Advanced Grids/Colossus
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Contents
Overview
Omega Fire has access to a relatively quick-to-farm generalist grid, the core of which consists of four Ancient Ecke Sachs. These weapon provide 98.8% critical hit chance on their own as well a healthy amount of base HP. These weapons lack a bit of raw power at full HP but will start to shine more once you reach around the 75% HP mark.
A charge attack focused grid is also available with Al-Abad. With the combination of a class such as Kengo and other supporting units, it can make for a strong alternative playstyle.
At higher raid levels, players will gain access to the very potent Extinction Blade Mk II and its incredibly strong and versatile Weapon Awakening boosts that start to make up the majority of unboostedSetups that do not utilize Colossus Omega as a main or support summon grids.
Important Reminder! Not all setups below will have weapons, characters, or summons that you have, so it's important to test any setups using whatever is available to you.This form of testing is how many Omega setups are created in the first place! Unfortunately, it's unrealistic to list every possible grid permutation and account for every player's inventory. |
Seraphic Weapons and Ultima Weapons
In most standard situations, replacing the Ultima weapon in a setup with the respective Seraphic Weapon is fine. Just be sure to keep in mind any damage cap losses from the 2nd key that may be important for pushing certain thresholds.
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Grid Weapons
Core Grid Weapons
Necessary weapons to run certain setups. You may be able to run with fewer copies, but these are strongly recommended.
Weapon | Copies | Notes |
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Ancient Ecke Sachs |
4 |
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Colossus Cane Omega |
2 |
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Nilakantha |
2 |
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Scythe of Renunciation |
1*Only one is obtainable. |
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Sword of Valorblaze |
1*Only one is obtainable. |
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Sol Remnant |
1*Only one is obtainable. |
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Extinction Blade Mk II |
1 - 2 |
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Bahamut Weapons |
1*Only one can be equipped in a grid at a time. |
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Supplementary Weapons
Weapons that provide a lot to a grid if you have them, but don't make up the core grid.
Weapon | Copies | Notes |
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Exo Maitrah Karuna |
1 1 - 2 |
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Refrain of Blazing Vigor |
1*Only one is obtainable. |
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Extinction Blade |
2 |
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Al-Abad |
2 | |
Benbenet |
1 - 2 |
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Ray of Zhuque Malus |
1 |
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Garnet Broadaxe |
1*Only one is obtainable. |
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Summer's Mirage |
1*Only one is obtainable. |
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Ushumgal |
1 2 |
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Heat of The Sun |
1*Only one is obtainable. |
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Kiss of The Devil |
1*Only one is obtainable. |
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Sword of Pallas Militis |
1 |
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Ramsund Militis |
1 |
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Wrathfire Militis |
?*This is a relatively new weapon with low availability. Please wait for further testing before uncapping. |
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Filler & Niche Weapons
These weapons can serve as filler for otherwise better weapons. Keep some copies around in case you may need them in the future, otherwise fodder the rest.
Weapon | Copies | Notes |
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Draconic Harp |
1*Only one is obtainable. |
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Scimitar of Brahman |
Up to 3 |
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Mortality Bow |
1 - 2 |
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Wilnas's Finger |
Up to 3 |
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Hollowsky Spear |
1*Only one is obtainable. |
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Marquesas |
1 or 5 |
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Special Premium Draw Weapons
Weapons that can be very useful in certain grid setups.
Warning! Any weapons listed below can be used at 0★ and should not be uncapped with Damascus Ingots until the player reaches a point in their progression to understand their value and what benefits uncapping offers. |
Weapon | Copies | Notes |
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Crimson Scale |
Up to 2 |
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Lord of Flames |
Up to 3 |
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Grid Templates
AES Crit
This is Omega Fire's base grid for most mid-endgame content, based around a core of Ancient Ecke Sachs.
Remember! Take out your Seraphic Weapon when you aren't fighting at an elemental advantage. |
Main Summon | Support Summon |
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Colossus 5★ |
Colossus 5★ |
Ironflame's Celere IIMedium boost to fire allies' ATK and critical hit rate Ironflame's EnmitySmall boost to fire allies' ATK based on how low HP is | Ironflame's Celere IIMedium boost to fire allies' ATK and critical hit rate Ironflame's EnmitySmall boost to fire allies' ATK based on how low HP is | Michael's Blessing IIIAmplify Fire allies' damage against Wind foes by 23%. Fire's MajestySmall boost to fire allies' ATK and max HP | |
Ironflame's Celere IIMedium boost to fire allies' ATK and critical hit rate Ironflame's EnmitySmall boost to fire allies' ATK based on how low HP is | Ironflame's Celere IIMedium boost to fire allies' ATK and critical hit rate Ironflame's EnmitySmall boost to fire allies' ATK based on how low HP is | Concrio VentusBoost to Humans' and Erunes' ATK and HP. Incursio VentusBoost to all allies' ATK based on number of Humans and Erunes in party. | |
Heliacal SovereignUnworldly boost to Fire allies' ATK. Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks. | Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Ironflame's Stamina IIBig boost to Fire allies' ATK based on how high HP is | ||
Main Summon | Support Summon |
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Colossus 5★ |
Colossus 5★ |
Ironflame's Celere IIMedium boost to fire allies' ATK and critical hit rate Ironflame's EnmitySmall boost to fire allies' ATK based on how low HP is | Ironflame's Celere IIMedium boost to fire allies' ATK and critical hit rate Ironflame's EnmitySmall boost to fire allies' ATK based on how low HP is | Michael's Blessing IIIAmplify Fire allies' damage against Wind foes by 23%. Fire's MajestySmall boost to fire allies' ATK and max HP | |
Ironflame's Celere IIMedium boost to fire allies' ATK and critical hit rate Ironflame's EnmitySmall boost to fire allies' ATK based on how low HP is | Ironflame's Celere IIMedium boost to fire allies' ATK and critical hit rate Ironflame's EnmitySmall boost to fire allies' ATK based on how low HP is | Concrio VentusBoost to Humans' and Erunes' ATK and HP. Incursio VentusBoost to all allies' ATK based on number of Humans and Erunes in party. | |
Heliacal SovereignUnworldly boost to Fire allies' ATK. Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks. | Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Ironflame's Stamina IIBig boost to Fire allies' ATK based on how high HP is | Scarlet ConvergenceWhen at least 4 weapons of the same weapon group are equipped: Boost to fire allies' ATK, DEF, and DMG cap | |
Main Summon | Support Summon |
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Colossus 5★ |
Colossus 5★ |
Ironflame's Celere IIMedium boost to fire allies' ATK and critical hit rate Ironflame's EnmitySmall boost to fire allies' ATK based on how low HP is | Ironflame's Celere IIMedium boost to fire allies' ATK and critical hit rate Ironflame's EnmitySmall boost to fire allies' ATK based on how low HP is | Michael's Blessing IIIAmplify Fire allies' damage against Wind foes by 23%. Fire's MajestySmall boost to fire allies' ATK and max HP | |
Ironflame's Celere IIMedium boost to fire allies' ATK and critical hit rate Ironflame's EnmitySmall boost to fire allies' ATK based on how low HP is | Ironflame's Celere IIMedium boost to fire allies' ATK and critical hit rate Ironflame's EnmitySmall boost to fire allies' ATK based on how low HP is | Concrio VentusBoost to Humans' and Erunes' ATK and HP. Incursio VentusBoost to all allies' ATK based on number of Humans and Erunes in party. | |
Heliacal SovereignUnworldly boost to Fire allies' ATK. Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks. | Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Ironflame's Stamina IIBig boost to Fire allies' ATK based on how high HP is | Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped | |
Charge Attack (Kengo)
These are Omega Fire grids that are focused on boosting charge attack damage with Al-Abad. Grids often have to adapt to the content, so a few options are listed below.
