Yggdrasil Arbos Omega (Raid)/Grids
| Raid | Grids | Guide |
| Important - Read Me!
The setups below serve as examples of ways to clear or farm a raid. You should think of them as: "this worked for someone" instead of "this is what you have to do." Not being able to reproduce these setups doesn't mean you can't do the raid! Instead, use them as inspiration to build your own! For more info, including how to play around missing certain pieces, check the Advanced Grids FAQ. |
| Team-Up to Power-Up!
Grid pages for progression raids tend to focus on setups for daily solos. If you've just reached these raids recently, this page may be too advanced for you right now. |
Tiamat Grids

Use the interactive search widget for more custom options.

Inflict

Strength: 10% (Max: 40%)Duration: 180 seconds and

Strength: 10% (Max: 40%)Duration: 180 seconds.
Gain

Strength: 20%.
(Activates upon chain burst activation. Number of hits increased based on number of chains [Max: 10 hits].) Astrapste









Strength: 50%Multiplier: NormalDuration: 4 turns

Strength: 50%Duration: 4 turns

Strength: 10%Duration: 4 turns

Strength: 35%Duration: 4 turns

Strength: 25%Duration: 4 turns

Strength: 20%Duration: 4 turns

Strength: 20%Duration: 4 turns

Strength: 80%Duration: 4 turns

Strength: 20%Duration: 4 turns

Strength: 30%Duration: 4 turns

Strength: 20%Duration: 4 turns

Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."

Duration: Indefinite to all allies / 30% hit to max HP
| This is set as a Quick Summon |
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Strength: 50%Multiplier: NormalDuration: 4 turns

Strength: 50%Duration: 4 turns

Strength: 10%Duration: 4 turns

Strength: 35%Duration: 4 turns

Strength: 25%Duration: 4 turns

Strength: 20%Duration: 4 turns

Strength: 20%Duration: 4 turns

Strength: 80%Duration: 4 turns

Strength: 20%Duration: 4 turns

Strength: 30%Duration: 4 turns

Strength: 20%Duration: 4 turns

Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."

Duration: Indefinite to all allies / 30% hit to max HP
| This is set as a Quick Summon |
- Players with stronger setups can hit blue chest mins without needing to clear Green Chest conditional.
| Turn 1 |
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Inflict

Strength: 10% (Max: 40%)Duration: 180 seconds and

Strength: 10% (Max: 40%)Duration: 180 seconds.
Gain

Strength: 20%.
(Activates upon chain burst activation. Number of hits increased based on number of chains [Max: 10 hits].) Astrapste









Strength: 50%Multiplier: NormalDuration: 4 turns

Strength: 50%Duration: 4 turns

Strength: 10%Duration: 4 turns

Strength: 35%Duration: 4 turns

Strength: 25%Duration: 4 turns

Strength: 20%Duration: 4 turns

Strength: 20%Duration: 4 turns

Strength: 80%Duration: 4 turns

Strength: 20%Duration: 4 turns

Strength: 30%Duration: 4 turns

Strength: 20%Duration: 4 turns

Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."

Duration: Indefinite to all allies / 30% hit to max HP
| This is set as a Quick Summon |
| Turn 1 |
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(Consumes up to 50% of current HP.) Splitting Spirit


Strength: 20%-10%Duration: 1-6 turns,

Strength: 100%Duration: 1-6 turns,

Strength: 50%Duration: 1-6 turns,

Strength: 10%Duration: 1-6 turns, and

Strength: 10%Duration: 1-6 turns.
(Extend effect duration based on number of sabre- and spear-specialty allies in party.) Hoplite


Strength: 20%Duration: 3 turns,

Strength: 30%-90%Duration: 8 turns,

Duration: IndefiniteAlso called "Lethal Attack Dodged", and

Strength: 3000Duration: Indefinite.
(Consumes 40% of each ally's current HP.) Molon Labe



Boost to ATK based on how low HP is.
(In Arcarum: 10% boost to Wind allies' normal attack damage cap.
Boost to ATK specs based on how low HP is.
Wind allies take DMG worth 40% of max HP at battle start.)



