Advanced Grids/Varuna

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2026-10-05: Added Painkiller and new Fire Odious weapons Fienddagger of Prosperity Verboten
Karmasword of Prosperity Verboten
.
2026-10-05: Updated Omega/Odious Water tables.
2026-9-03: Added Bodhicitta Hammer.
2026-7-31: Added new Water Odious weapons Deepstrings of Mortality Verboten
Fiendspear of Mortality Verboten
.
2026-6-02: Added Nebula Gauntlets and updated Optimus Fire tables.
2026-5-03: Added new Light and Dark Odious weapons with tentative values.
2026-4-29: All Omega Burst Setup sections have been rewritten

Grid Weapons

Weapons Overview

Below is a rough overview of various weapons used in Optimus grids. For more information on weapon usage, see the other tabs.

Fundamental Pieces
These are core pieces to making an Optimus Water grid. It is strongly recommended to have these before investing.
Manual Burst / Short Content High Difficulty / Long Content
Bullet Loadout Recommendation:
Particularly effective on teams that utilize Hraesvelgr.

Replacements:
Often swappable with Wamdus's Cnidocyte.
Low Priority
2nd
These weapons can favor a certain playstyle over others. Feel free to prioritize one section over another depending on your preferred playstyle.
Contextual / Niche Pieces
2nd
3rd
2nd
These weapons have situational or niche applications. Careful investment should be considered.
Premium Extensions
Premium options and related weapons for players who want to go even deeper into Water.

Core Grid Weapons

Weapons that form the core foundation of many setups.

Weapon Rank Copies Notes

Rubea Stiria
2 - 3

Taisai Spirit Bow
1
  • Utilized in most crit setups due to having a large crit modifier and raw ATK.
  • 1 copy is typically run with Galilei's Insight along with other crit weapons like Rubea Stiria.

Galilei's Insight
1 - 2
  • An additional crit source which provides a Stamina modifier, typically run alongside Taisai Spirit Bow and Rubea Stiria.
  • 2 copies can be used for manual burst rotations.

Gospel of Water and Sky
1 - 2
  • A foundational grid piece for many Optimus setups.
  • 2 copies are utilized frequently for their unconditional 50,000 supplemental damage and 7% damage cap per copy.
  • The second copy is frequently substituted with Wamdus's Cnidocyte in order to reach 100% critical strike while still maintaining the supplemental damage cap.

Clockwork Blade: Kumogakure
2
  • A normal attack focused weapon for Water due to its Deathstrike weapon skill.
  • Typically, up to 2 copies of this weapon will be used.
    • A 3rd copy may see niche usage in single-sided setups for Party Set Extra teams. Grids using a 3rd copy may find that raw damage is lacking.
  • Provides a large amount of multiattack which is useful in offsetting Hraesvelgr's -100% TA rate.


Staff of Repudiation
-
  • Dark Opus Weapons form a core component of all grids due to the significant offensive and defensive power they provide.
  • They are an extremely efficient grid slot, while also offering a high degree of versatility through its skill keys.

Staff of Renunciation
-
  • Typically used with Falsehood / Echo key to avoid frequently swapping keys on the Optimus Dark Opus.

Additional Weapons

Weapons that are more commonly seen in specialized setups.

Weapon Rank Copies Notes

Bridekeeper
2
  • A normal-attack focused weapon with the Maneuver weapon skill that supplements normal-attack damage by 50,000 on a different frame than Gospel of Water and Sky's General DMG Supplemental.
  • This weapon is particularly effective in Hraesvelgr setups, which can fully capitalize on the supplemental damage it provides.

Knight of Ice
1 - 2
  • Optimus Water's source of Tempering, useful for any setup that utilizes skill damage.
  • Due to the way Tempering scales, it is recommended to use this weapon in setups that utilize Optimus aura boosts.
    • 2 copies will be enough to cap out the grid's max Skill DMG Supplemental value at 200,000 on double-sided setups, while also being reasonably close to cap in single-sided setups with additional aura boosting pieces such as Gabriel and Rubea Stiria.

Ebony Retribution
2

Atlantis
1

Typically used in high difficulty content for its mixture of defensive and offensive skills.


Calamitous Aquashade
0 - 1
  • Commonly referred to as "Wambrella".
  • Very potent for a full-auto mainhand for Lancer Origin or Fighter Origin teams.
  • Provides 40% EX ATK, 25% DEF, and 7% Special DMG Cap Up based on allies' max HP at battle start. See Vitality for further information.
    • Boost stacks with multiple copies.

Pistolet Fleuri
1
  • Remarkably similar to Knight of Ice but comes with  Tsunami's VerityMedium boost to water allies' critical hit rate to assist with critical strike capping.
  • Almost exclusively seen in single-sided teams where more investment is required to cap critical strike.

Potentially Useful Weapons

A chart of weapons that may be useful in various scenarios. Be sure to check each weapon's skills to see if it can be useful in your setups.

Uncapping these weapons with Damascus Ingots is not recommended unless the player has excess resources.
Usage Skill Boost Weapons
Burst




Defensive




Charge Attack




Utility


Universal Weapons

Weapons that can be used across all elements.

Weapon Rank Copies Notes
Celestial Weapons

Limited Event Weapon

  • Celestial weapons are an incredibly potent grid slot due to their combination of powerful offensive and defensive modifiers. Uniquely, the weapons will provide further bonuses to characters whose weapon proficiencies match the Celestial weapon.
  • Adjust the Celestial weapon type based on your party's proficiencies, or choose one for Voltage II synergy if your party's proficiencies are too spread out.
  • At lvl 200, the weapons can be equipped into the additional slots in Party Set Extra teams and are often one of the more powerful options available.
  • Each weapon can also be awakened, giving it the ability to adapt to whatever the team may need. Since awakening requires Crystallized Core ×170, extra care should be taken when choosing an awakening type.
  • See Advanced Grids#Celestial Weapons for more guidance.
Ultima Weapons
  • Ultima weapons at lvl 200 are a staple in many intermediate to advanced grids due to the versatility of its weapon keys and the various effects they provide.
  • The 1st key affects only characters with proficiencies that match the weapon. Commonly used keys include Gauph Key of Strife and Gauph Key of Strength.
  • The 2nd key grants the entire team with a damage cap increase based on the key selected. This key does NOT stack with a Dark Opus Weapon's 2nd key of the same type, so make sure that they are different.
  • The 3rd key is most impactful since with Gauph Key Tria, the weapon now provides a Seraphic-type attack boost to the entire team, thereby replacing Seraphic Weapons. Depending on the team's needs Gauph Key Tessera and Gauph Key Dio may also be useful.
  • Once you have access to 5★ Destroyer Weapons, Ultima Weapons are not as ubiquitous in team setups due to their stronger Seraphic modifiers and other various effects.
  • See Advanced Grids#Ultima Weapons for more guidance.
World Weapons
  • All World weapons possess a damage amplification modifier, however it is limited to a certain damage type and only available to characters with certain weapon proficiencies.
  • As a result, these weapons are very specific to the composition of the team, not just from a character perspective but also the type of damage the team excels at.
  • World weapons can be equipped in the additional slots in Party Set Extra teams.

Notable Farmable Weapons

Farmable weapons that are used situationally alongside premium options.

Weapon Rank Copies Notes

Judgment of Torrential Tides
Rank
200
-
  • Becomes a solid defensive grid piece to slot alongside Dark Opus Weapons once fully forged.
  • Can be equipped in the additional slots in Party Set Extra teams.
  • Used commonly in high difficulty raids with Oblivion TelumaAmplify allies' DMG against non-elemental foes by 10%..
  • Inferno TelumaFire DMG reduction to all allies can be equipped for defensive purposes, however this bonus does not stack with Destroyer Weapons.


Schrodinger
Rank
200
Mk II
1
1
1
  • A core weapon for C.A. Water setups. Weapon Awakening also gives it the versatility to adapt to the team's needs. 2 copies are capable of capping the C.A. supplemental damage bonus.
  • A fully Attack awakened weapon serves as a very strong raw damage option.
  • A Defense awakened weapon is a notable of the defensive option. It is mainly used for single-sided grids that need extra survivability.
  • A Special awakened weapon is commonly used for the extra C.A. and general DMG cap it offers.

Wamdus's Cnidocyte
Rank
151
1
  • Provides 50,000 supplemental damage for critical hits up to a max of 100,000.
  • 1 copy can be used to fill crit and supplemental damage in some single-sided setups.
  • Very useful for contributing to Lancer Origin's  Mythical ArmsRaise Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed)
    Duration: Indefinite
    lvl by 1 for every 40 hits dealt by MC.
    Raise Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed)
    Duration: Indefinite
    lvl at battle start based on number of equipped Spears and Axes (Max: 5).
    (Based on Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed)
    lvl:

    Boost to ATK, DEF, and multiattack rate.
    Amplify skill damage.
    Deals multi-hit Elemental damage to a foe based on lvl upon normal attacks [Damage cap: ~135,000 per hit / Max: 5 hits].
    When Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed)
    lvl reaches 5:
    Gain Mythical ArmsOn next skill cast, both spear and axe effects activate (Can't be removed)
    Duration: Indefinite
    .)
    at battle start.
  • Recommended AX Stats: Stamina, ATK, or TA

Reflection of The Moon
Rank
-
-
  • Varuna's best extra party grid slot at 4★ and above due to its combination of EX ATK and boostable Majesty skill.
  • At 5★, it gains an additional 5% DMG Cap Up.
  • Used in burst setups and any setup that uses 5★ Haaselia due to the strong buffs she provides.