Main Summon | Support Summon |
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Colossus 5★ |
Elemental ATK % |
Ironflame's Might IIBig boost to fire allies' ATK | Ironflame's Might IIBig boost to fire allies' ATK | Michael's Blessing IIIAmplify Fire allies' damage against Wind foes by 23%. Fire's MajestySmall boost to fire allies' ATK and max HP | |
Ironflame's Stamina IIBig boost to fire allies' ATK based on how high HP is Ironflame's AegisSmall boost to fire allies' max HP | Ironflame's Stamina IIBig boost to fire allies' ATK based on how high HP is Ironflame's AegisSmall boost to fire allies' max HP | Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP γ Revelation15% boost to C.A. DMG cap Ironflame's Glory IIIBig boost to Fire allies' C.A. specs and chain burst specs | |
Kengo's NatureWhen main weapon (MC only): 50% boost to charge bar gain. Kengo's DevilryWhen main weapon: All allies gain 30% Charge Bar Gain UpCharge bar gain is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. upon MC using charge attack. |
Blaze's CruxSupplement fire allies' C.A. DMG Arsus ExcelsiorBoost to fire allies' C.A. DMG cap | Blaze's CruxSupplement fire allies' C.A. DMG Arsus ExcelsiorBoost to fire allies' C.A. DMG cap | |
Main Summon | Support Summon |
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Colossus 5★ |
Colossus 5★ |
Ironflame's Celere IIMedium boost to fire allies' ATK and critical hit rate Ironflame's EnmitySmall boost to fire allies' ATK based on how low HP is | Ironflame's Celere IIMedium boost to fire allies' ATK and critical hit rate Ironflame's EnmitySmall boost to fire allies' ATK based on how low HP is | Michael's Blessing IIIAmplify Fire allies' damage against Wind foes by 23%. Fire's MajestySmall boost to fire allies' ATK and max HP | |
Ironflame's Celere IIMedium boost to fire allies' ATK and critical hit rate Ironflame's EnmitySmall boost to fire allies' ATK based on how low HP is | Ironflame's Celere IIMedium boost to fire allies' ATK and critical hit rate Ironflame's EnmitySmall boost to fire allies' ATK based on how low HP is | Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP γ Revelation15% boost to C.A. DMG cap Ironflame's Glory IIIBig boost to Fire allies' C.A. specs and chain burst specs | |
Kengo's NatureWhen main weapon (MC only): 50% boost to charge bar gain. Kengo's DevilryWhen main weapon: All allies gain 30% Charge Bar Gain UpCharge bar gain is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. upon MC using charge attack. |
Blaze's CruxSupplement fire allies' C.A. DMG Arsus ExcelsiorBoost to fire allies' C.A. DMG cap | Blaze's CruxSupplement fire allies' C.A. DMG Arsus ExcelsiorBoost to fire allies' C.A. DMG cap | |
Filler Weapons:
Criteria | Examples | |||
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Burst Setups
These setups aim to deal large amount of damage in as few turns as possible or in a short amount of time. These setups are typically used for farming raids with a minimum Blue Chest honors requirement or competing in Unite and Fight events.
Manual Burst
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Scarlet ConvergenceWhen at least 4 weapons of the same weapon group are equipped: Boost to fire allies' ATK, DEF, and DMG cap | Inferno's GarrisonBig boost to fire allies' DEF based on how low HP is Fire's CelereSmall boost to fire allies' ATK and critical hit rate Scarlet CraftSupplement fire allies' critical hit DMG | Labrys PlenumBig boost to axe-specialty allies' ATK and max HP / Big boost to axe-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%. | |
Ironflame's Might IIBig boost to fire allies' ATK | Ironflame's Might IIBig boost to fire allies' ATK | Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle | |
Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Deceitful Fallacy20% Bonus Elemental DMG effect / 100% Charge Bar Gain Lowered | Ironflame's Stamina IIBig boost to fire allies' ATK based on how high HP is Ironflame's AegisSmall boost to fire allies' max HP | Ironflame's Stamina IIBig boost to fire allies' ATK based on how high HP is Ironflame's AegisSmall boost to fire allies' max HP | Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle |
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Scarlet ConvergenceWhen at least 4 weapons of the same weapon group are equipped: Boost to fire allies' ATK, DEF, and DMG cap | Inferno's GarrisonBig boost to fire allies' DEF based on how low HP is Fire's CelereSmall boost to fire allies' ATK and critical hit rate Scarlet CraftSupplement fire allies' critical hit DMG | Labrys PlenumBig boost to axe-specialty allies' ATK and max HP / Big boost to axe-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%. | |
Ironflame's Might IIBig boost to fire allies' ATK | Ironflame's Might IIBig boost to fire allies' ATK | Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped | |
Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Deceitful Fallacy20% Bonus Elemental DMG effect / 100% Charge Bar Gain Lowered | Ironflame's Stamina IIBig boost to fire allies' ATK based on how high HP is Ironflame's AegisSmall boost to fire allies' max HP | Ironflame's Stamina IIBig boost to fire allies' ATK based on how high HP is Ironflame's AegisSmall boost to fire allies' max HP | Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped |
Raid Setups
Ra FA
The strategy to Full Auto Ra setups is have enough red damage skills on the team, which provide 10% charge bar each thanks to Dance of the Solar RingLands 2 random buffs on Ra when an ally uses a damage skill / 10% boost to all allies' charge bars (Can't be removed)
Local status effect, to be able to charge attack frequently enough to clear omens.
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Ewiyar FA
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Weapon Substitutions:
Weapon | Notes |
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Cosmic Sword |
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This is a Full Auto GUARD setup. Turn this setting on in battle by navigating to the top right "MENU" and turning "Auto-Guard Settings" ON. |
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Weapon Substitutions:
Weapon | Notes |
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Lord of Flames |
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Extinction Blade |
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Seofon
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Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped Blaze's QuintessenceBoost to fire allies' DMG cap | Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle | Scarlet ConvergenceWhen at least 4 weapons of the same weapon group are equipped: Boost to fire allies' ATK, DEF, and DMG cap Fire's MajestySmall boost to fire allies' ATK and max HP | |
Ironflame's Celere IIMedium boost to fire allies' ATK and critical hit rate Ironflame's EnmitySmall boost to fire allies' ATK based on how low HP is | Ironflame's Celere IIMedium boost to fire allies' ATK and critical hit rate Ironflame's EnmitySmall boost to fire allies' ATK based on how low HP is | Ironflame's Celere IIMedium boost to fire allies' ATK and critical hit rate Ironflame's EnmitySmall boost to fire allies' ATK based on how low HP is | |
Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Deceitful Fallacy20% Bonus Elemental DMG effect / 100% Charge Bar Gain Lowered | Cosmic Sword II50% boost to ATK and HP of equipped swords. Azure Sword's DisciplineBoost to DMG Cap based on how many sabres are equipped. | Inferno's GarrisonBig boost to fire allies' DEF based on how low HP is Fire's CelereSmall boost to fire allies' ATK and critical hit rate Scarlet CraftSupplement fire allies' critical hit DMG | Ironflame's PrimacyMedium boost to fire allies' ATK / Medium boost to double attack rate for fire allies Ironflame's AegisSmall boost to fire allies' max HP |
Ironflame's Majesty IIIBig boost to fire allies' ATK and max HP Fortified BladeBoost to DEF based on how many katanas are equipped | Concrio IgnisBoost to Humans' and Draphs' ATK and HP. Vita IgnisBoost to all allies' ATK and max HP based on number of Humans and Draphs in party. | Gladius PlenumBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%. |
Showcase:
- https://twitter.com/totoraj_game/status/1653690993148067840/video/1 - @totoraj_game (Japanese)
Rotation | |
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Turn 1 ◇◇ |
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Turn 2 ◈◇ |
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Turn 3 ◈◈ |
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Turn 4 ◈◇ |
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Turn 5 ◈◈ |
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Turn 6 ◈◇ |
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Carro Magnifico TR 10% |
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Ironflame's Celere IIMedium boost to fire allies' ATK and critical hit rate Ironflame's EnmitySmall boost to fire allies' ATK based on how low HP is | Ironflame's Celere IIMedium boost to fire allies' ATK and critical hit rate Ironflame's EnmitySmall boost to fire allies' ATK based on how low HP is | Ironflame's Celere IIMedium boost to fire allies' ATK and critical hit rate Ironflame's EnmitySmall boost to fire allies' ATK based on how low HP is | |
Ironflame's PrimacyMedium boost to fire allies' ATK / Medium boost to double attack rate for fire allies Ironflame's AegisSmall boost to fire allies' max HP | Sword Voltage IIBoost to ATK based on how many sabres are equipped Blaze's ExertionBoost to fire allies' multiattack rate based on how high their HP is | Cosmic Sword II50% boost to ATK and HP of equipped swords. Azure Sword's DisciplineBoost to DMG Cap based on how many sabres are equipped. | |
Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Deceitful Fallacy20% Bonus Elemental DMG effect / 100% Charge Bar Gain Lowered | Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped | Scarlet ConvergenceWhen at least 4 weapons of the same weapon group are equipped: Boost to fire allies' ATK, DEF, and DMG cap | Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle |
Hierophant-Sun's BlessingMassive boost to Fire allies' ATKModifier: EX. Drain effect to Fire allies with multistrikeDouble StrikeAttacks twice each turn Triple StrikeAttacks 3 times each turn Quadruple StrikeAttacks 4 times each turn effects (Healing cap: 1900). Sephira Maxi-Fire20% boost to Fire allies' DMG Cap in Arcarum. Fire's MajestySmall boost to Fire allies' ATK and max HP |
Concrio IgnisBoost to Humans' and Draphs' ATK and HP. Vita IgnisBoost to all allies' ATK and max HP based on number of Humans and Draphs in party. | Labrys PlenumBig boost to axe-specialty allies' ATK and max HP / Big boost to axe-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%. |
Showcase:
Comments:
- This team aims to hit blue chest honors before Seofon's 10% trigger. It will fail to hit minimum honors if the raid is too fast.
