Advanced Grids/Colossus/Horde

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Horde vs. Extreme+

Clearing Horde gives rewards equivalent to clearing 30 individual Extreme raids; therefore it is less AP and time efficient for meat farming than Extreme+. However, the advantage is that you do not need to interact with the game as often compared to individually hosting Extreme+.

Useful Horde Characters (Non-Exhaustive)

Below is a list of some useful characters that players can use to build their own 30 wave Horde setup. Note that characters who start with turn limited buffs or rely on skill nukes after enemy special attacks will be less useful and/or reliable over the course of 30 fights.

Criteria Examples
  • Any characters that deal skill damage...
    • after normal attacks
Skill damage after 3 triple attacks across the team
  • Any characters that innately provide a source of Bonus DMGDeals bonus DMG for one-foe one-ally attacks
    :
  • Any characters that can Triple Attack without additional buttons:
  • Any characters that provide offensive support as a sub ally:

Horde Team Examples

These setups are built to do 20 million damage every turn without pressing very many if any buttons.

Skill Off

Leviathan Mino
Skill
When MC has 1 or more Crests of their element:
6-hit, 100% Elemental damage to random foes (Damage cap: 73,750 per hit).
Inflict SubmergedDMG taken is supplemented
Strength: 1% of foe's max HP (Damage cap: 30,000)Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
on all foes.
(Consumes 30% of charge bar.)
Support
10% Bonus Elemental DMG effect against foes with SubmergedDMG taken is supplemented (Can't be removed)
Local status effect
.

