This is a Blue Chesting setup. This setup is created to reach honors minimums quickly alongside other players hitting the raid. This setup is not intended to solo the raid.
Transcendence Lvl 5
All allies instantly perform a normal attack without using up a turn. Tag TeamGain Fight SongTriple attack rate is boosted / Exciting Match lvl rises by 1 upon triple attacks / When lvl 7 at end of turn: Ends cooldown for damage skills / Resets Exciting Match lvl / ATK is sharply boosted (Can't be removed) Duration: Indefinite. (Can't be recast.) Fight SongInflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist
Tranquility's FortitudeSupplement wind allies' DMG based on how low HP isPreemptive Gale BladeBoost to wind allies' ATK for first 8 turns of battle
Omega Exalto Aeros20% boost to Stormwyrm's weapon skillsStormwyrm's Might IIIBig boost to wind allies' ATKStorm's VivificationBoost to ATK and DMG cap based on how many weapons with Stormwyrm's weapon skills are equipped
Omega Exalto Aeros20% boost to Stormwyrm's weapon skillsStormwyrm's Might IIIBig boost to wind allies' ATKStorm's VivificationBoost to ATK and DMG cap based on how many weapons with Stormwyrm's weapon skills are equipped
Omega Exalto Aeros20% boost to Stormwyrm's weapon skillsStormwyrm's Might IIIBig boost to wind allies' ATKStorm's VivificationBoost to ATK and DMG cap based on how many weapons with Stormwyrm's weapon skills are equipped
Stormwyrm's Stamina IIMedium boost to wind allies' ATK based on how high HP isStormwyrm's Verity IIIBig boost to wind allies' critical hit rate
Stormwyrm's Stamina IIMedium boost to wind allies' ATK based on how high HP isStormwyrm's Verity IIIBig boost to wind allies' critical hit rate
Harp Voltage IIBoost to ATK based on how many harps are equipped.Mystic Musician's MelodyBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for harp-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Transcendence Lvl 3
Stormwyrm's ApotheosisBig boost to Wind allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus50% boost to skill DMG cap and 5% boost to skill hit rateDivine Wind's Ruination40% boost to Wind allies' ATKMultiplier:EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate. AmplifyMultiplier: Special normal attack DMG by 10%. (Activates when either Wind Omega or Wind Optimus weapon skills have a boost of 280% or above.)
Tidings of the New WorldMassive boost to all allies' ATKMultiplier:EX and small boost to HP.Sephirath Fusame IIAmplify normal attack damage by 8% for Gun- and Katana-specialty allies. Amplify normal attack damage by 15% for Gun- and Katana-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox.
Dagger Voltage IIBoost to ATK based on how many daggers are equippedTranquility's ExertionBoost to wind allies' multiattack rate based on how high their HP is
Ewiyar's GaleBoost to Wind allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.Golden BarrierEarth DMG reduction to all allies.Stormwyrm's Majesty IIIBig boost to Wind allies' ATK and max HP
Makhaira PlenumBig boost to katana-specialty allies' ATK and max HP / Big boost to katana-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Hermit-Temperance's AccordMassive boost to Wind allies' ATKModifier: EX. At end of turn: Wind allies who didn't attack gain 100% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 100%Multiplier: AssassinDuration: 1 turn .Sephira Maxi-Wind20% boost to Wind allies' DMG Cap in Arcarum. 5% boost to Wind allies' DMG Cap.Wind's MajestySmall boost to Wind allies' ATK and max HP
Shion 4-hit, 100% Wind damage to a foe (Damage cap: ~155,000 per hit). Gain One MindReady to parry the attacks of all foes and counter with One-Mind Reversal (Can't be removed) Duration: 1 turn . (My One-Mind Reversal shall be on full display upon dodging! [Activate One-Mind Reversal upon dodging.]) S3
MC Gain Fight SongTriple attack rate is boosted / Exciting Match lvl rises by 1 upon triple attacks / When lvl 7 at end of turn: Ends cooldown for damage skills / Resets Exciting Match lvl / ATK is sharply boosted (Can't be removed) Duration: Indefinite. (Can't be recast.)
Guard Allbut
Turn 2 Manigance
Narmaya Gain Falling MistATK is boosted by Falling Mist (Can't be removed) Strength: 50%Multiplier: AssassinDuration: 1 turn , 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 3 turns, and KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns. S3 Gain Butterfly EffectDeals bonus superior element DMG for one-foe one-ally attacks Strength: 100%Duration: 4 turns and Piercing SightElemental DMG dealt will be treated as superior to the target's element Duration: 4 turns. S1
Niyon Raise all foes' TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). All allies gain 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 30% chance of dealing 30% more damage.Duration: 3 turns. At level 85: All allies also gain Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 3 turns. At level 130: Buff increased to 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 30% more damage.Duration: 3 turns. Shield endurance increased to Shield (3000)Next ATK received will be ineffective for a fixed amount Strength: 3000Duration: 3 turns. All allies also gain KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns and 10% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Strength: 10%Multiplier: SeraphicDuration: 3 turns. S3 All allies gain 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 3 turns, 20% ATK UpATK is boosted Strength: 20%Multiplier: NormalDuration: 3 turnsStacking: Dual, and 20% DEF UpDEF is boosted Strength: 20%Duration: 3 turnsStacking: Dual. At level 75: Buffs increased to 45% DA UpDouble attack rate is boosted Strength: 45%Duration: 3 turns, 30% ATK UpATK is boosted Strength: 30%Multiplier: NormalDuration: 3 turnsStacking: Dual, and 30% DEF UpDEF is boosted Strength: 30%Duration: 3 turnsStacking: Dual At level 95: All Wind allies also gain HarmonicsATK is boosted Strength: 30% ATK UpMultiplier: NormalDuration: 3 turnsStacking: Special Buff and SharpingDouble attack rate and triple attack rate are boosted Strength: 20% DA Up, 20% TA UpDuration: 3 turnsStacking: Special Buff. S2
Korwa Grant a Wind ally CoquetterieWind ATK is boosted / Double attack rate is boosted / Triple attack rate is boosted (Can't be removed) Strength: 50% Wind ATK Up / 80% DA / 30% TADuration: IndefiniteStacking: Special Buff, Double StrikeAttacks twice each turn Duration: 1 turn , and 50% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 50%Duration: 1 turn . (Consumes 3 FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed) .) S1 →
MC Inflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes.All allies instantly perform a normal attack without using up a turn.
MC Gain Tank-and-Counter (3 times)Counters upon taking DMG Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., 30% DEF UpDEF is boosted Strength: 30%Duration: 2 turns, and Hostility UpMore likely to be attacked Strength: 20Duration: 2 turns. At level 30: Hostility UpMore likely to be attacked Strength: 20Duration: 2 turns upgraded to Full Hostility100% chance to be targeted by one-ally attacks Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 2 turns.
