Proto Bahamut (Raid)/Grids
| Raid | Grids |
| Important - Read Me!
The setups below serve as examples of ways to clear or farm a raid. You should think of them as: "this worked for someone" instead of "this is what you have to do." Not being able to reproduce these setups doesn't mean you can't do the raid! Instead, use them as inspiration to build your own! For more info, including how to play around missing certain pieces, check the Advanced Grids FAQ. |
| This raid drops Grid pages for Gold Brick raids tend to focus on setups for farming them quickly. |
Colossus Grids

Use the interactive search widget for more custom options.
Honor Range:
- Grid 1: 1.48 - 1.67 million (Ultima)
- Grid 1: 1.76 - 2.15 million (Destroyer)
- Grid 2: 1.27 - 1.36 million (Ultima)
- Grid 2: 1.45 - 1.64 million (Destroyer)



AmplifyStacking: Special skill DMG by 10%.
(Activates when any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above.)











Ultima Axe

20% Bonus Destruction DMG effect.

10% Bonus Destruction C.A. DMG effect.

(Activates when any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above.)



AmplifyStacking: Special skill DMG by 10%.
(Activates when any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above.)



| This is set as a Quick Summon | ||||||||
- https://x.com/Tabibito_gbf/status/2089845655573266922 - Tabibito-san
- Please also check the source for battle logs and other summon choices for High Investment players.
| Turn 1 |
|
| This grid or team setup is old and may not work as optimally as it used to. Please use this section as a reference for creating your own updated setup. |


Ouroboros Mino
Skill
When MC has 1 or more Crests of their element:
6-hit, 100% Elemental damage to all foes (Damage cap: 111,250 per hit).
Inflict

Strength: 10% (Max: 30%)Duration: 180 seconds.
(Consumes 30% of charge bar.)
Support
30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).

Any Primal character for Nezha's

1: Ignore foes' Wind resistance.
2: 30% boost to ATKMultiplier: Perpetuity.
3: Guaranteed triple attacks.
4: 20% boost to skill damage and 10% boost to skill damage cap.
5: Supplement skill damage (Damage cap: 30,000).


All allies gain

Strength: 20%Duration: 3 turns,

Strength: 30%, and 1 Elemental Crest

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite.
(Crest gained based on caster's element.) Secret Triad




When MC's HP is 50% or above after normal attacks:
6-hit, 100% Fire damage to a foe (Damage cap: ~140,000 per hit).
Raise foe's

Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1.

At end of turn when a foe's

lvl is 7 or above:
Restore 10% of Fire allies' HP (Healing cap: 500).
All Fire allies gain

Strength: 10%.



AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above.)



| This is set as a Quick Summon | ||||||||
- Honor Range: 1.4 ~ 1.6 million
- Setup for extremely fast rooms with ideally
SingedHP is lowered on every turn based on Singed lvl (Max: 10 / Can't be removed)
| Turn 1 |
|
Agni Grids

Use the interactive search widget for more custom options.
Honor Range: 1.8 - 2.0 million



AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above.)

20% Bonus Destruction DMG effect.

10% Bonus Destruction C.A. DMG effect.

(Activates when any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above.)






| This is set as a Quick Summon | ||||||||
| Replacements: if extra TA is needed |
||||||||
- https://youtu.be/bJNBMha1QfE - ほしみやch
- Roughly 1.8-2.0m honors
| Turn 1 |
|
Honor Range: 1.95 - 2.5 million


Ouroboros Mino
Skill
When MC has 1 or more Crests of their element:
6-hit, 100% Elemental damage to all foes (Damage cap: 111,250 per hit).
Inflict

Strength: 10% (Max: 30%)Duration: 180 seconds.
(Consumes 30% of charge bar.)
Support
30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).


All allies gain

Strength: 20%Duration: 3 turns,

Strength: 30%, and 1 Elemental Crest

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite.
(Crest gained based on caster's element.) Secret Triad




When MC's HP is 50% or above after normal attacks:
6-hit, 100% Fire damage to a foe (Damage cap: ~140,000 per hit).
Raise foe's

Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1.

At end of turn when a foe's

lvl is 7 or above:
Restore 10% of Fire allies' HP (Healing cap: 500).
All Fire allies gain

Strength: 10%.









AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above.)

20% Bonus Destruction DMG effect.

10% Bonus Destruction C.A. DMG effect.

(Activates when any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above.)


When MC's HP is 50% or above after normal attacks:
6-hit, 100% Fire damage to a foe (Damage cap: ~140,000 per hit).
Raise foe's

Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1.

