Weapon Lists/Illustrious

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About Weapons | Weapon Series | Weapon Lists | Weapon Skills | Sword Mastery Skills


Icon Name R El Type ATK HP Skills
Andromeda 3440 428
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Cepheid Variable II: When main weapon:
Earth allies' buffs can't be removed.
At end of turn: Earth allies with 10 or more buffs gain 4% DMG Cap Up (Stackable / Max: 20%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable / Can't be removed)
Strength: 4% (Max: 20%)Duration: Indefinite
and 3% Special C.A. DMG Cap Up (Stackable / Max: 15%)Maximum amount of DMG that can be dealt per C.A. to foes who cap C.A. DMG is boosted (Stackable / Can't be removed)
Strength: 3% (Max: 15%)Duration: Indefinite
.
Galactic Bulge II: When main weapon (MC only):
Charge attack activates twice when MC has 10 or more buffs.
When an Earth chain burst activates:
All Earth allies gain a random buff. (Additional buffs based on number of chains.)
Upon activating a Fated Chain:
2-turn cut to Earth allies' debuff durations.
Terra's Glory: Big boost to earth allies' C.A. specs and chain burst specs
Lindblad: Unworldly Earth damage to a foe (Damage cap: 2,527,500).
All Earth allies gain MilkomedaATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted (Can't be removed)
Duration: 2.5 turnsStacking: Special BuffApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Restore all Earth allies' HP (Healing cap: 1500).
All Earth allies also gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
(When MC has 10 or more buffs: Also deal 800% Bonus Earth damage to a foe [Damage cap: ~830,000].)
5★: All Earth allies also gain 10% Skill Precision BoostedSkill accuracy is boosted
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Blazing Mistral 3584 400
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Purity of Nature II: When main weapon (MC only):
When a foe uses a special attack and for every 3 skills used by Fire allies:
2-hit, 300% Fire damage to all foes (Damage cap: ~330,000 per hit) and remove 1 buff.
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
.
(Hit number increases with each activation [Max: 7 hits].)
Fine Wind, Clear Heart II: When main weapon (MC only):
When a Fire ally removes a foe's buff:
2-hit, 500% Fire damage to all foes (Damage cap: ~635,000 per hit).
Restore Fire allies' HP (Healing cap: 2000).
All Fire allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
and Supplemental Skill DMG (Stackable / Max: 50,000)Skill DMG dealt is supplemented (Stackable)
Strength: 10,000 (Max: 50,000)Duration: Indefinite
.
Inferno's Majesty: Big boost to fire allies' ATK and max HP
Summer Cyclone Cleave: Unworldly Fire damage to a foe (Damage cap: 2,527,500).
Remove 2 buffs.
Foe gains DA UpDouble attack rate is boosted
Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and TA UpTriple attack rate is boosted
Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: 2-turn cut to MC's skill cooldowns.
5★: All Fire allies also gain 10% Skill DMG Up (Stackable / Max: 50%)Skill DMG is boosted (Stackable)
Strength: 10% (Max: 50%)Duration: Indefinite
and 6% Skill DMG Cap Up (Stackable / Max: 30%)Maximum amount of skill DMG that can be dealt per hit is boosted (Stackable)
Strength: 6% (Max: 30%)Duration: Indefinite
.
Ereshkigal 4115 293
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Gugalanna: When main weapon:
Amplify Dark allies' normal attack damage by 30%. 200% hit to Dark allies' charge bar gain.
Disease Demon II: When main weapon:
20% boost to Dark allies' normal attack damage cap and 15% boost to multiattack rate.
Tell Ibrahim II: When main weapon (MC only):
Start battle with 100% charge bar and Tell IbrahimInstant C.A. standby at end of turn (Can't be removed / Can't be extended)
Duration: 3 turns
for 3 turns.
Kurnugia: Unworldly Dark damage to a foe (Damage cap: ~2,527,500).
All other Dark allies gain Double StrikeAttacks twice each turn
Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
until end of turn.
4★: MC also gains Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
5★: Also remove 1 buff from a foe.
Futsunomitama 3722 371
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Thunder God's Authority II: When main weapon (MC only):
Upon using first-slot skill:
4-hit, 200% Light damage to all foes (Damage cap: ~425,000 per hit).
Raise all foes' ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
lvl by 2 (Max: 10).
