The current ideal setup utilizes Tiny Logger's Axe to fulfill Lord of Flames Convergence passive. The non-Ultima Claw version works the same for very similar honors.
Multiattack Awakened
Multiattack Awakened
Multiattack Awakened
Main Summon
Lvl 250
Support Summon
All allies instantly perform a normal attack without using up a turn. Tag Team Not Selected Not Selected
Scarlet ConvergenceWhen at least 4 weapons of the same weapon group are equipped: Boost to fire allies' ATK, DEF, and DMG capFire's MajestySmall boost to fire allies' ATK and max HP
Scarlet ConvergenceWhen at least 4 weapons of the same weapon group are equipped: Boost to fire allies' ATK, DEF, and DMG capFire's MajestySmall boost to fire allies' ATK and max HP
Optimus Exalto Ardendi30% boost to Fire's, Hellfire's, and Inferno's weapon skillsFire's CelereSmall boost to fire allies' ATK and critical hit rateInferno's DeathstrikeBig Bonus Fire DMG effect to fire allies
Blaze's PactSupplement fire allies' DMGAxe Voltage IIBoost to ATK based on how many axes are equippedBlaze's QuintessenceBoost to fire allies' DMG cap
Blaze's PactSupplement fire allies' DMGAxe Voltage IIBoost to ATK based on how many axes are equippedBlaze's QuintessenceBoost to fire allies' DMG cap
Optimus Exalto Ardendi30% boost to Fire's, Hellfire's, and Inferno's weapon skillsFire's CelereSmall boost to fire allies' ATK and critical hit rateInferno's DeathstrikeBig Bonus Fire DMG effect to fire allies
Transcendence Lvl 5
Luctor PlenumBig boost to melee-specialty allies' ATK and max HP / Big boost to melee-specialty allies' ATK based on how high HP isScandere Facultas50% boost to skill DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Hellfire's CelereMedium boost to fire allies' ATK and critical hit rateFire's MysterySmall boost to fire allies' C.A. DMGFire's StaminaSmall boost to fire allies' ATK based on how high HP is
Inferno's ApotheosisBig boost to Fire allies' ATK and max HP / Big amplifying boost to DMGα Revelation Ruber II10% boost to normal attack DMG cap, 5% boost to double attack rate, and 5% boost to triple attack rateDivine Fire's Ruination40% boost to Fire allies' ATKMultiplier:EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate. AmplifyMultiplier: Special normal attack DMG by 10%. (Activates when either Fire Omega or Fire Optimus weapon skills have a boost of 280% or above.)
Optimus Exalto Ardendi30% boost to Fire's, Hellfire's, and Inferno's weapon skillsFire's CelereSmall boost to fire allies' ATK and critical hit rateInferno's DeathstrikeBig Bonus Fire DMG effect to fire allies
Scarlet ConvergenceWhen at least 4 weapons of the same weapon group are equipped: Boost to fire allies' ATK, DEF, and DMG capFire's MajestySmall boost to fire allies' ATK and max HP
Scarlet ConvergenceWhen at least 4 weapons of the same weapon group are equipped: Boost to fire allies' ATK, DEF, and DMG capFire's MajestySmall boost to fire allies' ATK and max HP
Optimus Exalto Ardendi30% boost to Fire's, Hellfire's, and Inferno's weapon skillsFire's CelereSmall boost to fire allies' ATK and critical hit rateInferno's DeathstrikeBig Bonus Fire DMG effect to fire allies
Blaze's PactSupplement fire allies' DMGAxe Voltage IIBoost to ATK based on how many axes are equippedBlaze's QuintessenceBoost to fire allies' DMG cap
Blaze's PactSupplement fire allies' DMGAxe Voltage IIBoost to ATK based on how many axes are equippedBlaze's QuintessenceBoost to fire allies' DMG cap
Optimus Exalto Ardendi30% boost to Fire's, Hellfire's, and Inferno's weapon skillsFire's CelereSmall boost to fire allies' ATK and critical hit rateInferno's DeathstrikeBig Bonus Fire DMG effect to fire allies
Strength-Devil's SeductionMassive boost to Fire allies' ATKModifier: EX. Supplement DMG to Fire allies against foes with Red HeatHP is lowered on every turn (Damage cap: 50,000).Sephira Maxi-Fire20% boost to Fire allies' DMG Cap in Arcarum. 5% boost to Fire allies' DMG Cap.Fire's MajestySmall boost to Fire allies' ATK and max HP
Labrys PlenumBig boost to axe-specialty allies' ATK and max HP / Big boost to axe-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Inferno's ApotheosisBig boost to Fire allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus50% boost to skill DMG cap and 5% boost to skill hit rateDivine Fire's Ruination40% boost to Fire allies' ATKMultiplier:EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate. AmplifyMultiplier: Special normal attack DMG by 10%. (Activates when either Fire Omega or Fire Optimus weapon skills have a boost of 280% or above.)
