Unite and Fight/January 2025/Optimus Grids

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Event Preparation Omega Grids Optimus Grids

Extreme+

About EX+ Setups

EX and EX+ setups are usually notated by the amount of buttons and charge attacks required to defeat the enemy. For example, a setup that requires 0 buttons and does 3 charge attacks will be notated as 0B 3C. For advanced players, reducing the amount of charge attack chains will reduce the amount of lockout inflicted, therefore allowing time for more battles.

About Lockout

Lockout is the period of time where a player cannot use any skills or actions after pressing the attack button. This is notated by the "Waiting..." loading icon at the top left of the battle screen.

Typically the more charge attacks in one turn, the longer the waiting time is. This lockout period will carry over into the next raid if it is long enough.

For more detailed information, see the main article: Lockout.

A player's ping does not affect the duration of lockout time, but it does affect the player's refresh and menuing time, which subsequently affects if the player is able to see the lockout.

As an example, if it takes player a total of 10 seconds from hosting the raid to entering the next one, all setups that have 10 or less seconds of lockout will functionally perform the same. 0 Button Setups
Charge attack setups that do not click any skills often require the Shield of Eternal Splendor obtained from recruiting all of the eternals in combination with double Huanglong summons for charge attack based setups. Players with stronger grids and characters can opt for auto attack based 0b0c setups.

Occasionally, characters that provide charge bar to the party or start with 100% charge bar can replace Eternals in some setups.

Useful EX+ Characters (Non-Exhaustive)

Below is a list of some useful characters that players can use to build their own one-turn-kill EX+ setup.

Criteria Examples
  • Any characters that deal skill damage...
    • after normal attacks
    • after the turn
    • upon enemy action
  • Any characters that innately provide a source of Bonus DMGDeals bonus DMG for one-foe one-ally attacks
    :
  • Any characters that can innately Triple Attack:
  • Any characters that can Triple Attack conditionally:
  • Any characters that provide offensive support as a sub ally:

Criteria Examples
  • Any characters that deal skill damage...
    • on charge attack
    • after the turn
    • upon enemy action:
  • Any characters that deal high charge attack damage:
  • Any characters that can activate multiple charge attacks:
    • innately
    • with a single-click skill
  • Any characters that innately start with extra charge bar or provide extra charge bar to the party:
  • Any characters that provide offensive support as a sub ally:

Testing Setups

Extreme+ setups can be tested in Trial Battles. This dummy boss has the same stats as the U&F Extreme+ boss.

Testing Extreme+ (Water Favored)
Defeat the Trial Lignoid in one turn with as few buttons as possible!
Right click "Open link in new tab".
Here's a tip:
Calculate your lockout here!

1-Turn Setup Examples

These setups are built to clear the fight within 1 turn, using as few button presses as possible.

Expert Model: Genesis Nova
ATK: 300
Surpasses DMG cap by 70% / 999,999 Plain DMG to all foes / Consume all bullets

Transcendence Lvl 5
Not Selected
Not Selected
Not Selected
Lvl 250
Geisa AriWhen main weapon (MC only):
No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes.
EinarWhen main weapon:
80% Bonus Water DMG effect to Water allies' single attacks.
Mikill LasWhen main weapon:
Supplement Water allies' damage by 100,000, 10% boost to damage cap, and 100% hit to multiattack rate.
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Hoarfrost's CelereBig boost to water allies' ATK and critical hit rate Water's MightSmall boost to water allies' ATK
Hoarfrost's TemperingBig boost to water allies' skill DMG cap / Big supplemental boost to skill DMG Water's MajestySmall boost to water allies' ATK and max HP
Hoarfrost's TemperingBig boost to water allies' skill DMG cap / Big supplemental boost to skill DMG Water's MajestySmall boost to water allies' ATK and max HP
Arma PlenumBig boost to gun-specialty allies' ATK and max HP / Big boost to gun-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Hoarfrost's Stamina IIBig boost to water allies' ATK based on how high HP is Tsunami's RestraintMedium boost to water allies' double attack rate and critical hit rate
Hoarfrost's Stamina IIBig boost to water allies' ATK based on how high HP is Tsunami's RestraintMedium boost to water allies' double attack rate and critical hit rate
Transcendence Lvl 5
Hoarfrost's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rate Divine Water's Honing40% boost to Water allies' ATKMultiplier: EX, 7% boost to DMG cap, and 30% boost to skill DMG cap.
AmplifyMultiplier: Special skill DMG by 10%.
(Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)

Source:

Multiattack Awakening
Multiattack Awakening
Multiattack Awakening

Transcendence Lvl 5
All allies instantly perform a normal attack without using up a turn. Tag Team
Not Selected
Not Selected
Lvl 250 Lvl 250

Hoarfrost's Fourth PursuitBonus Water DMG effect to fourth-positioned water ally / 30% hit to charge bar gain Hoarfrost's MightBig boost to water allies' ATK
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Snowfall's PactSupplement water allies' DMG Dagger Voltage IIBoost to ATK based on how many daggers are equipped Snowfall's QuintessenceBoost to Water allies' damage cap.
Hoarfrost's TemperingBig boost to water allies' skill DMG cap / Big supplemental boost to skill DMG Water's MajestySmall boost to water allies' ATK and max HP
Transcendence Lvl 5
Hoarfrost's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rate Divine Water's Ruination40% boost to Water allies' ATKMultiplier: EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate.
AmplifyMultiplier: Special normal attack DMG by 10%.
(Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)
Snowfall's PactSupplement water allies' DMG Dagger Voltage IIBoost to ATK based on how many daggers are equipped Snowfall's QuintessenceBoost to Water allies' damage cap.
Hoarfrost's Stamina IIBig boost to water allies' ATK based on how high HP is Tsunami's RestraintMedium boost to water allies' double attack rate and critical hit rate
Baculum ParityBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' multiattack rate Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Water's MightSmall boost to water allies' ATK Tsunami's TriumMedium boost to water allies' multiattack rate Ocean Blue Blow20% Bonus Water DMG effect to third hit of Water allies' triple attacks.
Hoarfrost's CelereBig boost to water allies' ATK and critical hit rate Water's MightSmall boost to water allies' ATK