Exo Antaeus
Rank
-
1

Limited Event Weapon

  • A strong Gun main weapon due to its potent Attack awakening boosts.
  • Typically used as a main weapon for classes like Street King.
Warning!

These weapons are very high investment weapons that cost a substantial amount of Gold Moons. They are not recommended to be obtained until the player understands the value of their resources and what benefits they will gain from purchasing one.

Weapon Rank Copies Rating Notes
High

Hraesvelgr is a unique weapon that allows MC to become a strong damage dealer. Notably, this weapon provides MC with:

  • 4-hit Flurry and 30% amplified normal attack damage

It also provides the team with:

  • 100,000 supplemental damage and 10% Damage cap.
  • -100% multiattack rate.

Due to the large hit in multiattack, grids using Hraesvelgr will often offset this by using other weapons like Bridekeeper and Clockwork Blade: Kumogakure.

As the weapon leans heavily towards shorter rotations, it is usually only seen in faster Full Auto setups and for manual burst rotations and does not see heavy usage in high difficulty raids.


Shishio
Medium

Typically used as a main weapon for Kengo and Onmyoji. It can be seen as an upgrade to Unsigned Kaneshige. Most notably, it provides:

  • Teamwide C.A. specsC.A. DMG Up (Stackable / Max: 100%)Charge attack DMG is boosted (Stackable / Can't be removed)
    Duration: Indefinite
    C.A. DMG Cap Up (Stackable / Max: 50%)Charge attack DMG cap is boosted (Stackable / Can't be removed)
    Duration: Indefinite
    at the end of turn.
  • Teamwide charge bar on charge attack and at the end of turn.
  • A large amount of healing on charge attack.

Although the weapon deals 1% of maximum HP to all allies every turn, it is easily counteracted by the sustain provided by the weapon.

Shishio is used most commonly for high difficulty raids and raid solos.

Changelog

Changelog
2026
  • 2026-03-24
→ Updated All Varuna grid templates
  • 2026-03-21
+ Added Pistolet Fleuri
↑ Raised Clockwork Blade: Kumogakure 1st copy priority
→ Updated Calamitous Aquashade description
  • 2026-03-18
+ Added Clockwork Blade: Kumogakure
↓ Lowered Gospel of Water and Sky 2nd copy priority
↓ Lowered Rubea Stiria 3rd copy priority
↓ Lowered Felinovus priority
→ Updated Atlantis awakening
↑ Raised Galilei's Insight, qty changed 1 → 1-2
  • 2026-01-15
↓ Lowered Galilei's Insight, qty changed 1-2 → 1
↓ Lowered Vertrauen priority
↑ Raised Atlantis priority
  • 2026-01-14
→ Updated Felinovus description
x Removed Ameno Habakiri (Water)
  • 2026-01-12
↓ Lowered Taisai Spirit Bow, qty changed 1-2 → 1
↓ Lowered Galilei's Insight priority
↓ Lowered Atlantis priority
↓ Lowered Calamitous Aquashade priority, qty changed 1-3 → 1-2
↓ Lowered The Hand That Scritches priority
↑ Raised Gospel of Water and Sky, qty changed 1-2 → 2
↑ Raised Hraesvelgr priority
↑ Raised Bridekeeper priority
↑ Raised Rubea Stiria priority
↑ Raised Ebony Retribution priority
↑ Raised Felinovus priority
↑ Raised Shishio priority
2025
  • 2025-09-19
+ Added Ebony Retribution
  • 2025-07-01
+ Added Bridekeeper
  • 2025-06-12
+ Added Weapons Overview table
↑ Raised Galilei's Insight, qty changed 1 → 1-2
  • 2025-03-22
+ Added Potentially Useful Weapons table
2024
  • 2024-12-30
+ Added Rubea Stiria
+ Added The Hand That Scritches
↓ Lowered Gospel of Water and Sky, qty changed 2 → 1-2
↓ Lowered Galilei's Insight, qty changed 1-2 → 1
↓ Lowered Calamitous Aquashade, qty changed 2-3 → 1-2
↓ Lowered Knight of Ice, qty changed 2 → 1-2
↓ Lowered Murgleis priority
  • 2024-09-19
+ Added Blue Lightning

Water Specific Summons

These are some noteworthy summons that are used specifically in Water setups outside of the all-element summons and Arcarum Summons.

Summon Notes

Varuna
  • Optimus skill boosting summon.
  • Lvl 230 and lvl 250 are aura boosting breakpoints.

Gabriel (Summon)
  • Increases DMG Cap for Water allies.

Wamdus (Summon)
  • Optimus skill boosting sub-summon.
  • Useful for single and double sided aura-boosted setups for boosting important weapon skills.

Charybdis
  • Used in burst setups by providing 35% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
    Strength: 35%Duration: 1 turn
    , 100% DA UpDouble attack rate is boosted
    Strength: 100%Duration: 1 turn
    , and 50% TA UpTriple attack rate is boosted
    Strength: 50%Duration: 1 turn
    for 1 turn.
Summon Notes

Yatima (Summon)
  • Used as a sub-summon in burst setups by providing multiple strong buff summons in 1 turn, especially in Hraesvelgr setups.
  • Can be used to call Death (SSR) which is useful in activating Haaselia.

Trigger of Awakening: Shinji and Rei
  • Useful in burst setups, particularly Hraesvelgr teams.
  • Provides StrengthATK is greatly boosted based on how high HP is
    Strength: 30%-10%Duration: 3 turns
    and 30% TA UpTriple attack rate is boosted
    Strength: 30%Duration: 3 turnsStacking: Summon
    .
  • The Triple Attack sub aura does not stack with Charybdis call.

Tetragod
  • Useful in burst setups. Provides 50,000 general supplemental damage when you are above 80% HP.
  • A stronger Belial if the condition is met. The two summons do not stack.
  • Particularly effective in manual burst and/or Hraesvelgr teams.

Grid Templates


It's important to adjust your grid depending on the content you wish to tackle. The grids listed below are serve a general guidelines and should be adapted to what you have available.

Many grid templates will reach 280% aura boost as that is a key break point in optimized grids. This is to activate the powerful bonuses granted by Dark Rapture Zero Pendulums (e.g. Pendulum of Extremity) and Anklets (e.g. Anklet of Oblivion). This threshold is easily met in double-sided setupsSetups with Aura Boosts as both main and support summon, however for single-sided setups, extra consideration is needed.

See #Exalto & Aura Boost for further information.

Single Sided 280% Aura Boost Examples 
+ +
icon.jpg
|Transcendence Lvl 5
+
icon.jpg
= 290%
(30% × 2 = 60%) 20% 170% 40%


+
icon.jpg
|Transcendence Lvl 5
+
icon.jpg
= 280%
(30% × 3 = 90%) 170% ≥20%

Normal Attack teams tend to be the best burst and Full Auto setups due to their speed. However, compared to Skill or Charge Attack damage, Normal Attacks require more grid investment to reach high damage.

Normal Attack setups leverage the strong synergy between modifiers like Bonus DMG (Echoes), Supplemental Damage, Flurry, and Multistrike.

