Proto Bahamut (Raid)/Grids

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Agni Grids


Honor Range: ~1.8 - 1.9 million

The current ideal setup utilizes Tiny Logger's Axe to fulfill Lord of Flames Convergence passive. The non-Ultima Claw version works the same for very similar honors.

Multiattack Awakened
Multiattack Awakened
Multiattack Awakened

Main Summon
Lvl 250

Support Summon
All allies instantly perform a normal attack without using up a turn. Tag Team
Not Selected
Not Selected
Scarlet ConvergenceWhen at least 4 weapons of the same weapon group are equipped: Boost to fire allies' ATK, DEF, and DMG cap Fire's MajestySmall boost to fire allies' ATK and max HP Scarlet ConvergenceWhen at least 4 weapons of the same weapon group are equipped: Boost to fire allies' ATK, DEF, and DMG cap Fire's MajestySmall boost to fire allies' ATK and max HP Optimus Exalto Ardendi30% boost to Fire's, Hellfire's, and Inferno's weapon skills Fire's CelereSmall boost to fire allies' ATK and critical hit rate Inferno's DeathstrikeBig Bonus Fire DMG effect to fire allies
Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped Blaze's QuintessenceBoost to fire allies' DMG cap Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped Blaze's QuintessenceBoost to fire allies' DMG cap Optimus Exalto Ardendi30% boost to Fire's, Hellfire's, and Inferno's weapon skills Fire's CelereSmall boost to fire allies' ATK and critical hit rate Inferno's DeathstrikeBig Bonus Fire DMG effect to fire allies
Transcendence Lvl 5
Luctor PlenumBig boost to melee-specialty allies' ATK and max HP / Big boost to melee-specialty allies' ATK based on how high HP is Scandere Facultas50% boost to skill DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%. Hellfire's CelereMedium boost to fire allies' ATK and critical hit rate Fire's MysterySmall boost to fire allies' C.A. DMG Fire's StaminaSmall boost to fire allies' ATK based on how high HP is Inferno's ApotheosisBig boost to Fire allies' ATK and max HP / Big amplifying boost to DMG α Revelation Ruber II10% boost to normal attack DMG cap, 5% boost to double attack rate, and 5% boost to triple attack rate Divine Fire's Ruination40% boost to Fire allies' ATKMultiplier: EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate.
AmplifyMultiplier: Special normal attack DMG by 10%.
(Activates when either Fire Omega or Fire Optimus weapon skills have a boost of 280% or above.)
Optimus Exalto Ardendi30% boost to Fire's, Hellfire's, and Inferno's weapon skills Fire's CelereSmall boost to fire allies' ATK and critical hit rate Inferno's DeathstrikeBig Bonus Fire DMG effect to fire allies


Rotation Showcase:

Honor Range: ~1.7 - 1.9 million
Multiattack Awakened
Multiattack Awakened
Multiattack Awakened

Main Summon
Lvl 250

Support Summon
All allies instantly perform a normal attack without using up a turn. Tag Team
Not Selected
Not Selected
Scarlet ConvergenceWhen at least 4 weapons of the same weapon group are equipped: Boost to fire allies' ATK, DEF, and DMG cap Fire's MajestySmall boost to fire allies' ATK and max HP Scarlet ConvergenceWhen at least 4 weapons of the same weapon group are equipped: Boost to fire allies' ATK, DEF, and DMG cap Fire's MajestySmall boost to fire allies' ATK and max HP Optimus Exalto Ardendi30% boost to Fire's, Hellfire's, and Inferno's weapon skills Fire's CelereSmall boost to fire allies' ATK and critical hit rate Inferno's DeathstrikeBig Bonus Fire DMG effect to fire allies
Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped Blaze's QuintessenceBoost to fire allies' DMG cap Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped Blaze's QuintessenceBoost to fire allies' DMG cap Optimus Exalto Ardendi30% boost to Fire's, Hellfire's, and Inferno's weapon skills Fire's CelereSmall boost to fire allies' ATK and critical hit rate Inferno's DeathstrikeBig Bonus Fire DMG effect to fire allies
Chain of Temptation
If running without at least 2x Overrider.
Transcendence Lvl 3
Strength-Devil's SeductionMassive boost to Fire allies' ATKModifier: EX. Supplement DMG to Fire allies against foes with Red HeatHP is lowered on every turn
(Damage cap: 50,000).
Sephira Maxi-Fire20% boost to Fire allies' DMG Cap in Arcarum.
5% boost to Fire allies' DMG Cap.
Fire's MajestySmall boost to Fire allies' ATK and max HP
Labrys PlenumBig boost to axe-specialty allies' ATK and max HP / Big boost to axe-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%. Inferno's ApotheosisBig boost to Fire allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus50% boost to skill DMG cap and 5% boost to skill hit rate Divine Fire's Ruination40% boost to Fire allies' ATKMultiplier: EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate.
AmplifyMultiplier: Special normal attack DMG by 10%.
(Activates when either Fire Omega or Fire Optimus weapon skills have a boost of 280% or above.)
Inferno's Might IIIMassive boost to fire allies' ATK Hellfire's StaminaMedium boost to fire allies' ATK based on how high HP is
Replacements:

Fist of Destruction


Source:

Rotation  
Turn 1
  • Orchid 3 hit, 300% Dark damage to random foes (Damage cap: ~400,000 per hit~1,200,000 total).
    Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
    Strength: 20%
    .
    At level 90:
    Number of hits increased to 6.
    Damage cap decreased to ~220,000 per hit~1,320,000 total.
    All allies also gain Violet CalculationDouble attack rate is boosted / Triple attack rate is boosted (Can't be removed)
    Strength: 20% DA Up, 20% TA UpDuration: 3 turnsStacking: Special Buff
    and 10% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
    Strength: 10%Duration: 3 turns
    .
    S3
  • Call Yatima
  • Alanaan All Fire allies gain Flurry (2-hit)Normal attacks deal 2-hit DMG to random foes
    Duration: 1 turn
    and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 100% chance of dealing 20% more damage.Duration: 4 turns
    .
    Activate  Renatian CreedAll allies gain 100% TA UpTriple attack rate is boosted
    Strength: 100%Duration: 4 turns
    and 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
    Strength: 30%Duration: 4 turnsStacking: A
    .
    Inflict ShortedCharge bar is frozen
    Duration: 4 turns
    on all allies.
    (Consumes 100% of all allies' charge bar.)
    .
    (Can only be used after  The Hierophant UprightWhen Switching to Main Ally:
    All Fire allies gain Blessed RadianceDEF is boosted / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed)
    Strength: 50% DEF Up / 25% of DMG dealt (Healing cap: 800)Duration: Indefinite
    .
    (Can't be reactivated.)
    At level 95:
    Blessed RadianceDEF is boosted / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed)
    Strength: 50% DEF Up / 25% of DMG dealt (Healing cap: 800)Duration: Indefinite
    upgraded to Blessed Radiance+DEF is boosted / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed)
    Strength: 100% DEF Up / 25% of DMG dealt (Healing cap: 1600)Duration: Indefinite
    .
    Also activate  Sun-Touched ParadiseBathe the battlefield in the blazing heat of the sun.
    (Sun-Touched ParadiseCan deal critical hits regardless of element / ATK is boosted / DEF is lowered
    Strength: 20% ATK Up / 25% DEF DownMultiplier: PerpetuityDuration: 8 turnsField effect
    Local status effect
    to the field.)
    .
    (Can't be reactivated.)
    activates.)
    S4
  • MC All allies instantly perform a normal attack without using up a turn.
  • Percy 900% Fire damage to all foes (Damage cap: ~1,020,000).
    All Fire allies gain 100% Fire ATK UpFire ATK is boosted
    Strength: 100%Duration: 1 turn
    and 30% Bonus Fire DMG (1 time)Deals bonus fire DMG for normal attacks (1 time)
    Strength: 30%Duration: 1 turn
    .
    All Fire allies instantly perform a normal attack without using up a turn.
    (Consumes King's BlazeATK is greatly boosted based on how high HP is / Deals bonus fire DMG upon normal attacks (Can't be removed)
    after activation.)

   

Honor Range: ~1.5 - 1.7 million

A shorter rotation meant for faster rooms.


Main Summon
Lvl 250

Support Summon
Remove 1 debuff from all parties. Clarity
Not Selected
Not Selected
Scarlet ConvergenceWhen at least 4 weapons of the same weapon group are equipped: Boost to fire allies' ATK, DEF, and DMG cap Fire's MajestySmall boost to fire allies' ATK and max HP Scarlet ConvergenceWhen at least 4 weapons of the same weapon group are equipped: Boost to fire allies' ATK, DEF, and DMG cap Fire's MajestySmall boost to fire allies' ATK and max HP Labrys PlenumBig boost to axe-specialty allies' ATK and max HP / Big boost to axe-specialty allies' ATK based on how high HP is Scandere Facultas50% boost to skill DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Transcendence Lvl 5
Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped Blaze's QuintessenceBoost to fire allies' DMG cap Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped Blaze's QuintessenceBoost to fire allies' DMG cap Inferno's ApotheosisBig boost to Fire allies' ATK and max HP / Big amplifying boost to DMG α Revelation Ruber II10% boost to normal attack DMG cap, 5% boost to double attack rate, and 5% boost to triple attack rate Divine Fire's Ruination40% boost to Fire allies' ATKMultiplier: EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate.
AmplifyMultiplier: Special normal attack DMG by 10%.
(Activates when either Fire Omega or Fire Optimus weapon skills have a boost of 280% or above.)
Inferno's PrecocityBig boost to fire allies' critical hit rate and healing cap Flame of the GodrenderWhen main weapon (MC only):
When MC's HP is 50% or above after normal attacks:
6-hit, 100% Fire damage to a foe (Damage cap: ~140,000 per hit).
Raise foe's SingedHP is lowered on every turn based on Singed lvl (Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
lvl by 1.
Prayer of the PhoenixWhen main weapon (MC only):
At end of turn when a foe's SingedHP is lowered on every turn based on Singed lvl (Can't be removed)
lvl is 7 or above:

Restore 10% of Fire allies' HP (Healing cap: 500).
All Fire allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Optimus Exalto Ardendi30% boost to Fire's, Hellfire's, and Inferno's weapon skills Fire's CelereSmall boost to fire allies' ATK and critical hit rate Inferno's DeathstrikeBig Bonus Fire DMG effect to fire allies Optimus Exalto Ardendi30% boost to Fire's, Hellfire's, and Inferno's weapon skills Fire's CelereSmall boost to fire allies' ATK and critical hit rate Inferno's DeathstrikeBig Bonus Fire DMG effect to fire allies Optimus Exalto Ardendi30% boost to Fire's, Hellfire's, and Inferno's weapon skills Fire's CelereSmall boost to fire allies' ATK and critical hit rate Inferno's DeathstrikeBig Bonus Fire DMG effect to fire allies
Honor Range: ~1.6 - 1.8 million

An alternate version of the Luchador setup. The grids can be interchangeable depending on what weapons the player has.


Ouroboros Mino
Skill:
When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to all foes (Damage cap: ~135,000 per hit).
Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
.
Support:
30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).
Multiattack Awakened
Multiattack Awakened
Multiattack Awakened

Main Summon
Lvl 250

Support Summon
Fill 3 charge diamonds on all foes.
All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
, Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
(Crest gained based on caster's element.)
Secret Triad
Not Selected
Not Selected
Scarlet ConvergenceWhen at least 4 weapons of the same weapon group are equipped: Boost to fire allies' ATK, DEF, and DMG cap Fire's MajestySmall boost to fire allies' ATK and max HP Scarlet ConvergenceWhen at least 4 weapons of the same weapon group are equipped: Boost to fire allies' ATK, DEF, and DMG cap Fire's MajestySmall boost to fire allies' ATK and max HP Luctor PlenumBig boost to melee-specialty allies' ATK and max HP / Big boost to melee-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped Blaze's QuintessenceBoost to fire allies' DMG cap Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped Blaze's QuintessenceBoost to fire allies' DMG cap Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Cunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 4 turns

50% DEF UpDEF is boosted
Strength: 50%Duration: 4 turns

10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 10%Duration: 4 turns

35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 4 turns

25% TA UpTriple attack rate is boosted
Strength: 25%Duration: 4 turns

20% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 20%Duration: 4 turns

20% Debuff Success BoostedDebuff success rate is boosted
Strength: 20%Duration: 4 turns

80% Skill DMG UpSkill DMG is boosted
Strength: 80%Duration: 4 turns

20% C.A. DMG UpCharge attack DMG is boosted
Strength: 20%Duration: 4 turns

30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 4 turns

20% C.B. DMG Cap UpChain Burst DMG Cap Boosted
Strength: 20%Duration: 4 turns

Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."

Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time)
Duration: Indefinite
to all allies / 30% hit to max HP
Dreadflame's SupremacyMassive boost to fire allies' ATK Searing Enlightener's SanctityWhen main weapon upon triple attacks (MC only):
All Fire allies gain 10% Fire ATK Up (Stackable / Max: 30%)Fire ATK is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
and Supplemental DMG (Stackable / Max: 30,000)DMG dealt is supplemented (Stackable)
Strength: 10,000 (Max: 30,000)Duration: Indefinite
.
Inferno's GarrisonBig boost to fire allies' DEF based on how low HP is Fire's CelereSmall boost to fire allies' ATK and critical hit rate Scarlet CraftSupplement fire allies' critical hit DMG Inferno's GarrisonBig boost to fire allies' DEF based on how low HP is Fire's CelereSmall boost to fire allies' ATK and critical hit rate Scarlet CraftSupplement fire allies' critical hit DMG Heliacal SovereignUnworldly boost to Fire allies' ATK. Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks.