At end of turn when a foe's

lvl is 7 or above:
Restore 10% of Fire allies' HP (Healing cap: 500).
All Fire allies gain

Strength: 10%.









AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above.)
| This is set as a Quick Summon | ||||||||
| Replacements: Halluel and Malluel (Summon) | ||||||||
- User:Umikin
- https://x.com/utatanesheep46/status/1987039369014743115
- https://x.com/truffle_gbf/status/1999730324889346299
| Turn 1 |
|
Varuna Grids

Use the interactive search widget for more custom options.
Honor Range: 1.64 - 2.01 million


ATK: 200
Surpasses DMG cap by 30% / ~20% chance to inflict

Strength: 50% DEF Down / Boost to DMG taken cap: 100,000Duration: 1 turn Local status effect on foe

ATK: 200
Surpasses DMG cap by 30% / ~20% chance to inflict

Strength: 50% DEF Down / Boost to DMG taken cap: 100,000Duration: 1 turn Local status effect on foe

ATK: 200
Surpasses DMG cap by 30% / ~20% chance to inflict

Strength: 50% DEF Down / Boost to DMG taken cap: 100,000Duration: 1 turn Local status effect on foe

ATK: 400
Surpasses DMG cap / Ignore fire, water, earth, wind, light, and dark elemental resistances / 6-hit all-elemental DMG (Can only be loaded into 1 weapon once)

ATK: 400
Supplement DMG dealt by 100% / Surpasses DMG cap (Can only be loaded into 1 weapon once / Countdown to the End to MC at battle start [6] / Progress Countdown by 1 when this bullet is fired / Plain DMG to a foe at end of turn when Countdown reaches 0)

ATK: 300
Surpasses DMG cap by 70% / 999,999 Plain DMG to all foes / Consume all bullets


No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes.

80% Bonus Water DMG effect to Water allies' single attacks.
Gain

Strength: 4% (Max: 20%)Duration: Indefinite upon multiattacks.

Supplement Water allies' damage by 100,000 and 10% boost to damage cap.

At end of turn after allies dealt 300 or more hits to the current target:
2000% Water damage to all foes (Damage cap: 2,430,000).



AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)




20% Bonus Destruction DMG effect.

10% Bonus Destruction C.A. DMG effect.

(Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)
| Replacements: Varuna Alex Louis Armstrong |
||||||||
| This is set as a Quick Summon |
- Used in periods where multiple clicks are too slow.
- Artifacts marked are optimal but not required to be level 5. 4 is acceptable. Other strong artifacts include: NA Supplemental Damage / Chance to gain a 6-hit Flurry effect before attacking.
| Turn 1 |
|
Honor Range:
- 1B 1S: 1.9 - 2.3 million
- 2B 1S: 2.3 - 3.1 million


ATK: 200
Surpasses DMG cap by 30% / ~20% chance to inflict

Strength: 50% DEF Down / Boost to DMG taken cap: 100,000Duration: 1 turn Local status effect on foe

ATK: 200
Surpasses DMG cap by 30% / ~20% chance to inflict

Strength: 50% DEF Down / Boost to DMG taken cap: 100,000Duration: 1 turn Local status effect on foe

ATK: 200
Surpasses DMG cap by 30% / ~20% chance to inflict

Strength: 50% DEF Down / Boost to DMG taken cap: 100,000Duration: 1 turn Local status effect on foe

ATK: 400
Supplement DMG dealt by 100% / Surpasses DMG cap (Can only be loaded into 1 weapon once / Countdown to the End to MC at battle start [6] / Progress Countdown by 1 when this bullet is fired / Plain DMG to a foe at end of turn when Countdown reaches 0)

ATK: 400
Surpasses DMG cap / Ignore fire, water, earth, wind, light, and dark elemental resistances / 6-hit all-elemental DMG (Can only be loaded into 1 weapon once)

ATK: 300
Surpasses DMG cap by 70% / 999,999 Plain DMG to all foes / Consume all bullets


+2% boost to Water allies' ATKMultiplier: Unique per turn passed (Max: 20% at 10 turns).
+4% boost to Water allies' DEF per turn passed (Max: 40% at 10 turns).
At level 95:
+3% boost to Water allies' ATKMultiplier: Unique per turn passed (Max: 30% at 10 turns).
+5% boost to Water allies' DEF per turn passed (Max: 50% at 10 turns).
+1000 Supplemental DMG effect to Water allies per turn passed (Max: 10,000 at 10 turns).


No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes.

