Celeste Ater Omega (Raid)/Grids
| Raid | Grids | Guide |
| Important - Read Me!
The setups below serve as examples of ways to clear or farm a raid. You should think of them as: "this worked for someone" instead of "this is what you have to do." Not being able to reproduce these setups doesn't mean you can't do the raid! Instead, use them as inspiration to build your own! For more info, including how to play around missing certain pieces, check the Advanced Grids FAQ. |
| Team-Up to Power-Up!
Grid pages for progression raids tend to focus on setups for daily solos. If you've just reached these raids recently, this page may be too advanced for you right now. |
Luminiera Grids

Use the interactive search widget for more custom options.


Leviathan Mino
Skill
When MC has 1 or more Crests of their element:
6-hit, 100% Elemental damage to random foes (Damage cap: 73,750 per hit).
Inflict

Strength: 1% of foe's max HP (Damage cap: 30,000)Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining. on all foes.
(Consumes 30% of charge bar.)
Support
10% Bonus Elemental DMG effect against foes with

Local status effect.

Any Light unit that grants party-wide 1B


Gawain (Light)


Kaguya (Summon)

All allies gain

Strength: 20%Duration: 3 turns,

Strength: 30%, and 1 Elemental Crest

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite.
(Crest gained based on caster's element.) Secret Triad







| This is set as a Quick Summon |
- An additional turn is required if
Conditional LootDrop rate for conditional loot is boosted based on lvl (Can't be removed / Max: 10 / Lvl rises by 1 each time Essentia lvl is lowered)
is maxed Nehan needs 10% TA from Awakening/Rings/Earrings/Artifacts
Jeanne d'Arc (Grand) needs 10% TA from Awakening/Rings/Earrings/Artifacts
- Any combination of support
Kaguya (Summon) and
Halluel and Malluel (Summon)'s sub aura can greatly help alleviate the TA requirements and free up grid slots.
- Non-exhaustive list of units that provide party-wide
Bonus DMGDeals bonus DMG for one-foe one-ally attacks
with one button: Percival (Light)'s
Koenig WuerdeAll Light allies gain 1
Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite, 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3 turns, 15% TA UpTriple attack rate is boosted
Strength: 15%Duration: 3 turns, and 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns., Utsusemi's
Nightlong MelodyAll Light allies gain
Nightlong MelodyATK is boosted / Double attack rate is boosted / Triple attack rate is boosted (Can't be removed)
Multiplier: NormalDuration: 3-5 turnsStacking: Special Buff, 30% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 30%Duration: 3-5 turns, and 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 20%Duration: 3-5 turns.
(When a foe is in Break: Extend effect duration to 5 turns.), Sandalphon's
Entrusted ResolveAll Light allies gain
Supreme WingsDeals bonus light DMG for one-foe one-ally attacks / DEF is boosted / 1-turn cut to debuff durations at the end of each turn (Can't be removed)
Duration: 4 turns.
(While Lucent RefugeDMG taken is reduced / Buffs can't be removed or shortened (Can't be removed)
is in effect:
All Light allies also gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite.). Certain buffs also grant party-wide TA buffs, giving space for more raw attack or supplemental damage as needed (e.g. Koenig WuerdeAll Light allies gain 1
Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite, 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3 turns, 15% TA UpTriple attack rate is boosted
Strength: 15%Duration: 3 turns, and 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns. grants 15% TA).
Can press You 

Strength: 100%Multiplier: AssassinDuration: 1 turn and 
Strength: 50%Duration: 1 turn .
(Consumes 2 
.) S3 if damage is too low. This is necessary if using Gawain instead of Jeanne
| Turn 1 |
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All Light allies gain

Strength: 10,000 (Max: 50,000)Duration: Indefinite.




Strength: 50%Multiplier: NormalDuration: 4 turns

Strength: 50%Duration: 4 turns

Strength: 10%Duration: 4 turns

Strength: 35%Duration: 4 turns

Strength: 25%Duration: 4 turns

Strength: 20%Duration: 4 turns

Strength: 20%Duration: 4 turns

Strength: 80%Duration: 4 turns

Strength: 20%Duration: 4 turns

Strength: 30%Duration: 4 turns

Strength: 20%Duration: 4 turns

Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."

