Manatura
(Redirected from Agastia Simulacrum)
The 

About Manatura
- You can conjure a manatura by tapping on the Manatura button on the Party screen while in the Manadiver class.
- Only one type of manatura can be conjured at a time.
- Manaturas can either be obtained as loot from specific quests and raids, or formed a pact with in exchange of materials.
- If more than one of the same type of manatura is obtained as loot, the excess manatura will be automatically sold for rupies.
- Manaturas can still be obtained as loot even if Manadiver has not yet been unlocked.
- New pacts can also be accessed in the Shop by selecting Class-Specific Equipment > Manatura.
List of Manatura
| Icon | Name | Obtained From: | Release Date | ||
|---|---|---|---|---|---|
| Burlona | Skill: All allies gain Strength: 5% (Max: 25%)Multiplier: Unique StackableDuration: Indefinite and Strength: 5% (Max: 25%)Duration: Indefinite. Support: 5% boost to each ally's ATKMultiplier: Normal based on their number of Crests of their element (Max: 25%). |
Skill: All allies gain Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite and Strength: 10% (Max: 50%)Duration: Indefinite. Support: 5% boost to each ally's ATKMultiplier: Normal based on their number of Crests of their element (Max: 25%). |
Default | 2023-01-25 | |
| Schalk | Skill: Inflict Strength: 10% (Max: 30%)Duration: 180 seconds and Strength: 10% (Max: 30%)Duration: 180 seconds on a foe. (Consumes 20% of charge bar.) Support: 5% boost to each ally's DEF based on their number of Crests of their element (Max: 25%). |
Skill: Inflict Strength: 10% (Max: 40%)Duration: 180 seconds and Strength: 10% (Max: 40%)Duration: 180 seconds on a foe. Support: 5% boost to each ally's DEF based on their number of Crests of their element (Max: 25%). |
Default | 2023-01-25 | |
| Leviathan Mino | Skill: When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to random foes (Damage cap: 73,750 per hit). Inflict Strength: 1% of foe's max HP (Damage cap: 30,000)Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. on all foes. (Consumes 30% of charge bar.) Support: 10% Bonus Elemental DMG effect against foes with Local status effect. |
Skill: When MC has 1 or more Crests of their element: 6-hit, 150% Elemental damage to random foes (Damage cap: 100,000 per hit). Inflict Strength: 1% of foe's max HP (Damage cap: 30,000)Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. on all foes. Support: 10% Bonus Elemental DMG effect against foes with Local status effect. |
Pact: Possible drop: Leviathan Omega Extreme (Raid) Leviathan Omega Impossible (Raid) |
2023-01-25 | |
| Yggdrasil Mino | Skill: When MC has 1 or more Crests of their element: 4-hit, 100% Elemental damage to random foes (Damage cap: 73,750 per hit). All other allies gain Strength: 2000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. (Consumes 30% of charge bar.) Support: At end of turn after taking damage: 4-hit, 100% Elemental damage to random foes (Damage cap: 73,750 per hit). |
Skill: When MC has 1 or more Crests of their element: 4-hit, 150% Elemental damage to random foes (Damage cap: 100,000 per hit). All other allies gain Strength: 2000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Support: At end of turn after taking damage: 4-hit, 100% Elemental damage to random foes (Damage cap: 73,750 per hit). |
Pact: Possible drop: Yggdrasil Omega Extreme (Raid) Yggdrasil Omega Impossible (Raid) |
2023-01-25 | |
| Bahamut Mino | Skill: When MC has 3 or more Crests of their element: 8-hit, 100% Elemental damage to random foes (Damage cap: 73,750 per hit). (Consumes 75% of charge bar.) Support: 100% boost to C.A. damage and 50% boost to C.A. damage cap for MC. |
Skill: When MC has 3 or more Crests of their element: 8-hit, 150% Elemental damage to random foes (Damage cap: 100,000 per hit). Support: 100% boost to C.A. damage and 50% boost to C.A. damage cap for MC. |