80% Bonus Water DMG effect to Water allies' single attacks.

Supplement Water allies' damage by 100,000, 10% boost to damage cap, and 100% hit to multiattack rate.



AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)

20% Bonus Destruction DMG effect.

10% Bonus Destruction C.A. DMG effect.

(Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)



| Replacements: Belial |
||||||||
| This is set as a Quick Summon |
- For slower periods, this team can also function as a 2 button 1 summon setup.
| Turn 1 |
|
Honor Range:
- 1B 1S: 1.8 - 2.2 millionVerification needed.
- 2B 1S: 2.1 - 2.9 millionVerification needed.


ATK: 200
Surpasses DMG cap by 30% / ~20% chance to inflict

Strength: 50% DEF Down / Boost to DMG taken cap: 100,000Duration: 1 turn Local status effect on foe

ATK: 200
Surpasses DMG cap by 30% / ~20% chance to inflict

Strength: 50% DEF Down / Boost to DMG taken cap: 100,000Duration: 1 turn Local status effect on foe

ATK: 200
Surpasses DMG cap by 30% / ~20% chance to inflict

Strength: 50% DEF Down / Boost to DMG taken cap: 100,000Duration: 1 turn Local status effect on foe

ATK: 400
Supplement DMG dealt by 100% / Surpasses DMG cap (Can only be loaded into 1 weapon once / Countdown to the End to MC at battle start [6] / Progress Countdown by 1 when this bullet is fired / Plain DMG to a foe at end of turn when Countdown reaches 0)

ATK: 400
Surpasses DMG cap / Ignore fire, water, earth, wind, light, and dark elemental resistances / 6-hit all-elemental DMG (Can only be loaded into 1 weapon once)

ATK: 300
Surpasses DMG cap by 70% / 999,999 Plain DMG to all foes / Consume all bullets


+2% boost to Water allies' ATKMultiplier: Unique per turn passed (Max: 20% at 10 turns).
+4% boost to Water allies' DEF per turn passed (Max: 40% at 10 turns).
At level 95:
+3% boost to Water allies' ATKMultiplier: Unique per turn passed (Max: 30% at 10 turns).
+5% boost to Water allies' DEF per turn passed (Max: 50% at 10 turns).
+1000 Supplemental DMG effect to Water allies per turn passed (Max: 10,000 at 10 turns).


No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes.

80% Bonus Water DMG effect to Water allies' single attacks.

Supplement Water allies' damage by 100,000, 10% boost to damage cap, and 100% hit to multiattack rate.



AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)

20% Bonus Destruction DMG effect.

10% Bonus Destruction C.A. DMG effect.

(Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)



| Replacements: Belial |
||||||||
| This is set as a Quick Summon |
- For slower periods, this team can also function as a 2 button 1 summon setup.
| Turn 1 |
|
Honor Range: 1.6 - 2.2 million


ATK: 200
Surpasses DMG cap by 30% / ~20% chance to inflict

Strength: 50% DEF Down / Boost to DMG taken cap: 100,000Duration: 1 turn Local status effect on foe

ATK: 200
Surpasses DMG cap by 30% / ~20% chance to inflict

Strength: 50% DEF Down / Boost to DMG taken cap: 100,000Duration: 1 turn Local status effect on foe

ATK: 200
Surpasses DMG cap by 30% / ~20% chance to inflict

Strength: 50% DEF Down / Boost to DMG taken cap: 100,000Duration: 1 turn Local status effect on foe

ATK: 400
Supplement DMG dealt by 100% / Surpasses DMG cap (Can only be loaded into 1 weapon once / Countdown to the End to MC at battle start [6] / Progress Countdown by 1 when this bullet is fired / Plain DMG to a foe at end of turn when Countdown reaches 0)

ATK: 400
Surpasses DMG cap / Ignore fire, water, earth, wind, light, and dark elemental resistances / 6-hit all-elemental DMG (Can only be loaded into 1 weapon once)

ATK: 300
Surpasses DMG cap by 70% / 999,999 Plain DMG to all foes / Consume all bullets


+2% boost to Water allies' ATKMultiplier: Unique per turn passed (Max: 20% at 10 turns).
+4% boost to Water allies' DEF per turn passed (Max: 40% at 10 turns).
At level 95:
+3% boost to Water allies' ATKMultiplier: Unique per turn passed (Max: 30% at 10 turns).
+5% boost to Water allies' DEF per turn passed (Max: 50% at 10 turns).
+1000 Supplemental DMG effect to Water allies per turn passed (Max: 10,000 at 10 turns).


