up)DEF is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Restore 110 + 10% of all allies' HP (Healing cap: 3000).
All allies also gain Status 1057.pngDebuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ullikummi (Water) icon.jpg Ullikummi Label Rarity SSR.png Icon Element Water.png Label Weapon Harp.png 3371 349
Ws skill eye 2.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill god 2.png
Hoarfrost's Heed: Small boost to Water allies' double attack rate / Slight chance to dodge and counter (Big DMG)
Vogue Hymn II: When main weapon (MC only): Cooldown cut to all skills with over 5-turn cooldown.
All allies gain Status 1383.png30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
and a random buff when using first ability.
Water's Majesty: Small boost to Water allies' ATK and max HP
Skill charge attack.png Titan's Song: Massive Water damage to a foe.
All allies gain Status AttackUp.pngHigh Voltage (ATK Up)ATK is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status DefenseUp.pngHigh Voltage (DEF Up)DEF is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Restore 110 + 10% of all allies' HP (Healing cap: 3000).
All allies also gain Status 1057.pngDebuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ullikummi (Wind) icon.jpg Ullikummi Label Rarity SSR.png Icon Element Wind.png Label Weapon Harp.png 3371 349
Ws skill eye 4.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill god 4.png
Ventosus's Heed: Small boost to Wind allies' double attack rate / Slight chance to dodge and counter (Big DMG)
Vogue Hymn II: When main weapon (MC only): Cooldown cut to all skills with over 5-turn cooldown.
All allies gain Status 1383.png30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
and a random buff when using first ability.
Wind's Majesty: Small boost to Wind allies' ATK and max HP
Skill charge attack.png Titan's Song: Massive Wind damage to a foe.
All allies gain Status AttackUp.pngHigh Voltage (ATK Up)ATK is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status DefenseUp.pngHigh Voltage (DEF Up)DEF is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Restore 110 + 10% of all allies' HP (Healing cap: 3000).
All allies also gain Status 1057.pngDebuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1040415300.jpg Wand of Charmtide Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2540 340
Ws skill seraphic 2 3.png
Ws skill god 2.png
Gabriel's Blessing III: Amplify Water allies' damage against Fire foes by 23%.
Water's Majesty: Small boost to water allies' ATK and max HP
Skill charge attack.png Tide's Embrace: Massive Water damage to a foe.
All allies gain Status WaterAtkUp.png20% Water ATK UpWater ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status FireResUp.png20% Fire DMG LoweredFire DMG is lowered
Strength: 20%Duration: 3.5 turnsFire DEF Up. Not a Damage Cut.
Reduces Fire damage taken on a multiplier
separate from Damage Cuts.Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.

Pages in category "Majesty Skill Weapons"

The following 127 pages are in this category, out of 127 total.