[Elegant Bloodline]This title is an unofficial, amateur translation.
Seruel
MAX HP
15004★: 1500
MAX ATK
70004★: 7000
BASE DA/TAThis character's base double attack rate and triple attack rate.Characters with support skills that grant guaranteed multiattacks may have very high values.
12% DA / 6% TA
Element
05
RaceOfficially called "Type" in-game.
02
Style
01
SpecialtyThis character gains 20% more ATK from weapons of this type in your grid.
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After toiling for his people, Seruel allows himself a brief respite, shedding his royal raiments and donning an opulent swimsuit that evokes feelings of respect and envy in all who view it. At first unwilling to spend his time playing in the water, he eventually surrenders himself to a summer of frivolity, much to the comfort of his knightly guard, Naoise.
2-hit, 250% Light damage to a foe (Damage cap: ~350,000 per hit). Restore Light allies' HP (Healing cap: 2000). All Light allies gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%.[1] Raise caster's SolasLvl rises by 1 upon using Sunlight Raid / When used at lvl 3: Boost to Sunlight Raid's effect / Resets lvl (Can't be removed) Duration: Indefinite lvl by 1. (When activated at SolasLvl rises by 1 upon using Sunlight Raid / When used at lvl 3: Boost to Sunlight Raid's effect / Resets lvl (Can't be removed) Duration: Indefinite lvl 3: Consumes all SolasLvl rises by 1 upon using Sunlight Raid / When used at lvl 3: Boost to Sunlight Raid's effect / Resets lvl (Can't be removed) Duration: Indefinite lvls. Charge bar boost changes to Charge Bar +100%Instantly boosts Charge Bar by 100% Strength: 100%.)
All allies gain Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: 10% of max HP (Healing cap: 500) or 10% charge barDuration: 3 turns, and Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time) Duration: Indefinite.
Support SkillsDoes not work from the backline unless explicitly stated.
Icon
Name
Obtained
Effect
Prince's Command
Lvl 1
Upon the chain burst AscensionLight-elemental chain burst of 4 or more chains.: 10-hit, 100% Light damage to all foes (Damage cap: ~170,000 per hit).[1] 1-turn cut to Glowing LitanyGain C.A. Reactivation (1 time)Charge attack reactivates (1 time) Duration: Indefinite. All allies gain 20% C.A. DMG Up (Stackable / Max: 100%)Charge attack DMG is boosted (Stackable / Can't be removed) Strength: 20% (Max: 100%)Duration: Indefinite and 10% C.A. DMG Cap Up (Stackable / Max: 50%)Charge attack DMG cap is boosted (Stackable / Can't be removed) Strength: 10% (Max: 50%)Duration: Indefinite.'s cooldown.
Guardian of the Loch
Lvl 1
Activate Sunlight Raid2-hit, 250% Light damage to a foe (Damage cap: ~350,000 per hit). Restore Light allies' HP (Healing cap: 2000). All Light allies gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. Raise caster's SolasLvl rises by 1 upon using Sunlight Raid / When used at lvl 3: Boost to Sunlight Raid's effect / Resets lvl (Can't be removed) Duration: Indefinite lvl by 1. (When activated at SolasLvl rises by 1 upon using Sunlight Raid / When used at lvl 3: Boost to Sunlight Raid's effect / Resets lvl (Can't be removed) Duration: Indefinite lvl 3: Consumes all SolasLvl rises by 1 upon using Sunlight Raid / When used at lvl 3: Boost to Sunlight Raid's effect / Resets lvl (Can't be removed) Duration: Indefinite lvls. Charge bar boost changes to Charge Bar +100%Instantly boosts Charge Bar by 100% Strength: 100%.) every 3 turns.
Auto-activates the skill Sunlight Raid2-hit, 250% Light damage to a foe (Damage cap: ~350,000 per hit). Restore Light allies' HP (Healing cap: 2000). All Light allies gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. Raise caster's SolasLvl rises by 1 upon using Sunlight Raid / When used at lvl 3: Boost to Sunlight Raid's effect / Resets lvl (Can't be removed) Duration: Indefinite lvl by 1. (When activated at SolasLvl rises by 1 upon using Sunlight Raid / When used at lvl 3: Boost to Sunlight Raid's effect / Resets lvl (Can't be removed) Duration: Indefinite lvl 3: Consumes all SolasLvl rises by 1 upon using Sunlight Raid / When used at lvl 3: Boost to Sunlight Raid's effect / Resets lvl (Can't be removed) Duration: Indefinite lvls. Charge bar boost changes to Charge Bar +100%Instantly boosts Charge Bar by 100% Strength: 100%.) every 3 turns.
Activates even if it is on cooldown, and does not put it on cooldown if it's not already.
Extended Mastery Support Skill
Reduces Dark damage takenThis is not a damage cut. Reduces Dark damage taken on a multiplier separate from Damage Cuts. for all allies.[1]
Rank
Reduction
1★
2%
2★
4%
3★
5%
If multiple allies have the same Extended Mastery Support Skill, the reductions are on separate multipliers.
For example, if there are two allies with 3★ skills, damage gets reduced by 9.75%1 - (0.95 * 0.95).
This outfit was presented to Seruel by his sister Heles in preparation of a formal event. Refined yet fashionable, the slightly revealing inner vest will, should you catch a glimpse, keep one very intrigued.
A naughty monster born from Narmaya's dreams, his rambunctious behavior cannot be curbed by normal methods. Only someone who possesses the power of a true older sister is capable of calming this beast.
This armor set was presented to Seruel by the people of Irestill, a token of thanks for his pivotal role in restoring Alster Island. Its name suggests that even if their kingdom is lost, he will forever remain their beloved, honorable prince.