The setups below serve as examples of ways to clear or farm a raid. You should think of them as: "this worked for someone" instead of "this is what you have to do." Not being able to reproduce these setups doesn't mean you can't do the raid! Instead, use them as inspiration to build your own!
For more info, including how to play around missing certain pieces, check the Advanced Grids FAQ.
Spear: All allies gain Boundless Spear (1 time)Hit count of normal attacks is increased by 1 / Deals bonus elemental DMG for normal attacks (1 time / Can't be removed) Duration: Indefinite. Axe: All allies gain Boundless Axe (1 time)Normal attacks made with elemental superiority have a chance to deal boosted DMG / Maximum amount of normal attack critical hit DMG that can be dealt per hit is boosted (1 time / Can't be removed) Duration: Indefinite. (Can only be used when Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed) lvl is 5.) Infinite Trouble10-hit Elemental damage to a foe (Damage cap: ~70,000 per hit). Inflict Spiral RuptureATK and DEF are lowered / DMG taken is supplemented / For every 80 hits of DMG dealt to this foe: Bonus Plain DMG / Removes 1 buff (Can't be removed / Can't be extended) Duration: 5 turnsLocal status effect. Spiral ImpalerNot Selected
Transcendence Lvl 5
Ironflame's ApotheosisBig boost to Fire allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateDeceitful Fallacy20% Bonus Elemental DMG effect / 100% hit to charge bar gain
Omega Exalto Ardendi20% boost to Ironflame's weapon skillsIronflame's Might IIIBig boost to fire allies' ATKIron's VivificationBoost to ATK and DMG cap based on how many weapons with Ironflame's weapon skills are equipped
Omega Exalto Ardendi20% boost to Ironflame's weapon skillsIronflame's Might IIIBig boost to fire allies' ATKIron's VivificationBoost to ATK and DMG cap based on how many weapons with Ironflame's weapon skills are equipped
Omega Exalto Ardendi20% boost to Ironflame's weapon skillsIronflame's Might IIIBig boost to fire allies' ATKIron's VivificationBoost to ATK and DMG cap based on how many weapons with Ironflame's weapon skills are equipped
Taboo Doomfire's Majesty IVBig boost to fire allies' ATK and max HPTaboo Doomfire's Empowerment IIIBig amplifying boost to fire allies' DMG
Axe Voltage IIBoost to ATK based on how many axes are equipped.Pillar-Smasher's Conviction IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for axe-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Destruction's Godblade III35% boost to Fire allies' ATKMultiplier:EX. 20% Bonus Destruction DMG effect.Rebirth's Godshield III30% boost to Fire allies' max HP. 10% Bonus Destruction C.A. DMG effect.Strife's Godstrike II10% boost to Fire allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Wind. (Activates when any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above.)
Blaze's PactSupplement fire allies' DMGAxe Voltage IIBoost to ATK based on how many axes are equippedBlaze's QuintessenceBoost to fire allies' DMG cap
Blaze's PactSupplement fire allies' DMGAxe Voltage IIBoost to ATK based on how many axes are equippedBlaze's QuintessenceBoost to fire allies' DMG cap
Blaze's ManeuverSupplement fire allies' normal attack DMGHellfire's MajestyMedium boost to fire allies' ATK and max HPScarlet AthosBoost to fire allies' multiattack rate / Amplify normal attack DMG (Boost to specs when any of fire Omega, fire Taboo, or fire Optimus weapon skills have a boost of 280% or above)
Demonspear of Prosperity Verboten can be replaced with Colossus Bomber Ira but Wamdus (Holiday) will require Plus Marks to reach 60,000 HP. Any Befoulment that isn't Multiattack Rate Lowered, HP Cut, Debuff Success Rate Lowered, ATK Lowered or Skill DMG Lowered works equally well.
Zeta (Grand) must have enough Triple Attack Rate to triple attack consistently alongside Red Hare's multiattack buff.
