The setups below serve as examples of ways to clear or farm a raid. You should think of them as: "this worked for someone" instead of "this is what you have to do." Not being able to reproduce these setups doesn't mean you can't do the raid! Instead, use them as inspiration to build your own!
For more info, including how to play around missing certain pieces, check the Advanced Grids FAQ.
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Defense Awakening
Skill Off
Multiattack Awakening
Defense Awakening
Defense Awakening
Transcendence Lvl 5
Defense Awakening
Transcendence Lvl 5
Transcendence Lvl 5
All parties gain Charge Bar +5%Instantly boosts Charge Bar by 5% Strength: 5%. A Little Pick-Me-UpGain Triple StrikeAttacks 3 times each turn Duration: 1 turn . (Consumes 40% of charge bar.) No More Doubt800% Elemental DMG to a foe (Damage cap: 730,000). Gain Carom BladeBonus Elemental DMG effect / Upon normal attacks: Elemental DMG to a foe / Delay effect (Can't be removed / Can't be extended) Duration: 3 turns. Secret Style: Blink Slash
Transcendence Lvl 5
Transience of Life IIWhen main weapon (MC only): When a Fire chain burst activates: Add 2 to the number of chains. All Fire allies gain 100% Debuff Res. UpDebuff resistance is boosted Strength: 100%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining., Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time) Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining., and Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. (If 5 or more chains: Also deal 10-hit, 100% Fire damage to all foes [Damage cap: ~170,000 per hit]. All Fire allies gain 20% Bonus Fire C.A. DMG (1 time)Deals bonus fire DMG for normal attacks (1 time) Strength: 20%Duration: Indefinite.)Blazing Chain IIIWhen main weapon: 30% boost to Fire allies' charge bar gain, supplement C.A. damage (Damage cap: 400,000), 10% boost to special C.A. damage cap, and amplify chain damage by 50%.Inferno's GloryBig boost to fire allies' C.A. specs and chain burst specsSummer's Final Twilight IIWhen main weapon (MC Only): When a Fire chain burst of 5 or more chains activates: Chain burst changes from Prominence Flare to Evening Afterglow. (Boost to damage specs [Damage cap: ~2,400,000], raise foes' SingedHP is lowered on every turn based on Singed lvl (Max: 10 / Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 [Max: 10], and hit number increases to 3.)
Transcendence Lvl 5
Ironflame's ApotheosisBig boost to Fire allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateDivine Fire's Ruination40% boost to Fire allies' ATKMultiplier:EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate. AmplifyStacking: Special normal attack DMG by 10%. (Activates when any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above.)
Destruction's Godblade III35% boost to Fire allies' ATKMultiplier:EX. 20% Bonus Destruction DMG effect.Rebirth's Godshield III30% boost to Fire allies' max HP. 10% Bonus Destruction C.A. DMG effect.Strife's Godstrike II10% boost to Fire allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Wind. (Activates when any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above.)
Wilnas's FirestormBoost to Fire allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.Vermillion MagnitudeAmplify Fire allies' DMG against non-elemental foes by 10%.Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP
Blaze's SpectacleSupplement fire allies' skill DMGInferno's ImpalementFire allies ignore a big percentage of foes' DEF / Small boost to ATKScarlet AramisBoost to fire allies' skill DMG cap / Amplify skill DMG (Boost to specs when any of fire Omega, fire Taboo, or fire Optimus weapon skills have a boost of 280% or above)
Blaze's SpectacleSupplement fire allies' skill DMGInferno's ImpalementFire allies ignore a big percentage of foes' DEF / Small boost to ATKScarlet AramisBoost to fire allies' skill DMG cap / Amplify skill DMG (Boost to specs when any of fire Omega, fire Taboo, or fire Optimus weapon skills have a boost of 280% or above)
Armed BlazeBig boost to fire allies' ATKScarlet ArtsBoost to Fire allies' skill damage cap.
Makhaira ParityBig boost to katana-specialty allies' ATK and max HP / Big boost to katana-specialty allies' multiattack rateScandere Arcanum50% boost to C.A. DMG capFulgor Elatio10% boost to charge bar gain
Blaze's PactSupplement fire allies' DMGAxe Voltage IIBoost to ATK based on how many axes are equippedBlaze's QuintessenceBoost to fire allies' DMG cap
Katana Voltage IIBoost to ATK based on how many katanas are equipped.Cyclic Rebirth's Reverie IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for katana-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Sandira's Start with the Horse800% Fire damage to a foe (Damage cap: ~820,000). Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable) Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable) Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, 10% DA Down (Stackable / Max: 40%)Double attack rate is lowered (Stackable) Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, and 10% TA Down (Stackable / Max: 40%)Triple attack rate is lowered (Stackable) Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds. Remove 1 buff. (At 6 Requitement's ArrowCharge attack gains the following effects based on number of Requitement's Arrow: End cooldown for Start with the Horse / Boost to Sandira's C.A. specs (Stackable) / 1-turn cut to buff skill cooldowns / Hit to a foe's fire DEF (Stackable) / Hit to debuff resistance (Stackable) / 12-hit bonus fire DMG to random foes (Max: 6 / Can't be removed) : Can recast once each turn it is cast.) needs to be turned off in order to clear the dispel omen on turn 3 during the attack phase with Atum (Summer)'s charge attack. Reaching the 25% HP trigger with the omen still displayed during the attack phase will effectively skip the elemental shields.
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Defense Awakening
Skill Off
Multiattack Awakening
Defense Awakening
Defense Awakening
Transcendence Lvl 5
The Devil ReversedWhen Sub Ally: Extend durations of debuffs landed by Fire allies by 1 turn. At level 95: 50% boost to skill damage and 10% boost to skill damage cap for Fire allies.
Transcendence Lvl 5
Transcendence Lvl 5
All allies gain Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30% and 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 3 turns. (Additional effect when 7 Spirit SealConsumed upon using MC's skills (Max: 10 / Can't be removed) are consumed: Caster also gains Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%. and C.A. Reactivation (1 time)Charge attack reactivates (1 time) Duration: Indefinite.) Celestial GenesisRaise a foe's BountyItem drop rate is boosted lvl by 2. Bounty Hunter IIRaise a foe's BountyItem drop rate is boosted lvl by 3. Bounty Hunter III
Transience of LifeWhen main weapon (MC only): When a Fire chain burst activates: Add 2 to the number of chains. All Fire allies gain 100% Debuff Res. UpDebuff resistance is boosted Strength: 100%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining., Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time) Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining., and Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. (If 5 or more chains: Also deal 10-hit, 100% Fire damage to all foes [Damage cap: ~170,000 per hit].)Blazing ChainWhen main weapon: 30% boost to Fire allies' charge bar gain and supplement C.A. damage (Damage cap: 400,000).Inferno's GloryBig boost to fire allies' C.A. specs and chain burst specs
Transcendence Lvl 5
Inferno's ApotheosisBig boost to Fire allies' ATK and max HP / Big amplifying boost to DMGγ Revelation Ater II50% boost to C.A. DMG cap and 5% boost to special C.A. DMG capDivine Fire's Fathoms40% boost to Fire allies' ATKMultiplier:EX and 7% boost to DMG cap. Amplify chain burst DMG by 100%, amplify Fated Chain DMG by 100%, and amplifyStacking: Special C.A. DMG by 10%. (Activates when any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above.)
Blaze's PactSupplement fire allies' DMGAxe Voltage IIBoost to ATK based on how many axes are equippedBlaze's QuintessenceBoost to fire allies' DMG cap
Blaze's PactSupplement fire allies' DMGAxe Voltage IIBoost to ATK based on how many axes are equippedBlaze's QuintessenceBoost to fire allies' DMG cap
Destruction's Godblade III35% boost to Fire allies' ATKMultiplier:EX. 20% Bonus Destruction DMG effect.Rebirth's Godshield III30% boost to Fire allies' max HP. 10% Bonus Destruction C.A. DMG effect.Strife's Godflair II50% boost to Fire allies' skill damage cap, supplement skill damage (Damage cap: 30,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Wind. (Activates when any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above.)
Blaze's SpectacleSupplement fire allies' skill DMGInferno's ImpalementFire allies ignore a big percentage of foes' DEF / Small boost to ATKScarlet AramisBoost to fire allies' skill DMG cap / Amplify skill DMG (Boost to specs when any of fire Omega, fire Taboo, or fire Optimus weapon skills have a boost of 280% or above)
Blaze's SpectacleSupplement fire allies' skill DMGInferno's ImpalementFire allies ignore a big percentage of foes' DEF / Small boost to ATKScarlet AramisBoost to fire allies' skill DMG cap / Amplify skill DMG (Boost to specs when any of fire Omega, fire Taboo, or fire Optimus weapon skills have a boost of 280% or above)
Wilnas's FirestormBoost to Fire allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.Vermillion MagnitudeAmplify Fire allies' DMG against non-elemental foes by 10%.Inferno's MajestyBig boost to Fire allies' ATK and max HP
Inferno's Celere IIBig boost to fire allies' ATK and critical hit rateFire's TriumSmall boost to fire allies' multiattack rate
Inferno's Celere IIBig boost to fire allies' ATK and critical hit rateFire's TriumSmall boost to fire allies' multiattack rate
With transcended Higurashi, additional adjustments may need to be made to ensure you aren't doing too much damage.
This setup deals enough damage to skip from 50% to <25% and avoid Belial's elemental shields.
Sandira's S1 needs to be turned off to not clear the Dispel omen on a skill click, but instead on Atum (Summer)'s C.A. As long as the omen is active before the Attack button is pressed, Belial's elemental shields will not appear despite damaging below 50%.
Defense Awakening
Skill Off
Multiattack Awakening
Defense Awakening
Defense Awakening
Transcendence Lvl 5
The Devil ReversedWhen Sub Ally: Extend durations of debuffs landed by Fire allies by 1 turn. At level 95: 50% boost to skill damage and 10% boost to skill damage cap for Fire allies.
Transcendence Lvl 5
Transcendence Lvl 5
All allies gain Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30% and 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 3 turns. (Additional effect when 7 Spirit SealConsumed upon using MC's skills (Max: 10 / Can't be removed) are consumed: Caster also gains Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%. and C.A. Reactivation (1 time)Charge attack reactivates (1 time) Duration: Indefinite.) Celestial GenesisRaise a foe's BountyItem drop rate is boosted lvl by 3. Bounty Hunter IIIRaise a foe's BountyItem drop rate is boosted lvl by 2. Bounty Hunter II
Transcendence Lvl 5
Transience of Life IIWhen main weapon (MC only): When a Fire chain burst activates: Add 2 to the number of chains. All Fire allies gain 100% Debuff Res. UpDebuff resistance is boosted Strength: 100%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining., Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time) Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining., and Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. (If 5 or more chains: Also deal 10-hit, 100% Fire damage to all foes [Damage cap: ~170,000 per hit]. All Fire allies gain 20% Bonus Fire C.A. DMG (1 time)Deals bonus fire DMG for normal attacks (1 time) Strength: 20%Duration: Indefinite.)Blazing Chain IIIWhen main weapon: 30% boost to Fire allies' charge bar gain, supplement C.A. damage (Damage cap: 400,000), 10% boost to special C.A. damage cap, and amplify chain damage by 50%.Inferno's GloryBig boost to fire allies' C.A. specs and chain burst specsSummer's Final Twilight IIWhen main weapon (MC Only): When a Fire chain burst of 5 or more chains activates: Chain burst changes from Prominence Flare to Evening Afterglow. (Boost to damage specs [Damage cap: ~2,400,000], raise foes' SingedHP is lowered on every turn based on Singed lvl (Max: 10 / Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 [Max: 10], and hit number increases to 3.)
Inferno's Celere IIBig boost to fire allies' ATK and critical hit rateFire's TriumSmall boost to fire allies' multiattack rate
Inferno's Celere IIBig boost to fire allies' ATK and critical hit rateFire's TriumSmall boost to fire allies' multiattack rate
Wilnas's FirestormBoost to Fire allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.Vermillion MagnitudeAmplify Fire allies' DMG against non-elemental foes by 10%.Inferno's MajestyBig boost to Fire allies' ATK and max HP
Blaze's PactSupplement fire allies' DMGAxe Voltage IIBoost to ATK based on how many axes are equippedBlaze's QuintessenceBoost to fire allies' DMG cap
Blaze's PactSupplement fire allies' DMGAxe Voltage IIBoost to ATK based on how many axes are equippedBlaze's QuintessenceBoost to fire allies' DMG cap
Transcendence Lvl 5
Inferno's ApotheosisBig boost to Fire allies' ATK and max HP / Big amplifying boost to DMGγ Revelation Ater II50% boost to C.A. DMG cap and 5% boost to special C.A. DMG capDivine Fire's Fathoms40% boost to Fire allies' ATKMultiplier:EX and 7% boost to DMG cap. Amplify chain burst DMG by 100%, amplify Fated Chain DMG by 100%, and amplifyStacking: Special C.A. DMG by 10%. (Activates when any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above.)
Blaze's SpectacleSupplement fire allies' skill DMGInferno's ImpalementFire allies ignore a big percentage of foes' DEF / Small boost to ATKScarlet AramisBoost to fire allies' skill DMG cap / Amplify skill DMG (Boost to specs when any of fire Omega, fire Taboo, or fire Optimus weapon skills have a boost of 280% or above)
Blaze's SpectacleSupplement fire allies' skill DMGInferno's ImpalementFire allies ignore a big percentage of foes' DEF / Small boost to ATKScarlet AramisBoost to fire allies' skill DMG cap / Amplify skill DMG (Boost to specs when any of fire Omega, fire Taboo, or fire Optimus weapon skills have a boost of 280% or above)
Makhaira ParityBig boost to katana-specialty allies' ATK and max HP / Big boost to katana-specialty allies' multiattack rateScandere Catena50% boost to chain burst DMG capFulgor Elatio10% boost to charge bar gain
This setup deals enough damage to skip from 50% to <25% and avoid Belial's elemental shields.
Sandira's S1 needs to be turned off to not clear the Dispel omen on a skill click, but instead on Atum (Summer)'s C.A. As long as the omen is active before the Attack button is pressed, Belial's elemental shields will not appear despite damaging below 50%.
