Hexachromatic Hierarch (Raid)/Grids
| Raid | Grids | Guide |
| Important - Read Me!
The setups below serve as examples of ways to clear or farm a raid. You should think of them as: "this worked for someone" instead of "this is what you have to do." Not being able to reproduce these setups doesn't mean you can't do the raid! Instead, use them as inspiration to build your own! For more info, including how to play around missing certain pieces, check the Advanced Grids FAQ. |
| But... I don't have a Draconic!
Most of these setups use Draconic Weapons Provenance. These weapons provide a significant boost to setups but usually aren't required. Just try swapping them out for something else in that slot, such as World Weapons, Bahamut Weapons, or Celestial Weapons. See the FAQ above for more info. |
Fire
Colossus Grids

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Lyria (Event SSR)
Requires stronger summons, e.g.




Duration: 1 turn .
(Consumes 40% of charge bar.) No More Doubt


Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and

Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist

Gain

Strength: 20%. Fighting Spirit



Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining. upon MC using charge attack.

20% ATKMultiplier: EX boost to Fire allies' ATK and 15% boost to Fire allies' DEF.


Any 5★ Celestial Weapon






(Damage cap: 50,000).

5% boost to Fire allies' DMG Cap.

| Replacements: Michael (Summon) |
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| Replacements: |
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- https://youtu.be/QDxXbTSBvSU - randomysteryX
- A Lvl 250 Optimus Dark Opus was used with a non-functional pendulum for demonstration purposes.
Similar Setups:
- https://youtu.be/5e0nBKKFLOM?si=5Bmm_kI3RXXAYK56&t=555 - Vicsburlyheart
This team is built around consistently activating charge attacks with additional skill damage components to deal damage and cancel omens. With 
All allies gain 
Strength: 10%., 

Inflict 
Base Accuracy: 100%.
After clearing 5th Fate Episode at Zhurong's Yupei level 9:
All Fire allies also gain 
Strength: 10%., and 


is 2 or above at end of turn:
All Fire allies gain 
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite and 
Strength: 10% (Max: 50%)Duration: Indefinite.
At level 90:
All Fire allies also gain 
Strength: 60,000 (Max: 300,000)Duration: Indefinite.
(When 
is 4: All Fire allies also gain 
Strength: 10%.), it is easy to generate enough charge bar to charge attack 4 or more times every turn.
A support 


Duration: 5 turns and 
Duration: Indefinite.
(From 2nd cast: Also end cooldown for 

Strength: 30%, 
Strength: 30%Duration: Indefinite, and 
Strength: 10%Duration: Indefinite.
(When caster's 
is 4: Affects Fire allies.).) and 