Boost to ATK based on how low HP is.
(In Arcarum: 10% boost to Wind allies' normal attack damage cap.
Boost to ATK specs based on how low HP is.
Wind allies take DMG worth 40% of max HP at battle start.)



| This is set as a Quick Summon |
| Turn 1 |
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Strength: 70%Duration: 3 turns. Pandemonium

| This is set as a Quick Summon | ||||||||
- May require an extra turn if
Conditional LootDrop rate for conditional loot is boosted based on lvl (Can't be removed / Max: 10 / Lvl rises by 1 each time Essentia lvl is lowered)
Duration: Indefinite is maxed. - Slot
Pinch Harmonics6-hit, 100% elemental damage to all foes (Damage cap: ~135,000 per hit) and remove 1 buff.
(When MC has 10 or more buffs:
Auto-activates upon charge attacks.) if you have Rising Force's Ultimate Mastery.


Strength: 30% and

Strength: 10%Duration: 3 turns.
(Additional effect when 7

are consumed:
Caster also gains Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%. and

Duration: Indefinite.) Celestial Genesis




Gain

every turn (Stackable / Resets upon taking DMG).
| This is set as a Quick Summon | ||||||||
- The setup may take longer if running into 2 back to back skill delaying triggers.
| Turn 1 |
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| Turn 2 |
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Strength: 20%Duration: 3 turns,

Strength: 30%-90%Duration: 8 turns,

Duration: IndefiniteAlso called "Lethal Attack Dodged", and

Strength: 3000Duration: Indefinite.
(Consumes 40% of each ally's current HP.) Molon Labe


Strength: 20%-10%Duration: 1-6 turns,

Strength: 100%Duration: 1-6 turns,

Strength: 50%Duration: 1-6 turns,

Strength: 10%Duration: 1-6 turns, and

Strength: 10%Duration: 1-6 turns.
(Extend effect duration based on number of sabre- and spear-specialty allies in party.) Hoplite

(Consumes up to 50% of current HP.) Splitting Spirit

Guaranteed triple attacks, 35% hit to charge bar gain, and normal attacks deal 3-hit damage to random foes. Ignore 20% of foes' DEFStack additively with weapon skills

At battle start and at end of turn when allies deal damage 40 or more times to the current target in 1 turn:
MC gains

Strength: 30%Multiplier: AssassinDuration: 1 turn and

Duration: 3 turnsCounter attacks grant 5% charge bar per hit..
Raise

Duration: Indefinite lvl by 1 (Max: 2).
(When

lvl is raised at 2: Reset lvl.

Strength: 30%Multiplier: AssassinDuration: 1 turn and

Duration: 3 turnsCounter attacks grant 5% charge bar per hit. affects Wind allies. MC gains

Duration: 1 turn .)


From a Wind ally's 2nd attack of a Double Strike or higher effect:
Supplement normal attack damage by 50,000. Increase hit count of normal attacks by 1






Boost to ATK based on how low HP is.
(In Arcarum: 10% boost to Wind allies' normal attack damage cap.
Boost to ATK specs based on how low HP is.
Wind allies take DMG worth 40% of max HP at battle start.)



Boost to ATK based on how low HP is.
(In Arcarum: 10% boost to Wind allies' normal attack damage cap.
Boost to ATK specs based on how low HP is.
Wind allies take DMG worth 40% of max HP at battle start.)

20% Bonus Destruction DMG effect.

10% Bonus Destruction C.A. DMG effect.

(Activates when either Wind Omega or Wind Optimus weapon skills have a boost of 280% or above.)
| This is set as a Quick Summon | ||||||||
- Time varies between 3:00 and 3:50 based on Purgatio Luce7-hit, 300% Earth damage to random allies.
Skill Interval ChangedSkill cooldown increased
Duration: 2 turns for all allies.
Gains Dispel CancelBuffs can't be removed or shortened
Duration: IndefiniteLocal status effect and DMG Mitigation (100,000)DMG taken is lowered by a fixed amount
Strength: 100,000Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.. TR 30% targeting. Average: 3:20.


