Sanctity Verboten: Zamalvoch (Hard)/Grids
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| Raid | Grids | Guide |

| Important - Read Me!
The setups below serve as examples of ways to clear or farm a raid. You should think of them as: "this worked for someone" instead of "this is what you have to do." Not being able to reproduce these setups doesn't mean you can't do the raid! Instead, use them as inspiration to build your own! For more info, including how to play around missing certain pieces, check the Advanced Grids FAQ. |
Luminiera Grids

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Hexachromatic Simulacrum
Skill
When MC has 5 or more Crests of their element:
150% Fire, Water, Earth, Wind, Light and Dark damage to all foes (Ignores Fire, Water, Earth, Wind, Light, and Dark elemental resistances / Damage cap: 295,000 per hit).
Inflict

Strength: 10% (Max: 30%)Duration: 180 seconds,

Strength: 10% (Max: 30%)Duration: 180 seconds,

Strength: 10% (Max: 30%)Duration: 180 seconds,

Strength: 10% (Max: 30%)Duration: 180 seconds,

Strength: 10% (Max: 30%)Duration: 180 seconds, and

Strength: 10% (Max: 30%)Duration: 180 seconds.
Raise all allies'

lvl by 1 (Max: 5).
(While

is in effect: 10% DA Up and 4% TA Up per lvl / Supplemental Damage effect [Damage cap: 20,000 per lvl].)
(Consumes 100% of charge bar.)
Support
3 Crests of own element to MC at battle start.



Strength: 20%Duration: 5 turns,

Strength: 10%Duration: 5 turns, and

Strength: 100% chance of dealing 20% more damage.Duration: 5 turns.
(When MC has 10 Crests of own element:
All allies also gain

Duration: 1 turn .) High Chaser

Inflict

Strength: 50%Duration: 2 turnsLocal status effect and

Strength: 50%Duration: 2 turnsLocal status effect.
Remove 3 buffs.
Gain

Duration: 1 turn and

Duration: 1 turn . Burst Refrain

Inflict

Strength: 40%Duration: 6 turnsLocal status effect,

Strength: 40%Duration: 6 turnsLocal status effect,

Strength: 50%Duration: 6 turnsLocal status effect,

Strength: 50%Duration: 6 turnsLocal status effect, and

Duration: 6 turns. Demonic Flare

5% boost to Light allies' damage cap.

When a Light ally's charge bar is 60% or lower before attacking:
That ally gains

Strength: 10% (Max: 50%)Duration: Indefinite and

Strength: 2% (Max: 10%)Duration: Indefinite.















20% Bonus Destruction DMG effect.

10% Bonus Destruction C.A. DMG effect.

(Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above.)





Amplify skill damage by 10% for Melee- and Harp-specialty allies in ArcarumArcarum: The World Beyond
Replicard Sandbox.
| This is set as a Quick Summon | ||||||||
- Rotation can be full auto-ed except Payila
Ascended TalentAll Light allies gain
50% TA UpTriple attack rate is boosted
Strength: 50%Duration: 3 turns and 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
Strength: 10%Duration: 3 turns.
Caster gains Double StrikeAttacks twice each turn
Duration: 1 turn .
(From 2nd cast:
All Light allies also gain 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns.) S1 on turn 2.
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Zeus Grids

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| Hmm... Some of these pages seem to be missing... No setups have been added for this fight just yet. If you know of one that is suitable, please submit it in the Wiki Discord #wiki_grids channel. |




















































































