Korwa Grant a Wind ally CoquetterieWind ATK is boosted / Double attack rate is boosted / Triple attack rate is boosted (Can't be removed) Strength: 50% Wind ATK Up / 80% DA / 30% TADuration: IndefiniteStacking: Special Buff, Double StrikeAttacks twice each turn Duration: 1 turn , and 50% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 50%Duration: 1 turn . (Consumes 3 FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed) .) S1 →
Korwa Grant a Wind ally MagnifiqueDEF is boosted / DMG taken is lowered / Debuff resistance is boosted (Can't be removed) Strength: 100% DEF Up / 30% reduced DMG taken / 100% Debuff Resistance UpDuration: IndefiniteStacking: Special Buff. (Consumes 3 FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed) .) S2 →
Niyon Inflict ComatoseCan't attack and takes big DMG (Chance to end upon taking DMG) Base Accuracy: 75%Duration: 4-6 turns20% chance to end upon taking damageTakes 50% more damage Local status effect on all foes. S1
Korwa Grant a Wind ally CoquetterieWind ATK is boosted / Double attack rate is boosted / Triple attack rate is boosted (Can't be removed) Strength: 50% Wind ATK Up / 80% DA / 30% TADuration: IndefiniteStacking: Special Buff, Double StrikeAttacks twice each turn Duration: 1 turn , and 50% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 50%Duration: 1 turn . (Consumes 3 FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed) .) S1 →
Turn 6 Manigance
Niyon Raise all foes' TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). All allies gain 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 30% chance of dealing 30% more damage.Duration: 3 turns. At level 85: All allies also gain Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 3 turns. At level 130: Buff increased to 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 30% more damage.Duration: 3 turns. Shield endurance increased to Shield (3000)Next ATK received will be ineffective for a fixed amount Strength: 3000Duration: 3 turns. All allies also gain KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns and 10% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Strength: 10%Multiplier: SeraphicDuration: 3 turns. S3
Narmaya Gain Falling MistATK is boosted by Falling Mist (Can't be removed) Strength: 50%Multiplier: AssassinDuration: 1 turn , 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 3 turns, and KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns. S3 Gain Butterfly EffectDeals bonus superior element DMG for one-foe one-ally attacks Strength: 100%Duration: 4 turns and Piercing SightElemental DMG dealt will be treated as superior to the target's element Duration: 4 turns. S1
Niyon All allies gain 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 3 turns, 20% ATK UpATK is boosted Strength: 20%Multiplier: NormalDuration: 3 turnsStacking: Dual, and 20% DEF UpDEF is boosted Strength: 20%Duration: 3 turnsStacking: Dual. At level 75: Buffs increased to 45% DA UpDouble attack rate is boosted Strength: 45%Duration: 3 turns, 30% ATK UpATK is boosted Strength: 30%Multiplier: NormalDuration: 3 turnsStacking: Dual, and 30% DEF UpDEF is boosted Strength: 30%Duration: 3 turnsStacking: Dual At level 95: All Wind allies also gain HarmonicsATK is boosted Strength: 30% ATK UpMultiplier: NormalDuration: 3 turnsStacking: Special Buff and SharpingDouble attack rate and triple attack rate are boosted Strength: 20% DA Up, 20% TA UpDuration: 3 turnsStacking: Special Buff. S2
Korwa Grant a Wind ally CoquetterieWind ATK is boosted / Double attack rate is boosted / Triple attack rate is boosted (Can't be removed) Strength: 50% Wind ATK Up / 80% DA / 30% TADuration: IndefiniteStacking: Special Buff, Double StrikeAttacks twice each turn Duration: 1 turn , and 50% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 50%Duration: 1 turn . (Consumes 3 FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed) .) S1 →
MC All allies instantly perform a normal attack without using up a turn.
Turn 8
This is a Blue Chesting setup. This setup is created to reach honors minimums quickly alongside other players hitting the raid. This setup is not intended to solo the raid.
Ultimate Friday should only be used on Fridays (JST). Feel free to mix and match from other setups on non-Fridays.
This is a Full Auto GUARD setup. Turn this setting on in battle by navigating to the top right "MENU" and turning "Auto-Guard Settings" ON.
Replacements: Any character with SubstituteReceives foe attack in place of an ally (Excludes all-foe all-ally attacks) or Full Hostility100% chance to be targeted by one-ally attacks Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute: Hazen (SR) Rosetta (Grand) Andira Yngwie (Yukata)
Gain Mystic Restoration4-hit elemental DMG to a foe after normal attacks / At end of turn in which MC is almost knocked out: Consumes this effect to remove all debuffs and fully restore HP / Ends cooldown for damage skills / Instant C.A. standby (Can't be removed) Duration: Indefinite and Undying (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed) Duration: Indefinite. (Can't be recast.) Mystic Restoration3-hit, 150% elemental damage to a foe (Damage cap: ~200,000 per hit). Gain Enlightened FuryMultiattack rate is boosted / Skill DMG dealt is supplemented / Increase Mantra's number of hits by 4 and chance to activate to 100% / Martial Prowess lvl rises by 1 when Mantra is activated (Can't be removed) Duration: 3 turns. Enlightened Fury300% elemental damage to all foes. Inflict 25% ATK DownATK is lowered Strength: 25%Duration: 180 seconds. Rain of Arrows III
Warrior Monk's NatureWhen main weapon: Boost to Ascetic StanceGain Dodge/Tank-and-Counter (3 times)Counters upon dodging one-ally attacks or taking DMG Strength: 150%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.. Raise Martial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed) lvl by 1. At level 30: Now raises Martial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed) lvl by 2.'s specs. (Counter upgraded to Dodge/Tank-and-Counter (5 times)Counters upon dodging one-ally attacks or taking DMG Strength: 150%Duration: 3 turnsCounter attacks grant 5% charge bar per hit. and duration increased to 3 turns.)Warrior Monk's ApexWhen main weapon: Boost number of hits dealt by Mantra from 4 to 6.
Tidings of the New WorldMassive boost to all allies' ATKMultiplier:EX and small boost to HP.Sephirath Corant IIAmplify skill damage by 10% for Melee- and Harp-specialty allies. Amplify skill damage by 10% for Melee- and Harp-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox.
Gauntlet Voltage IIBoost to ATK based on how many melee weapons are equipped.Realm-Breaker's AnimusBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for melee-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Stormwyrm's Majesty IIIBig boost to Wind allies' ATK and max HPα Revelation Ruber10% boost to normal attack DMG cap, 2.5% boost to double attack rate, and 2.5% boost to triple attack rateDivine Wind's Honing40% boost to Wind allies' ATKMultiplier:EX, 7% boost to DMG cap, and 30% boost to skill DMG capStacking: SpecialThis skill does not share the same maximum value as standard Skill DMG Cap Up skills.. AmplifyMultiplier: Special skill DMG by 10%. (Activates when either Wind Omega or Wind Optimus weapon skills have a boost of 280% or above.)