Duration: 1 turn .
Caster gains 
Strength: 100%Only takes effect in Battle System 2.0., which allows this team to function in both slow and fast raids.
The main thing to take note of is management, as many omens will require the use of Fated Chains to cancel efficiently. You should conserve Fated Chain usage on turns where it is not needed to cancel an omen or for Full Chaining.
Important Omens
- 40% Mitigation:
Iridis Liberatio: Sandira
Unbreakable StampedeAll Fire allies gain
UnchallengedNext DMG received will be ineffective
Duration: 1 turn .
Caster gains Fated Chain Bar +100%Instantly boosts Fated Chain bar
Strength: 100%Only takes effect in Battle System 2.0. S3
- Jinx Omens:
90% 2,000,000 DMG or more in one hit 9 times: Sandira
Start with the Horse800% Fire damage to a foe (Damage cap: ~820,000).
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, 10% DA Down (Stackable / Max: 40%)Double attack rate is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, and 10% TA Down (Stackable / Max: 40%)Triple attack rate is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds.
Remove 1 buff.
(At 6 Requitement's ArrowCharge attack gains the following effects based on number of Requitement's Arrow: End cooldown for Start with the Horse / Boost to Sandira's C.A. specs (Stackable) / 1-turn cut to buff skill cooldowns / Hit to a foe's fire DEF (Stackable) / Hit to debuff resistance (Stackable) / 12-hit bonus fire DMG to random foes (Max: 6 / Can't be removed)
:
Can recast once each turn it is cast.) S1 Start with the Horse800% Fire damage to a foe (Damage cap: ~820,000).
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, 10% DA Down (Stackable / Max: 40%)Double attack rate is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, and 10% TA Down (Stackable / Max: 40%)Triple attack rate is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds.
Remove 1 buff.
(At 6 Requitement's ArrowCharge attack gains the following effects based on number of Requitement's Arrow: End cooldown for Start with the Horse / Boost to Sandira's C.A. specs (Stackable) / 1-turn cut to buff skill cooldowns / Hit to a foe's fire DEF (Stackable) / Hit to debuff resistance (Stackable) / 12-hit bonus fire DMG to random foes (Max: 6 / Can't be removed)
:
Can recast once each turn it is cast.) S1 and Full Chain. 70% 2,000,000 DMG or more in one hit 12 times: , Sandira
Start with the Horse800% Fire damage to a foe (Damage cap: ~820,000).
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, 10% DA Down (Stackable / Max: 40%)Double attack rate is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, and 10% TA Down (Stackable / Max: 40%)Triple attack rate is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds.
Remove 1 buff.
(At 6 Requitement's ArrowCharge attack gains the following effects based on number of Requitement's Arrow: End cooldown for Start with the Horse / Boost to Sandira's C.A. specs (Stackable) / 1-turn cut to buff skill cooldowns / Hit to a foe's fire DEF (Stackable) / Hit to debuff resistance (Stackable) / 12-hit bonus fire DMG to random foes (Max: 6 / Can't be removed)
:
Can recast once each turn it is cast.) S1 Start with the Horse800% Fire damage to a foe (Damage cap: ~820,000).
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, 10% DA Down (Stackable / Max: 40%)Double attack rate is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, and 10% TA Down (Stackable / Max: 40%)Triple attack rate is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds.
Remove 1 buff.
(At 6 Requitement's ArrowCharge attack gains the following effects based on number of Requitement's Arrow: End cooldown for Start with the Horse / Boost to Sandira's C.A. specs (Stackable) / 1-turn cut to buff skill cooldowns / Hit to a foe's fire DEF (Stackable) / Hit to debuff resistance (Stackable) / 12-hit bonus fire DMG to random foes (Max: 6 / Can't be removed)
:
Can recast once each turn it is cast.) S1, MC Gain
Clarity of MindDouble attack rate is boosted / Triple attack rate is boosted
(Can't be removed)
Strength: DA: Guaranteed / TA: 30%Duration: IndefiniteStacking: Special Buff and 50% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 50% chance of dealing 50% more damage.Duration: 3 turns.
( Clarity of MindDouble attack rate is boosted / Triple attack rate is boosted
(Can't be removed)
ends upon taking damage.)
At level 30:
Also gain Charge Bar +50%Instantly boosts Charge Bar by 50%
Strength: 50%. 200%-300% elemental damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%., Qilin, Sandira
Start with the Horse800% Fire damage to a foe (Damage cap: ~820,000).
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, 10% DA Down (Stackable / Max: 40%)Double attack rate is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, and 10% TA Down (Stackable / Max: 40%)Triple attack rate is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds.
Remove 1 buff.
(At 6 Requitement's ArrowCharge attack gains the following effects based on number of Requitement's Arrow: End cooldown for Start with the Horse / Boost to Sandira's C.A. specs (Stackable) / 1-turn cut to buff skill cooldowns / Hit to a foe's fire DEF (Stackable) / Hit to debuff resistance (Stackable) / 12-hit bonus fire DMG to random foes (Max: 6 / Can't be removed)
:
Can recast once each turn it is cast.) S1, Chichiri Pinpoint Burst400% Fire damage to all foes (Damage cap: ~635,000).
Inflict Supplemental DMG (30,000)DMG taken is supplemented
Strength: 30,000Base Accuracy: 100%Duration: 3 turnsLocal status effect.
After clearing 4th Fate Episode at Zhurong's Yupei level 7:
Also gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 2 turns. S1, and Full Chain. 50% 2,000,000 DMG or more in one hit 15 times: , Sandira
Start with the Horse800% Fire damage to a foe (Damage cap: ~820,000).
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, 10% DA Down (Stackable / Max: 40%)Double attack rate is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, and 10% TA Down (Stackable / Max: 40%)Triple attack rate is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds.
Remove 1 buff.
(At 6 Requitement's ArrowCharge attack gains the following effects based on number of Requitement's Arrow: End cooldown for Start with the Horse / Boost to Sandira's C.A. specs (Stackable) / 1-turn cut to buff skill cooldowns / Hit to a foe's fire DEF (Stackable) / Hit to debuff resistance (Stackable) / 12-hit bonus fire DMG to random foes (Max: 6 / Can't be removed)
:
Can recast once each turn it is cast.) S1, Anthuria Alluring StepCaster and Fire MC gain
Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%, 30% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 30%Duration: Indefinite, and 10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 10%Duration: Indefinite.
(When caster's HypeATK is boosted
is 4: Affects Fire allies.) S2 Wings AflameCaster and Fire MC gain
Wings AflameDeals bonus fire DMG to foe upon charge attack (Can't be removed)
Duration: 5 turns and C.A. Reactivation (1 time)Charge attack reactivates (1 time)
Duration: Indefinite.
(From 2nd cast: Also end cooldown for Alluring StepCaster and Fire MC gain
Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%, 30% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 30%Duration: Indefinite, and 10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 10%Duration: Indefinite.
(When caster's HypeATK is boosted
is 4: Affects Fire allies.).) S4, and Full Chain.- MC must be 182% charge bar to charge attack twice. Use
One with the BladeGain
Clarity of MindDouble attack rate is boosted / Triple attack rate is boosted
(Can't be removed)
Strength: DA: Guaranteed / TA: 30%Duration: IndefiniteStacking: Special Buff and 50% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 50% chance of dealing 50% more damage.Duration: 3 turns.
( Clarity of MindDouble attack rate is boosted / Triple attack rate is boosted
(Can't be removed)
ends upon taking damage.)
At level 30:
Also gain Charge Bar +50%Instantly boosts Charge Bar by 50%
Strength: 50%. / Fighting Spirit200%-300% elemental damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%. if required.
- MC must be 182% charge bar to charge attack twice. Use
- 40% Trial Phase (Pearls):
Raid Omens
- Wilnas / Ewiyar:
- Wamdus / Galleon:
Fatal Attractor Triple attack 4 times:
No More DoubtGain
Triple StrikeAttacks 3 times each turn
Duration: 1 turn .
(Consumes 40% of charge bar.)
- Lu Woh / Fediel:
Myribolt Refraction 5 skills: Sandira
Start with the Horse800% Fire damage to a foe (Damage cap: ~820,000).
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, 10% DA Down (Stackable / Max: 40%)Double attack rate is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, and 10% TA Down (Stackable / Max: 40%)Triple attack rate is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds.
Remove 1 buff.
(At 6 Requitement's ArrowCharge attack gains the following effects based on number of Requitement's Arrow: End cooldown for Start with the Horse / Boost to Sandira's C.A. specs (Stackable) / 1-turn cut to buff skill cooldowns / Hit to a foe's fire DEF (Stackable) / Hit to debuff resistance (Stackable) / 12-hit bonus fire DMG to random foes (Max: 6 / Can't be removed)
:
Can recast once each turn it is cast.) S1 Start with the Horse800% Fire damage to a foe (Damage cap: ~820,000).
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, 10% DA Down (Stackable / Max: 40%)Double attack rate is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, and 10% TA Down (Stackable / Max: 40%)Triple attack rate is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds.
Remove 1 buff.
(At 6 Requitement's ArrowCharge attack gains the following effects based on number of Requitement's Arrow: End cooldown for Start with the Horse / Boost to Sandira's C.A. specs (Stackable) / 1-turn cut to buff skill cooldowns / Hit to a foe's fire DEF (Stackable) / Hit to debuff resistance (Stackable) / 12-hit bonus fire DMG to random foes (Max: 6 / Can't be removed)
:
Can recast once each turn it is cast.) S1 Free ReinAll Fire allies gain
Free ReinFire ATK is boosted / Triple attack rate is boosted / Boost to charge bar each turn. Recover HP if charge bar is full (Can't be removed)
Duration: 5 turns. S2, Anthuria Dance of DeliriumGain
50% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 50%Duration: 3 turns, Hostility UpMore likely to be attacked
Strength: +80Duration: 3 turns, and Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite. S1, and Chichiri Cardinal's PresenceInflict
DuressCan't normal attack or use special attacks (Excludes special actions)
Base Accuracy: 100%Duration: 1 turn Local status effect and GravityMax charge diamonds are increased
Base Accuracy: 100%Duration: 180 seconds on a foe.
After clearing 6th Fate Episode at Zhurong's Yupei level 10:
Also inflict PetrifiedCharge diamonds don't fill up
Base Accuracy: 100%Duration: 2 turnsLocal status effect. S3 Necrotic Storm 10 debuffs: Sandira
Start with the Horse800% Fire damage to a foe (Damage cap: ~820,000).
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, 10% DA Down (Stackable / Max: 40%)Double attack rate is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, and 10% TA Down (Stackable / Max: 40%)Triple attack rate is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds.
Remove 1 buff.
(At 6 Requitement's ArrowCharge attack gains the following effects based on number of Requitement's Arrow: End cooldown for Start with the Horse / Boost to Sandira's C.A. specs (Stackable) / 1-turn cut to buff skill cooldowns / Hit to a foe's fire DEF (Stackable) / Hit to debuff resistance (Stackable) / 12-hit bonus fire DMG to random foes (Max: 6 / Can't be removed)
:
Can recast once each turn it is cast.) S1 Start with the Horse800% Fire damage to a foe (Damage cap: ~820,000).
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, 10% DA Down (Stackable / Max: 40%)Double attack rate is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, and 10% TA Down (Stackable / Max: 40%)Triple attack rate is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds.
Remove 1 buff.
(At 6 Requitement's ArrowCharge attack gains the following effects based on number of Requitement's Arrow: End cooldown for Start with the Horse / Boost to Sandira's C.A. specs (Stackable) / 1-turn cut to buff skill cooldowns / Hit to a foe's fire DEF (Stackable) / Hit to debuff resistance (Stackable) / 12-hit bonus fire DMG to random foes (Max: 6 / Can't be removed)
:
Can recast once each turn it is cast.) S1
- 40% ◇◇ Omens:
Lucentum Cladem 40 times: Sandira
Start with the Horse800% Fire damage to a foe (Damage cap: ~820,000).
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, 10% DA Down (Stackable / Max: 40%)Double attack rate is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, and 10% TA Down (Stackable / Max: 40%)Triple attack rate is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds.
Remove 1 buff.
(At 6 Requitement's ArrowCharge attack gains the following effects based on number of Requitement's Arrow: End cooldown for Start with the Horse / Boost to Sandira's C.A. specs (Stackable) / 1-turn cut to buff skill cooldowns / Hit to a foe's fire DEF (Stackable) / Hit to debuff resistance (Stackable) / 12-hit bonus fire DMG to random foes (Max: 6 / Can't be removed)
:
Can recast once each turn it is cast.) S1, , and Full Chain Causticae Lacerationes Dispel 3 times: Sandira
Start with the Horse800% Fire damage to a foe (Damage cap: ~820,000).
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, 10% DA Down (Stackable / Max: 40%)Double attack rate is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, and 10% TA Down (Stackable / Max: 40%)Triple attack rate is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds.
Remove 1 buff.
(At 6 Requitement's ArrowCharge attack gains the following effects based on number of Requitement's Arrow: End cooldown for Start with the Horse / Boost to Sandira's C.A. specs (Stackable) / 1-turn cut to buff skill cooldowns / Hit to a foe's fire DEF (Stackable) / Hit to debuff resistance (Stackable) / 12-hit bonus fire DMG to random foes (Max: 6 / Can't be removed)
:
Can recast once each turn it is cast.) S1 Start with the Horse800% Fire damage to a foe (Damage cap: ~820,000).
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, 10% DA Down (Stackable / Max: 40%)Double attack rate is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, and 10% TA Down (Stackable / Max: 40%)Triple attack rate is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds.
Remove 1 buff.
(At 6 Requitement's ArrowCharge attack gains the following effects based on number of Requitement's Arrow: End cooldown for Start with the Horse / Boost to Sandira's C.A. specs (Stackable) / 1-turn cut to buff skill cooldowns / Hit to a foe's fire DEF (Stackable) / Hit to debuff resistance (Stackable) / 12-hit bonus fire DMG to random foes (Max: 6 / Can't be removed)
:
Can recast once each turn it is cast.) S1, Qilin, and Sandira
Start with the Horse800% Fire damage to a foe (Damage cap: ~820,000).
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, 10% DA Down (Stackable / Max: 40%)Double attack rate is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, and 10% TA Down (Stackable / Max: 40%)Triple attack rate is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds.
Remove 1 buff.
(At 6 Requitement's ArrowCharge attack gains the following effects based on number of Requitement's Arrow: End cooldown for Start with the Horse / Boost to Sandira's C.A. specs (Stackable) / 1-turn cut to buff skill cooldowns / Hit to a foe's fire DEF (Stackable) / Hit to debuff resistance (Stackable) / 12-hit bonus fire DMG to random foes (Max: 6 / Can't be removed)
:
Can recast once each turn it is cast.) S1- Alternatively use
DispelRemoves 1 buff from a foe., replacing
Miserable MistInflict
25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes.
- Alternatively use