MC Spear: All allies gain Boundless Spear (1 time)Hit count of normal attacks is increased by 1 / Deals bonus elemental DMG for normal attacks (1 time / Can't be removed) Duration: Indefinite. Axe: All allies gain Boundless Axe (1 time)Normal attacks made with elemental superiority have a chance to deal boosted DMG / Maximum amount of normal attack critical hit DMG that can be dealt per hit is boosted (1 time / Can't be removed) Duration: Indefinite. (Can only be used when Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed) lvl is 5.)10-hit Elemental damage to a foe (Damage cap: ~70,000 per hit). Inflict Spiral RuptureATK and DEF are lowered / DMG taken is supplemented / For every 80 hits of DMG dealt to this foe: Bonus Plain DMG / Removes 1 buff (Can't be removed / Can't be extended) Duration: 5 turnsLocal status effect.
Percival Koenig Dekret900% Fire damage to all foes (Damage cap: ~1,020,000). All Fire allies gain 100% Fire ATK UpFire ATK is boosted Strength: 100%Duration: 1 turn and 30% Bonus Fire DMG (1 time)Deals bonus fire DMG for normal attacks (1 time) Strength: 30%Duration: 1 turn . All Fire allies instantly perform a normal attack without using up a turn. (Consumes King's BlazeATK is greatly boosted based on how high HP is / Deals bonus fire DMG upon normal attacks (Can't be removed) after activation.) S3
Ouroboros Mino Skill When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to all foes (Damage cap: 111,250 per hit). Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds. (Consumes 30% of charge bar.)Support 30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).
Replacements: Any Primal character if using Nezha (Yukata)
Transcendence Lvl 5
Fill 3 charge diamonds on all foes. All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.) Secret TriadNot SelectedNot Selected
Dreadflame's Supremacy: DecimationMassive boost to Fire allies' ATK. 5% boost to Fire allies' damage cap.Searing Enlightener's SanctityWhen main weapon upon triple attacks (MC only): All Fire allies gain 10% Fire ATK Up (Stackable / Max: 30%)Fire ATK is boosted (Stackable) Strength: 10% (Max: 30%)Duration: Indefinite and Supp. DMG (Stackable / Max: 30,000)DMG dealt is supplemented (Stackable) Strength: 10,000 (Max: 30,000)Duration: Indefinite.
Omega Exalto Ardendi20% boost to Ironflame's weapon skillsIronflame's Might IIIBig boost to fire allies' ATKIron's VivificationBoost to ATK and DMG cap based on how many weapons with Ironflame's weapon skills are equipped
Omega Exalto Ardendi20% boost to Ironflame's weapon skillsIronflame's Might IIIBig boost to fire allies' ATKIron's VivificationBoost to ATK and DMG cap based on how many weapons with Ironflame's weapon skills are equipped
Omega Exalto Ardendi20% boost to Ironflame's weapon skillsIronflame's Might IIIBig boost to fire allies' ATKIron's VivificationBoost to ATK and DMG cap based on how many weapons with Ironflame's weapon skills are equipped
Transcendence Lvl 5
Ironflame's ApotheosisBig boost to Fire allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateDeceitful Fallacy20% Bonus Elemental DMG effect / 100% hit to charge bar gain
Ironflame's Stamina IIIBig boost to fire allies' ATK based on how high HP isIronflame's AegisSmall boost to fire allies' max HP
Wilnas's FirestormBoost to Fire allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.Vermillion MagnitudeAmplify Fire allies' DMG against non-elemental foes by 10%.Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP
Blaze's PactSupplement fire allies' DMGAxe Voltage IIBoost to ATK based on how many axes are equippedBlaze's QuintessenceBoost to fire allies' DMG cap
Blaze's PactSupplement fire allies' DMGAxe Voltage IIBoost to ATK based on how many axes are equippedBlaze's QuintessenceBoost to fire allies' DMG cap
Staff Voltage IIBoost to ATK based on how many staffs are equipped.Ultimate Wisdom's Shine IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for staff-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Wamdus (Holiday) must have over 66,000 HP to survive reflect damage during Koenig Dekret900% Fire damage to all foes (Damage cap: ~1,020,000). All Fire allies gain 100% Fire ATK UpFire ATK is boosted Strength: 100%Duration: 1 turn and 30% Bonus Fire DMG (1 time)Deals bonus fire DMG for normal attacks (1 time) Strength: 30%Duration: 1 turn . All Fire allies instantly perform a normal attack without using up a turn. (Consumes King's BlazeATK is greatly boosted based on how high HP is / Deals bonus fire DMG upon normal attacks (Can't be removed) after activation.).