Main Summon


Elemental ATK

Support Summon

Transcendence Lvl 5

Varuna 6★
Transcendence Lvl 3
Hoarfrost's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus50% boost to skill DMG cap and 5% boost to skill hit rate Deceitful Fallacy20% Bonus Elemental DMG effect / 100% hit to charge bar gain
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Baculum ParityBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' multiattack rate Scandere Aggressio10% boost to normal attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Hoarfrost's CelereBig boost to water allies' ATK and critical hit rate Water's MightSmall boost to water allies' ATK
Hoarfrost's Stamina IIBig boost to water allies' ATK based on how high HP is Tsunami's RestraintMedium boost to water allies' double attack rate and critical hit rate
Snowfall's PactSupplement water allies' DMG Dagger Voltage IIBoost to ATK based on how many daggers are equipped Snowfall's QuintessenceBoost to Water allies' damage cap.
Flood's VerityMassive boost to Water allies' critical hit rate. Azure CovenantSupplement Water allies' critical hit damage.
If Haaselia is present.
High Priestess-Moon's BewitchingMassive boost to Water allies' ATKModifier: EX. Boost to attack specs of Water allies with Full MoonATK and DEF are gradually boosted (Can't be removed)
.
Sephira Maxi-Water20% boost to Water allies' DMG Cap in Arcarum.
5% boost to Water allies' DMG Cap.
Water's MajestySmall boost to Water allies' ATK and max HP
Wamdus (Summon) 4★ and Gabriel in party are required to reach 280% aura boost.
Transcendence Lvl 5
Hoarfrost's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rate Divine Water's Ruination40% boost to Water allies' ATKMultiplier: EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate.
AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Destruction's Godblade III35% boost to Water allies' ATKMultiplier: EX.
20% Bonus Destruction DMG effect.
Rebirth's Godshield III30% boost to Water allies' max HP.
10% Bonus Destruction C.A. DMG effect.
Strife's Godstrike II10% boost to Water allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Fire.
(Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)
Hoarfrost's Stamina IIBig boost to water allies' ATK based on how high HP is Tsunami's RestraintMedium boost to water allies' double attack rate and critical hit rate
Hoarfrost's Stamina IIBig boost to water allies' ATK based on how high HP is Tsunami's RestraintMedium boost to water allies' double attack rate and critical hit rate
Snowfall's PactSupplement water allies' DMG Dagger Voltage IIBoost to ATK based on how many daggers are equipped Snowfall's QuintessenceBoost to Water allies' damage cap.
Hoarfrost's FandangoBig boost to water allies' ATK / Big boost to triple attack rate Water's SpearheadSmall boost to water allies' triple attack rate and critical hit rate Hoarfrost's DeathstrikeBig Bonus Water DMG effect to water allies
Hoarfrost's FandangoBig boost to water allies' ATK / Big boost to triple attack rate Water's SpearheadSmall boost to water allies' triple attack rate and critical hit rate Hoarfrost's DeathstrikeBig Bonus Water DMG effect to water allies
Snowfall's PactSupplement water allies' DMG Dagger Voltage IIBoost to ATK based on how many daggers are equipped Snowfall's QuintessenceBoost to Water allies' damage cap.

Main Summon

Transcendence Lvl 5

Varuna 6★

Support Summon

Transcendence Lvl 5

Varuna 6★
Mainhand
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Baculum PlenumBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to normal attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Transcendence Lvl 3
Hoarfrost's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus50% boost to skill DMG cap and 5% boost to skill hit rate Divine Water's Ruination40% boost to Water allies' ATKMultiplier: EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate.
AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)
Hoarfrost's CelereBig boost to water allies' ATK and critical hit rate Water's MightSmall boost to water allies' ATK
Hoarfrost's Stamina IIBig boost to water allies' ATK based on how high HP is Tsunami's RestraintMedium boost to water allies' double attack rate and critical hit rate
Hoarfrost's TemperingBig boost to water allies' skill DMG cap / Big supplemental boost to skill DMG Water's MajestySmall boost to water allies' ATK and max HP
Snowfall's PactSupplement water allies' DMG Dagger Voltage IIBoost to ATK based on how many daggers are equipped Snowfall's QuintessenceBoost to Water allies' damage cap.
Snowfall's PactSupplement water allies' DMG Dagger Voltage IIBoost to ATK based on how many daggers are equipped Snowfall's QuintessenceBoost to Water allies' damage cap.
Mainhand
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Destruction's Godblade III35% boost to Water allies' ATKMultiplier: EX.
20% Bonus Destruction DMG effect.
Rebirth's Godshield III30% boost to Water allies' max HP.
10% Bonus Destruction C.A. DMG effect.
Strife's Godstrike II10% boost to Water allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Fire.
(Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)
Hoarfrost's FandangoBig boost to water allies' ATK / Big boost to triple attack rate Water's SpearheadSmall boost to water allies' triple attack rate and critical hit rate Hoarfrost's DeathstrikeBig Bonus Water DMG effect to water allies
Hoarfrost's FandangoBig boost to water allies' ATK / Big boost to triple attack rate Water's SpearheadSmall boost to water allies' triple attack rate and critical hit rate Hoarfrost's DeathstrikeBig Bonus Water DMG effect to water allies
Transcendence Lvl 5
Hoarfrost's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rate Divine Water's Ruination40% boost to Water allies' ATKMultiplier: EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate.
AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)
Snowfall's PactSupplement water allies' DMG Dagger Voltage IIBoost to ATK based on how many daggers are equipped Snowfall's QuintessenceBoost to Water allies' damage cap.
Replacements:
Knight of Ice
depending on context.
Snowfall's PactSupplement water allies' DMG Dagger Voltage IIBoost to ATK based on how many daggers are equipped Snowfall's QuintessenceBoost to Water allies' damage cap.
Hoarfrost's Stamina IIBig boost to water allies' ATK based on how high HP is Tsunami's RestraintMedium boost to water allies' double attack rate and critical hit rate

Main Summon


Elemental ATK

Support Summon

Transcendence Lvl 5

Varuna 6★
Geisa AriWhen main weapon (MC only):
No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes.
EinarWhen main weapon:
80% Bonus Water DMG effect to Water allies' single attacks.
Mikill LasWhen main weapon:
Supplement Water allies' damage by 100,000, 10% boost to damage cap, and 100% hit to multiattack rate.
Tsunami's FandangoMedium boost to water allies' ATK / Medium boost to triple attack rate Strike: WaterBoost to water allies' normal attack DMG cap Snowfall's ManeuverSupplement water allies' normal attack DMG
Transcendence Lvl 3
Wamdus (Summon) 4★ and Gabriel in party are required to reach 280% aura boost.
Hoarfrost's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus50% boost to skill DMG cap and 5% boost to skill hit rate Divine Water's Ruination40% boost to Water allies' ATKMultiplier: EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate.
AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)
Hoarfrost's Stamina IIBig boost to water allies' ATK based on how high HP is Tsunami's RestraintMedium boost to water allies' double attack rate and critical hit rate
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Hoarfrost's CelereBig boost to water allies' ATK and critical hit rate Water's MightSmall boost to water allies' ATK
Hoarfrost's FandangoBig boost to water allies' ATK / Big boost to triple attack rate Water's SpearheadSmall boost to water allies' triple attack rate and critical hit rate Hoarfrost's DeathstrikeBig Bonus Water DMG effect to water allies
Arma ParityBig boost to gun-specialty allies' ATK and max HP / Big boost to gun-specialty allies' multiattack rate Scandere Aggressio10% boost to normal attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Geisa AriWhen main weapon (MC only):
No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes.
EinarWhen main weapon:
80% Bonus Water DMG effect to Water allies' single attacks.
Mikill LasWhen main weapon:
Supplement Water allies' damage by 100,000, 10% boost to damage cap, and 100% hit to multiattack rate.
Tsunami's FandangoMedium boost to water allies' ATK / Medium boost to triple attack rate Strike: WaterBoost to water allies' normal attack DMG cap Snowfall's ManeuverSupplement water allies' normal attack DMG
Tsunami's FandangoMedium boost to water allies' ATK / Medium boost to triple attack rate Strike: WaterBoost to water allies' normal attack DMG cap Snowfall's ManeuverSupplement water allies' normal attack DMG
Transcendence Lvl 5
Wamdus (Summon) 4★ and Gabriel in party are required to reach 280% aura boost.
Hoarfrost's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rate Divine Water's Ruination40% boost to Water allies' ATKMultiplier: EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate.
AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)
Hoarfrost's FandangoBig boost to water allies' ATK / Big boost to triple attack rate Water's SpearheadSmall boost to water allies' triple attack rate and critical hit rate Hoarfrost's DeathstrikeBig Bonus Water DMG effect to water allies
Hoarfrost's FandangoBig boost to water allies' ATK / Big boost to triple attack rate Water's SpearheadSmall boost to water allies' triple attack rate and critical hit rate Hoarfrost's DeathstrikeBig Bonus Water DMG effect to water allies
Destruction's Godblade III35% boost to Water allies' ATKMultiplier: EX.
20% Bonus Destruction DMG effect.
Rebirth's Godshield III30% boost to Water allies' max HP.
10% Bonus Destruction C.A. DMG effect.
Strife's Godstrike II10% boost to Water allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Fire.
(Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Hoarfrost's Stamina IIBig boost to water allies' ATK based on how high HP is Tsunami's RestraintMedium boost to water allies' double attack rate and critical hit rate
Geisa AriWhen main weapon (MC only):
No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes.
EinarWhen main weapon:
80% Bonus Water DMG effect to Water allies' single attacks.
Mikill LasWhen main weapon:
Supplement Water allies' damage by 100,000, 10% boost to damage cap, and 100% hit to multiattack rate.
Tsunami's FandangoMedium boost to water allies' ATK / Medium boost to triple attack rate Strike: WaterBoost to water allies' normal attack DMG cap Snowfall's ManeuverSupplement water allies' normal attack DMG
Tsunami's FandangoMedium boost to water allies' ATK / Medium boost to triple attack rate Strike: WaterBoost to water allies' normal attack DMG cap Snowfall's ManeuverSupplement water allies' normal attack DMG
Transcendence Lvl 5
Wamdus (Summon) 4★ or Gabriel in party are required to reach 280% aura boost.
Hoarfrost's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rate Divine Water's Ruination40% boost to Water allies' ATKMultiplier: EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate.
AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)
Hoarfrost's FandangoBig boost to water allies' ATK / Big boost to triple attack rate Water's SpearheadSmall boost to water allies' triple attack rate and critical hit rate Hoarfrost's DeathstrikeBig Bonus Water DMG effect to water allies
Hoarfrost's FandangoBig boost to water allies' ATK / Big boost to triple attack rate Water's SpearheadSmall boost to water allies' triple attack rate and critical hit rate Hoarfrost's DeathstrikeBig Bonus Water DMG effect to water allies
Hoarfrost's Stamina IIBig boost to water allies' ATK based on how high HP is Tsunami's RestraintMedium boost to water allies' double attack rate and critical hit rate
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Arma ArsBig boost to gun-specialty allies' ATK and max HP / Big boost to gun-specialty allies' critical hit rate when superior element Scandere Facultas50% boost to skill DMG cap Fulgor Fortis10% boost to DMG cap
Gun Voltage IIBoost to ATK based on how many guns are equipped. Cloud of Howling Twilight IIBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for gun-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Destruction's Godblade III35% boost to Water allies' ATKMultiplier: EX.
20% Bonus Destruction DMG effect.
Rebirth's Godshield III30% boost to Water allies' max HP.
10% Bonus Destruction C.A. DMG effect.
Strife's Godstrike II10% boost to Water allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Fire.
(Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)