Strength: 70%Duration: 3 turns. Pandemonium

Inflict

Strength: 10% (Max: 40%)Duration: 180 seconds and

Strength: 10% (Max: 40%)Duration: 180 seconds.
Gain

Strength: 20%.
(Activates upon chain burst activation. Number of hits increased based on number of chains [Max: 10 hits].) Astrapste


Duration: 2 turns.
(Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.) Dual Arts

When a Fire chain burst activates:
Add 2 to the number of chains.
All Fire allies gain

Strength: 100%Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.,

Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining., and

Strength: 10%.
(If 5 or more chains:
Also deal 10-hit, 100% Fire damage to all foes [Damage cap: ~170,000 per hit].)











Amplify chain burst DMG by 100%, amplify Fated Chain DMG by 100%, and amplifyStacking: Special C.A. DMG by 10%.
(Activates when any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above.)

20% ATKMultiplier: EX boost to Fire allies' ATK and 15% boost to Fire allies' DEF.


20% Bonus Destruction DMG effect.

10% Bonus Destruction C.A. DMG effect.

(Activates when any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above.)



- https://youtu.be/ccSCrL-DerQ - Vicsburlyheart (No
Triple Zero and
Grand Order)
- This setup reaches a very high DPM ceiling by optimizing the amount of skill damage dealt every turn. As such it can stand its ground against very fast rooms.
- Clicks should be minimized after the first few turns unless they're needed for omens/looping, most of the damage in this setup comes from hits on charge attacks/chain burst. One chain burst is also enough to clear any hit-count omens.
The Sun (SSR) is used as a failsafe in case the 4 TA omen happens before Atum finishes ramping. It's also useful for the few turns where there isn't enough bar to full chain, since Chrysaor doesn't loop as well compared to Kengo or Onmyoji.
- It's recommended to reach
SingedHP is lowered on every turn based on Singed lvl (Max: 10 / Can't be removed)
lvl 7 or close before 40% so Sato can activate Brown Sugar Blast6-hit, 100% Fire damage to a foe (Damage cap: ~135,000 per hit).
Raise foe's SingedHP is lowered on every turn based on Singed lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10).
Remove 1 buff.
(Forms Rin SignConsumed upon using Hidden Ninja Art / Bonus Fire DMG effect to caster (1 time) (Can't be removed / Ends upon forming a different sign)
Duration: Indefinite.
When Toh SignConsumed upon using Hidden Ninja Art / Armor effect to caster (Can't be removed / Ends upon forming a different sign)
is formed:
Changes to Sha SignConsumed upon using Hidden Ninja Art / Restores fire allies' HP (Can't be removed / Ends upon forming a different sign)
Duration: Indefinite.) on CA by the time the trial is over.