- Lord of Flames and Crimson Scale are 0★.
Rotation | |
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Turn 1 ◇◇ |
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Turn 2 ◈◇ |
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Turn 3 ◈◈ |
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Turn 4 ◈◇ |
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Turn 5 ◈◈ |
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Turn 6 ◈◇ |
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Turn 7 |
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Weapon Substitutions:
Weapon | Notes |
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Scythe of Renunciation |
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Scimitar of Brahman |
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Showcase:
Comments:
- This team revolves around using Satyr's En AvantGain SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn .
(Upon consuming 1 Twinkle StarConsumed upon using Satyr's skills / Gain 2 Twinkle Stars upon using charge attack (Max: 5 / Can't be removed)
:
Also gain 80% Wind DMG LoweredWind DMG is lowered
Strength: 80%Duration: 1 turn Wind DEF Up. Not a Damage Cut.
Reduces Wind damage taken on a multiplier
separate from Damage Cuts..) to invalidate Seofon's damaging omens. Because the skill resets its cooldown on enemy special attack, it will always be available. As such, this character is not replaceable in this setup. - The other character slots as well as the MC class is flexible. Kengo was chosen here because it provides accessible damage and the grid is flexible enough to slot in many HP weapons.
- Silva (Yukata) and Wilnas are used because they have Unworldy charge attacks and synergize well with a Kengo playstyle. Note: Seofon HL, just like the other Revans Raids, does not have the usual 6.6 million hard damage cap that is found in most Impossible Raids. This enables these characters to shine much more as their damage is normally restricted by this damage cap.
- Other characters that would work well with this setup include: Percival (Grand), Izmir (Yukata), Shiva and Michael.
- If needed, MC can bring other support skill such as Miserable MistInflict 25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. and Rain of Arrows III300% elemental damage to all foes.
Inflict 25% ATK DownATK is lowered
Strength: 25%Duration: 180 seconds. over Fighting Spirit200%-300% elemental damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%. or PandemoniumGain 70% Charge Bar Gain UpCharge bar gain is boosted
Strength: 70%Duration: 3 turns.. - Summons are less important in this raid because Seofon is able to restrict summon usage. Therefore, it is good to bring summons that provide beneficial sub aura effects. Examples include: The Sun (SSR), Beelzebub, Michael (Summon) and The Devil (SSR).
- Calling Titan will deal with Carro Magnifico Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. by providing Lethal Attack DodgedCan withstand lethal DMG (Leaves 1 HP)
. (Note: If your Titan is 3★ or lower, your characters must be 25% HP or higher.)
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Showcase:
Comments:
- Silva (Yukata), Wilnas and Percival (Grand) are used because they have Unworldy charge attacks and synergize well with a Kengo playstyle. Note: Seofon HL, just like the other Revans Raids, does not have the usual 6.6 million hard damage cap that is found in most Impossible Raids. This enables characters like Silva and Wilnas to shine much more as their damage is normally restricted by this damage cap.
- Summons that boost C.A. damage or charge bar and also have low cooldowns such as Lvl 150 Bahamut or 5★ Zephyrus are helpful.
- Calling Titan will deal with Carro Magnifico Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. by providing Lethal Attack DodgedCan withstand lethal DMG (Leaves 1 HP)
. (Note: If your Titan is 3★ or lower, your characters must be above 25% or higher.) - Lord of Flames does not need to be uncapped.
This is a Full Auto setup. Clear times may vary depending on the player's character EMP stats or game network connection. |
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Inferno's GarrisonBig boost to fire allies' DEF based on how low HP is Fire's CelereSmall boost to fire allies' ATK and critical hit rate Scarlet CraftSupplement fire allies' critical hit DMG | Inferno's GarrisonBig boost to fire allies' DEF based on how low HP is Fire's CelereSmall boost to fire allies' ATK and critical hit rate Scarlet CraftSupplement fire allies' critical hit DMG | Inferno's GarrisonBig boost to fire allies' DEF based on how low HP is Fire's CelereSmall boost to fire allies' ATK and critical hit rate Scarlet CraftSupplement fire allies' critical hit DMG | |
Scarlet EnforcementBoost to Fire allies' ATK and DEF (Activates when either Fire Omega or Fire Optimus weapon skills have a boost of 280% or above) Striking Art: FireBoost to Fire allies' skill DMG cap and normal attack DMG cap | Scarlet EnforcementBoost to Fire allies' ATK and DEF (Activates when either Fire Omega or Fire Optimus weapon skills have a boost of 280% or above) Striking Art: FireBoost to Fire allies' skill DMG cap and normal attack DMG cap | Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Ironflame's Majesty IIMedium boost to Fire allies' ATK and max HP | |
Wilnas's FirestormBoost to Fire allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed. Emerald BarrierWind DMG reduction to all allies. Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP | Ironflame's Stamina IIBig boost to fire allies' ATK based on how high HP is Ironflame's AegisSmall boost to fire allies' max HP | Ironflame's Stamina IIBig boost to fire allies' ATK based on how high HP is Ironflame's AegisSmall boost to fire allies' max HP | Concrio IgnisBoost to Humans' and Draphs' ATK and HP. Vita IgnisBoost to all allies' ATK and max HP based on number of Humans and Draphs in party. |
Tidings of the New WorldMassive boost to all allies' ATKMultiplier: EX and small boost to HP. Sephirath Haton IIAmplify normal attack damage by 8% for Axe- and Staff-specialty allies. Amplify normal attack damage by 15% for Axe- and Staff-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox. |
Hierophant-Sun's BlessingMassive boost to Fire allies' ATKModifier: EX. Drain effect to Fire allies with multistrikeDouble StrikeAttacks twice each turn Triple StrikeAttacks 3 times each turn Quadruple StrikeAttacks 4 times each turn effects (Healing cap: 1900). Sephira Maxi-Fire20% boost to Fire allies' DMG Cap in Arcarum. 5% boost to Fire allies' DMG Cap. Fire's MajestySmall boost to Fire allies' ATK and max HP |
Labrys PlenumBig boost to axe-specialty allies' ATK and max HP / Big boost to axe-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%. |
Source:
User:DY_DK
Comments:
- This Full Auto setup will only be effective if the general of speed of Seofon raids is relatively slow. Otherwise, it will not reach blue chest honours fast enough.
- This setup is not designed to Full Auto solo the entire raid but rather a passive/lazy way to farm Seofon raids.
- The overal grid is relatively flexible, the only thing to watch out for is to make sure there is enough HP provided by grid pieces.
- Note: In this specific grid configuration shown above, the first skill on the Mortality Bow Mk II will not be active. This weapon is primarily used in this setup for the Skill and Normal Attack Damage Cap effects.