Hexachromatic Simulacrum
Skill
When MC has 5 or more Crests of their element:
150% Fire, Water, Earth, Wind, Light and Dark damage to all foes (Ignores Fire, Water, Earth, Wind, Light, and Dark elemental resistances / Damage cap: 295,000 per hit).
Inflict

Strength: 10% (Max: 30%)Duration: 180 seconds,

Strength: 10% (Max: 30%)Duration: 180 seconds,

Strength: 10% (Max: 30%)Duration: 180 seconds,

Strength: 10% (Max: 30%)Duration: 180 seconds,

Strength: 10% (Max: 30%)Duration: 180 seconds, and

Strength: 10% (Max: 30%)Duration: 180 seconds.
Raise all allies'

lvl by 1 (Max: 5).
(While

is in effect: 10% DA Up and 4% TA Up per lvl / Supplemental Damage effect [Damage cap: 20,000 per lvl].)
(Consumes 100% of charge bar.)
Support
3 Crests of own element to MC at battle start.





Strength: 20%Duration: 5 turns,

Strength: 10%Duration: 5 turns, and

Strength: 100% chance of dealing 20% more damage.Duration: 5 turns.
(When MC has 10 Crests of own element:
All allies also gain

Duration: 1 turn .) High Chaser

Inflict

Strength: 50%Duration: 2 turnsLocal status effect and

Strength: 50%Duration: 2 turnsLocal status effect.
Remove 3 buffs.
Gain

Duration: 1 turn and

Duration: 1 turn . Burst Refrain

All allies gain

Duration: 1 turn .
(Can only be used when MC has 10 Crests of own element.
Can't recast.) Aether Xenoglossia



AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Wind Omega, Wind Taboo, or Wind Optimus weapon skills have a boost of 280% or above.)






| This is set as a Quick Summon | ||||||||
- https://www.youtube.com/watch?v=Wl-7WHUiAsU - User:Samuel1802
- https://youtu.be/8DNq6VuULLs?si=uln2vWHgsTWS-imw - User:Opengates345 (Lancer Rhomphaia)
- https://www.youtube.com/watch?v=TTytqhFvYUo - Cajunwildcat (Fighter)


Ouroboros Mino
Skill
When MC has 1 or more Crests of their element:
6-hit, 100% Elemental damage to all foes (Damage cap: 111,250 per hit).
Inflict

Strength: 10% (Max: 30%)Duration: 180 seconds.
(Consumes 30% of charge bar.)
Support
30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).


Enyo

All allies gain

Strength: 20%Duration: 3 turns,

Strength: 30%, and 1 Elemental Crest

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite.
(Crest gained based on caster's element.) Secret Triad

Gain

Duration: 2 turns.
(When 50% charge bar is consumed: Also gain

Duration: 2 turns.) Wild Magica


Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and

Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist



AmplifyStacking: Special skill DMG by 10%.
(Activates when any of Wind Omega, Wind Taboo, or Wind Optimus weapon skills have a boost of 280% or above.)


Amplify normal attack damage by 15% for Axe- and Staff-specialty allies in ArcarumArcarum: The World Beyond
Replicard Sandbox.
| This is set as a Quick Summon | ||||||||
- User:Umikin
- https://youtu.be/iEn4-2Y0zfs?si=zTAgM6Ph0rrL54JT - DJSalt (Zephyrus Grid)

Inflict 10% Element DEF Down (Stackable / Max: 40%)Element DEF Down debuff based on weapon element
Strength: 10% (Max: 40%)Duration: 180 seconds,

Duration: 180 seconds, and

Duration: 180 seconds.
(When a foe has 12 or more debuffs: Activates upon normal attacks.) Bleak Disorder



Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and

Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist





Tiamat Edge Aura


Tiamat Edge Aura


Pendulum of Strength



AmplifyStacking: Special skill DMG by 10%.
(Activates when any of Wind Omega, Wind Taboo, or Wind Optimus weapon skills have a boost of 280% or above.)
| This is set as a Quick Summon | ||||||||
- https://youtu.be/4P1eNJqBrRY - User:Umikin (Ewiyar /
Pendulum of Sagacity)

Inflict 10% Element DEF Down (Stackable / Max: 40%)Element DEF Down debuff based on weapon element
Strength: 10% (Max: 40%)Duration: 180 seconds,

Duration: 180 seconds, and

Duration: 180 seconds.
(When a foe has 12 or more debuffs: Activates upon normal attacks.) Bleak Disorder



Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and

Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist





Amplify skill damage by 10% for Dagger- and Spear-specialty allies in ArcarumArcarum: The World Beyond
Replicard Sandbox.
| This is set as a Quick Summon |
- https://www.youtube.com/watch?v=q-4e6212CUM - Zyro Drakwyrm
Zephyrus Grids