20% boost to Fire allies' healing specs.
Remove 1 debuff from a Fire ally when that ally takes turn-based damage.
At level 95:
Fire allies also gain

Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite and

Strength: 10% (Max: 50%)Duration: Indefinite when they take turn-based damage.



Versusia


Strength: 5%. A Little Pick-Me-Up


Strength: 30% and

Strength: 10%Duration: 3 turns.
(Additional effect when 7

are consumed:
Caster also gains Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%. and

Duration: Indefinite.) Celestial Genesis

Inflict

Strength: 10% (Max: 40%)Duration: 180 seconds,

Strength: 10% (Max: 40%)Duration: 180 seconds, and a random debuff on all foes.
(Consumes 3

to end cooldown.) Shikigami: Mizuchi


Inflict

Strength: 10% (Max: 40%)Duration: 180 seconds,

Strength: 10% (Max: 40%)Duration: 180 seconds, and a random debuff on all foes.
(Consumes 3

to end cooldown.) consumes 1 fewer

to end its cooldown.

Increase


Strength: 30% and

Strength: 10%Duration: 3 turns.
(Additional effect when 7

are consumed:
Caster also gains Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%. and

Duration: Indefinite.)'s specs.
(Additional effect activates without consuming

.)

Increase

2-hit, 800% elemental damage to all foes (Damage cap: ~830,000 per hit).
Inflict

Strength: 30%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 1 turn Local status effect and

.
Remove 1 buff.
Raise foes'

Duration: IndefiniteLocal status effect lvl by 1 (Max: 2).
(Consumes 7

.
When a foe's

Local status effect lvl is 2:
Skill changes to Five-Phase Seal.)
Five-Phase Seal:
6-hit, 800% elemental damage to all foes (Damage cap: ~830,000 per hit).
Inflict

Strength: 30%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 1 turn Local status effect and

Base Accuracy: GuaranteedDuration: 1 turn Local status effect.
Clear charge diamonds.
Remove 3 buffs.
Reset foes'

Local status effect lvl.
(Consumes 7

. Skill changes to Execration.)'s specs.
(Upon use: Remove 3 additional buffs.
Inflict

Strength: 100%Duration: 6 turnsLocal status effect,

Strength: 100%Duration: 6 turnsLocal status effect, and

Strength: 30%Duration: 6 turnsLocal status effect.)

Gain

Strength: 20%Duration: 3 turns upon using


Duration: 1 turn and

Upon normal attacks: Deals bonus DMG / 1 debuff to a foe /
Upon charge attack: Deals bonus DMG / Removes 1 buff from a foe /
Upon chain burst activation: Superior elemental DMG cut to all allies / Boost to charge bars (Can't be removed)
Duration: 3 turns.
(Consumes 5

.).


Colossus Bomber Ira




20% ATKMultiplier: EX boost to Fire allies' ATK and 15% boost to Fire allies' DEF.








Amplify chain burst DMG by 100%, amplify Fated Chain DMG by 100%, and amplifyStacking: Special C.A. DMG by 10%.
(Activates when any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above.)



| Replacements: Any summon that provides charge bar (Preferably a lvl 220 or up |
||||||||
| Replacements: | ||||||||
| Replacements: Versusia |
- https://youtu.be/5e0nBKKFLOM?si=4dZ0do3eFiL5XHW4 - Vicsburlyheart
A Little Pick-Me-UpAll parties gain
Charge Bar +5%Instantly boosts Charge Bar by 5%
Strength: 5%. is used for granting Sandira max
Requitement's ArrowCharge attack gains the following effects based on number of Requitement's Arrow: End cooldown for Start with the Horse / Boost to Sandira's C.A. specs (Stackable) / 1-turn cut to buff skill cooldowns / Hit to a foe's fire DEF (Stackable) / Hit to debuff resistance (Stackable) / 12-hit bonus fire DMG to random foes (Max: 6 / Can't be removed)
on turn 2. If that is not a concern PandemoniumGain
70% Charge Bar Gain UpCharge bar gain is boosted
Strength: 70%Duration: 3 turns. should be picked instead. Sato can be used in
Sevilbarra (SSR)'s place for a safer clear, as she can provide
Wind SwitchElemental DMG from foes turns into wind DMG
, UpliftedCharge bar is boosted on every turn
and RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
.- This setup doesn't require
Triple Zero or
Grand Order but they can be placed in
Qilin and
The Devil (SSR)'s spot respectively for extra DPT.







See below for more info.

20% boost to Fire allies' healing specs.
Remove 1 debuff from a Fire ally when that ally takes turn-based damage.
At level 95:
Fire allies also gain

Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite and

Strength: 10% (Max: 50%)Duration: Indefinite when they take turn-based damage.