Skill damage usually plays a supplementary role in Normal Attack and Charge Attack setups rather than being a team's sole focus. As a result, skill damage boosting weapons are often used alongside N.A. and C.A. weapons.

Main Summon


Elemental ATK

Support Summon

Transcendence Lvl 5

Varuna 6★
Wamdus (Summon) 4★ and Gabriel in party are required to reach 280% aura boost.
Transcendence Lvl 3
Hoarfrost's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus50% boost to skill DMG cap and 5% boost to skill hit rate Divine Water's Honing40% boost to Water allies' ATKMultiplier: EX, 7% boost to DMG cap, and 30% boost to skill DMG capStacking: SpecialThis skill does not share the same maximum value as standard Skill DMG Cap Up skills..
AmplifyStacking: Special skill DMG by 10%.
(Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Flood's VerityMassive boost to Water allies' critical hit rate. Azure CovenantSupplement Water allies' critical hit damage.
Hoarfrost's TemperingBig boost to water allies' skill DMG cap / Big supplemental boost to skill DMG Water's MajestySmall boost to water allies' ATK and max HP
Replacements:
Knight of Ice
Snowfall's PactSupplement water allies' DMG Dagger Voltage IIBoost to ATK based on how many daggers are equipped Snowfall's QuintessenceBoost to Water allies' damage cap.
If Haaselia is present.
High Priestess-Moon's BewitchingMassive boost to Water allies' ATKModifier: EX. Boost to attack specs of Water allies with Full MoonATK and DEF are gradually boosted (Can't be removed)
.
Sephira Maxi-Water20% boost to Water allies' DMG Cap in Arcarum.
5% boost to Water allies' DMG Cap.
Water's MajestySmall boost to Water allies' ATK and max HP
Hoarfrost's Stamina IIBig boost to water allies' ATK based on how high HP is Tsunami's RestraintMedium boost to water allies' double attack rate and critical hit rate
Hoarfrost's CelereBig boost to water allies' ATK and critical hit rate Water's MightSmall boost to water allies' ATK
Baculum ParityBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' multiattack rate Scandere Aggressio10% boost to normal attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Wamdus (Summon) 4★ and Gabriel in party are required to reach 280% aura boost.
Transcendence Lvl 5
Hoarfrost's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rate Divine Water's Honing40% boost to Water allies' ATKMultiplier: EX, 7% boost to DMG cap, and 30% boost to skill DMG capStacking: SpecialThis skill does not share the same maximum value as standard Skill DMG Cap Up skills..
AmplifyStacking: Special skill DMG by 10%.
(Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Snowfall's PactSupplement water allies' DMG Dagger Voltage IIBoost to ATK based on how many daggers are equipped Snowfall's QuintessenceBoost to Water allies' damage cap.
Hoarfrost's TemperingBig boost to water allies' skill DMG cap / Big supplemental boost to skill DMG Water's MajestySmall boost to water allies' ATK and max HP
Tsunami's TemperingMedium boost to water allies' skill DMG cap / Medium supplemental boost to skill DMG Water's AegisSmall boost to water allies' max HP Tsunami's VerityMedium boost to water allies' critical hit rate
High Priestess-Moon's BewitchingMassive boost to Water allies' ATKModifier: EX. Boost to attack specs of Water allies with Full MoonATK and DEF are gradually boosted (Can't be removed)
.
Sephira Maxi-Water20% boost to Water allies' DMG Cap in Arcarum.
5% boost to Water allies' DMG Cap.
Water's MajestySmall boost to Water allies' ATK and max HP
Hoarfrost's Stamina IIBig boost to water allies' ATK based on how high HP is Tsunami's RestraintMedium boost to water allies' double attack rate and critical hit rate
Hoarfrost's CelereBig boost to water allies' ATK and critical hit rate Water's MightSmall boost to water allies' ATK
Destruction's Godblade III35% boost to Water allies' ATKMultiplier: EX.
20% Bonus Destruction DMG effect.
Rebirth's Godshield III30% boost to Water allies' max HP.
10% Bonus Destruction C.A. DMG effect.
Strife's Godstrike II10% boost to Water allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Fire.
(Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)

Main Summon

Transcendence Lvl 5

Varuna 6★

Support Summon

Transcendence Lvl 5

Varuna 6★
Mainhand
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Transcendence Lvl 3
Hoarfrost's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus50% boost to skill DMG cap and 5% boost to skill hit rate Divine Water's Honing40% boost to Water allies' ATKMultiplier: EX, 7% boost to DMG cap, and 30% boost to skill DMG capStacking: SpecialThis skill does not share the same maximum value as standard Skill DMG Cap Up skills..
AmplifyStacking: Special skill DMG by 10%.
(Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)
Replacements:
Wamdus's Cnidocyte
If using Haase.
Hoarfrost's Stamina IIBig boost to water allies' ATK based on how high HP is Tsunami's RestraintMedium boost to water allies' double attack rate and critical hit rate
Hoarfrost's CelereBig boost to water allies' ATK and critical hit rate Water's MightSmall boost to water allies' ATK
Baculum ParityBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' multiattack rate Scandere Aggressio10% boost to normal attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Hoarfrost's TemperingBig boost to water allies' skill DMG cap / Big supplemental boost to skill DMG Water's MajestySmall boost to water allies' ATK and max HP
Replacements:
Only if Haaselia swap-in from Street King
High Priestess-Moon's BewitchingMassive boost to Water allies' ATKModifier: EX. Boost to attack specs of Water allies with Full MoonATK and DEF are gradually boosted (Can't be removed)
.
Sephira Maxi-Water20% boost to Water allies' DMG Cap in Arcarum.
5% boost to Water allies' DMG Cap.
Water's MajestySmall boost to Water allies' ATK and max HP
Snowfall's PactSupplement water allies' DMG Dagger Voltage IIBoost to ATK based on how many daggers are equipped Snowfall's QuintessenceBoost to Water allies' damage cap.
Mainhand
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Transcendence Lvl 5
Hoarfrost's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rate Divine Water's Honing40% boost to Water allies' ATKMultiplier: EX, 7% boost to DMG cap, and 30% boost to skill DMG capStacking: SpecialThis skill does not share the same maximum value as standard Skill DMG Cap Up skills..
AmplifyStacking: Special skill DMG by 10%.
(Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)
Tsunami's TemperingMedium boost to water allies' skill DMG cap / Medium supplemental boost to skill DMG Water's AegisSmall boost to water allies' max HP Tsunami's VerityMedium boost to water allies' critical hit rate
Hoarfrost's CelereBig boost to water allies' ATK and critical hit rate Water's MightSmall boost to water allies' ATK
Destruction's Godblade III35% boost to Water allies' ATKMultiplier: EX.
20% Bonus Destruction DMG effect.
Rebirth's Godshield III30% boost to Water allies' max HP.
10% Bonus Destruction C.A. DMG effect.
Strife's Godstrike II10% boost to Water allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Fire.
(Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)
Hoarfrost's TemperingBig boost to water allies' skill DMG cap / Big supplemental boost to skill DMG Water's MajestySmall boost to water allies' ATK and max HP
Replacements:
Only if Haaselia swap-in from Street King
High Priestess-Moon's BewitchingMassive boost to Water allies' ATKModifier: EX. Boost to attack specs of Water allies with Full MoonATK and DEF are gradually boosted (Can't be removed)
.
Sephira Maxi-Water20% boost to Water allies' DMG Cap in Arcarum.
5% boost to Water allies' DMG Cap.
Water's MajestySmall boost to Water allies' ATK and max HP
Snowfall's PactSupplement water allies' DMG Dagger Voltage IIBoost to ATK based on how many daggers are equipped Snowfall's QuintessenceBoost to Water allies' damage cap.

