Proto Bahamut (Raid)

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This article is about the raid. For the summon stone, see Proto Bahamut. For the SSR summon stone, see Bahamut.

Raid Grids

In response to an earnest plea, the dragon breaks its shackles. Its cry resonates across the sky, and strikes awe into the hearts of all who hear it.

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Check out the Grids page for example teams!

Raid Battles

Proto Bahamut is one of two Rank 80 raids. It is summoned from the northern Zinkenstill area, Azure Sky Sanctum. This raid is a primary source of Horn of Bahamut and Rusted Weapons, both used to craft Bahamut Weapons. You can summon Proto Bahamut at rank 80 and join at Rank 50. In order to summon Proto Bahamut, you must combine one True Anima of each element to create a Star Sand Scoop at the shop. You might also need to complete the Omega showdowns of Luminiera and Celeste to trigger its appearance.

Wings of Terror
Cost to Host: 80 AP,
Star Sand Scoop ×1
Cost to Join: Rank 50+, 5 EP Unlock: Rank 80+, Host & Clear
Celeste Omega Showdown
Participants: 30 Vice: 2nd-6th Elixirs: Unlimited Strike Time: YesStrike Time bonus applies for this raid.
Location: Chapter : Zinkenstill - Azure Sky SanctumStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Lvl 100 Proto Bahamut Lv100 プロトバハムート
Phase Name Lvl HP Charge Mode
Phase 1 Proto Bahamut 100 240,000,000 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Ragnarok Field OD TR
Inflicts Ragnarok FieldHP is lowered on every turn (Varies by number of raid participants.)
.
  • Arcadia N OD
Small Dark attack to all allies. Inflicts 2 random status effects.
  • Reginleiv N OD
Random element multi-hit attack to all allies.
  • 100% Trigger
Casts Ragnarok Field.
  • 50% Trigger
Moves to Phase 2.
  • Ragnarok FieldHP is lowered on every turn (Varies by number of raid participants.)
    inflicts damage per turn based on the number of players in the raid. More players gives less damage.
Phase 2 Proto Bahamut 100 120,000,000 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Abdak Force N OD
2000 Dark damage to all allies. Gains a random 99% Elemental Resistance (99% Fire CutFire DMG is cut 99%
Fire Damage Cut.
99% Water CutWater DMG is cut 99%
Water Damage Cut.
99% Earth CutEarth DMG is cut 99%
Earth Damage Cut.
99% Wind CutWind DMG is cut 99%
Wind Damage Cut.
99% Light CutLight DMG is cut 99%
Light Damage Cut.
99% Dark CutDark DMG is cut 99%
Dark Damage Cut.
) and either ATK UpATK is boosted
or DEF UpDEF is boosted
.
  • Reginleiv Recidive N OD
Random element multi-hit damage to all allies.
  • Skyfall TR
999,999 Dark damage to all allies.
  • 25% Trigger
Casts Skyfall.
  • 5% Trigger
Casts Skyfall. Dispels all debuffs on self.
Attack is heavily increased.
Double Attack Rate is heavily increased.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Horn of Bahamut ×1
Host: Renown Pendant ×50 Join: Renown Pendant ×25
Chest 1 Chest 2 Chest 3 Chest 4
Uncommon 100% 100% 100%
Chest 5 Chest 6 Host MVP
100% 100% --
Based on @otokuro2 drop reports Source.
Drop table last updated: 2024-01-15, all stated drop rates are estimates.
The game changes over time. If the drop tables become incorrect please notify the wiki staff.