Strength: 70%Duration: 3 turns. Pandemonium


Strength: 30% and

Strength: 10%Duration: 3 turns.
(Additional effect when 7

are consumed:
Caster also gains Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%. and

Duration: Indefinite.) Celestial Genesis

Inflict

Strength: 10% (Max: 40%)Duration: 180 seconds,

Strength: 10% (Max: 40%)Duration: 180 seconds, and a random debuff on all foes.
(Consumes 3

to end cooldown.) Shikigami: Mizuchi


Inflict

Strength: 10% (Max: 40%)Duration: 180 seconds,

Strength: 10% (Max: 40%)Duration: 180 seconds, and a random debuff on all foes.
(Consumes 3

to end cooldown.) consumes 1 fewer

to end its cooldown.

Increase


Strength: 30% and

Strength: 10%Duration: 3 turns.
(Additional effect when 7

are consumed:
Caster also gains Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%. and

Duration: Indefinite.)'s specs.
(Additional effect activates without consuming

.)

Increase

2-hit, 800% elemental damage to all foes (Damage cap: ~830,000 per hit).
Inflict

Strength: 30%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 1 turn Local status effect and

.
Remove 1 buff.
Raise foes'

Duration: IndefiniteLocal status effect lvl by 1 (Max: 2).
(Consumes 7

.
When a foe's

Local status effect lvl is 2:
Skill changes to Five-Phase Seal.)
Five-Phase Seal:
6-hit, 800% elemental damage to all foes (Damage cap: ~830,000 per hit).
Inflict

Strength: 30%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 1 turn Local status effect and

Base Accuracy: GuaranteedDuration: 1 turn Local status effect.
Clear charge diamonds.
Remove 3 buffs.
Reset foes'

Local status effect lvl.
(Consumes 7

. Skill changes to Execration.)'s specs.
(Upon use: Remove 3 additional buffs.
Inflict

Strength: 100%Duration: 6 turnsLocal status effect,

Strength: 100%Duration: 6 turnsLocal status effect, and

Strength: 30%Duration: 6 turnsLocal status effect.)

Gain

Strength: 20%Duration: 3 turns upon using


Duration: 1 turn and

Upon normal attacks: Deals bonus DMG / 1 debuff to a foe /
Upon charge attack: Deals bonus DMG / Removes 1 buff from a foe /
Upon chain burst activation: Superior elemental DMG cut to all allies / Boost to charge bars (Can't be removed)
Duration: 3 turns.
(Consumes 5

.).


Colossus Bomber Ira




20% ATKMultiplier: EX boost to Fire allies' ATK and 15% boost to Fire allies' DEF.



Pendulum of Strength



Amplify chain burst DMG by 100%, amplify Fated Chain DMG by 100%, and amplifyStacking: Special C.A. DMG by 10%.
(Activates when any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above.)

20% ATKMultiplier: EX boost to Fire allies' ATK and 15% boost to Fire allies' DEF.



Wrathfire Militis



| Replacements: Any charge bar summon |
||||||||
| Replacements: Triple Zero |
||||||||
- https://youtu.be/5e0nBKKFLOM?si=YRa7Nafdm39-2jV_&t=959 - Vicsburlyheart
- While
Atum (Summer) is strongly recommended for this setup to work properly, the rest of the frontline is fairly flexible!
- The extra characters should ideally provide consistent charge bar support and/or sustain, which makes
Sevilbarra (SSR),
Yuel (Grand) and
Sato ideal picks.
- While
Noa (Holiday) can technically be used instead of
Godsworn Alexiel for 40% mitigation, the speed of current rooms makes it harder for him to fully ramp up before it, so bringing an Alexiel as a safety net is still recommended.

20% boost to Fire allies' healing specs.
Remove 1 debuff from a Fire ally when that ally takes turn-based damage.
At level 95:
Fire allies also gain

Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite and

Strength: 10% (Max: 50%)Duration: Indefinite when they take turn-based damage.



Strength: 5%. A Little Pick-Me-Up


Strength: 30% and

Strength: 10%Duration: 3 turns.
(Additional effect when 7

are consumed:
Caster also gains Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%. and

Duration: Indefinite.) Celestial Genesis

Inflict

Strength: 10% (Max: 40%)Duration: 180 seconds,

Strength: 10% (Max: 40%)Duration: 180 seconds, and a random debuff on all foes.
(Consumes 3

to end cooldown.) Shikigami: Mizuchi


Inflict

Strength: 10% (Max: 40%)Duration: 180 seconds,

Strength: 10% (Max: 40%)Duration: 180 seconds, and a random debuff on all foes.
(Consumes 3

to end cooldown.) consumes 1 fewer

to end its cooldown.

Increase


Strength: 30% and

Strength: 10%Duration: 3 turns.
(Additional effect when 7

are consumed:
Caster also gains Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%. and

Duration: Indefinite.)'s specs.
(Additional effect activates without consuming

.)