Duration: Indefinite to all allies / 30% hit to max HP



| This is set as a Quick Summon | ||||||||
- Relies on
Conditional LootDrop rate for conditional loot is boosted based on lvl (Can't be removed / Max: 10 / Lvl rises by 1 each time Essentia lvl is lowered)
Duration: Indefinite to get honors. - If available slot one or two 0★
Harmonia instead of the
Harsiesis.
| Turn 1 |
|

Inflict

Strength: 25%Duration: 2 turnsLocal status effect and

Strength: 30%Duration: 1 turn Local status effect. Ultimate Palm Strike






Strength: 50%Multiplier: NormalDuration: 4 turns

Strength: 50%Duration: 4 turns

Strength: 10%Duration: 4 turns

Strength: 35%Duration: 4 turns

Strength: 25%Duration: 4 turns

Strength: 20%Duration: 4 turns

Strength: 20%Duration: 4 turns

Strength: 80%Duration: 4 turns

Strength: 20%Duration: 4 turns

Strength: 30%Duration: 4 turns

Strength: 20%Duration: 4 turns

Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."

Duration: Indefinite to all allies / 30% hit to max HP
| This is set as a Quick Summon | ||||||||
- An additional turn is required if
Conditional LootDrop rate for conditional loot is boosted based on lvl (Can't be removed / Max: 10 / Lvl rises by 1 each time Essentia lvl is lowered)
is maxed.


Leviathan Mino
Skill
When MC has 1 or more Crests of their element:
6-hit, 100% Elemental damage to random foes (Damage cap: 73,750 per hit).
Inflict

Strength: 1% of foe's max HP (Damage cap: 30,000)Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining. on all foes.
(Consumes 30% of charge bar.)
Support
10% Bonus Elemental DMG effect against foes with

Local status effect.


All allies gain

Strength: 20%Duration: 3 turns,

Strength: 30%, and 1 Elemental Crest

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite.
(Crest gained based on caster's element.) Secret Triad

Gain

Duration: 2 turns.
(When 50% charge bar is consumed: Also gain

Duration: 2 turns.) Wild Magica

- Try joining high HP bosses to not deal with multiple debuffing triggers.
- Relies on
Conditional LootDrop rate for conditional loot is boosted based on lvl (Can't be removed / Max: 10 / Lvl rises by 1 each time Essentia lvl is lowered)
Duration: Indefinite to get honors.
| Turn 1 |
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| Turn 2 |
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| Turn 3 (Optional) |
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Any Light Weapon with an EX Skill
- Team is HEAVILY reliant on the Honors gained from raising the raid's Conditional Loot level so aim to join recently pubbed raids.
- Feather and Sandalphon are likely to die due to having less HP. This can be alleviated by adding 2 characters to the backline Sub slots to swap in when they die or by giving Feather and Sandalphon HP boosting Artifacts/Rings.
Feather (SR) was chosen for his 10 hit skill Feather
Bolting Blitz10-hit, 35%-50% Light damage to random foes (Damage cap: 48,500 per hit).
At level 90:
Also gain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.. S3, Raziel (Event) is a strict upgrade and should be used if available.
Artemis's Call provides a Triple Attack buff and Bonus Damage and should be set as a Quick Summon if available.
- Comp takes 5 turns minimum from testing but speed may vary depending on characters, summons, artifacts, and any changes to the grid.
| Turn 1 |
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| Turn 2 |
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Any Light Weapon with an EX Skill
- Team is HEAVILY reliant on the Honors gained from raising the raid's Conditional Loot level so aim to join recently pubbed raids.
- Feather and Sandalphon are likely to die due to having less HP. This can be alleviated by adding 2 characters to the backline Sub slots to swap in when they die or by giving Feather and Sandalphon HP boosting Artifacts/Rings.
Feather (SR) was chosen for his 10 hit skill Feather
Bolting Blitz10-hit, 35%-50% Light damage to random foes (Damage cap: 48,500 per hit).
At level 90:
Also gain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.. S3, Raziel (Event) is a strict upgrade and should be used if available.
Artemis's Call provides a Triple Attack buff and Bonus Damage and should be set as a Quick Summon if available.
Nehan skills do not need to be used again as they last long enough to get minimum Honors on the raid. However Nehan
NirvanaAll other Light allies gain
Double StrikeAttacks twice each turn
Duration: 1 turn .
(Inflict 30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed)
Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP on target allies.) S3can be pressed on Turn 2 if the team has enough HP left.
| Turn 1 |
|