No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes.

80% Bonus Water DMG effect to Water allies' single attacks.

Supplement Water allies' damage by 100,000, 10% boost to damage cap, and 100% hit to multiattack rate.



AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)

20% Bonus Destruction DMG effect.

10% Bonus Destruction C.A. DMG effect.

(Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)
| This is set as a Quick Summon | ||||||||
| Replacements: Belial |
||||||||
| Turn 1 |
|


Hexachromatic Simulacrum
Skill
When MC has 5 or more Crests of their element:
150% Fire, Water, Earth, Wind, Light and Dark damage to all foes (Ignores Fire, Water, Earth, Wind, Light, and Dark elemental resistances / Damage cap: 295,000 per hit).
Inflict

Strength: 10% (Max: 30%)Duration: 180 seconds,

Strength: 10% (Max: 30%)Duration: 180 seconds,

Strength: 10% (Max: 30%)Duration: 180 seconds,

Strength: 10% (Max: 30%)Duration: 180 seconds,

Strength: 10% (Max: 30%)Duration: 180 seconds, and

Strength: 10% (Max: 30%)Duration: 180 seconds.
Raise all allies'

lvl by 1 (Max: 5).
(While

is in effect: 10% DA Up and 4% TA Up per lvl / Supplemental Damage effect [Damage cap: 20,000 per lvl].)
(Consumes 100% of charge bar.)
Support
3 Crests of own element to MC at battle start.



Strength: 20%Duration: 5 turns,

Strength: 10%Duration: 5 turns, and

Strength: 100% chance of dealing 20% more damage.Duration: 5 turns.
(When MC has 10 Crests of own element:
All allies also gain

Duration: 1 turn .) High Chaser

All allies gain

Duration: 1 turn .
(Can only be used when MC has 10 Crests of own element.
Can't recast.) Aether Xenoglossia

Inflict

Strength: 50%Duration: 2 turnsLocal status effect and

Strength: 50%Duration: 2 turnsLocal status effect.
Remove 3 buffs.
Gain

Duration: 1 turn and

Duration: 1 turn . Burst Refrain




20% Bonus Destruction DMG effect.

10% Bonus Destruction C.A. DMG effect.

(Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)
| This is set as a Quick Summon | ||||||||

+2% boost to Water allies' ATKMultiplier: Unique per turn passed (Max: 20% at 10 turns).
+4% boost to Water allies' DEF per turn passed (Max: 40% at 10 turns).
At level 95:
+3% boost to Water allies' ATKMultiplier: Unique per turn passed (Max: 30% at 10 turns).
+5% boost to Water allies' DEF per turn passed (Max: 50% at 10 turns).
+1000 Supplemental DMG effect to Water allies per turn passed (Max: 10,000 at 10 turns).



Duration: 3 turns.
When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped:
Extend

duration by 5 turns and raise a foe's

lvl by 2. Parfait d'Amour


Base Accuracy: 100%Duration: 3 turnsLocal status effect on all foes.
All allies gain

Strength: 15% + 5% per

level (Max: 60%)Duration: 1 turn based on

lvl (Max: 60%). Spring's Gate


Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and

Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist

No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes.

80% Bonus Water DMG effect to Water allies' single attacks.

Supplement Water allies' damage by 100,000, 10% boost to damage cap, and 100% hit to multiattack rate.

20% Bonus Destruction DMG effect.

10% Bonus Destruction C.A. DMG effect.

(Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)



AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)
| This is set as a Quick Summon | ||||||||
- https://youtu.be/wb_Uf6UsByQ - メカユウ
- 50% and Overdrive needs to be pushed on Turn 4
- Turn 7 will line up
Octavia's
Clockwork Actuation: SanjoGain
Clockwork ActuationNormal attacks deal 2-hit DMG to random foes / DMG dealt is supplemented / Deals 3-hit water DMG to a foe after normal attacks (Can't be removed)
Duration: 3 turns.
All Water allies gain Unchallenged (1 time)Next DMG received will be ineffective
Duration: Indefinite and Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.".
(Can only be used when Clockwork ActuationNormal attacks deal 2-hit DMG to random foes / DMG dealt is supplemented / Deals 3-hit water DMG to a foe after normal attacks (Can't be removed)
isn't already in effect.)
(Consumes 10 Electrical StorageConsumed by Octavia's skills (Max: 10 / Can't be removed)
lvls to boot up.) to give teamwide Unchallenged (1 time)Next DMG received will be ineffective
Duration: Indefinite for OD Skyfall.
Titan Grids