MC Fill 3 charge diamonds on all foes. All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.)
Percival Koenig Dekret900% Fire damage to all foes (Damage cap: ~1,020,000). All Fire allies gain 100% Fire ATK UpFire ATK is boosted Strength: 100%Duration: 1 turn and 30% Bonus Fire DMG (1 time)Deals bonus fire DMG for normal attacks (1 time) Strength: 30%Duration: 1 turn . All Fire allies instantly perform a normal attack without using up a turn. (Consumes King's BlazeATK is greatly boosted based on how high HP is / Deals bonus fire DMG upon normal attacks (Can't be removed) after activation.) S3
This grid or team setup is old and may not work as optimally as it used to. Please use this section as a reference for creating your own updated setup.
Manual Setup
Multiattack Awakening
Multiattack Awakening
Multiattack Awakening
Transcendence Lvl 5
All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 8 turns, Guts (1 time)Can withstand lethal DMG (Leaves 1 HP) Duration: IndefiniteAlso called "Lethal Attack Dodged", and Shield (3000)Next ATK received will be ineffective for a fixed amount Strength: 3000Duration: Indefinite. (Consumes 40% of each ally's current HP.) Molon Labe5-hit, 100% elemental damage to random foes (Damage cap: ~100,000 per hit). Gain Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: Indefinite. Remove 1 debuff. (When below 25% HP: Activates at end of turn.) ThermopylaeNot Selected
Ironflame's Celere IIMedium boost to fire allies' ATK and critical hit rateIronflame's EnmitySmall boost to fire allies' ATK based on how low HP is
Ironflame's Celere IIMedium boost to fire allies' ATK and critical hit rateIronflame's EnmitySmall boost to fire allies' ATK based on how low HP is
Ironflame's Celere IIMedium boost to fire allies' ATK and critical hit rateIronflame's EnmitySmall boost to fire allies' ATK based on how low HP is
Heliacal SovereignUnworldly boost to Fire allies' ATK.Astral Blow II10% Bonus Fire DMG effect to Fire allies' triple attacks.
This weapon is not fully uncapped.
Blaze's PactSupplement fire allies' DMGAxe Voltage IIBoost to ATK based on how many axes are equipped
This weapon is not fully uncapped.
Blaze's PactSupplement fire allies' DMGAxe Voltage IIBoost to ATK based on how many axes are equipped
Zion's MajestyBig boost to Light allies' ATK and max HPβ Revelation50% boost to skill DMG capCunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time) Duration: Indefinite to all allies / 30% hit to max HP
Firestorm's EnmityMassive boost to Fire allies' ATK based on how low HP is.Vermillion CovenantSupplement Fire allies' damage based on how low HP is.
Gladius PlenumBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to normal attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
This weapon is not fully uncapped.
Scarlet ConvergenceWhen at least 4 weapons of the same weapon group are equipped: Boost to fire allies' ATK, DEF, and DMG cap
To bring Alanaan in, Orchid must fall after using her S3.
Adjust the grid to make sure Orchid’s HP is below 6,000 so she gets knocked out with reflect.
Rotation
Turn 1
Orchid Oblivion3 hit, 300% Dark damage to random foes (Damage cap: ~400,000 per hit~1,200,000 total). Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. At level 90: Number of hits increased to 6. Damage cap decreased to ~220,000 per hit~1,320,000 total. All allies also gain Violet CalculationDouble attack rate is boosted / Triple attack rate is boosted (Can't be removed) Strength: 20% DA Up, 20% TA UpDuration: 3 turnsStacking: Special Buff and 10% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Strength: 10%Duration: 3 turns. S3
MC All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 8 turns, Guts (1 time)Can withstand lethal DMG (Leaves 1 HP) Duration: IndefiniteAlso called "Lethal Attack Dodged", and Shield (3000)Next ATK received will be ineffective for a fixed amount Strength: 3000Duration: Indefinite. (Consumes 40% of each ally's current HP.)
