From Granblue Fantasy Wiki
Jump to navigation
Jump to search
Luminiera Grids
|
|
Yggdrasil Mino Skill: When MC has 1 or more Crests of their element: 4-hit, 100% Elemental damage to random foes (Damage cap: ~80,000 per hit). All other allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Support: At end of turn after taking damage: 4-hit, 100% Elemental damage to random foes (Damage cap: ~80,000 per hit).
|
|
|
|
|
|
Main Summon |
Support Summon |
Fill 3 charge diamonds on all foes. All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.) Secret Triad 400% Elemental damage to a foe (Damage cap: ~635,000). Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns. (When 50% charge bar is consumed: Also gain Double StrikeAttacks twice each turn Duration: 2 turns.) Wild Magica 5-hit, 100% superior elemental damage to a foe (Damage cap: ~81,000 per hit). When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Number of hits doubles to 10. Decimate |
|
|
|
|
|
|
Knightcode's MajestySmall boost to light allies' ATK and max HP Light's MightSmall boost to light allies' ATK
|
Knightcode's MajestySmall boost to light allies' ATK and max HP Light's MightSmall boost to light allies' ATK
|
Cosmic Sword II50% boost to ATK and HP of equipped swords. Azure Sword's DisciplineBoost to DMG Cap based on how many sabres are equipped.
|
|
|
|
Knightcode's MajestySmall boost to light allies' ATK and max HP Light's MightSmall boost to light allies' ATK
|
Knightcode's MajestySmall boost to light allies' ATK and max HP Light's MightSmall boost to light allies' ATK
|
Radiant SovereignUnworldly boost to Light allies' ATK. Astral Pierce II50%-10% boost to Light allies' skill damage cap based on how high their HP is.
|
|
|
|
Knightcode's Might IIBig boost to light allies' ATK Sephira Light-TekMassive boost to light allies' critical hit rate in Arcarum
|
Knightcode's MajestySmall boost to light allies' ATK and max HP Light's MightSmall boost to light allies' ATK
|
Lu Woh's AuthorityBoost to Light allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed. Black BarrierDark DMG reduction to all allies. Knightcode's Majesty IIIBig boost to Light allies' ATK and max HP
|
Teachers' Guidance IIIAmplify Light allies' damage against Dark foes by 23%. Light's MajestySmall boost to light allies' ATK and max HP
|
|
Showcase:
|
|
|
|
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HP β Revelation50% boost to skill DMG cap Knightcode's Stamina IIBig boost to Light allies' ATK based on how high HP is
|
Glimmer's PactSupplement light allies' DMG Harp Voltage IIBoost to ATK based on how many harps are equipped Glimmer's QuintessenceBoost to light allies' DMG cap
|
Glimmer's PactSupplement light allies' DMG Harp Voltage IIBoost to ATK based on how many harps are equipped Glimmer's QuintessenceBoost to light allies' DMG cap
|
|
|
|
Knightcode's Might IIBig boost to light allies' ATK Inferno's AegisBig boost to fire allies' max HP
|
Knightcode's Might IIBig boost to light allies' ATK Inferno's AegisBig boost to fire allies' max HP
|
Knightcode's Might IIBig boost to light allies' ATK Inferno's AegisBig boost to fire allies' max HP
|
|
|
|
Baculum PlenumBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' ATK based on how high HP is Scandere Arcanum15% boost to charge attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
|
Knightcode's MajestySmall boost to light allies' ATK and max HP Light's MightSmall boost to light allies' ATK
|
Knightcode's MajestySmall boost to light allies' ATK and max HP Light's MightSmall boost to light allies' ATK
|
Knightcode's MajestySmall boost to light allies' ATK and max HP Light's MightSmall boost to light allies' ATK
|
|
Comments:
- This setup is built around clear speed instead of safety. Ideally Vira (Grand) will tank Soul Breaker Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR 40% .
|
|
|
|
Labrys PlenumBig boost to axe-specialty allies' ATK and max HP / Big boost to axe-specialty allies' ATK based on how high HP is Scandere Arcanum15% boost to charge attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
|
Knightcode's MajestySmall boost to light allies' ATK and max HP Light's MightSmall boost to light allies' ATK
|
Knightcode's MajestySmall boost to light allies' ATK and max HP Light's MightSmall boost to light allies' ATK
|
|
|
|
Thunder of the SunriseBig boost to Light allies' ATK Scales of the SunriseLessen Dark damage.