Inferno's Might IIIMassive boost to fire allies' ATKHellfire's StaminaMedium boost to fire allies' ATK based on how high HP is
Orchid 3 hit, 300% Dark damage to random foes (Damage cap: ~400,000 per hit~1,200,000 total). Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. At level 90: Number of hits increased to 6. Damage cap decreased to ~220,000 per hit~1,320,000 total. All allies also gain Violet CalculationDouble attack rate is boosted / Triple attack rate is boosted (Can't be removed) Strength: 20% DA Up, 20% TA UpDuration: 3 turnsStacking: Special Buff and 10% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Strength: 10%Duration: 3 turns. S3
Alanaan All Fire allies gain Flurry (2-hit)Normal attacks deal 2-hit DMG to random foes Duration: 1 turn and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 4 turns. Activate Renatian CreedAll allies gain 100% TA UpTriple attack rate is boosted Strength: 100%Duration: 4 turns and 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 30%Duration: 4 turnsStacking: A. Inflict ShortedCharge bar is frozen Duration: 4 turns on all allies. (Consumes 100% of all allies' charge bar.). (Can only be used after The Hierophant UprightWhen Switching to Main Ally: All Fire allies gain Blessed RadianceDEF is boosted / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed) Strength: 50% DEF Up / 25% of DMG dealt (Healing cap: 800)Duration: Indefinite. (Can't be reactivated.) At level 95: Blessed RadianceDEF is boosted / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed) Strength: 50% DEF Up / 25% of DMG dealt (Healing cap: 800)Duration: Indefinite upgraded to Blessed Radiance+DEF is boosted / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed) Strength: 100% DEF Up / 25% of DMG dealt (Healing cap: 1600)Duration: Indefinite. Also activate Sun-Touched ParadiseBathe the battlefield in the blazing heat of the sun. (Sun-Touched ParadiseCan deal critical hits regardless of element / ATK is boosted / DEF is lowered Strength: 20% ATK Up / 25% DEF DownMultiplier: PerpetuityDuration: 8 turnsField effect Local status effect to the field.). (Can't be reactivated.) activates.) S4
MC All allies instantly perform a normal attack without using up a turn.
Percy 900% Fire damage to all foes (Damage cap: ~1,020,000). All Fire allies gain 100% Fire ATK UpFire ATK is boosted Strength: 100%Duration: 1 turn and 30% Bonus Fire DMG (1 time)Deals bonus fire DMG for normal attacks (1 time) Strength: 30%Duration: 1 turn . All Fire allies instantly perform a normal attack without using up a turn. (Consumes King's BlazeATK is greatly boosted based on how high HP is / Deals bonus fire DMG upon normal attacks (Can't be removed) after activation.)
Honor Range: ~1.5 - 1.7 million
A shorter rotation meant for faster rooms.