Use the interactive search widget for more custom options.
Honor Range: 1.49 ~ 1.51 million


Agastia Simulacrum
Skill
100% Elemental damage to a foe (Damage cap: 170,000).
Gain

Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite,

Strength: 10% (Max: 50%)Duration: Indefinite,

Strength: 10% (Max: 50%)Duration: Indefinite, and

Strength: 4% (Max: 20%)Duration: Indefinite.
Support
9% boost to C.A. damage (Max: 90%) and 3% boost to C.A. damage cap (Max: 30%) for MC based on MC's number of buffs.
When MC has 12 or more buffs:
10-hit Elemental damage to random foes (Damage cap: 111,250 per hit) upon using charge attack.




AmplifyStacking: Special skill DMG by 10%.
(Activates when any of Earth Omega, Earth Taboo, or Earth Optimus weapon skills have a boost of 280% or above.)










20% Bonus Destruction DMG effect.

10% Bonus Destruction C.A. DMG effect.

(Activates when either Earth Omega or Earth Optimus weapon skills have a boost of 280% or above.)
Dark Rapture Simulacrum may be used instead for similiar honors.
Zephyrus Grids

Use the interactive search widget for more custom options.
Honor Range: 1.8 - 2.0 million

Guaranteed triple attacks, 35% hit to charge bar gain, and normal attacks deal 3-hit damage to random foes. Ignore 20% of foes' DEFStack additively with weapon skills

At battle start and at end of turn when allies deal damage 40 or more times to the current target in 1 turn:
MC gains

Strength: 30%Multiplier: AssassinDuration: 1 turn and

Duration: 3 turnsCounter attacks grant 5% charge bar per hit..
Raise

Duration: Indefinite lvl by 1 (Max: 2).
(When

lvl is raised at 2: Reset lvl.

Strength: 30%Multiplier: AssassinDuration: 1 turn and

Duration: 3 turnsCounter attacks grant 5% charge bar per hit. affects Wind allies. MC gains

Duration: 1 turn .)


From a Wind ally's 2nd attack of a Double Strike or higher effect:
Supplement normal attack damage by 50,000. Increase hit count of normal attacks by 1

20% Bonus Destruction DMG effect.

10% Bonus Destruction C.A. DMG effect.

(Activates when either Wind Omega or Wind Optimus weapon skills have a boost of 280% or above.)



AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Wind Omega, Wind Taboo, or Wind Optimus weapon skills have a boost of 280% or above.)



| This is set as a Quick Summon | ||||||||
- 2nd
Vortex of the Void can be replaced with
Piercing Galewing for a lower honor floor but higher ceiling.
Honor Range: 1.7 - 1.9 million

(When

lvl is 5:
Before instantly performing a normal attack, also gain

Strength: 30%Duration: 1 turn .) Unbound Charge



Guaranteed triple attacks, 35% hit to charge bar gain, and normal attacks deal 3-hit damage to random foes.

At battle start and at end of turn when allies deal damage 40 or more times to the current target in 1 turn:
MC gains

Strength: 30%Multiplier: AssassinDuration: 1 turn .
Raise

Duration: Indefinite lvl by 1 (Max: 2).
(When

lvl is raised at 2: Reset lvl.

Strength: 30%Multiplier: AssassinDuration: 1 turn affects Wind allies.)


20% Bonus Destruction DMG effect.

10% Bonus Destruction C.A. DMG effect.

(Activates when either Wind Omega or Wind Optimus weapon skills have a boost of 280% or above.)



AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Wind Omega, Wind Taboo, or Wind Optimus weapon skills have a boost of 280% or above.)



| This is set as a Quick Summon | ||||||||
Honor Range: 1.9 - 2.1 million


Duration: Indefinite.
Axe: All allies gain

Duration: Indefinite.
(Can only be used when

lvl is 5.) Infinite Trouble

(When

lvl is 5:
Before instantly performing a normal attack, also gain

Strength: 30%Duration: 1 turn .) Unbound Charge


Guaranteed triple attacks, 35% hit to charge bar gain, and normal attacks deal 3-hit damage to random foes.

At battle start and at end of turn when allies deal damage 40 or more times to the current target in 1 turn:
MC gains

Strength: 30%Multiplier: AssassinDuration: 1 turn .
Raise

Duration: Indefinite lvl by 1 (Max: 2).
(When

lvl is raised at 2: Reset lvl.

Strength: 30%Multiplier: AssassinDuration: 1 turn affects Wind allies.)


20% Bonus Destruction DMG effect.