|
Knightcode's MajestySmall boost to light allies' ATK and max HP Light's MightSmall boost to light allies' ATK
|
Knightcode's MajestySmall boost to light allies' ATK and max HP Light's MightSmall boost to light allies' ATK
|
|
|
|
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HP β Revelation50% boost to skill DMG cap Knightcode's Stamina IIBig boost to Light allies' ATK based on how high HP is
|
Knightcode's MajestySmall boost to light allies' ATK and max HP Light's MightSmall boost to light allies' ATK
|
Cosmic Sword II50% boost to ATK and HP of equipped swords. Azure Sword's DisciplineBoost to DMG Cap based on how many sabres are equipped.
|
Sword Voltage IIBoost to ATK based on how many sabres are equipped Blaze's ExertionBoost to fire allies' multiattack rate based on how high their HP is
|
|
Comments:
Zeus Grids
|
This is a C.A. OFF setup. Clear success may vary if charge attacks are left on. Double check your setting before starting this setup.
|
|
|
Ouroboros Mino Skill: When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to all foes (Damage cap: ~135,000 per hit). Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds. Support: 30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).
|
|
|
Turn Tricky ConstitutionGain Tricky ConstitutionAttacks made with elemental superiority have a chance to deal boosted DMG / Maximum amount of DMG that can be dealt per hit is boosted (Can't be removed) Duration: 1 turn and Undying (3 times)Can withstand lethal DMG (Leaves 1 HP / Can't be removed) Duration: Indefinite. Self-inflict 30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed) Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP. off. |
Turn Panzerfaust17-hit, 40% Light damage to random foes (Damage cap: ~54,000 per hit). Gain Hostility Up (Stackable)More likely to be attacked (Stackable / Can't be removed) Strength: +10 (Max: +30)Duration: Indefinite and Iron FistDMG and DMG cap for one-foe attacks and counterattacks are boosted (Stackable / Can't be removed) Multiplier: SeraphicDuration: Indefinite. and DreadnoughtGain Substitute (All-Ally)Receives all attacks in place of allies (Includes all-ally attacks) Duration: 1 turn and Tank-and-Counter (3 times)Counters upon taking DMG Strength: 400%-500%Duration: 1 turn Counter attacks grant 5% charge bar per hit.. off. |
|
Lvl 250 Main Summon |
Lvl 250 Support Summon |
Fill 3 charge diamonds on all foes. All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.) Secret Triad 2-hit, 200% elemental damage to all foes (Damage cap: ~415,000 per hit). Twin Coil 400% Elemental damage to a foe (Damage cap: ~635,000). Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns. (When 50% charge bar is consumed: Also gain Double StrikeAttacks twice each turn Duration: 2 turns.) Wild Magica |
|
|
|
|
|
|
Glimmer's PactSupplement light allies' DMG Harp Voltage IIBoost to ATK based on how many harps are equipped Glimmer's QuintessenceBoost to light allies' DMG cap
|
Glimmer's PactSupplement light allies' DMG Harp Voltage IIBoost to ATK based on how many harps are equipped Glimmer's QuintessenceBoost to light allies' DMG cap
|
Zion's Might IIIMassive boost to light allies' ATK Thunder's StaminaMedium boost to light allies' ATK based on how high HP is
|
|
|
|
Zion's TemperingBig boost to light allies' skill DMG cap / Big supplemental boost to skill DMG Light's FandangoSmall boost to light allies' ATK / Small boost to triple attack rate
|
Zion's TemperingBig boost to light allies' skill DMG cap / Big supplemental boost to skill DMG Light's FandangoSmall boost to light allies' ATK / Small boost to triple attack rate
|
Baculum ParityBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' multiattack rate Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
|
|
|
Transcendence Lvl 5
|
Zion's Celere IIBig boost to light allies' ATK and critical hit rate Light's GraceSmall boost to light allies' max HP and debuff resistance
|
Optimus Exalto Luminis30% boost to Light's, Thunder's, and Zion's weapon skills Light's CelereSmall boost to light allies' ATK and critical hit rate Zion's StratagemBig amplifying boost to light allies' critical hit DMG
|
Optimus Exalto Luminis30% boost to Light's, Thunder's, and Zion's weapon skills Light's CelereSmall boost to light allies' ATK and critical hit rate Zion's StratagemBig amplifying boost to light allies' critical hit DMG
|
Zion's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rate Divine Light's Honing40% boost to Light allies' ATKMultiplier: EX, 7% boost to DMG cap, and 30% boost to skill DMG capStacking: SpecialThis skill does not share the same maximum value as standard Skill DMG Cap Up skills.. AmplifyMultiplier: Special skill DMG by 10%. (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above.)
