Advanced Grids/Colossus

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Overview

Important Reminder!
Not all setups below will have weapons, characters, or summons that you have, so it's important to test any setups using whatever is available to you. This form of testing is how many Omega setups are created in the first place! Unfortunately, it's unrealistic to list every possible grid permutation and account for every player's inventory.

Seraphic Weapons and Ultima Weapons
In most standard situations, replacing the Ultima weapon in a setup with the respective Seraphic Weapon is fine. Just be sure to keep in mind any damage cap losses from the 2nd key that may be important for pushing certain thresholds.



Grid Weapons

Core Grid Weapons

Necessary weapons to run certain setups. You may be able to run with fewer copies, but these are strongly recommended.

Weapon Rank Copies Notes

Colossus Cane Ira
Rank
151
Avg: 3
Max: 5
  • Omega Fire's Exalto weapon, boosting Omega Fire weapon skills by 20% per copy up to a max of 100%.
    • 3 copies is typically enough for most standard grid setups.
    • More copies can be used to satisfy Pendulum of Extremity's skill requirement and other weapon skills that require a boost of 280% or more in single-sided summon aura boost setups. See #Exalto & Aura Boost for more information on how to utilize different number of copies.
  • Directly replaces Colossus Cane Omega


Extinction Blade Mk II
Rank
200
Mk II
1 - 2
Unforged
1 - 2
  • A fully Attack awakened weapon serves as a very strong raw damage weapon that can be used in nearly any grid that needs it.
  • A Defense awakened weapon is one of the best defensive options due to how much HP and DEF its provides. Mk II forging is not fully necessary.

Nilakantha
Rank
120
2
  • Its boostable Stamina modifier makes it a good slot in any grids that stay at high HP while also providing a small bit of HP to help sustain high HP thresholds.

Transcendence Lvl 5

Scythe of Renunciation
Rank
120
-

Exo Maitrah Karuna
Rank
-
1
0 - 1

Limited Event Weapon

  • A very strong dagger mainhand weapon due to its potent Attack awakening boosts.
  • Special awakened copies can serve as decent filler for less developed grids, though Attack should be prioritized first.

Sword of Valorblaze
Rank
120
-
  • This weapon should always be in a grid when fighting at an elemental advantage because of its 23% damage amplify.
  • Replaced by 5★ Ultima Weapons with Gauph Key Tria or when using characters that provide a party-wide Seraphic passive like Izmir (Yukata)'s  Bathed BeautySupplement Fire allies' C.A. damage (Damage cap: 100,000).
    AmplifySeraphic modifier Fire allies' damage against Wind foes by 20%.
    .

Sol Remnant
Rank
151
-
Celestial Weapons Rank
-
-

Limited Event Weapon

  • Celestial Weapons are an incredibly potent weapon slot because of their mixed Normal and EX modifiers along with additional damage cap up, HP, DEF, and multiattack boosts.
  • Change the Celestial weapon type depending on the proficiencies in your party or for Voltage II synergy if your party is too spread out.

Additional Weapons

Weapons that provide a lot to a grid if you have them, but don't make up the core grid.

Weapon Rank Copies Notes

Refrain of Blazing Vigor
Rank
200
-
  • Becomes a solid defensive grid piece to slot alongside Scythe of Renunciation once fully upgraded.
  • Can be equipped in Extra Grid Slots to free up space in the main grid for other important grid pieces.
  • Tempest TelumaWind DMG reduction to all allies or Oblivion TelumaAmplify allies' DMG against non-elemental foes by 10%. are equipped depending on the content it is used in.

Colossus Bomber Ira
Rank
151
2
  • Omega Fire's version of Twelfth Vertex of the Passel, good for any setups that utilize multi-hit damage skills.
  • The Tempering weapon skill requires summon aura boost to properly utilize.
    • 2 copies cap out the grid max Skill DMG Supplemental value at 200,000 with double Colossus Omega aura boost.
    • 3 copies can be used in some single-sided setups to cap the skill values, but the practical use of this is low.

Colossus Buster Ira
Rank
151
1 - 2
  • Used for higher difficulty raids as it greatly increases healing cap and gives a bit of HP.
  • It brings no attack modifier which limits how many is ideally run in a grid

Al-Abad
Rank
120
2
  • 2 ATK awakened copies are core for any charge attack focused grids.
    • Provides unconditional 800,000 C.A. supplemental damage (400,000 per copy) along with 30% C.A. DMG Cap (15% per copy).

Benbenet
Rank
120
1 - 2
  • One fully awakened copy is very strong for any burst setups because of its combination of Preemptive Blade and up to 30,000 supplemental damage.
  • Two copies sees use for filling more supplemental damage. At three copies it is likely you will start to see a damage loss despite getting up to 90,000 supplemental damage.

Bahamut Weapons
Rank
130
-
  • Bahamut Weapons are still decent grid slots for players lacking better options, especially for Extra Party grids.
  • Change the Bahamut weapon type depending on the races in your party.
  • Different weapons can be used to boost ATK, HP, or even multiattack if needed.


Mortality Bow Mk II
Rank
200
Mk II
1
Unforged
1
  • A fully Attack awakened weapon serves as a strong raw damage weapon. Generally used in teams that fulfill the 280% aura requirement.
  • A Defense awakened weapon is one of the best defensive options due to how much HP and DEF its provides. Mk II forging is not fully necessary. Generally used in teams that fulfill the 280% aura requirement.

Heat of The Sun
Rank
-
-
  • A very strong grid slot at 4★ and above due to its combination of EX and Normal modifiers.
  • At 5★, it gains an additional 5% DMG Cap Up.
  • Has synergy with grids that want to stack Katanas.

Kiss of The Devil
Rank
-
-
  • A very strong grid slot at 4★ and above due to its combination of EX and Normal modifiers.
  • At 5★, it gains an additional 5% DMG Cap Up.
  • Its 50,000 supplemental damage passive is difficult to activate due to it only being active when the foe is inflicted with Red HeatHP is lowered on every turn
    which currently only comes from The Devil's call and Fraux's charge attack.
    • This effect also stacks additively with other General Supplemental DMG sources, like Craft and Pact, up to a max of 100,000 which makes it an awkward slot with double Crimson Scale grids.
  • Decent Melee mainhand.

Garnet Broadaxe
Rank
-
-

Limited Event Weapon

  • A very strong Omega weapon slot for longer fights due to its Progression weapon skill.

Summer's Mirage
Rank
-
-

Limited Event Weapon

  • A decent Charge Attack boosting weapon for grids that skew more towards Charge Attacks and need the extra support.

Wrathfire Militis
Rank
-
1 - 2
  • A strong HP option especially for Extra Party teams.
  • The DEF boost is relatively small outside of grids that specifically stack Katanas and is generally not worth building around.

Filler & Niche Weapons

These weapons can serve as filler for otherwise better weapons. Keep some copies around in case you may need them in the future, otherwise fodder the rest.

Weapon Rank Copies Notes

Draconic Harp
Rank
151
-
  • This weapon cannot be equipped with Scythe of Renunciation or any other Dark Opus weapon.
  • A very strong option when more defense is desired over offense.
  • A useful Harp mainhand that carries a lot of sustain with Mirror ImageNext one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
    and RefreshHP is restored on every turn
    .
  • Should ONLY be used at 5★ with the 3rd skill unlocked using Omega Teluma
    • Tempest Teluma should be used over Endurance Teluma as elemental reduction is stronger than general DEF up and the latter can be gained from other sources.