Main Summon
Lvl 250
Support Summon
Remove 1 debuff from all parties. Clarity Not Selected Not Selected
Scarlet ConvergenceWhen at least 4 weapons of the same weapon group are equipped: Boost to fire allies' ATK, DEF, and DMG capFire's MajestySmall boost to fire allies' ATK and max HP
Scarlet ConvergenceWhen at least 4 weapons of the same weapon group are equipped: Boost to fire allies' ATK, DEF, and DMG capFire's MajestySmall boost to fire allies' ATK and max HP
Labrys PlenumBig boost to axe-specialty allies' ATK and max HP / Big boost to axe-specialty allies' ATK based on how high HP isScandere Facultas50% boost to skill DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Transcendence Lvl 5
Blaze's PactSupplement fire allies' DMGAxe Voltage IIBoost to ATK based on how many axes are equippedBlaze's QuintessenceBoost to fire allies' DMG cap
Blaze's PactSupplement fire allies' DMGAxe Voltage IIBoost to ATK based on how many axes are equippedBlaze's QuintessenceBoost to fire allies' DMG cap
Inferno's ApotheosisBig boost to Fire allies' ATK and max HP / Big amplifying boost to DMGα Revelation Ruber II10% boost to normal attack DMG cap, 5% boost to double attack rate, and 5% boost to triple attack rateDivine Fire's Ruination40% boost to Fire allies' ATKMultiplier:EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate. AmplifyMultiplier: Special normal attack DMG by 10%. (Activates when either Fire Omega or Fire Optimus weapon skills have a boost of 280% or above.)
Inferno's PrecocityBig boost to fire allies' critical hit rate and healing capFlame of the GodrenderWhen main weapon (MC only): When MC's HP is 50% or above after normal attacks: 6-hit, 100% Fire damage to a foe (Damage cap: ~140,000 per hit). Raise foe's SingedHP is lowered on every turn based on Singed lvl (Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1.Prayer of the PhoenixWhen main weapon (MC only): At end of turn when a foe's SingedHP is lowered on every turn based on Singed lvl (Can't be removed) lvl is 7 or above: Restore 10% of Fire allies' HP (Healing cap: 500). All Fire allies gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%.
Optimus Exalto Ardendi30% boost to Fire's, Hellfire's, and Inferno's weapon skillsFire's CelereSmall boost to fire allies' ATK and critical hit rateInferno's DeathstrikeBig Bonus Fire DMG effect to fire allies
Optimus Exalto Ardendi30% boost to Fire's, Hellfire's, and Inferno's weapon skillsFire's CelereSmall boost to fire allies' ATK and critical hit rateInferno's DeathstrikeBig Bonus Fire DMG effect to fire allies
Optimus Exalto Ardendi30% boost to Fire's, Hellfire's, and Inferno's weapon skillsFire's CelereSmall boost to fire allies' ATK and critical hit rateInferno's DeathstrikeBig Bonus Fire DMG effect to fire allies
Honor Range: ~1.6 - 1.8 million
An alternate version of the Luchador setup. The grids can be interchangeable depending on what weapons the player has.
Ouroboros Mino Skill: When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to all foes (Damage cap: ~135,000 per hit). Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds.Support: 30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).
Multiattack Awakened
Multiattack Awakened
Multiattack Awakened
Main Summon
Lvl 250
Support Summon
Fill 3 charge diamonds on all foes. All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.) Secret Triad Not Selected Not Selected
Scarlet ConvergenceWhen at least 4 weapons of the same weapon group are equipped: Boost to fire allies' ATK, DEF, and DMG capFire's MajestySmall boost to fire allies' ATK and max HP
Scarlet ConvergenceWhen at least 4 weapons of the same weapon group are equipped: Boost to fire allies' ATK, DEF, and DMG capFire's MajestySmall boost to fire allies' ATK and max HP
Luctor PlenumBig boost to melee-specialty allies' ATK and max HP / Big boost to melee-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Blaze's PactSupplement fire allies' DMGAxe Voltage IIBoost to ATK based on how many axes are equippedBlaze's QuintessenceBoost to fire allies' DMG cap
Blaze's PactSupplement fire allies' DMGAxe Voltage IIBoost to ATK based on how many axes are equippedBlaze's QuintessenceBoost to fire allies' DMG cap
Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HPβ Revelation50% boost to skill DMG capCunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite to all allies / 30% hit to max HP
Dreadflame's SupremacyMassive boost to fire allies' ATKSearing Enlightener's SanctityWhen main weapon upon triple attacks (MC only): All Fire allies gain 10% Fire ATK Up (Stackable / Max: 30%)Fire ATK is boosted (Stackable) Strength: 10% (Max: 30%)Duration: Indefinite and Supplemental DMG (Stackable / Max: 30,000)DMG dealt is supplemented (Stackable) Strength: 10,000 (Max: 30,000)Duration: Indefinite.