Use the interactive search widget for more custom options.
| Turn 1 |
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Hexachromatic Simulacrum
Skill
When MC has 5 or more Crests of their element:
150% Fire, Water, Earth, Wind, Light and Dark damage to all foes (Ignores Fire, Water, Earth, Wind, Light, and Dark elemental resistances / Damage cap: 295,000 per hit).
Inflict

Strength: 10% (Max: 30%)Duration: 180 seconds,

Strength: 10% (Max: 30%)Duration: 180 seconds,

Strength: 10% (Max: 30%)Duration: 180 seconds,

Strength: 10% (Max: 30%)Duration: 180 seconds,

Strength: 10% (Max: 30%)Duration: 180 seconds, and

Strength: 10% (Max: 30%)Duration: 180 seconds.
Raise all allies'

lvl by 1 (Max: 5).
(While

is in effect: 10% DA Up and 4% TA Up per lvl / Supplemental Damage effect [Damage cap: 20,000 per lvl].)
(Consumes 100% of charge bar.)
Support
3 Crests of own element to MC at battle start.


At level 95:
When Tiamat is a main ally: Also amplifiesMultiplier: Seraphic other Wind allies' damage against Earth foes by 20%.
Boost to Wind allies' skill specs based on their number of

.
(Boost to skill damage specs takes effect even when Tiamat is a sub ally.)



Strength: 20%Duration: 5 turns,

Strength: 10%Duration: 5 turns, and

Strength: 100% chance of dealing 20% more damage.Duration: 5 turns.
(When MC has 10 Crests of own element:
All allies also gain

Duration: 1 turn .) High Chaser

All allies gain

Duration: 1 turn .
(Can only be used when MC has 10 Crests of own element.
Can't recast.) Aether Xenoglossia


Duration: 1 turn ,

Strength: 20%Duration: 3 turns,

Strength: 15%Duration: 3 turns, and

Strength: 20%Duration: 3 turns.
(Can only be used when caster has 5 or more Crests of their element.) Crest Discharge

Upon using first-slot skill:
MC gains

Duration: 1 turn and

Duration: Indefinite.

Upon the chain burst GaleburstWind-elemental chain burst of 4 or more chains.:
4-hit, 200% wind DMG to all foes (Damage cap: ~430,000 per hit).
All wind allies gain

Duration: Indefinite ,

Duration: Indefinite and

Strength: 3% (Max: 15%)Duration: Indefinite.



AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Wind Omega, Wind Taboo, or Wind Optimus weapon skills have a boost of 280% or above.)

20% Bonus Destruction DMG effect.

10% Bonus Destruction C.A. DMG effect.

(Activates when either Wind Omega or Wind Optimus weapon skills have a boost of 280% or above.)
| This is set as a Quick Summon | ||||||||
- https://youtu.be/Bz_27-YeQRo - dy/dk
- Turn on Noire
Edge Stream3-hit, 150% Wind damage to a foe (Damage cap: ~185,000 per hit).
Inflict 10% Wind DEF Down (Stackable / Max: 40%)DEF is lowered for wind DMG (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds. S2 if lacking damage for a 4T clear.


Hexachromatic Simulacrum
Skill
When MC has 5 or more Crests of their element:
150% Fire, Water, Earth, Wind, Light and Dark damage to all foes (Ignores Fire, Water, Earth, Wind, Light, and Dark elemental resistances / Damage cap: 295,000 per hit).
Inflict

Strength: 10% (Max: 30%)Duration: 180 seconds,

Strength: 10% (Max: 30%)Duration: 180 seconds,

Strength: 10% (Max: 30%)Duration: 180 seconds,

Strength: 10% (Max: 30%)Duration: 180 seconds,

Strength: 10% (Max: 30%)Duration: 180 seconds, and

Strength: 10% (Max: 30%)Duration: 180 seconds.
Raise all allies'

lvl by 1 (Max: 5).
(While

is in effect: 10% DA Up and 4% TA Up per lvl / Supplemental Damage effect [Damage cap: 20,000 per lvl].)
(Consumes 100% of charge bar.)
Support
3 Crests of own element to MC at battle start.


At level 95:
When Tiamat is a main ally: Also amplifiesMultiplier: Seraphic other Wind allies' damage against Earth foes by 20%.
Boost to Wind allies' skill specs based on their number of

.
(Boost to skill damage specs takes effect even when Tiamat is a sub ally.)