Transcendence Lvl 5
Transcendence Lvl 5
Gain Triple StrikeAttacks 3 times each turn Duration: 1 turn . (Consumes 40% of charge bar.) No More DoubtAll parties gain Charge Bar +5%Instantly boosts Charge Bar by 5% Strength: 5%. A Little Pick-Me-UpGain 70% Charge Bar Gain UpCharge bar gain is boosted Strength: 70%Duration: 3 turns. Pandemonium
Transience of LifeWhen main weapon (MC only): When a Fire chain burst activates: Add 2 to the number of chains. All Fire allies gain 100% Debuff Res. UpDebuff resistance is boosted Strength: 100%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining., Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time) Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining., and Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. (If 5 or more chains: Also deal 10-hit, 100% Fire damage to all foes [Damage cap: ~170,000 per hit].)Blazing ChainWhen main weapon: 30% boost to Fire allies' charge bar gain and supplement C.A. damage (Damage cap: 400,000).Inferno's GloryBig boost to fire allies' C.A. specs and chain burst specs
Transcendence Lvl 5
Ironflame's ApotheosisBig boost to Fire allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateIronflame's Stamina IIIBig boost to Fire allies' ATK based on how high HP is
Blaze's SpectacleSupplement fire allies' skill DMGInferno's ImpalementFire allies ignore a big percentage of foes' DEF / Small boost to ATKScarlet AramisBoost to fire allies' skill DMG cap / Amplify skill DMG (Boost to specs when any of fire Omega, fire Taboo, or fire Optimus weapon skills have a boost of 280% or above)
Blaze's SpectacleSupplement fire allies' skill DMGInferno's ImpalementFire allies ignore a big percentage of foes' DEF / Small boost to ATKScarlet AramisBoost to fire allies' skill DMG cap / Amplify skill DMG (Boost to specs when any of fire Omega, fire Taboo, or fire Optimus weapon skills have a boost of 280% or above)
Katana Voltage IIBoost to ATK based on how many katanas are equipped.Cyclic Rebirth's ReverieBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for katana-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Blaze's PactSupplement fire allies' DMGAxe Voltage IIBoost to ATK based on how many axes are equippedBlaze's QuintessenceBoost to fire allies' DMG cap
Blaze's PactSupplement fire allies' DMGAxe Voltage IIBoost to ATK based on how many axes are equippedBlaze's QuintessenceBoost to fire allies' DMG cap
Wilnas's FirestormBoost to Fire allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.Vermillion MagnitudeAmplify Fire allies' DMG against non-elemental foes by 10%.Inferno's MajestyBig boost to Fire allies' ATK and max HP
Armed BlazeBig boost to fire allies' ATKScarlet ArtsBoost to Fire allies' skill damage cap.
Inferno's Might IIIMassive boost to fire allies' ATKHellfire's RestraintMedium boost to fire allies' double attack rate and critical hit rate
This setup utilizes double Bahamut auras to make Versusia call deal enough Destruction DMG to clear Belial's shields regardless of element.
Ouroboros Mino Skill When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to all foes (Damage cap: 111,250 per hit). Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds. (Consumes 30% of charge bar.)Support 30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).
Artifact Equipped: Max HP boost for a 70% hit to DEF
Transcendence Lvl 5
Fill 3 charge diamonds on all foes. All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.) Secret Triad400% Elemental damage to a foe (Damage cap: ~635,000). Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns. (When 50% charge bar is consumed: Also gain Double StrikeAttacks twice each turn Duration: 2 turns.) Wild MagicaRemove 1 debuff from all parties. Clarity
Inferno's PrecocityBig boost to fire allies' critical hit rate and healing capFlame of the GodrenderWhen main weapon (MC only): When MC's HP is 50% or above after normal attacks: 6-hit, 100% Fire damage to a foe (Damage cap: ~140,000 per hit). Raise foe's SingedHP is lowered on every turn based on Singed lvl (Max: 10 / Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1.Prayer of the PhoenixWhen main weapon (MC only): At end of turn when a foe's SingedHP is lowered on every turn based on Singed lvl (Max: 10 / Can't be removed) lvl is 7 or above: Restore 10% of Fire allies' HP (Healing cap: 500). All Fire allies gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%.
Optimus Exalto Ardendi30% boost to Fire's, Hellfire's, and Inferno's weapon skillsFire's CelereSmall boost to fire allies' ATK and critical hit rateInferno's DeathstrikeBig Bonus Fire DMG effect to fire allies
Baculum ParityBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' multiattack rateScandere Facultas50% boost to skill DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Optimus Exalto Ardendi30% boost to Fire's, Hellfire's, and Inferno's weapon skillsFire's CelereSmall boost to fire allies' ATK and critical hit rateInferno's DeathstrikeBig Bonus Fire DMG effect to fire allies
Blaze's PactSupplement fire allies' DMGAxe Voltage IIBoost to ATK based on how many axes are equippedBlaze's QuintessenceBoost to fire allies' DMG cap
Transcendence Lvl 5
Inferno's ApotheosisBig boost to Fire allies' ATK and max HP / Big amplifying boost to DMGα Revelation Ruber II10% boost to normal attack DMG cap, 5% boost to double attack rate, and 5% boost to triple attack rateDivine Fire's Ruination40% boost to Fire allies' ATKMultiplier:EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate. AmplifyStacking: Special normal attack DMG by 10%. (Activates when any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above.)
Blaze's PactSupplement fire allies' DMGAxe Voltage IIBoost to ATK based on how many axes are equippedBlaze's QuintessenceBoost to fire allies' DMG cap
Wilnas's FirestormBoost to Fire allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.Vermillion MagnitudeAmplify Fire allies' DMG against non-elemental foes by 10%.Inferno's MajestyBig boost to Fire allies' ATK and max HP
Replacements:
Blaze's SpectacleSupplement fire allies' skill DMGInferno's ImpalementFire allies ignore a big percentage of foes' DEF / Small boost to ATKScarlet AramisBoost to fire allies' skill DMG cap / Amplify skill DMG (Boost to specs when any of fire Omega, fire Taboo, or fire Optimus weapon skills have a boost of 280% or above)
Replacements:
Inferno's StaminaBig boost to fire allies' ATK based on how high HP isFire's BladeshieldSmall boost to fire allies' max HP and critical hit rate
Michael Basilica1100% Fire damage to a foe (Damage cap: ~1,305,000). All Fire allies gain Ignis WardBonus Fire DMG effect / Cap wind DMG taken at 10,000 per hit / C.A. DMG, C.A. DMG cap, and charge bar gain are boosted (Can't be removed / Ends upon taking DMG 3 times) Duration: Indefinite. (Ends upon taking damage 3 times.) S2
Michael PanteraGrant another Fire ally Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%. and C.A. Reactivation (1 time)Charge attack reactivates (1 time) Duration: Indefinite. S1 → MC
MC 400% Elemental damage to a foe (Damage cap: ~635,000). Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns. (When 50% charge bar is consumed: Also gain Double StrikeAttacks twice each turn Duration: 2 turns.)700% Elemental damage to a foe (Damage cap: ~730,000). Inflict Delay (Drain)Drain 1 filled charge diamond from a foe Ignores Delay immunity on most foes Unofficial status name. If successful, gain Charged +30%Instantly boosts Charge Bar by 30% Strength: 30%Unaffected by charge bar gain effects. All allies gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.)
Turn 2
Alanaan Days of RedemptionAll Fire allies gain Flurry (2-hit)Normal attacks deal 2-hit DMG to random foes Duration: 1 turn and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 4 turns. Activate Renatian CreedAll allies gain 100% TA UpTriple attack rate is boosted Strength: 100%Duration: 4 turns and 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 30%Duration: 4 turnsStacking: A. Inflict ShortedCharge bar is frozen Duration: 4 turns on all allies. (Consumes 100% of all allies' charge bar.). (Can only be used after The Hierophant UprightWhen Switching to Main Ally: All Fire allies gain Blessed RadianceDEF is boosted / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed) Strength: 50% DEF Up / 25% of damage dealt (Healing cap: 800)Duration: Indefinite. (Can't be reactivated.) At level 95: Blessed RadianceDEF is boosted / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed) Strength: 50% DEF Up / 25% of damage dealt (Healing cap: 800)Duration: Indefinite upgraded to Blessed Radiance+DEF is boosted / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed) Strength: 100% DEF Up / 25% of damage dealt (Healing cap: 1600)Duration: Indefinite. Also activate Sun-Touched ParadiseBathe the battlefield in the blazing heat of the sun. (Sun-Touched ParadiseCan deal critical hits regardless of element / ATK is boosted / DEF is lowered Strength: 20% ATK Up / 25% DEF DownMultiplier: UniqueDuration: 8 turnsField effect Local status effect to the field.). (Can't be reactivated.) activates.) S4
MC Remove 1 debuff from all parties.Fill 3 charge diamonds on all foes. All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.)
Wamdus Innocence FairyGain Innocence FairyNormal attack DMG is amplified / Triple attack rate is boosted / Normal attacks deal 4-hit DMG to random foes (Can't be removed) Duration: 1 turn . S1
Percival Roter Wirbel800% Fire damage to a foe (Damage cap: ~800,000). Raise foe's SingedHP is lowered on every turn based on Singed lvl (Max: 10 / Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). Inflict 10% DA Down (Stackable / Max: 50%)Double attack rate is lowered (Stackable) Strength: 10% (Max: 50%)Base Accuracy: 100%Duration: 180 seconds and 10% TA Down (Stackable / Max: 50%)Triple attack rate is lowered (Stackable) Strength: 10% (Max: 50%)Base Accuracy: 100%Duration: 180 seconds. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. (When a foe's SingedHP is lowered on every turn based on Singed lvl (Max: 10 / Can't be removed) lvl is 5 or above: Activates twice.) S1 RegierenInflict GrovelElemental DMG dealt by foes is reduced to 0 (Can't be removed / Can't be extended) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 1 turn Local status effect and PetrifiedCharge diamonds don't fill up Base Accuracy: 200%Duration: 3 turnsLocal status effect on a foe. S2 Koenig Dekret900% Fire damage to all foes (Damage cap: ~1,020,000). All Fire allies gain 100% Fire ATK UpFire ATK is boosted Strength: 100%Duration: 1 turn and 30% Bonus Fire DMG (1 time)Deals bonus fire DMG for normal attacks (1 time) Strength: 30%Duration: 1 turn . All Fire allies instantly perform a normal attack without using up a turn. (Consumes King's BlazeATK is greatly boosted based on how high HP is / Deals bonus fire DMG upon normal attacks (Can't be removed) after activation.) S3
MC 400% Elemental damage to a foe (Damage cap: ~635,000). Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns. (When 50% charge bar is consumed: Also gain Double StrikeAttacks twice each turn Duration: 2 turns.)
Alanaan Days of RedemptionAll Fire allies gain Flurry (2-hit)Normal attacks deal 2-hit DMG to random foes Duration: 1 turn and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 4 turns. Activate Renatian CreedAll allies gain 100% TA UpTriple attack rate is boosted Strength: 100%Duration: 4 turns and 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 30%Duration: 4 turnsStacking: A. Inflict ShortedCharge bar is frozen Duration: 4 turns on all allies. (Consumes 100% of all allies' charge bar.). (Can only be used after The Hierophant UprightWhen Switching to Main Ally: All Fire allies gain Blessed RadianceDEF is boosted / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed) Strength: 50% DEF Up / 25% of damage dealt (Healing cap: 800)Duration: Indefinite. (Can't be reactivated.) At level 95: Blessed RadianceDEF is boosted / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed) Strength: 50% DEF Up / 25% of damage dealt (Healing cap: 800)Duration: Indefinite upgraded to Blessed Radiance+DEF is boosted / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed) Strength: 100% DEF Up / 25% of damage dealt (Healing cap: 1600)Duration: Indefinite. Also activate Sun-Touched ParadiseBathe the battlefield in the blazing heat of the sun. (Sun-Touched ParadiseCan deal critical hits regardless of element / ATK is boosted / DEF is lowered Strength: 20% ATK Up / 25% DEF DownMultiplier: UniqueDuration: 8 turnsField effect Local status effect to the field.). (Can't be reactivated.) activates.) S4
MC Remove 1 debuff from all parties.
Wamdus Innocence FairyGain Innocence FairyNormal attack DMG is amplified / Triple attack rate is boosted / Normal attacks deal 4-hit DMG to random foes (Can't be removed) Duration: 1 turn . S1 IvoryfallAll Fire allies gain 20% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 20%Duration: 3 turns, 30% Fire ATK UpFire ATK is boosted Strength: 30%Duration: 3 turns, Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 3 turns, and Supplemental DMG (100,000)DMG dealt is supplemented Strength: 100,000Duration: 2 turns. (Can only be used when The Azure's BlessingDMG cap is boosted based on lvl (Max: 3 / Can't be removed) lvl is 3.) S3
Percival RegierenInflict GrovelElemental DMG dealt by foes is reduced to 0 (Can't be removed / Can't be extended) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 1 turn Local status effect and PetrifiedCharge diamonds don't fill up Base Accuracy: 200%Duration: 3 turnsLocal status effect on a foe. S2 Koenig Dekret900% Fire damage to all foes (Damage cap: ~1,020,000). All Fire allies gain 100% Fire ATK UpFire ATK is boosted Strength: 100%Duration: 1 turn and 30% Bonus Fire DMG (1 time)Deals bonus fire DMG for normal attacks (1 time) Strength: 30%Duration: 1 turn . All Fire allies instantly perform a normal attack without using up a turn. (Consumes King's BlazeATK is greatly boosted based on how high HP is / Deals bonus fire DMG upon normal attacks (Can't be removed) after activation.) S3
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Hexachromatic Simulacrum Skill When MC has 5 or more Crests of their element: 150% Fire, Water, Earth, Wind, Light and Dark damage to all foes (Ignores Fire, Water, Earth, Wind, Light, and Dark elemental resistances / Damage cap: 295,000 per hit). Inflict 10% Fire DEF Down (Stackable / Max: 30%)DEF is lowered for fire DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Water DEF Down (Stackable / Max: 30%)DEF is lowered for water DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Earth DEF Down (Stackable / Max: 30%)DEF is lowered for earth DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Wind DEF Down (Stackable / Max: 30%)DEF is lowered for wind DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Light DEF Down (Stackable / Max: 30%)DEF is lowered for light DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, and 10% Dark DEF Down (Stackable / Max: 30%)DEF is lowered for dark DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds. Raise all allies' Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed) lvl by 1 (Max: 5). (While Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed) is in effect: 10% DA Up and 4% TA Up per lvl / Supplemental Damage effect [Damage cap: 20,000 per lvl].) (Consumes 100% of charge bar.)Support 3 Crests of own element to MC at battle start.
Multiattack Awakening
Multiattack Awakening
Multiattack Awakening
Transcendence Lvl 1
Justice ReversedWhen Sub Ally: When an ally casts a buff-removing skill: 300% Water damage to all foes (Damage cap: ~480,000). Inflict 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable) Strength: 10% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds and 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable) Strength: 10% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds. At level 95: Damage increased to 500%. Damage cap increased to ~720,000. Also inflict 10% Debuff Res. Down (Stackable / Max: 30%)Debuff resistance is lowered (Stackable) Strength: 10% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds. At level 110: Skill upgrades to: When Sub Ally: Amplifies Water allies' skill damage by 10%. When an ally casts a buff-removing skill: 1000% Water damage to all foes (Damage cap: ~1,160,000). Inflict 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable) Strength: 10% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds, 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable) Strength: 10% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds, and 10% Debuff Res. Down (Stackable / Max: 30%)Debuff resistance is lowered (Stackable) Strength: 10% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds. All Water allies gain Supp. DMG (Stackable / Max: 30,000)DMG dealt is supplemented (Stackable) Strength: 10,000 (Max: 30,000)Duration: Indefinite. (When a foe doesn't have removable buffs: Hit number doubles.)
Frigid MaidenBoost to Water allies' skill specs based on their number of Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) . (Takes effect even when Macula Marius is a sub ally.)