Ushumgal
Rank
-
1
1 - 2

Limited Event Weapon

  • A strong Skill DMG Cap up weapon that has access to Weapon Awakening.
    • A fully Attack awakened weapon will give similar EX boost as a fully upgraded Astral Weapon.
    • Two Special awakened weapons and β Pendulum will reach the cap of Skill Damage cap.

Scimitar of Brahman
Rank
120
1 - 3
  • Strictly an HP filler weapon for use in content that needs it.
  • Generally replaced by Nilakantha due to it having a more desirable weapon modifier.

Ancient Ecke Sachs
Rank
40
4
  • Stacking four copies with double 5★ Colossus Omega support brings you to 98.8% crit chance which is considered reliable enough.
    • The missing 1.2% can be filled with things like Extinction Blade or Michael's  Fotia Arche20% boost to Fire's, Hellfire's, Inferno's, and Ironflame's weapon skills.
      (Takes effect even when Michael is a sub ally.)
      .

Colossus Cane Omega
Rank
40
2
  • A decent source of raw attack before Colossus Cane Ira is acquired.
  • Recommended AX Stats: Stamina +3

Sword of Pallas Militis
Rank
-
1
  • A strong EX modifier due to its natural synergy with Ancient Ecke Sachs grids.
  • Sees niche use in normal-attack focused setups that need additional multiattack support.

Ramsund Militis
Rank
-
1

Ray of Zhuque Malus
Rank
-
1

Limited Event Weapon

  • An easily accessible DMG Cap Up weapon with a fairly strong Normal modifier.

Wilnas's Finger
Rank
151
0 - 3
  • Up to 3 can be used in enmity-focused setups, but this is an outdated setup at the time of writing.

Marquesas
Rank
-
1 or 5

Limited Event Weapon

  • A weapon that can provide 20% unboosted crit rate that also has access to Weapon Awakening.
  • This weapon goes largely unused as an Omega grid piece outside of specific non- Colossus Omega boosted grids.

Special Premium Draw Weapons

Weapons that can be very useful in certain grid setups. For Optimus grid usage, please visit Advanced Grids/Agni.

Warning!
Any weapons listed below can be used at 0★ and should not be uncapped with Damascus Ingots
until the player reaches a point in their progression to understand their value and what benefits uncapping offers.
Weapon Copies Notes

Crimson Scale
Up to 2
  • Provides 50,000 unconditional supplemental damage per copy for all Fire allies up to a max of 100,000.
  • Provides 8% EX ATKUp to a total of 80% per Axe weapon in the grid.
    • Does not require uncapping or skill leveling to slot in a grid.
    • Boost stacks with multiple copiesUp to a combined total of 80%.
  • Has natural Voltage II synergy with Scythe of Renunciation and Sol Remnant.

Lord of Flames
Up to 3
  • Provides a very strong 40% EX ATK, 25% DEF, and and 7% Special DMG Cap Up when 4 or more weapons of the same weapon groupe.g., 4 Swords, 4 Spears, 4 Staves, etc. are equipped.
    • Does not require uncapping or skill leveling to slot in a grid.
    • Boost stacks with multiple copies.
    • EX ATK boost is stronger than an SL20 Unworldly EX modifier weapon.
  • Can be used with Fire Staff and AES stacking grids.

Grid Templates


It's important to remember to adjust your grid depending on the content you wish to tackle. The grids in this section are only to serve as a general baseline for how grids are built.

Rank Suggestion: ~120-170+

Colossus Cane Omega and Nilakantha serve as the foundation for this grid. They provide a high amount of raw ATK while also providing a Stamina modifier which boosts your party's ATK the higher their HP is. This is ideal for any short content where you will not be taking many turns.

Main Summon Support Summon

Colossus 5★
Transcendence Lvl 5

Elemental ATK %
Ironflame's Might IIIBig boost to fire allies' ATK
Ironflame's Might IIIBig boost to fire allies' ATK
Michael's Blessing IIIAmplify Fire allies' damage against Wind foes by 23%. Fire's MajestySmall boost to fire allies' ATK and max HP
Ironflame's Stamina IIIBig boost to fire allies' ATK based on how high HP is Ironflame's AegisSmall boost to fire allies' max HP
Ironflame's Stamina IIIBig boost to fire allies' ATK based on how high HP is Ironflame's AegisSmall boost to fire allies' max HP
Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Ironflame's Stamina IIIBig boost to Fire allies' ATK based on how high HP is
Rank Suggestion: ~120-170+

This grid utilizes the Enmity weapon skill on Ancient Ecke Sachs which boosts your team when they take more damage. This is more suited for longer and harder content fights where enemy triggers will start doing more damage to the party. Multiple copies are also equipped to reach ~100% critical hit rate, though this cannot be fully achieved until Colossus Omega is uncapped to 5★ at rank 151.

Main Summon Support Summon

Colossus 5★
Transcendence Lvl 5

Colossus 6★
Ironflame's Celere IIMedium boost to fire allies' ATK and critical hit rate Ironflame's EnmitySmall boost to fire allies' ATK based on how low HP is
Ironflame's Celere IIMedium boost to fire allies' ATK and critical hit rate Ironflame's EnmitySmall boost to fire allies' ATK based on how low HP is
Michael's Blessing IIIAmplify Fire allies' damage against Wind foes by 23%. Fire's MajestySmall boost to fire allies' ATK and max HP
Ironflame's Celere IIMedium boost to fire allies' ATK and critical hit rate Ironflame's EnmitySmall boost to fire allies' ATK based on how low HP is
Ironflame's Celere IIMedium boost to fire allies' ATK and critical hit rate Ironflame's EnmitySmall boost to fire allies' ATK based on how low HP is
Concrio VentusBoost to Humans' and Erunes' ATK and HP.
(Also affects Primal and Other allies.)
Incursio VentusBoost to all allies' ATK based on number of Humans and Erunes in party.
(Also counts Primal and Other allies.)
Heliacal SovereignUnworldly boost to Fire allies' ATK. Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks.
Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Ironflame's Stamina IIIBig boost to Fire allies' ATK based on how high HP is
Rank Suggestion: ~170-300+

This grid utilizes multiple copies of Colossus Cane Ira as the core of the grid. With the large amount of ATK and damage cap these weapons provide, many grid slots are freed up which allows for more flexible grid building that can adapt based on the situation.

Main Summon Support Summon
Transcendence Lvl 5

Colossus 6★
Transcendence Lvl 5
Transcendence Lvl 5

Colossus or Elemental ATK %
Omega Exalto Ardendi20% boost to Ironflame's weapon skills Ironflame's Might IIIBig boost to fire allies' ATK Iron's VivificationBoost to ATK and DMG cap based on how many weapons with Ironflame's weapon skills are equipped
Omega Exalto Ardendi20% boost to Ironflame's weapon skills Ironflame's Might IIIBig boost to fire allies' ATK Iron's VivificationBoost to ATK and DMG cap based on how many weapons with Ironflame's weapon skills are equipped
Omega Exalto Ardendi20% boost to Ironflame's weapon skills Ironflame's Might IIIBig boost to fire allies' ATK Iron's VivificationBoost to ATK and DMG cap based on how many weapons with Ironflame's weapon skills are equipped
Gladius PlenumBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Ironflame's Stamina IIIBig boost to Fire allies' ATK based on how high HP is
Rank Suggestion: ~170-300+

This template utilizes the weapon skills from Colossus Buster Ira to form a more defensive grid. Nilakantha is a also a solid option as it provides both damage and HP.