Hoarfrost's Fourth PursuitBonus Water DMG effect to fourth-positioned water ally / 30% hit to charge bar gain Hoarfrost's MightBig boost to water allies' ATK
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Staff Voltage IIBoost to ATK based on how many staffs are equipped. Ultimate Wisdom's ShineBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for staff-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Transcendence Lvl 5
Hoarfrost's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rate Divine Water's Ruination40% boost to Water allies' ATKMultiplier: EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate.
AmplifyMultiplier: Special normal attack DMG by 10%.
(Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)
Snowfall's PactSupplement water allies' DMG Dagger Voltage IIBoost to ATK based on how many daggers are equipped Snowfall's QuintessenceBoost to Water allies' damage cap.
Hoarfrost's Stamina IIBig boost to water allies' ATK based on how high HP is Tsunami's RestraintMedium boost to water allies' double attack rate and critical hit rate
Baculum ParityBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' multiattack rate Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Water's MightSmall boost to water allies' ATK Tsunami's TriumMedium boost to water allies' multiattack rate Ocean Blue Blow20% Bonus Water DMG effect to third hit of Water allies' triple attacks.
Hoarfrost's CelereBig boost to water allies' ATK and critical hit rate Water's MightSmall boost to water allies' ATK

Hoarfrost's Fourth PursuitBonus Water DMG effect to fourth-positioned water ally / 30% hit to charge bar gain Hoarfrost's MightBig boost to water allies' ATK
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Transcendence Lvl 3
Hoarfrost's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus50% boost to skill DMG cap and 5% boost to skill hit rate Divine Water's Ruination40% boost to Water allies' ATKMultiplier: EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate.
AmplifyMultiplier: Special normal attack DMG by 10%.
(Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)
Tsunami's CelereMedium boost to Water allies' ATK and critical hit rate Slaysnake's Myth IIWhen main weapon (MC only): Gain ATK Up (Stackable)ATK is boosted (Stackable / Can't be removed)
and DMG Cap Up (Stackable)Maximum amount of DMG that can be dealt per hit is boosted (Can't be removed)
upon dealing multiattacks.
Tsunami's TriumMedium boost to Water allies' multiattack rate
Hoarfrost's CelereBig boost to water allies' ATK and critical hit rate Water's MightSmall boost to water allies' ATK
Hoarfrost's Stamina IIBig boost to water allies' ATK based on how high HP is Tsunami's RestraintMedium boost to water allies' double attack rate and critical hit rate
Snowfall's PactSupplement water allies' DMG Dagger Voltage IIBoost to ATK based on how many daggers are equipped Snowfall's QuintessenceBoost to Water allies' damage cap.
Snowfall's PactSupplement water allies' DMG Dagger Voltage IIBoost to ATK based on how many daggers are equipped Snowfall's QuintessenceBoost to Water allies' damage cap.
Baculum ParityBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' multiattack rate Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.

Source:

Source:

  • Min-maxed EMP ring stats for TA and damage will be required. Be wary of RNG.

All characters besides Anre MUST have the same exact HP.
Use Weapon Plus Marks to tune HP values.

Gunslinger can be used to tune HP easier without adjusting Soldier's EMPs.
Expert Model: Genesis Nova
ATK: 300
Surpasses DMG cap by 70% / 999,999 Plain DMG to all foes / Consume all bullets
Transcendence Lvl 5

Transcendence Lvl 5
Transcendence Lvl 5
Not Selected
Not Selected
Not Selected
Lvl 250
Geisa AriWhen main weapon (MC only):
No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes.
EinarWhen main weapon:
80% Bonus Water DMG effect to Water allies' single attacks.
Mikill LasWhen main weapon:
Supplement Water allies' damage by 100,000, 10% boost to damage cap, and 100% hit to multiattack rate.
Cobalt VitalityBoost to water allies' ATK, DEF, and DMG cap based on their max HP Water's MajestySmall boost to water allies' ATK and max HP
Cobalt VitalityBoost to water allies' ATK, DEF, and DMG cap based on their max HP Water's MajestySmall boost to water allies' ATK and max HP
Hoarfrost's Stamina IIBig boost to water allies' ATK based on how high HP is Tsunami's RestraintMedium boost to water allies' double attack rate and critical hit rate
Hoarfrost's TemperingBig boost to water allies' skill DMG cap / Big supplemental boost to skill DMG Water's MajestySmall boost to water allies' ATK and max HP
Replacements:
Calamitous Aquashade
Hoarfrost's TemperingBig boost to water allies' skill DMG cap / Big supplemental boost to skill DMG Water's MajestySmall boost to water allies' ATK and max HP
Gladius PlenumBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Hoarfrost's CelereBig boost to water allies' ATK and critical hit rate Water's MightSmall boost to water allies' ATK
Hoarfrost's CelereBig boost to water allies' ATK and critical hit rate Water's MightSmall boost to water allies' ATK
Transcendence Lvl 5
Hoarfrost's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rate Divine Water's Ruination40% boost to Water allies' ATKMultiplier: EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate.
AmplifyMultiplier: Special normal attack DMG by 10%.
(Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)

Source:

Expert Model: Genesis Nova
ATK: 300
Surpasses DMG cap by 70% / 999,999 Plain DMG to all foes / Consume all bullets
Transcendence Lvl 5