All Light allies gain Supplemental Skill DMGSkill DMG dealt is supplemented
Strength: 30,000Duration: 3 turns
and 10% Light RigorDeals bonus light DMG to foe upon dealing elemental skill DMG
Strength: 10%Duration: 3 turns
.
Thunder God's Subjugation II: When main weapon (MC only):
Upon normal attacks:
4-hit, 200% Light damage to all foes (Damage cap: ~187,000 per hit).
Raise ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
lvl by 1 (Max: 10).
Inflict 10% Debuff Res. Down (Stackable / Max: 30%)Debuff resistance is lowered (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
.
Zion's Majesty: Big boost to light allies' ATK and max HP
Fulmination Blade: Unworldly Light damage to a foe (Damage cap: 2,527,500).
Raise all foes' ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
lvl by 2 (Max: 10).
1-turn cut to MC's damage skill cooldowns.
4★: All Light allies also gain 15% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
5★: 4-hit, 200% Light damage to all foes (Damage cap: ~187,000 per hit).
Golden Fists of Ura 3648 386
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Ogre's Retribution II: When main weapon (MC only):
200% full-force counter upon taking damage (3 hits).
500% Light damage to a foe upon countering (Damage cap: ~560,000).
Start battle with Substitute (All-Ally)Receives all attacks in place of allies
(Includes all-ally attacks / Can't be removed)
Duration: 1 turn
and UndyingCan withstand lethal DMG (Leaves 1 HP / Can't be removed)
Duration: Indefinite
.
Eternal Animosity II: When main weapon:
Amplify Light allies' normal attack DMG by 30%. Take DMG worth 40% of max HP at battle start.
Light allies start battle with Grudgeborn StrikesTriple attack rate is boosted / From the third hit of a normal attack: Deals 3-hit DMG to random foes / Deals bonus light DMG (Can't be removed / Can't be extended)
Duration: 3 turns
.
Zion's Fandango: Big boost to light allies' ATK / Big boost to triple attack rate
Ura's Ward: Unworldly Light damage to a foe (Damage cap: ~2,527,500).
Gain SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.
4★: Also gain 100% / 80% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 80% less damage.Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.
5★: Also gain VeilDebuffs will be nullified (1 time)
Duration: 0.5 turns"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
and Dispel CancelBuffs can't be removed or shortened (1 time)
Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.
Higurashi 4161 289
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Transience of Life II: When main weapon (MC only):
When a Fire chain burst activates:
Add 2 to the number of chains.
All Fire allies gain 100% Debuff Res. UpDebuff resistance is boosted
Strength: 100%Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
, Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
, and Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
(If 5 or more chains:
Also deal 10-hit, 100% Fire damage to all foes [Damage cap: ~170,000 per hit].
All Fire allies gain 20% Bonus Fire C.A. DMG (1 time)Deals bonus fire DMG for normal attacks (1 time)
Strength: 20%Duration: Indefinite
.)
Blazing Chain II: When main weapon: 30% boost to Fire allies' charge bar gain, supplement C.A. damage (Damage cap: 400,000), and 10% boost to special C.A. damage cap.
Inferno's Glory: Big boost to fire allies' C.A. specs and chain burst specs
Summer's End Slash: Unworldly Fire damage to a foe (Damage cap: 2,527,500).
Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite
.
4★: All Fire allies also gain Wind SwitchElemental DMG from foes turns into wind DMG
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
5★: All Fire allies also gain 10% Dodge Rate Up (Stackable / Max: 30%)While in effect, chance of immunity to DMG taken and debuff effects
Strength: 10% (Max: 30%)Duration: Indefinite
.
Hraesvelgr 4177 281
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Geisa Ari: When main weapon (MC only):
No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes.
Einar II: When main weapon:
80% Bonus Water DMG effect to Water allies' single attacks.
Gain 4% DMG Cap Up (Stackable / Max: 20%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable / Can't be removed)
Strength: 4% (Max: 20%)Duration: Indefinite
upon multiattacks.
Mikill Las II: When main weapon:
Supplement Water allies' damage by 100,000, 10% boost to damage cap, and 50% hit to multiattack rate.
Vaengrhrid: Unworldly Water damage to a foe (Damage cap: 2,527,500).
Ignores Mirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
and Dodge Rate UpChance to dodge DMG and debuffs
.