Alanaan Days of RedemptionAll Fire allies gain Flurry (2-hit)Normal attacks deal 2-hit DMG to random foes Duration: 1 turn and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 4 turns. Activate Renatian CreedAll allies gain 100% TA UpTriple attack rate is boosted Strength: 100%Duration: 4 turns and 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 30%Duration: 4 turnsStacking: A. Inflict ShortedCharge bar is frozen Duration: 4 turns on all allies. (Consumes 100% of all allies' charge bar.). (Can only be used after The Hierophant UprightWhen Switching to Main Ally: All Fire allies gain Blessed RadianceDEF is boosted / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed) Strength: 50% DEF Up / 25% of damage dealt (Healing cap: 800)Duration: Indefinite. (Can't be reactivated.) At level 95: Blessed RadianceDEF is boosted / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed) Strength: 50% DEF Up / 25% of damage dealt (Healing cap: 800)Duration: Indefinite upgraded to Blessed Radiance+DEF is boosted / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed) Strength: 100% DEF Up / 25% of damage dealt (Healing cap: 1600)Duration: Indefinite. Also activate Sun-Touched ParadiseBathe the battlefield in the blazing heat of the sun. (Sun-Touched ParadiseCan deal critical hits regardless of element / ATK is boosted / DEF is lowered Strength: 20% ATK Up / 25% DEF DownMultiplier: UniqueDuration: 8 turnsField effect Local status effect to the field.). (Can't be reactivated.) activates.) S4
Percival Koenig Dekret900% Fire damage to all foes (Damage cap: ~1,020,000). All Fire allies gain 100% Fire ATK UpFire ATK is boosted Strength: 100%Duration: 1 turn and 30% Bonus Fire DMG (1 time)Deals bonus fire DMG for normal attacks (1 time) Strength: 30%Duration: 1 turn . All Fire allies instantly perform a normal attack without using up a turn. (Consumes King's BlazeATK is greatly boosted based on how high HP is / Deals bonus fire DMG upon normal attacks (Can't be removed) after activation.) S3
Agni Grids
This grid or team setup is old and may not work as optimally as it used to. Please use this section as a reference for creating your own updated setup.
Manual Setup
Transcendence Lvl 5
All allies instantly perform a normal attack without using up a turn. Tag TeamNot SelectedNot Selected
Strength-Devil's SeductionMassive boost to Fire allies' ATKModifier: EX. Supplement DMG to Fire allies against foes with Red HeatHP is lowered on every turn (Damage cap: 50,000).Sephira Maxi-Fire20% boost to Fire allies' DMG Cap in Arcarum. 5% boost to Fire allies' DMG Cap.Fire's MajestySmall boost to Fire allies' ATK and max HP
Scarlet ConvergenceWhen at least 4 weapons of the same weapon group are equipped: Boost to fire allies' ATK, DEF, and DMG capFire's MajestySmall boost to fire allies' ATK and max HP
Scarlet ConvergenceWhen at least 4 weapons of the same weapon group are equipped: Boost to fire allies' ATK, DEF, and DMG capFire's MajestySmall boost to fire allies' ATK and max HP
Labrys PlenumBig boost to axe-specialty allies' ATK and max HP / Big boost to axe-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Blaze's PactSupplement fire allies' DMGAxe Voltage IIBoost to ATK based on how many axes are equippedBlaze's QuintessenceBoost to fire allies' DMG cap
Blaze's PactSupplement fire allies' DMGAxe Voltage IIBoost to ATK based on how many axes are equippedBlaze's QuintessenceBoost to fire allies' DMG cap
Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HPβ Revelation50% boost to skill DMG capCunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time) Duration: Indefinite to all allies / 30% hit to max HP
Optimus Exalto Ardendi30% boost to Fire's, Hellfire's, and Inferno's weapon skillsFire's CelereSmall boost to fire allies' ATK and critical hit rateInferno's DeathstrikeBig Bonus Fire DMG effect to fire allies
Optimus Exalto Ardendi30% boost to Fire's, Hellfire's, and Inferno's weapon skillsFire's CelereSmall boost to fire allies' ATK and critical hit rateInferno's DeathstrikeBig Bonus Fire DMG effect to fire allies