Main Summon Support Summon
Transcendence Lvl 5

Colossus 6★
Transcendence Lvl 5
Transcendence Lvl 5

Colossus or Elemental ATK %
Omega Exalto Ardendi20% boost to Ironflame's weapon skills Ironflame's Might IIIBig boost to fire allies' ATK Iron's VivificationBoost to ATK and DMG cap based on how many weapons with Ironflame's weapon skills are equipped
Omega Exalto Ardendi20% boost to Ironflame's weapon skills Ironflame's Might IIIBig boost to fire allies' ATK Iron's VivificationBoost to ATK and DMG cap based on how many weapons with Ironflame's weapon skills are equipped
Ironflame's Stamina IIIBig boost to fire allies' ATK based on how high HP is Ironflame's AegisSmall boost to fire allies' max HP
Ironflame's Healing IIIBig boost to fire allies' healing cap Ironflame's GraceSmall boost to fire allies' max HP and debuff resistance
Ironflame's Healing IIIBig boost to fire allies' healing cap Ironflame's GraceSmall boost to fire allies' max HP and debuff resistance
Gladius PlenumBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Ironflame's Stamina IIIBig boost to Fire allies' ATK based on how high HP is
Rank Suggestion: ~200-300+

This grid utilizes the huge amount of raw ATK provided by Attack Extinction Blade Mk II in conjunction with Colossus Cane Ira to form the basis of the grid. It also frees up many grid slots compared to previous templates to allow for more flexible grid building that can adapt based on the situation.

Main Summon Support Summon
Transcendence Lvl 5

Colossus 6★
Transcendence Lvl 5
Transcendence Lvl 5

Colossus or Elemental ATK %
Inferno's GarrisonBig boost to fire allies' DEF based on how low HP is Fire's CelereSmall boost to fire allies' ATK and critical hit rate Scarlet CraftSupplement fire allies' critical hit DMG
Inferno's GarrisonBig boost to fire allies' DEF based on how low HP is Fire's CelereSmall boost to fire allies' ATK and critical hit rate Scarlet CraftSupplement fire allies' critical hit DMG
Gladius PlenumBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Omega Exalto Ardendi20% boost to Ironflame's weapon skills Ironflame's Might IIIBig boost to fire allies' ATK Iron's VivificationBoost to ATK and DMG cap based on how many weapons with Ironflame's weapon skills are equipped
Omega Exalto Ardendi20% boost to Ironflame's weapon skills Ironflame's Might IIIBig boost to fire allies' ATK Iron's VivificationBoost to ATK and DMG cap based on how many weapons with Ironflame's weapon skills are equipped
Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Ironflame's Stamina IIIBig boost to Fire allies' ATK based on how high HP is

Burst Setups


These setups aim to deal large amount of damage in as few turns as possible or in a short amount of time. These setups are typically used for farming raids with a minimum Blue Chest honors requirement or competing in Unite and Fight events.

Normal Attack Burst

Fire's Normal Attack burst teams are designed around Percival (Grand) who enables the team to attack an additional time through  Koenig Dekret900% Fire damage to all foes (Damage cap: ~1,020,000).
All Fire allies gain 100% Fire ATK UpFire ATK is boosted
Strength: 100%Duration: 1 turn
and 30% Bonus Fire DMG (1 time)Deals bonus fire DMG for normal attacks (1 time)
Strength: 30%Duration: 1 turn
.
All Fire allies instantly perform a normal attack without using up a turn.
(Consumes King's BlazeATK is greatly boosted based on how high HP is / Deals bonus fire DMG upon normal attacks (Can't be removed)
after activation.)
. Characters that deal additional skill damage after normal attacks or provide normal attack related buffs such as Bonus Damage are commonly used. Setups may also employ Shiva (Summon) for its strong call effect.

Alanaan will be seen frequently for more damaging setups. However since many of his potent skills/support skills require him to switch to a Main Ally, using Yatima alongside Death (SSR) is the recommended method for shorter rotations.


Ouroboros Mino
Skill:
When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to all foes (Damage cap: ~135,000 per hit).
Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
.
Support:
30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).
Replacements:
Any Dark character except Nier due to her inflicting DATA down on allies.

Fill 3 charge diamonds on all foes.
All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
, Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
(Crest gained based on caster's element.)
Secret Triad
Not Selected
Not Selected
This is set as a Quick Summon

Dreadflame's SupremacyMassive boost to Fire allies' ATK. Searing Enlightener's SanctityWhen main weapon upon triple attacks (MC only):
All Fire allies gain 10% Fire ATK Up (Stackable / Max: 30%)Fire ATK is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
and Supplemental DMG (Stackable / Max: 30,000)DMG dealt is supplemented (Stackable)
Strength: 10,000 (Max: 30,000)Duration: Indefinite
.
Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle
Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle
Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle
Omega Exalto Ardendi20% boost to Ironflame's weapon skills Ironflame's Might IIIBig boost to fire allies' ATK Iron's VivificationBoost to ATK and DMG cap based on how many weapons with Ironflame's weapon skills are equipped
Omega Exalto Ardendi20% boost to Ironflame's weapon skills Ironflame's Might IIIBig boost to fire allies' ATK Iron's VivificationBoost to ATK and DMG cap based on how many weapons with Ironflame's weapon skills are equipped
Gladius PlenumBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Heliacal SovereignUnworldly boost to Fire allies' ATK. Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks.
Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Cunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 4 turns

50% DEF UpDEF is boosted
Strength: 50%Duration: 4 turns

10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 10%Duration: 4 turns

35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 4 turns

25% TA UpTriple attack rate is boosted
Strength: 25%Duration: 4 turns

20% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 20%Duration: 4 turns

20% Debuff Success BoostedDebuff success rate is boosted
Strength: 20%Duration: 4 turns

80% Skill DMG UpSkill DMG is boosted
Strength: 80%Duration: 4 turns

20% C.A. DMG UpCharge attack DMG is boosted
Strength: 20%Duration: 4 turns

30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 4 turns

20% C.B. DMG Cap UpChain Burst DMG Cap Boosted
Strength: 20%Duration: 4 turns

Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."

Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time)
Duration: Indefinite
to all allies / 30% hit to max HP
Sword Voltage IIBoost to ATK based on how many sabres are equipped. Star-Sea Sovereign's DecreeBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for sabre-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.

