Unite and Fight/January 2025/Omega Grids
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| Event | Preparation | Omega Grids | Optimus Grids |
Extreme+
Nightmare Lvl 90
Nightmare Lvl 100
Nightmare Lvl 150
Useful Nightmare Characters
Unite and Fight higher Nightmare difficulty raids often have strong special attacks that give the boss several buffs while also inflicting troublesome debuffs. Building a team that can reliably work around these issues is a large part of the Unite and Fight event experience, so included below is a non-exhaustive list of useful characters players can consider.
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Nightmare Lvl 200
Nightmare Lvl 250
| This is a Full Auto setup. Clear times may vary depending on the player's artifacts, EMP stats, or game network connection. |
Duration: 5 turns. (Consumes 30% of all allies' charge bar.) Fever Pitch (When MC has 10 or more buffs: Auto-activates upon charge attacks.) Pinch Harmonics Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist |
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300% Water damage (Damage cap: ~630,000) and inflict Strength: 15% (Max: 30%)Duration: 180 seconds and Strength: 15% (Max: 30%)Duration: 180 seconds to all foes when a foe uses a special attack. . 5% boost to Water allies' DMG Cap. |
Source
| This is a Full Auto setup. Clear times may vary depending on the player's artifacts, EMP stats, or game network connection. |
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist Strength: 200%Duration: 5 turns and Duration: 5 turns. Boosted Resistance |
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Boost to (Includes all-ally attacks) Duration: 1 turn and Strength: 10000Duration: Indefinite.'s specs. (Gain Duration: 1 turn upon use.) Boost to Strength: 200%Duration: 5 turns and Duration: 5 turns.'s specs. (Extend duration of Strength: 200% and by 5 turns.) Boost to Strength: 10000Duration: 1 turn .'s specs. (All allies gain Strength: 50% upon use.) All allies gain Strength: 100%Duration: 1 turn upon using Duration: 1 turn Fire Damage Cut. Duration: 1 turn Water Damage Cut. Duration: 1 turn Earth Damage Cut. Duration: 1 turn Wind Damage Cut. Duration: 1 turn Light Damage Cut. Duration: 1 turn Dark Damage Cut. and superior Elemental Switch Duration: 1 turn Duration: 1 turn Duration: 1 turn Duration: 1 turn Duration: 1 turn Duration: 1 turn . All other parties gain Strength: 80%Duration: 1 turn Damage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!.. . 5% boost to Water allies' DMG Cap. |
Source
Duration: 1 turn . (Consumes 40% of charge bar.) No More Doubt Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist |
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Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. upon MC using charge attack. Replacements: . 5% boost to Water allies' DMG Cap. |
Source
- https://www.youtube.com/watch?v=BwyeVLn9Z4Y - クワトロ Quwatoro
























































































































