Pact: Possible drop: Proto Bahamut (Raid) Proto Bahamut (Impossible) |
2023-01-25 | |
| Lu Woh Mino | Skill: Restore all allies' HP (Healing cap: 1000) and remove 1 debuff. (Consumes 30% of charge bar.) Support: 30% boost to MC's charge bar gain. |
Skill: Restore all allies' HP (Healing cap: 1500) and remove 1 debuff. Support: 30% boost to MC's charge bar gain. |
Pact: Possible drop: Six-Dragon Advent: White Lu Woh (Raid) |
2023-01-25 | |
| Mini Mimic | Skill: Raise a foe's lvl by 1. Support: 3% boost to item drop rate. |
Skill: Raise a foe's lvl by 2. Support: 3% boost to item drop rate. |
Possible drop: Arcarum: The World Beyond Replicard Sandbox |
2023-01-25 | |
| Ouroboros Mino | Skill: When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to all foes (Damage cap: 111,250 per hit). Inflict Strength: 10% (Max: 30%)Duration: 180 seconds. (Consumes 30% of charge bar.) Support: 30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000). |
Skill: When MC has 1 or more Crests of their element: 6-hit, 150% Elemental damage to all foes (Damage cap: 135,000 per hit). Inflict Strength: 10% (Max: 30%)Duration: 180 seconds. Support: 30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000). |
Alchemy Lab Trade: Must first trade for |
2023-09-06 | |
| Europa Mino | Skill: When MC has 1 or more : 3-hit, 200% Water damage to random foes (Damage cap: 345,000 per hit). Raise foes' Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). All Water allies gain Strength: 5% (Max: 25%)Duration: Indefinite. (Consumes 30% of charge bar.) Support: 10% Bonus Water DMG effect to Water allies against foes with . |
Skill: When MC has 1 or more : 3-hit, 300% Water damage to random foes (Damage cap: 405,000 per hit). Raise foes' Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). All Water allies gain Strength: 5% (Max: 25%)Duration: Indefinite. Support: 10% Bonus Water DMG effect to Water allies against foes with . |
Pact: Possible drop: Europa (Raid) |
2024-09-17 | |
| Wilnas Mino | Skill: When MC has 1 or more : 1200% Fire damage to all foes (Damage cap: 1,305,000). When MC has 5 or more : Remove 1 buff from all foes. (Consumes 70% of charge bar.) Support: 10% boost to skill damage (Max: 50%) and 2% boost to skill damage cap (Max: 10%) for Fire allies based on their number of . |
Skill: When MC has 1 or more : 1500% Fire damage to all foes (Damage cap: 1,610,000). When MC has 5 or more : Remove 1 buff from all foes. Support: 10% boost to skill damage (Max: 50%) and 2% boost to skill damage cap (Max: 10%) for Fire allies based on their number of . |
Pact: Possible drop: Wilnas (Raid) Six-Dragon Advent: Red |
2024-09-17 | |
| Agastia Simulacrum | Skill: 100% Elemental damage to a foe (Damage cap: 170,000). Gain Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite, Strength: 10% (Max: 50%)Duration: Indefinite, Strength: 10% (Max: 50%)Duration: Indefinite, and Strength: 4% (Max: 20%)Duration: Indefinite. Support: 9% boost to C.A. damage (Max: 90%) and 3% boost to C.A. damage cap (Max: 30%) for MC based on MC's number of buffs. When MC has 12 or more buffs: 10-hit Elemental damage to random foes (Damage cap: 111,250 per hit) upon using charge attack. |
Skill: 150% Elemental damage to a foe (Damage cap: 215,000). Gain Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite, Strength: 10% (Max: 50%)Duration: Indefinite, Strength: 10% (Max: 50%)Duration: Indefinite, and Strength: 4% (Max: 20%)Duration: Indefinite. Support: 9% boost to C.A. damage (Max: 90%) and 3% boost to C.A. damage cap (Max: 30%) for MC based on MC's number of buffs. When MC has 12 or more buffs: 10-hit Elemental damage to random foes (Damage cap: 111,250 per hit) upon using charge attack. |
Possible drop: Agastia (Raid) |
