Surtr

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Surtr
Can be uncapped to 4★

HP ATK
Level 1 130 367
Level 100 800 2102
Level 150 970 2540
Obtain Premium Draw
Combo Call Name
First HalfUsed when this summon is called first in the combo. Burn andThis combo name cannot be seen in-game through normal means, but can be found within the game files.
Second HalfUsed when this summon is called second in the combo. Be Burnt
ID 2040338000
Summon ID 3261
NameJP スルト
Release Date 2019-08-31
4★ Date 2020-06-22
Other Sites gbf-wiki
(Japanese wiki)
GameWithKamigameHuiji Wiki
(Chinese wiki)
The giant forges ever onward. Clasped in his hand is a great sword, radiant as the sun. He seeks to consume the endless land and the horizon-spanning skies, so that one day, when all else has passed from existence, he may turn those vengeful flames upon himself.
Main AuraThis aura is only available when equipped as a Main Summon. - Surtr's Aura
0★This is the basic aura for this summon. Its level does not influence the aura. 50% boost to Fire Elemental ATK.
3★This is the aura for the 3★ version of this summon. 80% boost to Fire Elemental ATK.
4★This is the aura for the 4★ version of this summon. 100% boost to Fire Elemental ATK.
All Fire allies start battle with Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
Sub AuraThis aura is only available when equipped as a Sub Summon.
0★This is the basic aura for this summon. Its level does not influence the aura. Boost to Fire allies' Fire Elemental ATK based on number of Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
(Up to 15%).
3★This is the aura for the 3★ version of this summon. Boost to Fire allies' Fire Elemental ATK based on number of Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
(Up to 25%).
4★This is the aura for the 4★ version of this summon. Boost to Fire allies' Fire Elemental ATK based on number of Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
(Up to 35%).
Call - Flaming Sword Initial Cooldown Cooldown on Call
0★This is the basic call for this summon. Its level does not influence the call. 500% Fire damage to all foes.
All Fire allies gain Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
and 25% Fire ATK UpFire ATK is boosted
Strength: 25%Duration: 3 turns
.[1]
3T3-turn cooldown at the start of battle. 9T9-turn cooldown upon call.
3★This is the call for the 3★ version of this summon.700% Fire damage to all foes.
All Fire allies gain Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
and 50% Fire ATK UpFire ATK is boosted
Strength: 50%Duration: 3 turns
.[1]
4★This is the call for the 4★ version of this summon.900% Fire damage to all foes.
Inflict BlindedAttacks have a slight chance to miss
Duration: 3 turnsLocal status effect
.
All Fire allies gain Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
and 60% Fire ATK UpFire ATK is boosted
Strength: 60%Duration: 3 turns
.[1]
Can't be included in other players' combo calls.
4★ Uncap Materials
Rupie cost: 20,000




Reduction Materials
Keep a fully-uncapped copy for sub summon. Others are safe to reduce. Do not use as fodder.


Crest Summons






Gameplay Notes

Sub Aura

  • The boost applies only to Fire allies with Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
    .[1]
Crests Status Fire Elemental ATK Up
0-2★ 3★ 4★
1 Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
3% 5% 7%
2 Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
6% 10% 14%
3 Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
9% 15% 21%
4 Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
12% 20% 28%
5 Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
15% 25% 35%

Resources

References