Optimus Exalto Ardendi30% boost to Fire's, Hellfire's, and Inferno's weapon skillsFire's CelereSmall boost to fire allies' ATK and critical hit rateInferno's DeathstrikeBig Bonus Fire DMG effect to fire allies
Catura Blamboo Shots12-hit, 100% Wind damage to random foes (Damage cap: ~80,000 per hit). Inflict BlamboozledDMG taken is supplemented (Can't be removed) Strength: 1% of foe's max HPBase Accuracy: 120%Duration: 4 turns on all foes. (Number of hits and BlamboozledDMG taken is supplemented (Can't be removed) effect specs increased upon each cast [Max: 5 times].) S2
Alanaan Days of RedemptionAll Fire allies gain Flurry (2-hit)Normal attacks deal 2-hit DMG to random foes Duration: 1 turn and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 4 turns. Activate Renatian CreedAll allies gain 100% TA UpTriple attack rate is boosted Strength: 100%Duration: 4 turns and 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 30%Duration: 4 turnsStacking: A. Inflict ShortedCharge bar is frozen Duration: 4 turns on all allies. (Consumes 100% of all allies' charge bar.). (Can only be used after The Hierophant UprightWhen Switching to Main Ally: All Fire allies gain Blessed RadianceDEF is boosted / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed) Strength: 50% DEF Up / 25% of damage dealt (Healing cap: 800)Duration: Indefinite. (Can't be reactivated.) At level 95: Blessed RadianceDEF is boosted / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed) Strength: 50% DEF Up / 25% of damage dealt (Healing cap: 800)Duration: Indefinite upgraded to Blessed Radiance+DEF is boosted / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed) Strength: 100% DEF Up / 25% of damage dealt (Healing cap: 1600)Duration: Indefinite. Also activate Sun-Touched ParadiseBathe the battlefield in the blazing heat of the sun. (Sun-Touched ParadiseCan deal critical hits regardless of element / ATK is boosted / DEF is lowered Strength: 20% ATK Up / 25% DEF DownMultiplier: UniqueDuration: 8 turnsField effect Local status effect to the field.). (Can't be reactivated.) activates.) S4
MC All allies instantly perform a normal attack without using up a turn.
Percival Koenig Dekret900% Fire damage to all foes (Damage cap: ~1,020,000). All Fire allies gain 100% Fire ATK UpFire ATK is boosted Strength: 100%Duration: 1 turn and 30% Bonus Fire DMG (1 time)Deals bonus fire DMG for normal attacks (1 time) Strength: 30%Duration: 1 turn . All Fire allies instantly perform a normal attack without using up a turn. (Consumes King's BlazeATK is greatly boosted based on how high HP is / Deals bonus fire DMG upon normal attacks (Can't be removed) after activation.) S3
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Manual Setup
Expert Model: Chaos Legion ATK: 200 Surpasses DMG cap by 30% / ~20% chance to inflict BoreDEF is sharply lowered / DMG taken is sharply boosted (Can't be removed / Can't be extended) Strength: 50% DEF Down / Boost to DMG taken cap: 100,000Duration: 1 turn Local status effect on foeExpert Model: Chaos Legion ATK: 200 Surpasses DMG cap by 30% / ~20% chance to inflict BoreDEF is sharply lowered / DMG taken is sharply boosted (Can't be removed / Can't be extended) Strength: 50% DEF Down / Boost to DMG taken cap: 100,000Duration: 1 turn Local status effect on foeExpert Model: Chaos Legion ATK: 200 Surpasses DMG cap by 30% / ~20% chance to inflict BoreDEF is sharply lowered / DMG taken is sharply boosted (Can't be removed / Can't be extended) Strength: 50% DEF Down / Boost to DMG taken cap: 100,000Duration: 1 turn Local status effect on foeExpert Model: Anti Vasileia ATK: 400 Supplement DMG dealt by 100% / Surpasses DMG cap (Can only be loaded into 1 weapon once / Countdown to the End to MC at battle start [6] / Progress Countdown by 1 when this bullet is fired / Plain DMG to a foe at end of turn when Countdown reaches 0)Expert Model: Rationale Exitium ATK: 400 Surpasses DMG cap / Ignore fire, water, earth, wind, light, and dark elemental resistances / 6-hit all-elemental DMG (Can only be loaded into 1 weapon once)Expert Model: Genesis Nova ATK: 300 Surpasses DMG cap by 70% / 999,999 Plain DMG to all foes / Consume all bullets
Replacements: Any specialty Water character.