Source:

Rotation  
Turn 1
  • Orchid 3 hit, 300% Dark damage to random foes (Damage cap: ~400,000 per hit~1,200,000 total).
    Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
    Strength: 20%
    .
    At level 90:
    Number of hits increased to 6.
    Damage cap decreased to ~220,000 per hit~1,320,000 total.
    All allies also gain Violet CalculationDouble attack rate is boosted / Triple attack rate is boosted (Can't be removed)
    Strength: 20% DA Up, 20% TA UpDuration: 3 turnsStacking: Special Buff
    and 10% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
    Strength: 10%Duration: 3 turns
    .
    S3
  • Call Yatima
  • MC Fill 3 charge diamonds on all foes.
    All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3 turns
    , Charge Bar +30%Instantly boosts Charge Bar by 30%
    Strength: 30%
    , and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite
    .
    (Crest gained based on caster's element.)
  • Alanaan All Fire allies gain Flurry (2-hit)Normal attacks deal 2-hit DMG to random foes
    Duration: 1 turn
    and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 100% chance of dealing 20% more damage.Duration: 4 turns
    .
    Activate  Renatian CreedAll allies gain 100% TA UpTriple attack rate is boosted
    Strength: 100%Duration: 4 turns
    and 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
    Strength: 30%Duration: 4 turnsStacking: A
    .
    Inflict ShortedCharge bar is frozen
    Duration: 4 turns
    on all allies.
    (Consumes 100% of all allies' charge bar.)
    .
    (Can only be used after  The Hierophant UprightWhen Switching to Main Ally:
    All Fire allies gain Blessed RadianceDEF is boosted / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed)
    Strength: 50% DEF Up / 25% of DMG dealt (Healing cap: 800)Duration: Indefinite
    .
    (Can't be reactivated.)
    At level 95:
    Blessed RadianceDEF is boosted / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed)
    Strength: 50% DEF Up / 25% of DMG dealt (Healing cap: 800)Duration: Indefinite
    upgraded to Blessed Radiance+DEF is boosted / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed)
    Strength: 100% DEF Up / 25% of DMG dealt (Healing cap: 1600)Duration: Indefinite
    .
    Also activate  Sun-Touched ParadiseBathe the battlefield in the blazing heat of the sun.
    (Sun-Touched ParadiseCan deal critical hits regardless of element / ATK is boosted / DEF is lowered
    Strength: 20% ATK Up / 25% DEF DownMultiplier: PerpetuityDuration: 8 turnsField effect
    Local status effect
    to the field.)
    .
    (Can't be reactivated.)
    activates.)
    S4
  • Percy 900% Fire damage to all foes (Damage cap: ~1,020,000).
    All Fire allies gain 100% Fire ATK UpFire ATK is boosted
    Strength: 100%Duration: 1 turn
    and 30% Bonus Fire DMG (1 time)Deals bonus fire DMG for normal attacks (1 time)
    Strength: 30%Duration: 1 turn
    .
    All Fire allies instantly perform a normal attack without using up a turn.
    (Consumes King's BlazeATK is greatly boosted based on how high HP is / Deals bonus fire DMG upon normal attacks (Can't be removed)
    after activation.)

   


Varuna Grids


Honor Range: 1.8 ~ 2.3 million


Main Summon

Support Summon
Deal one-foe attacks until all bullets are consumed. Open Fire
Gain Ammunition BeltReloads when out of Bullets (Can't be extended / Can't be removed)
Duration: 3 turns
.
Ammunition Belt
Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn
.
Spear: All parties gain 10% DA UpDouble attack rate is boosted
Strength: 10%Duration: 3 turnsWithout other buffs
and 5~10% TA UpTriple attack rate is boosted
Strength: 5~10%Duration: 3 turnsMaximum effect at 3 buffs.
.
Axe: Inflict DA DownDouble attack rate is lowered
and TA DownTriple attack rate is lowered
on one enemy.
Double Trouble III
Cobalt VitalityBoost to water allies' ATK, DEF, and DMG cap based on their max HP Water's MajestySmall boost to water allies' ATK and max HP Cobalt VitalityBoost to water allies' ATK, DEF, and DMG cap based on their max HP Water's MajestySmall boost to water allies' ATK and max HP Cobalt VitalityBoost to water allies' ATK, DEF, and DMG cap based on their max HP Water's MajestySmall boost to water allies' ATK and max HP
Hoarfrost's Might IIIMassive boost to water allies' ATK Water's TriumSmall boost to water allies' multiattack rate Hoarfrost's Might IIIMassive boost to water allies' ATK Water's TriumSmall boost to water allies' multiattack rate Tidings of the New WorldMassive boost to all allies' ATKMultiplier: EX and small boost to HP. Sephirath Fusame IIAmplify normal attack damage by 8% for Gun- and Katana-specialty allies.
Amplify normal attack damage by 15% for Gun- and Katana-specialty allies in ArcarumArcarum: The World Beyond
Replicard Sandbox
.
Replacements:
Galilei's Insight
Geisa AriWhen main weapon (MC only):
No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes.
EinarWhen main weapon:
80% Bonus Water DMG effect to Water allies' single attacks.
Mikill LasWhen main weapon:
Supplement Water allies' damage by 100,000, 10% boost to damage cap, and 100% hit to multiattack rate.
Hoarfrost's StaminaBig boost to water allies' ATK based on how high HP is Water's AegisSmall boost to water allies' max HP Oceansoul's Majesty IIIBig boost to Water allies' ATK and max HP β Revelation50% boost to skill DMG cap Deceitful Fallacy20% Bonus Elemental DMG effect / 100% Charge Bar Gain Lowered Arma PlenumBig boost to gun-specialty allies' ATK and max HP / Big boost to gun-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.