Increase

2-hit, 800% elemental damage to all foes (Damage cap: ~830,000 per hit).
Inflict

Strength: 30%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 1 turn Local status effect and

.
Remove 1 buff.
Raise foes'

Duration: IndefiniteLocal status effect lvl by 1 (Max: 2).
(Consumes 7

.
When a foe's

Local status effect lvl is 2:
Skill changes to Five-Phase Seal.)
Five-Phase Seal:
6-hit, 800% elemental damage to all foes (Damage cap: ~830,000 per hit).
Inflict

Strength: 30%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 1 turn Local status effect and

Base Accuracy: GuaranteedDuration: 1 turn Local status effect.
Clear charge diamonds.
Remove 3 buffs.
Reset foes'

Local status effect lvl.
(Consumes 7

. Skill changes to Execration.)'s specs.
(Upon use: Remove 3 additional buffs.
Inflict

Strength: 100%Duration: 6 turnsLocal status effect,

Strength: 100%Duration: 6 turnsLocal status effect, and

Strength: 30%Duration: 6 turnsLocal status effect.)

Gain

Strength: 20%Duration: 3 turns upon using


Duration: 1 turn and

Upon normal attacks: Deals bonus DMG / 1 debuff to a foe /
Upon charge attack: Deals bonus DMG / Removes 1 buff from a foe /
Upon chain burst activation: Superior elemental DMG cut to all allies / Boost to charge bars (Can't be removed)
Duration: 3 turns.
(Consumes 5

.).


Colossus Bomber Ira




20% ATKMultiplier: EX boost to Fire allies' ATK and 15% boost to Fire allies' DEF.



Pendulum of Strength



Amplify chain burst DMG by 100%, amplify Fated Chain DMG by 100%, and amplifyStacking: Special C.A. DMG by 10%.
(Activates when any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above.)

20% ATKMultiplier: EX boost to Fire allies' ATK and 15% boost to Fire allies' DEF.



Wrathfire Militis



| Replacements: Any charge bar summon |
||||||||
| Replacements: Triple Zero |
Replacements: Qilin |
|||||||
- https://youtu.be/5e0nBKKFLOM?si=5Bmm_kI3RXXAYK56&t=555 - Vicsburlyheart
- This setup uses
Anthuria as a "budget"
Atum (Summer). It requires better management of skills/turns as it does not loop as easily.
- Anthuria's
Wings AflameCaster and Fire MC gain
Wings AflameDeals bonus fire DMG to foe upon charge attack (Can't be removed)
Duration: 5 turns and C.A. Reactivation (1 time)Charge attack reactivates (1 time)
Duration: Indefinite.
(From 2nd cast: Also end cooldown for Alluring StepCaster and Fire MC gain
Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%, 30% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 30%Duration: Indefinite, and 10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 10%Duration: Indefinite.
(When caster's HypeATK is boosted
is 4: Affects Fire allies.).) can be used at the start in order to maximise her HypeATK is boosted
lvl on turn 2, though it can also be timed to deal with 2m omens. - If using
Beelzebub, it is recommended to save him for either 12x2m or 15x2m depending on the amount of skills off-cooldown at that moment.
- In the absence of
Fantasia-Realm Harp Anthuria will require artifact/ring tuning in order to TA.

20% boost to Fire allies' healing specs.
Remove 1 debuff from a Fire ally when that ally takes turn-based damage.
At level 95:
Fire allies also gain

Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite and

Strength: 10% (Max: 50%)Duration: Indefinite when they take turn-based damage.



Duration: Indefinite.
(Can't be recast.) Matatabby


Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and

Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist


Strength: 5000Duration: Indefinite,

(Effect removed on next all-foe all-ally attack)
Duration: Indefinite, and

Strength: 100% chance of taking 50% less damage.Duration: 3 turns. Consumes 5

. Oculus Felis


When MC's HP is 50% or above after normal attacks:
6-hit, 100% Fire damage to a foe (Damage cap: ~140,000 per hit).
Raise foe's

Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1.

At end of turn when a foe's

lvl is 7 or above:
Restore 10% of Fire allies' HP (Healing cap: 500).
All Fire allies gain

Strength: 10%.

20% ATKMultiplier: EX boost to Fire allies' ATK and 15% boost to Fire allies' DEF.


20% ATKMultiplier: EX boost to Fire allies' ATK and 15% boost to Fire allies' DEF.



Colossus Bomber Ira






AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above.)


Ultima Staff

15% Bonus Destruction DMG effect.

5% Bonus Destruction C.A. DMG effect.

(Activates when any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above.)



| This is set as a Quick Summon |
- This setup can still clear 12 hits without
Shiva (Summon)


Strength: 5000Duration: Indefinite,

(Effect removed on next all-foe all-ally attack)
Duration: Indefinite, and

Strength: 100% chance of taking 50% less damage.Duration: 3 turns. Consumes 5

. Oculus Felis


Duration: Indefinite.
(Can't be recast.) Matatabby


Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and

Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist


When MC's HP is 50% or above after normal attacks:
6-hit, 100% Fire damage to a foe (Damage cap: ~140,000 per hit).
Raise foe's

Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1.

At end of turn when a foe's

lvl is 7 or above:
Restore 10% of Fire allies' HP (Healing cap: 500).
All Fire allies gain

Strength: 10%.