Inferno's GarrisonBig boost to fire allies' DEF based on how low HP isFire's CelereSmall boost to fire allies' ATK and critical hit rateScarlet CraftSupplement fire allies' critical hit DMG
Inferno's GarrisonBig boost to fire allies' DEF based on how low HP isFire's CelereSmall boost to fire allies' ATK and critical hit rateScarlet CraftSupplement fire allies' critical hit DMG
Heliacal SovereignUnworldly boost to Fire allies' ATK.Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks.
Orchid 3 hit, 300% Dark damage to random foes (Damage cap: ~400,000 per hit~1,200,000 total). Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. At level 90: Number of hits increased to 6. Damage cap decreased to ~220,000 per hit~1,320,000 total. All allies also gain Violet CalculationDouble attack rate is boosted / Triple attack rate is boosted (Can't be removed) Strength: 20% DA Up, 20% TA UpDuration: 3 turnsStacking: Special Buff and 10% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Strength: 10%Duration: 3 turns. S3
MC Fill 3 charge diamonds on all foes. All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.)
Alanaan All Fire allies gain Flurry (2-hit)Normal attacks deal 2-hit DMG to random foes Duration: 1 turn and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 4 turns. Activate Renatian CreedAll allies gain 100% TA UpTriple attack rate is boosted Strength: 100%Duration: 4 turns and 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 30%Duration: 4 turnsStacking: A. Inflict ShortedCharge bar is frozen Duration: 4 turns on all allies. (Consumes 100% of all allies' charge bar.). (Can only be used after The Hierophant UprightWhen Switching to Main Ally: All Fire allies gain Blessed RadianceDEF is boosted / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed) Strength: 50% DEF Up / 25% of DMG dealt (Healing cap: 800)Duration: Indefinite. (Can't be reactivated.) At level 95: Blessed RadianceDEF is boosted / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed) Strength: 50% DEF Up / 25% of DMG dealt (Healing cap: 800)Duration: Indefinite upgraded to Blessed Radiance+DEF is boosted / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed) Strength: 100% DEF Up / 25% of DMG dealt (Healing cap: 1600)Duration: Indefinite. Also activate Sun-Touched ParadiseBathe the battlefield in the blazing heat of the sun. (Sun-Touched ParadiseCan deal critical hits regardless of element / ATK is boosted / DEF is lowered Strength: 20% ATK Up / 25% DEF DownMultiplier: PerpetuityDuration: 8 turnsField effect Local status effect to the field.). (Can't be reactivated.) activates.) S4
Percy 900% Fire damage to all foes (Damage cap: ~1,020,000). All Fire allies gain 100% Fire ATK UpFire ATK is boosted Strength: 100%Duration: 1 turn and 30% Bonus Fire DMG (1 time)Deals bonus fire DMG for normal attacks (1 time) Strength: 30%Duration: 1 turn . All Fire allies instantly perform a normal attack without using up a turn. (Consumes King's BlazeATK is greatly boosted based on how high HP is / Deals bonus fire DMG upon normal attacks (Can't be removed) after activation.)