Hexachromatic Simulacrum
Skill
When MC has 5 or more Crests of their element:
150% Fire, Water, Earth, Wind, Light and Dark damage to all foes (Ignores Fire, Water, Earth, Wind, Light, and Dark elemental resistances / Damage cap: 295,000 per hit).
Inflict

Strength: 10% (Max: 30%)Duration: 180 seconds,

Strength: 10% (Max: 30%)Duration: 180 seconds,

Strength: 10% (Max: 30%)Duration: 180 seconds,

Strength: 10% (Max: 30%)Duration: 180 seconds,

Strength: 10% (Max: 30%)Duration: 180 seconds, and

Strength: 10% (Max: 30%)Duration: 180 seconds.
Raise all allies'

lvl by 1 (Max: 5).
(While

is in effect: 10% DA Up and 4% TA Up per lvl / Supplemental Damage effect [Damage cap: 20,000 per lvl].)
(Consumes 100% of charge bar.)
Support
3 Crests of own element to MC at battle start.



Strength: 20%Duration: 5 turns,

Strength: 10%Duration: 5 turns, and

Strength: 100% chance of dealing 20% more damage.Duration: 5 turns.
(When MC has 10 Crests of own element:
All allies also gain

Duration: 1 turn .) High Chaser

Inflict

Strength: 50%Duration: 2 turnsLocal status effect and

Strength: 50%Duration: 2 turnsLocal status effect.
Remove 3 buffs.
Gain

Duration: 1 turn and

Duration: 1 turn . Burst Refrain


Duration: 1 turn ,

Strength: 20%Duration: 3 turns,

Strength: 15%Duration: 3 turns, and

Strength: 20%Duration: 3 turns.
(Can only be used when caster has 5 or more Crests of their element.) Crest Discharge

5% boost to Light allies' damage cap.

When a Light ally's charge bar is 60% or lower before attacking:
That ally gains

Strength: 10% (Max: 50%)Duration: Indefinite and

Strength: 2% (Max: 10%)Duration: Indefinite.






AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above.)


Amplify normal attack damage by 15% for Axe- and Staff-specialty allies in ArcarumArcarum: The World Beyond
Replicard Sandbox.




20% Bonus Destruction DMG effect.

10% Bonus Destruction C.A. DMG effect.

(Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above.)
| This is set as a Quick Summon |
- https://youtu.be/TMUY8tJIBBg - dy/dk


Ouroboros Mino
Skill
When MC has 1 or more Crests of their element:
6-hit, 100% Elemental damage to all foes (Damage cap: 111,250 per hit).
Inflict

Strength: 10% (Max: 30%)Duration: 180 seconds.
(Consumes 30% of charge bar.)
Support
30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).


Inflict

Strength: 50%Duration: 2 turnsLocal status effect and

Strength: 50%Duration: 2 turnsLocal status effect.
Remove 3 buffs.
Gain

Duration: 1 turn and

Duration: 1 turn . Burst Refrain


Strength: 20%Duration: 5 turns,

Strength: 10%Duration: 5 turns, and

Strength: 100% chance of dealing 20% more damage.Duration: 5 turns.
(When MC has 10 Crests of own element:
All allies also gain

Duration: 1 turn .) High Chaser


Duration: 1 turn ,

Strength: 20%Duration: 3 turns,

Strength: 15%Duration: 3 turns, and

Strength: 20%Duration: 3 turns.
(Can only be used when caster has 5 or more Crests of their element.) Crest Discharge

5% boost to Light allies' damage cap.

When a Light ally's charge bar is 60% or lower before attacking:
That ally gains

Strength: 10% (Max: 50%)Duration: Indefinite and

Strength: 2% (Max: 10%)Duration: Indefinite.



| This is set as a Quick Summon | ||||||||
- You can leave CA on for a comfier setup and some time differences are going to happen because of Makura's dodge rng, but will still clear with ease.


Duration: Indefinite.
(Can only be used when

lvl is 5.
Can't recast.) Unlimited Boost


Duration: Indefinite.
(Ends on recast.) Charge Conversion

Inflict

Strength: 30,000Duration: 3 turnsLocal status effect.
Gain

Duration: Indefinite and

Strength: 20%.
(Activates upon taking damage.) Dawnbreak



AmplifyStacking: Special skill DMG by 10%.
(Activates when any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above.)