Transcendence Lvl 5
All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns, 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Duration: 5 turns, and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns. (When MC has 10 Crests of own element: All allies also gain Double StrikeAttacks twice each turn Duration: 1 turn .) High ChaserAll allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn , 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 3 turns, and 20% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 20%Duration: 3 turns. (Can only be used when caster has 5 or more Crests of their element.) Crest Discharge10-hit, 300% Elemental damage to all foes (Damage cap: 405,000 per hit). Inflict 50% DEF DownDEF is lowered Strength: 50%Duration: 2 turnsLocal status effect and 50% Accuracy LoweredAttacks and special attacks have a chance to miss Strength: 50%Duration: 2 turnsLocal status effect. Remove 3 buffs. Gain C.A. FlashConsumes this effect instead of charge bar to activate Duration: 1 turn and C.A. ReactivationCharge attack reactivates Duration: 1 turn . Burst Refrain
Transcendence Lvl 5
Oceansoul's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateDeceitful Fallacy20% Bonus Elemental DMG effect / 100% hit to charge bar gain
Omega Exalto Aquae20% boost to Oceansoul's weapon skillsOceansoul's Might IIIBig boost to water allies' ATKOcean's VivificationBoost to ATK and DMG cap based on how many weapons with Oceansoul's weapon skills are equipped
Omega Exalto Aquae20% boost to Oceansoul's weapon skillsOceansoul's Might IIIBig boost to water allies' ATKOcean's VivificationBoost to ATK and DMG cap based on how many weapons with Oceansoul's weapon skills are equipped
Cobalt EnforcementWhen any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above: 20% ATKMultiplier:EX boost to Water allies' ATK and 15% boost to Water allies' DEF.Zenith Art: Water10% boost to Water allies' skill damage cap and 10% boost to Water allies' charge attack damage cap.
Omega Exalto Aquae20% boost to Oceansoul's weapon skillsOceansoul's Might IIIBig boost to water allies' ATKOcean's VivificationBoost to ATK and DMG cap based on how many weapons with Oceansoul's weapon skills are equipped
Omega Exalto Aquae20% boost to Oceansoul's weapon skillsOceansoul's Might IIIBig boost to water allies' ATKOcean's VivificationBoost to ATK and DMG cap based on how many weapons with Oceansoul's weapon skills are equipped
Staff Voltage IIBoost to ATK based on how many staffs are equipped.Ultimate Wisdom's Shine IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for staff-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Wamdus's FloodBoost to Water allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.Azure MagnitudeAmplify Water allies' DMG against non-elemental foes by 10%.Oceansoul's Majesty IIIBig boost to Water allies' ATK and max HP
Snowfall's PactSupplement water allies' DMGDagger Voltage IIBoost to ATK based on how many daggers are equippedSnowfall's QuintessenceBoost to Water allies' damage cap.
Tidings of the New WorldMassive boost to all allies' ATKMultiplier:EX and small boost to HP.Sephirath Haton IIAmplify normal attack damage by 8% for Axe- and Staff-specialty allies. Amplify normal attack damage by 15% for Axe- and Staff-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox.
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Hexachromatic Simulacrum Skill When MC has 5 or more Crests of their element: 150% Fire, Water, Earth, Wind, Light and Dark damage to all foes (Ignores Fire, Water, Earth, Wind, Light, and Dark elemental resistances / Damage cap: 295,000 per hit). Inflict 10% Fire DEF Down (Stackable / Max: 30%)DEF is lowered for fire DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Water DEF Down (Stackable / Max: 30%)DEF is lowered for water DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Earth DEF Down (Stackable / Max: 30%)DEF is lowered for earth DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Wind DEF Down (Stackable / Max: 30%)DEF is lowered for wind DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Light DEF Down (Stackable / Max: 30%)DEF is lowered for light DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, and 10% Dark DEF Down (Stackable / Max: 30%)DEF is lowered for dark DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds. Raise all allies' Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed) lvl by 1 (Max: 5). (While Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed) is in effect: 10% DA Up and 4% TA Up per lvl / Supplemental Damage effect [Damage cap: 20,000 per lvl].) (Consumes 100% of charge bar.)Support 3 Crests of own element to MC at battle start.
Multiattack Awakening
Multiattack Awakening
Multiattack Awakening
The Moon ReversedWhen Sub Ally: +2% boost to Water allies' ATKMultiplier: Unique per turn passed (Max: 20% at 10 turns). +4% boost to Water allies' DEF per turn passed (Max: 40% at 10 turns). At level 95: +3% boost to Water allies' ATKMultiplier: Unique per turn passed (Max: 30% at 10 turns). +5% boost to Water allies' DEF per turn passed (Max: 50% at 10 turns). +1000 Supplemental DMG effect to Water allies per turn passed (Max: 10,000 at 10 turns).
Frigid MaidenBoost to Water allies' skill specs based on their number of Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) . (Takes effect even when Macula Marius is a sub ally.)
Transcendence Lvl 5
All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns, 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Duration: 5 turns, and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns. (When MC has 10 Crests of own element: All allies also gain Double StrikeAttacks twice each turn Duration: 1 turn .) High ChaserAll allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn , 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 3 turns, and 20% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 20%Duration: 3 turns. (Can only be used when caster has 5 or more Crests of their element.) Crest Discharge10-hit, 300% Elemental damage to all foes (Damage cap: 405,000 per hit). Inflict 50% DEF DownDEF is lowered Strength: 50%Duration: 2 turnsLocal status effect and 50% Accuracy LoweredAttacks and special attacks have a chance to miss Strength: 50%Duration: 2 turnsLocal status effect. Remove 3 buffs. Gain C.A. FlashConsumes this effect instead of charge bar to activate Duration: 1 turn and C.A. ReactivationCharge attack reactivates Duration: 1 turn . Burst Refrain
Transcendence Lvl 5
Oceansoul's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateDeceitful Fallacy20% Bonus Elemental DMG effect / 100% hit to charge bar gain
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skillsWater's CelereSmall boost to water allies' ATK and critical hit rateHoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skillsWater's CelereSmall boost to water allies' ATK and critical hit rateHoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skillsWater's CelereSmall boost to water allies' ATK and critical hit rateHoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Wamdus's FloodBoost to Water allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.Azure MagnitudeAmplify Water allies' DMG against non-elemental foes by 10%.Hoarfrost's MajestyBig boost to Water allies' ATK and max HP
Hoarfrost's Stamina IIBig boost to water allies' ATK based on how high HP isTsunami's RestraintMedium boost to water allies' double attack rate and critical hit rate
Snowfall's PactSupplement water allies' DMGDagger Voltage IIBoost to ATK based on how many daggers are equippedSnowfall's QuintessenceBoost to Water allies' damage cap.
Hoarfrost's FandangoBig boost to water allies' ATK / Big boost to triple attack rateWater's SpearheadSmall boost to water allies' triple attack rate and critical hit rateHoarfrost's DeathstrikeBig Bonus Water DMG effect to water allies
Hoarfrost's CelereBig boost to water allies' ATK and critical hit rateWater's MightSmall boost to water allies' ATK
Staff Voltage IIBoost to ATK based on how many staffs are equipped.Ultimate Wisdom's Shine IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for staff-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Expert Model: Rationale Exitium ATK: 400 Surpasses DMG cap / Ignore fire, water, earth, wind, light, and dark elemental resistances / 6-hit all-elemental DMG (Can only be loaded into 1 weapon once)Expert Model: Anti Vasileia ATK: 400 Supplement DMG dealt by 100% / Surpasses DMG cap (Can only be loaded into 1 weapon once / Countdown to the End to MC at battle start [6] / Progress Countdown by 1 when this bullet is fired / Plain DMG to a foe at end of turn when Countdown reaches 0)Expert Model: Genesis Nova ATK: 300 Surpasses DMG cap by 70% / 999,999 Plain DMG to all foes / Consume all bullets
Multiattack Awakening
Skill Off
Multiattack Awakening
Multiattack Awakening
Skill Off
Transcendence Lvl 5
Convert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar. (Consumes up to 50% of current HP.) Splitting SpiritGain Ammunition BeltReloads when out of Bullets (Can't be extended / Can't be removed) Duration: 3 turns. Ammunition BeltGain UndyingCan withstand lethal DMG (Leaves 1 HP) Duration: 2 turns, Full Hostility100% chance to be targeted by one-ally attacks Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute, and Immortal OperativeDouble Strike effect at end of turn when almost knocked out Duration: 2 turns. Immortal Operative
Transcendence Lvl 5
Geisa AriWhen main weapon (MC only): No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes.Einar IIWhen main weapon: 80% Bonus Water DMG effect to Water allies' single attacks. Gain 4% DMG Cap Up (Stackable / Max: 20%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable / Can't be removed) Strength: 4% (Max: 20%)Duration: Indefinite upon multiattacks.Mikill Las IIIWhen main weapon: Supplement Water allies' damage by 100,000 and 10% boost to damage cap.Daudaskot IIWhen main weapon (MC only): At end of turn after allies dealt 200 or more hits to the current target: 2000% Water damage to all foes (Damage cap: 2,430,000). Remove 1 buff.
Transcendence Lvl 5
Hoarfrost's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateDivine Water's Ruination40% boost to Water allies' ATKMultiplier:EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate. AmplifyStacking: Special normal attack DMG by 10%. (Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skillsWater's CelereSmall boost to water allies' ATK and critical hit rateHoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skillsWater's CelereSmall boost to water allies' ATK and critical hit rateHoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Hoarfrost's TemperingBig boost to water allies' skill DMG cap / Big supplemental boost to skill DMGWater's MajestySmall boost to water allies' ATK and max HP
Tsunami's FandangoMedium boost to water allies' ATK / Medium boost to triple attack rateStrike: WaterBoost to water allies' normal attack DMG capSnowfall's ManeuverSupplement water allies' normal attack DMG
Tsunami's FandangoMedium boost to water allies' ATK / Medium boost to triple attack rateStrike: WaterBoost to water allies' normal attack DMG capSnowfall's ManeuverSupplement water allies' normal attack DMG
Destruction's Godblade III35% boost to Water allies' ATKMultiplier:EX. 20% Bonus Destruction DMG effect.Rebirth's Godshield III30% boost to Water allies' max HP. 10% Bonus Destruction C.A. DMG effect.Strife's Godstrike II10% boost to Water allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Fire. (Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)
Hoarfrost's FandangoBig boost to water allies' ATK / Big boost to triple attack rateWater's SpearheadSmall boost to water allies' triple attack rate and critical hit rateHoarfrost's DeathstrikeBig Bonus Water DMG effect to water allies
Hoarfrost's FandangoBig boost to water allies' ATK / Big boost to triple attack rateWater's SpearheadSmall boost to water allies' triple attack rate and critical hit rateHoarfrost's DeathstrikeBig Bonus Water DMG effect to water allies
MC fakes their death and switches positions with a sub ally. (Can't recast.) When switching with an ally: Switched ally gains Surrogate SuccessorATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / More likely to be attacked (Can't be removed) Multiplier: PerpetuityDuration: Indefinite. When MC returns: MC gains True HeirATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Skill cooldowns are reduced by 1 turn (Can't be removed / Skill cooldown can't be lower than 1 turn) Multiplier: PerpetuityDuration: Indefinite. Le Manteau du RoiNot SelectedNot Selected
Glacial Supremacy: DecimationMassive boost to Water allies' ATK. 5% boost to Water allies' damage cap.Chthonian Bewailer's SanctityWhen main weapon (MC only): Upon normal attacks when any foe is in Break: 4-hit, 150% Water damage to random foes (Damage cap: ~92,000 per hit). Gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%.
Hoarfrost's TemperingBig boost to water allies' skill DMG cap / Big supplemental boost to skill DMGWater's MajestySmall boost to water allies' ATK and max HP
Hoarfrost's Stamina IIBig boost to water allies' ATK based on how high HP isTsunami's RestraintMedium boost to water allies' double attack rate and critical hit rate
Hoarfrost's CelereBig boost to water allies' ATK and critical hit rateWater's MightSmall boost to water allies' ATK
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skillsWater's CelereSmall boost to water allies' ATK and critical hit rateHoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skillsWater's CelereSmall boost to water allies' ATK and critical hit rateHoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Transcendence Lvl 5
Hoarfrost's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateDivine Water's Ruination40% boost to Water allies' ATKMultiplier:EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate. AmplifyStacking: Special normal attack DMG by 10%. (Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)
Cobalt VitalityBoost to water allies' ATK, DEF, and DMG cap based on their max HPWater's MajestySmall boost to water allies' ATK and max HP
High Priestess-Moon's BewitchingMassive boost to Water allies' ATKModifier: EX. Boost to attack specs of Water allies with Full MoonATK and DEF are gradually boosted (Can't be removed) .Sephira Maxi-Water20% boost to Water allies' DMG Cap in Arcarum. 5% boost to Water allies' DMG Cap.Water's MajestySmall boost to Water allies' ATK and max HP
Glacial Supremacy: DecimationMassive boost to Water allies' ATK. 5% boost to Water allies' damage cap.Chthonian Bewailer's SanctityWhen main weapon (MC only): Upon normal attacks when any foe is in Break: 4-hit, 150% Water damage to random foes (Damage cap: ~92,000 per hit). Gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%.
Snowfall's PactSupplement water allies' DMGDagger Voltage IIBoost to ATK based on how many daggers are equippedSnowfall's QuintessenceBoost to Water allies' damage cap.
Baculum ParityBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' multiattack rateScandere Aggressio10% boost to normal attack DMG capFulgor Sanatio50% boost to healing cap
Transcendence Lvl 5
Hoarfrost's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateDivine Water's Ruination40% boost to Water allies' ATKMultiplier:EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate. AmplifyStacking: Special normal attack DMG by 10%. (Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)
Hoarfrost's TemperingBig boost to water allies' skill DMG cap / Big supplemental boost to skill DMGWater's MajestySmall boost to water allies' ATK and max HP
Hoarfrost's Might IIIMassive boost to water allies' ATKTsunami's SentenceMedium boost to water allies' C.A. DMG and C.A. DMG cap
High Priestess-Moon's BewitchingMassive boost to Water allies' ATKModifier: EX. Boost to attack specs of Water allies with Full MoonATK and DEF are gradually boosted (Can't be removed) .Sephira Maxi-Water20% boost to Water allies' DMG Cap in Arcarum. 5% boost to Water allies' DMG Cap.Water's MajestySmall boost to Water allies' ATK and max HP
Wamdus's FloodBoost to Water allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.Azure FortitudeIncrease Water allies' HP by 10,000.Hoarfrost's MajestyBig boost to Water allies' ATK and max HP
Cobalt VitalityBoost to water allies' ATK, DEF, and DMG cap based on their max HPWater's MajestySmall boost to water allies' ATK and max HP
Cobalt VitalityBoost to water allies' ATK, DEF, and DMG cap based on their max HPWater's MajestySmall boost to water allies' ATK and max HP
MC fakes their death and switches positions with a sub ally. (Can't recast.) When switching with an ally: Switched ally gains Surrogate SuccessorATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / More likely to be attacked (Can't be removed) Multiplier: PerpetuityDuration: Indefinite. When MC returns: MC gains True HeirATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Skill cooldowns are reduced by 1 turn (Can't be removed / Skill cooldown can't be lower than 1 turn) Multiplier: PerpetuityDuration: Indefinite. Le Manteau du RoiNot SelectedNot Selected
Geisa AriWhen main weapon (MC only): No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes.EinarWhen main weapon: 80% Bonus Water DMG effect to Water allies' single attacks.Mikill LasWhen main weapon: Supplement Water allies' damage by 100,000, 10% boost to damage cap, and 100% hit to multiattack rate.