Skill Off
Skill Off
Skill Off
Fotia Arche20% boost to Fire's, Hellfire's, Inferno's, and Ironflame's weapon skills.
(Takes effect even when Michael is a sub ally.)
Fill 3 charge diamonds on all foes.
All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
, Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
(Crest gained based on caster's element.)
Secret Triad
Not Selected
Not Selected
Dreadflame's Supremacy: DecimationMassive boost to Fire allies' ATK.
5% boost to Fire allies' damage cap.
Searing Enlightener's SanctityWhen main weapon upon triple attacks (MC only):
All Fire allies gain 10% Fire ATK Up (Stackable / Max: 30%)Fire ATK is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
and Supp. DMG (Stackable / Max: 30,000)DMG dealt is supplemented (Stackable)
Strength: 10,000 (Max: 30,000)Duration: Indefinite
.
Omega Exalto Ardendi20% boost to Ironflame's weapon skills Ironflame's Might IIIBig boost to fire allies' ATK Iron's VivificationBoost to ATK and DMG cap based on how many weapons with Ironflame's weapon skills are equipped
Omega Exalto Ardendi20% boost to Ironflame's weapon skills Ironflame's Might IIIBig boost to fire allies' ATK Iron's VivificationBoost to ATK and DMG cap based on how many weapons with Ironflame's weapon skills are equipped
Omega Exalto Ardendi20% boost to Ironflame's weapon skills Ironflame's Might IIIBig boost to fire allies' ATK Iron's VivificationBoost to ATK and DMG cap based on how many weapons with Ironflame's weapon skills are equipped
Heliacal SovereignUnworldly boost to Fire allies' ATK. Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks.
Transcendence Lvl 3
Ironflame's ApotheosisBig boost to Fire allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus50% boost to skill DMG cap and 5% boost to skill hit rate Ironflame's Stamina IIIBig boost to Fire allies' ATK based on how high HP is
This weapon is not fully uncapped.
Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped
Sword Voltage IIBoost to ATK based on how many sabres are equipped. Blaze's ExertionBoost to fire allies' multiattack rate based on how high their HP is Sephira Legio IgnisWhen main weapon (MC only): Starts battle with 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 30%Duration: 1 turn
.
(In ArcarumArcarum: The World Beyond
Replicard Sandbox
:
Active even when not main weapon and affects Fire allies.)
Staff Voltage IIBoost to ATK based on how many staffs are equipped. Ultimate Wisdom's Shine IIBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for staff-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Baculum ParityBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' multiattack rate Scandere Aggressio10% boost to normal attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Lvl 250
Source:
Shield of Lamentation
N.A. DMG +3%
Replacements:
Any Primal character for Nezha's  Lost Legacies ResurrectedGain these effects in order based on number of Primal allies in the party:
1: Ignore foes' Wind resistance.
2: 30% boost to ATKMultiplier: Perpetuity.
3: Guaranteed triple attacks.
4: 20% boost to skill damage and 10% boost to skill damage cap.
5: Supplement skill damage (Damage cap: 30,000).
Fotia Arche20% boost to Fire's, Hellfire's, Inferno's, and Ironflame's weapon skills.
(Takes effect even when Michael is a sub ally.)
Transcendence Lvl 5
Transcendence Lvl 5
Not Selected
Not Selected
Not Selected
Ironflame's Celere IIMedium boost to fire allies' ATK and critical hit rate Ironflame's EnmitySmall boost to fire allies' ATK based on how low HP is
Ironflame's Celere IIMedium boost to fire allies' ATK and critical hit rate Ironflame's EnmitySmall boost to fire allies' ATK based on how low HP is
Ironflame's Celere IIMedium boost to fire allies' ATK and critical hit rate Ironflame's EnmitySmall boost to fire allies' ATK based on how low HP is
Spear Voltage IIBoost to ATK based on how many spears are equipped. Dawnfinder's Calm IIBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for spear-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Omega Exalto Ardendi20% boost to Ironflame's weapon skills Ironflame's Might IIIBig boost to fire allies' ATK Iron's VivificationBoost to ATK and DMG cap based on how many weapons with Ironflame's weapon skills are equipped
Omega Exalto Ardendi20% boost to Ironflame's weapon skills Ironflame's Might IIIBig boost to fire allies' ATK Iron's VivificationBoost to ATK and DMG cap based on how many weapons with Ironflame's weapon skills are equipped
Gladius PlenumBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to normal attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Transcendence Lvl 3
Ironflame's ApotheosisBig boost to Fire allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus50% boost to skill DMG cap and 5% boost to skill hit rate Ironflame's Stamina IIIBig boost to Fire allies' ATK based on how high HP is
Ironflame's Tempering IIIBig boost to fire allies' skill DMG cap / Big supplemental boost to skill DMG Ironflame's MightSmall boost to fire allies' ATK
Heliacal SovereignUnworldly boost to Fire allies' ATK. Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks.
Lvl 250
Lvl 250
Comments:
  • This setup should do enough damage to kill even if Zeta single attacks
Skill Off
Skill Off
Skill Off
Skill Off
Emissary of Zhurong's Fire10% boost to Ironflame's weapon skills.
(Takes effect even when Chichiri is a sub ally.)
Fotia Arche20% boost to Fire's, Hellfire's, Inferno's, and Ironflame's weapon skills.
(Takes effect even when Michael is a sub ally.)
Transcendence Lvl 5
Not Selected
Not Selected
Not Selected
Transcendence Lvl 3
Ironflame's ApotheosisBig boost to Fire allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus50% boost to skill DMG cap and 5% boost to skill hit rate Ironflame's Stamina IIIBig boost to Fire allies' ATK based on how high HP is
Omega Exalto Ardendi20% boost to Ironflame's weapon skills Ironflame's Might IIIBig boost to fire allies' ATK Iron's VivificationBoost to ATK and DMG cap based on how many weapons with Ironflame's weapon skills are equipped
Omega Exalto Ardendi20% boost to Ironflame's weapon skills Ironflame's Might IIIBig boost to fire allies' ATK Iron's VivificationBoost to ATK and DMG cap based on how many weapons with Ironflame's weapon skills are equipped
Sword Voltage IIBoost to ATK based on how many sabres are equipped. Blaze's ExertionBoost to fire allies' multiattack rate based on how high their HP is Sephira Legio IgnisWhen main weapon (MC only): Starts battle with 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 30%Duration: 1 turn
.
(In ArcarumArcarum: The World Beyond
Replicard Sandbox
:
Active even when not main weapon and affects Fire allies.)
Omega Exalto Ardendi20% boost to Ironflame's weapon skills Ironflame's Might IIIBig boost to fire allies' ATK Iron's VivificationBoost to ATK and DMG cap based on how many weapons with Ironflame's weapon skills are equipped
Omega Exalto Ardendi20% boost to Ironflame's weapon skills Ironflame's Might IIIBig boost to fire allies' ATK Iron's VivificationBoost to ATK and DMG cap based on how many weapons with Ironflame's weapon skills are equipped
Heliacal SovereignUnworldly boost to Fire allies' ATK. Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks.
Lancea ParityBig boost to spear-specialty allies' ATK and max HP / Big boost to spear-specialty allies' multiattack rate Scandere Aggressio10% boost to normal attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Spear Voltage IIBoost to ATK based on how many spears are equipped. Dawnfinder's Calm IIBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for spear-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Ironflame's Tempering IIIBig boost to fire allies' skill DMG cap / Big supplemental boost to skill DMG Ironflame's MightSmall boost to fire allies' ATK
Lvl 250
Lvl 250
Comments:
  • Zeta needs 15% TA from Halluel and Malluel, awakening, and ring/earring/artifact.
  • Character choice is relatively flexible between characters who have innate GTA or can easily achieve 100% TA through the grid and/or auto activate skills after auto attacks.
Transcendence Lvl 5
Not Selected
Not Selected
Not Selected
This is not replaceable.
Inferno's PrecocityBig boost to fire allies' critical hit rate and healing cap Flame of the GodrenderWhen main weapon (MC only):
When MC's HP is 50% or above after normal attacks:
6-hit, 100% Fire damage to a foe (Damage cap: ~140,000 per hit).
Raise foe's SingedHP is lowered on every turn based on Singed lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
lvl by 1.
Prayer of the PhoenixWhen main weapon (MC only):
At end of turn when a foe's SingedHP is lowered on every turn based on Singed lvl (Max: 10 / Can't be removed)
lvl is 7 or above:

Restore 10% of Fire allies' HP (Healing cap: 500).
All Fire allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Baculum ParityBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' multiattack rate Scandere Aggressio10% boost to normal attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Omega Exalto Ardendi20% boost to Ironflame's weapon skills Ironflame's Might IIIBig boost to fire allies' ATK Iron's VivificationBoost to ATK and DMG cap based on how many weapons with Ironflame's weapon skills are equipped
Omega Exalto Ardendi20% boost to Ironflame's weapon skills Ironflame's Might IIIBig boost to fire allies' ATK Iron's VivificationBoost to ATK and DMG cap based on how many weapons with Ironflame's weapon skills are equipped
Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Ironflame's Stamina IIIBig boost to Fire allies' ATK based on how high HP is
Ironflame's Tempering IIIBig boost to fire allies' skill DMG cap / Big supplemental boost to skill DMG Ironflame's MightSmall boost to fire allies' ATK
Ironflame's Tempering IIIBig boost to fire allies' skill DMG cap / Big supplemental boost to skill DMG Ironflame's MightSmall boost to fire allies' ATK
Heliacal SovereignUnworldly boost to Fire allies' ATK. Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks.
Replacements:
Benbenet
Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped Blaze's QuintessenceBoost to fire allies' DMG cap
Staff Voltage IIBoost to ATK based on how many staffs are equipped. Ultimate Wisdom's Shine IIBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for staff-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Replacements:
Any summon that has high Stats
Replacements:
Any summon that has high Stats/Dmg boosting passive
Lvl 250
Comments:
  • This is a Semi-auto setup.
  • If Team is missing dmg just add a 3rd teamate that can do dmg; Team is extremely flexible as Phoenix's Torch does more than half of each bosses hp
  • MC Must reach 100% Triple attack rate, this part is non negotiable;
  • Lyria (Event) Can be used as 3rd slot to give MC perp atk);
  • Arthur and Mordred Can be used but need to be in slot 2 to boost Phoenix's Torch and Wilnas Skill dmg;
  • If no Sol Remnant can run Chain of Falsehood on Opus instead and slot in one of the replacements from other weapons in the grid.