Wings of Terror (Impossible)
Cost to Host: 90 AP,
Horn of Bahamut ×1
Cost to Join: Rank 101+, 3 EP Unlock: Rank 101+, Host & Clear
Wings of Terror
Participants: 30 Vice: 2nd-6th Elixirs: 1 (Host crew only)Only the host and participants belonging to their crew can use a single elixir. Strike Time: NoStrike Time does not apply for this raid.
Location: Chapter : Zinkenstill - Azure Sky SanctumStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Lvl 150 Proto Bahamut Lv150 プロトバハムート
Phase Name Lvl HP Charge Mode
Dark Proto Bahamut 150 1,200,000,000 (100%) ◇◇◇ Yes
86,660 ATKEstimated damage taken from a 86,660 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage6,5004,8753,250
10Neutral8,6666,5004,333
10Disadvantage12,9999,7496,500
15 DEFEstimated damage dealt to a 15 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage100%133.33%200%
Neutral66.67%88.89%133.33%
Disadvantage50%66.67%100%
0%All fire damage taken reduced by 0%.0%All water damage taken reduced by 0%.0%All earth damage taken reduced by 0%.0%All wind damage taken reduced by 0%.0%All light damage taken reduced by 0%.0%All dark damage taken reduced by 0%.0%All plain damage taken reduced by 0%.
DEF DownDEF is lowered
Not immune
〇
ATK DownATK is lowered
Not immune
〇
GravityMax charge diamonds are increased
Immunity varies Water and Wind phases: ✕
Other phases: 〇
!
DelayReduce a foe's filled charge diamonds by 1
Not immune
〇
Debuff Res. DownDebuff resistance is lowered
Not immune
〇
Lethal HitInstant death for the victim.
Immune
✕
PoisonedHP is lowered on every turn
Not immune
〇
BurnedHP is lowered on every turn
Not immune
〇
PutrefiedHP is lowered on every turn
Not immune
〇
BlindedAttacks have a slight chance to miss
Not immune
〇
CharmedAttacks are slightly limited
Not immune
〇
ZombifiedReceives DMG if healed
Not immune
〇
SleepCan't attack and takes big DMG (Ends upon taking DMG)
Not immuneTakes 25% more damage
〇
ParalyzedCan't attack
Immunity varies Earth phase: ✕
Other phases: 〇
!
PetrifiedCharge diamonds don't fill up
Immunity varies Fire phase: ✕
Other phases: 〇
!
StunnedCan't attack
Immunity unknown
?
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
〇
Special Attacks Triggers and Notes
  • Reginleiv N OD
30-hit, 15% all element damage5 hits per Element to random allies.
Fire Proto Bahamut 150 1,080,000,000 (90%) ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Fire IV N OD
150% Fire damage to all allies.
Inflicts BurnedHP is lowered on every turn
Strength: 5% of maximum HPDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
  • Scarlet Rain N OD
50% Fire damage to all allies.
Inflicts Skill SealedCan't use skills
Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
  • Arcadia Elytron OD
Inflicts up to 3 random debuffs on all allies.
Arcadia Elytron debuffs

  • 90% Trigger
Fills all charge diamonds.
Water Proto Bahamut 150 960,000,000 (80%) ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Freeze IV N OD
150% Water damage to all allies.
Inflicts GlaciateATK, DEF, and multiattack rate is lowered / HP is lowered on every turn (Same effect will be spread to an ally when the character uses a skill / Spread effect ignores debuff immunity)
Strength: -50% ATK / -30% DEF
3% of maximum HP per turn.Duration: 5 turns
  • Silver Wave N OD
50% Water damage to all allies
Inflicts SleepCan't attack and takes big DMG (Ends upon taking DMG)
Duration: 6~7 turnsTakes 25% more damage
.
  • Arcadia Kyanos OD
Inflicts up to 3 random debuffs on all allies.
Arcadia Kyanos debuffs
  • PoisonedHP is lowered on every turn
    Strength: 5% of maximum HPDuration: 3.5 turnsApplied during the attack phase.
    On the next turn, it'll have 3 turns remaining.
  • ParalysisCan't attack
    Duration: 2 turns
  • SleepCan't attack and takes big DMG (Ends upon taking DMG)
    Takes 25% more damage
  • HalationHP bar is hidden
    Duration: 3 turns
  • 30% Earth ATK DownEarth ATK is lowered
    Strength: 30%Duration: 3 turns
  • 30% Water DEF DownDEF is lowered for water DMG
    Strength: 30%Duration: 3 turns
  • 30% ATK DownATK is lowered
    Strength: 30%Duration: 3 turns
  • 30% DEF DownDEF is lowered
    Strength: 30%Duration: 3 turns
  • DA DownDouble attack rate is lowered
    Duration: 3 turns
  • Azure SpikeDMG dealt is absorbed by water foes, but water DMG taken is reduced to 0
    Duration: 3 turns