Hoarfrost's TemperingBig boost to water allies' skill DMG cap / Big supplemental boost to skill DMGWater's MajestySmall boost to water allies' ATK and max HP
Cobalt VitalityBoost to water allies' ATK, DEF, and DMG cap based on their max HPWater's MajestySmall boost to water allies' ATK and max HP
Cobalt VitalityBoost to water allies' ATK, DEF, and DMG cap based on their max HPWater's MajestySmall boost to water allies' ATK and max HP
Hoarfrost's Might IIIMassive boost to water allies' ATKWater's TriumSmall boost to water allies' multiattack rate
High Priestess-Moon's BewitchingMassive boost to Water allies' ATKModifier: EX. Boost to attack specs of Water allies with Full MoonATK and DEF are gradually boosted (Can't be removed) .Sephira Maxi-Water20% boost to Water allies' DMG Cap in Arcarum. 5% boost to Water allies' DMG Cap.Water's MajestySmall boost to Water allies' ATK and max HP
Wamdus's FloodBoost to Water allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.Azure MagnitudeAmplify Water allies' DMG against non-elemental foes by 10%.Hoarfrost's MajestyBig boost to Water allies' ATK and max HP
Tsunami's AegisMedium boost to water allies' max HPWater's StaminaSmall boost to water allies' ATK based on how high HP isTsunami's FandangoMedium boost to water allies' ATK / Medium boost to triple attack rate
Transcendence Lvl 5
Hoarfrost's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateDivine Water's Ruination40% boost to Water allies' ATKMultiplier:EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate. AmplifyStacking: Special normal attack DMG by 10%. (Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)
Baculum ParityBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' multiattack rateScandere Aggressio10% boost to normal attack DMG capFulgor Sanatio50% boost to healing cap
All characters require at least 80,000 HP in order to survive Anagenesis at 50%.
Instantly perform a normal attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .) Blitz RaidGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn . Spear: All parties gain 10% DA UpDouble attack rate is boosted Strength: 10%Duration: 3 turnsWithout other buffs and 5~10% TA UpTriple attack rate is boosted Strength: 5~10%Duration: 3 turnsMaximum effect at 3 buffs.. Axe: Inflict DA DownDouble attack rate is lowered Duration: 180 seconds and TA DownTriple attack rate is lowered Duration: 180 seconds on a foe. Double Trouble IIIGain SubstituteReceives foe attack in place of an ally (Excludes all-foe all-ally attacks) Duration: 1 turn . Substitute
Geisa AriWhen main weapon (MC only): No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes.EinarWhen main weapon: 80% Bonus Water DMG effect to Water allies' single attacks.Mikill LasWhen main weapon: Supplement Water allies' damage by 100,000, 10% boost to damage cap, and 100% hit to multiattack rate.
Blade's WrathBoost to ATK, max HP, and multiattack rate based on how many katanas are equipped.Snowfall's QuenchingSupplement Water allies' C.A. DMG based on how high their HP is.Snowfall's Ascendancy10% boost to Water allies' Special C.A. DMG Cap.
Blade's WrathBoost to ATK, max HP, and multiattack rate based on how many katanas are equipped.Snowfall's QuenchingSupplement Water allies' C.A. DMG based on how high their HP is.Snowfall's Ascendancy10% boost to Water allies' Special C.A. DMG Cap.
Oceansoul's Might IIIBig boost to water allies' ATK
Armed FloodBig boost to water allies' ATKCobalt ArtsBoost to water allies' skill DMG cap
Armed FloodBig boost to water allies' ATKCobalt ArtsBoost to water allies' skill DMG cap
Arma PlenumBig boost to gun-specialty allies' ATK and max HP / Big boost to gun-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Tidings of the New WorldMassive boost to all allies' ATKMultiplier:EX and small boost to HP.Sephirath Fusame IIAmplify normal attack damage by 8% for Gun- and Katana-specialty allies. Amplify normal attack damage by 15% for Gun- and Katana-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox.
High Priestess-Moon's BewitchingMassive boost to Water allies' ATKModifier: EX. Boost to attack specs of Water allies with Full MoonATK and DEF are gradually boosted (Can't be removed) .Sephira Maxi-Water20% boost to Water allies' DMG Cap in Arcarum. 5% boost to Water allies' DMG Cap.Water's MajestySmall boost to Water allies' ATK and max HP
Oceansoul's Majesty IIIBig boost to Water allies' ATK and max HPβ Revelation50% boost to skill DMG capDeceitful Fallacy20% Bonus Elemental DMG effect / 100% hit to charge bar gain
Korwa (Water) and Clarisse (Summer) must have enough HP to survive the entry trigger but low enough that they die to Belial's normal attacks.
Rotation
Turn 1
Korwa Cloche NuptialeGrant a Water ally C'est BelleWater ATK is boosted (Can't be removed) Strength: 50%Duration: IndefiniteStacking: Special Buff, Piercing SightElemental DMG dealt will be treated as superior to the target's element Duration: 3 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 3 turns, and 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns. (Consumes 3 FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed) .) S1 → MC Bonheur EternelGrant a Water ally MarieeDEF is boosted (Can't be removed) Strength: 100%Duration: IndefiniteStacking: Special Buff, Shield (5000)Next ATK received will be ineffective for a fixed amount Strength: 5000Duration: Indefinite, DMG Mitigation (3000)DMG taken is lowered by a fixed amount Strength: 3000Duration: 3 turns, and Dispel CancelBuffs can't be removed or shortened Duration: 3 turns. (Consumes 3 FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed) .) S2 → Erika
Erika Ordre de Soutien1-turn cut to a Water ally's skill cooldowns. Target ally gains 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 3 turns, KeenSupplemental DMG to critical hits Duration: 3 turns, and 15% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 15%Multiplier: SeraphicDuration: 3 turns. S2 → MC
Clarisse Lytic PowerLytic Power: Gain 50% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: 1 turn , StrengthATK is greatly boosted based on how high HP is Strength: 20%-10%Duration: 3 turns, and 1 Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (When Clarisse's Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) is 5: Skill changes to Radiolytic Power.) Radiolytic Power: All Water allies gain 50% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: 1 turn , StrengthATK is greatly boosted based on how high HP is Strength: 20%-10%Duration: 3 turns, and 15% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 15%Multiplier: SeraphicDuration: 3 turns. (Consumes 5 Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) .) S1 Garibaldi LinkCaster and Water MC gain 100% TA Up (1 time)Triple attack rate is boosted (1 time) Strength: 100%Duration: Indefinite and 80% Bonus Water DMG (1 time)Deals bonus water DMG for normal attacks (1 time) Strength: 80%Duration: Indefinite. S2 Atomic Condensation888,888 Plain damage to all foes. Inflict Elemental CondensationOriginal element has been lost and fire element has been gained instead / Deals fire DMG (Excludes plain DMG / Can't be removed) Base Accuracy: 200%Duration: 5 turnsLocal status effect and GravityMax charge diamonds are increased Base Accuracy: 100%Duration: 180 seconds. S3
MC Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn . Spear: All parties gain 10% DA UpDouble attack rate is boosted Strength: 10%Duration: 3 turnsWithout other buffs and 5~10% TA UpTriple attack rate is boosted Strength: 5~10%Duration: 3 turnsMaximum effect at 3 buffs.. Axe: Inflict DA DownDouble attack rate is lowered Duration: 180 seconds and TA DownTriple attack rate is lowered Duration: 180 seconds on a foe.Instantly perform a normal attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)Instantly perform a normal attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)Instantly perform a normal attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)
Haaselia Phases of the MoonAll Water allies gain 20% Water ATK UpWater ATK is boosted Strength: 20%Duration: 2 turns, Tears of LunacyBoost to ATK specs based on the moon phase Duration: 2 turns, and Charge Bar +15%Instantly boosts Charge Bar by 15% Strength: 15%. Moon waxes. (Progresses the current moon phase on all allies by 1 turn.) S3 Lunatic VendettaGain Beams of LunacyWater DMG to a foe upon an ally's multiattacks (Hit number increases based on the moon phase) / Charge attack reactivates (Can't be removed) Duration: Indefinite. (Can't be recast. Can only be used after The High Priestess UprightWhen Switching to Main Ally: Haaselia gains TorahCan recast each skill within a turn (Can't be removed) Duration: Indefinite. (Can't be reactivated.) At level 95: All Water allies gain Full MoonATK and DEF are gradually boosted (Can't be removed) Multiplier: NormalDuration: 3 turns. (Can't be reactivated.) activates.) S4
Lucio RevelationAll allies gain 20% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns and Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. S1 Without YouGrant a Water ally 90% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 90%Duration: 2 turns, Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns, 70% Fire CutFire DMG is cut 70% Duration: 2 turnsFire Damage Cut., and 100% Debuff Res. UpDebuff resistance is boosted Strength: 100%Duration: 2 turns. S3 → MC
MC Instantly perform a normal attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)Instantly perform a normal attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)Instantly perform a normal attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)
MC Gain 5 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) Duration: Indefinite (Max: 5) and restore HP (Healing cap: 2000). (When HP is 50% or above: Also gain StrengthATK is greatly boosted based on how high HP is Strength: 45%-15%Duration: 3 turns.) At level 30: (When HP is below 50%: Also gain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 3 turns.)Instantly perform a normal attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)Instantly perform a normal attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)Instantly perform a normal attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)
Erika Ordre de LutteAnother Water ally instantly performs a normal attack without using up a turn. (Consumes Tactical EdgeConsumed upon using Erika's skills (Can't be removed) to end cooldown.) S1 → MC
MC Gain SubstituteReceives foe attack in place of an ally (Excludes all-foe all-ally attacks) Duration: 1 turn .
MC Gain 5 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) Duration: Indefinite (Max: 5) and restore HP (Healing cap: 2000). (When HP is 50% or above: Also gain StrengthATK is greatly boosted based on how high HP is Strength: 45%-15%Duration: 3 turns.) At level 30: (When HP is below 50%: Also gain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 3 turns.)Instantly perform a normal attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)Instantly perform a normal attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)Instantly perform a normal attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)
Erika Ordre de LutteAnother Water ally instantly performs a normal attack without using up a turn. (Consumes Tactical EdgeConsumed upon using Erika's skills (Can't be removed) to end cooldown.) S1 → MC
Lucio RevelationAll allies gain 20% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns and Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. S1 Without YouGrant a Water ally 90% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 90%Duration: 2 turns, Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns, 70% Fire CutFire DMG is cut 70% Duration: 2 turnsFire Damage Cut., and 100% Debuff Res. UpDebuff resistance is boosted Strength: 100%Duration: 2 turns. S3 → MC
Erika Ordre de Soutien1-turn cut to a Water ally's skill cooldowns. Target ally gains 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 3 turns, KeenSupplemental DMG to critical hits Duration: 3 turns, and 15% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 15%Multiplier: SeraphicDuration: 3 turns. S2
MC Instantly perform a normal attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)Instantly perform a normal attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)Instantly perform a normal attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)
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Transcendence Lvl 5
Transcendence Lvl 5
Transcendence Lvl 5
Gain Unlimited BoostCharge attack switches to Boundless Blade and consumes Unlimited Boost instead of charge bar to activate / Uses charge attack when charge bar is full even if set to Hold / Maximum amount of DMG that can be dealt per C.A. to foes who cap C.A. DMG is boosted (Can't be removed) Duration: Indefinite. (Can only be used when BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed) lvl is 5. Can't recast.) Unlimited BoostGain UlfhedinnATK and DEF are boosted / Deals triple attacks / Bonus Elemental DMG effect / Debuff immunity / Can't use skills (Can't be removed) Strength: 50% ATK Up, 50% DEF Up, 30% Bonus DMG, and guaranteed triple attacksMultiplier: PerpetuityDuration: 4 turns. (Consumes 100% of charge bar.) Ulfhedinn400% Elemental damage to a foe (Damage cap: ~635,000). Inflict 25% ATK DownATK is lowered Strength: 25%Duration: 180 secondsStacking: Single and 25% DEF DownDEF is lowered Strength: 25%Duration: 180 secondsStacking: Single. Gain 50% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted (Can't be extended) Strength: 50%Duration: 2 turns. (When UlfhedinnATK and DEF are boosted / Deals triple attacks / Bonus Elemental DMG effect / Debuff immunity / Can't use skills (Can't be removed) is in effect: Auto-activates upon normal attacks.) Beast Fang
Horseman's Supremacy: DecimationMassive boost to Wind allies' ATK / 5% boost to DMG capElysian Windrider's JurisdictionWhen main weapon (MC only): Gain effects in order based on how many sabres are equipped: 1: 100% / 20% boost to critical hit rate100% chance of dealing 20% more damage.. 2: 50% boost to triple attack rate. 3: Supplement damage (Damage cap: 30,000). 4: 20% Bonus Wind DMG effect. 5: 1-turn reduction to buff skill cooldowns.
Omega Exalto Aeros20% boost to Stormwyrm's weapon skillsStormwyrm's Might IIIBig boost to wind allies' ATKStorm's VivificationBoost to ATK and DMG cap based on how many weapons with Stormwyrm's weapon skills are equipped
Omega Exalto Aeros20% boost to Stormwyrm's weapon skillsStormwyrm's Might IIIBig boost to wind allies' ATKStorm's VivificationBoost to ATK and DMG cap based on how many weapons with Stormwyrm's weapon skills are equipped
Omega Exalto Aeros20% boost to Stormwyrm's weapon skillsStormwyrm's Might IIIBig boost to wind allies' ATKStorm's VivificationBoost to ATK and DMG cap based on how many weapons with Stormwyrm's weapon skills are equipped
Stormwyrm's Tempering IIIBig boost to wind allies' skill DMG cap / Big supplemental boost to skill DMGStormwyrm's GarrisonSmall boost to wind allies' DEF based on how low HP is
Stormwyrm's Tempering IIIBig boost to wind allies' skill DMG cap / Big supplemental boost to skill DMGStormwyrm's GarrisonSmall boost to wind allies' DEF based on how low HP is
Transcendence Lvl 3
Stormwyrm's ApotheosisBig boost to Wind allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus50% boost to skill DMG cap and 5% boost to skill hit rateDivine Wind's Honing40% boost to Wind allies' ATKMultiplier:EX, 7% boost to DMG cap, and 30% boost to skill DMG capStacking: SpecialThis skill does not share the same maximum value as standard Skill DMG Cap Up skills.. AmplifyStacking: Special skill DMG by 10%. (Activates when any of Wind Omega, Wind Taboo, or Wind Optimus weapon skills have a boost of 280% or above.)
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equippedSword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Sword Voltage IIBoost to ATK based on how many sabres are equipped.Star-Sea Sovereign's DecreeBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for sabre-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Gladius PlenumBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to normal attack DMG capGate of OmnipotenceA gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys.
This team uses Versusia's potent Call damage to dispel Belial's shields thanks to the damage provided by Bahamut's summon damage amplify and the skill specs provided by Tiamat Edge Aura and Pendulum of Sagacity.
Versusia's Call deals roughly 31,000,000 damage so there's room for compromise, just make sure Belial puts up his shields by turn 10.
Sandalphon should be equipped with Debuff Success Rate effects from EMP, ring and/or artifact to guarantee DelayReduce a foe's filled charge diamonds by 1 on Charge Attack.
Clear time improves to roughly 7:01 if Belial puts up Deceitful FallacyAbsorbs fire DMG (Can't be removed / Ends upon dealing 15,000,000 DMG of 1 element within 1 turn) instead of Deceitful FallacyAbsorbs wind DMG (Can't be removed / Ends upon dealing 15,000,000 DMG of 1 element within 1 turn)
Defense Awakening
Defense Awakening
Transcendence Lvl 5
Mystic Musician10% boost to all Wind allies' skill success rate. At level 90: Also reduces damage taken from foes with TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed) by 20% for all Wind allies.