Unite and Fight Setups
Extreme+
EX+ setups are usually notated by the amount of buttons and charge attacks required to defeat the enemy. For example, a setup that requires 0 buttons and does 3 charge attacks will be notated as 0b3c. For advanced players, reducing the amount of charge attack chains will reduce the amount of lockout inflicted, therefore allowing time for more battles.
About Lockout Lockout is the period of time where a player cannot use any skills or actions after pressing the attack button. This is notated by the "Waiting..." loading icon at the top left of the battle screen. Typically the more charge attacks in one turn, the longer the waiting time is. This lockout period will carry over into the next raid if it is long enough. For more detailed information, see the main article: Lockout. |
A player's ping does not affect the duration of lockout time, but it does affect the player's refresh and menuing time, which subsequently affects if the player is able to see the lockout.
As an example, if it takes player a total of 10 seconds from hosting the raid to entering the next one, all setups that have 10 or less seconds of lockout will functionally perform the same.
0 Button Setups
Setups that do not click any skills require the Shield of Eternal Splendor obtained from recruiting all of the eternals in combination with double Huanglong summons for charge attack based setups. Players with stronger grids and characters can opt for auto attack based 0b0c setups.
Occasionally, characters that provide charge bar to the party or start with 100% charge bar can replace Eternals in some setups.
Low Investment EX+
These setups should be achievable for most players with grids close enough to the ones shown. Feel free to adjust any setups for the weapons and characters currently available to you.
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Ironflame's Might IIBig boost to fire allies' ATK | Ironflame's Might IIBig boost to fire allies' ATK | Ironflame's Stamina IIBig boost to fire allies' ATK based on how high HP is Ironflame's AegisSmall boost to fire allies' max HP | |
Blaze's CruxSupplement fire allies' C.A. DMG Arsus ExcelsiorBoost to fire allies' C.A. DMG cap | Blaze's CruxSupplement fire allies' C.A. DMG Arsus ExcelsiorBoost to fire allies' C.A. DMG cap | Concrio IgnisBoost to Humans' and Draphs' ATK and HP. Vita IgnisBoost to all allies' ATK and max HP based on number of Humans and Draphs in party. | |
Armed BlazeBig boost to fire allies' ATK Scarlet ArtsBoost to Fire allies' skill damage cap. | Heliacal SovereignUnworldly boost to Fire allies' ATK. Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks. | Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Ironflame's Stamina IIBig boost to Fire allies' ATK based on how high HP is | Michael's Blessing IIIAmplify Fire allies' damage against Wind foes by 23%. Fire's MajestySmall boost to fire allies' ATK and max HP |
Character Replacements: (Non-Exhaustive)
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Blaze's CruxSupplement fire allies' C.A. DMG Arsus ExcelsiorBoost to fire allies' C.A. DMG cap | Blaze's CruxSupplement fire allies' C.A. DMG Arsus ExcelsiorBoost to fire allies' C.A. DMG cap | Blaze's CruxSupplement fire allies' C.A. DMG Arsus ExcelsiorBoost to fire allies' C.A. DMG cap | |
Ironflame's Might IIBig boost to fire allies' ATK | Ironflame's Might IIBig boost to fire allies' ATK | Inferno's Might IIBig boost to fire allies' ATK | |
Michael's Blessing IIIAmplify Fire allies' damage against Wind foes by 23%. Fire's MajestySmall boost to fire allies' ATK and max HP | Staff Voltage IIBoost to ATK based on how many staffs are equipped Purgatory's FortitudeSupplement dark allies' DMG based on how low HP is | Concrio AlbusBoost to Humans' and Harvins' ATK and HP. Incursio AlbusBoost to all allies' ATK based on number of Humans and Harvins in party. | Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Cunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite to all allies / 30% hit to max HP |
Source:
- https://youtu.be/DF1Ns4xKDas?t=446 - Quwatoro
Comments:
- Press Colossus's Flashpoint500% Fire damage to a foe (Damage cap: ~820,000).
Gain Charge Bar +200%Instantly boosts Charge Bar by 200%
Strength: 200%.
(Consumes 30% of max HP.) and attack.
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True Dreadflame's SupremacyMassive boost to fire allies' ATK / Small boost to max HP Infernal's RageWhen main weapon (MC only): Fire damage to all foes at end of turn upon taking damage (Specs enhanced upon each activation). | Arma PlenumBig boost to gun-specialty allies' ATK and max HP / Big boost to gun-specialty allies' ATK based on how high HP is Scandere Catena50% boost to chain burst DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%. | Heliacal SovereignUnworldly boost to Fire allies' ATK. Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks. | |
Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Cunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite to all allies / 30% hit to max HP |
Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle | Concrio CorunBoost to Erunes' and Draphs' ATK and HP. Incursio CorunBoost to all allies' ATK based on number of Erunes and Draphs in party. | |
Ironflame's MightMedium boost to fire allies' ATK Ironflame's SentenceMedium boost to fire allies' C.A. DMG and C.A. DMG cap | Ironflame's Might IIBig boost to fire allies' ATK | Blaze's CruxSupplement fire allies' C.A. DMG Arsus ExcelsiorBoost to fire allies' C.A. DMG cap | Blaze's CruxSupplement fire allies' C.A. DMG Arsus ExcelsiorBoost to fire allies' C.A. DMG cap |
Comments:
- Shield of Eternal Splendor is required for Tien to charge attack with no additional buttons.
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Blaze's CruxSupplement fire allies' C.A. DMG Arsus ExcelsiorBoost to fire allies' C.A. DMG cap | Blaze's CruxSupplement fire allies' C.A. DMG Arsus ExcelsiorBoost to fire allies' C.A. DMG cap | Blaze's CruxSupplement fire allies' C.A. DMG Arsus ExcelsiorBoost to fire allies' C.A. DMG cap | |
Inferno's Might IIBig boost to fire allies' ATK | True Dreadflame's SupremacyMassive boost to fire allies' ATK / Small boost to max HP Infernal's RageWhen main weapon (MC only): Fire damage to all foes at end of turn upon taking damage (Specs enhanced upon each activation). | True Dreadflame's SupremacyMassive boost to fire allies' ATK / Small boost to max HP Infernal's RageWhen main weapon (MC only): Fire damage to all foes at end of turn upon taking damage (Specs enhanced upon each activation). | |
True Dreadflame's SupremacyMassive boost to fire allies' ATK / Small boost to max HP Infernal's RageWhen main weapon (MC only): Fire damage to all foes at end of turn upon taking damage (Specs enhanced upon each activation). | Cosmic Blade II50% boost to ATK and HP of equipped katanas. Azure Blade's DisciplineBoost to DMG Cap based on how many katanas are equipped. | Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Cunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite to all allies / 30% hit to max HP |
Michael's Blessing IIIAmplify Fire allies' damage against Wind foes by 23%. Fire's MajestySmall boost to fire allies' ATK and max HP |
Source:
Comments:
- Shield of Eternal Splendor is required for Tien to charge attack with no additional buttons.
High Investment EX+
These setups often require weapons only obtained from late-game raids, higher uncaps of certain weapons or summons, or even min-maxing Character Extended Mastery Perks. Players should exercise caution before investing any high-value materials for any setups.