2024-09-17 | |
| Dark Rapture Simulacrum | Skill: When MC has 1 or more Crests of their element: 900% Elemental damage to a foe (Damage cap: 1,025,000). Inflict Strength: 30%Duration: 0.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 0 turns remaining.. (Consumes 30% of charge bar.) Support: 30% boost to ATKMultiplier: Perpetuity, 25% boost to double attack rate, 25% boost to triple attack rate, 10% boost to damage cap, and +10 boost to hostility for MC. (Consumes 10% HP each turn.) |
Skill: When MC has 1 or more Crests of their element: 1200% Elemental damage to a foe (Damage cap: 1,345,000). Inflict Strength: 30%Duration: 0.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 0 turns remaining.. Support: 30% boost to ATKMultiplier: Perpetuity, 25% boost to double attack rate, 25% boost to triple attack rate, 10% boost to damage cap, and +10 boost to hostility for MC. (Consumes 10% HP each turn.) |
Possible drop: Dark Rapture (Hard) Dark Rapture Zero |
2024-09-17 | |
| Chachazero | Skill: When MC has 1 or more Crests of their element: 2-hit, 150% Elemental damage to a foe (Damage cap: 170,000 per hit). (When Consumes additional 10% of charge bar. Hit number doubles.) (Consumes 20% of charge bar.) Support: Supplemental skill damage to all allies (Damage cap: 30,000). |
Skill: When MC has 1 or more Crests of their element: 2-hit, 200% Elemental damage to a foe (Damage cap: 235,000 per hit). (When Support: Supplemental skill damage to all allies (Damage cap: 30,000). |
Negima! Magister Negi Magi: An Epic to Span a Sky | 2025-02-10 | |
| Perfida | Skill: When MC has 1 or more Crests of their element: 3-hit, 200% Elemental damage to a foe (Damage cap: 155,000 per hit). Inflict Duration: 180 seconds. (Consumes 30% of charge bar.) Support: MC starts battle with Duration: IndefiniteUnofficial status name. When an ally is below 25% HP at end of turn: Consume 5 Crests and Unofficial status name to fully restore all allies' HP. |
Skill: When MC has 1 or more Crests of their element: 3-hit, 300% Elemental damage to a foe (Damage cap: 215,000 per hit). Inflict Duration: 180 seconds. Support: MC starts battle with Duration: IndefiniteUnofficial status name. When an ally is below 25% HP at end of turn: Consume 5 Crests and Unofficial status name to fully restore all allies' HP. |
Possible drop: Esoteric Mastery Trial (Raid) |
2025-03-25 | |
| Qilin Simulacrum | Skill: When MC has 1 or more : 5-hit, 100% Dark damage to random foes (Damage cap: 92,500 per hit). All Dark allies gain Strength: 10,000 (Max: 50,000)Duration: Indefinite. (Consumes 40% of charge bar.) Support: Raise MC's Duration: Indefinite lvl by 1 each time a Dark ally uses a damage skill (Max: 6). (When lvl reaches 6: Reset lvl. 1-turn cut to MC's damage skill cooldowns.) |
Skill: When MC has 1 or more : 5-hit, 150% Dark damage to random foes (Damage cap: 100,000 per hit). All Dark allies gain Strength: 10,000 (Max: 50,000)Duration: Indefinite. Support: Raise MC's Duration: Indefinite lvl by 1 each time a Dark ally uses a damage skill (Max: 6). (When lvl reaches 6: Reset lvl. 1-turn cut to MC's damage skill cooldowns.) |
Pact: Possible drop: Qilin (Raid) Huanglong and Qilin (Raid) |
2025-09-25 | |
| Coco and Mimi | Skill: 2-hit, 100% Elemental damage to all foes (Damage cap: 170,000 per hit). MC and allies of the same element gain Strength: 5% (Max: 25%)Duration: Indefinite and Strength: 4,000 (Max: 20,000)Duration: Indefinite. (Consumes 33% of charge bar.) Support: When MC has 3 or more Crests of their element before attacking: Consume 3 Crests. MC and allies of the same element gain Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