Stormwyrm's Tempering IIIBig boost to wind allies' skill DMG cap / Big supplemental boost to skill DMGStormwyrm's GarrisonSmall boost to wind allies' DEF based on how low HP is
Stormwyrm's Tempering IIIBig boost to wind allies' skill DMG cap / Big supplemental boost to skill DMGStormwyrm's GarrisonSmall boost to wind allies' DEF based on how low HP is
Stormwyrm's Stamina IIMedium boost to wind allies' ATK based on how high HP isStormwyrm's Verity IIIBig boost to wind allies' critical hit rate
Stormwyrm's MajestySmall boost to wind allies' ATK and max HPStormwyrm's Restraint IIMedium boost to wind allies' double attack rate and critical hit rate
Stormwyrm's MajestySmall boost to wind allies' ATK and max HPStormwyrm's Restraint IIMedium boost to wind allies' double attack rate and critical hit rate
Omega Exalto Aeros20% boost to Stormwyrm's weapon skillsStormwyrm's Might IIIBig boost to wind allies' ATKStorm's VivificationBoost to ATK and DMG cap based on how many weapons with Stormwyrm's weapon skills are equipped
Baculum ParityBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' multiattack rateScandere Facultas50% boost to skill DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Hermit-Temperance's AccordMassive boost to Wind allies' ATKModifier: EX. At end of turn: Wind allies who didn't attack gain 100% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 100%Multiplier: AssassinDuration: 1 turn .Sephira Maxi-Wind20% boost to Wind allies' DMG Cap in Arcarum. 5% boost to Wind allies' DMG Cap.Wind's MajestySmall boost to Wind allies' ATK and max HP
Ewiyar's GaleBoost to Wind allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.Golden BarrierEarth DMG reduction to all allies.Stormwyrm's Majesty IIIBig boost to Wind allies' ATK and max HP
Warrior Monk's NatureWhen main weapon: Boost to Ascetic StanceGain Dodge/Tank-and-Counter (3 times)Counters upon dodging one-ally attacks or taking DMG Strength: 150%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.. Raise Martial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed) lvl by 1. At level 30: Now raises Martial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed) lvl by 2.'s specs. (Counter upgraded to Dodge/Tank-and-Counter (5 times)Counters upon dodging one-ally attacks or taking DMG Strength: 150%Duration: 3 turnsCounter attacks grant 5% charge bar per hit. and duration increased to 3 turns.)Warrior Monk's ApexWhen main weapon: Boost number of hits dealt by Mantra from 4 to 6.
Stormwyrm's MajestySmall boost to wind allies' ATK and max HPStormwyrm's Restraint IIMedium boost to wind allies' double attack rate and critical hit rate
Stormwyrm's MajestySmall boost to wind allies' ATK and max HPStormwyrm's Restraint IIMedium boost to wind allies' double attack rate and critical hit rate
Stormwyrm's MajestySmall boost to wind allies' ATK and max HPStormwyrm's Restraint IIMedium boost to wind allies' double attack rate and critical hit rate
Stormwyrm's Tempering IIIBig boost to wind allies' skill DMG cap / Big supplemental boost to skill DMGStormwyrm's GarrisonSmall boost to wind allies' DEF based on how low HP is
Stormwyrm's Tempering IIIBig boost to wind allies' skill DMG cap / Big supplemental boost to skill DMGStormwyrm's GarrisonSmall boost to wind allies' DEF based on how low HP is
Staff Voltage IIBoost to ATK based on how many staffs are equipped.Ultimate Wisdom's ShineBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for staff-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equippedSword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Tranquility's PactSupplement wind allies' DMGDagger Voltage IIBoost to ATK based on how many daggers are equippedTranquility's QuintessenceBoost to wind allies' DMG cap
Stormwyrm's Majesty IIIBig boost to Wind allies' ATK and max HPα Revelation10% boost to normal attack DMG capStormwyrm's Stamina IIIBig boost to Wind allies' ATK based on how high HP is
Baculum ParityBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' multiattack rateScandere Facultas50% boost to skill DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Emperor-Judgement's AwakeningMassive boost to Wind allies' ATKModifier: EX. Wind allies take 1% DMGBased on max HP every turn. 30% Earth DMG reduction.Sephira Maxi-Wind20% boost to Wind allies' DMG Cap in Arcarum. 5% boost to Wind allies' DMG Cap.Wind's MajestySmall boost to Wind allies' ATK and max HP
Tidings of the New WorldMassive boost to all allies' ATKMultiplier:EX and small boost to HP.Sephirath Haton IIAmplify normal attack damage by 8% for Axe- and Staff-specialty allies. Amplify normal attack damage by 15% for Axe- and Staff-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox.
Warrior Monk's NatureWhen main weapon: Boost to Ascetic StanceGain Dodge/Tank-and-Counter (3 times)Counters upon dodging one-ally attacks or taking DMG Strength: 150%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.. Raise Martial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed) lvl by 1. At level 30: Now raises Martial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed) lvl by 2.'s specs. (Counter upgraded to Dodge/Tank-and-Counter (5 times)Counters upon dodging one-ally attacks or taking DMG Strength: 150%Duration: 3 turnsCounter attacks grant 5% charge bar per hit. and duration increased to 3 turns.)Warrior Monk's ApexWhen main weapon: Boost number of hits dealt by Mantra from 4 to 6.
Omega Exalto Aeros20% boost to Stormwyrm's weapon skillsStormwyrm's Might IIIBig boost to wind allies' ATKStorm's VivificationBoost to ATK and DMG cap based on how many weapons with Stormwyrm's weapon skills are equipped
Omega Exalto Aeros20% boost to Stormwyrm's weapon skillsStormwyrm's Might IIIBig boost to wind allies' ATKStorm's VivificationBoost to ATK and DMG cap based on how many weapons with Stormwyrm's weapon skills are equipped
Tranquility's PersistenceSupplement wind allies' DMG based on how high their HP isWhirlwind's ProgressionMedium boost to wind allies' wind ATK based on number of turns passed
Stormwyrm's Tempering IIIBig boost to wind allies' skill DMG cap / Big supplemental boost to skill DMGStormwyrm's GarrisonSmall boost to wind allies' DEF based on how low HP is
Stormwyrm's Tempering IIIBig boost to wind allies' skill DMG cap / Big supplemental boost to skill DMGStormwyrm's GarrisonSmall boost to wind allies' DEF based on how low HP is
Staff Voltage IIBoost to ATK based on how many staffs are equipped.Ultimate Wisdom's ShineBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for staff-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equippedSword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Tranquility's PersistenceSupplement wind allies' DMG based on how high their HP isWhirlwind's ProgressionMedium boost to wind allies' wind ATK based on number of turns passed
Stormwyrm's Majesty IIIBig boost to Wind allies' ATK and max HPα Revelation10% boost to normal attack DMG capStormwyrm's Stamina IIIBig boost to Wind allies' ATK based on how high HP is
Baculum ParityBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' multiattack rateScandere Facultas50% boost to skill DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Emperor-Judgement's AwakeningMassive boost to Wind allies' ATKModifier: EX. Wind allies take 1% DMGBased on max HP every turn. 30% Earth DMG reduction.Sephira Maxi-Wind20% boost to Wind allies' DMG Cap in Arcarum. 5% boost to Wind allies' DMG Cap.Wind's MajestySmall boost to Wind allies' ATK and max HP
Tidings of the New WorldMassive boost to all allies' ATKMultiplier:EX and small boost to HP.Sephirath Haton IIAmplify normal attack damage by 8% for Axe- and Staff-specialty allies. Amplify normal attack damage by 15% for Axe- and Staff-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox.
