Sleepyhead (Summer)

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This summon has multiple versionsDifferent summon versions can still be equipped simultaneously.
SleepyheadSleepyhead (Summer)
Sleepyhead
Can be uncapped to 4★

Can be displayed on the Home screen HP ATK
Level 1 139 325
Level 100 851 1850
Level 150 1029 2231
Obtain Summer Premium Draw
Combo Call Name
First HalfUsed when this summon is called first in the combo. Sleepytime
Second HalfUsed when this summon is called second in the combo. Z's
ID 2040412000
Summon ID 1025
NameJP スリーピィ
Release Date 2022-08-17
4★ Date 2022-08-17
Other Sites gbf-wiki
(Japanese wiki)
GameWithKamigameHuiji Wiki
(Chinese wiki)
Seeking refuge from the midsummer sun, she takes a moment to relax by dipping her feet in the waters of a deep forest. As the cool air lulls her into slumber, her dreams are sure to be filled with peace and happiness.
Main AuraThis aura is only available when equipped as a Main Summon. - Sleepyhead's Aura
0★This is the basic aura for this summon. Its level does not influence the aura. 80% boost to Dark Elemental ATK.
10% boost to Dark allies' charge bars at battle start.
3★This is the aura for the 3★ version of this summon. 100% boost to Dark Elemental ATK.
10% boost to Dark allies' charge bars at battle start.
4★This is the aura for the 4★ version of this summon. 110% boost to Dark Elemental ATK.
10% boost to Dark allies' charge bars at battle start.
Sub AuraThis aura is only available when equipped as a Sub Summon.
0★This is the basic aura for this summon. Its level does not influence the aura. Dark allies start battle with 100% / 30% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 30% less damage.Duration: 3 turns
.
4★This is the aura for the 4★ version of this summon. Dark allies start battle with 100% / 50% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 50% less damage.Duration: 3 turns
and Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.[1]
Call - Forest Haven Initial Cooldown Cooldown on Call
0★This is the basic call for this summon. Its level does not influence the call. Massive Dark damage to all foes.
All allies gain DMG Mitigation (3000)DMG taken is lowered by a fixed amount
Strength: 3000Duration: 1 turn
.
3T3-turn cooldown at the start of battle. 9T9-turn cooldown upon call.
3★This is the call for the 3★ version of this summon.Massive Dark damage to all foes.
All allies gain DMG Mitigation (5000)DMG taken is lowered by a fixed amount
Strength: 5000Duration: 1 turn
.
4★This is the call for the 4★ version of this summon.Massive Dark damage to all foes.
All allies gain DMG Mitigation (10,000)DMG taken is lowered by a fixed amount
Strength: 10,000Duration: 1 turn
and RefreshHP is restored on every turn
Strength: Healing cap: 1000Duration: 3 turns
.[1]
4★ Uncap Materials
Rupie cost: 20,000




Reduction Materials
Keep a fully-uncapped copy for sub summon. Others are safe to reduce. Do not use as fodder.


Gameplay Notes

Resources

References