Showcase:

Bullet Layout:

  • 5x Expert Model: Chaos Legion
    ATK: 200
    Surpasses DMG cap by 30% / ~20% chance to inflict BoreDEF is sharply lowered / DMG taken is sharply boosted (Can't be removed / Can't be extended)
    Strength: 50% DEF Down / Boost to DMG taken cap: 100,000Duration: 1 turn Local status effect
    on foe
    Expert Model - Chaos Legion
  • 1x Expert Model: Genesis Nova
    ATK: 300
    Surpasses DMG cap by 70% / 999,999 Plain DMG to all foes / Consume all bullets
    Expert Model - Genesis Nova
    • Make sure to put Genesis Nova in the last bullet slot.
Rotation  
Turn 1
  • Yuel 250%-350% Fire damage to all foes (Damage cap: ~630,000).
    Inflict FoxflameSlight chance for attacks to miss / HP is lowered on every turn
    Base Accuracy: 120%Duration: 3 turnsLocal status effect
    .
    At level 90:
    All allies gain 30% DA UpDouble attack rate is boosted
    Strength: 30%Duration: 3 turns
    , 15% TA UpTriple attack rate is boosted
    Strength: 15%Duration: 3 turns
    , and 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3 turns
    .
    S1
  • Call  YatimaHome at Last 1-turn cut to all allies' skill cooldowns.
    Activates the call effects of 1 equipped summon at random.
    (Activated calls don't deal call damage. Excludes sub aura summons and one-use calls.)
  • MC Gain Ammunition BeltReloads when out of Bullets (Can't be extended / Can't be removed)
    Duration: 3 turns
    .
  • Catura Caster and Water MC gain 40% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
    Strength: 40%Duration: 4 turns
    .
    (From 2nd cast:
    Caster and Water MC also gain 100% / 30% ArmoredChance of lowering DMG taken
    Strength: 100% chance of taking 30% less damage.Duration: 4 turns
    .
    From 3rd cast:
    Caster and Water MC also gain 100% Debuff Res. UpDebuff resistance is boosted
    Strength: 100%Duration: 4 turns
    .)
    S1 Caster and Water MC gain Double StrikeAttacks twice each turn
    Duration: 4 turns
    .
    S2
  • MC Deal one-foe attacks until all bullets are consumed. Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    Duration: 1 turn
    and instantly perform a normal attack without using up a turn. (Consumes bullets.)
    At level 30:
    Also gain 20% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
    Strength: 20%Duration: 1 turn
    .

   

OPTIONAL Turn 2
  • MC Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    Duration: 1 turn
    .
    Spear: All parties gain 10% DA UpDouble attack rate is boosted
    Strength: 10%Duration: 3 turnsWithout other buffs
    and 5~10% TA UpTriple attack rate is boosted
    Strength: 5~10%Duration: 3 turnsMaximum effect at 3 buffs.
    .
    Axe: Inflict DA DownDouble attack rate is lowered
    and TA DownTriple attack rate is lowered
    on one enemy.
  • Call  Wamdus (Summon)Vortex Core 9-hit Water damage to random foes.
    All Water allies gain Supplemental DMGDMG dealt is supplemented
    Strength: 1% of foe's max HP (Damage cap: 75,000)Duration: 1 turn
    .

   


Titan Grids


This grid or team setup is old and may not work as optimally as it used to.
Please use this section as a reference for creating your own updated setup.