Varuna Grids
Honor Range: 1.8 ~ 2.3 million
Main Summon
Support Summon
Deal one-foe attacks until all bullets are consumed. Open Fire Gain Ammunition BeltReloads when out of Bullets (Can't be extended / Can't be removed) Duration: 3 turns. Ammunition Belt Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn . Spear: All parties gain 10% DA UpDouble attack rate is boosted Strength: 10%Duration: 3 turnsWithout other buffs and 5~10% TA UpTriple attack rate is boosted Strength: 5~10%Duration: 3 turnsMaximum effect at 3 buffs.. Axe: Inflict DA DownDouble attack rate is lowered and TA DownTriple attack rate is lowered on one enemy. Double Trouble III
Cobalt VitalityBoost to water allies' ATK, DEF, and DMG cap based on their max HPWater's MajestySmall boost to water allies' ATK and max HP
Cobalt VitalityBoost to water allies' ATK, DEF, and DMG cap based on their max HPWater's MajestySmall boost to water allies' ATK and max HP
Cobalt VitalityBoost to water allies' ATK, DEF, and DMG cap based on their max HPWater's MajestySmall boost to water allies' ATK and max HP
Hoarfrost's Might IIIMassive boost to water allies' ATKWater's TriumSmall boost to water allies' multiattack rate
Hoarfrost's Might IIIMassive boost to water allies' ATKWater's TriumSmall boost to water allies' multiattack rate
Tidings of the New WorldMassive boost to all allies' ATKMultiplier:EX and small boost to HP.Sephirath Fusame IIAmplify normal attack damage by 8% for Gun- and Katana-specialty allies. Amplify normal attack damage by 15% for Gun- and Katana-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox.
Geisa AriWhen main weapon (MC only): No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes.EinarWhen main weapon: 80% Bonus Water DMG effect to Water allies' single attacks.Mikill LasWhen main weapon: Supplement Water allies' damage by 100,000, 10% boost to damage cap, and 100% hit to multiattack rate.
Hoarfrost's StaminaBig boost to water allies' ATK based on how high HP isWater's AegisSmall boost to water allies' max HP
Oceansoul's Majesty IIIBig boost to Water allies' ATK and max HPβ Revelation50% boost to skill DMG capDeceitful Fallacy20% Bonus Elemental DMG effect / 100% Charge Bar Gain Lowered
Arma PlenumBig boost to gun-specialty allies' ATK and max HP / Big boost to gun-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
5x Expert Model: Chaos Legion ATK: 200 Surpasses DMG cap by 30% / ~20% chance to inflict BoreDEF is sharply lowered / DMG taken is sharply boosted (Can't be removed / Can't be extended) Strength: 50% DEF Down / Boost to DMG taken cap: 100,000Duration: 1 turn Local status effect on foeExpert Model - Chaos Legion
1x Expert Model: Genesis Nova ATK: 300 Surpasses DMG cap by 70% / 999,999 Plain DMG to all foes / Consume all bulletsExpert Model - Genesis Nova
Make sure to put Genesis Nova in the last bullet slot.
Rotation
Turn 1
Yuel 250%-350% Fire damage to all foes (Damage cap: ~630,000). Inflict FoxflameSlight chance for attacks to miss / HP is lowered on every turn Base Accuracy: 120%Duration: 3 turnsLocal status effect. At level 90: All allies gain 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 3 turns, 15% TA UpTriple attack rate is boosted Strength: 15%Duration: 3 turns, and 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns. S1
Call YatimaHome at Last 1-turn cut to all allies' skill cooldowns. Activates the call effects of 1 equipped summon at random. (Activated calls don't deal call damage. Excludes sub aura summons and one-use calls.)
MC Gain Ammunition BeltReloads when out of Bullets (Can't be extended / Can't be removed) Duration: 3 turns.
Catura Caster and Water MC gain 40% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 40%Duration: 4 turns. (From 2nd cast: Caster and Water MC also gain 100% / 30% ArmoredChance of lowering DMG taken Strength: 100% chance of taking 30% less damage.Duration: 4 turns. From 3rd cast: Caster and Water MC also gain 100% Debuff Res. UpDebuff resistance is boosted Strength: 100%Duration: 4 turns.) S1 Caster and Water MC gain Double StrikeAttacks twice each turn Duration: 4 turns. S2
MC Deal one-foe attacks until all bullets are consumed.Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn and instantly perform a normal attack without using up a turn. (Consumes bullets.) At level 30: Also gain 20% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Strength: 20%Duration: 1 turn .
