Advanced Grids/Varuna/NM90
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Unite and Fight Nightmare Lvl 90 fights are the primary way of farming Celestial Weapons due to their low clear speed when running an optimized setup.
Need More Setups?
1-Turn Setup Examples
These setups are built to clear the fight within 1 turn, using as few button presses as possible.
Low Lockout setups that clear the battle with a single action such as a skill press or only pressing the attack button.

No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes.

80% Bonus Water DMG effect to Water allies' single attacks.

Supplement Water allies' damage by 100,000, 10% boost to damage cap, and 100% hit to multiattack rate.

20% Bonus Destruction DMG effect.

10% Bonus Destruction C.A. DMG effect.





No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes.

80% Bonus Water DMG effect to Water allies' single attacks.

Supplement Water allies' damage by 100,000, 10% boost to damage cap, and 100% hit to multiattack rate.




20% Bonus Destruction DMG effect.

10% Bonus Destruction C.A. DMG effect.


+2% boost to Water allies' ATKMultiplier: Unique per turn passed (Max: 20% at 10 turns).
+4% boost to Water allies' DEF per turn passed (Max: 40% at 10 turns).
At level 95:
+3% boost to Water allies' ATKMultiplier: Unique per turn passed (Max: 30% at 10 turns).
+5% boost to Water allies' DEF per turn passed (Max: 50% at 10 turns).
+1000 Supplemental DMG effect to Water allies per turn passed (Max: 10,000 at 10 turns).


20% ATKMultiplier: EX boost to Water allies' ATK and 15% boost to Water allies' DEF.




AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)

20% Bonus Destruction DMG effect.

10% Bonus Destruction C.A. DMG effect.

(Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)


Mini Mimic
Skill
Raise a foe's

lvl by 1.
Support
3% boost to item drop rate.


20% Bonus Destruction DMG effect.

10% Bonus Destruction C.A. DMG effect.

(Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)



- https://x.com/hoshimiya1467/status/2041361037195383099 - hoshimiya1467

+2% boost to Water allies' ATKMultiplier: Unique per turn passed (Max: 20% at 10 turns).
+4% boost to Water allies' DEF per turn passed (Max: 40% at 10 turns).
At level 95:
+3% boost to Water allies' ATKMultiplier: Unique per turn passed (Max: 30% at 10 turns).
+5% boost to Water allies' DEF per turn passed (Max: 50% at 10 turns).
+1000 Supplemental DMG effect to Water allies per turn passed (Max: 10,000 at 10 turns).




AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)



Strength: 10% (Max: 100%) and

Strength: 1% (Max: 10%) upon dealing multiattacks.







AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)



Strength: 10% (Max: 100%) and

Strength: 1% (Max: 10%) upon dealing multiattacks.




| Replacements: |
||||||||
- Outside of buffs, you will need either
Anre or
Gabriel
Perpetuity Ringed.


Dark Rapture Simulacrum
Skill
When MC has 1 or more Crests of their element:
900% Elemental damage to a foe (Damage cap: 1,025,000).
Inflict

Strength: 30%Duration: 0.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 0 turns remaining..
(Consumes 30% of charge bar.)
Support
30% boost to ATKMultiplier: Perpetuity, 25% boost to double attack rate, 25% boost to triple attack rate, 10% boost to damage cap, and +10 boost to hostility for MC.
(Consumes 10% HP each turn.)


+2% boost to Water allies' ATKMultiplier: Unique per turn passed (Max: 20% at 10 turns).
+4% boost to Water allies' DEF per turn passed (Max: 40% at 10 turns).
At level 95:
+3% boost to Water allies' ATKMultiplier: Unique per turn passed (Max: 30% at 10 turns).
+5% boost to Water allies' DEF per turn passed (Max: 50% at 10 turns).
+1000 Supplemental DMG effect to Water allies per turn passed (Max: 10,000 at 10 turns).


.
(Takes effect even when Macula Marius is a sub ally.)





Strength: 30%Duration: 1 turn .
(In ArcarumArcarum: The World Beyond
Replicard Sandbox: Active even when not main weapon and affects Water allies.)



- Outside of buffs, you will need either
Anre or
Gabriel
Perpetuity Ringed.




20% Bonus Destruction DMG effect.

10% Bonus Destruction C.A. DMG effect.

(Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)



Strength: 10% (Max: 100%) and

Strength: 1% (Max: 10%) upon dealing multiattacks.




AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)
- https://youtu.be/dzS3zxlg1tc?t=214 - うし将軍CH
Low Lockout setups that clear the battle with an additional skill or summon.


Mini Mimic
Skill
Raise a foe's

lvl by 1.
Support
3% boost to item drop rate.


+2% boost to Water allies' ATKMultiplier: Unique per turn passed (Max: 20% at 10 turns).
+4% boost to Water allies' DEF per turn passed (Max: 40% at 10 turns).
At level 95:
+3% boost to Water allies' ATKMultiplier: Unique per turn passed (Max: 30% at 10 turns).
+5% boost to Water allies' DEF per turn passed (Max: 50% at 10 turns).
+1000 Supplemental DMG effect to Water allies per turn passed (Max: 10,000 at 10 turns).


success rate.
5% boost to item drop rate.
(Boost to item drop rate takes effect even when Tien is a sub ally.)
At level 90:
Boost to item drop rate increased to 10%.
Against foes in Break:
Amplify Tien's damage by 10%.
100% / 10% boost to all Fire allies' critical hit rate.100% chance of dealing 10% more damage.






Amplify normal attack damage by 15% for Axe- and Staff-specialty allies in ArcarumArcarum: The World Beyond
Replicard Sandbox.





Amplify normal attack damage by 15% for Axe- and Staff-specialty allies in ArcarumArcarum: The World Beyond
Replicard Sandbox.



| Replacements: |
||||||||
https://www.youtube.com/watch?v=g_Iwf_PBN_E - 察し
Comments:- An extra 12% TA is needed for
Gabriel to reliably triple attack. This must be acquired through rings, earrings and AX
Wamdus's Cnidocyte.

+2% boost to Water allies' ATKMultiplier: Unique per turn passed (Max: 20% at 10 turns).
+4% boost to Water allies' DEF per turn passed (Max: 40% at 10 turns).
At level 95:
+3% boost to Water allies' ATKMultiplier: Unique per turn passed (Max: 30% at 10 turns).
+5% boost to Water allies' DEF per turn passed (Max: 50% at 10 turns).
+1000 Supplemental DMG effect to Water allies per turn passed (Max: 10,000 at 10 turns).


success rate.
5% boost to item drop rate.
(Boost to item drop rate takes effect even when Tien is a sub ally.)
At level 90:
Boost to item drop rate increased to 10%.
Against foes in Break:
Amplify Tien's damage by 10%.
100% / 10% boost to all Fire allies' critical hit rate.100% chance of dealing 10% more damage.



Strength: 100%Duration: Indefinite and

Strength: 80%Duration: Indefinite. Consumes 15

.
(Can't be recast.) Scratching Post





AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)





Amplify normal attack damage by 15% for Axe- and Staff-specialty allies in ArcarumArcarum: The World Beyond
Replicard Sandbox.
- https://youtu.be/chrF1jR2r_4 - jyunocchi



















































































































