The Devil ReversedWhen Sub Ally: Extend durations of debuffs landed by Fire allies by 1 turn. At level 95: 50% boost to skill damage and 10% boost to skill damage cap for Fire allies.
Transcendence Lvl 5
400% Elemental damage to a foe (Damage cap: ~635,000). Inflict 25% ATK DownATK is lowered Strength: 25%Duration: 180 secondsStacking: Single and 25% DEF DownDEF is lowered Strength: 25%Duration: 180 secondsStacking: Single. Gain 50% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted (Can't be extended) Strength: 50%Duration: 2 turns. (When UlfhedinnATK and DEF are boosted / Deals triple attacks / Bonus Elemental DMG effect / Debuff immunity / Can't use skills (Can't be removed) is in effect: Auto-activates upon normal attacks.) Beast FangGain Unlimited BoostCharge attack switches to Boundless Blade and consumes Unlimited Boost instead of charge bar to activate / Uses charge attack when charge bar is full even if set to Hold / Maximum amount of DMG that can be dealt per C.A. to foes who cap C.A. DMG is boosted (Can't be removed) Duration: Indefinite. (Can only be used when BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed) lvl is 5. Can't recast.) Unlimited BoostGain UlfhedinnATK and DEF are boosted / Deals triple attacks / Bonus Elemental DMG effect / Debuff immunity / Can't use skills (Can't be removed) Strength: 50% ATK Up, 50% DEF Up, 30% Bonus DMG, and guaranteed triple attacksMultiplier: PerpetuityDuration: 4 turns. (Consumes 100% of charge bar.) Ulfhedinn
Transcendence Lvl 3
Ironflame's ApotheosisBig boost to Fire allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus50% boost to skill DMG cap and 5% boost to skill hit rateIronflame's Stamina IIIBig boost to Fire allies' ATK based on how high HP is
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equippedSword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equippedSword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equippedSword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Sword Voltage IIBoost to ATK based on how many sabres are equipped.Star-Sea Sovereign's Decree IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for sabre-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Gladius PlenumBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to normal attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Heliacal SovereignUnworldly boost to Fire allies' ATK.Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks.
Voidbroken Wing20% boostSize: BigModifier: EX to sabre- and dagger-specialty allies' ATK. 10% boostSize: Big to sabre- and dagger-specialty allies' debuff success rate.Calamitous CovenantSupplemental damage to sabre- and dagger-specialty allies' attacks based on number of foe's debuffs (Damage cap: 30,000).
This setup makes use of the fact that Deceitful FallacyAbsorbs wind DMG (Can't be removed / Ends upon dealing 15,000,000 DMG of 1 element within 1 turn) Duration: Indefinite (300s if only one player is in the raid) and Deceitful FallacyAbsorbs fire DMG (Can't be removed / Ends upon dealing 15,000,000 DMG of 1 element within 1 turn) Duration: Indefinite (300s if only one player is in the raid) can never co-exist in a run, making it so either MC will break the barrier or the rest of the team will.
Sandalphon should have additional Debuff Success Rate from his EMP node and either an artifact or ring to ensure the DelayReduce a foe's filled charge diamonds by 1 from his charge attacks lands.
Transcendence Lvl 5
Transcendence Lvl 5
Convert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar. (Consumes up to 50% of current HP.) Splitting SpiritAll allies gain 20% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 20%Duration: 3 turns. From 2nd cast onward: All allies also gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns. From 3rd cast onward: All allies also gain Double StrikeAttacks twice each turn Duration: 1 turn . Verdant MelodyGain Birdsong of Balmy BreezeAll allies' HP is restored at end of turn / Dispel Cancel effect (1 time) every 5 turns / Remove 1 debuff from all allies when a foe uses a special attack (Can't be removed) Duration: Indefinite. (Can't be recast.) Birdsong of Balmy Breeze
Tranquility's PersistenceSupplement wind allies' DMG based on how high their HP isWhirlwind's ProgressionMedium boost to wind allies' wind ATK based on number of turns passed
Ewiyar's GaleBoost to Wind allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.Emerald MagnitudeAmplify Wind allies' DMG against non-elemental foes by 10%.Stormwyrm's Majesty IIIBig boost to Wind allies' ATK and max HP
Tranquility's PactSupplement wind allies' DMGDagger Voltage IIBoost to ATK based on how many daggers are equippedTranquility's QuintessenceBoost to wind allies' DMG cap
Stormwyrm's Majesty IIIBig boost to Wind allies' ATK and max HPβ Revelation50% boost to skill DMG capStormwyrm's Stamina IIIBig boost to Wind allies' ATK based on how high HP is
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equippedSword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equippedSword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Baculum PlenumBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to normal attack DMG capFulgor Sanatio50% boost to healing cap
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equippedSword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equippedSword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Sword Voltage IIBoost to ATK based on how many sabres are equipped.Star-Sea Sovereign's DecreeBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for sabre-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Replacements: Grand Order or any other summon with a beneficial sub summon effect.
This setup requires the player to check for Deceitful FallacyAbsorbs wind DMG (Can't be removed / Ends upon dealing 15,000,000 DMG of 1 element within 1 turn) Duration: Indefinite (300s if only one player is in the raid) at 50% and potentially pause the full auto.
Spear: All allies gain Boundless Spear (1 time)Hit count of normal attacks is increased by 1 / Deals bonus elemental DMG for normal attacks (1 time / Can't be removed) Duration: Indefinite. Axe: All allies gain Boundless Axe (1 time)Normal attacks made with elemental superiority have a chance to deal boosted DMG / Maximum amount of normal attack critical hit DMG that can be dealt per hit is boosted (1 time / Can't be removed) Duration: Indefinite. (Can only be used when Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed) lvl is 5.) Infinite TroubleInstantly perform a normal attack without using up a turn. (When Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed) lvl is 5: Before instantly performing a normal attack, also gain 30% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 30%Duration: 1 turn .) Unbound ChargeNot Selected
Transcendence Lvl 5
Cyclonic Strike IIWhen main weapon (MC only): Guaranteed triple attacks, 35% hit to charge bar gain, and normal attacks deal 3-hit damage to random foes. Ignore 20% of foes' DEFStack additively with weapon skillsElectrifying Onslaught IIIWhen main weapon (MC only): At battle start and at end of turn when allies deal damage 40 or more times to the current target in 1 turn: MC gains 30% Sharp ATK UpATK is sharply boosted Strength: 30%Multiplier: AssassinDuration: 1 turn and Tank-and-CounterCounters upon taking DMG Duration: 3 turnsCounter attacks grant 5% charge bar per hit.. Raise Electrifying OnslaughtAt end of turn when allies deal DMG 40 or more times to the current target: Lvl rises by 1 / When lvl is 2: Reset lvl / Electrifying Onslaught III affects wind allies / Double Strike effect to MC (Max: Lvl 2 / Can't be removed) Duration: Indefinite lvl by 1 (Max: 2). (When Electrifying OnslaughtAt end of turn when allies deal DMG 40 or more times to the current target: Lvl rises by 1 / When lvl is 2: Reset lvl / Electrifying Onslaught III affects wind allies / Double Strike effect to MC (Max: Lvl 2 / Can't be removed) lvl is raised at 2: Reset lvl. 30% Sharp ATK UpATK is sharply boosted Strength: 30%Multiplier: AssassinDuration: 1 turn and Tank-and-CounterCounters upon taking DMG Duration: 3 turnsCounter attacks grant 5% charge bar per hit. affects Wind allies. MC gains Double StrikeAttacks twice each turn Duration: 1 turn .)Ventosus's MajestyBig boost to wind allies' ATK and max HPHeavenrend Spearpoint IIWhen main weapon: From a Wind ally's 2nd attack of a Double Strike or higher effect: Supplement normal attack damage by 50,000. Increase hit count of normal attacks by 1
Optimus Exalto Aeros30% boost to Wind's, Whirlwind's, and Ventosus's weapon skillsWind's FandangoSmall boost to wind allies' ATK / Small boost to triple attack rateVentosus's DemolishmentBig amplifying boost to wind allies' normal attack DMG
Optimus Exalto Aeros30% boost to Wind's, Whirlwind's, and Ventosus's weapon skillsWind's FandangoSmall boost to wind allies' ATK / Small boost to triple attack rateVentosus's DemolishmentBig amplifying boost to wind allies' normal attack DMG
Destruction's Godblade III35% boost to Wind allies' ATKMultiplier:EX. 20% Bonus Destruction DMG effect.Rebirth's Godshield III30% boost to Wind allies' max HP. 10% Bonus Destruction C.A. DMG effect.Strife's Godstrike II10% boost to Wind allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Earth. (Activates when either Wind Omega or Wind Optimus weapon skills have a boost of 280% or above.)
Tranquility's ManeuverSupplement wind allies' normal attack DMGWind's CelereSmall boost to wind allies' ATK and critical hit rateVentosus's DeathstrikeBig Bonus Wind DMG effect to wind allies
Tranquility's ManeuverSupplement wind allies' normal attack DMGWind's CelereSmall boost to wind allies' ATK and critical hit rateVentosus's DeathstrikeBig Bonus Wind DMG effect to wind allies
Transcendence Lvl 5
Ventosus's ApotheosisBig boost to Wind allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateDivine Wind's Ruination40% boost to Wind allies' ATKMultiplier:EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate. AmplifyStacking: Special normal attack DMG by 10%. (Activates when any of Wind Omega, Wind Taboo, or Wind Optimus weapon skills have a boost of 280% or above.)
Ventosus's Stamina IIBig boost to wind allies' ATK based on how high HP isWhirlwind's GraceMedium boost to wind allies' max HP and debuff resistance
Ventosus's Stamina IIBig boost to wind allies' ATK based on how high HP isWhirlwind's GraceMedium boost to wind allies' max HP and debuff resistance
Ventosus's Verity IIBig boost to wind allies' critical hit rateWhirlwind's MightMedium boost to wind allies' ATKJade CraftSupplement wind allies' critical hit DMG
10-hit Elemental damage to a foe (Damage cap: ~70,000 per hit). Inflict Spiral RuptureATK and DEF are lowered / DMG taken is supplemented / For every 80 hits of DMG dealt to this foe: Bonus Plain DMG / Removes 1 buff (Can't be removed / Can't be extended) Duration: 5 turnsLocal status effect. Spiral ImpalerSpear: All allies gain Boundless Spear (1 time)Hit count of normal attacks is increased by 1 / Deals bonus elemental DMG for normal attacks (1 time / Can't be removed) Duration: Indefinite. Axe: All allies gain Boundless Axe (1 time)Normal attacks made with elemental superiority have a chance to deal boosted DMG / Maximum amount of normal attack critical hit DMG that can be dealt per hit is boosted (1 time / Can't be removed) Duration: Indefinite. (Can only be used when Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed) lvl is 5.) Infinite TroubleInstantly perform a normal attack without using up a turn. (When Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed) lvl is 5: Before instantly performing a normal attack, also gain 30% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 30%Duration: 1 turn .) Unbound Charge
Cyclonic StrikeWhen main weapon (MC only): Guaranteed triple attacks, 35% hit to charge bar gain, and normal attacks deal 3-hit damage to random foes.Electrifying OnslaughtWhen main weapon (MC only): At battle start and at end of turn when allies deal damage 40 or more times to the current target in 1 turn: MC gains 30% Sharp ATK UpATK is sharply boosted Strength: 30%Multiplier: AssassinDuration: 1 turn . Raise Electrifying OnslaughtWhen lvl 2 at end of turn when allies deal DMG 40 or more times to the current target in 1 turn: Reset lvl / Sharp boost to wind allies' ATK (Max: 2 / Can't be removed) Duration: Indefinite lvl by 1 (Max: 2). (When Electrifying OnslaughtWhen lvl 2 at end of turn when allies deal DMG 40 or more times to the current target in 1 turn: Reset lvl / Sharp boost to wind allies' ATK (Max: 2 / Can't be removed) lvl is raised at 2: Reset lvl. 30% Sharp ATK UpATK is sharply boosted Strength: 30%Multiplier: AssassinDuration: 1 turn affects Wind allies.)Ventosus's MajestyBig boost to wind allies' ATK and max HP
Tranquility's PactSupplement wind allies' DMGDagger Voltage IIBoost to ATK based on how many daggers are equippedTranquility's QuintessenceBoost to wind allies' DMG cap
Tranquility's PactSupplement wind allies' DMGDagger Voltage IIBoost to ATK based on how many daggers are equippedTranquility's QuintessenceBoost to wind allies' DMG cap
Spear Voltage IIBoost to ATK based on how many spears are equipped.Dawnfinder's Calm IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for spear-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Ventosus's Stamina IIBig boost to wind allies' ATK based on how high HP isWhirlwind's GraceMedium boost to wind allies' max HP and debuff resistance
Ventosus's Stamina IIBig boost to wind allies' ATK based on how high HP isWhirlwind's GraceMedium boost to wind allies' max HP and debuff resistance
Destruction's Godblade III35% boost to Wind allies' ATKMultiplier:EX. 20% Bonus Destruction DMG effect.Rebirth's Godshield III30% boost to Wind allies' max HP. 10% Bonus Destruction C.A. DMG effect.Strife's Godstrike II10% boost to Wind allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Earth. (Activates when either Wind Omega or Wind Optimus weapon skills have a boost of 280% or above.)
Transcendence Lvl 5
Stormwyrm's ApotheosisBig boost to Wind allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateStormwyrm's Stamina IIIBig boost to Wind allies' ATK based on how high HP is
Ewiyar's GaleBoost to Wind allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.Emerald MagnitudeAmplify Wind allies' DMG against non-elemental foes by 10%.Ventosus's MajestyBig boost to Wind allies' ATK and max HP
Voidbroken Wing20% boostSize: BigModifier: EX to sabre- and dagger-specialty allies' ATK. 10% boostSize: Big to sabre- and dagger-specialty allies' debuff success rate.Calamitous CovenantSupplemental damage to sabre- and dagger-specialty allies' attacks based on number of foe's debuffs (Damage cap: 30,000).
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Defense Awakening
This character is expected to have an artifact. Start battle with 20% of HP
Defense Awakening
Multiattack Awakening
Transcendence Lvl 5
This character is expected to have an artifact. Start battle with 20% of HP
Multiattack Awakening
Transcendence Lvl 5
Transcendence Lvl 5
Gain 30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 30%Duration: 3 turns, 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element, and Blade of GlorySuccess rate of sword energy effects on one-foe attack is boosted Strength: Increase the debuff success rate of sword energy by 40%Duration: 3 turns. Al DobleGain ColmillosATK is boosted / Double attack rate is boosted / Slight chance to boost DMG for critical hits / Sword energy effects don't activate upon taking DMG (Can't be removed) Strength: 20% ATK Up, 20% DA Up, 50% / 30% Critical Up50% chance of dealing 30% more damage., and Defend effects don't activate.Multiplier: NormalDuration: Indefinite. (Recast to end.) ColmillosAll allies gain 5% DA UpDouble attack rate is boosted Strength: 5%Duration: 3 turns and 5% TA UpTriple attack rate is boosted Strength: 5%Duration: 3 turns. Quick Strike
Savage MythologyWhen main weapon (MC only):Savage MythologyTakes DMG every turn / ATK is boosted / DEF is sharply boosted / Attacks twice each turn (Can't be removed) Multiplier: PerpetuityDuration: Indefinite to MC at battle start.Abandoned RoleWhen main weapon: Reduce turn-based damage taken by Earth allies by 50%. Gain 30% Bonus Earth DMG (1 time)Deals bonus earth DMG for one-foe one-ally attacks Strength: 30%Duration: 1 turn upon taking turn-based damage.Terra's EnmityBig boost to earth allies' ATK based on how low HP is
Transcendence Lvl 5
Terra's ApotheosisBig boost to Earth allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateDivine Earth's Ruination40% boost to Earth allies' ATKMultiplier:EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate. AmplifyStacking: Special normal attack DMG by 10%. (Activates when any of Earth Omega, Earth Taboo, or Earth Optimus weapon skills have a boost of 280% or above.)