Not Selected
Not Selected
Not Selected
Lvl 250
Geisa AriWhen main weapon (MC only):
No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes.
EinarWhen main weapon:
80% Bonus Water DMG effect to Water allies' single attacks.
Mikill LasWhen main weapon:
Supplement Water allies' damage by 100,000, 10% boost to damage cap, and 100% hit to multiattack rate.
Gauntlet Voltage IIBoost to ATK based on how many melee weapons are equipped. Snowfall's MarvelSupplement water allies' skill DMG based on how low their HP is Sephira Manus Aquae6% boost to Water allies' multiattack rate.
(60% boost to Water allies' multiattack rate in Arcarum.)
Gauntlet Voltage IIBoost to ATK based on how many melee weapons are equipped. Snowfall's MarvelSupplement water allies' skill DMG based on how low their HP is Sephira Manus Aquae6% boost to Water allies' multiattack rate.
(60% boost to Water allies' multiattack rate in Arcarum.)
Gauntlet Voltage IIBoost to ATK based on how many melee weapons are equipped. Snowfall's MarvelSupplement water allies' skill DMG based on how low their HP is Sephira Manus Aquae6% boost to Water allies' multiattack rate.
(60% boost to Water allies' multiattack rate in Arcarum.)
Tidings of the New WorldMassive boost to all allies' ATKMultiplier: EX and small boost to HP. Sephirath Brogue IIAmplify skill damage by 10% for Dagger- and Spear-specialty allies.
Amplify skill damage by 10% for Dagger- and Spear-specialty allies in ArcarumArcarum: The World Beyond
Replicard Sandbox
.
Tidings of the New WorldMassive boost to all allies' ATKMultiplier: EX and small boost to HP. Sephirath Corant IIAmplify skill damage by 10% for Melee- and Harp-specialty allies.
Amplify skill damage by 10% for Melee- and Harp-specialty allies in ArcarumArcarum: The World Beyond
Replicard Sandbox
.
Armed FloodBig boost to water allies' ATK Cobalt ArtsBoost to water allies' skill DMG cap
Dagger Voltage IIBoost to ATK based on how many daggers are equipped. Dualblade Flash's BondBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for dagger-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Transcendence Lvl 5
Oceansoul's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rate Oceansoul's Stamina IIIBig boost to Water allies' ATK based on how high HP is
Lancea PlenumBig boost to spear-specialty allies' ATK and max HP / Big boost to spear-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.

Source:

Multiattack Awakening
Multiattack Awakening
  I'll Teach You a Lesson10% boost to ATKMultiplier: Perpetuity and 30% boost to DEF for Light allies.
Big boost to all allies' ATKMultiplier: Normal Stamina based on how high Ferry's HP is.
At level 90:
When Ferry is a main ally at battle start:
40% boost to Light allies' charge bars.
  Scenic SeclusionWhen Light MC uses a charge attack:
555,555 Plain damage to a foe. MC gains Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
(Takes effect even when Narmaya is a sub ally.)

Transcendence Lvl 5
Not Selected
Not Selected
Not Selected
Lvl 250 Lvl 250
Transcendence Lvl 5
Knightcode's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rate Deceitful Fallacy20% Bonus Elemental DMG effect / 100% Charge Bar Gain Lowered
Hoarfrost's CelereBig boost to water allies' ATK and critical hit rate Water's MightSmall boost to water allies' ATK
Hoarfrost's CelereBig boost to water allies' ATK and critical hit rate Water's MightSmall boost to water allies' ATK
Bow Voltage IIBoost to ATK based on how many bows are equipped. Snowfall's ExertionBoost to water allies' multiattack rate based on how high their HP is Sephira Legio AquaeWhen main weapon (MC only): Starts battle with 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 30%Duration: 1 turn
.
(In ArcarumArcarum: The World Beyond
Replicard Sandbox
:
Active even when not main weapon and affects Water allies.)
Hoarfrost's Stamina IIBig boost to water allies' ATK based on how high HP is Tsunami's RestraintMedium boost to water allies' double attack rate and critical hit rate
Flood's VerityMassive boost to Water allies' critical hit rate. Azure CovenantSupplement Water allies' critical hit damage.
Staff Voltage IIBoost to ATK based on how many staffs are equipped. Ultimate Wisdom's ShineBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for staff-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Snowfall's PactSupplement water allies' DMG Dagger Voltage IIBoost to ATK based on how many daggers are equipped Snowfall's QuintessenceBoost to Water allies' damage cap.
Tidings of the New WorldMassive boost to all allies' ATKMultiplier: EX and small boost to HP. Sephirath Haton IIAmplify normal attack damage by 8% for Axe- and Staff-specialty allies.
Amplify normal attack damage by 15% for Axe- and Staff-specialty allies in ArcarumArcarum: The World Beyond
Replicard Sandbox
.
Baculum ParityBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' multiattack rate Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.

Source:

Multiattack Awakening
Multiattack Awakening
  Enforcer of JusticeWhen Charlotta is a main ally at battle start:
40% boost to Wind allies' charge bars.
All Wind allies gain Noble OrderATK is boosted / DEF is boosted / Debuff resistance is boosted (Can't be removed)
Multiplier: PerpetuityDuration: 5 turns
.

Transcendence Lvl 5
Not Selected
Not Selected
Not Selected
Lvl 250 Lvl 250
Transcendence Lvl 5
Stormwyrm's ApotheosisBig boost to Wind allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rate Deceitful Fallacy20% Bonus Elemental DMG effect / 100% Charge Bar Gain Lowered
Baculum ParityBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' multiattack rate Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Tidings of the New WorldMassive boost to all allies' ATKMultiplier: EX and small boost to HP. Sephirath Haton IIAmplify normal attack damage by 8% for Axe- and Staff-specialty allies.
Amplify normal attack damage by 15% for Axe- and Staff-specialty allies in ArcarumArcarum: The World Beyond
Replicard Sandbox
.
Flood's VerityMassive boost to Water allies' critical hit rate. Azure CovenantSupplement Water allies' critical hit damage.
Hoarfrost's Might IIIMassive boost to water allies' ATK Water's TriumSmall boost to water allies' multiattack rate
Hoarfrost's Might IIIMassive boost to water allies' ATK Water's TriumSmall boost to water allies' multiattack rate
Hoarfrost's Stamina IIBig boost to water allies' ATK based on how high HP is Tsunami's RestraintMedium boost to water allies' double attack rate and critical hit rate
Hoarfrost's CelereBig boost to water allies' ATK and critical hit rate Water's MightSmall boost to water allies' ATK
Hoarfrost's CelereBig boost to water allies' ATK and critical hit rate Water's MightSmall boost to water allies' ATK
Staff Voltage IIBoost to ATK based on how many staffs are equipped. Ultimate Wisdom's ShineBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for staff-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.