|
|
Source:
|
This is a C.A. OFF setup. Clear success may vary if charge attacks are left on. Double check your setting before starting this setup.
|
|
|
Ouroboros Mino Skill: When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to all foes (Damage cap: ~135,000 per hit). Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds. Support: 30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).
|
|
|
Turn Tricky ConstitutionGain Tricky ConstitutionAttacks made with elemental superiority have a chance to deal boosted DMG / Maximum amount of DMG that can be dealt per hit is boosted (Can't be removed) Duration: 1 turn and Undying (3 times)Can withstand lethal DMG (Leaves 1 HP / Can't be removed) Duration: Indefinite. Self-inflict 30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed) Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP. off. |
Turn Panzerfaust17-hit, 40% Light damage to random foes (Damage cap: ~54,000 per hit). Gain Hostility Up (Stackable)More likely to be attacked (Stackable / Can't be removed) Strength: +10 (Max: +30)Duration: Indefinite and Iron FistDMG and DMG cap for one-foe attacks and counterattacks are boosted (Stackable / Can't be removed) Multiplier: SeraphicDuration: Indefinite. off. |
|
Main Summon |
Lvl 250 Support Summon |
Fill 3 charge diamonds on all foes. All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.) Secret Triad 400% Elemental damage to a foe (Damage cap: ~635,000). Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns. (When 50% charge bar is consumed: Also gain Double StrikeAttacks twice each turn Duration: 2 turns.) Wild Magica Not Selected |
|
|
|
|
|
|
Golden VitalityBoost to light allies' ATK, DEF, and DMG cap based on their max HP Light's MajestySmall boost to light allies' ATK and max HP
|
Golden VitalityBoost to light allies' ATK, DEF, and DMG cap based on their max HP Light's MajestySmall boost to light allies' ATK and max HP
|
Golden VitalityBoost to light allies' ATK, DEF, and DMG cap based on their max HP Light's MajestySmall boost to light allies' ATK and max HP
|
|
|
|
Glimmer's PactSupplement light allies' DMG Harp Voltage IIBoost to ATK based on how many harps are equipped Glimmer's QuintessenceBoost to light allies' DMG cap
|
Glimmer's PactSupplement light allies' DMG Harp Voltage IIBoost to ATK based on how many harps are equipped Glimmer's QuintessenceBoost to light allies' DMG cap
|
Zion's Might IIIMassive boost to light allies' ATK Thunder's StaminaMedium boost to light allies' ATK based on how high HP is
|
|
|
Transcendence Lvl 5
|
Baculum ParityBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' multiattack rate Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
|
Optimus Exalto Luminis30% boost to Light's, Thunder's, and Zion's weapon skills Light's CelereSmall boost to light allies' ATK and critical hit rate Zion's StratagemBig amplifying boost to light allies' critical hit DMG
|
Optimus Exalto Luminis30% boost to Light's, Thunder's, and Zion's weapon skills Light's CelereSmall boost to light allies' ATK and critical hit rate Zion's StratagemBig amplifying boost to light allies' critical hit DMG
|
Zion's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rate Divine Light's Ruination40% boost to Light allies' ATKMultiplier: EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate. AmplifyMultiplier: Special normal attack DMG by 10%. (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above.)
|
|
Source:
|
This is a C.A. OFF setup. Clear success may vary if charge attacks are left on. Double check your setting before starting this setup.