This setup uses special settings. Be sure to set them up before you begin! You can access them from the Menu at the top right of the battle screen.
Replacements: Any character with SubstituteReceives foe attack in place of an ally (Excludes all-foe all-ally attacks) or Full Hostility100% chance to be targeted by one-ally attacks Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute: Hazen (SR) Rosetta (Grand) Andira Yngwie (Yukata)
Gain Mystic Restoration4-hit elemental DMG to a foe after normal attacks / At end of turn in which MC is almost knocked out: Consumes this effect to remove all debuffs and fully restore HP / Ends cooldown for damage skills / Instant C.A. standby (Can't be removed) Duration: Indefinite and Undying (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed) Duration: Indefinite. (Can't be recast.) Mystic Restoration3-hit, 150% elemental damage to a foe (Damage cap: ~200,000 per hit). Gain Enlightened FuryMultiattack rate is boosted / Skill DMG dealt is supplemented / Increase Mantra's number of hits by 4 and chance to activate to 100% / Martial Prowess lvl rises by 1 when Mantra is activated (Can't be removed) Duration: 3 turns. Enlightened Fury5-hit, 100% superior elemental damage to a foe (Damage cap: ~81,000 per hit). When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Number of hits doubles to 10. Decimate
Warrior Monk's NatureWhen main weapon: Boost to Ascetic StanceGain Dodge/Tank-and-Counter (3 times)Counters upon dodging one-ally attacks or taking DMG Strength: 150%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.. Raise Martial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed) lvl by 1. At level 30: Now raises Martial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed) lvl by 2.'s specs. (Counter upgraded to Dodge/Tank-and-Counter (5 times)Counters upon dodging one-ally attacks or taking DMG Strength: 150%Duration: 3 turnsCounter attacks grant 5% charge bar per hit. and duration increased to 3 turns.)Warrior Monk's ApexWhen main weapon: Boost number of hits dealt by Mantra from 4 to 6.
Tidings of the New WorldMassive boost to all allies' ATKMultiplier:EX and small boost to HP.Sephirath Corant IIAmplify skill damage by 10% for Melee- and Harp-specialty allies. Amplify skill damage by 10% for Melee- and Harp-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox.
Gauntlet Voltage IIBoost to ATK based on how many melee weapons are equipped.Realm-Breaker's AnimusBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for melee-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Stormwyrm's Majesty IIIBig boost to Wind allies' ATK and max HPα Revelation Ruber10% boost to normal attack DMG cap, 2.5% boost to double attack rate, and 2.5% boost to triple attack rateDivine Wind's Honing40% boost to Wind allies' ATKMultiplier:EX, 7% boost to DMG cap, and 30% boost to skill DMG capStacking: SpecialThis skill does not share the same maximum value as standard Skill DMG Cap Up skills.. AmplifyMultiplier: Special skill DMG by 10%. (Activates when either Wind Omega or Wind Optimus weapon skills have a boost of 280% or above.)
Stormwyrm's Tempering IIIBig boost to wind allies' skill DMG cap / Big supplemental boost to skill DMGStormwyrm's GarrisonSmall boost to wind allies' DEF based on how low HP is
Stormwyrm's Tempering IIIBig boost to wind allies' skill DMG cap / Big supplemental boost to skill DMGStormwyrm's GarrisonSmall boost to wind allies' DEF based on how low HP is
Stormwyrm's Stamina IIMedium boost to wind allies' ATK based on how high HP isStormwyrm's Verity IIIBig boost to wind allies' critical hit rate
Stormwyrm's MajestySmall boost to wind allies' ATK and max HPStormwyrm's Restraint IIMedium boost to wind allies' double attack rate and critical hit rate
Stormwyrm's MajestySmall boost to wind allies' ATK and max HPStormwyrm's Restraint IIMedium boost to wind allies' double attack rate and critical hit rate
Omega Exalto Aeros20% boost to Stormwyrm's weapon skillsStormwyrm's Might IIIBig boost to wind allies' ATKStorm's VivificationBoost to ATK and DMG cap based on how many weapons with Stormwyrm's weapon skills are equipped
Baculum ParityBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' multiattack rateScandere Facultas50% boost to skill DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Hermit-Temperance's AccordMassive boost to Wind allies' ATKModifier: EX. At end of turn: Wind allies who didn't attack gain 100% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 100%Multiplier: AssassinDuration: 1 turn .Sephira Maxi-Wind20% boost to Wind allies' DMG Cap in Arcarum. 5% boost to Wind allies' DMG Cap.Wind's MajestySmall boost to Wind allies' ATK and max HP
Ewiyar's GaleBoost to Wind allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.Golden BarrierEarth DMG reduction to all allies.Stormwyrm's Majesty IIIBig boost to Wind allies' ATK and max HP
Warrior Monk's NatureWhen main weapon: Boost to Ascetic StanceGain Dodge/Tank-and-Counter (3 times)Counters upon dodging one-ally attacks or taking DMG Strength: 150%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.. Raise Martial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed) lvl by 1. At level 30: Now raises Martial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed) lvl by 2.'s specs. (Counter upgraded to Dodge/Tank-and-Counter (5 times)Counters upon dodging one-ally attacks or taking DMG Strength: 150%Duration: 3 turnsCounter attacks grant 5% charge bar per hit. and duration increased to 3 turns.)Warrior Monk's ApexWhen main weapon: Boost number of hits dealt by Mantra from 4 to 6.
Stormwyrm's MajestySmall boost to wind allies' ATK and max HPStormwyrm's Restraint IIMedium boost to wind allies' double attack rate and critical hit rate
Stormwyrm's MajestySmall boost to wind allies' ATK and max HPStormwyrm's Restraint IIMedium boost to wind allies' double attack rate and critical hit rate
Stormwyrm's MajestySmall boost to wind allies' ATK and max HPStormwyrm's Restraint IIMedium boost to wind allies' double attack rate and critical hit rate
Stormwyrm's Tempering IIIBig boost to wind allies' skill DMG cap / Big supplemental boost to skill DMGStormwyrm's GarrisonSmall boost to wind allies' DEF based on how low HP is
Stormwyrm's Tempering IIIBig boost to wind allies' skill DMG cap / Big supplemental boost to skill DMGStormwyrm's GarrisonSmall boost to wind allies' DEF based on how low HP is
Staff Voltage IIBoost to ATK based on how many staffs are equipped.Ultimate Wisdom's ShineBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for staff-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equippedSword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Tranquility's PactSupplement wind allies' DMGDagger Voltage IIBoost to ATK based on how many daggers are equippedTranquility's QuintessenceBoost to wind allies' DMG cap
Stormwyrm's Majesty IIIBig boost to Wind allies' ATK and max HPα Revelation10% boost to normal attack DMG capStormwyrm's Stamina IIIBig boost to Wind allies' ATK based on how high HP is
Baculum ParityBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' multiattack rateScandere Facultas50% boost to skill DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Emperor-Judgement's AwakeningMassive boost to Wind allies' ATKModifier: EX. Wind allies take 1% DMGBased on max HP every turn. 30% Earth DMG reduction.Sephira Maxi-Wind20% boost to Wind allies' DMG Cap in Arcarum. 5% boost to Wind allies' DMG Cap.Wind's MajestySmall boost to Wind allies' ATK and max HP
Tidings of the New WorldMassive boost to all allies' ATKMultiplier:EX and small boost to HP.Sephirath Haton IIAmplify normal attack damage by 8% for Axe- and Staff-specialty allies. Amplify normal attack damage by 15% for Axe- and Staff-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox.