Dreadflame's SupremacyMassive boost to Fire allies' ATK. Searing Enlightener's SanctityWhen main weapon upon triple attacks (MC only):
All Fire allies gain 10% Fire ATK Up (Stackable / Max: 30%)Fire ATK is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
and Supplemental DMG (Stackable / Max: 30,000)DMG dealt is supplemented (Stackable)
Strength: 10,000 (Max: 30,000)Duration: Indefinite
.
Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle
Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle
Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle
Inferno's GarrisonBig boost to fire allies' DEF based on how low HP is Fire's CelereSmall boost to fire allies' ATK and critical hit rate Scarlet CraftSupplement fire allies' critical hit DMG
Inferno's GarrisonBig boost to fire allies' DEF based on how low HP is Fire's CelereSmall boost to fire allies' ATK and critical hit rate Scarlet CraftSupplement fire allies' critical hit DMG
Gladius PlenumBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Heliacal SovereignUnworldly boost to Fire allies' ATK. Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks.
Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Cunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 4 turns

50% DEF UpDEF is boosted
Strength: 50%Duration: 4 turns

10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 10%Duration: 4 turns

35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 4 turns

25% TA UpTriple attack rate is boosted
Strength: 25%Duration: 4 turns

20% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 20%Duration: 4 turns

20% Debuff Success BoostedDebuff success rate is boosted
Strength: 20%Duration: 4 turns

80% Skill DMG UpSkill DMG is boosted
Strength: 80%Duration: 4 turns

20% C.A. DMG UpCharge attack DMG is boosted
Strength: 20%Duration: 4 turns

30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 4 turns

20% C.B. DMG Cap UpChain Burst DMG Cap Boosted
Strength: 20%Duration: 4 turns

Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."

Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time)
Duration: Indefinite
to all allies / 30% hit to max HP
Sword Voltage IIBoost to ATK based on how many sabres are equipped. Star-Sea Sovereign's DecreeBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for sabre-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.

Dreadflame's SupremacyMassive boost to Fire allies' ATK. Searing Enlightener's SanctityWhen main weapon upon triple attacks (MC only):
All Fire allies gain 10% Fire ATK Up (Stackable / Max: 30%)Fire ATK is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
and Supplemental DMG (Stackable / Max: 30,000)DMG dealt is supplemented (Stackable)
Strength: 10,000 (Max: 30,000)Duration: Indefinite
.
This weapon is not fully uncapped.
Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped
This weapon is not fully uncapped.
Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped
Omega Exalto Ardendi20% boost to Ironflame's weapon skills Ironflame's Might IIIBig boost to fire allies' ATK Iron's VivificationBoost to ATK and DMG cap based on how many weapons with Ironflame's weapon skills are equipped
Inferno's GarrisonBig boost to fire allies' DEF based on how low HP is Fire's CelereSmall boost to fire allies' ATK and critical hit rate Scarlet CraftSupplement fire allies' critical hit DMG
Inferno's GarrisonBig boost to fire allies' DEF based on how low HP is Fire's CelereSmall boost to fire allies' ATK and critical hit rate Scarlet CraftSupplement fire allies' critical hit DMG
Gladius PlenumBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Heliacal SovereignUnworldly boost to Fire allies' ATK. Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks.
Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Cunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 4 turns

50% DEF UpDEF is boosted
Strength: 50%Duration: 4 turns

10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 10%Duration: 4 turns

35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 4 turns

25% TA UpTriple attack rate is boosted
Strength: 25%Duration: 4 turns

20% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 20%Duration: 4 turns

20% Debuff Success BoostedDebuff success rate is boosted
Strength: 20%Duration: 4 turns

80% Skill DMG UpSkill DMG is boosted
Strength: 80%Duration: 4 turns

20% C.A. DMG UpCharge attack DMG is boosted
Strength: 20%Duration: 4 turns

30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 4 turns

20% C.B. DMG Cap UpChain Burst DMG Cap Boosted
Strength: 20%Duration: 4 turns

Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."

Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time)
Duration: Indefinite
to all allies / 30% hit to max HP
Sword Voltage IIBoost to ATK based on how many sabres are equipped. Star-Sea Sovereign's DecreeBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for sabre-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.

Source:

Rotation
Turn 1
  • Call Yatima
  • MC Fill 3 charge diamonds on all foes.
    All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3 turns
    , Charge Bar +30%Instantly boosts Charge Bar by 30%
    Strength: 30%
    , and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite
    .
    (Crest gained based on caster's element.)
     
  • Alanaan All Fire allies gain Flurry (2-hit)Normal attacks deal 2-hit DMG to random foes
    Duration: 1 turn
    and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 100% chance of dealing 20% more damage.Duration: 4 turns
    .
    Activate  Renatian CreedAll allies gain 100% TA UpTriple attack rate is boosted
    Strength: 100%Duration: 4 turns
    and 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
    Strength: 30%Duration: 4 turnsStacking: A
    .
    Inflict ShortedCharge bar is frozen
    Duration: 4 turns
    on all allies.
    (Consumes 100% of all allies' charge bar.)
    .
    (Can only be used after  The Hierophant UprightWhen Switching to Main Ally:
    All Fire allies gain Blessed RadianceDEF is boosted / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed)
    Strength: 50% DEF Up / 25% of DMG dealt (Healing cap: 800)Duration: Indefinite
    .
    (Can't be reactivated.)
    At level 95:
    Blessed RadianceDEF is boosted / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed)
    Strength: 50% DEF Up / 25% of DMG dealt (Healing cap: 800)Duration: Indefinite
    upgraded to Blessed Radiance+DEF is boosted / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed)
    Strength: 100% DEF Up / 25% of DMG dealt (Healing cap: 1600)Duration: Indefinite
    .
    Also activate  Sun-Touched ParadiseBathe the battlefield in the blazing heat of the sun.
    (Sun-Touched ParadiseCan deal critical hits regardless of element / ATK is boosted / DEF is lowered
    Strength: 20% ATK Up / 25% DEF DownMultiplier: PerpetuityDuration: 8 turnsField effect
    Local status effect
    to the field.)
    .
    (Can't be reactivated.)
    activates.)
     S4 
  • Percival 900% Fire damage to all foes (Damage cap: ~1,020,000).
    All Fire allies gain 100% Fire ATK UpFire ATK is boosted
    Strength: 100%Duration: 1 turn
    and 30% Bonus Fire DMG (1 time)Deals bonus fire DMG for normal attacks (1 time)
    Strength: 30%Duration: 1 turn
    .
    All Fire allies instantly perform a normal attack without using up a turn.
    (Consumes King's BlazeATK is greatly boosted based on how high HP is / Deals bonus fire DMG upon normal attacks (Can't be removed)
    after activation.)
     S3 


Ouroboros Mino
Skill:
When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to all foes (Damage cap: ~135,000 per hit).
Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
.
Support:
30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).
Replacements:
Any Dark character except Nier due to her inflicting DATA down on allies.