Source:

Multiattack Awakening
Multiattack Awakening
  Summer PrankWhen Illnott is a main ally at battle start: 40% boost to Earth allies' charge bars.

Transcendence Lvl 5
Not Selected
Not Selected
Not Selected
Lvl 250
Transcendence Lvl 5
Lifetree's ApotheosisBig boost to Earth allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rate Deceitful Fallacy20% Bonus Elemental DMG effect / 100% Charge Bar Gain Lowered
Hoarfrost's CelereBig boost to water allies' ATK and critical hit rate Water's MightSmall boost to water allies' ATK
Hoarfrost's CelereBig boost to water allies' ATK and critical hit rate Water's MightSmall boost to water allies' ATK
Snowfall's PactSupplement water allies' DMG Dagger Voltage IIBoost to ATK based on how many daggers are equipped Snowfall's QuintessenceBoost to Water allies' damage cap.
Hoarfrost's Stamina IIBig boost to water allies' ATK based on how high HP is Tsunami's RestraintMedium boost to water allies' double attack rate and critical hit rate
Flood's VerityMassive boost to Water allies' critical hit rate. Azure CovenantSupplement Water allies' critical hit damage.
Hoarfrost's Might IIIMassive boost to water allies' ATK Water's TriumSmall boost to water allies' multiattack rate
Baculum ParityBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' multiattack rate Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Staff Voltage IIBoost to ATK based on how many staffs are equipped. Ultimate Wisdom's ShineBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for staff-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Tidings of the New WorldMassive boost to all allies' ATKMultiplier: EX and small boost to HP. Sephirath Haton IIAmplify normal attack damage by 8% for Axe- and Staff-specialty allies.
Amplify normal attack damage by 15% for Axe- and Staff-specialty allies in ArcarumArcarum: The World Beyond
Replicard Sandbox
.

Source:

Multiattack Awakening
Multiattack Awakening
Multiattack Awakening
  The Moon ReversedWhen Sub Ally:
+2% boost to Water allies' ATKMultiplier: Unique per turn passed (Max: 20% at 10 turns).
+4% boost to Water allies' DEF per turn passed (Max: 40% at 10 turns).
At level 95:
+3% boost to Water allies' ATKMultiplier: Unique per turn passed (Max: 30% at 10 turns).
+5% boost to Water allies' DEF per turn passed (Max: 50% at 10 turns).
+1000 Supplemental DMG effect to Water allies per turn passed (Max: 10,000 at 10 turns).

Transcendence Lvl 5
Not Selected
Not Selected
Not Selected
Lvl 250
Transcendence Lvl 5
Hoarfrost's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rate Deceitful Fallacy20% Bonus Elemental DMG effect / 100% Charge Bar Gain Lowered
Flood's VerityMassive boost to Water allies' critical hit rate. Azure CovenantSupplement Water allies' critical hit damage.
Flood's VerityMassive boost to Water allies' critical hit rate. Azure CovenantSupplement Water allies' critical hit damage.
Hoarfrost's Stamina IIBig boost to water allies' ATK based on how high HP is Tsunami's RestraintMedium boost to water allies' double attack rate and critical hit rate
Bow Voltage IIBoost to ATK based on how many bows are equipped. Snowfall's ExertionBoost to water allies' multiattack rate based on how high their HP is Sephira Legio AquaeWhen main weapon (MC only): Starts battle with 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 30%Duration: 1 turn
.
(In ArcarumArcarum: The World Beyond
Replicard Sandbox
:
Active even when not main weapon and affects Water allies.)
Bow Voltage IIBoost to ATK based on how many bows are equipped. Snowfall's ExertionBoost to water allies' multiattack rate based on how high their HP is Sephira Legio AquaeWhen main weapon (MC only): Starts battle with 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 30%Duration: 1 turn
.
(In ArcarumArcarum: The World Beyond
Replicard Sandbox
:
Active even when not main weapon and affects Water allies.)
Staff Voltage IIBoost to ATK based on how many staffs are equipped. Ultimate Wisdom's ShineBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for staff-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Hoarfrost's CelereBig boost to water allies' ATK and critical hit rate Water's MightSmall boost to water allies' ATK
Hoarfrost's CelereBig boost to water allies' ATK and critical hit rate Water's MightSmall boost to water allies' ATK
Baculum ParityBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' multiattack rate Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.

Source:

Comments:

  • Adjusting for guaranteed triple attack rate is required.


Ouroboros Mino
Skill:
When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to all foes (Damage cap: ~135,000 per hit).
Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
.
Support:
30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).
Multiattack Awakening
Multiattack Awakening
Multiattack Awakening

Transcendence Lvl 5
Not Selected
Not Selected
Not Selected
Lvl 250
Transcendence Lvl 3
Hoarfrost's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus50% boost to skill DMG cap and 5% boost to skill hit rate Deceitful Fallacy20% Bonus Elemental DMG effect / 100% Charge Bar Gain Lowered
Hoarfrost's CelereBig boost to water allies' ATK and critical hit rate Water's MightSmall boost to water allies' ATK
Hoarfrost's CelereBig boost to water allies' ATK and critical hit rate Water's MightSmall boost to water allies' ATK
Hoarfrost's Stamina IIBig boost to water allies' ATK based on how high HP is Tsunami's RestraintMedium boost to water allies' double attack rate and critical hit rate
Bow Voltage IIBoost to ATK based on how many bows are equipped. Snowfall's ExertionBoost to water allies' multiattack rate based on how high their HP is Sephira Legio AquaeWhen main weapon (MC only): Starts battle with 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 30%Duration: 1 turn
.
(In ArcarumArcarum: The World Beyond
Replicard Sandbox
:
Active even when not main weapon and affects Water allies.)
Bow Voltage IIBoost to ATK based on how many bows are equipped. Snowfall's ExertionBoost to water allies' multiattack rate based on how high their HP is Sephira Legio AquaeWhen main weapon (MC only): Starts battle with 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 30%Duration: 1 turn
.
(In ArcarumArcarum: The World Beyond
Replicard Sandbox
:
Active even when not main weapon and affects Water allies.)
Flood's VerityMassive boost to Water allies' critical hit rate. Azure CovenantSupplement Water allies' critical hit damage.
Staff Voltage IIBoost to ATK based on how many staffs are equipped. Ultimate Wisdom's ShineBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for staff-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Baculum ParityBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' multiattack rate Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Snowfall's PactSupplement water allies' DMG Dagger Voltage IIBoost to ATK based on how many daggers are equipped Snowfall's QuintessenceBoost to Water allies' damage cap.

