Mugen (Raid)

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This article is about the raid. For the recruitable character, see Mugen.

  Raid   Grids    

Raid Battles

Heads up!
Leeching this raid is disrespectful unless otherwise specified.
If you don't have time to contribute, please don't join.

Mugen (Impossible)
Cost to Host: 100 AP,
Smoldering Rubble ×3
Cost to Join: Rank 200+, 5 EP Unlock: Rank 200+, Unlock Party Set Extra, Host & Clear Dark Rapture (Hard),
Clear Chapter 100 Story: The Watcher Acts
Participants: 6 Vice: 2nd-3rd Elixirs: 1 Strike Time: NoStrike Time does not apply for this raid.
Location: Chapter 93 (100): Bestia Island - Saudade ReservoirStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
TweetDeck: Lvl 275 Mugen Lv275 ムゲン
Phase Name Lvl HP Charge Mode
Phase 1 Mugen 275 1,800,000,000 (100%) ◇◇ No
20 DEFEstimated damage dealt to a 20 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage75%100%150%
Neutral50%66.67%100%
Disadvantage37.5%50%75%
0%All water damage taken reduced by 0%.0%All plain damage taken reduced by 0%.
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Immune
DelayReduce a foe's filled charge diamonds by 1
Immune
Debuff Res. DownDebuff resistance is lowered
Not immune
Lethal HitInstant death for the victim.
Immune
PoisonedHP is lowered on every turn
Not immune
BurnedHP is lowered on every turn
Not immune
PutrefiedHP is lowered on every turn
Not immune
BlindedAttacks have a slight chance to miss
Not immune
CharmedAttacks are slightly limited
Immune
EnticedAttacks are slightly limited
Immune
ZombifiedReceives DMG if healed
Immune
SleepCan't attack and takes big DMG (Ends upon taking DMG)
ImmuneTakes 25% more damage
ParalyzedCan't attack
Immune
PetrifiedStops enemy's charge diamonds from filling.
Immune
StunnedCan't attack
Immunity unknown
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Special Attacks Triggers and Notes
  • Cherubic Howl (Join Trigger) TR 100%
Deals ~50,000-60,000 Fire damage to all allies.
Inflicts Death IneluctableCan't be revived (Can't be removed)
on knocked out allies.
Knocks out all non-Water allies including backline allies.

 Infinite Blows Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N

10-hit Fire damage to random allies (3000% DMG total).
Cut to ally buff durations.
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. Hit the foe 30 times.

 Numberless Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N

750% Fire damage to 4 allies. (Damage reduced with fewer targets)
Inflicts StunnedCan't attack
.
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. Use 5 skills.

 No Limit Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR 70%

Gains ATK UpATK is boosted (Can't be removed)
Duration: Indefinite
, DEF UpDEF is boosted (Can't be removed)
Duration: Indefinite
, DA UpDouble attack rate is boosted (Can't be removed)
Duration: Indefinite
, TA UpTriple attack rate is boosted (Can't be removed)
Duration: Indefinite
, Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks (Can't be removed)
Duration: Indefinite
, and Supplemental DMGDMG dealt is supplemented (Can't be removed)
Duration: Indefinite
.
Nullifies damage taken while active.
  • Immune to DelayReduce a foe's filled charge diamonds by 1
    .
  • Starts battle with Extinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
    and DMG Cut and Immunity NullifiedNullifies 'all elemental DMG cut' and debuff immunity effects (Can't be removed)
    Unofficial status name
    .
  • Upon entering the battle
Casts Cherubic Howl (Join Trigger).
  • 70% Trigger
Mugen fully restores HP and removes all debuffs.
Gain Selfless ImpulseActivates Ballistic Big Boy next turn if total DMG taken in current turn is less than a certain amount / Activates Infinity Impact next turn if total DMG dealt to allies in current turn reaches a certain amount / Debuff resistance is boosted (Can't be removed)
.
Base charge diamonds: 2 → 0.
Readies No Limit.
Phase 2: No Limit Mugen 275 1,800,000,000 (100%) No
10 DEFEstimated damage dealt to a 10 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage150%200%300%
Neutral100%133.33%200%
Disadvantage75%100%150%
0%All fire damage taken reduced by 0%.0%All water damage taken reduced by 0%.0%All earth damage taken reduced by 0%.0%All wind damage taken reduced by 0%.0%All light damage taken reduced by 0%.0%All dark damage taken reduced by 0%.0%All plain damage taken reduced by 0%.
Special Attacks Triggers and Notes

 Ballistic Big Boy Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR 50% 25%

100,000 static Fire damage to all allies.
Inflicts Strong ArmedCan't be healed (Can't be removed)
Duration: Indefinite
on all allies.
Inflicts Death IneluctableCan't be revived (Can't be removed)
on knocked out allies.
Mugen dodges all damage and debuffs while active.