Destruction's Godblade III35% boost to Earth allies' ATKMultiplier:EX. 20% Bonus Destruction DMG effect.Rebirth's Godshield III30% boost to Earth allies' max HP. 10% Bonus Destruction C.A. DMG effect.Strife's Godstrike II10% boost to Earth allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Water. (Activates when either Earth Omega or Earth Optimus weapon skills have a boost of 280% or above.)
Lifetree's Insignia IIIBig boost to earth allies' ATK / Take 5% damageBased on max HP. every turn.Earth's MajestySmall boost to earth allies' ATK and max HP
Terra's Might IIIMassive boost to earth allies' ATKMountain's StaminaMedium boost to earth allies' ATK based on how high HP is
Optimus Exalto Terrae30% boost to Earth's, Mountain's, and Terra's weapon skillsEarth's MajestySmall boost to earth allies' ATK and max HPTerra's DemolishmentBig amplifying boost to earth allies' normal attack DMG
Optimus Exalto Terrae30% boost to Earth's, Mountain's, and Terra's weapon skillsEarth's MajestySmall boost to earth allies' ATK and max HPTerra's DemolishmentBig amplifying boost to earth allies' normal attack DMG
Mountain's BloodrageMedium boost to earth allies' ATK and critical hit rate / -10% DEFMountain's DeathstrikeMedium Bonus Earth DMG effect to earth alliesMountain's StratagemMedium amplifying boost to earth allies' critical hit DMG
Mountain's BloodrageMedium boost to earth allies' ATK and critical hit rate / -10% DEFMountain's DeathstrikeMedium Bonus Earth DMG effect to earth alliesMountain's StratagemMedium amplifying boost to earth allies' critical hit DMG
Mountain's BloodrageMedium boost to earth allies' ATK and critical hit rate / -10% DEFMountain's DeathstrikeMedium Bonus Earth DMG effect to earth alliesMountain's StratagemMedium amplifying boost to earth allies' critical hit DMG
Elemental damage to a foe. Consume all FeedbackMultiattack rate is boosted based on number of Feedback / Can withstand lethal DMG by consuming 3 Feedback when HP is 25% or above (Max: 3 / Leaves 1 HP / Can't be removed) on all allies. (Boost to damage specs and charge bar based on number of FeedbackMultiattack rate is boosted based on number of Feedback / Can withstand lethal DMG by consuming 3 Feedback when HP is 25% or above (Max: 3 / Leaves 1 HP / Can't be removed) consumed.) Unleash the Fury6-hit, 100% elemental damage to all foes (Damage cap: ~135,000 per hit) and remove 1 buff. (When MC has 10 or more buffs: Auto-activates upon charge attacks.) Pinch HarmonicsConvert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar. (Consumes up to 50% of current HP.) Splitting Spirit
Cepheid VariableWhen main weapon: Earth allies' buffs can't be removed. At end of turn: Earth allies with 10 or more buffs gain 4% DMG Cap Up (Stackable / Max: 20%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable / Can't be removed) Strength: 4% (Max: 20%)Duration: Indefinite.Galactic BulgeWhen main weapon (MC only): Charge attack activates twice when MC has 10 or more buffs. When an Earth chain burst activates: All Earth allies gain a random buff. (Additional buffs based on number of chains.)Terra's GloryBig boost to earth allies' C.A. specs and chain burst specs
Transcendence Lvl 5
Terra's ApotheosisBig boost to Earth allies' ATK and max HP / Big amplifying boost to DMGγ Revelation Ater II50% boost to C.A. DMG cap and 5% boost to special C.A. DMG capDivine Earth's Honing40% boost to Earth allies' ATKMultiplier:EX, 7% boost to DMG cap, and 30% boost to skill DMG capStacking: SpecialThis skill does not share the same maximum value as standard Skill DMG Cap Up skills.. AmplifyStacking: Special skill DMG by 10%. (Activates when any of Earth Omega, Earth Taboo, or Earth Optimus weapon skills have a boost of 280% or above.)
Terra's GarrisonBig boost to earth allies' DEF based on how low HP isMountain's AegisMedium boost to earth allies' max HPRidge's SpectacleSupplement earth allies' skill DMG
Terra's TemperingBig boost to earth allies' skill DMG cap / Big supplemental boost to skill DMGEarth's FandangoSmall boost to earth allies' ATK / Small boost to triple attack rate
Mountain's MajestyMedium boost to earth allies' ATK and max HPMountain's AegisMedium boost to earth allies' max HP
Optimus Exalto Terrae30% boost to Earth's, Mountain's, and Terra's weapon skillsEarth's MajestySmall boost to earth allies' ATK and max HPTerra's DemolishmentBig amplifying boost to earth allies' normal attack DMG
Optimus Exalto Terrae30% boost to Earth's, Mountain's, and Terra's weapon skillsEarth's MajestySmall boost to earth allies' ATK and max HPTerra's DemolishmentBig amplifying boost to earth allies' normal attack DMG
Destruction's Godblade III35% boost to Earth allies' ATKMultiplier:EX. 20% Bonus Destruction DMG effect.Rebirth's Godshield III30% boost to Earth allies' max HP. 10% Bonus Destruction C.A. DMG effect.Strife's Godflair II50% boost to Earth allies' skill damage cap, supplement skill damage (Damage cap: 30,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Water. (Activates when either Earth Omega or Earth Optimus weapon skills have a boost of 280% or above.)
Terra's OnslaughtBig Bonus Earth C.A. DMG effect to earth alliesTerra's ImpalementEarth allies ignore a big percentage of foes' DEF / Small boost to ATKAmber PorthosAmplify earth allies' chain DMG and C.A. DMG (Boost to specs when any of earth Omega, earth Taboo, or earth Optimus weapon skills have a boost of 280% or above)
Terra's OnslaughtBig Bonus Earth C.A. DMG effect to earth alliesTerra's ImpalementEarth allies ignore a big percentage of foes' DEF / Small boost to ATKAmber PorthosAmplify earth allies' chain DMG and C.A. DMG (Boost to specs when any of earth Omega, earth Taboo, or earth Optimus weapon skills have a boost of 280% or above)
All allies gain ShieldNext ATK received will be ineffective for a fixed amount Duration: Indefinite, Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", and 100% / 20% ArmoredChance of lowering DMG taken Strength: 100% chance of taking 20% less damage.Duration: 3 turns. (Boost to ShieldNext ATK received will be ineffective for a fixed amount Duration: Indefinite's specs based on number of Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .) Tactical ShieldElemental damage to all foes (Damage cap: ~635,000). Remove 1 buff from all foes. Inflict DelayReduce a foe's filled charge diamonds by 1 on all foes. (When an ally of the same element as caster uses a charge attack: Gain Brutal CellConsumed by MC's skills (Can't be removed / Max: 9) Duration: Indefinite [Max: 9]. Auto-activates at end of turn by consuming 3 Brutal CellConsumed by MC's skills (Can't be removed / Max: 9) .) Brutal CellRemoves 1 buff from a foe. Dispel
Savage MythologyWhen main weapon (MC only):Savage MythologyTakes DMG every turn / ATK is boosted / DEF is sharply boosted / Attacks twice each turn (Can't be removed) Multiplier: PerpetuityDuration: Indefinite to MC at battle start.Abandoned RoleWhen main weapon: Reduce turn-based damage taken by Earth allies by 50%. Gain 30% Bonus Earth DMG (1 time)Deals bonus earth DMG for one-foe one-ally attacks Strength: 30%Duration: 1 turn upon taking turn-based damage.Terra's EnmityBig boost to earth allies' ATK based on how low HP is
Fool-Hanged Man's PerseveranceMassive boost to Earth allies' ATKModifier: EX. Restore 12% HP to Earth allies with 12 or more buffs at end of turn (Healing cap: 1200).Sephira Maxi-Earth20% boost to Earth allies' DMG Cap in Arcarum. 5% boost to Earth allies' DMG Cap.Earth's MajestySmall boost to Earth allies' ATK and max HP
Terra's GarrisonBig boost to Earth allies' DEF based on how low HP isRightway Pathfinder IIWhen main weapon (MC only): Based on how high HP is: BoostUp to 120% to C.A. damage / Supplement C.A. damage / 30% boost to C.A. damage cap.Mountain's StaminaMedium boost to Earth allies' ATK based on how high HP is
Terra's TemperingBig boost to earth allies' skill DMG cap / Big supplemental boost to skill DMGEarth's FandangoSmall boost to earth allies' ATK / Small boost to triple attack rate
Transcendence Lvl 5
Terra's ApotheosisBig boost to Earth allies' ATK and max HP / Big amplifying boost to DMGα Revelation Ruber II10% boost to normal attack DMG cap, 5% boost to double attack rate, and 5% boost to triple attack rateDivine Earth's Ruination40% boost to Earth allies' ATKMultiplier:EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate. AmplifyStacking: Special normal attack DMG by 10%. (Activates when any of Earth Omega, Earth Taboo, or Earth Optimus weapon skills have a boost of 280% or above.)
Optimus Exalto Terrae30% boost to Earth's, Mountain's, and Terra's weapon skillsEarth's MajestySmall boost to earth allies' ATK and max HPTerra's DemolishmentBig amplifying boost to earth allies' normal attack DMG
Optimus Exalto Terrae30% boost to Earth's, Mountain's, and Terra's weapon skillsEarth's MajestySmall boost to earth allies' ATK and max HPTerra's DemolishmentBig amplifying boost to earth allies' normal attack DMG
Amber ResonatorWhen 3 or more of the same weapon are equipped: Boost to Earth allies' ATK, DEF, and DMG cap.Earth's MajestySmall boost to earth allies' ATK and max HP
Amber ResonatorWhen 3 or more of the same weapon are equipped: Boost to Earth allies' ATK, DEF, and DMG cap.Earth's MajestySmall boost to earth allies' ATK and max HP
Amber ResonatorWhen 3 or more of the same weapon are equipped: Boost to Earth allies' ATK, DEF, and DMG cap.Earth's MajestySmall boost to earth allies' ATK and max HP
Instantly perform a normal attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .) Blitz RaidElemental damage to all foes (Damage cap: ~635,000). Remove 1 buff from all foes. Inflict DelayReduce a foe's filled charge diamonds by 1 on all foes. (When an ally of the same element as caster uses a charge attack: Gain Brutal CellConsumed by MC's skills (Can't be removed / Max: 9) Duration: Indefinite [Max: 9]. Auto-activates at end of turn by consuming 3 Brutal CellConsumed by MC's skills (Can't be removed / Max: 9) .) Brutal CellAll parties gain 15% DEF UpDEF is boosted Strength: 15%Stacking: Single. Grace
Savage MythologyWhen main weapon (MC only):Savage MythologyTakes DMG every turn / ATK is boosted / DEF is sharply boosted / Attacks twice each turn (Can't be removed) Multiplier: PerpetuityDuration: Indefinite to MC at battle start.Abandoned RoleWhen main weapon: Reduce turn-based damage taken by Earth allies by 50%. Gain 30% Bonus Earth DMG (1 time)Deals bonus earth DMG for one-foe one-ally attacks Strength: 30%Duration: 1 turn upon taking turn-based damage.Terra's EnmityBig boost to earth allies' ATK based on how low HP is
Amber ResonatorWhen 3 or more of the same weapon are equipped: Boost to Earth allies' ATK, DEF, and DMG cap.Earth's MajestySmall boost to earth allies' ATK and max HP
Amber ResonatorWhen 3 or more of the same weapon are equipped: Boost to Earth allies' ATK, DEF, and DMG cap.Earth's MajestySmall boost to earth allies' ATK and max HP
Amber ResonatorWhen 3 or more of the same weapon are equipped: Boost to Earth allies' ATK, DEF, and DMG cap.Earth's MajestySmall boost to earth allies' ATK and max HP
Ridge's PactSupplement earth allies' DMGGauntlet Voltage IIBoost to ATK based on how many melee weapons are equippedRidge's QuintessenceBoost to earth allies' DMG cap
Ridge's PactSupplement earth allies' DMGGauntlet Voltage IIBoost to ATK based on how many melee weapons are equippedRidge's QuintessenceBoost to earth allies' DMG cap
Transcendence Lvl 5
Terra's ApotheosisBig boost to Earth allies' ATK and max HP / Big amplifying boost to DMGα Revelation Ruber II10% boost to normal attack DMG cap, 5% boost to double attack rate, and 5% boost to triple attack rateDivine Earth's Ruination40% boost to Earth allies' ATKMultiplier:EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate. AmplifyStacking: Special normal attack DMG by 10%. (Activates when any of Earth Omega, Earth Taboo, or Earth Optimus weapon skills have a boost of 280% or above.)
Optimus Exalto Terrae30% boost to Earth's, Mountain's, and Terra's weapon skillsEarth's MajestySmall boost to earth allies' ATK and max HPTerra's DemolishmentBig amplifying boost to earth allies' normal attack DMG
Optimus Exalto Terrae30% boost to Earth's, Mountain's, and Terra's weapon skillsEarth's MajestySmall boost to earth allies' ATK and max HPTerra's DemolishmentBig amplifying boost to earth allies' normal attack DMG
Galleon's LandslideBoost to Earth allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.Gold MagnitudeAmplify Earth allies' DMG against non-elemental foes by 10%.Terra's MajestyBig boost to Earth allies' ATK and max HP
This grid or team setup is old and may not work as optimally as it used to. Please use this section as a reference for creating your own updated setup.