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Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle | Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped Blaze's QuintessenceBoost to fire allies' DMG cap | Scarlet ConvergenceWhen at least 4 weapons of the same weapon group are equipped: Boost to fire allies' ATK, DEF, and DMG cap Fire's MajestySmall boost to fire allies' ATK and max HP | |
Inferno's GarrisonBig boost to fire allies' DEF based on how low HP is Fire's CelereSmall boost to fire allies' ATK and critical hit rate Scarlet CraftSupplement fire allies' critical hit DMG | Inferno's GarrisonBig boost to fire allies' DEF based on how low HP is Fire's CelereSmall boost to fire allies' ATK and critical hit rate Scarlet CraftSupplement fire allies' critical hit DMG | Sword Voltage IIBoost to ATK based on how many sabres are equipped Blaze's ExertionBoost to fire allies' multiattack rate based on how high their HP is | |
Dreadflame's SupremacyMassive boost to fire allies' ATK Searing Enlightener's SanctityWhen main weapon upon triple attacks (MC only): All Fire allies gain 10% Fire ATK Up (Stackable / Max: 30%)Fire ATK is boosted (Stackable) Strength: 10% (Max: 30%)Duration: Indefinite and Supplemental DMG (Stackable / Max: 30,000)DMG dealt is supplemented (Stackable) Strength: 10,000 (Max: 30,000)Duration: Indefinite. |
Heliacal SovereignUnworldly boost to Fire allies' ATK. Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks. | Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Cunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite to all allies / 30% hit to max HP |
Lancea PlenumBig boost to spear-specialty allies' ATK and max HP / Big boost to spear-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%. |
Source:
- https://twitter.com/hoshimiya1467/status/1734830873642680601 - @hoshimiya1467
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Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped Blaze's QuintessenceBoost to fire allies' DMG cap | Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle | Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle | |
Scarlet ConvergenceWhen at least 4 weapons of the same weapon group are equipped: Boost to fire allies' ATK, DEF, and DMG cap Fire's MajestySmall boost to fire allies' ATK and max HP | Ironflame's Might IIBig boost to fire allies' ATK | Axe Voltage IIBoost to ATK based on how many axes are equipped Purgatory's ExertionBoost to dark allies' multiattack rate based on how high their HP is | |
Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Cunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite to all allies / 30% hit to max HP |
Concrio IgnisBoost to Humans' and Draphs' ATK and HP. Vita IgnisBoost to all allies' ATK and max HP based on number of Humans and Draphs in party. | Heliacal SovereignUnworldly boost to Fire allies' ATK. Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks. | Labrys PlenumBig boost to axe-specialty allies' ATK and max HP / Big boost to axe-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%. |
Source:
- https://youtu.be/DF1Ns4xKDas?t=182 - Quwatoro
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Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle | Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle | Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle | |
Sword Voltage IIBoost to ATK based on how many sabres are equipped Blaze's ExertionBoost to fire allies' multiattack rate based on how high their HP is | Sword Voltage IIBoost to ATK based on how many sabres are equipped Blaze's ExertionBoost to fire allies' multiattack rate based on how high their HP is | Concrio IgnisBoost to Humans' and Draphs' ATK and HP. Vita IgnisBoost to all allies' ATK and max HP based on number of Humans and Draphs in party. | |
Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Cunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite to all allies / 30% hit to max HP |
Scarlet ConvergenceWhen at least 4 weapons of the same weapon group are equipped: Boost to fire allies' ATK, DEF, and DMG cap | Michael's Blessing IIIAmplify Fire allies' damage against Wind foes by 23%. Fire's MajestySmall boost to fire allies' ATK and max HP | Heliacal SovereignUnworldly boost to Fire allies' ATK. Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks. |
Source:
- https://youtu.be/DF1Ns4xKDas?t=203 - Quwatoro
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Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle | Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle | Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle | |
Spear Voltage IIBoost to ATK based on how many spears are equipped Blaze's InitiationSupplement fire allies' C.A. DMG based on how low their HP is | Cosmic Lance II50% boost to ATK and HP of equipped spears. Azure Lance's DisciplineBoost to DMG Cap based on how many spears are equipped. | Ironflame's Might IIBig boost to fire allies' ATK | |
Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Cunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite to all allies / 30% hit to max HP |
Concrio IgnisBoost to Humans' and Draphs' ATK and HP. Vita IgnisBoost to all allies' ATK and max HP based on number of Humans and Draphs in party. | Lancea PlenumBig boost to spear-specialty allies' ATK and max HP / Big boost to spear-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%. | Heliacal SovereignUnworldly boost to Fire allies' ATK. Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks. |
Source:
- https://youtu.be/DF1Ns4xKDas?t=228 - Quwatoro
Nightmare Lvl 95
NM95 setups are usually notated by the amount of buttons and summons required to defeat the enemy. For example, a setup that requires 5 buttons and 1 summon will be notated as 5B 1S. Unless otherwise stated, setups are assumed to be 1T. For advanced players, reducing the amount of buttons and summons will reduce the time taken to defeat the raid, therefore allowing time for more battles.
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Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle | Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle | Scarlet ConvergenceWhen at least 4 weapons of the same weapon group are equipped: Boost to fire allies' ATK, DEF, and DMG cap Fire's MajestySmall boost to fire allies' ATK and max HP | |
Heliacal SovereignUnworldly boost to Fire allies' ATK. Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks. | Labrys PlenumBig boost to axe-specialty allies' ATK and max HP / Big boost to axe-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%. | Inferno's GarrisonBig boost to fire allies' DEF based on how low HP is Fire's CelereSmall boost to fire allies' ATK and critical hit rate Scarlet CraftSupplement fire allies' critical hit DMG | |
Dreadflame's SupremacyMassive boost to fire allies' ATK Searing Enlightener's SanctityWhen main weapon upon triple attacks (MC only): All Fire allies gain 10% Fire ATK Up (Stackable / Max: 30%)Fire ATK is boosted (Stackable) Strength: 10% (Max: 30%)Duration: Indefinite and Supplemental DMG (Stackable / Max: 30,000)DMG dealt is supplemented (Stackable) Strength: 10,000 (Max: 30,000)Duration: Indefinite. |
True Dreadflame's SupremacyMassive boost to fire allies' ATK / Small boost to max HP Dreadflame's ClawsWhen main weapon (MC only): 20% Bonus DMG against foes with BurnedHP is lowered on every turn upon normal attacks and charge attack |
Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Cunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite to all allies / 30% hit to max HP |
Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped Blaze's QuintessenceBoost to fire allies' DMG cap |
Source:
Rotation | |
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Turn 1 |
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Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle | Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle | Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle | |
Replacements: Extinction Blade Mk II |
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Ironflame's Might IIBig boost to fire allies' ATK | Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Cunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite to all allies / 30% hit to max HP |
Heliacal SovereignUnworldly boost to Fire allies' ATK. Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks. | |
Dreadflame's SupremacyMassive boost to fire allies' ATK Searing Enlightener's SanctityWhen main weapon upon triple attacks (MC only): All Fire allies gain 10% Fire ATK Up (Stackable / Max: 30%)Fire ATK is boosted (Stackable) Strength: 10% (Max: 30%)Duration: Indefinite and Supplemental DMG (Stackable / Max: 30,000)DMG dealt is supplemented (Stackable) Strength: 10,000 (Max: 30,000)Duration: Indefinite. |
Concrio VentusBoost to Humans' and Erunes' ATK and HP. Incursio VentusBoost to all allies' ATK based on number of Humans and Erunes in party. | Hierophant-Sun's BlessingMassive boost to Fire allies' ATKModifier: EX. Drain effect to Fire allies with multistrikeDouble StrikeAttacks twice each turn Triple StrikeAttacks 3 times each turn Quadruple StrikeAttacks 4 times each turn effects (Healing cap: 1900). Sephira Maxi-Fire20% boost to Fire allies' DMG Cap in Arcarum. 5% boost to Fire allies' DMG Cap. Fire's MajestySmall boost to Fire allies' ATK and max HP |
Baculum PlenumBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%. |
Source:
Comments:
- This rotation is Full Auto-able.