Charge Attack setups focus on high damage per turn and often outperform Normal Attack setups in this regard. Additionaly, at a lower grid investment, Charge Attack teams still perform well, unlike Normal Attack setups. However, they are slower in Full Auto due to longer animations and in manual setups, Lockout is a concern.

Charge Attack teams are commonly used in high difficulty raids where consistency matters more than speed.

Main Summon

Transcendence Lvl 5
  

Elemental ATK or Elemental ATK

Support Summon

Transcendence Lvl 5

Varuna 6★
Nue's OmenWhen main weapon (MC only):
Upon using first-slot skill: Consume 10% of current HP to gain Charge Bar +50%Instantly boosts Charge Bar by 50%
Strength: 50%
and C.A. Reactivation (1 time)Charge attack reactivates (1 time)
Duration: Indefinite
.
Nue's CryWhen main weapon:
Water allies take 1% damageBased on max HP every turn.
At end of turn: Gain Charge Bar +15%Instantly boosts Charge Bar by 15%
Strength: 15%
, C.A. DMG Up (Stackable / Max: 100%)Charge attack DMG is boosted (Stackable / Can't be removed)
Duration: Indefinite
, and C.A. DMG Cap Up (Stackable / Max: 50%)Charge attack DMG cap is boosted (Stackable / Can't be removed)
Duration: Indefinite
.
Hoarfrost's GloryBig boost to water allies' C.A. specs and chain burst specs
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Caging optional, lower priority.
Hoarfrost's EnmityBig boost to water allies' ATK based on how low HP is Hoarfrost's GarrisonBig boost to water allies' DEF based on how low HP is Snowfall's QuintessenceBoost to water allies' DMG cap
Hoarfrost's CelereBig boost to water allies' ATK and critical hit rate Water's MightSmall boost to water allies' ATK
Hoarfrost's CelereBig boost to water allies' ATK and critical hit rate Water's MightSmall boost to water allies' ATK
Hoarfrost's TemperingBig boost to water allies' skill DMG cap / Big supplemental boost to skill DMG Water's MajestySmall boost to water allies' ATK and max HP
Transcendence Lvl 3
Hoarfrost's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus50% boost to skill DMG cap and 5% boost to skill hit rate Hoarfrost's StaminaBig boost to Water allies' ATK based on how high HP is
Baculum ParityBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' multiattack rate Scandere Arcanum50% boost to C.A. DMG cap Fulgor Elatio10% boost to charge bar gain
High Priestess-Moon's BewitchingMassive boost to Water allies' ATKModifier: EX. Boost to attack specs of Water allies with Full MoonATK and DEF are gradually boosted (Can't be removed)
.
Sephira Maxi-Water20% boost to Water allies' DMG Cap in Arcarum.
5% boost to Water allies' DMG Cap.
Water's MajestySmall boost to Water allies' ATK and max HP
Nue's OmenWhen main weapon (MC only):
Upon using first-slot skill: Consume 10% of current HP to gain Charge Bar +50%Instantly boosts Charge Bar by 50%
Strength: 50%
and C.A. Reactivation (1 time)Charge attack reactivates (1 time)
Duration: Indefinite
.
Nue's CryWhen main weapon:
Water allies take 1% damageBased on max HP every turn.
At end of turn: Gain Charge Bar +15%Instantly boosts Charge Bar by 15%
Strength: 15%
, C.A. DMG Up (Stackable / Max: 100%)Charge attack DMG is boosted (Stackable / Can't be removed)
Duration: Indefinite
, and C.A. DMG Cap Up (Stackable / Max: 50%)Charge attack DMG cap is boosted (Stackable / Can't be removed)
Duration: Indefinite
.
Hoarfrost's GloryBig boost to water allies' C.A. specs and chain burst specs
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Hoarfrost's OnslaughtBig Bonus Water C.A. DMG effect to water allies Hoarfrost's ImpalementWater allies ignore a big percentage of foes' DEF / Small boost to ATK Cobalt PorthosAmplify water allies' chain DMG and C.A. DMG (Boost to specs when any of water Omega, water Taboo, or water Optimus weapon skills have a boost of 280% or above)
Hoarfrost's OnslaughtBig Bonus Water C.A. DMG effect to water allies Hoarfrost's ImpalementWater allies ignore a big percentage of foes' DEF / Small boost to ATK Cobalt PorthosAmplify water allies' chain DMG and C.A. DMG (Boost to specs when any of water Omega, water Taboo, or water Optimus weapon skills have a boost of 280% or above)
Hoarfrost's EnmityBig boost to water allies' ATK based on how low HP is Hoarfrost's GarrisonBig boost to water allies' DEF based on how low HP is Snowfall's QuintessenceBoost to water allies' DMG cap
Transcendence Lvl 5
Wamdus (Summon) 4★ or Gabriel in party are required to reach 280% aura boost.
Hoarfrost's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMG γ Revelation Ater II50% boost to C.A. DMG cap and 5% boost to special C.A. DMG cap Divine Water's Honing40% boost to Water allies' ATKMultiplier: EX, 7% boost to DMG cap, and 30% boost to skill DMG capStacking: SpecialThis skill does not share the same maximum value as standard Skill DMG Cap Up skills..
AmplifyStacking: Special skill DMG by 10%.
(Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)
Hoarfrost's TemperingBig boost to water allies' skill DMG cap / Big supplemental boost to skill DMG Water's MajestySmall boost to water allies' ATK and max HP
Blade's WrathBoost to ATK, max HP, and multiattack rate based on how many katanas are equipped. Snowfall's QuenchingSupplement Water allies' C.A. DMG based on how high their HP is. Snowfall's Ascendancy10% boost to Water allies' Special C.A. DMG Cap.
Makhaira ParityBig boost to katana-specialty allies' ATK and max HP / Big boost to katana-specialty allies' multiattack rate Scandere Facultas50% boost to skill DMG cap Fulgor Elatio10% boost to charge bar gain
Wamdus's FloodBoost to Water allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed. Azure MagnitudeAmplify Water allies' DMG against non-elemental foes by 10%. Hoarfrost's MajestyBig boost to Water allies' ATK and max HP
Destruction's Godblade III35% boost to Water allies' ATKMultiplier: EX.
20% Bonus Destruction DMG effect.
Rebirth's Godshield III30% boost to Water allies' max HP.
10% Bonus Destruction C.A. DMG effect.
Strife's Godheart II50% boost to Water allies' C.A. damage cap, supplement C.A. damage (Damage cap: 300,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Fire.
(Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)