Transcendence Lvl 5
Transcendence Lvl 5
Gain Deuce XiphosUpon activating auxiliary weapon's charge attack: Deals triple attacks / Sharp boost to ATK / Double Strike effect (Can't be removed) Duration: Indefinite. (Upon activating auxiliary weapon's charge attack: Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs (Can't be removed / Can't be extended) Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining., 50% Sharp ATK UpATK is sharply boosted (Can't be removed / Can't be extended) Strength: 50%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining., and Double StrikeAttacks twice each turn (Can't be removed / Can't be extended) Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. (Can only be used when an auxiliary weapon is equipped. Can't recast.) Deuce XiphosGain 70% Charge Bar Gain UpCharge bar gain is boosted Strength: 70%Duration: 3 turns. PandemoniumGain C.A. ReactivationCharge attack reactivates Duration: 2 turns. (Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.) Dual Arts
Savage MythologyWhen main weapon (MC only):Savage MythologyTakes DMG every turn / ATK is boosted / DEF is sharply boosted / Attacks twice each turn (Can't be removed) Multiplier: PerpetuityDuration: Indefinite to MC at battle start.Abandoned RoleWhen main weapon: Reduce turn-based damage taken by Earth allies by 50%. Gain 30% Bonus Earth DMG (1 time)Deals bonus earth DMG for one-foe one-ally attacks Strength: 30%Duration: 1 turn upon taking turn-based damage.Terra's EnmityBig boost to earth allies' ATK based on how low HP is
Terra's GarrisonBig boost to earth allies' DEF based on how low HP isTerra's EnmityBig boost to earth allies' ATK based on how low HP is
Fool-Hanged Man's PerseveranceMassive boost to Earth allies' ATKModifier: EX. Restore 12% HP to Earth allies with 12 or more buffs at end of turn (Healing cap: 1200).Sephira Maxi-Earth20% boost to Earth allies' DMG Cap in Arcarum. 5% boost to Earth allies' DMG Cap.Earth's MajestySmall boost to Earth allies' ATK and max HP
Gladius PlenumBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' ATK based on how high HP isScandere Facultas50% boost to skill DMG capFulgor Sanatio50% boost to healing cap
Galleon's LandslideBoost to Earth allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.Gold MagnitudeAmplify Earth allies' DMG against non-elemental foes by 10%.Terra's MajestyBig boost to Earth allies' ATK and max HP
Terra's MajestyBig boost to Earth allies' ATK and max HPα Revelation10% boost to normal attack DMG capTerra's StaminaBig boost to Earth allies' ATK based on how high HP is
Lifetree's Insignia IIIBig boost to earth allies' ATK / Take 5% damageBased on max HP. every turn.Earth's MajestySmall boost to earth allies' ATK and max HP
Amber ResonatorWhen 3 or more of the same weapon are equipped: Boost to Earth allies' ATK, DEF, and DMG cap.Earth's MajestySmall boost to earth allies' ATK and max HP
Amber ResonatorWhen 3 or more of the same weapon are equipped: Boost to Earth allies' ATK, DEF, and DMG cap.Earth's MajestySmall boost to earth allies' ATK and max HP
Amber ResonatorWhen 3 or more of the same weapon are equipped: Boost to Earth allies' ATK, DEF, and DMG cap.Earth's MajestySmall boost to earth allies' ATK and max HP
Galleon Blessed KissGrant another Earth ally Landslide's BlessingEarth ATK is boosted / DEF is boosted / Double attack rate is boosted / Debuff resistance is boosted / Deals bonus earth DMG for normal attacks (Can't be removed) Duration: Indefinite. (When Landslide's BlessingEarth ATK is boosted / DEF is boosted / Double attack rate is boosted / Debuff resistance is boosted / Deals bonus earth DMG for normal attacks (Can't be removed) is already granted: Restore 100% of target's HP [Healing cap: 10,000] and remove all debuffs.) → Olivia
This grid or team setup is old and may not work as optimally as it used to. Please use this section as a reference for creating your own updated setup.
Transcendence Lvl 5
Transcendence Lvl 5
Caster and ally in the next position gain TagCharge bar is boosted on every turn / Boost to C.A. specs (Stackable) at end of turn / Instant C.A. standby and C.A. Reactivation every 5 turns (Can't be removed) Duration: Indefinite. (Can only tag one ally at a time. Team splits up upon recast.) Lucha de ParejasConvert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar. (Consumes up to 50% of current HP.) Splitting SpiritGain Fight SongTriple attack rate is boosted / Exciting Match lvl rises by 1 upon triple attacks / When lvl 7 at end of turn: Ends cooldown for damage skills / Resets Exciting Match lvl / ATK is sharply boosted (Can't be removed) Duration: Indefinite. (Can't be recast.) Fight Song
Ridge's PactSupplement earth allies' DMGGauntlet Voltage IIBoost to ATK based on how many melee weapons are equippedRidge's QuintessenceBoost to earth allies' DMG cap
Amber ResonatorWhen 3 or more of the same weapon are equipped: Boost to Earth allies' ATK, DEF, and DMG cap.Earth's MajestySmall boost to earth allies' ATK and max HP
Amber ResonatorWhen 3 or more of the same weapon are equipped: Boost to Earth allies' ATK, DEF, and DMG cap.Earth's MajestySmall boost to earth allies' ATK and max HP
Amber ResonatorWhen 3 or more of the same weapon are equipped: Boost to Earth allies' ATK, DEF, and DMG cap.Earth's MajestySmall boost to earth allies' ATK and max HP
Ridge's PactSupplement earth allies' DMGGauntlet Voltage IIBoost to ATK based on how many melee weapons are equippedRidge's QuintessenceBoost to earth allies' DMG cap
Transcendence Lvl 1
Terra's MajestyBig boost to Earth allies' ATK and max HPα Revelation Ruber10% boost to normal attack DMG cap, 2.5% boost to double attack rate, and 2.5% boost to triple attack rateTerra's StaminaBig boost to Earth allies' ATK based on how high HP is
Galleon's LandslideBoost to Earth allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.Gold MagnitudeAmplify Earth allies' DMG against non-elemental foes by 10%.Terra's MajestyBig boost to Earth allies' ATK and max HP
Gladius PlenumBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' ATK based on how high HP isScandere Facultas50% boost to skill DMG capFulgor Sanatio50% boost to healing cap
Fool-Hanged Man's PerseveranceMassive boost to Earth allies' ATKModifier: EX. Restore 12% HP to Earth allies with 12 or more buffs at end of turn (Healing cap: 1200).Sephira Maxi-Earth20% boost to Earth allies' DMG Cap in Arcarum. 5% boost to Earth allies' DMG Cap.Earth's MajestySmall boost to Earth allies' ATK and max HP
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Hexachromatic Simulacrum Skill When MC has 5 or more Crests of their element: 150% Fire, Water, Earth, Wind, Light and Dark damage to all foes (Ignores Fire, Water, Earth, Wind, Light, and Dark elemental resistances / Damage cap: 295,000 per hit). Inflict 10% Fire DEF Down (Stackable / Max: 30%)DEF is lowered for fire DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Water DEF Down (Stackable / Max: 30%)DEF is lowered for water DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Earth DEF Down (Stackable / Max: 30%)DEF is lowered for earth DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Wind DEF Down (Stackable / Max: 30%)DEF is lowered for wind DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Light DEF Down (Stackable / Max: 30%)DEF is lowered for light DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, and 10% Dark DEF Down (Stackable / Max: 30%)DEF is lowered for dark DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds. Raise all allies' Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed) lvl by 1 (Max: 5). (While Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed) is in effect: 10% DA Up and 4% TA Up per lvl / Supplemental Damage effect [Damage cap: 20,000 per lvl].) (Consumes 100% of charge bar.)Support 3 Crests of own element to MC at battle start.
Multiattack Awakening
Skill Off
Multiattack Awakening
Multiattack Awakening
Multiattack Awakening
Transcendence Lvl 5
All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns, 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Duration: 5 turns, and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns. (When MC has 10 Crests of own element: All allies also gain Double StrikeAttacks twice each turn Duration: 1 turn .) High ChaserAll allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn , 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 3 turns, and 20% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 20%Duration: 3 turns. (Can only be used when caster has 5 or more Crests of their element.) Crest Discharge1000% elemental damage to all foes (Damage cap: ~1,120,000) and remove 1 buff. Inflict 40% ATK DownATK is lowered Strength: 40%Duration: 6 turnsLocal status effect, 40% DEF DownDEF is lowered Strength: 40%Duration: 6 turnsLocal status effect, 50% DA DownDouble attack rate is lowered Strength: 50%Duration: 6 turnsLocal status effect, 50% TA DownTriple attack rate is lowered Strength: 50%Duration: 6 turnsLocal status effect, and Debuff Res. DownDebuff resistance is lowered Duration: 6 turns. Demonic Flare
Solaris's Supremacy: DecimationMassive boost to Light allies' ATK. 5% boost to Light allies' damage cap.Resplendent Ruler's JurisdictionWhen main weapon (MC only): When a Light ally's charge bar is 60% or lower before attacking: That ally gains 10% Light ATK Up (Stackable / Max: 50%)Light ATK is boosted (Stackable) Strength: 10% (Max: 50%)Duration: Indefinite and 2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable) Strength: 2% (Max: 10%)Duration: Indefinite.
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Lu Woh's AuthorityBoost to Light allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.White FortitudeIncrease Light allies' HP by 10,000.Knightcode's Majesty IIIBig boost to Light allies' ATK and max HP
Glimmer's ManeuverSupplement light allies' normal attack DMGZion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATKGolden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Glimmer's ManeuverSupplement light allies' normal attack DMGZion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATKGolden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Gauntlet Voltage IIBoost to ATK based on how many melee weapons are equipped.Realm-Breaker's Animus IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for melee-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Destruction's Godblade III35% boost to Light allies' ATKMultiplier:EX. 20% Bonus Destruction DMG effect.Rebirth's Godshield III30% boost to Light allies' max HP. 10% Bonus Destruction C.A. DMG effect.Strife's Godstrike II10% boost to Light allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Dark. (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above.)
Transcendence Lvl 3
Knightcode's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus50% boost to skill DMG cap and 5% boost to skill hit rateDeceitful Fallacy20% Bonus Elemental DMG effect / 100% hit to charge bar gain
Not much room for replacement as setup needs to hit 5% at the end of turn 3 to succeed.
Hexachromatic Simulacrum Skill When MC has 5 or more Crests of their element: 150% Fire, Water, Earth, Wind, Light and Dark damage to all foes (Ignores Fire, Water, Earth, Wind, Light, and Dark elemental resistances / Damage cap: 295,000 per hit). Inflict 10% Fire DEF Down (Stackable / Max: 30%)DEF is lowered for fire DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Water DEF Down (Stackable / Max: 30%)DEF is lowered for water DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Earth DEF Down (Stackable / Max: 30%)DEF is lowered for earth DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Wind DEF Down (Stackable / Max: 30%)DEF is lowered for wind DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Light DEF Down (Stackable / Max: 30%)DEF is lowered for light DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, and 10% Dark DEF Down (Stackable / Max: 30%)DEF is lowered for dark DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds. Raise all allies' Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed) lvl by 1 (Max: 5). (While Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed) is in effect: 10% DA Up and 4% TA Up per lvl / Supplemental Damage effect [Damage cap: 20,000 per lvl].) (Consumes 100% of charge bar.)Support 3 Crests of own element to MC at battle start.
Multiattack Awakening
Multiattack Awakening
Skill Off
Multiattack Awakening
Transcendence Lvl 5
All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns, 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Duration: 5 turns, and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns. (When MC has 10 Crests of own element: All allies also gain Double StrikeAttacks twice each turn Duration: 1 turn .) High ChaserAll allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn , 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 3 turns, and 20% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 20%Duration: 3 turns. (Can only be used when caster has 5 or more Crests of their element.) Crest DischargeNot Selected
Solaris's Supremacy: DecimationMassive boost to Light allies' ATK. 5% boost to Light allies' damage cap.Resplendent Ruler's JurisdictionWhen main weapon (MC only): When a Light ally's charge bar is 60% or lower before attacking: That ally gains 10% Light ATK Up (Stackable / Max: 50%)Light ATK is boosted (Stackable) Strength: 10% (Max: 50%)Duration: Indefinite and 2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable) Strength: 2% (Max: 10%)Duration: Indefinite.
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Glimmer's ManeuverSupplement light allies' normal attack DMGZion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATKGolden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Glimmer's ManeuverSupplement light allies' normal attack DMGZion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATKGolden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Destruction's Godblade III35% boost to Light allies' ATKMultiplier:EX. 20% Bonus Destruction DMG effect.Rebirth's Godshield III30% boost to Light allies' max HP. 10% Bonus Destruction C.A. DMG effect.Strife's Godstrike II10% boost to Light allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Dark. (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above.)
Knightcode's Auspice IIMedium boost to light allies' max HP and healing capKnightcode's Garrison IIMedium boost to light allies' DEF based on how low HP is
Gauntlet Voltage IIBoost to ATK based on how many melee weapons are equipped.Realm-Breaker's Animus IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for melee-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Transcendence Lvl 3
Knightcode's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus50% boost to skill DMG cap and 5% boost to skill hit rateDeceitful Fallacy20% Bonus Elemental DMG effect / 100% hit to charge bar gain
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Ouroboros Mino Skill When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to all foes (Damage cap: 111,250 per hit). Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds. (Consumes 30% of charge bar.)Support 30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).
400% Elemental damage to a foe (Damage cap: ~635,000). Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns. (When 50% charge bar is consumed: Also gain Double StrikeAttacks twice each turn Duration: 2 turns.) Wild MagicaFill 3 charge diamonds on all foes. All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.) Secret TriadNot Selected
Zion's Celere IIBig boost to light allies' ATK and critical hit rateLight's GraceSmall boost to light allies' max HP and debuff resistance
Glimmer's ManeuverSupplement light allies' normal attack DMGZion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATKGolden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Glimmer's ManeuverSupplement light allies' normal attack DMGZion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATKGolden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Destruction's Godblade III35% boost to Light allies' ATKMultiplier:EX. 20% Bonus Destruction DMG effect.Rebirth's Godshield III30% boost to Light allies' max HP. 10% Bonus Destruction C.A. DMG effect.Strife's Godstrike II10% boost to Light allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Dark. (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above.)
Lu Woh's AuthorityBoost to Light allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.White MagnitudeAmplify Light allies' DMG against non-elemental foes by 10%.Zion's MajestyBig boost to Light allies' ATK and max HP
Zion's GarrisonBig boost to light allies' DEF based on how low HP isLight's TemperingSmall boost to light allies' skill DMG cap / Small supplemental boost to skill DMG
Staff Voltage IIBoost to ATK based on how many staffs are equipped.Ultimate Wisdom's Shine IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for staff-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Optimus Exalto Luminis30% boost to Light's, Thunder's, and Zion's weapon skillsLight's CelereSmall boost to light allies' ATK and critical hit rateZion's StratagemBig amplifying boost to light allies' critical hit DMG
Optimus Exalto Luminis30% boost to Light's, Thunder's, and Zion's weapon skillsLight's CelereSmall boost to light allies' ATK and critical hit rateZion's StratagemBig amplifying boost to light allies' critical hit DMG
Transcendence Lvl 5
Zion's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateDivine Light's Honing40% boost to Light allies' ATKMultiplier:EX, 7% boost to DMG cap, and 30% boost to skill DMG capStacking: SpecialThis skill does not share the same maximum value as standard Skill DMG Cap Up skills.. AmplifyStacking: Special skill DMG by 10%. (Activates when any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above.)
Don't push past 50% before turn 2, grid has some wiggle room to experiment with.