 Infinity Impact Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR

10-hit Fire damage to random allies (3000% DMG total / Can't be dodged).
Lowers all allies charge bars, cut to buff durations, and inflicts StunnedCan't attack
Duration: 1 turn
if damage is taken.
Inflicts Death IneluctableCan't be revived (Can't be removed)
on knocked out allies.
  • Selfless ImpulseActivates Ballistic Big Boy next turn if total DMG taken in current turn is less than a certain amount / Activates Infinity Impact next turn if total DMG dealt to allies in current turn reaches a certain amount / Debuff resistance is boosted (Can't be removed)
    • Activates Ballistic Big Boy next turn if total DMG taken in current turn is less than 10,000,000.[1]
    • Activates Infinity Impact next turn if total DMG dealt to allies in current turn reaches 30,000 or more.[1]
    • Debuff and inflicted buff resistance is boosted.Greater than 120%. In practice, debuffs never land, though Mugen is not technically immune - debuffs MISS rather than RESIST.
  • After No Limit
Readies Ballistic Big Boy.
  • 50% Trigger
Readies Ballistic Big Boy.
  • 25% Trigger
Readies Ballistic Big Boy.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50
Host: Prestige Pendant ×100 Join: Prestige Pendant ×70 Crew: Prestige Pendant ×70
Chest 1 Chest 2 Chest 3 Chest 4
? ? ? ?
Chest 5 Host MVP Blue
? -- ? Blue chest drop rate is based on your honor relative to the total honor of all participants in the raid.
See Reward Chests for details.
  • 51.651.56% ±4.84% chance to be selected when chest drops.
    Based on 149 drops from 289 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Extinction Vestige ×3
  • 23.923.88% ±4.12% chance to be selected when chest drops.
    Based on 69 drops from 289 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Extinction Vestige ×4
  •  0.30.35% ±0.57% chance to be selected when chest drops.
    Based on 1 drops from 289 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Extinction Vestige ×5
  •  5.95.88% ±2.28% chance to be selected when chest drops.
    Based on 17 drops from 289 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Extinction Vestige ×10
  •  4.84.84% ±2.08% chance to be selected when chest drops.
    Based on 14 drops from 289 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Silver Centrum
  •  6.96.92% ±2.46% chance to be selected when chest drops.
    Based on 20 drops from 289 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Damascus Grain
  •  6.66.57% ±2.40% chance to be selected when chest drops.
    Based on 19 drops from 289 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Lineage Ring
  • 43.943.85% ±3.50% chance to be selected when chest drops.
    Based on 239 drops from 545 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Extinction Vestige ×2
  • 27.927.89% ±3.16% chance to be selected when chest drops.
    Based on 152 drops from 545 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Extinction Vestige ×3
  • 13.013.03% ±2.37% chance to be selected when chest drops.
    Based on 71 drops from 545 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Extinction Vestige ×4
  •  5.04.95% ±1.53% chance to be selected when chest drops.
    Based on 27 drops from 545 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Extinction Vestige ×10
  •  4.84.77% ±1.50% chance to be selected when chest drops.
    Based on 26 drops from 545 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Extinction Blade
  •  4.44.40% ±1.45% chance to be selected when chest drops.
    Based on 24 drops from 545 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Mortality Bow
  •  1.11.10% ±0.74% chance to be selected when chest drops.
    Based on 6 drops from 545 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Eternity Sand
Based on @otokuro2 drop reports Source.
Drop table last updated: 2023-12-01, all stated drop rates are estimates.
The game changes over time. If the drop tables become incorrect please notify the wiki staff.
Extinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
[2]
Lvl Status ATK Up DEF UP Total ATK Total DEF
20 Extinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
100% 100% ? 40
19 Extinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
95% 95% ? 39
18 Extinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
90% 90% ? 38
17 Extinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
85% 85% ? 37
16 Extinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
80% 80% ? 36
15 Extinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
75% 75% ? 35
14 Extinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
70% 70% ? 34
13 Extinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
65% 65% ? 33
12 Extinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
60% 60% ? 32
11 Extinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
55% 55% ? 31
10 Extinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
50% 50% ? 30
9 Extinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
45% 45% ? 29
8 Extinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
40% 40% ? 28
7 Extinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
35% 35% ? 27
6 Extinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
30% 30% ? 26
5 Extinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
25% 25% ? 25
4 Extinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
20% 20% ? 24
3 Extinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
15% 15% ? 23
2 Extinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
10% 10% ? 22
1 Extinction lvlATK and DEF are boosted based on lvl (Can't be removed / Max: 20 / Lvl lowers each time an Omen is cancelled)
5% 5% ? 21
0 - 0% 0% ?Base ATK 20Base DEF

Resources

References