Main Summon

Transcendence Lvl 5

Varuna 6★

Support Summon

Transcendence Lvl 5

Varuna 6★
Nue's OmenWhen main weapon (MC only):
Upon using first-slot skill: Consume 10% of current HP to gain Charge Bar +50%Instantly boosts Charge Bar by 50%
Strength: 50%
and C.A. Reactivation (1 time)Charge attack reactivates (1 time)
Duration: Indefinite
.
Nue's CryWhen main weapon:
Water allies take 1% damageBased on max HP every turn.
At end of turn: Gain Charge Bar +15%Instantly boosts Charge Bar by 15%
Strength: 15%
, C.A. DMG Up (Stackable / Max: 100%)Charge attack DMG is boosted (Stackable / Can't be removed)
Duration: Indefinite
, and C.A. DMG Cap Up (Stackable / Max: 50%)Charge attack DMG cap is boosted (Stackable / Can't be removed)
Duration: Indefinite
.
Hoarfrost's GloryBig boost to water allies' C.A. specs and chain burst specs
Cobalt VitalityBoost to water allies' ATK, DEF, and DMG cap based on their max HP Water's MajestySmall boost to water allies' ATK and max HP
Cobalt VitalityBoost to water allies' ATK, DEF, and DMG cap based on their max HP Water's MajestySmall boost to water allies' ATK and max HP
Caging optional, lower priority.
Hoarfrost's EnmityBig boost to water allies' ATK based on how low HP is Hoarfrost's GarrisonBig boost to water allies' DEF based on how low HP is Snowfall's QuintessenceBoost to water allies' DMG cap
Hoarfrost's CelereBig boost to water allies' ATK and critical hit rate Water's MightSmall boost to water allies' ATK
Hoarfrost's CelereBig boost to water allies' ATK and critical hit rate Water's MightSmall boost to water allies' ATK
Hoarfrost's TemperingBig boost to water allies' skill DMG cap / Big supplemental boost to skill DMG Water's MajestySmall boost to water allies' ATK and max HP
Transcendence Lvl 3
Hoarfrost's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus50% boost to skill DMG cap and 5% boost to skill hit rate Hoarfrost's StaminaBig boost to Water allies' ATK based on how high HP is
Baculum ParityBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' multiattack rate Scandere Arcanum50% boost to C.A. DMG cap Fulgor Elatio10% boost to charge bar gain
High Priestess-Moon's BewitchingMassive boost to Water allies' ATKModifier: EX. Boost to attack specs of Water allies with Full MoonATK and DEF are gradually boosted (Can't be removed)
.
Sephira Maxi-Water20% boost to Water allies' DMG Cap in Arcarum.
5% boost to Water allies' DMG Cap.
Water's MajestySmall boost to Water allies' ATK and max HP
Nue's OmenWhen main weapon (MC only):
Upon using first-slot skill: Consume 10% of current HP to gain Charge Bar +50%Instantly boosts Charge Bar by 50%
Strength: 50%
and C.A. Reactivation (1 time)Charge attack reactivates (1 time)
Duration: Indefinite
.
Nue's CryWhen main weapon:
Water allies take 1% damageBased on max HP every turn.
At end of turn: Gain Charge Bar +15%Instantly boosts Charge Bar by 15%
Strength: 15%
, C.A. DMG Up (Stackable / Max: 100%)Charge attack DMG is boosted (Stackable / Can't be removed)
Duration: Indefinite
, and C.A. DMG Cap Up (Stackable / Max: 50%)Charge attack DMG cap is boosted (Stackable / Can't be removed)
Duration: Indefinite
.
Hoarfrost's GloryBig boost to water allies' C.A. specs and chain burst specs
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Transcendence Lvl 5
Hoarfrost's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMG γ Revelation Ater II50% boost to C.A. DMG cap and 5% boost to special C.A. DMG cap Divine Water's Honing40% boost to Water allies' ATKMultiplier: EX, 7% boost to DMG cap, and 30% boost to skill DMG capStacking: SpecialThis skill does not share the same maximum value as standard Skill DMG Cap Up skills..
AmplifyStacking: Special skill DMG by 10%.
(Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)
Hoarfrost's OnslaughtBig Bonus Water C.A. DMG effect to water allies Hoarfrost's ImpalementWater allies ignore a big percentage of foes' DEF / Small boost to ATK Cobalt PorthosAmplify water allies' chain DMG and C.A. DMG (Boost to specs when any of water Omega, water Taboo, or water Optimus weapon skills have a boost of 280% or above)
Hoarfrost's OnslaughtBig Bonus Water C.A. DMG effect to water allies Hoarfrost's ImpalementWater allies ignore a big percentage of foes' DEF / Small boost to ATK Cobalt PorthosAmplify water allies' chain DMG and C.A. DMG (Boost to specs when any of water Omega, water Taboo, or water Optimus weapon skills have a boost of 280% or above)
Hoarfrost's EnmityBig boost to water allies' ATK based on how low HP is Hoarfrost's GarrisonBig boost to water allies' DEF based on how low HP is Snowfall's QuintessenceBoost to water allies' DMG cap
Replace with weapons if Yatima or Andira (Summer) are not in the team.
Blade's WrathBoost to ATK, max HP, and multiattack rate based on how many katanas are equipped. Snowfall's QuenchingSupplement Water allies' C.A. DMG based on how high their HP is. Snowfall's Ascendancy10% boost to Water allies' Special C.A. DMG Cap.
Replace with weapons if Yatima or Andira (Summer) are not in the team.
Blade's WrathBoost to ATK, max HP, and multiattack rate based on how many katanas are equipped. Snowfall's QuenchingSupplement Water allies' C.A. DMG based on how high their HP is. Snowfall's Ascendancy10% boost to Water allies' Special C.A. DMG Cap.
Hoarfrost's TemperingBig boost to water allies' skill DMG cap / Big supplemental boost to skill DMG Water's MajestySmall boost to water allies' ATK and max HP
Makhaira ParityBig boost to katana-specialty allies' ATK and max HP / Big boost to katana-specialty allies' multiattack rate Scandere Facultas50% boost to skill DMG cap Fulgor Elatio10% boost to charge bar gain
Wamdus's FloodBoost to Water allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed. Azure MagnitudeAmplify Water allies' DMG against non-elemental foes by 10%. Hoarfrost's MajestyBig boost to Water allies' ATK and max HP
Destruction's Godblade III35% boost to Water allies' ATKMultiplier: EX.
20% Bonus Destruction DMG effect.
Rebirth's Godshield III30% boost to Water allies' max HP.
10% Bonus Destruction C.A. DMG effect.
Strife's Godheart II50% boost to Water allies' C.A. damage cap, supplement C.A. damage (Damage cap: 300,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Fire.
(Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)

Burst Setups


These setups aim to deal large amount of damage in as few turns as possible or in a short amount of time. These setups are typically used for farming raids with a minimum Blue Chest honors requirement or competing in Unite and Fight events.

Normal Attack Burst

These setups will typically employ the use of Chain of Falsehood which provides 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%
. Some setups may also use the Dark Opus Weapon as a main weapon to utilize the Double StrikeAttacks twice each turn
granted on Charge Attack. Characters and summons that provide Bonus DMGDeals bonus DMG for one-foe one-ally attacks
to the rest of the party, deal high normal attack damage through modifiers such as Sharp ATK UpATK is sharply boosted
Assassin (Buff) or DMG AmplifiedDMG for normal attacks and counterattacks is amplified
, provide an alternative source of Double StrikeAttacks twice each turn
, or increase their normal attack hit count with FlurryNormal attacks deal multi-hit DMG to random foes
effects are typically preferred.


Agastia Simulacrum
Skill
100% Elemental damage to a foe (Damage cap: 170,000).
Gain 10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite
, 10% DEF Up (Stackable / Max: 50%)DEF is boosted while active (Stackable)
Strength: 10% (Max: 50%)Duration: Indefinite
, 10% DA Up (Stackable / Max: 50%)Double attack rate is boosted (Stackable)
Strength: 10% (Max: 50%)Duration: Indefinite
, and 4% TA Up (Stackable / Max: 20%)Triple attack rate is boosted (Stackable)
Strength: 4% (Max: 20%)Duration: Indefinite
.
Support
9% boost to C.A. damage (Max: 90%) and 3% boost to C.A. damage cap (Max: 30%) for MC based on MC's number of buffs.
When MC has 12 or more buffs:
10-hit Elemental damage to random foes (Damage cap: 111,250 per hit) upon using charge attack.

Transcendence Lvl 5
Fill 3 charge diamonds on all foes.
All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
, Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
(Crest gained based on caster's element.)
Secret Triad
Not Selected
Not Selected
This is set as a Quick Summon
Transcendence Lvl 1
Hoarfrost's MajestyBig boost to Water allies' ATK and max HP β Revelation Albus50% boost to skill DMG cap and 5% boost to skill hit rate Deceitful Fallacy20% Bonus Elemental DMG effect / 100% hit to charge bar gain
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Tidings of the New WorldMassive boost to all allies' ATKMultiplier: EX and small boost to HP. Sephirath Haton IIAmplify normal attack damage by 8% for Axe- and Staff-specialty allies.
Amplify normal attack damage by 15% for Axe- and Staff-specialty allies in ArcarumArcarum: The World Beyond
Replicard Sandbox
.
Snowfall's PactSupplement water allies' DMG Dagger Voltage IIBoost to ATK based on how many daggers are equipped Snowfall's QuintessenceBoost to Water allies' damage cap.
Snowfall's PactSupplement water allies' DMG Dagger Voltage IIBoost to ATK based on how many daggers are equipped Snowfall's QuintessenceBoost to Water allies' damage cap.
Baculum ParityBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' multiattack rate Scandere Aggressio10% boost to normal attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Hoarfrost's Stamina IIBig boost to water allies' ATK based on how high HP is Tsunami's RestraintMedium boost to water allies' double attack rate and critical hit rate
Hoarfrost's CelereBig boost to water allies' ATK and critical hit rate Water's MightSmall boost to water allies' ATK
Replacements:

Also replace one Gospel of Water and Sky with Wamdus's Cnidocyte.
Hoarfrost's TriumBig boost to water allies' multiattack rate Tsunami's VerityMedium boost to water allies' critical hit rate Water's MightSmall boost to water allies' ATK


Source:

Rotation  
Turn 1
◇◇
  • Call  Triple ZeroAin Soph Aur300% Fire, Water, Earth, Wind, and 800% Light damage to all foes (2000% total / Max: 5 hits / Damage cap: ~445,000 per hit).
    MC gains Instant ChargeInstantly sets Charge Bar to 100%
    Unaffected by Charge Bar Gain status effects.
    No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
    and C.A. Reactivation (1 time)Charge attack reactivates (1 time)
    Duration: Indefinite
    .
    (Ignores foe's elemental resistance.
    Deals superior elemental damage regardless of foe element.
    Can only call when MC has 12 Wings of PromiseBoost to MC's ATK and DEF based on number of Wings of Promise (Max: 12 / Can't be removed)
    .
    12 Wings of PromiseBoost to MC's ATK and DEF based on number of Wings of Promise (Max: 12 / Can't be removed)
    become 12 Wings of ApocalypseBoost to MC's ATK and DEF based on number of Wings of Apocalypse (Max: 12 / Can't be removed)
    Duration: Indefinite
    .
    Call and aura switch.)
  • Gabriel Kitrino NimaAll Water allies gain 70% Fire CutFire DMG is cut 70%
    Duration: 2 turnsFire Damage Cut.
    and Glacies WardBonus Water DMG effect / Cap fire DMG taken at 10,000 per hit / DEF and triple attack rate are boosted (Can't be removed / Ends upon taking DMG 3 times)
    Duration: Indefinite
    .
    (Glacies Ward ends upon taking damage 3 times.)
    S2
  • Anre Fleeting SparkGain SubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    Duration: 1 turn
    and Dodge-and-Counter (3 times)Dodges and counters normal attacks
    Duration: 3 turnsCounter attacks grant 5% charge bar per hit.
    .
    At level 95:
    Also gain Fleeting SparkATK is boosted by Fleeting Spark (Can't be removed)
    Strength: 280%Multiplier: AssassinDuration: 1 turn
    .
    S2
  • MC  Transcendent Blue11-hit Elemental damage to a foe (2600% total / Damage cap: ~4,000,000 total). MC gains Power of the BoundaryPower of the Boundary (20% ATK Up)ATK is boosted (Can't be removed)
    Strength: 20%Multiplier: PerpetuityDuration: 5 turns

    Power of the Boundary (30% DEF Up)DEF is boosted (Can't be removed)
    Strength: 30%Duration: 5 turns

    Power of the Boundary (100% DA Up)Double attack rate is boosted (Can't be removed)
    Strength: 100%Duration: 5 turns

    Power of the Boundary (50% TA Up)Triple attack rate is boosted (Can't be removed)
    Strength: 50%Duration: 5 turns

    Power of the Boundary (10% DMG Cap Up)Maximum amount of DMG that can be dealt per hit is boosted (Can't be removed)
    Strength: 10%Duration: 5 turns

    Power of the Boundary (10% DMG Amplified)DMG is amplified (Can't be removed)
    Strength: 10%Multiplier: SeraphicDuration: 5 turns

    Power of the Boundary (DSR Up)Debuff success rate is boosted (Can't be removed)
    Duration: 5 turns
    . (Changes back to original skill after use.)
  • (Optional) Payila Shine like a DragonAll Water allies gain CloudwalkNormal attack DMG is amplified / Normal attack and C.A. DMG dealt is partially absorbed to HP / DMG taken is lowered by a fixed amount / Buffs can't be removed or shortened (Can't be removed)
    Duration: 4 turns
    .
    S2
  • (Optional) MC  Secret TriadFill 3 charge diamonds on all foes.
    All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3 turns
    , Charge Bar +30%Instantly boosts Charge Bar by 30%
    Strength: 30%
    , and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite
    .
    (Crest gained based on caster's element.)

   

Inflict OnslaughtTakes effects that activate against foes in break
Base Accuracy: 100%Duration: 3 turnsLocal status effect
on all foes.
All allies gain Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 15% + 5% per BountyItem drop rate is boosted
level (Max: 60%)Duration: 1 turn
based on BountyItem drop rate is boosted
lvl (Max: 60%).
Spring's Gate
MC fakes their death and switches positions with a sub ally. (Can't recast.)
When switching with an ally: Switched ally gains Surrogate SuccessorATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / More likely to be attacked (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite
.
When MC returns: MC gains True HeirATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Skill cooldowns are reduced by 1 turn (Can't be removed / Skill cooldown can't be lower than 1 turn)
Multiplier: PerpetuityDuration: Indefinite
.
Le Manteau du Roi
Not Selected
This is set as a Quick Summon
Glacial Supremacy: DecimationMassive boost to Water allies' ATK.
5% boost to Water allies' damage cap.
Chthonian Bewailer's SanctityWhen main weapon (MC only):
Upon normal attacks when any foe is in Break:

4-hit, 150% Water damage to random foes (Damage cap: ~92,000 per hit).
Gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Hoarfrost's CelereBig boost to water allies' ATK and critical hit rate Water's MightSmall boost to water allies' ATK
Hoarfrost's CelereBig boost to water allies' ATK and critical hit rate Water's MightSmall boost to water allies' ATK
This weapon is not fully uncapped.
Snowfall's PactSupplement water allies' DMG Dagger Voltage IIBoost to ATK based on how many daggers are equipped
Hoarfrost's Stamina IIBig boost to water allies' ATK based on how high HP is Tsunami's RestraintMedium boost to water allies' double attack rate and critical hit rate
Hoarfrost's Stamina IIBig boost to water allies' ATK based on how high HP is Tsunami's RestraintMedium boost to water allies' double attack rate and critical hit rate
Oceansoul's Majesty IIIBig boost to Water allies' ATK and max HP β Revelation50% boost to skill DMG cap Deceitful Fallacy20% Bonus Elemental DMG effect / 100% hit to charge bar gain
High Priestess-Moon's BewitchingMassive boost to Water allies' ATKModifier: EX. Boost to attack specs of Water allies with Full MoonATK and DEF are gradually boosted (Can't be removed)
.
Sephira Maxi-Water20% boost to Water allies' DMG Cap in Arcarum.
5% boost to Water allies' DMG Cap.
Water's MajestySmall boost to Water allies' ATK and max HP
Replacements:
Blue Sphere
Hoarfrost's Might IIIMassive boost to water allies' ATK Water's TriumSmall boost to water allies' multiattack rate
Arma PlenumBig boost to gun-specialty allies' ATK and max HP / Big boost to gun-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to normal attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.


Rotation Sample

Strong Alternative Characters: (Non-Exhaustive)

Criteria Examples
  • Any characters that provide a source of Bonus DMGDeals bonus DMG for one-foe one-ally attacks
    :
  • Any characters that allow the team to perform additional attacks:
  • Any characters that deal high normal attack damage:
  • Any characters that deal additional damage after normal attacks:
  • Any characters that can innately Triple Attack:
  • Any characters that can Triple Attack conditionally:
  • Any characters that provide offensive support as a sub ally:

Hraesvelgr Burst

Hraesvelgr is an Illustrious Weapon that synergizes incredibly well with burst playstyles. When equipped, it transforms MC into a potent damage dealer. To make the most of MC's increased damage, classes like Soldier and Relic Buster are frequently used for their Instant Attack abilities. Soldier rotations are preferred for faster raids while Relic Buster is used for slower rooms when more damage is needed.