  • 80% Trigger
Fills all charge diamonds.
Earth Proto Bahamut 150 840,000,000 (70%) ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Earth Crash IV N OD
800% Earth damage to one ally.
  • Landslide N OD
50% Earth damage to all allies.
Inflicts StoneCan't attack and receives big DMG
Duration: 3 turnsTakes 120% more damage
on all allies.
  • Arcadia Portanis OD
Inflicts up to 3 random debuffs on all allies.
Arcadia Portanis debuffs

  • 70% Trigger
Fills all charge diamonds.
Wind Proto Bahamut 150 720,000,000 (60%) ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Gust IV N OD
12-hit, 30% Wind damage to random allies.
Removes all buffs from all allies.
  • Wind of the End N OD
All allies' HP values are set to 1.
  • Arcadia Khloron OD
Inflicts up to 3 random debuffs on all allies.
Arcadia Khloron debuffs
  • ZombifiedReceives DMG if healed
    Duration: 3 turns
  • Remove 1 buff.
  • Charge Bar LoweredCharge bar is lowered on every turn
    Strength: 20%Duration: 3 turns
  • CursedCan't be healed
    Duration: 3 turns
  • 30% Fire ATK DownFire ATK is lowered
    Strength: 30%Duration: 3 turns
  • 30% Wind DEF DownDEF is lowered for wind DMG
    Strength: 30%Duration: 3 turns
  • 30% ATK DownATK is lowered
    Strength: 30%Duration: 3 turns
  • 30% DEF DownDEF is lowered
    Strength: 30%Duration: 3 turns
  • DA DownDouble attack rate is lowered
    Duration: 3 turns
  • Gale WedgedDMG dealt is absorbed by wind foes, but wind DMG taken is reduced to 0
    Duration: 3 turns

  • 60% Trigger
Fills all charge diamonds.
Dark Proto Bahamut 150 600,000,000 (50%) ◇◇ Yes
116,660 ATKEstimated damage taken from a 116,660 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage8,7506,5624,375
10Neutral11,6668,7505,833
10Disadvantage17,49913,1248,750
15 DEFEstimated damage dealt to a 15 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage100%133.33%200%
Neutral66.67%88.89%133.33%
Disadvantage50%66.67%100%
Special Attacks Triggers and Notes
  • Abdak Force N OD
9999 static Dark damage to all allies.
Gains DA UpDouble attack rate is boosted
Duration: 3 turnsLocal status effect
and TA UpTriple attack rate is boosted
Duration: 3 turnsLocal status effect
.
  • Reginleiv Recidive N
60-hit, 15% all element damage10 hits per Element to random allies.
  • Hyper Dimension OD
4-hit Plain damage to random allies based on 55% of maximum HP.
  • 50% Trigger
Fills all charge diamonds.
Final Proto Bahamut 150 300,000,000 (25%) ◇ Yes
136,660 ATKEstimated damage taken from a 136,660 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage10,2507,6875,125
10Neutral13,66610,2506,833
10Disadvantage20,49915,37410,250
15 DEFEstimated damage dealt to a 15 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage100%133.33%200%
Neutral66.67%88.89%133.33%
Disadvantage50%66.67%100%
Special Attacks Triggers and Notes
  • Supernova N TR 1%
Plain damage to all allies based on 95% of maximum HP.
  • Reginleiv Recidive N
60-hit, 15% all element damage10 hits per Element to random allies.
  • Skyfall OD
9,999,999 static Dark damage to all allies.
  • Light of the Apocalypse OD 1%-
99,999,999 Plain damage to all allies.
  • 25% Trigger
Fills all charge diamonds.
  • 1% Trigger
Casts Supernova.
Base charge diamonds change to ◇◇◇◇◇.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Horn of Bahamut ×1
Host: Prestige Pendant ×100 Join: Prestige Pendant ×70 Crew: Prestige Pendant ×70
Chest 1 Chest 2 Chest 3 Chest 4
- - - -
  • 11.111.14% ±1.24% chance to be selected when chest drops.
    Based on 193 drops from 1733 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Horn of Bahamut
  • 71.571.49% ±1.78% chance to be selected when chest drops.
    Based on 1239 drops from 1733 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Primeval Horn ×1
  • 13.413.39% ±1.35% chance to be selected when chest drops.
    Based on 232 drops from 1733 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Primeval Horn ×2
  •  4.03.98% ±0.77% chance to be selected when chest drops.
    Based on 69 drops from 1733 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Primeval Horn ×3
  • 99.399.28% ±0.20% chance to be selected when chest drops.
    Based on 4943 drops from 4979 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      True Anima
  •  0.30.28% ±0.12% chance to be selected when chest drops.
    Based on 14 drops from 4979 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Bahamut Shield
  •  0.40.44% ±0.15% chance to be selected when chest drops.
    Based on 22 drops from 4979 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Bahamut Mino
Chest 5 Host MVP Blue
- -- 50% / 25%50% of total honor is required to maximize the drop rate (25%) of the blue chest.
  • 71.771.66% ±2.50% chance to be selected when chest drops.
    Based on 632 drops from 882 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Primeval Horn ×1
  • 25.925.85% ±2.42% chance to be selected when chest drops.
    Based on 228 drops from 882 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Primeval Horn ×2
  •  2.52.49% ±0.86% chance to be selected when chest drops.
    Based on 22 drops from 882 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Gold Brick
  • 89.889.78% ±1.07% chance to be selected when chest drops.
    Based on 1942 drops from 2163 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Primeval Horn
  • 10.210.22% ±1.07% chance to be selected when chest drops.
    Based on 221 drops from 2163 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Soul Balm
  • 72.772.70% ±1.43% chance to be selected when chest drops.
    Based on 1904 drops from 2619 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Coronation Ring
  • 17.917.91% ±1.23% chance to be selected when chest drops.
    Based on 469 drops from 2619 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Lineage Ring
  •  7.27.22% ±0.83% chance to be selected when chest drops.
    Based on 189 drops from 2619 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Intricacy Ring
  •  2.22.18% ±0.47% chance to be selected when chest drops.
    Based on 57 drops from 2619 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Gold Brick
Based on @otokuro2 drop reports Source.
Drop table last updated: 2025-08-19, all stated drop rates are estimates.
The game changes over time. If the drop tables become incorrect please notify the wiki staff.