OPTIONAL Turn 2
MC Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn . Spear: All parties gain 10% DA UpDouble attack rate is boosted Strength: 10%Duration: 3 turnsWithout other buffs and 5~10% TA UpTriple attack rate is boosted Strength: 5~10%Duration: 3 turnsMaximum effect at 3 buffs.. Axe: Inflict DA DownDouble attack rate is lowered and TA DownTriple attack rate is lowered on one enemy.
Call Wamdus (Summon)Vortex Core 9-hit Water damage to random foes. All Water allies gain Supplemental DMGDMG dealt is supplemented Strength: 1% of foe's max HP (Damage cap: 75,000)Duration: 1 turn .
Titan Grids
This grid or team setup is old and may not work as optimally as it used to. Please use this section as a reference for creating your own updated setup.
Main Summon
Support Summon
Inflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist Not Selected Not Selected
Amber ResonatorWhen 3 or more of the same weapon are equipped: Boost to Earth allies' ATK, DEF, and DMG cap.Earth's MajestySmall boost to earth allies' ATK and max HP
Amber ResonatorWhen 3 or more of the same weapon are equipped: Boost to Earth allies' ATK, DEF, and DMG cap.Earth's MajestySmall boost to earth allies' ATK and max HP
Amber ResonatorWhen 3 or more of the same weapon are equipped: Boost to Earth allies' ATK, DEF, and DMG cap.Earth's MajestySmall boost to earth allies' ATK and max HP
Lifetree's Insignia IIIBig boost to earth allies' ATK / Take 5% damageBased on max HP. every turn.Earth's MajestySmall boost to earth allies' ATK and max HP
Lifetree's Insignia IIIBig boost to earth allies' ATK / Take 5% damageBased on max HP. every turn.Earth's MajestySmall boost to earth allies' ATK and max HP
Labrys PlenumBig boost to axe-specialty allies' ATK and max HP / Big boost to axe-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Savage MythologyWhen main weapon (MC only): Savage MythologyTakes DMG every turn / ATK is boosted / DEF is sharply boosted / Attacks twice each turn (Can't be removed) Multiplier: PerpetuityDuration: Indefinite to MC at battle start.Abandoned RoleWhen main weapon: Reduce turn-based damage taken by earth allies by 50%. Gain 30% Bonus Earth DMG (1 time)Deals bonus earth DMG for normal attacks (1 time) Strength: 30%Duration: 1 turn upon taking turn-based damage.Terra's EnmityBig boost to earth allies' ATK based on how low HP is
Terra's Might IIIMassive boost to earth allies' ATKMountain's StaminaMedium boost to earth allies' ATK based on how high HP is
Terra's MightBig boost to earth allies' ATKSage's AuraBoost to Earth allies' damage cap by 7%. (Max: 20%)You will reach the maximum with 3 swords or 2 swords and a Baihu Claw Malus.
Lifetree's Majesty IIIBig boost to Earth allies' ATK and max HPβ Revelation50% boost to skill DMG capCunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite to all allies / 30% hit to max HP
Deal one-foe attacks until all bullets are consumed. Open Fire Gain Ammunition BeltReloads when out of Bullets (Can't be extended / Can't be removed) Duration: 3 turns. Ammunition Belt Not Selected
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Zion's Might IIIMassive boost to light allies' ATKThunder's SentenceMedium boost to light allies' C.A. DMG and C.A. DMG cap
Knightcode's Might IIBig boost to light allies' ATKInferno's AegisBig boost to fire allies' max HP
Knightcode's Might IIBig boost to light allies' ATKInferno's AegisBig boost to fire allies' max HP
Zion's MajestyBig boost to Light allies' ATK and max HPβ Revelation50% boost to skill DMG capZion's StaminaBig boost to Light allies' ATK based on how high HP is
Thunder's AegisMedium boost to light allies' max HP
Tidings of the New WorldMassive boost to all allies' ATKMultiplier:EX and small boost to HP.Sephirath Fusame IIAmplify normal attack damage by 8% for Gun- and Katana-specialty allies. Amplify normal attack damage by 15% for Gun- and Katana-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox.