4★: Gain 25% UpliftedCharge bar is boosted on every turn
Strength: 25%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
5★: Also gain 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Hrunting 3905 336
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Savage Mythology II: When main weapon (MC only): Savage Mythology+Takes DMG every turn / ATK is boosted / DEF is sharply boosted / Supplement DMG / Attacks twice each turn (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite
to MC at battle start.
Abandoned Role II: When main weapon:
Reduce turn-based damage taken by Earth allies by 50%.
Gain 30% Bonus Earth DMG (1 time)Deals bonus earth DMG for one-foe one-ally attacks
Strength: 30%Duration: 1 turn
and 10% DMG Cap Up (1 time)Maximum amount of DMG that can be dealt per hit is boosted
Strength: 10%Duration: 1 turn
upon taking turn-based damage.
Terra's Enmity: Big boost to earth allies' ATK based on how low HP is
Here at Last: Unworldly Earth damage to a foe (Damage cap: 2,527,500).
All Earth allies gain Blood SacrificeHP is lowered every turn
Strength: 10% of max HP (Damage cap: 1000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: All Earth allies also gain DMG Mitigation (2000)DMG taken is lowered by a fixed amount
Strength: 2000Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
5★: All Earth allies also gain ImmuneDebuffs will be nullified
Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
Murcielago 3895 354
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Sangre Caliente II: When main weapon:
When a Wind ally drains a foe's HP:
Wind ally gains 4% DMG Cap Up (Stackable / Max: 20%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable / Can't be removed)
Strength: 4% (Max: 20%)Duration: Indefinite
, Supplemental Skill DMG (Stackable / Max: 60,000)Skill DMG dealt is supplemented (Stackable / Can't be removed)
Strength: 10,000 (Max: 60,000)Duration: Indefinite
, and 20% Bonus Wind DMG (1 time)Deals bonus wind DMG for normal attacks (1 time)
Strength: 20%Duration: Indefinite
.
Robar Tiempo II: When main weapon (MC only):
For every 4 times Wind allies drain a foe's HP:
9-hit plain damage to a foe based on its current HP (Damage cap: 666,666 per hit).
Remove 1 buff.
Inflict ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable / Can't be removed)
Duration: IndefiniteLocal status effect
, DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable / Can't be removed)
Duration: IndefiniteLocal status effect
, Debuff Res. Down (Stackable / Max: 30%)Debuff resistance is lowered (Stackable / Can't be removed)
Duration: IndefiniteLocal status effect
, S.A. DMG Down (Stackable / Max: 30%)Foe's special attack DMG is lowered (Stackable / Can't be removed)
Duration: IndefiniteLocal status effect
and Skill Supp. DMG (Stackable / Max: 50,000)Skill DMG taken is supplemented (Stackable / Can't be removed)
Strength: 10,000 (Max: 50,000)Duration: IndefiniteLocal status effect
.
Lluvia de Saetas II: When main weapon (MC only):
Upon casting first-slot skill:
10-hit Wind damage to all foes (Damage cap: 150,000 per hit)
All Wind allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: (Healing cap: 2000)Duration: 5 turns
and 10% Wind RigorDeals bonus wind DMG to foe upon dealing elemental skill DMG
Strength: 10%Duration: 5 turns
.
Disparo Sonico: Unworldly Wind damage to a foe (Damage cap: 2,527,500).
All Wind allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: 10% of damage dealt (Healing cap: 2000)Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
.
4★: 1-turn cut to MC's first-slot skill's cooldown.
5★: 10-hit bonus Wind damage to all foes (Damage cap: 150,000 per hit)
Rhomphaia 3579 401
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Cyclonic Strike II: When main weapon (MC only):
Guaranteed triple attacks, 35% hit to charge bar gain, and normal attacks deal 3-hit damage to random foes. Ignore 20% of foes' DEFStack additively with weapon skills
Electrifying Onslaught II: When main weapon (MC only):
At battle start and at end of turn when allies deal damage 40 or more times to the current target in 1 turn:
MC gains 30% Sharp ATK UpATK is sharply boosted
Strength: 30%Multiplier: AssassinDuration: 1 turn
and Tank-and-CounterCounters upon taking DMG
Duration: 3 turnsCounter attacks grant 5% charge bar per hit.
.
Raise Electrifying OnslaughtAt end of turn when allies deal DMG 40 or more times to the current target: Lvl rises by 1 / When lvl is 2: Reset lvl / Electrifying Onslaught II affects wind allies (Max: Lvl 2 / Can't be removed)
Duration: Indefinite
lvl by 1 (Max: 2).