Transcendence Lvl 5
Transcendence Lvl 5
All allies gain Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30% and 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 3 turns. (Additional effect when 7 Spirit SealConsumed upon using MC's skills (Max: 10 / Can't be removed) are consumed: Caster also gains Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%. and C.A. Reactivation (1 time)Charge attack reactivates (1 time) Duration: Indefinite.) Celestial Genesis3-hit, 100% elemental damage to random foes (Damage cap: ~200,000 per hit). Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable) Strength: 10% (Max: 40%)Duration: 180 seconds, 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable) Strength: 10% (Max: 40%)Duration: 180 seconds, and a random debuff on all foes. (Consumes 3 Spirit SealConsumed upon using MC's skills (Max: 10 / Can't be removed) to end cooldown.) Shikigami: Mizuchi5-hit, 100% superior elemental damage to a foe (Damage cap: 81,000 per hit). When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Number of hits doubles to 10. Decimate
Zion's Celere IIBig boost to light allies' ATK and critical hit rateLight's GraceSmall boost to light allies' max HP and debuff resistance
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Harp of Hastened LightBoost to Light allies' C.A. DMG, C.A. DMG Cap, and Special C.A. DMG Cap based on how many harps are equipped.Thunder's MajestyMedium boost to light allies' ATK and max HP
Optimus Exalto Luminis30% boost to Light's, Thunder's, and Zion's weapon skillsLight's CelereSmall boost to light allies' ATK and critical hit rateZion's StratagemBig amplifying boost to light allies' critical hit DMG
Optimus Exalto Luminis30% boost to Light's, Thunder's, and Zion's weapon skillsLight's CelereSmall boost to light allies' ATK and critical hit rateZion's StratagemBig amplifying boost to light allies' critical hit DMG
Lu Woh's AuthorityBoost to Light allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.White MagnitudeAmplify Light allies' DMG against non-elemental foes by 10%.Zion's MajestyBig boost to Light allies' ATK and max HP
Zion's GarrisonBig boost to light allies' DEF based on how low HP isLight's TemperingSmall boost to light allies' skill DMG cap / Small supplemental boost to skill DMG
Transcendence Lvl 5
Zion's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMGγ Revelation Ater II50% boost to C.A. DMG cap and 5% boost to special C.A. DMG capDivine Light's Ruination40% boost to Light allies' ATKMultiplier:EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate. AmplifyStacking: Special normal attack DMG by 10%. (Activates when any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above.)
Zion's TemperingBig boost to light allies' skill DMG cap / Big supplemental boost to skill DMGLight's FandangoSmall boost to light allies' ATK / Small boost to triple attack rate
Elemental damage to all foes (Damage cap: ~635,000). Remove 1 buff from all foes. Inflict DelayReduce a foe's filled charge diamonds by 1 on all foes. (When an ally of the same element as caster uses a charge attack: Gain Brutal CellConsumed by MC's skills (Can't be removed / Max: 9) Duration: Indefinite [Max: 9]. Auto-activates at end of turn by consuming 3 Brutal CellConsumed by MC's skills (Can't be removed / Max: 9) .) Brutal CellInstantly perform a normal attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .) Blitz RaidGain 70% Charge Bar Gain UpCharge bar gain is boosted Strength: 70%Duration: 3 turns. Pandemonium
Transcendence Lvl 5
Zion's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMGγ Revelation Ater II50% boost to C.A. DMG cap and 5% boost to special C.A. DMG capDivine Light's Ruination40% boost to Light allies' ATKMultiplier:EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate. AmplifyStacking: Special normal attack DMG by 10%. (Activates when any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above.)
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Lu Woh's AuthorityBoost to Light allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.White MagnitudeAmplify Light allies' DMG against non-elemental foes by 10%.Zion's MajestyBig boost to Light allies' ATK and max HP
Optimus Exalto Luminis30% boost to Light's, Thunder's, and Zion's weapon skillsLight's CelereSmall boost to light allies' ATK and critical hit rateZion's StratagemBig amplifying boost to light allies' critical hit DMG
Optimus Exalto Luminis30% boost to Light's, Thunder's, and Zion's weapon skillsLight's CelereSmall boost to light allies' ATK and critical hit rateZion's StratagemBig amplifying boost to light allies' critical hit DMG
Zion's Celere IIBig boost to light allies' ATK and critical hit rateLight's GraceSmall boost to light allies' max HP and debuff resistance
Zion's TemperingBig boost to light allies' skill DMG cap / Big supplemental boost to skill DMGLight's FandangoSmall boost to light allies' ATK / Small boost to triple attack rate
Zion's TemperingBig boost to light allies' skill DMG cap / Big supplemental boost to skill DMGLight's FandangoSmall boost to light allies' ATK / Small boost to triple attack rate
Harp of Hastened LightBoost to Light allies' C.A. DMG, C.A. DMG Cap, and Special C.A. DMG Cap based on how many harps are equipped.Thunder's MajestyMedium boost to light allies' ATK and max HP
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Ouroboros Mino Skill When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to all foes (Damage cap: 111,250 per hit). Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds. (Consumes 30% of charge bar.)Support 30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).
Multiattack Awakening
Skill Off
Multiattack Awakening
Skill Off
Multiattack Awakening
Twisted LongingAll Dark allies start battle with 1 Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. Boost to Dark allies' skill specs based on their number of Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) . (Takes effect even when Lobelia is a sub ally.)
Transcendence Lvl 5
Transcendence Lvl 5
All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns, 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Duration: 5 turns, and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns. (When MC has 10 Crests of own element: All allies also gain Double StrikeAttacks twice each turn Duration: 1 turn .) High ChaserAll allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn , 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 3 turns, and 20% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 20%Duration: 3 turns. (Can only be used when caster has 5 or more Crests of their element.) Crest DischargeEnd cooldown for all allies' damage skills. All allies gain Boundless StaffDMG dealt is supplemented / DMG taken is lowered by a fixed amount / Deals bonus elemental DMG to foe upon dealing elemental skill DMG (Can't be removed) Duration: 1 turn . (Can only be used when MC has 10 Crests of own element. Can't recast.) Aether Xenoglossia
Transcendence Lvl 5
Cheirokmeta IIIWhen main weapon (MC only): Gain 1 CheirokmetaFor every 3 skills used: Oblivion Crest to dark allies / Random buff (Can't be removed) Duration: Indefinite upon using a skill. (For every 3 skills used: 800% Dark damage to all foes (Damage cap: 1,020,000) and remove 1 buff. Inflict a random debuff. [Additional debuffs based on number of Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) upon activation.] All Dark allies gain 1 Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite and a random buff. [Additional buffs based on number of Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) upon activation.])Hydor Theion IIWhen main weapon (MC only): When 1 or more Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) are granted: 200% Dark damage to all foes after normal attacks (Damage cap: ~630,000). (When 5 Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) are granted: Activates twice and boost to specs.)Authentic Memoirs IIWhen main weapon (MC only): Amplify Dark allies' skill damage by 4% per their number of Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) (Max: 20%). Dark Rigor effect to Dark allies based on their number of Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) (Max: 10%). When a Dark chain burst activates: Restore 10% of Dark allies' HP (Healing cap: 1000). All Dark allies gain 1 Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite.The Final AbstinenceWhen main weapon (MC only): MC gains 5 Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) at battle start When MC is granted an Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) by a Dark ally: Gain 1 TheionWhen Theion reaches 20: Consumes all Theion / The forbidden tome's seal comes undone, changing the first-slot skill / Ends cooldown for first-slot skill (Max: 20 / Can't be removed / Gain 1 Theion when a dark ally grants an Oblivion Crest to MC) Duration: Indefinite (Max: 20) When TheionWhen Theion reaches 20: Consumes all Theion / The forbidden tome's seal comes undone, changing the first-slot skill / Ends cooldown for first-slot skill (Max: 20 / Can't be removed / Gain 1 Theion when a dark ally grants an Oblivion Crest to MC) reaches 20: The forbidden tome's seal comes undone. (MC gains The Final AbstinenceFirst-slot skill is changed to The Final Abstinence (Can't be removed) Duration: Indefinite.) Changes MC's first-slot skill to The Final Abstinence16-hit Dark damage to a foe (6600% total). Remove 6 buffs and inflict 20% DMG Taken AmplifiedDMG taken is amplified (Can't be removed / Can't be extended) Strength: 20%Duration: 1 turn Local status effect. Restore Dark allies' HP (Changes back to original skill after use.). (Changes back to original skill after 1 use.) End cooldown for first-slot skill. Reset TheionWhen Theion reaches 20: Consumes all Theion / The forbidden tome's seal comes undone, changing the first-slot skill / Ends cooldown for first-slot skill (Max: 20 / Can't be removed / Gain 1 Theion when a dark ally grants an Oblivion Crest to MC) .
Optimus Exalto Caliginis30% boost to Dark's, Hatred's, and Oblivion's weapon skillsDark's FandangoSmall boost to dark allies' ATK / Small boost to triple attack rateOblivion's DeathstrikeBig Bonus Dark DMG effect to dark allies
Optimus Exalto Caliginis30% boost to Dark's, Hatred's, and Oblivion's weapon skillsDark's FandangoSmall boost to dark allies' ATK / Small boost to triple attack rateOblivion's DeathstrikeBig Bonus Dark DMG effect to dark allies
Transcendence Lvl 5
Oblivion's ApotheosisBig boost to Dark allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateDivine Dark's Honing40% boost to Dark allies' ATKMultiplier:EX, 7% boost to DMG cap, and 30% boost to skill DMG capStacking: SpecialThis skill does not share the same maximum value as standard Skill DMG Cap Up skills.. AmplifyStacking: Special skill DMG by 10%. (Activates when any of Dark Omega, Dark Taboo, or Dark Optimus weapon skills have a boost of 280% or above.)
Purgatory's ManeuverSupplement dark allies' normal attack DMGOblivion's ImpalementDark allies ignore a big percentage of foes' DEF / Small boost to ATKGraphite AthosBoost to dark allies' multiattack rate / Amplify normal attack DMG (Boost to specs when any of dark Omega, dark Taboo, or dark Optimus weapon skills have a boost of 280% or above)
Purgatory's ManeuverSupplement dark allies' normal attack DMGOblivion's ImpalementDark allies ignore a big percentage of foes' DEF / Small boost to ATKGraphite AthosBoost to dark allies' multiattack rate / Amplify normal attack DMG (Boost to specs when any of dark Omega, dark Taboo, or dark Optimus weapon skills have a boost of 280% or above)
Destruction's Godblade III35% boost to Dark allies' ATKMultiplier:EX. 20% Bonus Destruction DMG effect.Rebirth's Godshield III30% boost to Dark allies' max HP. 10% Bonus Destruction C.A. DMG effect.Strife's Godstrike II10% boost to Dark allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Light. (Activates when either Dark Omega or Dark Optimus weapon skills have a boost of 280% or above.)
Oblivion's Verity IIBig boost to dark allies' critical hit rateHatred's MajestyMedium boost to dark allies' ATK and max HP
Oblivion's Verity IIBig boost to dark allies' critical hit rateHatred's MajestyMedium boost to dark allies' ATK and max HP
Fediel's EclipseBoost to Dark allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.Black MagnitudeAmplify Dark allies' DMG against non-elemental foes by 10%.Oblivion's MajestyBig boost to Dark allies' ATK and max HP
Transcendence Lvl 5
Cheirokmeta IIIWhen main weapon (MC only): Gain 1 CheirokmetaFor every 3 skills used: Oblivion Crest to dark allies / Random buff (Can't be removed) Duration: Indefinite upon using a skill. (For every 3 skills used: 800% Dark damage to all foes (Damage cap: 1,020,000) and remove 1 buff. Inflict a random debuff. [Additional debuffs based on number of Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) upon activation.] All Dark allies gain 1 Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite and a random buff. [Additional buffs based on number of Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) upon activation.])Hydor Theion IIWhen main weapon (MC only): When 1 or more Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) are granted: 200% Dark damage to all foes after normal attacks (Damage cap: ~630,000). (When 5 Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) are granted: Activates twice and boost to specs.)Authentic Memoirs IIWhen main weapon (MC only): Amplify Dark allies' skill damage by 4% per their number of Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) (Max: 20%). Dark Rigor effect to Dark allies based on their number of Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) (Max: 10%). When a Dark chain burst activates: Restore 10% of Dark allies' HP (Healing cap: 1000). All Dark allies gain 1 Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite.The Final AbstinenceWhen main weapon (MC only): MC gains 5 Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) at battle start When MC is granted an Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) by a Dark ally: Gain 1 TheionWhen Theion reaches 20: Consumes all Theion / The forbidden tome's seal comes undone, changing the first-slot skill / Ends cooldown for first-slot skill (Max: 20 / Can't be removed / Gain 1 Theion when a dark ally grants an Oblivion Crest to MC) Duration: Indefinite (Max: 20) When TheionWhen Theion reaches 20: Consumes all Theion / The forbidden tome's seal comes undone, changing the first-slot skill / Ends cooldown for first-slot skill (Max: 20 / Can't be removed / Gain 1 Theion when a dark ally grants an Oblivion Crest to MC) reaches 20: The forbidden tome's seal comes undone. (MC gains The Final AbstinenceFirst-slot skill is changed to The Final Abstinence (Can't be removed) Duration: Indefinite.) Changes MC's first-slot skill to The Final Abstinence16-hit Dark damage to a foe (6600% total). Remove 6 buffs and inflict 20% DMG Taken AmplifiedDMG taken is amplified (Can't be removed / Can't be extended) Strength: 20%Duration: 1 turn Local status effect. Restore Dark allies' HP (Changes back to original skill after use.). (Changes back to original skill after 1 use.) End cooldown for first-slot skill. Reset TheionWhen Theion reaches 20: Consumes all Theion / The forbidden tome's seal comes undone, changing the first-slot skill / Ends cooldown for first-slot skill (Max: 20 / Can't be removed / Gain 1 Theion when a dark ally grants an Oblivion Crest to MC) .
Optimus Exalto Caliginis30% boost to Dark's, Hatred's, and Oblivion's weapon skillsDark's FandangoSmall boost to dark allies' ATK / Small boost to triple attack rateOblivion's DeathstrikeBig Bonus Dark DMG effect to dark allies
Optimus Exalto Caliginis30% boost to Dark's, Hatred's, and Oblivion's weapon skillsDark's FandangoSmall boost to dark allies' ATK / Small boost to triple attack rateOblivion's DeathstrikeBig Bonus Dark DMG effect to dark allies
Transcendence Lvl 5
Oblivion's ApotheosisBig boost to Dark allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateDivine Dark's Honing40% boost to Dark allies' ATKMultiplier:EX, 7% boost to DMG cap, and 30% boost to skill DMG capStacking: SpecialThis skill does not share the same maximum value as standard Skill DMG Cap Up skills.. AmplifyStacking: Special skill DMG by 10%. (Activates when any of Dark Omega, Dark Taboo, or Dark Optimus weapon skills have a boost of 280% or above.)
Purgatory's ManeuverSupplement dark allies' normal attack DMGOblivion's ImpalementDark allies ignore a big percentage of foes' DEF / Small boost to ATKGraphite AthosBoost to dark allies' multiattack rate / Amplify normal attack DMG (Boost to specs when any of dark Omega, dark Taboo, or dark Optimus weapon skills have a boost of 280% or above)
Purgatory's ManeuverSupplement dark allies' normal attack DMGOblivion's ImpalementDark allies ignore a big percentage of foes' DEF / Small boost to ATKGraphite AthosBoost to dark allies' multiattack rate / Amplify normal attack DMG (Boost to specs when any of dark Omega, dark Taboo, or dark Optimus weapon skills have a boost of 280% or above)
Destruction's Godblade III35% boost to Dark allies' ATKMultiplier:EX. 20% Bonus Destruction DMG effect.Rebirth's Godshield III30% boost to Dark allies' max HP. 10% Bonus Destruction C.A. DMG effect.Strife's Godstrike II10% boost to Dark allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Light. (Activates when either Dark Omega or Dark Optimus weapon skills have a boost of 280% or above.)
Purgatory's PactSupplement dark allies' DMGAxe Voltage IIBoost to ATK based on how many axes are equippedPurgatory's QuintessenceBoost to dark allies' DMG cap
Purgatory's PactSupplement dark allies' DMGAxe Voltage IIBoost to ATK based on how many axes are equippedPurgatory's QuintessenceBoost to dark allies' DMG cap
Fediel's EclipseBoost to Dark allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.Black MagnitudeAmplify Dark allies' DMG against non-elemental foes by 10%.Oblivion's MajestyBig boost to Dark allies' ATK and max HP