Multiattack Awakening
Multiattack Awakening
Replacements: Any specialty Water character.
Transcendence Lvl 5
Transcendence Lvl 5
Deal one-foe attacks until all bullets are consumed. Open FireNot SelectedNot Selected
Transcendence Lvl 5
Geisa AriWhen main weapon (MC only): No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes.Einar IIWhen main weapon: 80% Bonus Water DMG effect to Water allies' single attacks. Gain 4% DMG Cap Up (Stackable / Max: 20%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable / Can't be removed) Strength: 4% (Max: 20%)Duration: Indefinite upon multiattacks.Mikill Las IIIWhen main weapon: Supplement Water allies' damage by 100,000 and 10% boost to damage cap.Daudaskot IIWhen main weapon (MC only): At end of turn after allies dealt 200 or more hits to the current target: 2000% Water damage to all foes (Damage cap: 2,430,000). Remove 1 buff.
Hoarfrost's StaminaBig boost to water allies' ATK based on how high HP isWater's AegisSmall boost to water allies' max HP
Hoarfrost's StaminaBig boost to water allies' ATK based on how high HP isWater's AegisSmall boost to water allies' max HP
Gun Voltage IIBoost to ATK based on how many guns are equipped.Cloud of Howling Twilight IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for gun-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Hoarfrost's FandangoBig boost to water allies' ATK / Big boost to triple attack rateWater's SpearheadSmall boost to water allies' triple attack rate and critical hit rateHoarfrost's DeathstrikeBig Bonus Water DMG effect to water allies
Wamdus's FloodBoost to Water allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.Azure MagnitudeAmplify Water allies' DMG against non-elemental foes by 10%.Hoarfrost's MajestyBig boost to Water allies' ATK and max HP
Destruction's Godblade III35% boost to Water allies' ATKMultiplier:EX. 20% Bonus Destruction DMG effect.Rebirth's Godshield III30% boost to Water allies' max HP. 10% Bonus Destruction C.A. DMG effect.Strife's Godstrike II10% boost to Water allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Fire. (Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)
Tsunami's FandangoMedium boost to water allies' ATK / Medium boost to triple attack rateStrike: WaterBoost to water allies' normal attack DMG capSnowfall's ManeuverSupplement water allies' normal attack DMG
Tsunami's FandangoMedium boost to water allies' ATK / Medium boost to triple attack rateStrike: WaterBoost to water allies' normal attack DMG capSnowfall's ManeuverSupplement water allies' normal attack DMG
Transcendence Lvl 5
Hoarfrost's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateDivine Water's Ruination40% boost to Water allies' ATKMultiplier:EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate. AmplifyStacking: Special normal attack DMG by 10%. (Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)
Grid and summons can be downgraded if debuffs are assumed to be present.
Rotation
Turn 1
MC Deal one-foe attacks until all bullets are consumed.
Europa Mino Skill When MC has 1 or more Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) : 3-hit, 200% Water damage to random foes (Damage cap: 345,000 per hit). Raise foes' GlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). All Water allies gain 5% TA Up (Stackable / Max: 25%)Triple attack rate is boosted (Stackable) Strength: 5% (Max: 25%)Duration: Indefinite. (Consumes 30% of charge bar.)Support 10% Bonus Water DMG effect to Water allies against foes with GlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed) .