Blue Chest Scaling

The Blue Chest drop rates for this raid are not calculated linearly like other Raids and follow a different plot.[1]

  • Damage dealt up to 10% of the raid's total HP, the Blue Chest drop rate is 1:1 with the % HP damage dealt. (e.g. 8% HP damage results in 8% chance of a Blue Chest)
  • Damage dealt between 10% and 50% of the raid's total HP, the drop rate increases linearly at a slower pace, capping out at 25% drop rate for 50% total HP damage dealt.
    • This means that at least 120 million damage is required to match the Gold Brick drop chance from a Blue Chest drop in Grand Order (Impossible) or Akasha.
    • Any additional damage dealt past 120 million will result in higher Blue Chest chance, thus higher likelihood for a Gold Brick drop.
Honors (m)  % Gold Brick Rate
1.2 10.00 1/500
1.3 10.31 1/485
1.4 10.63 1/471
1.5 10.94 1/457
1.6 11.25 1/444
1.7 11.56 1/432
1.8 11.88 1/421
1.9 12.19 1/410
2 12.50 1/400
2.1 12.81 1/390
2.2 13.13 1/381
2.3 13.44 1/372
2.4 13.75 1/364
2.5 14.06 1/356
2.6 14.38 1/348
2.7 14.69 1/340
2.8 15.00 1/333
2.9 15.31 1/327
3 15.63 1/320
3.1 15.94 1/314
3.2 16.25 1/308
3.3 16.56 1/302
3.4 16.88 1/296
3.5 17.19 1/291
3.6 17.50 1/286
3.7 17.81 1/281
3.8 18.13 1/276
3.9 18.44 1/271
4 18.75 1/267
4.1 19.06 1/262
4.2 19.38 1/258
4.3 19.69 1/254
4.4 20.00 1/250
4.5 20.31 1/246
4.6 20.63 1/242
4.7 20.94 1/239
4.8 21.25 1/235
4.9 21.56 1/232
5 21.88 1/229
5.1 22.19 1/225
5.2 22.50 1/222
5.3 22.81 1/219
5.4 23.13 1/216
5.5 23.44 1/213
5.6 23.75 1/211
5.7 24.06 1/208
5.8 24.38 1/205
5.9 24.69 1/203
6 25.00 1/200

Resources

References