Main Summon

Support Summon
Inflict 25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
and 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
on all foes.
Miserable Mist
Not Selected
Not Selected
Amber ResonatorWhen 3 or more of the same weapon are equipped: Boost to Earth allies' ATK, DEF, and DMG cap. Earth's MajestySmall boost to earth allies' ATK and max HP Amber ResonatorWhen 3 or more of the same weapon are equipped: Boost to Earth allies' ATK, DEF, and DMG cap. Earth's MajestySmall boost to earth allies' ATK and max HP Amber ResonatorWhen 3 or more of the same weapon are equipped: Boost to Earth allies' ATK, DEF, and DMG cap. Earth's MajestySmall boost to earth allies' ATK and max HP
Lifetree's Insignia IIIBig boost to earth allies' ATK / Take 5% damageBased on max HP. every turn. Earth's MajestySmall boost to earth allies' ATK and max HP Lifetree's Insignia IIIBig boost to earth allies' ATK / Take 5% damageBased on max HP. every turn. Earth's MajestySmall boost to earth allies' ATK and max HP Labrys PlenumBig boost to axe-specialty allies' ATK and max HP / Big boost to axe-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Savage MythologyWhen main weapon (MC only): Savage MythologyTakes DMG every turn / ATK is boosted / DEF is sharply boosted / Attacks twice each turn (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite
to MC at battle start.
Abandoned RoleWhen main weapon:
Reduce turn-based damage taken by earth allies by 50%.
Gain 30% Bonus Earth DMG (1 time)Deals bonus earth DMG for normal attacks (1 time)
Strength: 30%Duration: 1 turn
upon taking turn-based damage.
Terra's EnmityBig boost to earth allies' ATK based on how low HP is
Terra's Might IIIMassive boost to earth allies' ATK Mountain's StaminaMedium boost to earth allies' ATK based on how high HP is Terra's MightBig boost to earth allies' ATK Sage's AuraBoost to Earth allies' damage cap by 7%. (Max: 20%)You will reach the maximum with 3 swords or 2 swords and a Baihu Claw Malus. Lifetree's Majesty IIIBig boost to Earth allies' ATK and max HP β Revelation50% boost to skill DMG cap Cunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 4 turns

50% DEF UpDEF is boosted
Strength: 50%Duration: 4 turns

10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 10%Duration: 4 turns

35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 4 turns

25% TA UpTriple attack rate is boosted
Strength: 25%Duration: 4 turns

20% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 20%Duration: 4 turns

20% Debuff Success BoostedDebuff success rate is boosted
Strength: 20%Duration: 4 turns

80% Skill DMG UpSkill DMG is boosted
Strength: 80%Duration: 4 turns

20% C.A. DMG UpCharge attack DMG is boosted
Strength: 20%Duration: 4 turns

30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 4 turns

20% C.B. DMG Cap UpChain Burst DMG Cap Boosted
Strength: 20%Duration: 4 turns

Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."

Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time)
Duration: Indefinite
to all allies / 30% hit to max HP


Source:


Zeus Grids



Main Summon
Lvl 250

Support Summon
Deal one-foe attacks until all bullets are consumed. Open Fire
Gain Ammunition BeltReloads when out of Bullets (Can't be extended / Can't be removed)
Duration: 3 turns
.
Ammunition Belt
Not Selected
Replacements:

Gambanteinn
Glimmer's PactSupplement light allies' DMG Harp Voltage IIBoost to ATK based on how many harps are equipped Glimmer's QuintessenceBoost to light allies' DMG cap Glimmer's PactSupplement light allies' DMG Harp Voltage IIBoost to ATK based on how many harps are equipped Glimmer's QuintessenceBoost to light allies' DMG cap Zion's Might IIIMassive boost to light allies' ATK Thunder's SentenceMedium boost to light allies' C.A. DMG and C.A. DMG cap
Knightcode's Might IIBig boost to light allies' ATK Inferno's AegisBig boost to fire allies' max HP Knightcode's Might IIBig boost to light allies' ATK Inferno's AegisBig boost to fire allies' max HP Zion's MajestyBig boost to Light allies' ATK and max HP β Revelation50% boost to skill DMG cap Zion's StaminaBig boost to Light allies' ATK based on how high HP is
Thunder's AegisMedium boost to light allies' max HP Tidings of the New WorldMassive boost to all allies' ATKMultiplier: EX and small boost to HP. Sephirath Fusame IIAmplify normal attack damage by 8% for Gun- and Katana-specialty allies.
Amplify normal attack damage by 15% for Gun- and Katana-specialty allies in ArcarumArcarum: The World Beyond
Replicard Sandbox
.
Chariot-Star's WishMassive boost to Light allies' ATKModifier: EX. 20% Bonus Light DMG effect to Light allies with DivinityTriple attack rate is boosted / DMG taken is boosted
.
Sephira Maxi-Light20% boost to Light allies' DMG Cap in Arcarum.
5% boost to Light allies' DMG Cap.
Light's MajestySmall boost to Light allies' ATK and max HP
Arma PlenumBig boost to gun-specialty allies' ATK and max HP / Big boost to gun-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.