10% Bonus Destruction C.A. DMG effect.

(Activates when either Wind Omega or Wind Optimus weapon skills have a boost of 280% or above.)



AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Wind Omega, Wind Taboo, or Wind Optimus weapon skills have a boost of 280% or above.)



| This is set as a Quick Summon | ||||||||
Luminiera Grids

Use the interactive search widget for more custom options.


Hexachromatic Simulacrum
Skill
When MC has 5 or more Crests of their element:
150% Fire, Water, Earth, Wind, Light and Dark damage to all foes (Ignores Fire, Water, Earth, Wind, Light, and Dark elemental resistances / Damage cap: 295,000 per hit).
Inflict

Strength: 10% (Max: 30%)Duration: 180 seconds,

Strength: 10% (Max: 30%)Duration: 180 seconds,

Strength: 10% (Max: 30%)Duration: 180 seconds,

Strength: 10% (Max: 30%)Duration: 180 seconds,

Strength: 10% (Max: 30%)Duration: 180 seconds, and

Strength: 10% (Max: 30%)Duration: 180 seconds.
Raise all allies'

lvl by 1 (Max: 5).
(While

is in effect: 10% DA Up and 4% TA Up per lvl / Supplemental Damage effect [Damage cap: 20,000 per lvl].)
(Consumes 100% of charge bar.)
Support
3 Crests of own element to MC at battle start.



Strength: 20%Duration: 5 turns,

Strength: 10%Duration: 5 turns, and

Strength: 100% chance of dealing 20% more damage.Duration: 5 turns.
(When MC has 10 Crests of own element:
All allies also gain

Duration: 1 turn .) High Chaser


Duration: 1 turn ,

Strength: 20%Duration: 3 turns,

Strength: 15%Duration: 3 turns, and

Strength: 20%Duration: 3 turns.
(Can only be used when caster has 5 or more Crests of their element.) Crest Discharge

Inflict

Strength: 50%Duration: 2 turnsLocal status effect and

Strength: 50%Duration: 2 turnsLocal status effect.
Remove 3 buffs.
Gain

Duration: 1 turn and

Duration: 1 turn . Burst Refrain

5% boost to Light allies' damage cap.

When a Light ally's charge bar is 60% or lower before attacking:
That ally gains

Strength: 10% (Max: 50%)Duration: Indefinite and

Strength: 2% (Max: 10%)Duration: Indefinite.







20% Bonus Destruction DMG effect.

10% Bonus Destruction C.A. DMG effect.

(Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above.)



| This is set as a Quick Summon | ||||||||
- If lacking damage to push 50% by turn 4, the FA won't fail but the raid clear will take 6 turns instead of 5 turns.
- To clear in 5 turns, you will need very optimized rings/artifacts.


Duration: Indefinite.
(Can only be used when

lvl is 5.
Can't recast.) Unlimited Boost


Duration: Indefinite.
(Ends on recast.) Charge Conversion

Inflict

Strength: 30,000Duration: 3 turnsLocal status effect.
Gain

Duration: Indefinite and

Strength: 20%.
(Activates upon taking damage.) Dawnbreak



AmplifyStacking: Special skill DMG by 10%.
(Activates when any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above.)




20% ATKMultiplier: EX boost to Light allies' ATK and 15% boost to Light allies' DEF.


20% ATKMultiplier: EX boost to Light allies' ATK and 15% boost to Light allies' DEF.

| This is set as a Quick Summon | ||||||||


Duration: Indefinite.
(Can only be used when

lvl is 5.
Can't recast.) Unlimited Boost


Duration: Indefinite.
(Ends on recast.) Charge Conversion

Inflict

Strength: 30,000Duration: 3 turnsLocal status effect.
Gain

Duration: Indefinite and

Strength: 20%.
(Activates upon taking damage.) Dawnbreak



AmplifyStacking: Special skill DMG by 10%.
(Activates when any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above.)




20% ATKMultiplier: EX boost to Light allies' ATK and 15% boost to Light allies' DEF.


20% ATKMultiplier: EX boost to Light allies' ATK and 15% boost to Light allies' DEF.

| This is set as a Quick Summon | ||||||||
Zeus Grids

Use the interactive search widget for more custom options.