Transcendence Lvl 5
Transcendence Lvl 5
Fill 3 charge diamonds on all foes. All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.) Secret Triad400% Elemental damage to a foe (Damage cap: ~635,000). Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns. (When 50% charge bar is consumed: Also gain Double StrikeAttacks twice each turn Duration: 2 turns.) Wild MagicaInflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist
Transcendence Lvl 5
Hoarfrost's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateDivine Water's Honing40% boost to Water allies' ATKMultiplier:EX, 7% boost to DMG cap, and 30% boost to skill DMG capStacking: SpecialThis skill does not share the same maximum value as standard Skill DMG Cap Up skills.. AmplifyStacking: Special skill DMG by 10%. (Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skillsWater's CelereSmall boost to water allies' ATK and critical hit rateHoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skillsWater's CelereSmall boost to water allies' ATK and critical hit rateHoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Baculum ParityBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' multiattack rateScandere Aggressio10% boost to normal attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Snowfall's PactSupplement water allies' DMGDagger Voltage IIBoost to ATK based on how many daggers are equippedSnowfall's QuintessenceBoost to Water allies' damage cap.
Snowfall's PactSupplement water allies' DMGDagger Voltage IIBoost to ATK based on how many daggers are equippedSnowfall's QuintessenceBoost to Water allies' damage cap.
Hoarfrost's CelereBig boost to water allies' ATK and critical hit rateWater's MightSmall boost to water allies' ATK
Hoarfrost's TemperingBig boost to water allies' skill DMG cap / Big supplemental boost to skill DMGWater's MajestySmall boost to water allies' ATK and max HP
Hoarfrost's Stamina IIBig boost to water allies' ATK based on how high HP isTsunami's RestraintMedium boost to water allies' double attack rate and critical hit rate
Wamdus's FloodBoost to Water allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.Azure MagnitudeAmplify Water allies' DMG against non-elemental foes by 10%.Hoarfrost's MajestyBig boost to Water allies' ATK and max HP
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Manual Setup
Skill Off
Skill Off
Skill Off
Transcendence Lvl 5
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Transcendence Lvl 5
GugalannaWhen main weapon: Amplify Dark allies' normal attack damage by 30%. 200% hit to Dark allies' charge bar gain.Disease Demon IIWhen main weapon: 20% boost to Dark allies' normal attack damage cap and 15% boost to multiattack rate.Tell Ibrahim IIWhen main weapon (MC only): Start battle with 100% charge bar and Tell IbrahimInstant C.A. standby at end of turn (Can't be removed / Can't be extended) Duration: 3 turns for 3 turns.Nigallu Irkalla IIWhen main weapon: For the first 4 turns of battle: All Dark allies start battle with Nigallu Irkalla (The added hit of Dark allies' multiattack overskills will always activate).
Purgatory's PactSupplement dark allies' DMGAxe Voltage IIBoost to ATK based on how many axes are equippedPurgatory's QuintessenceBoost to dark allies' DMG cap
Purgatory's PactSupplement dark allies' DMGAxe Voltage IIBoost to ATK based on how many axes are equippedPurgatory's QuintessenceBoost to dark allies' DMG cap
Axe Voltage IIBoost to ATK based on how many axes are equipped.Pillar-Smasher's Conviction IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for axe-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Optimus Exalto Caliginis30% boost to Dark's, Hatred's, and Oblivion's weapon skillsDark's FandangoSmall boost to dark allies' ATK / Small boost to triple attack rateOblivion's DeathstrikeBig Bonus Dark DMG effect to dark allies
Optimus Exalto Caliginis30% boost to Dark's, Hatred's, and Oblivion's weapon skillsDark's FandangoSmall boost to dark allies' ATK / Small boost to triple attack rateOblivion's DeathstrikeBig Bonus Dark DMG effect to dark allies
Destruction's Godblade III35% boost to Dark allies' ATKMultiplier:EX. 20% Bonus Destruction DMG effect.Rebirth's Godshield III30% boost to Dark allies' max HP. 10% Bonus Destruction C.A. DMG effect.Strife's Godstrike II10% boost to Dark allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Light. (Activates when either Dark Omega or Dark Optimus weapon skills have a boost of 280% or above.)