Source:

Multiattack Awakening

Transcendence Lvl 5
2-hit superior Elemental damage to a foe (Damage cap: ~370,000 per hit).
Inflict 25% DEF DownDEF is lowered
Strength: 25%Duration: 180 secondsStacking: Single
.
If main or auxiliary weapon is a sabre: Boost to number of hits (2 times).
If main or auxiliary weapon is an axe: Also inflict 25% Element DEF DownElement DEF Down debuff based on weapon element
Strength: 25%Duration: 180 seconds
.
Banahogg
Not Selected
Not Selected
Legend's ApexWhen main weapon (MC only): Boost to  VinlandGain Charge Bar +100%Instantly boosts Charge Bar by 100%
Strength: 100%
and VinlandCharge bar will be boosted by 100% at the end of the turn (Can't be removed)
Duration: 2 turns
.
's specs (Extend effect duration by 2 turns / C.A. Reactivation effect [1 time] to caster upon use / When Vinland's effect ends: C.A. Reactivation effect [1 time])
Legend's NatureWhen main weapon (MC only): Boost to  JomsborgExtend the duration of all allies' buffs by 1 turn. (Excludes 1-turn buffs.)
All allies gain two random buffs.
's specs (3-hit Flurry effect to caster upon use)
Legend's ProwessWhen main weapon (MC only / Requires  Banahogg2-hit superior Elemental damage to a foe (Damage cap: ~370,000 per hit).
Inflict 25% DEF DownDEF is lowered
Strength: 25%Duration: 180 secondsStacking: Single
.
If main or auxiliary weapon is a sabre: Boost to number of hits (2 times).
If main or auxiliary weapon is an axe: Also inflict 25% Element DEF DownElement DEF Down debuff based on weapon element
Strength: 25%Duration: 180 seconds
.
set as a skill): Activate Banahogg at end of turn when allies deal DMG 40 or more times to the current target in 1 turn
Hoarfrost's Might IIIMassive boost to water allies' ATK Water's TriumSmall boost to water allies' multiattack rate
Hoarfrost's CelereBig boost to water allies' ATK and critical hit rate Water's MightSmall boost to water allies' ATK
Hoarfrost's CelereBig boost to water allies' ATK and critical hit rate Water's MightSmall boost to water allies' ATK
Hoarfrost's Stamina IIBig boost to water allies' ATK based on how high HP is Tsunami's RestraintMedium boost to water allies' double attack rate and critical hit rate
Flood's VerityMassive boost to Water allies' critical hit rate. Azure CovenantSupplement Water allies' critical hit damage.
Flood's VerityMassive boost to Water allies' critical hit rate. Azure CovenantSupplement Water allies' critical hit damage.
Transcendence Lvl 3
Hoarfrost's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus50% boost to skill DMG cap and 5% boost to skill hit rate Deceitful Fallacy20% Bonus Elemental DMG effect / 100% Charge Bar Gain Lowered
Baculum ParityBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' multiattack rate Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Staff Voltage IIBoost to ATK based on how many staffs are equipped. Ultimate Wisdom's ShineBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for staff-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.

Source:

Transcendence Lvl 5
Transcendence Lvl 5
2-hit superior Elemental damage to a foe (Damage cap: ~370,000 per hit).
Inflict 25% DEF DownDEF is lowered
Strength: 25%Duration: 180 secondsStacking: Single
.
If main or auxiliary weapon is a sabre: Boost to number of hits (2 times).
If main or auxiliary weapon is an axe: Also inflict 25% Element DEF DownElement DEF Down debuff based on weapon element
Strength: 25%Duration: 180 seconds
.
Banahogg
Not Selected
Not Selected
Lvl 250
Legend's ApexWhen main weapon (MC only): Boost to  VinlandGain Charge Bar +100%Instantly boosts Charge Bar by 100%
Strength: 100%
and VinlandCharge bar will be boosted by 100% at the end of the turn (Can't be removed)
Duration: 2 turns
.
's specs (Extend effect duration by 2 turns / C.A. Reactivation effect [1 time] to caster upon use / When Vinland's effect ends: C.A. Reactivation effect [1 time])
Legend's NatureWhen main weapon (MC only): Boost to  JomsborgExtend the duration of all allies' buffs by 1 turn. (Excludes 1-turn buffs.)
All allies gain two random buffs.
's specs (3-hit Flurry effect to caster upon use)
Legend's ProwessWhen main weapon (MC only / Requires  Banahogg2-hit superior Elemental damage to a foe (Damage cap: ~370,000 per hit).
Inflict 25% DEF DownDEF is lowered
Strength: 25%Duration: 180 secondsStacking: Single
.
If main or auxiliary weapon is a sabre: Boost to number of hits (2 times).
If main or auxiliary weapon is an axe: Also inflict 25% Element DEF DownElement DEF Down debuff based on weapon element
Strength: 25%Duration: 180 seconds
.
set as a skill): Activate Banahogg at end of turn when allies deal DMG 40 or more times to the current target in 1 turn
Hoarfrost's Might IIIMassive boost to water allies' ATK Water's TriumSmall boost to water allies' multiattack rate
Labrys ParityBig boost to axe-specialty allies' ATK and max HP / Big boost to axe-specialty allies' multiattack rate Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Hoarfrost's CelereBig boost to water allies' ATK and critical hit rate Water's MightSmall boost to water allies' ATK
Hoarfrost's Stamina IIBig boost to water allies' ATK based on how high HP is Tsunami's RestraintMedium boost to water allies' double attack rate and critical hit rate
Flood's VerityMassive boost to Water allies' critical hit rate. Azure CovenantSupplement Water allies' critical hit damage.
Flood's VerityMassive boost to Water allies' critical hit rate. Azure CovenantSupplement Water allies' critical hit damage.
Transcendence Lvl 5
Hoarfrost's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rate Divine Water's Ruination40% boost to Water allies' ATKMultiplier: EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate.
AmplifyMultiplier: Special normal attack DMG by 10%.
(Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)
Spear Voltage IIBoost to ATK based on how many spears are equipped. Dawnfinder's CalmBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for spear-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Hoarfrost's Might IIIMassive boost to water allies' ATK Tsunami's SentenceMedium boost to water allies' C.A. DMG and C.A. DMG cap