Hexachromatic Simulacrum
Skill
When MC has 5 or more Crests of their element:
150% Fire, Water, Earth, Wind, Light and Dark damage to all foes (Ignores Fire, Water, Earth, Wind, Light, and Dark elemental resistances / Damage cap: 295,000 per hit).
Inflict

Strength: 10% (Max: 30%)Duration: 180 seconds,

Strength: 10% (Max: 30%)Duration: 180 seconds,

Strength: 10% (Max: 30%)Duration: 180 seconds,

Strength: 10% (Max: 30%)Duration: 180 seconds,

Strength: 10% (Max: 30%)Duration: 180 seconds, and

Strength: 10% (Max: 30%)Duration: 180 seconds.
Raise all allies'

lvl by 1 (Max: 5).
(While

is in effect: 10% DA Up and 4% TA Up per lvl / Supplemental Damage effect [Damage cap: 20,000 per lvl].)
(Consumes 100% of charge bar.)
Support
3 Crests of own element to MC at battle start.


Percival (Light)


.
(Takes effect even when Halluel and Malluel is a sub ally.)



Strength: 20%Duration: 5 turns,

Strength: 10%Duration: 5 turns, and

Strength: 100% chance of dealing 20% more damage.Duration: 5 turns.
(When MC has 10 Crests of own element:
All allies also gain

Duration: 1 turn .) High Chaser


Duration: 1 turn ,

Strength: 20%Duration: 3 turns,

Strength: 15%Duration: 3 turns, and

Strength: 20%Duration: 3 turns.
(Can only be used when caster has 5 or more Crests of their element.) Crest Discharge


5% boost to Light allies' damage cap.

When a Light ally's charge bar is 60% or lower before attacking:
That ally gains

Strength: 10% (Max: 50%)Duration: Indefinite and

Strength: 2% (Max: 10%)Duration: Indefinite.









AmplifyStacking: Special skill DMG by 10%.
(Activates when any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above.)

20% Bonus Destruction DMG effect.

10% Bonus Destruction C.A. DMG effect.

(Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above.)
| This is set as a Quick Summon | ||||||||
- Enable
Daredoggy Mischief5-hit, 100% Light damage to all foes (Damage cap: ~215,000 per hit).
Remove 1 buff.
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds.
Gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%. if more damage is needed.


Ouroboros Mino
Skill
When MC has 1 or more Crests of their element:
6-hit, 100% Elemental damage to all foes (Damage cap: 111,250 per hit).
Inflict

Strength: 10% (Max: 30%)Duration: 180 seconds.
(Consumes 30% of charge bar.)
Support
30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).

If using Mars


All Light allies start battle with

Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.".
(Takes effect even when Zahlhamelina is a sub ally.)



Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and

Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist

All allies gain

Strength: 20%Duration: 3 turns,

Strength: 30%, and 1 Elemental Crest

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite.
(Crest gained based on caster's element.) Secret Triad

Gain

Duration: 2 turns.
(When 50% charge bar is consumed: Also gain

Duration: 2 turns.) Wild Magica










If using Mars

Radiant Rinne


.

5% boost to Light allies' DMG Cap.




AmplifyStacking: Special skill DMG by 10%.
(Activates when any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above.)

20% Bonus Destruction DMG effect.

10% Bonus Destruction C.A. DMG effect.

(Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above.)
| Replacements: Mars (Summer) |
This is set as a Quick Summon | |||||||
- User:Shoryukened - Reference https://www.youtube.com/watch?v=0h24uvopFnc (Different grid)
- Reach 50% after turn 3. Will need veil for T2 trigger unless you have JP ping


Ouroboros Mino
Skill
When MC has 1 or more Crests of their element:
6-hit, 100% Elemental damage to all foes (Damage cap: 111,250 per hit).
Inflict

Strength: 10% (Max: 30%)Duration: 180 seconds.
(Consumes 30% of charge bar.)
Support
30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).



Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and

Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist

All allies gain

Strength: 20%Duration: 3 turns,

Strength: 30%, and 1 Elemental Crest

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite.
(Crest gained based on caster's element.) Secret Triad

Gain

Duration: 2 turns.
(When 50% charge bar is consumed: Also gain

Duration: 2 turns.) Wild Magica



AmplifyStacking: Special skill DMG by 10%.
(Activates when any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above.)
| This is set as a Quick Summon | ||||||||
Hades Grids

Use the interactive search widget for more custom options.
Honor Range: 1.9 - 2.2 million


Hexachromatic Simulacrum
Skill
When MC has 5 or more Crests of their element:
150% Fire, Water, Earth, Wind, Light and Dark damage to all foes (Ignores Fire, Water, Earth, Wind, Light, and Dark elemental resistances / Damage cap: 295,000 per hit).
Inflict

Strength: 10% (Max: 30%)Duration: 180 seconds,

Strength: 10% (Max: 30%)Duration: 180 seconds,

Strength: 10% (Max: 30%)Duration: 180 seconds,

Strength: 10% (Max: 30%)Duration: 180 seconds,

Strength: 10% (Max: 30%)Duration: 180 seconds, and

Strength: 10% (Max: 30%)Duration: 180 seconds.
Raise all allies'

lvl by 1 (Max: 5).
(While

is in effect: 10% DA Up and 4% TA Up per lvl / Supplemental Damage effect [Damage cap: 20,000 per lvl].)
(Consumes 100% of charge bar.)
Support
3 Crests of own element to MC at battle start.