This grid or team setup is old and may not work as optimally as it used to. Please use this section as a reference for creating your own updated setup.
Transcendence Lvl 5
Replacements: Any character with SubstituteReceives foe attack in place of an ally (Excludes all-foe all-ally attacks) or Full Hostility100% chance to be targeted by one-ally attacks Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute: Hazen (SR) Andira Yngwie (Yukata) Rosetta (Grand)
Gain Mystic Restoration4-hit elemental DMG to a foe after normal attacks / At end of turn in which MC is almost knocked out: Consumes this effect to remove all debuffs and fully restore HP / Ends cooldown for damage skills / Instant C.A. standby (Can't be removed) Duration: Indefinite and Undying (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed) Duration: Indefinite. (Can't be recast.) Mystic Restoration3-hit, 150% elemental damage to a foe (Damage cap: ~200,000 per hit). Gain Enlightened FuryMultiattack rate is boosted / Skill DMG dealt is supplemented / Increase Mantra's number of hits by 4 and chance to activate to 100% / Martial Prowess lvl rises by 1 when Mantra is activated (Can't be removed) Duration: 3 turns. Enlightened FuryRemoves 1 buff from a foe. Dispel
Lvl 250
Warrior Monk's NatureWhen main weapon: Boost to Ascetic StanceGain Dodge/Tank-and-Counter (3 times)Counters upon dodging one-ally attacks or taking DMG Strength: 150%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.. Raise Martial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed) lvl by 1. At level 30: Now raises Martial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed) lvl by 2.'s specs. (Counter upgraded to Dodge/Tank-and-Counter (5 times)Counters upon dodging one-ally attacks or taking DMG Strength: 150%Duration: 3 turnsCounter attacks grant 5% charge bar per hit. and duration increased to 3 turns.)Warrior Monk's ApexWhen main weapon: Boost number of hits dealt by Mantra from 4 to 6.
Tranquility's PersistenceSupplement wind allies' DMG based on how high their HP isWhirlwind's ProgressionMedium boost to wind allies' wind ATK based on number of turns passed
Tranquility's PersistenceSupplement wind allies' DMG based on how high their HP isWhirlwind's ProgressionMedium boost to wind allies' wind ATK based on number of turns passed
Ventosus's Might IIBig boost to wind allies' ATKEssence of the EastBoost to Wind allies' damage cap.
Stormwyrm's Majesty IIIBig boost to Wind allies' ATK and max HPβ Revelation50% boost to skill DMG capStormwyrm's Stamina IIIBig boost to Wind allies' ATK based on how high HP is
Stormwyrm's MajestySmall boost to wind allies' ATK and max HPStormwyrm's Restraint IIMedium boost to wind allies' double attack rate and critical hit rate
Hermit-Temperance's AccordMassive boost to Wind allies' ATKModifier: EX. At end of turn: Wind allies who didn't attack gain 100% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 100%Multiplier: AssassinDuration: 1 turn .Sephira Maxi-Wind20% boost to Wind allies' DMG Cap in Arcarum. 5% boost to Wind allies' DMG Cap.Wind's MajestySmall boost to Wind allies' ATK and max HP
Emperor-Judgement's AwakeningMassive boost to Wind allies' ATKModifier: EX. Wind allies take 1% DMGBased on max HP every turn. 30% Earth DMG reduction.Sephira Maxi-Wind20% boost to Wind allies' DMG Cap in Arcarum. 5% boost to Wind allies' DMG Cap.Wind's MajestySmall boost to Wind allies' ATK and max HP
Baculum PlenumBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Hold on first debuff trigger until 75% before attacking.
This is a Full Auto Blue Chesting setup. This setup is created to reach honors minimums. Success may vary depending on the speed of other players in the raid.
This setup uses special settings. Be sure to set them up before you begin! You can access them from the Menu at the top right of the battle screen.
All allies gain Regimented FormationDEF is boosted / Debuff resistance is boosted / Buffs can't be removed or shortened (Can't be removed) Duration: 1 turn . (Can only be used while an Omen is active. At end of turn: All allies gain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.. Caster gains Fated Chain Bar +100%Instantly boosts Fated Chain bar Strength: 100%Only takes effect in Battle System 2.0.) Regimented FormationGain StrengthATK is greatly boosted based on how high HP is Strength: 20%-10%Duration: 3 turns. Restore caster's HP (Healing cap: 1500) and remove 1 debuff. (When OathBased on lvl: ATK, DEF, multiattack rate, and hostility are boosted / At lvl 5: Drain effect / Normal attack DMG is amplified / Upon being targeted by a foe: 5-hit elemental DMG to all foes (Max: 5 / Can't be removed) Multiplier: Normal lvl is 5: Affects all allies. Healing and debuff removal effects activate twice.) Marshaling ShoutInflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist
Omega Exalto Aeros20% boost to Stormwyrm's weapon skillsStormwyrm's Might IIIBig boost to wind allies' ATKStorm's VivificationBoost to ATK and DMG cap based on how many weapons with Stormwyrm's weapon skills are equipped
Stormwyrm's Tempering IIIBig boost to wind allies' skill DMG cap / Big supplemental boost to skill DMGStormwyrm's GarrisonSmall boost to wind allies' DEF based on how low HP is
Stormwyrm's Tempering IIIBig boost to wind allies' skill DMG cap / Big supplemental boost to skill DMGStormwyrm's GarrisonSmall boost to wind allies' DEF based on how low HP is
Stormwyrm's Stamina IIMedium boost to wind allies' ATK based on how high HP isStormwyrm's Verity IIIBig boost to wind allies' critical hit rate
Stormwyrm's MajestySmall boost to wind allies' ATK and max HPStormwyrm's Restraint IIMedium boost to wind allies' double attack rate and critical hit rate
Stormwyrm's MajestySmall boost to wind allies' ATK and max HPStormwyrm's Restraint IIMedium boost to wind allies' double attack rate and critical hit rate
Sword Voltage IIBoost to ATK based on how many sabres are equipped.Star-Sea Sovereign's DecreeBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for sabre-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Jade EnforcementBoost to Wind allies' ATK and DEF (Activates when either Wind Omega or Wind Optimus weapon skills have a boost of 280% or above)Zenith Art: WindBoost to Wind allies' skill DMG cap and C.A. DMG cap
Jade EnforcementBoost to Wind allies' ATK and DEF (Activates when either Wind Omega or Wind Optimus weapon skills have a boost of 280% or above)Zenith Art: WindBoost to Wind allies' skill DMG cap and C.A. DMG cap
Stormwyrm's Majesty IIIBig boost to Wind allies' ATK and max HPβ Revelation50% boost to skill DMG capStormwyrm's Stamina IIIBig boost to Wind allies' ATK based on how high HP is
Labrys PlenumBig boost to axe-specialty allies' ATK and max HP / Big boost to axe-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Hermit-Temperance's AccordMassive boost to Wind allies' ATKModifier: EX. At end of turn: Wind allies who didn't attack gain 100% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 100%Multiplier: AssassinDuration: 1 turn .Sephira Maxi-Wind20% boost to Wind allies' DMG Cap in Arcarum. 5% boost to Wind allies' DMG Cap.Wind's MajestySmall boost to Wind allies' ATK and max HP
Ewiyar's GaleBoost to Wind allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.Golden BarrierEarth DMG reduction to all allies.Stormwyrm's Majesty IIIBig boost to Wind allies' ATK and max HP
Sandalphon autocasts his Restores all allies' HP (Healing cap: 1000Healing cap increases up to 5000 based on foes' total max charge diamonds). Remove 1 debuff. (Boost to healing specs based on foes' total max charge diamonds [+500 healing cap per charge diamond / Max: 4000].) S2 after enemy special triggers making this setup incredibly durable even in rooms with less players.