Source:

Comments:


Main Summon

Support Summon
Deal one-foe attacks until all bullets are consumed. Open Fire
Gain Ammunition BeltReloads when out of Bullets (Can't be extended / Can't be removed)
Duration: 3 turns
.
Ammunition Belt
Not Selected
Replacements:

Gambanteinn
Glimmer's PactSupplement light allies' DMG Harp Voltage IIBoost to ATK based on how many harps are equipped Glimmer's QuintessenceBoost to light allies' DMG cap Glimmer's PactSupplement light allies' DMG Harp Voltage IIBoost to ATK based on how many harps are equipped Glimmer's QuintessenceBoost to light allies' DMG cap Zion's Might IIIMassive boost to light allies' ATK Thunder's SentenceMedium boost to light allies' C.A. DMG and C.A. DMG cap
Golden VitalityBoost to light allies' ATK, DEF, and DMG cap based on their max HP Light's MajestySmall boost to light allies' ATK and max HP Golden VitalityBoost to light allies' ATK, DEF, and DMG cap based on their max HP Light's MajestySmall boost to light allies' ATK and max HP Golden VitalityBoost to light allies' ATK, DEF, and DMG cap based on their max HP Light's MajestySmall boost to light allies' ATK and max HP
Thunder's AegisMedium boost to light allies' max HP Tidings of the New WorldMassive boost to all allies' ATKMultiplier: EX and small boost to HP. Sephirath Fusame IIAmplify normal attack damage by 8% for Gun- and Katana-specialty allies.
Amplify normal attack damage by 15% for Gun- and Katana-specialty allies in ArcarumArcarum: The World Beyond
Replicard Sandbox
.
Zion's MajestyBig boost to Light allies' ATK and max HP β Revelation50% boost to skill DMG cap Zion's StaminaBig boost to Light allies' ATK based on how high HP is Arma PlenumBig boost to gun-specialty allies' ATK and max HP / Big boost to gun-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.


Source:

Comments:


Main Summon

Support Summon
All allies instantly perform a normal attack without using up a turn. Tag Team
Not Selected
Not Selected
Lvl 250
Quick Summon
Replacements:

Gambanteinn
Golden EnforcementBoost to Light allies' ATK and DEF (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above) Zenith Strike: LightBoost to Light allies' C.A. DMG cap and normal attack DMG cap Golden EnforcementBoost to Light allies' ATK and DEF (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above) Zenith Strike: LightBoost to Light allies' C.A. DMG cap and normal attack DMG cap Zion's Might IIIMassive boost to light allies' ATK Thunder's SentenceMedium boost to light allies' C.A. DMG and C.A. DMG cap
Glimmer's PactSupplement light allies' DMG Harp Voltage IIBoost to ATK based on how many harps are equipped Glimmer's QuintessenceBoost to light allies' DMG cap Glimmer's PactSupplement light allies' DMG Harp Voltage IIBoost to ATK based on how many harps are equipped Glimmer's QuintessenceBoost to light allies' DMG cap Knightcode's Might IIBig boost to light allies' ATK Inferno's AegisBig boost to fire allies' max HP
Ogre's RetributionWhen main weapon (MC only):
Full-force counter upon taking damage (3 hits). 500% Light damage to a foe upon countering (Damage cap: ~560,000).
Eternal AnimosityWhen main weapon:
Amplify Light allies' normal attack DMG by 30%. Take DMG worth 40% of max HP at battle start.
Zion's FandangoBig boost to light allies' ATK / Big boost to triple attack rate
Harp Voltage IIBoost to ATK based on how many harps are equipped. Mystic Musician's MelodyBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for harp-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies. Zion's MajestyBig boost to Light allies' ATK and max HP β Revelation50% boost to skill DMG cap Zion's StaminaBig boost to Light allies' ATK based on how high HP is Luctor PlenumBig boost to melee-specialty allies' ATK and max HP / Big boost to melee-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.


Source:


Main Summon

Support Summon
All allies instantly perform a normal attack without using up a turn. Tag Team
Not Selected
Not Selected
Lvl 250
Quick Summon
Zion's Might IIIMassive boost to light allies' ATK Thunder's StaminaMedium boost to light allies' ATK based on how high HP is Zion's Might IIIMassive boost to light allies' ATK Thunder's StaminaMedium boost to light allies' ATK based on how high HP is Knightcode's Might IIBig boost to light allies' ATK Inferno's AegisBig boost to fire allies' max HP
Golden VitalityBoost to light allies' ATK, DEF, and DMG cap based on their max HP Light's MajestySmall boost to light allies' ATK and max HP Golden VitalityBoost to light allies' ATK, DEF, and DMG cap based on their max HP Light's MajestySmall boost to light allies' ATK and max HP Zion's MajestyBig boost to Light allies' ATK and max HP β Revelation50% boost to skill DMG cap Zion's StaminaBig boost to Light allies' ATK based on how high HP is
Ogre's RetributionWhen main weapon (MC only):
Full-force counter upon taking damage (3 hits). 500% Light damage to a foe upon countering (Damage cap: ~560,000).
Eternal AnimosityWhen main weapon:
Amplify Light allies' normal attack DMG by 30%. Take DMG worth 40% of max HP at battle start.
Zion's FandangoBig boost to light allies' ATK / Big boost to triple attack rate
Glimmer's PactSupplement light allies' DMG Harp Voltage IIBoost to ATK based on how many harps are equipped Glimmer's QuintessenceBoost to light allies' DMG cap Glimmer's PactSupplement light allies' DMG Harp Voltage IIBoost to ATK based on how many harps are equipped Glimmer's QuintessenceBoost to light allies' DMG cap Luctor PlenumBig boost to melee-specialty allies' ATK and max HP / Big boost to melee-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.