Purgatory's ManeuverSupplement dark allies' normal attack DMGOblivion's ImpalementDark allies ignore a big percentage of foes' DEF / Small boost to ATKGraphite AthosBoost to dark allies' multiattack rate / Amplify normal attack DMG (Boost to specs when any of dark Omega, dark Taboo, or dark Optimus weapon skills have a boost of 280% or above)
Purgatory's ManeuverSupplement dark allies' normal attack DMGOblivion's ImpalementDark allies ignore a big percentage of foes' DEF / Small boost to ATKGraphite AthosBoost to dark allies' multiattack rate / Amplify normal attack DMG (Boost to specs when any of dark Omega, dark Taboo, or dark Optimus weapon skills have a boost of 280% or above)
Transcendence Lvl 5
Oblivion's ApotheosisBig boost to Dark allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateOblivion's StaminaBig boost to Dark allies' ATK based on how high HP is
GugalannaWhen main weapon: Amplify Dark allies' normal attack damage by 30%. 200% hit to Dark allies' charge bar gain.Disease DemonWhen main weapon: 20% boost to Dark allies' normal attack damage cap. 40% hit to Dark allies' skill damage cap.Tell IbrahimWhen main weapon (MC only): Start battle with 100% charge bar and Tell IbrahimInstant C.A. standby at end of turn (Can't be removed / Can't be extended) Duration: 2 turns for 2 turns.
Purgatory's PactSupplement dark allies' DMGAxe Voltage IIBoost to ATK based on how many axes are equippedPurgatory's QuintessenceBoost to dark allies' DMG cap
Purgatory's PactSupplement dark allies' DMGAxe Voltage IIBoost to ATK based on how many axes are equippedPurgatory's QuintessenceBoost to dark allies' DMG cap
Transcendence Lvl 5
Oblivion's ApotheosisBig boost to Dark allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateDivine Dark's Honing40% boost to Dark allies' ATKMultiplier:EX, 7% boost to DMG cap, and 30% boost to skill DMG capStacking: SpecialThis skill does not share the same maximum value as standard Skill DMG Cap Up skills.. AmplifyStacking: Special skill DMG by 10%. (Activates when any of Dark Omega, Dark Taboo, or Dark Optimus weapon skills have a boost of 280% or above.)
Optimus Exalto Caliginis30% boost to Dark's, Hatred's, and Oblivion's weapon skillsDark's FandangoSmall boost to dark allies' ATK / Small boost to triple attack rateOblivion's DeathstrikeBig Bonus Dark DMG effect to dark allies
Optimus Exalto Caliginis30% boost to Dark's, Hatred's, and Oblivion's weapon skillsDark's FandangoSmall boost to dark allies' ATK / Small boost to triple attack rateOblivion's DeathstrikeBig Bonus Dark DMG effect to dark allies
Purgatory's ManeuverSupplement dark allies' normal attack DMGOblivion's ImpalementDark allies ignore a big percentage of foes' DEF / Small boost to ATKGraphite AthosBoost to dark allies' multiattack rate / Amplify normal attack DMG (Boost to specs when any of dark Omega, dark Taboo, or dark Optimus weapon skills have a boost of 280% or above)
Oblivion's Might IIIMassive boost to dark allies' ATKHatred's StaminaMedium boost to dark allies' ATK based on how high HP is
Oblivion's Might IIIMassive boost to dark allies' ATKHatred's StaminaMedium boost to dark allies' ATK based on how high HP is
Purgatory's ManeuverSupplement dark allies' normal attack DMGOblivion's ImpalementDark allies ignore a big percentage of foes' DEF / Small boost to ATKGraphite AthosBoost to dark allies' multiattack rate / Amplify normal attack DMG (Boost to specs when any of dark Omega, dark Taboo, or dark Optimus weapon skills have a boost of 280% or above)
Sariel Ascending ShadowAll Dark allies gain Umbral RefugeDeals bonus dark DMG for normal attacks / Normal attack and C.A. DMG dealt is partially absorbed to HP / Buffs can't be removed or shortened (Can't be removed) Duration: 4 turns. S2
Ilsa War EternalAll Dark allies gain 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 5 turns, and 20% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns. S1