Chariot-Star's WishMassive boost to Light allies' ATKModifier: EX. 20% Bonus Light DMG effect to Light allies with DivinityTriple attack rate is boosted / DMG taken is boosted .Sephira Maxi-Light20% boost to Light allies' DMG Cap in Arcarum. 5% boost to Light allies' DMG Cap.Light's MajestySmall boost to Light allies' ATK and max HP
Arma PlenumBig boost to gun-specialty allies' ATK and max HP / Big boost to gun-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Ten-Wolf Gun Ivory can be used as main weapon for a slightly higher overall damage but at the cost of a Gold Brick.
Main Summon
Support Summon
Deal one-foe attacks until all bullets are consumed. Open Fire Gain Ammunition BeltReloads when out of Bullets (Can't be extended / Can't be removed) Duration: 3 turns. Ammunition Belt Not Selected
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Zion's Might IIIMassive boost to light allies' ATKThunder's SentenceMedium boost to light allies' C.A. DMG and C.A. DMG cap
Golden VitalityBoost to light allies' ATK, DEF, and DMG cap based on their max HPLight's MajestySmall boost to light allies' ATK and max HP
Golden VitalityBoost to light allies' ATK, DEF, and DMG cap based on their max HPLight's MajestySmall boost to light allies' ATK and max HP
Golden VitalityBoost to light allies' ATK, DEF, and DMG cap based on their max HPLight's MajestySmall boost to light allies' ATK and max HP
Thunder's AegisMedium boost to light allies' max HP
Tidings of the New WorldMassive boost to all allies' ATKMultiplier:EX and small boost to HP.Sephirath Fusame IIAmplify normal attack damage by 8% for Gun- and Katana-specialty allies. Amplify normal attack damage by 15% for Gun- and Katana-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox.
Zion's MajestyBig boost to Light allies' ATK and max HPβ Revelation50% boost to skill DMG capZion's StaminaBig boost to Light allies' ATK based on how high HP is
Arma PlenumBig boost to gun-specialty allies' ATK and max HP / Big boost to gun-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Golden EnforcementBoost to Light allies' ATK and DEF (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above)Zenith Strike: LightBoost to Light allies' C.A. DMG cap and normal attack DMG cap
Golden EnforcementBoost to Light allies' ATK and DEF (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above)Zenith Strike: LightBoost to Light allies' C.A. DMG cap and normal attack DMG cap
Zion's Might IIIMassive boost to light allies' ATKThunder's SentenceMedium boost to light allies' C.A. DMG and C.A. DMG cap
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Knightcode's Might IIBig boost to light allies' ATKInferno's AegisBig boost to fire allies' max HP
Ogre's RetributionWhen main weapon (MC only): Full-force counter upon taking damage (3 hits). 500% Light damage to a foe upon countering (Damage cap: ~560,000).Eternal AnimosityWhen main weapon: Amplify Light allies' normal attack DMG by 30%. Take DMG worth 40% of max HP at battle start.Zion's FandangoBig boost to light allies' ATK / Big boost to triple attack rate
Harp Voltage IIBoost to ATK based on how many harps are equipped.Mystic Musician's MelodyBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for harp-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Zion's MajestyBig boost to Light allies' ATK and max HPβ Revelation50% boost to skill DMG capZion's StaminaBig boost to Light allies' ATK based on how high HP is
Luctor PlenumBig boost to melee-specialty allies' ATK and max HP / Big boost to melee-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Zion's Might IIIMassive boost to light allies' ATKThunder's StaminaMedium boost to light allies' ATK based on how high HP is
Zion's Might IIIMassive boost to light allies' ATKThunder's StaminaMedium boost to light allies' ATK based on how high HP is
Knightcode's Might IIBig boost to light allies' ATKInferno's AegisBig boost to fire allies' max HP
Golden VitalityBoost to light allies' ATK, DEF, and DMG cap based on their max HPLight's MajestySmall boost to light allies' ATK and max HP
