Akasha (Raid)

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This article is about the raid. For the Main Quest boss, see Akasha (Quest Boss).

Raid Grids
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Raid Battles

Omen of the Broken Skies
Cost to Host: 90 AP,
Malice Fragment ×3
Cost to Join: Rank 150+; 3 BP Unlock: Rank 150+, Host & Clear
Wings of Terror (Impossible)
Participants: 18 Vice: 2nd-6th Elixirs: 1 (Host crew only)Only the host and participants belonging to their crew can use a single elixir. Strike Time: NoStrike Time does not apply for this raid.
Location: Chapter 62 (73/177): Agastia - Innermost Sanctum of the Imperial Headquarters
Lvl 200 Akasha Lv200 アーカーシャ
Phase Name Lvl HP Charge Mode
Phase 1 Akasha 200 1,200,000,000 (100%) ◇◇◇ Yes
100,000 ATKEstimated damage taken from a 100,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage7,5005,6253,750
10Neutral10,0007,5005,000
10Disadvantage15,00011,2507,500
15 DEFEstimated damage dealt to a 15 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage100%133.33%200%
Neutral66.67%88.89%133.33%
Disadvantage50%66.67%100%
0%All fire damage taken reduced by 0%.0%All water damage taken reduced by 0%.0%All earth damage taken reduced by 0%.0%All wind damage taken reduced by 0%.0%All light damage taken reduced by 0%.0%All dark damage taken reduced by 0%.0%All plain damage taken reduced by 0%.
DEF DownDEF is lowered
Not immune
〇
ATK DownATK is lowered
Not immune
〇
GravityMax charge diamonds are increased
Not immune
〇
DelayReduce a foe's filled charge diamonds by 1
Not immune
〇
Debuff Res. DownDebuff resistance is lowered
Not immune
〇
Lethal HitInstant death for the victim.
Immune
✕
PoisonedHP is lowered on every turn
Not immune
〇
BurnedHP is lowered on every turn
Not immune
〇
PutrefiedHP is lowered on every turn
Not immune
〇
BlindedAttacks have a slight chance to miss
Not immune
〇
CharmedAttacks are slightly limited
Not immune
〇
ZombifiedReceives DMG if healed
Immune
✕
SleepCan't attack and takes big DMG (Ends upon taking DMG)
ImmuneTakes 25% more damage
✕
ParalyzedCan't attack
Immune
✕
PetrifiedCharge diamonds don't fill up
Immune
✕
StunnedCan't attack
Immunity unknown
?
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
〇
Special Attacks Triggers and Notes
  • Blood Lightning N TR 95%
6-hit, 200% all element damage1 hit per Element to random allies.
Inflicts Hostility UpMore likely to be attacked
on a random ally.
  • Rivalry N
200% Light damage to all allies.
Inflicts all-elemental DEF Down30% Fire DEF DownDEF is lowered for fire DMG
Strength: 30%Duration: 7 turns

30% Water DEF DownDEF is lowered for water DMG
Strength: 30%Duration: 7 turns

30% Earth DEF DownDEF is lowered for earth DMG
Strength: 30%Duration: 7 turns

30% Wind DEF DownDEF is lowered for wind DMG
Strength: 30%Duration: 7 turns

30% Light DEF DownDEF is lowered for light DMG
Strength: 30%Duration: 7 turns

30% Dark DEF DownDEF is lowered for dark DMG
Strength: 30%Duration: 7 turns
.
Gains all-elemental ATK Up30% Fire ATK UpFire ATK is boosted
Strength: 30%Duration: 180 seconds

30% Water ATK UpWater ATK is boosted
Strength: 30%Duration: 180 seconds

30% Earth ATK UpEarth ATK is boosted
Strength: 30%Duration: 180 seconds

30% Wind ATK UpWind ATK is boosted
Strength: 30%Duration: 180 seconds

30% Light ATK UpLight ATK is boosted
Strength: 30%Duration: 180 seconds

30% Dark ATK UpDark ATK is boosted
Strength: 30%Duration: 180 seconds
.
  • Pillar of Salt OD TR 85%
40-hit, 40% all element damage7 hits per tetra-element, 6 hits for Light and Dark to random allies.
Inflicts 10% Max HP Lowered (Stackable)Max HP is lowered (Stackable / Can't be removed)
Strength: 10%At 100%, leaves 1 max HP
on a random ally.
Chance to progress battle turn by 1 to 2 at end of turn.