Source:

Skill Off
Multiattack Awakening
Skill Off
Multiattack Awakening
Skill Off
Multiattack Awakening
Skill Off

Transcendence Lvl 5
All allies instantly perform a normal attack without using up a turn. Tag Team
Not Selected
Not Selected
Replacements:
0★ Belial (Summer)
4★ Beelzebub (Summer)
Used for Sumaibito's buff count to activate the auto-nuke.
Lvl 250
Hoarfrost's TyrannyBig Boost to water allies' ATK / 10% cut to water allies' max HP Tsunami's VerityMedium boost to water allies' critical hit rate
Hoarfrost's CelereBig boost to water allies' ATK and critical hit rate Water's MightSmall boost to water allies' ATK
Hoarfrost's CelereBig boost to water allies' ATK and critical hit rate Water's MightSmall boost to water allies' ATK
Spear Voltage IIBoost to ATK based on how many spears are equipped. Dawnfinder's CalmBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for spear-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Snowfall's PactSupplement water allies' DMG Dagger Voltage IIBoost to ATK based on how many daggers are equipped Snowfall's QuintessenceBoost to Water allies' damage cap.
Snowfall's PactSupplement water allies' DMG Dagger Voltage IIBoost to ATK based on how many daggers are equipped Snowfall's QuintessenceBoost to Water allies' damage cap.
Transcendence Lvl 5
Hoarfrost's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rate Cunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 4 turns

50% DEF UpDEF is boosted
Strength: 50%Duration: 4 turns

10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 10%Duration: 4 turns

35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 4 turns

25% TA UpTriple attack rate is boosted
Strength: 25%Duration: 4 turns

20% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 20%Duration: 4 turns

20% Debuff Success BoostedDebuff success rate is boosted
Strength: 20%Duration: 4 turns

80% Skill DMG UpSkill DMG is boosted
Strength: 80%Duration: 4 turns

20% C.A. DMG UpCharge attack DMG is boosted
Strength: 20%Duration: 4 turns

30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 4 turns

20% C.B. DMG Cap UpChain Burst DMG Cap Boosted
Strength: 20%Duration: 4 turns

Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."

Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time)
Duration: Indefinite
to all allies / 30% hit to max HP
Preemptive Frost BladeBoost to water allies' ATK for first 8 turns of battle Hoarfrost's MightBig boost to water allies' ATK
Hoarfrost's Stamina IIBig boost to water allies' ATK based on how high HP is Tsunami's RestraintMedium boost to water allies' double attack rate and critical hit rate
Luctor ParityBig boost to melee-specialty allies' ATK and max HP / Big boost to melee-specialty allies' multiattack rate Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.

Source:

Comments:

  • The combination of Chain of Temptation, Glacies WardBonus Water DMG effect / Cap fire DMG taken at 10,000 per hit / DEF and triple attack rate are boosted (Can't be removed / Ends upon taking DMG 3 times)
    Duration: Indefinite
    , and Kaguya (Summon) makes it so that both MC and Gabriel can triple attack easily. Be sure to equip Gauph Key of Strife to make up for the decreased TA rate on Sumaibito.


Sierokarte
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Try checking out the Leviathan page for more setups!

Nightmare Lvl 90

Nightmare Lvl 100

Nightmare Lvl 150

Useful Nightmare Characters

Unite and Fight higher Nightmare difficulty raids often have strong special attacks that give the boss several buffs while also inflicting troublesome debuffs. Building a team that can reliably work around these issues is a large part of the Unite and Fight event experience, so included below is a non-exhaustive list of useful characters players can consider.

Criteria Examples
  • Any characters that provide strong offensive and/or defensive team buffs:
  • Any characters that frequently dispel enemy buffs:
  • Any characters that reliably clear/reduce debuffs:
  • Any characters that frequently provide debuff resistance:
  • Any characters that reliably heal the party:
  • Any characters that provide useful effects as a sub-ally:

Nightmare Lvl 200


Ouroboros Mino
Skill:
When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to all foes (Damage cap: ~135,000 per hit).
Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
.
Support:
30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).

Fill 3 charge diamonds on all foes.
All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
, Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
(Crest gained based on caster's element.)
Secret Triad
400% Elemental damage to a foe (Damage cap: ~635,000).
Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 2 turns
.
(When 50% charge bar is consumed: Also gain Double StrikeAttacks twice each turn
Duration: 2 turns
.)
Wild Magica
Inflict 25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
and 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
on all foes.
Miserable Mist
This is set as a Quick Summon
Transcendence Lvl 5
Hoarfrost's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMG α Revelation Ruber II10% boost to normal attack DMG cap, 5% boost to double attack rate, and 5% boost to triple attack rate Divine Water's Ruination40% boost to Water allies' ATKMultiplier: EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate.
AmplifyMultiplier: Special normal attack DMG by 10%.
(Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)
Hoarfrost's TemperingBig boost to water allies' skill DMG cap / Big supplemental boost to skill DMG Water's MajestySmall boost to water allies' ATK and max HP
Hoarfrost's Stamina IIBig boost to water allies' ATK based on how high HP is Tsunami's RestraintMedium boost to water allies' double attack rate and critical hit rate
Flood's VerityMassive boost to Water allies' critical hit rate. Azure CovenantSupplement Water allies' critical hit damage.
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Snowfall's PactSupplement water allies' DMG Dagger Voltage IIBoost to ATK based on how many daggers are equipped Snowfall's QuintessenceBoost to Water allies' damage cap.
Hoarfrost's CelereBig boost to water allies' ATK and critical hit rate Water's MightSmall boost to water allies' ATK
Baculum ParityBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' multiattack rate Scandere Facultas50% boost to skill DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
High Priestess-Moon's BewitchingMassive boost to Water allies' ATKModifier: EX. Boost to attack specs of Water allies with Full MoonATK and DEF are gradually boosted (Can't be removed)
.
Sephira Maxi-Water20% boost to Water allies' DMG Cap in Arcarum.
5% boost to Water allies' DMG Cap.
Water's MajestySmall boost to Water allies' ATK and max HP