Transcendence Lvl 5
Fill 3 charge diamonds on all foes.
All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
, Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
(Crest gained based on caster's element.)
Secret Triad
Not Selected
Not Selected
This is set as a Quick Summon
Dreadflame's SupremacyMassive boost to Fire allies' ATK. Searing Enlightener's SanctityWhen main weapon upon triple attacks (MC only):
All Fire allies gain 10% Fire ATK Up (Stackable / Max: 30%)Fire ATK is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
and Supplemental DMG (Stackable / Max: 30,000)DMG dealt is supplemented (Stackable)
Strength: 10,000 (Max: 30,000)Duration: Indefinite
.
Omega Exalto Ardendi20% boost to Ironflame's weapon skills Ironflame's Might IIIBig boost to fire allies' ATK Iron's VivificationBoost to ATK and DMG cap based on how many weapons with Ironflame's weapon skills are equipped
Omega Exalto Ardendi20% boost to Ironflame's weapon skills Ironflame's Might IIIBig boost to fire allies' ATK Iron's VivificationBoost to ATK and DMG cap based on how many weapons with Ironflame's weapon skills are equipped
Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle
Omega Exalto Ardendi20% boost to Ironflame's weapon skills Ironflame's Might IIIBig boost to fire allies' ATK Iron's VivificationBoost to ATK and DMG cap based on how many weapons with Ironflame's weapon skills are equipped
Omega Exalto Ardendi20% boost to Ironflame's weapon skills Ironflame's Might IIIBig boost to fire allies' ATK Iron's VivificationBoost to ATK and DMG cap based on how many weapons with Ironflame's weapon skills are equipped
Gladius PlenumBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Heliacal SovereignUnworldly boost to Fire allies' ATK. Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks.
Transcendence Lvl 1
Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation Albus50% boost to skill DMG cap and 5% boost to skill hit rate Divine Fire's Ruination40% boost to Fire allies' ATKMultiplier: EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate.
AmplifyMultiplier: Special normal attack DMG by 10%.
(Activates when either Fire Omega or Fire Optimus weapon skills have a boost of 280% or above.)
Ironflame's Stamina IIIBig boost to fire allies' ATK based on how high HP is Ironflame's AegisSmall boost to fire allies' max HP

Source:

Rotation
Turn 1
  • Call Yatima
  • MC Fill 3 charge diamonds on all foes.
    All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3 turns
    , Charge Bar +30%Instantly boosts Charge Bar by 30%
    Strength: 30%
    , and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite
    .
    (Crest gained based on caster's element.)
     
  • Alanaan All Fire allies gain Flurry (2-hit)Normal attacks deal 2-hit DMG to random foes
    Duration: 1 turn
    and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 100% chance of dealing 20% more damage.Duration: 4 turns
    .
    Activate  Renatian CreedAll allies gain 100% TA UpTriple attack rate is boosted
    Strength: 100%Duration: 4 turns
    and 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
    Strength: 30%Duration: 4 turnsStacking: A
    .
    Inflict ShortedCharge bar is frozen
    Duration: 4 turns
    on all allies.
    (Consumes 100% of all allies' charge bar.)
    .
    (Can only be used after  The Hierophant UprightWhen Switching to Main Ally:
    All Fire allies gain Blessed RadianceDEF is boosted / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed)
    Strength: 50% DEF Up / 25% of DMG dealt (Healing cap: 800)Duration: Indefinite
    .
    (Can't be reactivated.)
    At level 95:
    Blessed RadianceDEF is boosted / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed)
    Strength: 50% DEF Up / 25% of DMG dealt (Healing cap: 800)Duration: Indefinite
    upgraded to Blessed Radiance+DEF is boosted / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed)
    Strength: 100% DEF Up / 25% of DMG dealt (Healing cap: 1600)Duration: Indefinite
    .
    Also activate  Sun-Touched ParadiseBathe the battlefield in the blazing heat of the sun.
    (Sun-Touched ParadiseCan deal critical hits regardless of element / ATK is boosted / DEF is lowered
    Strength: 20% ATK Up / 25% DEF DownMultiplier: PerpetuityDuration: 8 turnsField effect
    Local status effect
    to the field.)
    .
    (Can't be reactivated.)
    activates.)
     S4 
  • Percival 900% Fire damage to all foes (Damage cap: ~1,020,000).
    All Fire allies gain 100% Fire ATK UpFire ATK is boosted
    Strength: 100%Duration: 1 turn
    and 30% Bonus Fire DMG (1 time)Deals bonus fire DMG for normal attacks (1 time)
    Strength: 30%Duration: 1 turn
    .
    All Fire allies instantly perform a normal attack without using up a turn.
    (Consumes King's BlazeATK is greatly boosted based on how high HP is / Deals bonus fire DMG upon normal attacks (Can't be removed)
    after activation.)
     S3 


Ouroboros Mino
Skill:
When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to all foes (Damage cap: ~135,000 per hit).
Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
.
Support:
30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).

Fill 3 charge diamonds on all foes.
All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
, Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
(Crest gained based on caster's element.)
Secret Triad
Not Selected
Not Selected
This is set as a Quick Summon

Dreadflame's SupremacyMassive boost to Fire allies' ATK. Searing Enlightener's SanctityWhen main weapon upon triple attacks (MC only):
All Fire allies gain 10% Fire ATK Up (Stackable / Max: 30%)Fire ATK is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
and Supplemental DMG (Stackable / Max: 30,000)DMG dealt is supplemented (Stackable)
Strength: 10,000 (Max: 30,000)Duration: Indefinite
.
Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle
Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle
Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle
Omega Exalto Ardendi20% boost to Ironflame's weapon skills Ironflame's Might IIIBig boost to fire allies' ATK Iron's VivificationBoost to ATK and DMG cap based on how many weapons with Ironflame's weapon skills are equipped
Omega Exalto Ardendi20% boost to Ironflame's weapon skills Ironflame's Might IIIBig boost to fire allies' ATK Iron's VivificationBoost to ATK and DMG cap based on how many weapons with Ironflame's weapon skills are equipped
Gladius PlenumBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Heliacal SovereignUnworldly boost to Fire allies' ATK. Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks.
Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Cunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 4 turns

50% DEF UpDEF is boosted
Strength: 50%Duration: 4 turns

10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 10%Duration: 4 turns

35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 4 turns

25% TA UpTriple attack rate is boosted
Strength: 25%Duration: 4 turns

20% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 20%Duration: 4 turns

20% Debuff Success BoostedDebuff success rate is boosted
Strength: 20%Duration: 4 turns

80% Skill DMG UpSkill DMG is boosted
Strength: 80%Duration: 4 turns

20% C.A. DMG UpCharge attack DMG is boosted
Strength: 20%Duration: 4 turns

30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 4 turns

20% C.B. DMG Cap UpChain Burst DMG Cap Boosted
Strength: 20%Duration: 4 turns

Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."

Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time)
Duration: Indefinite
to all allies / 30% hit to max HP
Sword Voltage IIBoost to ATK based on how many sabres are equipped. Star-Sea Sovereign's DecreeBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for sabre-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.

Dreadflame's SupremacyMassive boost to Fire allies' ATK. Searing Enlightener's SanctityWhen main weapon upon triple attacks (MC only):
All Fire allies gain 10% Fire ATK Up (Stackable / Max: 30%)Fire ATK is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
and Supplemental DMG (Stackable / Max: 30,000)DMG dealt is supplemented (Stackable)
Strength: 10,000 (Max: 30,000)Duration: Indefinite
.
Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle
Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle
Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle
Inferno's GarrisonBig boost to fire allies' DEF based on how low HP is Fire's CelereSmall boost to fire allies' ATK and critical hit rate Scarlet CraftSupplement fire allies' critical hit DMG
Inferno's GarrisonBig boost to fire allies' DEF based on how low HP is Fire's CelereSmall boost to fire allies' ATK and critical hit rate Scarlet CraftSupplement fire allies' critical hit DMG
Gladius PlenumBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Heliacal SovereignUnworldly boost to Fire allies' ATK. Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks.
Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Cunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 4 turns

50% DEF UpDEF is boosted
Strength: 50%Duration: 4 turns

10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 10%Duration: 4 turns

35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 4 turns

25% TA UpTriple attack rate is boosted
Strength: 25%Duration: 4 turns

20% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 20%Duration: 4 turns

20% Debuff Success BoostedDebuff success rate is boosted
Strength: 20%Duration: 4 turns

80% Skill DMG UpSkill DMG is boosted
Strength: 80%Duration: 4 turns

20% C.A. DMG UpCharge attack DMG is boosted
Strength: 20%Duration: 4 turns

30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 4 turns

20% C.B. DMG Cap UpChain Burst DMG Cap Boosted
Strength: 20%Duration: 4 turns

Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."

Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time)
Duration: Indefinite
to all allies / 30% hit to max HP
Sword Voltage IIBoost to ATK based on how many sabres are equipped. Star-Sea Sovereign's DecreeBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for sabre-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.

Dreadflame's SupremacyMassive boost to Fire allies' ATK. Searing Enlightener's SanctityWhen main weapon upon triple attacks (MC only):
All Fire allies gain 10% Fire ATK Up (Stackable / Max: 30%)Fire ATK is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
and Supplemental DMG (Stackable / Max: 30,000)DMG dealt is supplemented (Stackable)
Strength: 10,000 (Max: 30,000)Duration: Indefinite
.
This weapon is not fully uncapped.
Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped
This weapon is not fully uncapped.
Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped
Omega Exalto Ardendi20% boost to Ironflame's weapon skills Ironflame's Might IIIBig boost to fire allies' ATK Iron's VivificationBoost to ATK and DMG cap based on how many weapons with Ironflame's weapon skills are equipped
Inferno's GarrisonBig boost to fire allies' DEF based on how low HP is Fire's CelereSmall boost to fire allies' ATK and critical hit rate Scarlet CraftSupplement fire allies' critical hit DMG
Inferno's GarrisonBig boost to fire allies' DEF based on how low HP is Fire's CelereSmall boost to fire allies' ATK and critical hit rate Scarlet CraftSupplement fire allies' critical hit DMG
Gladius PlenumBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Heliacal SovereignUnworldly boost to Fire allies' ATK. Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks.
Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Cunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 4 turns

50% DEF UpDEF is boosted
Strength: 50%Duration: 4 turns

10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 10%Duration: 4 turns

35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 4 turns

25% TA UpTriple attack rate is boosted
Strength: 25%Duration: 4 turns

20% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 20%Duration: 4 turns

20% Debuff Success BoostedDebuff success rate is boosted
Strength: 20%Duration: 4 turns

80% Skill DMG UpSkill DMG is boosted
Strength: 80%Duration: 4 turns

20% C.A. DMG UpCharge attack DMG is boosted
Strength: 20%Duration: 4 turns

30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 4 turns

20% C.B. DMG Cap UpChain Burst DMG Cap Boosted
Strength: 20%Duration: 4 turns

Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."

Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time)
Duration: Indefinite
to all allies / 30% hit to max HP
Sword Voltage IIBoost to ATK based on how many sabres are equipped. Star-Sea Sovereign's DecreeBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for sabre-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.

Source:

Rotation
Turn 1
  • Call Beelzebub
  • MC Fill 3 charge diamonds on all foes.
    All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3 turns
    , Charge Bar +30%Instantly boosts Charge Bar by 30%
    Strength: 30%
    , and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite
    .
    (Crest gained based on caster's element.)
     
  • Call Shiva (Summon)
  • Percival 900% Fire damage to all foes (Damage cap: ~1,020,000).
    All Fire allies gain 100% Fire ATK UpFire ATK is boosted
    Strength: 100%Duration: 1 turn
    and 30% Bonus Fire DMG (1 time)Deals bonus fire DMG for normal attacks (1 time)
    Strength: 30%Duration: 1 turn
    .
    All Fire allies instantly perform a normal attack without using up a turn.
    (Consumes King's BlazeATK is greatly boosted based on how high HP is / Deals bonus fire DMG upon normal attacks (Can't be removed)
    after activation.)
     S3 


Leviathan Mino
Skill:
When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to random foes (Damage cap: ~80,000 per hit).
Inflict SubmergedDMG taken is supplemented (Can't be removed)
Strength: 1% of foe's max HP (Damage cap: 30,000)Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
on all foes.
Support:
10% Bonus Elemental DMG effect against foes with SubmergedDMG taken is supplemented (Can't be removed)
.

Fill 3 charge diamonds on all foes.
All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
, Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
(Crest gained based on caster's element.)
Secret Triad
400% Elemental damage to a foe (Damage cap: ~635,000).
Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 2 turns
.
(When 50% charge bar is consumed: Also gain Double StrikeAttacks twice each turn
Duration: 2 turns
.)
Wild Magica
Not Selected
This is set as a Quick Summon

Dreadflame's SupremacyMassive boost to Fire allies' ATK. Searing Enlightener's SanctityWhen main weapon upon triple attacks (MC only):
All Fire allies gain 10% Fire ATK Up (Stackable / Max: 30%)Fire ATK is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
and Supplemental DMG (Stackable / Max: 30,000)DMG dealt is supplemented (Stackable)
Strength: 10,000 (Max: 30,000)Duration: Indefinite
.
Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle
Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle
Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle
Omega Exalto Ardendi20% boost to Ironflame's weapon skills Ironflame's Might IIIBig boost to fire allies' ATK Iron's VivificationBoost to ATK and DMG cap based on how many weapons with Ironflame's weapon skills are equipped
Ironflame's Stamina IIIBig boost to fire allies' ATK based on how high HP is Ironflame's AegisSmall boost to fire allies' max HP
Gladius PlenumBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Heliacal SovereignUnworldly boost to Fire allies' ATK. Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks.
Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Cunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 4 turns

50% DEF UpDEF is boosted
Strength: 50%Duration: 4 turns

10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 10%Duration: 4 turns

35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 4 turns

25% TA UpTriple attack rate is boosted
Strength: 25%Duration: 4 turns

20% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 20%Duration: 4 turns

20% Debuff Success BoostedDebuff success rate is boosted
Strength: 20%Duration: 4 turns

80% Skill DMG UpSkill DMG is boosted
Strength: 80%Duration: 4 turns

20% C.A. DMG UpCharge attack DMG is boosted
Strength: 20%Duration: 4 turns

30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 4 turns

20% C.B. DMG Cap UpChain Burst DMG Cap Boosted
Strength: 20%Duration: 4 turns

Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."

Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time)
Duration: Indefinite
to all allies / 30% hit to max HP
Sword Voltage IIBoost to ATK based on how many sabres are equipped. Star-Sea Sovereign's DecreeBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for sabre-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.