20% ATKMultiplier: EX boost to Light allies' ATK and 15% boost to Light allies' DEF.




| This is set as a Quick Summon | ||||||||


Ouroboros Mino
Skill
When MC has 1 or more Crests of their element:
6-hit, 100% Elemental damage to all foes (Damage cap: 111,250 per hit).
Inflict

Strength: 10% (Max: 30%)Duration: 180 seconds.
(Consumes 30% of charge bar.)
Support
30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).


Gain

Duration: 2 turns.
(When 50% charge bar is consumed: Also gain

Duration: 2 turns.) Wild Magica

All allies gain

Strength: 20%Duration: 3 turns,

Strength: 30%, and 1 Elemental Crest

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite.
(Crest gained based on caster's element.) Secret Triad


Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and

Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist






| This is set as a Quick Summon | ||||||||
- https://www.youtube.com/watch?v=mHUk2GcpIak - へかて (Zeus Grid)


Lu Woh Mino
Skill
Restore all allies' HP (Healing cap: 1000) and remove 1 debuff.
(Consumes 30% of charge bar.)
Support
30% boost to MC's charge bar gain.


Gain

Duration: 2 turns.
(When 50% charge bar is consumed: Also gain

Duration: 2 turns.) Wild Magica

All allies gain

Strength: 20%Duration: 3 turns,

Strength: 30%, and 1 Elemental Crest

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite.
(Crest gained based on caster's element.) Secret Triad


Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and

Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist



| This is set as a Quick Summon | ||||||||
- https://youtu.be/hzVAdfqqV3U?si=1ij7_KzTurRHZJSv - DJSalt (Zeus Grid)
- This team utilizes
Yurius (Summer) and
Lu Woh Mino to clear Celeste's debuffs.
Zeus Grids

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Ouroboros Mino
Skill
When MC has 1 or more Crests of their element:
6-hit, 100% Elemental damage to all foes (Damage cap: 111,250 per hit).
Inflict

Strength: 10% (Max: 30%)Duration: 180 seconds.
(Consumes 30% of charge bar.)
Support
30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).


Utsusemi

Inflict

Strength: 20%Base Accuracy: 80%Duration: 180 secondsStacking: Single. Armor Break

All allies gain

Strength: 20%Duration: 3 turns,

Strength: 30%, and 1 Elemental Crest

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite.
(Crest gained based on caster's element.) Secret Triad

Gain

Duration: 2 turns.
(When 50% charge bar is consumed: Also gain

Duration: 2 turns.) Wild Magica



AmplifyStacking: Special skill DMG by 10%.
(Activates when any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above.)
| This is set as a Quick Summon | ||||||||
- https://youtu.be/n71dHM01IEM?si=4S__ecN3aisfFbd6 - 加速度爆弾
- https://youtu.be/jnucBcy-AE0?si=B21BO-UORODNWR1p - マリアテレサ (Utsusemi)


Ouroboros Mino
Skill
When MC has 1 or more Crests of their element:
6-hit, 100% Elemental damage to all foes (Damage cap: 111,250 per hit).
Inflict

Strength: 10% (Max: 30%)Duration: 180 seconds.
(Consumes 30% of charge bar.)
Support
30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).


All allies gain

Strength: 20%Duration: 3 turns,

Strength: 30%, and 1 Elemental Crest

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite.
(Crest gained based on caster's element.) Secret Triad

Gain

Duration: 2 turns.
(When 50% charge bar is consumed: Also gain

Duration: 2 turns.) Wild Magica


Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and

Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist



AmplifyStacking: Special skill DMG by 10%.
(Activates when any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above.)
| This is set as a Quick Summon | ||||||||


Lu Woh Mino
Skill
Restore all allies' HP (Healing cap: 1000) and remove 1 debuff.
(Consumes 30% of charge bar.)
Support
30% boost to MC's charge bar gain.


All allies gain

Strength: 20%Duration: 3 turns,

Strength: 30%, and 1 Elemental Crest

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite.
(Crest gained based on caster's element.) Secret Triad

Gain

Duration: 2 turns.
(When 50% charge bar is consumed: Also gain

Duration: 2 turns.) Wild Magica


Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and

Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist



AmplifyStacking: Special skill DMG by 10%.
(Activates when any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above.)
| This is set as a Quick Summon |
- This team utilizes
Yurius (Summer) and
Lu Woh Mino to clear Celeste's inflicted debuffs.
































































































































































































































