Rotation | |
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Turn 1 |
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Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle | Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle | Inferno's GarrisonBig boost to fire allies' DEF based on how low HP is Fire's CelereSmall boost to fire allies' ATK and critical hit rate Scarlet CraftSupplement fire allies' critical hit DMG | |
Inferno's Might IIBig boost to fire allies' ATK Essence of the SouthBoost to Fire allies' damage cap. | Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped | True Dreadflame's SupremacyMassive boost to fire allies' ATK / Small boost to max HP Dreadflame's ClawsWhen main weapon (MC only): 20% Bonus DMG against foes with BurnedHP is lowered on every turn upon normal attacks and charge attack | |
Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Deceitful Fallacy20% Bonus Elemental DMG effect / 100% Charge Bar Gain Lowered | Concrio VentusBoost to Humans' and Erunes' ATK and HP. Incursio VentusBoost to all allies' ATK based on number of Humans and Erunes in party. | Heliacal SovereignUnworldly boost to Fire allies' ATK. Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks. | Gladius PlenumBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%. |
Source:
- https://www.youtube.com/watch?v=uMl6Blj1J48 - Quwatoro
Rotation | |
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Turn 1 |
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Replacements: Extinction Blade Mk II |
Replacements: Extinction Blade Mk II |
Replacements: Colossus Cane Omega if using Extinction Blade Mk II | |
Ironflame's Might IIBig boost to fire allies' ATK | Ironflame's Might IIBig boost to fire allies' ATK | Ironflame's Stamina IIBig boost to fire allies' ATK based on how high HP is Ironflame's AegisSmall boost to fire allies' max HP | |
Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle | Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle | Concrio VentusBoost to Humans' and Erunes' ATK and HP. Incursio VentusBoost to all allies' ATK based on number of Humans and Erunes in party. | |
Dreadflame's SupremacyMassive boost to fire allies' ATK Searing Enlightener's SanctityWhen main weapon upon triple attacks (MC only): All Fire allies gain 10% Fire ATK Up (Stackable / Max: 30%)Fire ATK is boosted (Stackable) Strength: 10% (Max: 30%)Duration: Indefinite and Supplemental DMG (Stackable / Max: 30,000)DMG dealt is supplemented (Stackable) Strength: 10,000 (Max: 30,000)Duration: Indefinite. |
Heliacal SovereignUnworldly boost to Fire allies' ATK. Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks. | Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Cunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite to all allies / 30% hit to max HP |
Gladius PlenumBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%. |
Source:
Comments:
- This rotation is Full Auto-able.
- Ragazzo 300% Fire damage to all foes (Damage cap: ~635,000).
Gain Supplemental DMG (100,000)DMG dealt is supplemented
Strength: 100,000Duration: 1 turn .
(Consumes 1 EnergiaSkills are boosed by consuming Energia (Can't be removed)
to also gain Double StrikeAttacks twice each turn
Duration: 1 turn .) S1 can be skipped if using two fully uncapped Crimson Scale and Attack Extinction Blade Mk II.
Rotation | |
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Turn 1 |
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Replacements: Extinction Blade Mk II |
Replacements: Extinction Blade Mk II |
Replacements: Colossus Cane Omega if using Extinction Blade Mk II | |
Ironflame's Might IIBig boost to fire allies' ATK | Ironflame's Might IIBig boost to fire allies' ATK | Ironflame's Stamina IIBig boost to fire allies' ATK based on how high HP is Ironflame's AegisSmall boost to fire allies' max HP | |
Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle | Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped | Concrio VentusBoost to Humans' and Erunes' ATK and HP. Incursio VentusBoost to all allies' ATK based on number of Humans and Erunes in party. | |
Dreadflame's SupremacyMassive boost to fire allies' ATK Searing Enlightener's SanctityWhen main weapon upon triple attacks (MC only): All Fire allies gain 10% Fire ATK Up (Stackable / Max: 30%)Fire ATK is boosted (Stackable) Strength: 10% (Max: 30%)Duration: Indefinite and Supplemental DMG (Stackable / Max: 30,000)DMG dealt is supplemented (Stackable) Strength: 10,000 (Max: 30,000)Duration: Indefinite. |
Heliacal SovereignUnworldly boost to Fire allies' ATK. Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks. | Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Cunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite to all allies / 30% hit to max HP |
Gladius PlenumBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%. |
Source:
Comments:
- This rotation is Full Auto-able.
Rotation | |
---|---|
Turn 1 |
|
This is a Full Auto setup. Clear times may vary depending on the player's character EMP stats or game network connection. |
|
Inferno's GarrisonBig boost to fire allies' DEF based on how low HP is Fire's CelereSmall boost to fire allies' ATK and critical hit rate Scarlet CraftSupplement fire allies' critical hit DMG | Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped | Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle | |
True Dreadflame's SupremacyMassive boost to fire allies' ATK / Small boost to max HP Dreadflame's ClawsWhen main weapon (MC only): 20% Bonus DMG against foes with BurnedHP is lowered on every turn upon normal attacks and charge attack |
Dreadflame's SupremacyMassive boost to fire allies' ATK Searing Enlightener's SanctityWhen main weapon upon triple attacks (MC only): All Fire allies gain 10% Fire ATK Up (Stackable / Max: 30%)Fire ATK is boosted (Stackable) Strength: 10% (Max: 30%)Duration: Indefinite and Supplemental DMG (Stackable / Max: 30,000)DMG dealt is supplemented (Stackable) Strength: 10,000 (Max: 30,000)Duration: Indefinite. |
Tidings of the New WorldMassive boost to all allies' ATKMultiplier: EX and small boost to HP. Sephirath Fusame IIAmplify normal attack damage by 8% for Gun- and Katana-specialty allies. Amplify normal attack damage by 15% for Gun- and Katana-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox. | |
Dreadflame's SupremacyMassive boost to fire allies' ATK Searing Enlightener's SanctityWhen main weapon upon triple attacks (MC only): All Fire allies gain 10% Fire ATK Up (Stackable / Max: 30%)Fire ATK is boosted (Stackable) Strength: 10% (Max: 30%)Duration: Indefinite and Supplemental DMG (Stackable / Max: 30,000)DMG dealt is supplemented (Stackable) Strength: 10,000 (Max: 30,000)Duration: Indefinite. |
Heliacal SovereignUnworldly boost to Fire allies' ATK. Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks. | Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Cunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite to all allies / 30% hit to max HP |
Michael's Blessing IIIAmplify Fire allies' damage against Wind foes by 23%. Fire's MajestySmall boost to fire allies' ATK and max HP |
Source:
This is a Full Auto setup. Clear times may vary depending on the player's character EMP stats or game network connection. |
|
Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped | Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle | Dreadflame's SupremacyMassive boost to fire allies' ATK Searing Enlightener's SanctityWhen main weapon upon triple attacks (MC only): All Fire allies gain 10% Fire ATK Up (Stackable / Max: 30%)Fire ATK is boosted (Stackable) Strength: 10% (Max: 30%)Duration: Indefinite and Supplemental DMG (Stackable / Max: 30,000)DMG dealt is supplemented (Stackable) Strength: 10,000 (Max: 30,000)Duration: Indefinite. | |
True Dreadflame's SupremacyMassive boost to fire allies' ATK / Small boost to max HP Dreadflame's ClawsWhen main weapon (MC only): 20% Bonus DMG against foes with BurnedHP is lowered on every turn upon normal attacks and charge attack |
Tidings of the New WorldMassive boost to all allies' ATKMultiplier: EX and small boost to HP. Sephirath Haton IIAmplify normal attack damage by 8% for Axe- and Staff-specialty allies. Amplify normal attack damage by 15% for Axe- and Staff-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox. |
Concrio VentusBoost to Humans' and Erunes' ATK and HP. Incursio VentusBoost to all allies' ATK based on number of Humans and Erunes in party. | |
Dreadflame's SupremacyMassive boost to fire allies' ATK Searing Enlightener's SanctityWhen main weapon upon triple attacks (MC only): All Fire allies gain 10% Fire ATK Up (Stackable / Max: 30%)Fire ATK is boosted (Stackable) Strength: 10% (Max: 30%)Duration: Indefinite and Supplemental DMG (Stackable / Max: 30,000)DMG dealt is supplemented (Stackable) Strength: 10,000 (Max: 30,000)Duration: Indefinite. |
Heliacal SovereignUnworldly boost to Fire allies' ATK. Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks. | Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Cunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite to all allies / 30% hit to max HP |
Michael's Blessing IIIAmplify Fire allies' damage against Wind foes by 23%. Fire's MajestySmall boost to fire allies' ATK and max HP |
Source:
- https://www.youtube.com/watch?v=2PfsbihKi7k - Quwatoro
Nightmare Lvl 150
This setup uses Crew Ace Skills. Clear times and success rate may vary. Be sure to adjust any setups accordingly if playing outside of crew buff periods. |
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|
Replacements: Extinction Blade Mk II |
Replacements: Extinction Blade Mk II |
||
Ironflame's Might IIBig boost to fire allies' ATK | Ironflame's Might IIBig boost to fire allies' ATK | Tidings of the New WorldMassive boost to all allies' ATKMultiplier: EX and small boost to HP. Sephirath Haton IIAmplify normal attack damage by 8% for Axe- and Staff-specialty allies. Amplify normal attack damage by 15% for Axe- and Staff-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox. | |
Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped | Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle | Concrio VentusBoost to Humans' and Erunes' ATK and HP. Incursio VentusBoost to all allies' ATK based on number of Humans and Erunes in party. | |
Dreadflame's SupremacyMassive boost to fire allies' ATK Searing Enlightener's SanctityWhen main weapon upon triple attacks (MC only): All Fire allies gain 10% Fire ATK Up (Stackable / Max: 30%)Fire ATK is boosted (Stackable) Strength: 10% (Max: 30%)Duration: Indefinite and Supplemental DMG (Stackable / Max: 30,000)DMG dealt is supplemented (Stackable) Strength: 10,000 (Max: 30,000)Duration: Indefinite. |
Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Cunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite to all allies / 30% hit to max HP |
Heliacal SovereignUnworldly boost to Fire allies' ATK. Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks. | Labrys PlenumBig boost to axe-specialty allies' ATK and max HP / Big boost to axe-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%. |
Source:
Comments:
- Crimson Scale does NOT need to be uncapped.