Expert Model: Chaos Legion
ATK: 200
Surpasses DMG cap by 30% / ~20% chance to inflict BoreDEF is sharply lowered / DMG taken is sharply boosted (Can't be removed / Can't be extended)
Strength: 50% DEF Down / Boost to DMG taken cap: 100,000Duration: 1 turn Local status effect
on foe
Expert Model: Chaos Legion
ATK: 200
Surpasses DMG cap by 30% / ~20% chance to inflict BoreDEF is sharply lowered / DMG taken is sharply boosted (Can't be removed / Can't be extended)
Strength: 50% DEF Down / Boost to DMG taken cap: 100,000Duration: 1 turn Local status effect
on foe
Expert Model: Chaos Legion
ATK: 200
Surpasses DMG cap by 30% / ~20% chance to inflict BoreDEF is sharply lowered / DMG taken is sharply boosted (Can't be removed / Can't be extended)
Strength: 50% DEF Down / Boost to DMG taken cap: 100,000Duration: 1 turn Local status effect
on foe
Expert Model: Chaos Legion
ATK: 200
Surpasses DMG cap by 30% / ~20% chance to inflict BoreDEF is sharply lowered / DMG taken is sharply boosted (Can't be removed / Can't be extended)
Strength: 50% DEF Down / Boost to DMG taken cap: 100,000Duration: 1 turn Local status effect
on foe
Expert Model: Genesis Nova
ATK: 300
Surpasses DMG cap by 70% / 999,999 Plain DMG to all foes / Consume all bullets
Deal one-foe attacks until all bullets are consumed. Open Fire
Gain Ammunition BeltReloads when out of Bullets (Can't be extended / Can't be removed)
Duration: 3 turns
.
Ammunition Belt
Not Selected
Lvl 250
This is set as a Quick Summon
Geisa AriWhen main weapon (MC only):
No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes.
EinarWhen main weapon:
80% Bonus Water DMG effect to Water allies' single attacks.
Mikill LasWhen main weapon:
Supplement Water allies' damage by 100,000, 10% boost to damage cap, and 100% hit to multiattack rate.
Hoarfrost's Stamina IIBig boost to water allies' ATK based on how high HP is Tsunami's RestraintMedium boost to water allies' double attack rate and critical hit rate
Hoarfrost's Stamina IIBig boost to water allies' ATK based on how high HP is Tsunami's RestraintMedium boost to water allies' double attack rate and critical hit rate
Hoarfrost's Might IIIMassive boost to water allies' ATK Water's TriumSmall boost to water allies' multiattack rate
Hoarfrost's CelereBig boost to water allies' ATK and critical hit rate Water's MightSmall boost to water allies' ATK
Hoarfrost's CelereBig boost to water allies' ATK and critical hit rate Water's MightSmall boost to water allies' ATK
Arma PlenumBig boost to gun-specialty allies' ATK and max HP / Big boost to gun-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to normal attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
High Priestess-Moon's BewitchingMassive boost to Water allies' ATKModifier: EX. Boost to attack specs of Water allies with Full MoonATK and DEF are gradually boosted (Can't be removed)
.
Sephira Maxi-Water20% boost to Water allies' DMG Cap in Arcarum.
5% boost to Water allies' DMG Cap.
Water's MajestySmall boost to Water allies' ATK and max HP
Tidings of the New WorldMassive boost to all allies' ATKMultiplier: EX and small boost to HP. Sephirath Fusame IIAmplify normal attack damage by 8% for Gun- and Katana-specialty allies.
Amplify normal attack damage by 15% for Gun- and Katana-specialty allies in ArcarumArcarum: The World Beyond
Replicard Sandbox
.
Oceansoul's Majesty IIIBig boost to Water allies' ATK and max HP β Revelation50% boost to skill DMG cap Deceitful Fallacy20% Bonus Elemental DMG effect / 100% hit to charge bar gain
Rotation
Turn 1
  • Call Beelzebub
  • MC Gain Ammunition BeltReloads when out of Bullets (Can't be extended / Can't be removed)
    Duration: 3 turns
    .
  • Catura Honeyed WordsCaster and Water MC gain 40% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
    Strength: 40%Duration: 4 turns
    .
    (From 2nd cast:
    Caster and Water MC also gain 100% / 30% ArmoredChance of lowering DMG taken
    Strength: 100% chance of taking 30% less damage.Duration: 4 turns
    .
    From 3rd cast:
    Caster and Water MC also gain 100% Debuff Res. UpDebuff resistance is boosted
    Strength: 100%Duration: 4 turns
    .)
     S1 Legendairy LoveCaster and Water MC gain Double StrikeAttacks twice each turn
    Duration: 4 turns
    .
     S2
  • Gabriel Kitrino NimaAll Water allies gain 70% Fire CutFire DMG is cut 70%
    Duration: 2 turnsFire Damage Cut.
    and Glacies WardBonus Water DMG effect / Cap fire DMG taken at 10,000 per hit / DEF and triple attack rate are boosted (Can't be removed / Ends upon taking DMG 3 times)
    Duration: Indefinite
    .
    (Glacies Ward ends upon taking damage 3 times.)
     S2
  • MC Deal one-foe attacks until all bullets are consumed. Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    Duration: 1 turn
    and instantly perform a normal attack without using up a turn. (Consumes bullets.)
    At level 30:
    Also gain 20% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
    Strength: 20%Duration: 1 turn
    .
Instantly perform a normal attack without using up a turn.
(Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
.)
Blitz Raid
Gain 60% ATK UpATK is boosted
Strength: 60%Multiplier: NormalDuration: 5 turnsStacking: Dual
.
Self-inflict 20% DEF DownDEF is lowered (Can't be removed)
Strength: 20%Duration: 5 turns
.
Taking Chances II
Not Selected
This is set as a Quick Summon
Geisa AriWhen main weapon (MC only):
No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes.
EinarWhen main weapon:
80% Bonus Water DMG effect to Water allies' single attacks.
Mikill LasWhen main weapon:
Supplement Water allies' damage by 100,000, 10% boost to damage cap, and 100% hit to multiattack rate.
Cobalt VitalityBoost to water allies' ATK, DEF, and DMG cap based on their max HP Water's MajestySmall boost to water allies' ATK and max HP
Cobalt VitalityBoost to water allies' ATK, DEF, and DMG cap based on their max HP Water's MajestySmall boost to water allies' ATK and max HP
Cobalt VitalityBoost to water allies' ATK, DEF, and DMG cap based on their max HP Water's MajestySmall boost to water allies' ATK and max HP
Hoarfrost's Stamina IIBig boost to water allies' ATK based on how high HP is Tsunami's RestraintMedium boost to water allies' double attack rate and critical hit rate
Tidings of the New WorldMassive boost to all allies' ATKMultiplier: EX and small boost to HP. Sephirath Fusame IIAmplify normal attack damage by 8% for Gun- and Katana-specialty allies.
Amplify normal attack damage by 15% for Gun- and Katana-specialty allies in ArcarumArcarum: The World Beyond
Replicard Sandbox
.
Arma PlenumBig boost to gun-specialty allies' ATK and max HP / Big boost to gun-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to normal attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Hoarfrost's Might IIIMassive boost to water allies' ATK Water's TriumSmall boost to water allies' multiattack rate
High Priestess-Moon's BewitchingMassive boost to Water allies' ATKModifier: EX. Boost to attack specs of Water allies with Full MoonATK and DEF are gradually boosted (Can't be removed)
.
Sephira Maxi-Water20% boost to Water allies' DMG Cap in Arcarum.
5% boost to Water allies' DMG Cap.
Water's MajestySmall boost to Water allies' ATK and max HP
Oceansoul's Majesty IIIBig boost to Water allies' ATK and max HP β Revelation50% boost to skill DMG cap Deceitful Fallacy20% Bonus Elemental DMG effect / 100% hit to charge bar gain
Rotation
Turn 1
  • Call Beelzebub
  • MC Gain 5 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
    Duration: Indefinite
    (Max: 5) and restore HP (Healing cap: 2000).
    (When HP is 50% or above: Also gain StrengthATK is greatly boosted based on how high HP is
    Strength: 45%-15%Duration: 3 turns
    .)
    At level 30:
    (When HP is below 50%: Also gain JammedATK is greatly boosted based on how low HP is
    Strength: 30%-90%Duration: 3 turns
    .)
     Gain 60% ATK UpATK is boosted
    Strength: 60%Multiplier: NormalDuration: 5 turnsStacking: Dual
    .
    Self-inflict 20% DEF DownDEF is lowered (Can't be removed)
    Strength: 20%Duration: 5 turns
    .
  • Lucio RevelationAll allies gain 20% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3 turns
    and Charge Bar +20%Instantly boosts Charge Bar by 20%
    Strength: 20%
    .
     S1 Without YouGrant a Water ally 90% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
    Strength: 90%Duration: 2 turns
    , Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    Duration: 2 turns
    , 70% Fire CutFire DMG is cut 70%
    Duration: 2 turnsFire Damage Cut.
    , and 100% Debuff Res. UpDebuff resistance is boosted
    Strength: 100%Duration: 2 turns
    .
     S3 → MC
  • Erika Ordre de Soutien1-turn cut to a Water ally's skill cooldowns.
    Target ally gains 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 100% chance of dealing 20% more damage.Duration: 3 turns
    , KeenSupplemental DMG to critical hits
    Duration: 3 turns
    , and 15% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
    Strength: 15%Multiplier: SeraphicDuration: 3 turns
    .
     S2 → MC
  • MC Instantly perform a normal attack without using up a turn.
    (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
    .)
     Instantly perform a normal attack without using up a turn.
    (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
    .)
     Instantly perform a normal attack without using up a turn.
    (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
    .)
  • Erika Ordre de LutteAnother Water ally instantly performs a normal attack without using up a turn.
    (Consumes Tactical EdgeConsumed upon using Erika's skills (Can't be removed)
    to end cooldown.)
     S1 → MC
  • Call Qilin
  • MC Gain 5 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
    Duration: Indefinite
    (Max: 5) and restore HP (Healing cap: 2000).
    (When HP is 50% or above: Also gain StrengthATK is greatly boosted based on how high HP is
    Strength: 45%-15%Duration: 3 turns
    .)
    At level 30:
    (When HP is below 50%: Also gain JammedATK is greatly boosted based on how low HP is
    Strength: 30%-90%Duration: 3 turns
    .)
     Instantly perform a normal attack without using up a turn.
    (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
    .)
     Instantly perform a normal attack without using up a turn.
    (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
    .)
     Instantly perform a normal attack without using up a turn.
    (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
    .)
  • Erika Ordre de LutteAnother Water ally instantly performs a normal attack without using up a turn.
    (Consumes Tactical EdgeConsumed upon using Erika's skills (Can't be removed)
    to end cooldown.)
     S1 → MC

Strong Alternative Characters: (Non-Exhaustive)

Criteria Examples
  • Any characters that provide MC with a source of Bonus DMGDeals bonus DMG for one-foe one-ally attacks
    :
  • Any characters that provide MC with strong offensive buffs:
  • Any characters that provide MC with Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    :
  • Any characters that enable MC to attack more times in a single turn:

Raid Setups

Important - Read Me!

The setups below serve as examples of ways to clear or farm a raid. You should think of them as: "this worked for someone" instead of "this is what you have to do." Not being able to reproduce these setups doesn't mean you can't do the raid! Instead, use them as inspiration to build your own!

For more info, including how to play around missing certain pieces, check the Advanced Grids FAQ.

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Raid Battle Selector


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Unite and Fight Setups

April 2026 Unite & Fight

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Raid Battle Selector


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Nightmare Setup History

Additional Resources