This is a Blue Chesting setup. This setup is created to reach honors minimums quickly alongside other players hitting the raid. This setup is not intended to solo the raid.
This setup uses special settings. Be sure to set them up before you begin! You can access them from the Menu at the top right of the battle screen.
Transcendence Lvl 5
Skill Off
Gain MatatabbyWhen charge bar is 50% or higher at end of turn: Consumes 30% of charge bar / Bonus Elemental DMG effect / Restores 5 MP and all allies' HP (Can't be removed) Duration: Indefinite. (Can't be recast.) MatatabbyAll allies gain Shield (5000)Next ATK received will be ineffective for a fixed amount Strength: 5000Duration: Indefinite, Mirror Image (1 time)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: Indefinite, and 100% / 50% ArmoredChance of lowering DMG taken Strength: 100% chance of taking 50% less damage.Duration: 3 turns. Consumes 5 MPMagic power is amplified . Oculus FelisInflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist
Replacements: Any useful summon. This slot is entirely flex.
Ewiyar's GaleBoost to Wind allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.Golden BarrierEarth DMG reduction to all allies.Stormwyrm's Majesty IIIBig boost to Wind allies' ATK and max HP
Tranquility's PactSupplement wind allies' DMGDagger Voltage IIBoost to ATK based on how many daggers are equipped
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equippedSword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equippedSword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Sword Voltage IIBoost to ATK based on how many sabres are equipped.Star-Sea Sovereign's DecreeBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for sabre-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equippedSword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equippedSword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Replacements: Another Sette di Spade if Draconic is not fully forged.
Stormwyrm's Majesty IIIBig boost to Wind allies' ATK and max HPβ Revelation50% boost to skill DMG capStormwyrm's Stamina IIIBig boost to Wind allies' ATK based on how high HP is
Hermit-Temperance's AccordMassive boost to Wind allies' ATKModifier: EX. At end of turn: Wind allies who didn't attack gain 100% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 100%Multiplier: AssassinDuration: 1 turn .Sephira Maxi-Wind20% boost to Wind allies' DMG Cap in Arcarum. 5% boost to Wind allies' DMG Cap.Wind's MajestySmall boost to Wind allies' ATK and max HP
Emperor-Judgement's AwakeningMassive boost to Wind allies' ATKModifier: EX. Wind allies take 1% DMGBased on max HP every turn. 30% Earth DMG reduction.Sephira Maxi-Wind20% boost to Wind allies' DMG Cap in Arcarum.Wind's MajestySmall boost to Wind allies' ATK and max HP
Baculum PlenumBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
This is a Full Auto Blue Chesting setup. This setup is created to reach honors minimums. Success may vary depending on the speed of other players in the raid.
This is a Full Auto GUARD setup. Turn this setting on in battle by navigating to the top right "MENU" and turning "Auto-Guard Settings" ON.
Defense Awakening
Replacements: Any Wind character with SubstituteReceives foe attack in place of an ally (Excludes all-foe all-ally attacks) or Full Hostility100% chance to be targeted by one-ally attacks Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute
Defense Awakening
This is not replaceable.
Defense Awakening
Skill Off
Form a band with Harp-specialty main allies to amp up stats. (All Harp-specialty main allies gain Everlasting BondsTriple attack rate is boosted / C.A. DMG is boosted / C.A. DMG cap is boosted / Maximum amount of DMG that can be dealt per hit is boosted (Can't be removed) Duration: Indefinite. [Boost to specs based on number of Harp-specialty allies. Can't cast if there are no other Harp-specialty main allies. Can't recast.]) Everlasting BondsRemoves 1 buff from a foe. Dispel6-hit, 100% elemental damage to all foes (Damage cap: ~135,000 per hit) and remove 1 buff. (When MC has 10 or more buffs: Auto-activates upon charge attacks.) Pinch Harmonics
Harp Voltage IIBoost to ATK based on how many harps are equipped.Mystic Musician's MelodyBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for harp-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Stormwyrm's Tempering IIIBig boost to wind allies' skill DMG cap / Big supplemental boost to skill DMGStormwyrm's GarrisonSmall boost to wind allies' DEF based on how low HP is
Stormwyrm's Tempering IIIBig boost to wind allies' skill DMG cap / Big supplemental boost to skill DMGStormwyrm's GarrisonSmall boost to wind allies' DEF based on how low HP is
Stormwyrm's Stamina IIMedium boost to wind allies' ATK based on how high HP isStormwyrm's Verity IIIBig boost to wind allies' critical hit rate
Stormwyrm's MajestySmall boost to wind allies' ATK and max HPStormwyrm's Restraint IIMedium boost to wind allies' double attack rate and critical hit rate
Stormwyrm's MajestySmall boost to wind allies' ATK and max HPStormwyrm's Restraint IIMedium boost to wind allies' double attack rate and critical hit rate
Stormwyrm's Majesty IIIBig boost to Wind allies' ATK and max HPβ Revelation50% boost to skill DMG capStormwyrm's Glory IIIBig boost to Wind allies' C.A. specs and chain burst specs
Omega Exalto Aeros20% boost to Stormwyrm's weapon skillsStormwyrm's Might IIIBig boost to wind allies' ATKStorm's VivificationBoost to ATK and DMG cap based on how many weapons with Stormwyrm's weapon skills are equipped
Omega Exalto Aeros20% boost to Stormwyrm's weapon skillsStormwyrm's Might IIIBig boost to wind allies' ATKStorm's VivificationBoost to ATK and DMG cap based on how many weapons with Stormwyrm's weapon skills are equipped
Emperor-Judgement's AwakeningMassive boost to Wind allies' ATKModifier: EX. Wind allies take 1% DMGBased on max HP every turn. 30% Earth DMG reduction.Sephira Maxi-Wind20% boost to Wind allies' DMG Cap in Arcarum. 5% boost to Wind allies' DMG Cap.Wind's MajestySmall boost to Wind allies' ATK and max HP
Baculum PlenumBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Hermit-Temperance's AccordMassive boost to Wind allies' ATKModifier: EX. At end of turn: Wind allies who didn't attack gain 100% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 100%Multiplier: AssassinDuration: 1 turn .Sephira Maxi-Wind20% boost to Wind allies' DMG Cap in Arcarum. 5% boost to Wind allies' DMG Cap.Wind's MajestySmall boost to Wind allies' ATK and max HP
Tidings of the New WorldMassive boost to all allies' ATKMultiplier:EX and small boost to HP.Sephirath Corant IIAmplify skill damage by 10% for Melee- and Harp-specialty allies. Amplify skill damage by 10% for Melee- and Harp-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox.