Dreadflame's SupremacyMassive boost to Fire allies' ATK. Searing Enlightener's SanctityWhen main weapon upon triple attacks (MC only):
All Fire allies gain 10% Fire ATK Up (Stackable / Max: 30%)Fire ATK is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
and Supplemental DMG (Stackable / Max: 30,000)DMG dealt is supplemented (Stackable)
Strength: 10,000 (Max: 30,000)Duration: Indefinite
.
This weapon is not fully uncapped.
Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped
This weapon is not fully uncapped.
Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped
Inferno's GarrisonBig boost to fire allies' DEF based on how low HP is Fire's CelereSmall boost to fire allies' ATK and critical hit rate Scarlet CraftSupplement fire allies' critical hit DMG
Omega Exalto Ardendi20% boost to Ironflame's weapon skills Ironflame's Might IIIBig boost to fire allies' ATK Iron's VivificationBoost to ATK and DMG cap based on how many weapons with Ironflame's weapon skills are equipped
Ironflame's Stamina IIIBig boost to fire allies' ATK based on how high HP is Ironflame's AegisSmall boost to fire allies' max HP
Gladius PlenumBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Heliacal SovereignUnworldly boost to Fire allies' ATK. Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks.
Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Cunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 4 turns

50% DEF UpDEF is boosted
Strength: 50%Duration: 4 turns

10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 10%Duration: 4 turns

35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 4 turns

25% TA UpTriple attack rate is boosted
Strength: 25%Duration: 4 turns

20% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 20%Duration: 4 turns

20% Debuff Success BoostedDebuff success rate is boosted
Strength: 20%Duration: 4 turns

80% Skill DMG UpSkill DMG is boosted
Strength: 80%Duration: 4 turns

20% C.A. DMG UpCharge attack DMG is boosted
Strength: 20%Duration: 4 turns

30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 4 turns

20% C.B. DMG Cap UpChain Burst DMG Cap Boosted
Strength: 20%Duration: 4 turns

Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."

Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time)
Duration: Indefinite
to all allies / 30% hit to max HP
Sword Voltage IIBoost to ATK based on how many sabres are equipped. Star-Sea Sovereign's DecreeBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for sabre-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.

Source:

Rotation
Turn 1
  • Call Beelzebub
  • MC Fill 3 charge diamonds on all foes.
    All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3 turns
    , Charge Bar +30%Instantly boosts Charge Bar by 30%
    Strength: 30%
    , and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite
    .
    (Crest gained based on caster's element.)
     400% Elemental damage to a foe (Damage cap: ~635,000).
    Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    Duration: 2 turns
    .
    (When 50% charge bar is consumed: Also gain Double StrikeAttacks twice each turn
    Duration: 2 turns
    .)
     
  • Yuel 250%-350% Fire damage to all foes (Damage cap: ~630,000).
    Inflict FoxflameSlight chance for attacks to miss / HP is lowered on every turn
    Base Accuracy: 120%Duration: 3 turnsLocal status effect
    .
    At level 90:
    All allies gain 30% DA UpDouble attack rate is boosted
    Strength: 30%Duration: 3 turns
    , 15% TA UpTriple attack rate is boosted
    Strength: 15%Duration: 3 turns
    , and 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3 turns
    .
     S1 Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    Duration: 1 turn
    and Double StrikeAttacks twice each turn
    Duration: 1 turn
    .
     S4 
  • Ragazzo 300% Fire damage to all foes (Damage cap: ~635,000).
    Gain Supplemental DMG (100,000)DMG dealt is supplemented
    Strength: 100,000Duration: 1 turn
    .
    (Consumes 1 EnergiaSkills are boosted by consuming Energia (Can't be removed)
    to also gain Double StrikeAttacks twice each turn
    Duration: 1 turn
    .)
     S1 
  • Percival 900% Fire damage to all foes (Damage cap: ~1,020,000).
    All Fire allies gain 100% Fire ATK UpFire ATK is boosted
    Strength: 100%Duration: 1 turn
    and 30% Bonus Fire DMG (1 time)Deals bonus fire DMG for normal attacks (1 time)
    Strength: 30%Duration: 1 turn
    .
    All Fire allies instantly perform a normal attack without using up a turn.
    (Consumes King's BlazeATK is greatly boosted based on how high HP is / Deals bonus fire DMG upon normal attacks (Can't be removed)
    after activation.)
     S3 

Replacements:
Any Dark character except Nier due to her inflicting DATA down on allies.

Transcendence Lvl 5
All allies instantly perform a normal attack without using up a turn. Tag Team
Not Selected
Not Selected
This is set as a Quick Summon

Luctor PlenumBig boost to melee-specialty allies' ATK and max HP / Big boost to melee-specialty allies' ATK based on how high HP is Scandere Facultas50% boost to skill DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Omega Exalto Ardendi20% boost to Ironflame's weapon skills Ironflame's Might IIIBig boost to fire allies' ATK Iron's VivificationBoost to ATK and DMG cap based on how many weapons with Ironflame's weapon skills are equipped
Omega Exalto Ardendi20% boost to Ironflame's weapon skills Ironflame's Might IIIBig boost to fire allies' ATK Iron's VivificationBoost to ATK and DMG cap based on how many weapons with Ironflame's weapon skills are equipped
Replacements:
Colossus Cane Ira if Wedges of the Sky is not available.
Ironflame's Stamina IIIBig boost to fire allies' ATK based on how high HP is Ironflame's AegisSmall boost to fire allies' max HP
Omega Exalto Ardendi20% boost to Ironflame's weapon skills Ironflame's Might IIIBig boost to fire allies' ATK Iron's VivificationBoost to ATK and DMG cap based on how many weapons with Ironflame's weapon skills are equipped
Omega Exalto Ardendi20% boost to Ironflame's weapon skills Ironflame's Might IIIBig boost to fire allies' ATK Iron's VivificationBoost to ATK and DMG cap based on how many weapons with Ironflame's weapon skills are equipped
Heliacal SovereignUnworldly boost to Fire allies' ATK. Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks.
Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle
Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle
Transcendence Lvl 1
Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP α Revelation Ruber10% boost to normal attack DMG cap, 2.5% boost to double attack rate, and 2.5% boost to triple attack rate Divine Fire's Ruination40% boost to Fire allies' ATKMultiplier: EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate.
AmplifyMultiplier: Special normal attack DMG by 10%.
(Activates when either Fire Omega or Fire Optimus weapon skills have a boost of 280% or above.)

Luctor PlenumBig boost to melee-specialty allies' ATK and max HP / Big boost to melee-specialty allies' ATK based on how high HP is Scandere Facultas50% boost to skill DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Omega Exalto Ardendi20% boost to Ironflame's weapon skills Ironflame's Might IIIBig boost to fire allies' ATK Iron's VivificationBoost to ATK and DMG cap based on how many weapons with Ironflame's weapon skills are equipped
Omega Exalto Ardendi20% boost to Ironflame's weapon skills Ironflame's Might IIIBig boost to fire allies' ATK Iron's VivificationBoost to ATK and DMG cap based on how many weapons with Ironflame's weapon skills are equipped
Replacements:
Colossus Cane Ira if Wedges of the Sky is not available.
Ironflame's Stamina IIIBig boost to fire allies' ATK based on how high HP is Ironflame's AegisSmall boost to fire allies' max HP
Omega Exalto Ardendi20% boost to Ironflame's weapon skills Ironflame's Might IIIBig boost to fire allies' ATK Iron's VivificationBoost to ATK and DMG cap based on how many weapons with Ironflame's weapon skills are equipped
Omega Exalto Ardendi20% boost to Ironflame's weapon skills Ironflame's Might IIIBig boost to fire allies' ATK Iron's VivificationBoost to ATK and DMG cap based on how many weapons with Ironflame's weapon skills are equipped
Heliacal SovereignUnworldly boost to Fire allies' ATK. Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks.
Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped Blaze's QuintessenceBoost to fire allies' DMG cap
Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped Blaze's QuintessenceBoost to fire allies' DMG cap
Transcendence Lvl 1
Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP α Revelation Ruber10% boost to normal attack DMG cap, 2.5% boost to double attack rate, and 2.5% boost to triple attack rate Divine Fire's Ruination40% boost to Fire allies' ATKMultiplier: EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate.
AmplifyMultiplier: Special normal attack DMG by 10%.
(Activates when either Fire Omega or Fire Optimus weapon skills have a boost of 280% or above.)