Source:

Rotation
Turn 1
  • Gabriel 5-hit, 100% Water damage to all foes (Damage cap: ~215,000 per hit).
    Inflict PureflowATK and DEF are lowered / DMG taken is supplemented (Can't be removed)
    Base Accuracy: 200%Duration: 5 turnsLocal status effect
    .
     S1 
  • MC Fill 3 charge diamonds on all foes.
    All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3 turns
    , Charge Bar +30%Instantly boosts Charge Bar by 30%
    Strength: 30%
    , and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite
    .
    (Crest gained based on caster's element.)
     Inflict 25% ATK DownATK is lowered
    Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
    and 25% DEF DownDEF is lowered
    Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
    on all foes.
     11-hit Elemental damage to a foe (2600% total / Damage cap: ~4,000,000 total). MC gains Power of the BoundaryPower of the Boundary (20% ATK Up)ATK is boosted (Can't be removed)
    Strength: 20%Multiplier: PerpetuityDuration: 5 turns

    Power of the Boundary (30% DEF Up)DEF is boosted (Can't be removed)
    Strength: 30%Duration: 5 turns

    Power of the Boundary (100% DA Up)Double attack rate is boosted (Can't be removed)
    Strength: 100%Duration: 5 turns

    Power of the Boundary (50% TA Up)Triple attack rate is boosted (Can't be removed)
    Strength: 50%Duration: 5 turns

    Power of the Boundary (10% DMG Cap Up)Maximum amount of DMG that can be dealt per hit is boosted (Can't be removed)
    Strength: 10%Duration: 5 turns

    Power of the Boundary (10% DMG Amplified)DMG is amplified (Can't be removed)
    Strength: 10%Multiplier: SeraphicDuration: 5 turns

    Power of the Boundary (DSR Up)Debuff success rate is boosted (Can't be removed)
    Duration: 5 turns
    . (Changes back to original skill after use.)
     400% Elemental damage to a foe (Damage cap: ~635,000).
    Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    Duration: 2 turns
    .
    (When 50% charge bar is consumed: Also gain Double StrikeAttacks twice each turn
    Duration: 2 turns
    .)
     700% Elemental damage to a foe (Damage cap: ~730,000).
    Inflict Delay (Drain)Drain 1 filled charge diamond from a foe
    Ignores Delay immunity on most foes
    Unofficial status name
    . If successful, gain Charged +30%Instantly boosts Charge Bar by 30%
    Strength: 30%Unaffected by charge bar gain effects
    .
    All allies gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite
    . (Crest gained based on caster's element.)
     
Turn 2

Must push 65%

  • Haaselia All Water allies gain 20% Water ATK UpWater ATK is boosted
    Strength: 20%Duration: 2 turns
    , Tears of LunacyBoost to ATK specs based on the moon phase
    Duration: 2 turns
    , and Charge Bar +15%Instantly boosts Charge Bar by 15%
    Strength: 15%
    .
    Moon waxes. (Progresses the current moon phase on all allies by 1 turn.)
     S3 Gain Beams of LunacyWater DMG to a foe upon an ally's multiattacks (Hit number increases based on the moon phase) / Charge attack reactivates (Can't be removed)
    Duration: Indefinite
    .
    (Can't be recast.
    Can only be used after  The High Priestess UprightWhen Switching to Main Ally:
    Haaselia gains TorahCan recast each skill within a turn (Can't be removed)
    Duration: Indefinite
    .
    (Can't be reactivated.)
    At level 95:
    All Water allies gain Full MoonATK and DEF are gradually boosted (Can't be removed)
    Multiplier: NormalDuration: 3 turns
    .
    (Can't be reactivated.)
    activates.)
     S4 
    • Add Haaselia 5-hit, 100% Water damage to a foe (Damage cap: ~108,000 per hit).
      Inflict Bewitching MoonlightATK, DEF, debuff resistance, and accuracy are lowered (Specs increase upon each cast of Boaz [Max: 3 times] / Can't be removed)
      Base Accuracy: 150%Duration: IndefiniteStacking: PermanentLocal status effect
      .
      (Bewitching Moonlight effect specs increase upon each cast [Max: 3 times].)
      At level 55:
      Also inflict DelayReduce a foe's filled charge diamonds by 1
      Base Accuracy: 120%
      .
       S1 if damage is lacking
  • Payila All Water allies gain CloudwalkNormal attack DMG is amplified / Normal attack and C.A. DMG dealt is partially absorbed to HP / DMG taken is lowered by a fixed amount / Buffs can't be removed or shortened (Can't be removed)
    Duration: 4 turns
    .
     S2 
  • Gabriel All Water allies gain 70% Fire CutFire DMG is cut 70%
    Duration: 2 turnsFire Damage Cut.
    and Glacies WardBonus Water DMG effect / Cap fire DMG taken at 10,000 per hit / DEF and triple attack rate are boosted (Can't be removed / Ends upon taking DMG 3 times)
    Duration: Indefinite
    .
    (Glacies Ward ends upon taking damage 3 times.)
     S2 
  • Call Beelzebub (Summer)
Turn 3
  • Payila Gain Dodge AllTakes no DMG or debuffs while in effect
    Duration: 1 turn
    and Substitute (All-Ally)Receives all attacks in place of allies
    (Includes all-ally attacks)
    Duration: 1 turn
    .
    All other Water allies gain Double StrikeAttacks twice each turn
    Duration: 1 turn
    .
     S3 
Turn 4
  • Call Beelzebub
  • Gabriel 2-hit, 800% Water damage to a foe (Damage cap: ~1,020,000 per hit).
    Remove 1 buff.
    Raise foe's GlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
    Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
    lvl by 1 (Max: 10).
     S3 
  • Payila Consume Trove's LusterConsumed by Payila's skills (Max: 5 / Can't be removed)
    to deal 10-hit, 150% Water damage to all foes (Damage cap: ~185,000 per hit).
    Raise all foes' ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
    Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
    lvl by 1.
    (Gain a MultistrikeDouble StrikeAttacks twice each turn