(When Electrifying OnslaughtAt end of turn when allies deal DMG 40 or more times to the current target: Lvl rises by 1 / When lvl is 2: Reset lvl / Electrifying Onslaught II affects wind allies (Max: Lvl 2 / Can't be removed)
lvl is raised at 2:
Reset lvl. 30% Sharp ATK UpATK is sharply boosted
Strength: 30%Multiplier: AssassinDuration: 1 turn
and Tank-and-CounterCounters upon taking DMG
Duration: 3 turnsCounter attacks grant 5% charge bar per hit.
affects Wind allies.)
Ventosus's Majesty: Big boost to wind allies' ATK and max HP
Thunderous Edge: Unworldly Wind damage to a foe (Damage cap: 2,527,500).
All Wind allies gain 15% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: All Wind allies also gain 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
5★: Raise MC's Electrifying OnslaughtWhen lvl 2 at end of turn when allies deal DMG 40 or more times to the current target in 1 turn: Reset lvl / Sharp boost to wind allies' ATK (Max: 2 / Can't be removed)
Duration: Indefinite
lvl by 1 (Max: 2).
Shishio 4141 293
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Nue's Omen II: When main weapon (MC only):
Upon using first-slot skill: Consume 10% of current HP to gain Charge Bar +100%Instantly boosts Charge Bar by 100%
Strength: 100%
, C.A. Reactivation (1 time)Charge attack reactivates (1 time)
Duration: Indefinite
, and 30% Bonus Water C.A. DMGDeals bonus water DMG for charge attacks
Strength: 30%Duration: 1 turn
.
Nue's Cry II: When main weapon:
Water allies take 1% damageBased on max HP every turn.
At end of turn: Gain Charge Bar +15%Instantly boosts Charge Bar by 15%
Strength: 15%
, C.A. DMG Up (Stackable / Max: 100%)Charge attack DMG is boosted (Stackable / Can't be removed)
Duration: Indefinite
, C.A. DMG Cap Up (Stackable / Max: 50%)Charge attack DMG cap is boosted (Stackable / Can't be removed)
Duration: Indefinite
, and 1-turn cut to debuff durations.
Hoarfrost's Glory: Big boost to water allies' C.A. specs and chain burst specs
Chimera Nue: Unworldly Water damage to a foe (Damage cap: 2,527,500).
Inflict DelayReduce a foe's filled charge diamonds by 1
.
4★: Restore 10% of all Water allies' HP (Healing cap: 3000).
All Water allies gain Charge Bar +15%Instantly boosts Charge Bar by 15%
Strength: 15%
.
5★: Inflict ATK Down (Stackable)ATK is lowered (Stackable)
Duration: 180 seconds
and DEF Down (Stackable)DEF is lowered (Stackable)
Duration: 180 seconds
.
Zosimos 3371 443
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Cheirokmeta II: When main weapon (MC only):
Gain 1 CheirokmetaFor every 3 skills used: Oblivion Crest to dark allies / Random buff (Can't be removed)
Duration: Indefinite
upon using a skill.
(For every 3 skills used:
800% Dark damage to all foes (Damage cap: 1,020,000) and remove 1 buff.
All Dark allies gain 1 Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
and a random buff. [Additional buffs based on number of Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
upon activation.])
Hydor Theion II: When main weapon (MC only):
When 1 or more Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
are granted:

200% Dark damage to all foes after normal attacks (Damage cap: ~630,000).
(When 5 Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
are granted:
Activates twice and boost to specs.)
Authentic Memoirs II: When main weapon (MC only):
Amplify Dark allies' skill damage by 4% per their number of Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
(Max: 20%).
Dark Rigor effect to Dark allies based on their number of Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
(Max: 10%).
When a Dark chain burst activates:
Restore 10% of Dark allies' HP (Healing cap: 1000).
All Dark allies gain 1 Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
Visions of Zosimos
After 5★:
Oeuvres de Zosimos
: Unworldly Dark damage to a foe (Damage cap: ~2,527,500).
1-turn cut to MC's skill cooldowns.
4★: Also deal 100% Bonus Dark damage to a foe for each Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
(Damage cap: ~120,000 per hit / Max: 5 hits).
5★: All Dark allies also gain Dispel CancelBuffs can't be removed or shortened (1 time)
.