Skill: 2-hit, 150% Elemental damage to all foes (Damage cap: 235,000 per hit). MC and allies of the same element gain Strength: 5% (Max: 25%)Duration: Indefinite and Strength: 4,000 (Max: 20,000)Duration: Indefinite. Support: When MC has 3 or more Crests of their element before attacking: Consume 3 Crests. MC and allies of the same element gain Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
Possible drop: Alchemy Lab Gold Extraction For the weapon, see |
2025-09-25 | |
| Hexachromatic Simulacrum | Skill: When MC has 5 or more Crests of their element: 150% Fire, Water, Earth, Wind, Light and Dark damage to all foes (Ignores Fire, Water, Earth, Wind, Light, and Dark elemental resistances / Damage cap: 295,000 per hit). Inflict Strength: 10% (Max: 30%)Duration: 180 seconds, Strength: 10% (Max: 30%)Duration: 180 seconds, Strength: 10% (Max: 30%)Duration: 180 seconds, Strength: 10% (Max: 30%)Duration: 180 seconds, Strength: 10% (Max: 30%)Duration: 180 seconds, and Strength: 10% (Max: 30%)Duration: 180 seconds. Raise all allies' lvl by 1 (Max: 5). (While is in effect: 10% DA Up and 4% TA Up per lvl / Supplemental Damage effect [Damage cap: 20,000 per lvl].) (Consumes 100% of charge bar.) Support: 3 Crests of own element to MC at battle start. |
Skill: When MC has 5 or more Crests of their element: 200% Fire, Water, Earth, Wind, Light and Dark damage to all foes (Ignore Fire, Water, Earth, Wind, Light, and Dark elemental resistances / Damage cap: 350,000 per hit). Inflict Strength: 10% (Max: 30%)Duration: 180 seconds, Strength: 10% (Max: 30%)Duration: 180 seconds, Strength: 10% (Max: 30%)Duration: 180 seconds, Strength: 10% (Max: 30%)Duration: 180 seconds, Strength: 10% (Max: 30%)Duration: 180 seconds, and Strength: 10% (Max: 30%)Duration: 180 seconds. Raise all allies' lvl by 1 (Max: 5). (While is in effect: 10% DA Up and 4% TA Up per lvl / Supplemental Damage effect [Damage cap: 20,000 per lvl].) Support: 3 Crests of own element to MC at battle start. |
Pact: Possible drop: Hexachromatic Hierarch (Raid) |
2026-08-25 | |
| Clockwork Octavia No. 3.5 | Skill: When MC has 1 or more : 4-hit 150% Water DMG to all foes (Damage cap: 185,000 per hit). Inflict Strength: 10% (Max: 30%)Duration: 180 seconds. Raise MC's lvl by 1 (Max: Lvl 3). (When lvl is 3: Consume all lvls before attacking to grant Water allies Strength: 100% chance of dealing 50% more damage.Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining., Strength: 30%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining., and Strength: 30%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining..) (Consumes 40% of charge bar.) Support: Start battle with 3 . Consume 1 instead to activate skill effects when charge bar is insufficient. |
Skill: When MC has 1 or more : 4-hit 200% Water DMG to all foes (Damage cap: 225,000 per hit). Inflict Strength: 10% (Max: 30%)Duration: 180 seconds. Raise MC's lvl by 1 (Max: Lvl 3). (When lvl is 3: Consume all lvls before attacking to grant Water allies Strength: 100% chance of dealing 50% more damage.Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining., Strength: 30%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining., and Strength: 30%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining..) Support: Start battle with 3 . Consume 1 instead to activate skill effects when charge bar is insufficient. |
Alchemy Lab Trade: |
2026-08-25 |
References
- ↑ 1.0 1.1 GameWith, Manadiver. https://グランブルーファンタジー.gamewith.jp/article/show/385067
- ↑ 2.0 2.1 2.2 User:Cajunwildcat, Manaturas. https://bsky.app/profile/cajunwildcat.bsky.social/post/3mprmeoad6k2j
- ↑ 3.0 3.1 3.2 User:Cajunwildcat, Hexa Mino. https://x.com/enshroudedfish/status/2092050986613293323?s=20
- ↑ 4.0 4.1 4.2 User:Cajunwildcat, Octavia Mino. https://x.com/enshroudedfish/status/2092015126920511742?s=20
- ↑ 5.0 5.1 GameWith, Wizard Origin. https://グランブルーファンタジー.gamewith.jp/article/show/547993










































