Duration: Indefinite.
Boost to Dark allies' skill specs based on their number of

.
(Takes effect even when Lobelia is a sub ally.)



Strength: 20%Duration: 5 turns,

Strength: 10%Duration: 5 turns, and

Strength: 100% chance of dealing 20% more damage.Duration: 5 turns.
(When MC has 10 Crests of own element:
All allies also gain

Duration: 1 turn .) High Chaser



Gain 1

Duration: Indefinite upon using a skill.
(For every 3 skills used:
800% Dark damage to all foes (Damage cap: 1,020,000) and remove 1 buff.
Inflict a random debuff. [Additional debuffs based on number of

upon activation.]
All Dark allies gain 1

Duration: Indefinite and a random buff. [Additional buffs based on number of

upon activation.])

When 1 or more

are granted:
200% Dark damage to all foes after normal attacks (Damage cap: ~630,000).
(When 5

are granted: Activates twice and boost to specs.)

Amplify Dark allies' skill damage by 4% per their number of

(Max: 20%).
Dark Rigor effect to Dark allies based on their number of

(Max: 10%).
When a Dark chain burst activates:
Restore 10% of Dark allies' HP (Healing cap: 1000).
All Dark allies gain 1

Duration: Indefinite.

MC gains 5

at battle start
When MC is granted an

by a Dark ally:
Gain 1

Duration: Indefinite (Max: 20)
When

reaches 20:
The forbidden tome's seal comes undone. (MC gains

Duration: Indefinite.)
Changes MC's first-slot skill to


Strength: 20%Duration: 1 turn Local status effect. Restore Dark allies' HP (Changes back to original skill after use.). (Changes back to original skill after 1 use.)
End cooldown for first-slot skill.
Reset

.

20% Bonus Destruction DMG effect.

10% Bonus Destruction C.A. DMG effect.

(Activates when either Dark Omega or Dark Optimus weapon skills have a boost of 280% or above.)









AmplifyStacking: Special skill DMG by 10%.
(Activates when any of Dark Omega, Dark Taboo, or Dark Optimus weapon skills have a boost of 280% or above.)
| Replacements: Belial (Summer) |
||||||||
| This is set as a Quick Summon | ||||||||
| Replacements: Belial | ||||||||
- https://youtu.be/qVRU5wlMrxc - convoygod
Nyarlathotep and
Hades can be swapped for main and support summons.
| Turn 1 |
|
Honor Range: 2.0 - 2.2 million


Duration: Indefinite.
Boost to Dark allies' skill specs based on their number of

.
(Takes effect even when Lobelia is a sub ally.)


lvl.
(Takes effect even when Albert is a sub ally.)


Inflict

Strength: 30,000Duration: 3 turnsLocal status effect.
Gain

Duration: Indefinite and

Strength: 20%.
(Activates upon taking damage.) Dawnbreak



Amplify Dark allies' normal attack damage by 30%. 200% hit to Dark allies' charge bar gain.

20% boost to Dark allies' normal attack damage cap. 40% hit to Dark allies' skill damage cap.

Start battle with 100% charge bar and

Duration: 2 turns for 2 turns.

20% Bonus Destruction DMG effect.

10% Bonus Destruction C.A. DMG effect.

(Activates when either Dark Omega or Dark Optimus weapon skills have a boost of 280% or above.)









AmplifyStacking: Special skill DMG by 10%.
(Activates when any of Dark Omega, Dark Taboo, or Dark Optimus weapon skills have a boost of 280% or above.)
| Replacements: Belial (Summer) |
||||||||
- https://www.youtube.com/watch?v=tovlXC953gc - Yog
- https://youtu.be/csJwmu0BLFQ?si=gQiDbRkdRQCtRoSk&t=92 - Power
- Ensure
Cidala (Valentine) has 100% TA from earrings, rings, and artifacts to activate
Versusia's Sub-Aura.











































































































































































































































































































































































































































