    Triple StrikeAttacks 3 times each turn

    Quadruple StrikeAttacks 4 times each turn
    effect based on number of Trove's LusterConsumed by Payila's skills (Max: 5 / Can't be removed)
    consumed [Max: Quadruple StrikeAttacks 4 times each turn
    Duration: 1 turn
    ].
    Can't be used at 0 Trove's LusterConsumed by Payila's skills (Max: 5 / Can't be removed)
    .)
     S1 

Expert Model: Anagenesis
ATK: 250
Surpasses DMG cap by 30% / ~20% chance for all allies to gain a random Fruit of TreacheryFruit of Treachery AlphaUpon using damage skills: Consumes 50% of current HP / Deals 20,000% of HP consumed as plain DMG to a foe (Can't be removed / Ends upon using a damage skill)
Duration: 2 turns

Fruit of Treachery BetaUpon using healing skills: Restore all allies' HP by 15,000 / Fills 1 charge diamond on a foe (Can't be removed / Ends upon using a healing skill)
Duration: 2 turns

Fruit of Treachery GammaUpon using buff skills: 2-turn cut to skill cooldowns / Consumes all of charge bar (Can't be removed / Ends upon using a buff skill)
Duration: 2 turns

Fruit of Treachery DeltaUpon using debuff skills: Delay effect to a foe / Caster takes 10,000 plain DMG (Can't be removed / Ends upon using a debuff skill)
Duration: 2 turns
buff
Expert Model: Anagenesis
ATK: 250
Surpasses DMG cap by 30% / ~20% chance for all allies to gain a random Fruit of TreacheryFruit of Treachery AlphaUpon using damage skills: Consumes 50% of current HP / Deals 20,000% of HP consumed as plain DMG to a foe (Can't be removed / Ends upon using a damage skill)
Duration: 2 turns

Fruit of Treachery BetaUpon using healing skills: Restore all allies' HP by 15,000 / Fills 1 charge diamond on a foe (Can't be removed / Ends upon using a healing skill)
Duration: 2 turns

Fruit of Treachery GammaUpon using buff skills: 2-turn cut to skill cooldowns / Consumes all of charge bar (Can't be removed / Ends upon using a buff skill)
Duration: 2 turns

Fruit of Treachery DeltaUpon using debuff skills: Delay effect to a foe / Caster takes 10,000 plain DMG (Can't be removed / Ends upon using a debuff skill)
Duration: 2 turns
buff
Expert Model: Anagenesis
ATK: 250
Surpasses DMG cap by 30% / ~20% chance for all allies to gain a random Fruit of TreacheryFruit of Treachery AlphaUpon using damage skills: Consumes 50% of current HP / Deals 20,000% of HP consumed as plain DMG to a foe (Can't be removed / Ends upon using a damage skill)
Duration: 2 turns

Fruit of Treachery BetaUpon using healing skills: Restore all allies' HP by 15,000 / Fills 1 charge diamond on a foe (Can't be removed / Ends upon using a healing skill)
Duration: 2 turns

Fruit of Treachery GammaUpon using buff skills: 2-turn cut to skill cooldowns / Consumes all of charge bar (Can't be removed / Ends upon using a buff skill)
Duration: 2 turns

Fruit of Treachery DeltaUpon using debuff skills: Delay effect to a foe / Caster takes 10,000 plain DMG (Can't be removed / Ends upon using a debuff skill)
Duration: 2 turns
buff
Expert Model: Anagenesis
ATK: 250
Surpasses DMG cap by 30% / ~20% chance for all allies to gain a random Fruit of TreacheryFruit of Treachery AlphaUpon using damage skills: Consumes 50% of current HP / Deals 20,000% of HP consumed as plain DMG to a foe (Can't be removed / Ends upon using a damage skill)
Duration: 2 turns

Fruit of Treachery BetaUpon using healing skills: Restore all allies' HP by 15,000 / Fills 1 charge diamond on a foe (Can't be removed / Ends upon using a healing skill)
Duration: 2 turns

Fruit of Treachery GammaUpon using buff skills: 2-turn cut to skill cooldowns / Consumes all of charge bar (Can't be removed / Ends upon using a buff skill)
Duration: 2 turns

Fruit of Treachery DeltaUpon using debuff skills: Delay effect to a foe / Caster takes 10,000 plain DMG (Can't be removed / Ends upon using a debuff skill)
Duration: 2 turns
buff
Expert Model: Anagenesis
ATK: 250
Surpasses DMG cap by 30% / ~20% chance for all allies to gain a random Fruit of TreacheryFruit of Treachery AlphaUpon using damage skills: Consumes 50% of current HP / Deals 20,000% of HP consumed as plain DMG to a foe (Can't be removed / Ends upon using a damage skill)
Duration: 2 turns

Fruit of Treachery BetaUpon using healing skills: Restore all allies' HP by 15,000 / Fills 1 charge diamond on a foe (Can't be removed / Ends upon using a healing skill)
Duration: 2 turns

Fruit of Treachery GammaUpon using buff skills: 2-turn cut to skill cooldowns / Consumes all of charge bar (Can't be removed / Ends upon using a buff skill)
Duration: 2 turns

Fruit of Treachery DeltaUpon using debuff skills: Delay effect to a foe / Caster takes 10,000 plain DMG (Can't be removed / Ends upon using a debuff skill)
Duration: 2 turns
buff
Expert Model: Genesis Nova
ATK: 300
Surpasses DMG cap by 70% / 999,999 Plain DMG to all foes / Consume all bullets
Attack Awakening
Defense Awakening