Source:


Main Summon

Support Summon
All allies instantly perform a normal attack without using up a turn. Tag Team
Not Selected
Not Selected
Golden VitalityBoost to light allies' ATK, DEF, and DMG cap based on their max HP Light's MajestySmall boost to light allies' ATK and max HP Golden VitalityBoost to light allies' ATK, DEF, and DMG cap based on their max HP Light's MajestySmall boost to light allies' ATK and max HP Golden VitalityBoost to light allies' ATK, DEF, and DMG cap based on their max HP Light's MajestySmall boost to light allies' ATK and max HP
Glimmer's PactSupplement light allies' DMG Harp Voltage IIBoost to ATK based on how many harps are equipped Glimmer's QuintessenceBoost to light allies' DMG cap Glimmer's PactSupplement light allies' DMG Harp Voltage IIBoost to ATK based on how many harps are equipped Glimmer's QuintessenceBoost to light allies' DMG cap Zion's Might IIIMassive boost to light allies' ATK Light's TriumSmall boost to light allies' multiattack rate
Ogre's RetributionWhen main weapon (MC only):
Full-force counter upon taking damage (3 hits). 500% Light damage to a foe upon countering (Damage cap: ~560,000).
Eternal AnimosityWhen main weapon:
Amplify Light allies' normal attack DMG by 30%. Take DMG worth 40% of max HP at battle start.
Zion's FandangoBig boost to light allies' ATK / Big boost to triple attack rate
Harp Voltage IIBoost to ATK based on how many harps are equipped. Mystic Musician's MelodyBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for harp-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies. Luctor PlenumBig boost to melee-specialty allies' ATK and max HP / Big boost to melee-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%. Zion's MajestyBig boost to Light allies' ATK and max HP β Revelation50% boost to skill DMG cap Zion's EnmityBig boost to Light allies' ATK based on how low HP is


Showcase:


Hades Grids


Lvl 150
Lvl 250

Main Summon

Support Summon
Not Selected
Not Selected
Not Selected
Quick Summon
Lvl 250
Oblivion's Might IIIMassive boost to dark allies' ATK Dark's TriumSmall boost to dark allies' multiattack rate Oblivion's Might IIIMassive boost to dark allies' ATK Dark's TriumSmall boost to dark allies' multiattack rate Mistfall's Majesty IIIBig boost to Dark allies' ATK and max HP β Revelation50% boost to skill DMG cap Deceitful Fallacy20% Bonus Elemental DMG effect / 100% Charge Bar Gain Lowered
Purgatory's PactSupplement dark allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped Purgatory's QuintessenceBoost to dark allies' DMG cap Purgatory's PactSupplement dark allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped Purgatory's QuintessenceBoost to dark allies' DMG cap Oblivion's Might IIIMassive boost to dark allies' ATK Hatred's StaminaMedium boost to dark allies' ATK based on how high HP is
GugalannaWhen main weapon:
Amplify Dark allies' normal attack damage by 30%. 200% hit to Dark allies' charge bar gain.
Disease DemonWhen main weapon:
20% boost to Dark allies' normal attack damage cap. 40% hit to Dark allies' skill damage cap.
Tell IbrahimWhen main weapon (MC only):
Start battle with 100% charge bar and Tell IbrahimInstant C.A. standby at end of turn (Can't be removed / Can't be extended)
Duration: 2 turns
.
Graphite ConvergenceWhen at least 4 weapons of the same weapon group are equipped: Boost to dark allies' ATK, DEF, and DMG cap Dark's MajestySmall boost to dark allies' ATK and max HP Graphite ConvergenceWhen at least 4 weapons of the same weapon group are equipped: Boost to dark allies' ATK, DEF, and DMG cap Dark's MajestySmall boost to dark allies' ATK and max HP Graphite ConvergenceWhen at least 4 weapons of the same weapon group are equipped: Boost to dark allies' ATK, DEF, and DMG cap Dark's MajestySmall boost to dark allies' ATK and max HP


Source:

Comments:

  • This setup should hit roughly 1.8-2.2m honors in PBHL depending on Belial (Summer) buff rolls.
Weapon Notes

Fallen Sword