- With better grid and summons, rotation can be shortened.
Rotation | |
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Turn 1 (Must reach 85%) |
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Turn 2 |
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Turn 3 |
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Replacements: Extinction Blade Mk II |
Replacements: Extinction Blade Mk II |
||
Ironflame's Might IIBig boost to fire allies' ATK | Ironflame's Might IIBig boost to fire allies' ATK | Tidings of the New WorldMassive boost to all allies' ATKMultiplier: EX and small boost to HP. Sephirath Brogue IIAmplify skill damage by 10% for Dagger- and Spear-specialty allies. Amplify skill damage by 10% for Dagger- and Spear-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox. | |
Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped | Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle | Concrio VentusBoost to Humans' and Erunes' ATK and HP. Incursio VentusBoost to all allies' ATK based on number of Humans and Erunes in party. | |
Dreadflame's SupremacyMassive boost to fire allies' ATK Searing Enlightener's SanctityWhen main weapon upon triple attacks (MC only): All Fire allies gain 10% Fire ATK Up (Stackable / Max: 30%)Fire ATK is boosted (Stackable) Strength: 10% (Max: 30%)Duration: Indefinite and Supplemental DMG (Stackable / Max: 30,000)DMG dealt is supplemented (Stackable) Strength: 10,000 (Max: 30,000)Duration: Indefinite. |
Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Cunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite to all allies / 30% hit to max HP |
Heliacal SovereignUnworldly boost to Fire allies' ATK. Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks. | Baculum PlenumBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%. |
Source:
Comments:
- Crimson Scale does NOT need to be uncapped.
- With better grid and summons, this rotation can be brought down to 2 turns.
Rotation | |
---|---|
Turn 1 (Must reach 85%) |
|
Turn 2 |
|
Turn 3 |
|
This is a Full Auto setup. Clear times may vary depending on the player's character EMP stats or game network connection. |
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Ironflame's Stamina IIBig boost to fire allies' ATK based on how high HP is Ironflame's AegisSmall boost to fire allies' max HP | Ironflame's Might IIBig boost to fire allies' ATK | Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Cunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite to all allies / 30% hit to max HP | |
Replacements: Crimson Scale Heat of The Sun Colossus Cane Omega Nilakantha |
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Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle | Strength-Devil's SeductionMassive boost to Fire allies' ATKModifier: EX. Supplement DMG to Fire allies against foes with Red HeatHP is lowered on every turn (Damage cap: 50,000). Sephira Maxi-Fire20% boost to Fire allies' DMG Cap in Arcarum. 5% boost to Fire allies' DMG Cap. Fire's MajestySmall boost to Fire allies' ATK and max HP |
Heliacal SovereignUnworldly boost to Fire allies' ATK. Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks. | |
Dreadflame's SupremacyMassive boost to fire allies' ATK Searing Enlightener's SanctityWhen main weapon upon triple attacks (MC only): All Fire allies gain 10% Fire ATK Up (Stackable / Max: 30%)Fire ATK is boosted (Stackable) Strength: 10% (Max: 30%)Duration: Indefinite and Supplemental DMG (Stackable / Max: 30,000)DMG dealt is supplemented (Stackable) Strength: 10,000 (Max: 30,000)Duration: Indefinite. |
Tidings of the New WorldMassive boost to all allies' ATKMultiplier: EX and small boost to HP. Sephirath Brogue IIAmplify skill damage by 10% for Dagger- and Spear-specialty allies. Amplify skill damage by 10% for Dagger- and Spear-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox. |
Concrio VentusBoost to Humans' and Erunes' ATK and HP. Incursio VentusBoost to all allies' ATK based on number of Humans and Erunes in party. | Lancea PlenumBig boost to spear-specialty allies' ATK and max HP / Big boost to spear-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%. |
Adapted from:
- https://www.youtube.com/watch?v=aYQSjuSQrQo - DJSalt (Beelzebub)
Comments:
- Fraux does not need to be FLB
- With the listed grid, FA takes 5 turns. It can be lowered with better grid pieces.
This is a Full Auto setup. Clear times may vary depending on the player's character EMP stats or game network connection. |
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Ironflame's Stamina IIBig boost to fire allies' ATK based on how high HP is Ironflame's AegisSmall boost to fire allies' max HP | Ironflame's Stamina IIBig boost to fire allies' ATK based on how high HP is Ironflame's AegisSmall boost to fire allies' max HP | True Dreadflame's SupremacyMassive boost to fire allies' ATK / Small boost to max HP Dreadflame's ClawsWhen main weapon (MC only): 20% Bonus DMG against foes with BurnedHP is lowered on every turn upon normal attacks and charge attack | |
Dreadflame's SupremacyMassive boost to fire allies' ATK Searing Enlightener's SanctityWhen main weapon upon triple attacks (MC only): All Fire allies gain 10% Fire ATK Up (Stackable / Max: 30%)Fire ATK is boosted (Stackable) Strength: 10% (Max: 30%)Duration: Indefinite and Supplemental DMG (Stackable / Max: 30,000)DMG dealt is supplemented (Stackable) Strength: 10,000 (Max: 30,000)Duration: Indefinite. |
Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle | Inferno's GarrisonBig boost to fire allies' DEF based on how low HP is Fire's CelereSmall boost to fire allies' ATK and critical hit rate Scarlet CraftSupplement fire allies' critical hit DMG | |
Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped | Heliacal SovereignUnworldly boost to Fire allies' ATK. Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks. | Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Ironflame's Stamina IIBig boost to Fire allies' ATK based on how high HP is | Michael's Blessing IIIAmplify Fire allies' damage against Wind foes by 23%. Fire's MajestySmall boost to fire allies' ATK and max HP |
Source:
- https://youtu.be/QYl28Y3UsjM?si=f7Y8BblXVBoRM8wg - クワトロ【GBF】 quwatoro
Comments:
- Crimson Scale does NOT need to be uncapped.
- Time can be improved with better grid and characters.