|
|
|
Ouroboros Mino Skill: When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to all foes (Damage cap: ~135,000 per hit). Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds. Support: 30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).
|
|
|
|
|
|
Main Summon |
Support Summon |
Fill 3 charge diamonds on all foes. All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.) Secret Triad 5-hit, 100% superior elemental damage to a foe (Damage cap: ~81,000 per hit). When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Number of hits doubles to 10. Decimate 400% Elemental damage to a foe (Damage cap: ~635,000). Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns. (When 50% charge bar is consumed: Also gain Double StrikeAttacks twice each turn Duration: 2 turns.) Wild Magica |
|
|
|
|
|
|
Glimmer's PactSupplement light allies' DMG Harp Voltage IIBoost to ATK based on how many harps are equipped Glimmer's QuintessenceBoost to light allies' DMG cap
|
Glimmer's PactSupplement light allies' DMG Harp Voltage IIBoost to ATK based on how many harps are equipped Glimmer's QuintessenceBoost to light allies' DMG cap
|
Zion's Celere IIBig boost to light allies' ATK and critical hit rate Light's GraceSmall boost to light allies' max HP and debuff resistance
|
|
|
|
Zion's TemperingBig boost to light allies' skill DMG cap / Big supplemental boost to skill DMG Light's FandangoSmall boost to light allies' ATK / Small boost to triple attack rate
|
Zion's TemperingBig boost to light allies' skill DMG cap / Big supplemental boost to skill DMG Light's FandangoSmall boost to light allies' ATK / Small boost to triple attack rate
|
Baculum PlenumBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
|
|
|
|
Zion's Celere IIBig boost to light allies' ATK and critical hit rate Light's GraceSmall boost to light allies' max HP and debuff resistance
|
Golden VitalityBoost to light allies' ATK, DEF, and DMG cap based on their max HP Light's MajestySmall boost to light allies' ATK and max HP
|
Golden VitalityBoost to light allies' ATK, DEF, and DMG cap based on their max HP Light's MajestySmall boost to light allies' ATK and max HP
|
Zion's MajestyBig boost to Light allies' ATK and max HP β Revelation50% boost to skill DMG cap Zion's StaminaBig boost to Light allies' ATK based on how high HP is
|
|
|
|
|
|
Glimmer's PactSupplement light allies' DMG Harp Voltage IIBoost to ATK based on how many harps are equipped Glimmer's QuintessenceBoost to light allies' DMG cap
|
Glimmer's PactSupplement light allies' DMG Harp Voltage IIBoost to ATK based on how many harps are equipped Glimmer's QuintessenceBoost to light allies' DMG cap
|
Chariot-Star's WishMassive boost to Light allies' ATKModifier: EX. 20% Bonus Light DMG effect to Light allies with DivinityTriple attack rate is boosted / DMG taken is boosted . Sephira Maxi-Light20% boost to Light allies' DMG Cap in Arcarum. 5% boost to Light allies' DMG Cap. Light's MajestySmall boost to Light allies' ATK and max HP
|
|
|
|
Zion's TemperingBig boost to light allies' skill DMG cap / Big supplemental boost to skill DMG Light's FandangoSmall boost to light allies' ATK / Small boost to triple attack rate
|
Zion's TemperingBig boost to light allies' skill DMG cap / Big supplemental boost to skill DMG Light's FandangoSmall boost to light allies' ATK / Small boost to triple attack rate
|
Labrys PlenumBig boost to axe-specialty allies' ATK and max HP / Big boost to axe-specialty allies' ATK based on how high HP is Scandere Arcanum15% boost to charge attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
|
|
|
|
Zion's Celere IIBig boost to light allies' ATK and critical hit rate Light's GraceSmall boost to light allies' max HP and debuff resistance
|
Zion's Celere IIBig boost to light allies' ATK and critical hit rate Light's GraceSmall boost to light allies' max HP and debuff resistance
|
Zion's Might IIIMassive boost to light allies' ATK Thunder's StaminaMedium boost to light allies' ATK based on how high HP is
|
Zion's MajestyBig boost to Light allies' ATK and max HP β Revelation50% boost to skill DMG cap Zion's StaminaBig boost to Light allies' ATK based on how high HP is
|
|