Rotation
Turn 1
  • Call Yatima
  • Alanaan All Fire allies gain Flurry (2-hit)Normal attacks deal 2-hit DMG to random foes
    Duration: 1 turn
    and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 100% chance of dealing 20% more damage.Duration: 4 turns
    .
    Activate  Renatian CreedAll allies gain 100% TA UpTriple attack rate is boosted
    Strength: 100%Duration: 4 turns
    and 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
    Strength: 30%Duration: 4 turnsStacking: A
    .
    Inflict ShortedCharge bar is frozen
    Duration: 4 turns
    on all allies.
    (Consumes 100% of all allies' charge bar.)
    .
    (Can only be used after  The Hierophant UprightWhen Switching to Main Ally:
    All Fire allies gain Blessed RadianceDEF is boosted / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed)
    Strength: 50% DEF Up / 25% of DMG dealt (Healing cap: 800)Duration: Indefinite
    .
    (Can't be reactivated.)
    At level 95:
    Blessed RadianceDEF is boosted / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed)
    Strength: 50% DEF Up / 25% of DMG dealt (Healing cap: 800)Duration: Indefinite
    upgraded to Blessed Radiance+DEF is boosted / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed)
    Strength: 100% DEF Up / 25% of DMG dealt (Healing cap: 1600)Duration: Indefinite
    .
    Also activate  Sun-Touched ParadiseBathe the battlefield in the blazing heat of the sun.
    (Sun-Touched ParadiseCan deal critical hits regardless of element / ATK is boosted / DEF is lowered
    Strength: 20% ATK Up / 25% DEF DownMultiplier: PerpetuityDuration: 8 turnsField effect
    Local status effect
    to the field.)
    .
    (Can't be reactivated.)
    activates.)
     S4 
  • MC All allies instantly perform a normal attack without using up a turn. 
  • Percival 900% Fire damage to all foes (Damage cap: ~1,020,000).
    All Fire allies gain 100% Fire ATK UpFire ATK is boosted
    Strength: 100%Duration: 1 turn
    and 30% Bonus Fire DMG (1 time)Deals bonus fire DMG for normal attacks (1 time)
    Strength: 30%Duration: 1 turn
    .
    All Fire allies instantly perform a normal attack without using up a turn.
    (Consumes King's BlazeATK is greatly boosted based on how high HP is / Deals bonus fire DMG upon normal attacks (Can't be removed)
    after activation.)
     S3 

Transcendence Lvl 5
All allies instantly perform a normal attack without using up a turn. Tag Team
Not Selected
Not Selected
This is set as a Quick Summon

Luctor PlenumBig boost to melee-specialty allies' ATK and max HP / Big boost to melee-specialty allies' ATK based on how high HP is Scandere Facultas50% boost to skill DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Omega Exalto Ardendi20% boost to Ironflame's weapon skills Ironflame's Might IIIBig boost to fire allies' ATK Iron's VivificationBoost to ATK and DMG cap based on how many weapons with Ironflame's weapon skills are equipped
Omega Exalto Ardendi20% boost to Ironflame's weapon skills Ironflame's Might IIIBig boost to fire allies' ATK Iron's VivificationBoost to ATK and DMG cap based on how many weapons with Ironflame's weapon skills are equipped
Replacements:
Colossus Cane Ira if Wedges of the Sky is not available.
Ironflame's Stamina IIIBig boost to fire allies' ATK based on how high HP is Ironflame's AegisSmall boost to fire allies' max HP
Omega Exalto Ardendi20% boost to Ironflame's weapon skills Ironflame's Might IIIBig boost to fire allies' ATK Iron's VivificationBoost to ATK and DMG cap based on how many weapons with Ironflame's weapon skills are equipped
Omega Exalto Ardendi20% boost to Ironflame's weapon skills Ironflame's Might IIIBig boost to fire allies' ATK Iron's VivificationBoost to ATK and DMG cap based on how many weapons with Ironflame's weapon skills are equipped
Heliacal SovereignUnworldly boost to Fire allies' ATK. Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks.
Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle
Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is Preemptive Fire BladeBoost to fire allies' ATK for first 8 turns of battle
Transcendence Lvl 1
Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP α Revelation Ruber10% boost to normal attack DMG cap, 2.5% boost to double attack rate, and 2.5% boost to triple attack rate Divine Fire's Ruination40% boost to Fire allies' ATKMultiplier: EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate.
AmplifyMultiplier: Special normal attack DMG by 10%.
(Activates when either Fire Omega or Fire Optimus weapon skills have a boost of 280% or above.)

Luctor PlenumBig boost to melee-specialty allies' ATK and max HP / Big boost to melee-specialty allies' ATK based on how high HP is Scandere Facultas50% boost to skill DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Omega Exalto Ardendi20% boost to Ironflame's weapon skills Ironflame's Might IIIBig boost to fire allies' ATK Iron's VivificationBoost to ATK and DMG cap based on how many weapons with Ironflame's weapon skills are equipped
Omega Exalto Ardendi20% boost to Ironflame's weapon skills Ironflame's Might IIIBig boost to fire allies' ATK Iron's VivificationBoost to ATK and DMG cap based on how many weapons with Ironflame's weapon skills are equipped
Replacements:
Colossus Cane Ira if Wedges of the Sky is not available.
Ironflame's Stamina IIIBig boost to fire allies' ATK based on how high HP is Ironflame's AegisSmall boost to fire allies' max HP
Omega Exalto Ardendi20% boost to Ironflame's weapon skills Ironflame's Might IIIBig boost to fire allies' ATK Iron's VivificationBoost to ATK and DMG cap based on how many weapons with Ironflame's weapon skills are equipped
Omega Exalto Ardendi20% boost to Ironflame's weapon skills Ironflame's Might IIIBig boost to fire allies' ATK Iron's VivificationBoost to ATK and DMG cap based on how many weapons with Ironflame's weapon skills are equipped
Heliacal SovereignUnworldly boost to Fire allies' ATK. Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks.
Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped Blaze's QuintessenceBoost to fire allies' DMG cap
Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped Blaze's QuintessenceBoost to fire allies' DMG cap
Transcendence Lvl 1
Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP α Revelation Ruber10% boost to normal attack DMG cap, 2.5% boost to double attack rate, and 2.5% boost to triple attack rate Divine Fire's Ruination40% boost to Fire allies' ATKMultiplier: EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate.
AmplifyMultiplier: Special normal attack DMG by 10%.
(Activates when either Fire Omega or Fire Optimus weapon skills have a boost of 280% or above.)

Rotation
Turn 1
  • Call Yatima
  • Cain All Fire allies gain 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 100% chance of dealing 20% more damage.Duration: 5 turns
    , 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
    Strength: 15%Duration: 5 turns
    , and 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
    Strength: 20%Duration: 5 turns
    .
     S2 
  • MC All allies instantly perform a normal attack without using up a turn. 
  • Percival