This is a Blue Chesting setup. This setup is created to reach honors minimums quickly alongside other players hitting the raid. This setup is not intended to solo the raid.
Replacements: Any character with SubstituteReceives foe attack in place of an ally (Excludes all-foe all-ally attacks) or Full Hostility100% chance to be targeted by one-ally attacks Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute: Hazen (SR) Andira Yngwie (Yukata)
Gain Substitute (All-Ally)Receives all attacks in place of allies (Includes all-ally attacks) Duration: 1 turn and Shield (10000)Next ATK received will be ineffective for a fixed amount Strength: 10000Duration: Indefinite. Noblesse ProtegerAll allies gain DMG Mitigation (10000)DMG taken is lowered by a fixed amount Strength: 10000Duration: 1 turn . Sacred ProtectionInflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist
Lucifer can be run as a friend support summon for players without him.
Stormwyrm's Majesty IIIBig boost to Wind allies' ATK and max HPβ Revelation50% boost to skill DMG capDeceitful Fallacy20% Bonus Elemental DMG effect / 100% Charge Bar Gain Lowered
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equippedSword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equippedSword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equippedSword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equippedSword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equippedSword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equippedSword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Stormwyrm's Majesty IIIBig boost to wind allies' ATK and max HPFortified GauntletBoost to DEF based on how many melee weapons are equipped
Stormwyrm's Majesty IIIBig boost to wind allies' ATK and max HPFortified GauntletBoost to DEF based on how many melee weapons are equipped
Cosmic Sword II50% boost to ATK and HP of equipped swords.Azure Sword's DisciplineBoost to DMG Cap based on how many sabres are equipped.
Emperor-Judgement's AwakeningMassive boost to Wind allies' ATKModifier: EX. Wind allies take 1% DMGBased on max HP every turn. 30% Earth DMG reduction.Sephira Maxi-Wind20% boost to Wind allies' DMG Cap in Arcarum. 5% boost to Wind allies' DMG Cap.Wind's MajestySmall boost to Wind allies' ATK and max HP
Hermit-Temperance's AccordMassive boost to Wind allies' ATKModifier: EX. At end of turn: Wind allies who didn't attack gain 100% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 100%Multiplier: AssassinDuration: 1 turn .Sephira Maxi-Wind20% boost to Wind allies' DMG Cap in Arcarum. 5% boost to Wind allies' DMG Cap.Wind's MajestySmall boost to Wind allies' ATK and max HP
Makhaira PlenumBig boost to katana-specialty allies' ATK and max HP / Big boost to katana-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Replacements: Any character with SubstituteReceives foe attack in place of an ally (Excludes all-foe all-ally attacks) or Full Hostility100% chance to be targeted by one-ally attacks Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute: Hazen (SR) Andira Yngwie (Yukata)
Gain Substitute (All-Ally)Receives all attacks in place of allies (Includes all-ally attacks) Duration: 1 turn and Shield (10000)Next ATK received will be ineffective for a fixed amount Strength: 10000Duration: Indefinite. Noblesse ProtegerAll allies gain DMG Mitigation (10000)DMG taken is lowered by a fixed amount Strength: 10000Duration: 1 turn . Sacred ProtectionInflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist
Stormwyrm's Majesty IIIBig boost to Wind allies' ATK and max HPβ Revelation50% boost to skill DMG capDeceitful Fallacy20% Bonus Elemental DMG effect / 100% Charge Bar Gain Lowered
Stormwyrm's MajestySmall boost to wind allies' ATK and max HPStormwyrm's Restraint IIMedium boost to wind allies' double attack rate and critical hit rate
Stormwyrm's MajestySmall boost to wind allies' ATK and max HPStormwyrm's Restraint IIMedium boost to wind allies' double attack rate and critical hit rate
Ventosus's Might IIBig boost to wind allies' ATKEssence of the EastBoost to Wind allies' damage cap.
Stormwyrm's MajestySmall boost to wind allies' ATK and max HPStormwyrm's Restraint IIMedium boost to wind allies' double attack rate and critical hit rate
Stormwyrm's MajestySmall boost to wind allies' ATK and max HPStormwyrm's Restraint IIMedium boost to wind allies' double attack rate and critical hit rate
Stormwyrm's Might IIIBig boost to wind allies' ATKStormwyrm's Progression IIIBig boost to wind allies' wind ATK based on number of turns passed
Stormwyrm's Might IIMedium boost to wind allies' ATKStormwyrm's EnmitySmall boost to wind allies' ATK based on how low HP is
Stormwyrm's Might IIMedium boost to wind allies' ATKStormwyrm's EnmitySmall boost to wind allies' ATK based on how low HP is
Concrio TerraBoost to Draphs' and Harvins' ATK and HP.Incursio TerraBoost to all allies' ATK based on number of Draphs and Harvins in party.
Emperor-Judgement's AwakeningMassive boost to Wind allies' ATKModifier: EX. Wind allies take 1% DMGBased on max HP every turn. 30% Earth DMG reduction.Sephira Maxi-Wind20% boost to Wind allies' DMG Cap in Arcarum. 5% boost to Wind allies' DMG Cap.Wind's MajestySmall boost to Wind allies' ATK and max HP
Hermit-Temperance's AccordMassive boost to Wind allies' ATKModifier: EX. At end of turn: Wind allies who didn't attack gain 100% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 100%Multiplier: AssassinDuration: 1 turn .Sephira Maxi-Wind20% boost to Wind allies' DMG Cap in Arcarum. 5% boost to Wind allies' DMG Cap.Wind's MajestySmall boost to Wind allies' ATK and max HP
Makhaira PlenumBig boost to katana-specialty allies' ATK and max HP / Big boost to katana-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
This is a Blue Chesting setup. This setup is created to reach honors minimums quickly alongside other players hitting the raid. This setup is not intended to solo the raid.
