This is a Full Auto setup. Clear times may vary depending on the player's character EMP stats or game network connection. |
Ouroboros Mino Skill: When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to all foes (Damage cap: ~135,000 per hit). Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds. Support: 30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000). Fill 3 charge diamonds on all foes.
All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.) Secret TriadGain OvertranceCharge bar isn't consumed when using charge attack or skills (Can't be removed / Can't be extended) Duration: 6 turns and Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.. (Can't recast.) Overtrance Not Selected |
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Omega Exalto Aquae20% boost to Oceansoul's weapon skills Oceansoul's Might IIIBig boost to water allies' ATK Ocean's VivificationBoost to ATK and DMG cap based on how many weapons with Oceansoul's weapon skills are equipped Omega Exalto Aquae20% boost to Oceansoul's weapon skills Oceansoul's Might IIIBig boost to water allies' ATK Ocean's VivificationBoost to ATK and DMG cap based on how many weapons with Oceansoul's weapon skills are equipped Oceansoul's Stamina IIIBig boost to water allies' ATK based on how high HP is Oceansoul's SpearheadSmall boost to water allies' triple attack rate and critical hit rate High Priestess-Moon's BewitchingMassive boost to Water allies' ATKModifier: EX. Boost to attack specs of Water allies with Full MoonATK and DEF are gradually boosted (Can't be removed) . Sephira Maxi-Water20% boost to Water allies' DMG Cap in Arcarum. 5% boost to Water allies' DMG Cap. Water's MajestySmall boost to Water allies' ATK and max HP Staff Voltage IIBoost to ATK based on how many staffs are equipped. Ultimate Wisdom's ShineBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for staff-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies. Baculum ParityBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' multiattack rate Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%. |
Source:
- https://www.youtube.com/watch?v=-i8QhNLiGUw - メカユウ (Varuna Grid)
Comments:
- Karma must be seen twice in order to lower skill cooldowns.
- Due to a possibly unintended mechanic, Karma seems to lower skill cooldowns but not progress battle turns if no damage is taken from the omen. Summons such as Grimnir (Summon) or 4★ Godsworn Alexiel can be used to preserve HP.
- Sandalphon (Earth Grand) must have low enough HP that they get knocked out after Europa's Mana Blast3-hit, 200% Water damage to random foes (Damage cap: ~320,000 per hit).
Raise all foes' GlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds by 1 (Max: 10).
Restore 30% of all allies' HP (Healing cap: 2000) and remove 1 debuff.
(When a foe's GlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
lvl is 5 or above: Hit number doubles.) from Langelaan FieldReflects DMG / Deals plain DMG to all allies upon being targeted by debuff or damage skills (Can't be removed)
Local status effect.
This is a Full Auto setup. Clear times may vary depending on the player's character EMP stats or game network connection. |
Ouroboros Mino Skill: When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to all foes (Damage cap: ~135,000 per hit). Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds. Support: 30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000). Fill 3 charge diamonds on all foes.
All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.) Secret TriadGain OvertranceCharge bar isn't consumed when using charge attack or skills (Can't be removed / Can't be extended) Duration: 6 turns and Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.. (Can't recast.) OvertranceRemoves 1 buff from a foe. Dispel |
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Omega Exalto Aquae20% boost to Oceansoul's weapon skills Oceansoul's Might IIIBig boost to water allies' ATK Ocean's VivificationBoost to ATK and DMG cap based on how many weapons with Oceansoul's weapon skills are equipped Omega Exalto Aquae20% boost to Oceansoul's weapon skills Oceansoul's Might IIIBig boost to water allies' ATK Ocean's VivificationBoost to ATK and DMG cap based on how many weapons with Oceansoul's weapon skills are equipped Oceansoul's Stamina IIIBig boost to water allies' ATK based on how high HP is Oceansoul's SpearheadSmall boost to water allies' triple attack rate and critical hit rate High Priestess-Moon's BewitchingMassive boost to Water allies' ATKModifier: EX. Boost to attack specs of Water allies with Full MoonATK and DEF are gradually boosted (Can't be removed) . Sephira Maxi-Water20% boost to Water allies' DMG Cap in Arcarum. 5% boost to Water allies' DMG Cap. Water's MajestySmall boost to Water allies' ATK and max HP Staff Voltage IIBoost to ATK based on how many staffs are equipped. Ultimate Wisdom's ShineBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for staff-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies. Baculum ParityBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' multiattack rate Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%. |
Source:
Comments:
- Karma must be seen twice in order to lower skill cooldowns.
- Due to a possibly unintended mechanic, Karma seems to lower skill cooldowns but not progress battle turns if no damage is taken from the omen. Summons such as Grimnir (Summon) or 4★ Godsworn Alexiel can be used to preserve HP.