Drain effect to Fire allies with multistrike



effects (Healing cap: 1900).

5% boost to Fire allies' DMG Cap.

- https://youtube.com/video/MplmAylC06U - RenneTime
| This grid or team setup is old and may not work as optimally as it used to. Please use this section as a reference for creating your own updated setup. |


Any



Field effect
Local status effect's duration from 8 turns to 12 turns.
(When

Field effect
Local status effect is in effect:
Supplement Fire allies' critical hit damage by 50,000.)


Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%..
(When

lvl is 8:
Also gain

Duration: Indefinite.
Can only be used when a cancelable Omen is active.) Breath of the Serpent

2nd hit: ~2,000,000
3rd hit: ~2,500,000).
Cancel all cancelable Omens.
(Can only be used when

Multiplier: Perpetuity lvl is 8 or higher and a cancelable Omen is active. Can't be recast.) Seasplitter


Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and

Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist

20% ATKMultiplier: EX boost to Fire allies' ATK and 15% boost to Fire allies' DEF.






Amplify C.A. damage by 20% for Sabre- and Bow-specialty allies in ArcarumArcarum: The World Beyond
Replicard Sandbox.
| Replacements: Triple Zero |
||||||||
| This is a manual raid solo setup. Please familiarize yourself with the raid's triggers and mechanics as well as your character's skills and abilities. |


Duration: Indefinite.
(Can only be used when

lvl is 5.
Can't recast.) Unlimited Boost

Inflict

Strength: 30,000Duration: 3 turnsLocal status effect.
Gain

Duration: Indefinite and

Strength: 20%.
(Activates upon taking damage.) Dawnbreak


Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and

Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist

20% ATKMultiplier: EX boost to Fire allies' ATK and 15% boost to Fire allies' DEF.


20% ATKMultiplier: EX boost to Fire allies' ATK and 15% boost to Fire allies' DEF.




Amplify chain burst DMG by 100%, amplify Fated Chain DMG by 100%, and amplifyStacking: Special C.A. DMG by 10%.
(Activates when any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above.)

Drain effect to Fire allies with multistrike



effects (Healing cap: 1900).

5% boost to Fire allies' DMG Cap.

| This is a manual raid solo setup. Please familiarize yourself with the raid's triggers and mechanics as well as your character's skills and abilities. |


Duration: 1 turn .
(Consumes 40% of charge bar.) No More Doubt


Strength: 5%. A Little Pick-Me-Up


Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and

Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist



Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining. upon MC using charge attack.

20% ATKMultiplier: EX boost to Fire allies' ATK and 15% boost to Fire allies' DEF.


20% ATKMultiplier: EX boost to Fire allies' ATK and 15% boost to Fire allies' DEF.




AmplifyStacking: Special skill DMG by 10%.
(Activates when any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above.)



- https://youtu.be/_DZALgWpXlE?si=MQRKgdnrdUJf-pkK - nirwanatimur
Triple Zero 2nd Call can be used for anything (Mainly Fediel omen).
- Control Fediel and Luwoh Omens as needed. Guard Lu Woh omen (5 Skills) to make Fediel omen (10 Debuffs) appear next turn.
- Call
Beelzebub first when encountering Fediel omen.
- Use Sandira
Unbreakable StampedeAll Fire allies gain
UnchallengedNext DMG received will be ineffective
Duration: 1 turn .
Caster gains Fated Chain Bar +100%Instantly boosts Fated Chain bar
Strength: 100%Only takes effect in Battle System 2.0. S3 for 40% trigger.
| This is a manual raid solo setup. Please familiarize yourself with the raid's triggers and mechanics as well as your character's skills and abilities. |

20% boost to Fire allies' healing specs.
Remove 1 debuff from a Fire ally when that ally takes turn-based damage.
At level 95:
Fire allies also gain

Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite and

Strength: 10% (Max: 50%)Duration: Indefinite when they take turn-based damage.


When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Number of hits doubles to 10. Decimate


Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and

Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist


Duration: 1 turn .
(Consumes 40% of charge bar.) No More Doubt



Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining. upon MC using charge attack.



Amplify chain burst DMG by 100%, amplify Fated Chain DMG by 100%, and amplifyStacking: Special C.A. DMG by 10%.
(Activates when any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above.)









| This is set as a Quick Summon | ||||||||
- The 2nd
Sennen Goji can be omitted if using
Doombringer Sword.
Agni Grids

Use the interactive search widget for more custom options.
Water
Leviathan Grids

Use the interactive search widget for more custom options.
Varuna Grids

Use the interactive search widget for more custom options.
Earth
Yggdrasil Grids

Use the interactive search widget for more custom options.
Titan Grids

Use the interactive search widget for more custom options.
Wind
Tiamat Grids

Use the interactive search widget for more custom options.
Zephyrus Grids

Use the interactive search widget for more custom options.
Light
Luminiera Grids

Use the interactive search widget for more custom options.
Zeus Grids

Use the interactive search widget for more custom options.
Dark
Celeste Grids

Use the interactive search widget for more custom options.
Hades Grids

Use the interactive search widget for more custom options.
























































































































































































