  • 95% Trigger
Casts Blood Lightning.
  • 85% Trigger
Casts Pillar of Salt.
Phase 2 Akasha 200 900,000,000 (75%) ◇◇◇ Yes
105,000 ATKEstimated damage taken from a 105,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage7,8755,9063,938
10Neutral10,5007,8755,250
10Disadvantage15,75011,8137,875
15 DEFEstimated damage dealt to a 15 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage100%133.33%200%
Neutral66.67%88.89%133.33%
Disadvantage50%66.67%100%
Special Attacks Triggers and Notes
  • Reverse N
100% Light damage to all allies.
Inflicts DA Down (Stackable)Double attack rate is lowered (Stackable / Can't be removed)
Duration: Indefinite
and TA Down (Stackable)Triple attack rate is lowered (Stackable / Can't be removed)
Duration: Indefinite
.
  • Megiddo TR 75%
200% Light damage to all allies.
Gains Fires of MegiddoNullifies 'all elemental DMG cut' (Can't be removed)
Duration: IndefiniteAll-element DMG cut such as Phalanx is nullified.
Element-specific DMG cut is not nullified.
.
  • Almagest OD TR 55%
100 static Light damage per turn count to all allies.
Inflicts Lethal HitInstant death for the victim.
on all allies.
  • Fires of MegiddoNullifies 'all elemental DMG cut' (Can't be removed)
    All-element DMG cut such as Phalanx is nullified.
    Element-specific DMG cut is not nullified.
"All-element DMG Cut" such as 70% DMG CutTaking 70% less DMG
Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!
are ineffective. Element-specific DMG cuts, such as 30% Fire CutFire DMG is cut 30%
Fire Damage Cut.
15% Water CutWater DMG is cut 15%
Water Damage Cut.
75% Earth CutEarth DMG is cut 75%
Earth Damage Cut.
45% Wind CutWind DMG is cut 45%
Wind Damage Cut.
90% Light CutLight DMG is cut 90%
Light Damage Cut.
or 60% Dark CutDark DMG is cut 60%
Dark Damage Cut.
apply as usual.

  • 75% Trigger
Mode bar is reset.
Removes all debuffs from foe.
Casts Megiddo.
  • 55% Trigger
Casts Almagest.
Phase 3 Akasha 200 600,000,000 (50%) ◇◇◇ Yes
100,000 ATKEstimated damage taken from a 100,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage7,5005,6253,750
10Neutral10,0007,5005,000
10Disadvantage15,00011,2507,500
15 DEFEstimated damage dealt to a 15 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage100%133.33%200%
Neutral66.67%88.89%133.33%
Disadvantage50%66.67%100%
Special Attacks Triggers and Notes
  • Elemental Amplitude TR 50%
Gains Elemental AmplitudeDeals elemental DMG superior to each target's element (Can't be removed)
Duration: Indefinite
.
Removes all buffs from all allies.
  • Ancient Flare N TR 35%
200% Light damage to all allies.
Inflicts 5% ATK Down (Stackable / Max: ?)ATK is lowered (Stackable / Can't be removed)
Strength: 5% (Max: ?)Duration: Indefinite
on all allies.
  • Sky-Rift OD
200 Plain damage per turn count to all allies.
  • Normal Attacks now hit all allies.
  • Elemental AmplitudeDeals elemental DMG superior to each target's element (Can't be removed)
Deals elemental damage superior to each character's element. (Light and Dark characters are hit by their same element.)