Strength: 20%Duration: 5 turns,

Strength: 10%Duration: 5 turns, and

Strength: 100% chance of dealing 20% more damage.Duration: 5 turns.
(When MC has 10 Crests of own element:
All allies also gain

Duration: 1 turn .) High Chaser

All allies gain

Duration: 1 turn .
(Can only be used when MC has 10 Crests of own element.
Can't recast.) Aether Xenoglossia

Inflict

Strength: 50%Duration: 2 turnsLocal status effect and

Strength: 50%Duration: 2 turnsLocal status effect.
Remove 3 buffs.
Gain

Duration: 1 turn and

Duration: 1 turn . Burst Refrain






AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Wind Omega, Wind Taboo, or Wind Optimus weapon skills have a boost of 280% or above.)

20% Bonus Destruction DMG effect.

10% Bonus Destruction C.A. DMG effect.

(Activates when either Wind Omega or Wind Optimus weapon skills have a boost of 280% or above.)






AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Wind Omega, Wind Taboo, or Wind Optimus weapon skills have a boost of 280% or above.)

20% Bonus Destruction DMG effect.

10% Bonus Destruction C.A. DMG effect.

(Activates when either Wind Omega or Wind Optimus weapon skills have a boost of 280% or above.)
| This is set as a Quick Summon | ||||||||
- https://youtu.be/kcu21pL2M68 - Miguru

Inflict

Duration: 5 turnsLocal status effect. Spiral Impaler

(When

lvl is 5:
Before instantly performing a normal attack, also gain

Strength: 30%Duration: 1 turn .) Unbound Charge


Duration: Indefinite.
Axe: All allies gain

Duration: Indefinite.
(Can only be used when

lvl is 5.) Infinite Trouble

Guaranteed triple attacks, 35% hit to charge bar gain, and normal attacks deal 3-hit damage to random foes. Ignore 20% of foes' DEFStack additively with weapon skills

At battle start and at end of turn when allies deal damage 40 or more times to the current target in 1 turn:
MC gains

Strength: 30%Multiplier: AssassinDuration: 1 turn and

Duration: 3 turnsCounter attacks grant 5% charge bar per hit..
Raise

Duration: Indefinite lvl by 1 (Max: 2).
(When

lvl is raised at 2: Reset lvl.

Strength: 30%Multiplier: AssassinDuration: 1 turn and

Duration: 3 turnsCounter attacks grant 5% charge bar per hit. affects Wind allies. MC gains

Duration: 1 turn .)


From a Wind ally's 2nd attack of a Double Strike or higher effect:
Supplement normal attack damage by 50,000. Increase hit count of normal attacks by 1

20% Bonus Destruction DMG effect.

10% Bonus Destruction C.A. DMG effect.

(Activates when either Wind Omega or Wind Optimus weapon skills have a boost of 280% or above.)



AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Wind Omega, Wind Taboo, or Wind Optimus weapon skills have a boost of 280% or above.)
| This is set as a Quick Summon | ||||||||


Ouroboros Mino
Skill
When MC has 1 or more Crests of their element:
6-hit, 100% Elemental damage to all foes (Damage cap: 111,250 per hit).
Inflict

Strength: 10% (Max: 30%)Duration: 180 seconds.
(Consumes 30% of charge bar.)
Support
30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).


All allies gain

Strength: 20%Duration: 3 turns,

Strength: 30%, and 1 Elemental Crest

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite.
(Crest gained based on caster's element.) Secret Triad

Gain

Duration: 2 turns.
(When 50% charge bar is consumed: Also gain

Duration: 2 turns.) Wild Magica


Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and

Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist
| This is set as a Quick Summon | ||||||||
- 40% must be entered on specific turns to ensure team survivability.


Inflict 10% Element DEF Down (Stackable / Max: 40%)Element DEF Down debuff based on weapon element
Strength: 10% (Max: 40%)Duration: 180 seconds,

Duration: 180 seconds, and

Duration: 180 seconds.
(When a foe has 12 or more debuffs: Activates upon normal attacks.) Bleak Disorder


Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and

Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist



AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Wind Omega, Wind Taboo, or Wind Optimus weapon skills have a boost of 280% or above.)
| This is set as a Quick Summon | ||||||||
























































































































































































































































































