All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 8 turns, Lethal Attack Dodged (1 time)Can withstand lethal DMG (Leaves 1 HP) Duration: Indefinite, and Shield (3000)Next ATK received will be ineffective for a fixed amount Strength: 3000Duration: Indefinite. (Consumes 40% of each ally's current HP.) Molon LabeConvert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar. (Consumes up to 50% of current HP.) Splitting SpiritInflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist
Lvl 250
Lvl 210
Cyclonic StrikeWhen main weapon (MC only): Guaranteed triple attacks, 35% hit to charge bar gain, and normal attacks deal 3-hit damage to random foes.Electrifying OnslaughtWhen main weapon: MC gains 15% ATK Up (1 time)ATK is boosted (1 time) Strength: 15%Multiplier: AssassinDuration: 1 turn at end of turn when allies deal damage 40 or more times to the current target in 1 turn.Ventosus's MajestyBig boost to wind allies' ATK and max HP
Jade ValuablesWhen 15 or more weapon skill types are active: Boost to Wind allies' ATK, DEF, and DMG cap.Wind's MajestySmall boost to wind allies' ATK and max HP
Jade ValuablesWhen 15 or more weapon skill types are active: Boost to Wind allies' ATK, DEF, and DMG cap.Wind's MajestySmall boost to wind allies' ATK and max HP
Jade ValuablesWhen 15 or more weapon skill types are active: Boost to Wind allies' ATK, DEF, and DMG cap.Wind's MajestySmall boost to wind allies' ATK and max HP
Optimus Exalto Aeros30% boost to Wind's, Whirlwind's, and Ventosus's weapon skillsWind's FandangoSmall boost to wind allies' ATK / Small boost to triple attack rateVentosus's DemolishmentBig amplifying boost to wind allies' normal attack DMG
Optimus Exalto Aeros30% boost to Wind's, Whirlwind's, and Ventosus's weapon skillsWind's FandangoSmall boost to wind allies' ATK / Small boost to triple attack rateVentosus's DemolishmentBig amplifying boost to wind allies' normal attack DMG
Ventosus's BloodshedBig boost to wind allies' ATK / Take DMG worth 20% of max HP at battle startWind's EnmitySmall boost to wind allies' ATK based on how low HP isWind's MightSmall boost to wind allies' ATK
Tranquility's PactSupplement wind allies' DMGDagger Voltage IIBoost to ATK based on how many daggers are equippedTranquility's QuintessenceBoost to wind allies' DMG cap
Tranquility's PactSupplement wind allies' DMGDagger Voltage IIBoost to ATK based on how many daggers are equippedTranquility's QuintessenceBoost to wind allies' DMG cap
Transcendence Lvl 3
Ventosus's ApotheosisBig boost to Wind allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus50% boost to skill DMG cap and 5% boost to skill hit rateDivine Wind's Ruination40% boost to Wind allies' ATKMultiplier:EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate. AmplifyMultiplier: Special normal attack DMG by 10%. (Activates when either Wind Omega or Wind Optimus weapon skills have a boost of 280% or above.)
Hermit-Temperance's AccordMassive boost to Wind allies' ATKModifier: EX. At end of turn: Wind allies who didn't attack gain 100% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 100%Multiplier: AssassinDuration: 1 turn .Sephira Maxi-Wind20% boost to Wind allies' DMG Cap in Arcarum. 5% boost to Wind allies' DMG Cap.Wind's MajestySmall boost to Wind allies' ATK and max HP
Emperor-Judgement's AwakeningMassive boost to Wind allies' ATKModifier: EX. Wind allies take 1% DMGBased on max HP every turn. 30% Earth DMG reduction.Sephira Maxi-Wind20% boost to Wind allies' DMG Cap in Arcarum. 5% boost to Wind allies' DMG Cap.Wind's MajestySmall boost to Wind allies' ATK and max HP
Baculum PlenumBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Cyclonic StrikeWhen main weapon (MC only): Guaranteed triple attacks, 35% hit to charge bar gain, and normal attacks deal 3-hit damage to random foes.Electrifying OnslaughtWhen main weapon: MC gains 15% ATK Up (1 time)ATK is boosted (1 time) Strength: 15%Multiplier: AssassinDuration: 1 turn at end of turn when allies deal damage 40 or more times to the current target in 1 turn.Ventosus's MajestyBig boost to wind allies' ATK and max HP
Jade ValuablesWhen 15 or more weapon skill types are active: Boost to Wind allies' ATK, DEF, and DMG cap.Wind's MajestySmall boost to wind allies' ATK and max HP
Jade ValuablesWhen 15 or more weapon skill types are active: Boost to Wind allies' ATK, DEF, and DMG cap.Wind's MajestySmall boost to wind allies' ATK and max HP
Jade ValuablesWhen 15 or more weapon skill types are active: Boost to Wind allies' ATK, DEF, and DMG cap.Wind's MajestySmall boost to wind allies' ATK and max HP
Optimus Exalto Aeros30% boost to Wind's, Whirlwind's, and Ventosus's weapon skillsWind's FandangoSmall boost to wind allies' ATK / Small boost to triple attack rateVentosus's DemolishmentBig amplifying boost to wind allies' normal attack DMG
Optimus Exalto Aeros30% boost to Wind's, Whirlwind's, and Ventosus's weapon skillsWind's FandangoSmall boost to wind allies' ATK / Small boost to triple attack rateVentosus's DemolishmentBig amplifying boost to wind allies' normal attack DMG
Tranquility's PactSupplement wind allies' DMGDagger Voltage IIBoost to ATK based on how many daggers are equippedTranquility's QuintessenceBoost to wind allies' DMG cap
Ventosus's EnmityBig boost to wind allies' ATK based on how low HP isTranquility's FortitudeSupplement wind allies' DMG based on how low HP is
Ventosus's BloodshedBig boost to wind allies' ATK / Take DMG worth 20% of max HP at battle startWind's EnmitySmall boost to wind allies' ATK based on how low HP isWind's MightSmall boost to wind allies' ATK
Transcendence Lvl 3
Ventosus's ApotheosisBig boost to Wind allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus50% boost to skill DMG cap and 5% boost to skill hit rateDivine Wind's Ruination40% boost to Wind allies' ATKMultiplier:EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate. AmplifyMultiplier: Special normal attack DMG by 10%. (Activates when either Wind Omega or Wind Optimus weapon skills have a boost of 280% or above.)
Hermit-Temperance's AccordMassive boost to Wind allies' ATKModifier: EX. At end of turn: Wind allies who didn't attack gain 100% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 100%Multiplier: AssassinDuration: 1 turn .Sephira Maxi-Wind20% boost to Wind allies' DMG Cap in Arcarum. 5% boost to Wind allies' DMG Cap.Wind's MajestySmall boost to Wind allies' ATK and max HP
Emperor-Judgement's AwakeningMassive boost to Wind allies' ATKModifier: EX. Wind allies take 1% DMGBased on max HP every turn. 30% Earth DMG reduction.Sephira Maxi-Wind20% boost to Wind allies' DMG Cap in Arcarum. 5% boost to Wind allies' DMG Cap.Wind's MajestySmall boost to Wind allies' ATK and max HP