Nightmare Lvl 200
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Inferno's GarrisonBig boost to fire allies' DEF based on how low HP is Fire's CelereSmall boost to fire allies' ATK and critical hit rate Scarlet CraftSupplement fire allies' critical hit DMG | Inferno's GarrisonBig boost to fire allies' DEF based on how low HP is Fire's CelereSmall boost to fire allies' ATK and critical hit rate Scarlet CraftSupplement fire allies' critical hit DMG | Sword Voltage IIBoost to ATKMultiplier: EX based on how many sabres are equipped Star-Sea Sovereign's DecreeBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap (Boost to specs for sabre-specialty allies) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies. | |
Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped Blaze's QuintessenceBoost to fire allies' DMG cap | Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle | Baculum PlenumBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%. | |
Dreadflame's SupremacyMassive boost to fire allies' ATK Searing Enlightener's SanctityWhen main weapon upon triple attacks (MC only): All Fire allies gain 10% Fire ATK Up (Stackable / Max: 30%)Fire ATK is boosted (Stackable) Strength: 10% (Max: 30%)Duration: Indefinite and Supplemental DMG (Stackable / Max: 30,000)DMG dealt is supplemented (Stackable) Strength: 10,000 (Max: 30,000)Duration: Indefinite. |
Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Cunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite to all allies / 30% hit to max HP |
Heliacal SovereignUnworldly boost to Fire allies' ATK. Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks. | Scarlet ConvergenceWhen at least 4 weapons of the same weapon group are equipped: Boost to fire allies' ATK, DEF, and DMG cap Fire's MajestySmall boost to fire allies' ATK and max HP |
Source:
- https://twitter.com/S_guilty_white/status/1744984168164098317 - @S_guilty_white
This is a Full Auto setup. Clear times may vary depending on the player's character EMP stats or game network connection. |
This is a C.A. OFF setup. Clear success may vary if charge attacks are left on. Double check your setting before starting this setup. |
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Inferno's GarrisonBig boost to fire allies' DEF based on how low HP is Fire's CelereSmall boost to fire allies' ATK and critical hit rate Scarlet CraftSupplement fire allies' critical hit DMG | Inferno's GarrisonBig boost to fire allies' DEF based on how low HP is Fire's CelereSmall boost to fire allies' ATK and critical hit rate Scarlet CraftSupplement fire allies' critical hit DMG | Tidings of the New WorldMassive boost to all allies' ATKMultiplier: EX and small boost to HP. Sephirath Brogue IIAmplify skill damage by 10% for Dagger- and Spear-specialty allies. Amplify skill damage by 10% for Dagger- and Spear-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox. | |
Replacements: Crimson Scale |
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Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped | Strength-Devil's SeductionMassive boost to Fire allies' ATKModifier: EX. Supplement DMG to Fire allies against foes with Red HeatHP is lowered on every turn (Damage cap: 50,000). Sephira Maxi-Fire20% boost to Fire allies' DMG Cap in Arcarum. 5% boost to Fire allies' DMG Cap. Fire's MajestySmall boost to Fire allies' ATK and max HP |
Ironflame's Stamina IIBig boost to fire allies' ATK based on how high HP is Ironflame's AegisSmall boost to fire allies' max HP | |
Dreadflame's SupremacyMassive boost to fire allies' ATK Searing Enlightener's SanctityWhen main weapon upon triple attacks (MC only): All Fire allies gain 10% Fire ATK Up (Stackable / Max: 30%)Fire ATK is boosted (Stackable) Strength: 10% (Max: 30%)Duration: Indefinite and Supplemental DMG (Stackable / Max: 30,000)DMG dealt is supplemented (Stackable) Strength: 10,000 (Max: 30,000)Duration: Indefinite. |
Labrys PlenumBig boost to axe-specialty allies' ATK and max HP / Big boost to axe-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%. | Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Ironflame's Stamina IIBig boost to Fire allies' ATK based on how high HP is | Wilnas's FirestormBoost to Fire allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed. Emerald BarrierWind DMG reduction to all allies. Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP |
Source:
Comments:
- Many grid pieces are interchangeable. Experiment with what is available to you!
- Crimson Scale does NOT need to be uncapped.
This is a Full Auto setup. Clear times may vary depending on the player's character EMP stats or game network connection. |
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Inferno's GarrisonBig boost to fire allies' DEF based on how low HP is Fire's CelereSmall boost to fire allies' ATK and critical hit rate Scarlet CraftSupplement fire allies' critical hit DMG | Inferno's GarrisonBig boost to fire allies' DEF based on how low HP is Fire's CelereSmall boost to fire allies' ATK and critical hit rate Scarlet CraftSupplement fire allies' critical hit DMG | Inferno's GarrisonBig boost to fire allies' DEF based on how low HP is Fire's CelereSmall boost to fire allies' ATK and critical hit rate Scarlet CraftSupplement fire allies' critical hit DMG | |
Replacements: 0★ Lord of Flames Nilakantha | |||
Tidings of the New WorldMassive boost to all allies' ATKMultiplier: EX and small boost to HP. Sephirath Haton IIAmplify normal attack damage by 8% for Axe- and Staff-specialty allies. Amplify normal attack damage by 15% for Axe- and Staff-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox. |
Wilnas's FirestormBoost to Fire allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed. Emerald BarrierWind DMG reduction to all allies. Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP | Sword Voltage IIBoost to ATKMultiplier: EX based on how many sabres are equipped Star-Sea Sovereign's DecreeBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap (Boost to specs for sabre-specialty allies) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies. | |
Replacements: Benbenet Garnet Broadaxe | |||
Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped | Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Ironflame's Stamina IIBig boost to Fire allies' ATK based on how high HP is | Labrys PlenumBig boost to axe-specialty allies' ATK and max HP / Big boost to axe-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%. | Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped |
Comments:
- Crimson Scale does NOT need to be uncapped.
This is a Full Auto setup. Clear times may vary depending on the player's character EMP stats or game network connection. |
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Inferno's GarrisonBig boost to fire allies' DEF based on how low HP is Fire's CelereSmall boost to fire allies' ATK and critical hit rate Scarlet CraftSupplement fire allies' critical hit DMG | Inferno's GarrisonBig boost to fire allies' DEF based on how low HP is Fire's CelereSmall boost to fire allies' ATK and critical hit rate Scarlet CraftSupplement fire allies' critical hit DMG | Dreadflame's SupremacyMassive boost to fire allies' ATK Searing Enlightener's SanctityWhen main weapon upon triple attacks (MC only): All Fire allies gain 10% Fire ATK Up (Stackable / Max: 30%)Fire ATK is boosted (Stackable) Strength: 10% (Max: 30%)Duration: Indefinite and Supplemental DMG (Stackable / Max: 30,000)DMG dealt is supplemented (Stackable) Strength: 10,000 (Max: 30,000)Duration: Indefinite. | |
Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped | Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle | Ironflame's Stamina IIBig boost to fire allies' ATK based on how high HP is Ironflame's AegisSmall boost to fire allies' max HP | |
Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Ironflame's Stamina IIBig boost to Fire allies' ATK based on how high HP is | Ironflame's Might IIBig boost to fire allies' ATK Ironflame's Progression IIMedium boost to fire allies' fire ATK based on number of turns passed | Ironflame's PrimacyMedium boost to fire allies' ATK / Medium boost to double attack rate for fire allies Ironflame's AegisSmall boost to fire allies' max HP | Lancea PlenumBig boost to spear-specialty allies' ATK and max HP / Big boost to spear-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%. |
Comments:
- Crimson Scale does NOT need to be uncapped.
This is a Full Auto setup. Clear times may vary depending on the player's character EMP stats or game network connection. |
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Ironflame's Celere IIMedium boost to fire allies' ATK and critical hit rate Ironflame's EnmitySmall boost to fire allies' ATK based on how low HP is | Ironflame's Celere IIMedium boost to fire allies' ATK and critical hit rate Ironflame's EnmitySmall boost to fire allies' ATK based on how low HP is | Ironflame's Stamina IIBig boost to fire allies' ATK based on how high HP is Ironflame's AegisSmall boost to fire allies' max HP | |
Ironflame's Celere IIMedium boost to fire allies' ATK and critical hit rate Ironflame's EnmitySmall boost to fire allies' ATK based on how low HP is | Ironflame's Celere IIMedium boost to fire allies' ATK and critical hit rate Ironflame's EnmitySmall boost to fire allies' ATK based on how low HP is | Ironflame's Stamina IIBig boost to fire allies' ATK based on how high HP is Ironflame's AegisSmall boost to fire allies' max HP | |
Wilnas's FirestormBoost to Fire allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed. Emerald BarrierWind DMG reduction to all allies. Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP | Michael's Blessing IIIAmplify Fire allies' damage against Wind foes by 23%. Fire's MajestySmall boost to fire allies' ATK and max HP | Heliacal SovereignUnworldly boost to Fire allies' ATK. Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks. | Concrio VentusBoost to Humans' and Erunes' ATK and HP. Incursio VentusBoost to all allies' ATK based on number of Humans and Erunes in party. |
Source:
Useful Nightmare Characters
Unite and Fight higher Nightmare difficulty raids often have strong special attacks give the boss several buffs while also inflicting troublesome debuffs. Building a team that can reliably work around these issues is a large part of the Unite and Fight event experience, so included below is a non-exhaustive list of useful characters players can consider.
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Additional Resources
- https://グランブルーファンタジー.gamewith.jp/article/show/47075 - GameWith Omega Fire Grid Setups (Japanese)