Golden VitalityBoost to light allies' ATK, DEF, and DMG cap based on their max HPLight's MajestySmall boost to light allies' ATK and max HP
Zion's MajestyBig boost to Light allies' ATK and max HPβ Revelation50% boost to skill DMG capZion's StaminaBig boost to Light allies' ATK based on how high HP is
Ogre's RetributionWhen main weapon (MC only): Full-force counter upon taking damage (3 hits). 500% Light damage to a foe upon countering (Damage cap: ~560,000).Eternal AnimosityWhen main weapon: Amplify Light allies' normal attack DMG by 30%. Take DMG worth 40% of max HP at battle start.Zion's FandangoBig boost to light allies' ATK / Big boost to triple attack rate
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Luctor PlenumBig boost to melee-specialty allies' ATK and max HP / Big boost to melee-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Golden VitalityBoost to light allies' ATK, DEF, and DMG cap based on their max HPLight's MajestySmall boost to light allies' ATK and max HP
Golden VitalityBoost to light allies' ATK, DEF, and DMG cap based on their max HPLight's MajestySmall boost to light allies' ATK and max HP
Golden VitalityBoost to light allies' ATK, DEF, and DMG cap based on their max HPLight's MajestySmall boost to light allies' ATK and max HP
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Zion's Might IIIMassive boost to light allies' ATKLight's TriumSmall boost to light allies' multiattack rate
Ogre's RetributionWhen main weapon (MC only): Full-force counter upon taking damage (3 hits). 500% Light damage to a foe upon countering (Damage cap: ~560,000).Eternal AnimosityWhen main weapon: Amplify Light allies' normal attack DMG by 30%. Take DMG worth 40% of max HP at battle start.Zion's FandangoBig boost to light allies' ATK / Big boost to triple attack rate
Harp Voltage IIBoost to ATK based on how many harps are equipped.Mystic Musician's MelodyBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for harp-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Luctor PlenumBig boost to melee-specialty allies' ATK and max HP / Big boost to melee-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Zion's MajestyBig boost to Light allies' ATK and max HPβ Revelation50% boost to skill DMG capZion's EnmityBig boost to Light allies' ATK based on how low HP is
Oblivion's Might IIIMassive boost to dark allies' ATKDark's TriumSmall boost to dark allies' multiattack rate
Oblivion's Might IIIMassive boost to dark allies' ATKDark's TriumSmall boost to dark allies' multiattack rate
Mistfall's Majesty IIIBig boost to Dark allies' ATK and max HPβ Revelation50% boost to skill DMG capDeceitful Fallacy20% Bonus Elemental DMG effect / 100% Charge Bar Gain Lowered
Purgatory's PactSupplement dark allies' DMGAxe Voltage IIBoost to ATK based on how many axes are equippedPurgatory's QuintessenceBoost to dark allies' DMG cap
Purgatory's PactSupplement dark allies' DMGAxe Voltage IIBoost to ATK based on how many axes are equippedPurgatory's QuintessenceBoost to dark allies' DMG cap
Oblivion's Might IIIMassive boost to dark allies' ATKHatred's StaminaMedium boost to dark allies' ATK based on how high HP is
GugalannaWhen main weapon: Amplify Dark allies' normal attack damage by 30%. 200% hit to Dark allies' charge bar gain.Disease DemonWhen main weapon: 20% boost to Dark allies' normal attack damage cap. 40% hit to Dark allies' skill damage cap.Tell IbrahimWhen main weapon (MC only): Start battle with 100% charge bar and Tell IbrahimInstant C.A. standby at end of turn (Can't be removed / Can't be extended) Duration: 2 turns.
Graphite ConvergenceWhen at least 4 weapons of the same weapon group are equipped: Boost to dark allies' ATK, DEF, and DMG capDark's MajestySmall boost to dark allies' ATK and max HP
Graphite ConvergenceWhen at least 4 weapons of the same weapon group are equipped: Boost to dark allies' ATK, DEF, and DMG capDark's MajestySmall boost to dark allies' ATK and max HP
Graphite ConvergenceWhen at least 4 weapons of the same weapon group are equipped: Boost to dark allies' ATK, DEF, and DMG capDark's MajestySmall boost to dark allies' ATK and max HP