News:WhatsNew 2020-03-10
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2020-03-10
Wiki Notice
We are still in the process of updating pages and verifying new content related to today's update.
New Raid
New Weapons
New Character Skins
New Classes
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New Extended Mastery Skills
![]() ![]() Strength: 50% ATK Up, 50% DEF Up, 30% Bonus DMG, and guaranteed triple attacksMultiplier: UniqueDuration: 4 turns. (Consumes 100% of charge bar.) | ![]() All allies gain ![]() Strength: 20%. (Boost to damage, damage cap, and charge bar effect based on number of staff-specialty allies.) | ||||
![]() ![]() Base Accuracy: 100%Duration: 3 turnsLocal status effect on all foes. All allies gain ![]() Strength: 15% + 5% per ![]() level (Max: 60%)Duration: 1 turn based on ![]() lvl (Max: 60%). | ![]() Inflict a random debuff. (Number of hits and debuffs increased based on number of bow and gun-specialty allies / Max: 6.) | ||||
![]() ![]() Strength: 30%Duration: 4 turns, ![]() Strength: 30%Duration: 4 turns, and ![]() Strength: 20%Duration: 4 turns. | ![]() ![]() Duration: 1 turn . Axe-specialty allies gain ![]() Strength: 15%Duration: 3 turns. |