  • 50% Trigger
Mode bar is reset.
Removes all debuffs from foe.
Casts Elemental Amplitude
  • 35% Trigger
Casts Ancient Flare.
Phase 4 Akasha 200 300,000,000 (25%) ◇◇◇ Yes
120,000 ATKEstimated damage taken from a 120,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage9,0006,7504,500
10Neutral12,0009,0006,000
10Disadvantage18,00013,5009,000
15 DEFEstimated damage dealt to a 15 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage100%133.33%200%
Neutral66.67%88.89%133.33%
Disadvantage50%66.67%100%
Special Attacks Triggers and Notes
  • Karma N OD TR 15%
200% Light damage to all allies.
Gains KarmaPurification's additional effect activates (Can only be removed by dealing DMG more than 30 times in 1 turn)
.
  • Purification TR 10% KarmaPurification's additional effect activates (Can only be removed by dealing DMG more than 30 times in 1 turn)
6-hit, 100% Light damage to random allies.
Removes all buffs from all allies.
KarmaPurification's additional effect activates (Can only be removed by dealing DMG more than 30 times in 1 turn)
: 999,999 Plain damage to all allies.
  • Sky-Rift TR 3%
500 Plain damage per turn count to all allies.
  • Normal Attacks now hit 2 allies.
Note that this is distinct from 2-hits Normal Attacks.
  • Akasha's N.A. have essentially all the properties of all-ally attacks except they only hit 2 (distinct) allies.
  • KarmaPurification's additional effect activates (Can only be removed by dealing DMG more than 30 times in 1 turn)
Charge Attack changes to Purification.
REMOVEThis buff can only be removed when the following condition is met.Hit the foe 30 times

  • 25% Trigger
Mode bar is reset.
Removes all debuffs from foe.
  • 20% Trigger
Fills all charge diamonds.
  • 15% Trigger
Casts Karma.
  • 10% Trigger
Casts Purification.
  • 3% Trigger
Casts Sky-Rift.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50
Host: Prestige Pendant ×100 Join: Prestige Pendant ×70 Crew: Prestige Pendant ×70
Chest 1 Chest 2 Chest 3 Chest 4
100% 100% 100% 100%
Silver Relic ShardSilver Relic Shard
Chest 5 Host MVP Blue
100% -- 12.0% (>1,440,000)12.0% of total honor is required to guarantee a blue chest.
Based on HP alone a minimum 1,440,000 honor is required to guarantee a blue chest.
  • 50.150.07% ±0.35% chance to be selected when chest drops.
    Based on 28196 drops from 56311 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Hollow Key
  • 15.015.01% ±0.25% chance to be selected when chest drops.
    Based on 8452 drops from 56311 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Champion Merit
  •  7.97.95% ±0.19% chance to be selected when chest drops.
    Based on 4474 drops from 56311 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Supreme Merit
  •  3.02.99% ±0.12% chance to be selected when chest drops.
    Based on 1684 drops from 56311 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Legendary Merit
  •  3.13.07% ±0.12% chance to be selected when chest drops.
    Based on 1730 drops from 56311 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Silver Centrum
  • 10.09.98% ±0.21% chance to be selected when chest drops.
    Based on 5619 drops from 56311 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Weapon Plus Mark ×1-3
  •  8.07.96% ±0.19% chance to be selected when chest drops.
    Based on 4485 drops from 56311 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Coronation Ring
  •  2.01.97% ±0.10% chance to be selected when chest drops.
    Based on 1109 drops from 56311 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Lineage Ring
  •  0.80.80% ±0.06% chance to be selected when chest drops.
    Based on 450 drops from 56311 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Intricacy Ring
  •  0.20.20% ±0.03% chance to be selected when chest drops.
    Based on 112 drops from 56311 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Gold Brick
Blue Chest content rates from kypn_0203. Other drop rates from the otokuro2 spreadsheets. Please check the source spreadsheets for up to date numbers.
Drop table last updated: 2021-09-22, all stated drop rates are estimates.
The game changes over time. If the drop tables become incorrect please notify the wiki staff.

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