Category:Crest Series Summons
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| Icon | Name | Element | Call | Aura | Release Date |
|---|---|---|---|---|---|
| Dogu | 0★: 500% Earth damage to all foes (Damage cap: ~630,000). All Earth allies gain 1 Duration: Indefinite and Strength: 25%Duration: 3 turns. 3★: 700% Earth damage to all foes (Damage cap: ~630,000). All Earth allies gain 1 Duration: Indefinite and Strength: 50%Duration: 3 turns. 4★: 900% Earth damage to all foes (Damage cap: ~700,000). Inflict Base Accuracy: 100%Duration: 1-2 turnsTakes 120% more damage Local status effect on Water foes. All Earth allies gain 1 Duration: Indefinite and Strength: 60%Duration: 3 turns. |
0★: Main: 50% boost to Earth Elemental ATK. Sub: Boost to Earth allies' Earth Elemental ATK based on their number of (Up to 15%). 3★: Main: 80% boost to Earth Elemental ATK. Sub: Boost to Earth allies' Earth Elemental ATK based on their number of (Up to 25%). 4★: Main: 100% boost to Earth Elemental ATK. All Earth allies start battle with 1 Duration: Indefinite. Sub: Boost to Earth allies' Earth Elemental ATK based on their number of (Up to 35%). |
2019-10-31 | ||
| Elil | 0★: 500% Wind damage to all foes (Damage cap: ~630,000). All Wind allies gain 1 Duration: Indefinite and Strength: 25%Duration: 3 turns. 3★: 700% Wind damage to all foes (Damage cap: ~630,000). All Wind allies gain 1 Duration: Indefinite and Strength: 50%Duration: 3 turns. 4★: 900% Wind damage to all foes (Damage cap: ~700,000). All Wind allies gain 1 Duration: Indefinite, Strength: 60%Duration: 3 turns, and Duration: 3 turns. |
0★: Main: 50% boost to Wind Elemental ATK. Sub: Boost to Wind allies' Wind Elemental ATK based on their number of (Up to 15%). 3★: Main: 80% boost to Wind Elemental ATK. Sub: Boost to Wind allies' Wind Elemental ATK based on their number of (Up to 25%). 4★: Main: 100% boost to Wind Elemental ATK. All Wind allies start battle with 1 Duration: Indefinite. Sub: Boost to Wind allies' Wind Elemental ATK based on their number of (Up to 35%). |
2019-11-30 | ||
| Heimdallr | 0★: 500% Light damage to all foes (Damage cap: ~630,000). All Light allies gain 1 Duration: Indefinite and Strength: 25%Duration: 3 turns. 3★: 700% Light damage to all foes (Damage cap: ~630,000). All Light allies gain 1 Duration: Indefinite and Strength: 50%Duration: 3 turns. 4★: 900% Light damage to all foes (Damage cap: ~700,000). All Light allies gain 1 Duration: Indefinite, Strength: 60%Duration: 3 turns, and Strength: 10%. |
0★: Main: 50% boost to Light Elemental ATK. Sub: Boost to Light allies' Light Elemental ATK based on their number of (Up to 15%). 3★: Main: 80% boost to Light Elemental ATK. Sub: Boost to Light allies' Light Elemental ATK based on their number of (Up to 25%). 4★: Main: 100% boost to Light Elemental ATK. All Light allies start battle with 1 Duration: Indefinite. Sub: Boost to Light allies' Light Elemental ATK based on their number of (Up to 35%). |
2020-01-31 | ||
| Nyarlathotep | 0★: 500% Dark damage to all foes (Damage cap: ~630,000). All Dark allies gain 1 Duration: Indefinite and Strength: 25%Duration: 3 turns. 3★: 700% Dark damage to all foes (Damage cap: ~630,000). All Dark allies gain 1 Duration: Indefinite and Strength: 50%Duration: 3 turns. 4★: 900% Dark damage to all foes (Damage cap: ~700,000). Inflict Strength: 10000Duration: 180 seconds. All Dark allies gain 1 Duration: Indefinite and Strength: 60%Duration: 3 turns. |
0★: Main: 50% boost to Dark Elemental ATK. Sub: Boost to Dark allies' Dark Elemental ATK based on their number of (Up to 15%). 3★: Main: 80% boost to Dark Elemental ATK. Sub: Boost to Dark allies' Dark Elemental ATK based on their number of (Up to 25%). 4★: Main: 100% boost to Dark Elemental ATK. All Dark allies start battle with 1 Duration: Indefinite. Sub: Boost to Dark allies' Dark Elemental ATK based on their number of (Up to 35%). |
2020-02-29 | ||
| Princess Long Ji | 0★: 500% Water damage to all foes (Damage cap: ~630,000). All Water allies gain 1 Duration: Indefinite and Strength: 25%Duration: 3 turns. 3★: 700% Water damage to all foes (Damage cap: ~630,000). All Water allies gain 1 Duration: Indefinite and Strength: 50%Duration: 3 turns. 4★: 900% Water damage to all foes (Damage cap: ~700,000). All Water allies gain 1 Duration: Indefinite, Strength: 60%Duration: 3 turns, and (Effect removed on next all-foe all-ally attack) . |
0★: Main: 50% boost to Water Elemental ATK. Sub: Boost to Water allies' Water Elemental ATK based on number of (Up to 15%). 3★: Main: 80% boost to Water Elemental ATK. Sub: Boost to Water allies' Water Elemental ATK based on number of (Up to 25%). 4★: Main: 100% boost to Water Elemental ATK. All Water allies start battle with 1 Duration: Indefinite. Sub: Boost to Water allies' Water Elemental ATK based on number of (Up to 35%). |
2019-09-30 | ||
| Surtr | 0★: 500% Fire damage to all foes. All Fire allies gain 1 Duration: Indefinite and Strength: 25%Duration: 3 turns. 3★: 700% Fire damage to all foes. All Fire allies gain 1 Duration: Indefinite and Strength: 50%Duration: 3 turns. 4★: 900% Fire damage to all foes. Inflict Duration: 3 turnsLocal status effect. All Fire allies gain 1 Duration: Indefinite and Strength: 60%Duration: 3 turns. |
0★: Main: 50% boost to Fire Elemental ATK. Sub: Boost to Fire allies' Fire Elemental ATK based on number of (Up to 15%). 3★: Main: 80% boost to Fire Elemental ATK. Sub: Boost to Fire allies' Fire Elemental ATK based on number of (Up to 25%). 4★: Main: 100% boost to Fire Elemental ATK. All Fire allies start battle with 1 Duration: Indefinite. Sub: Boost to Fire allies' Fire Elemental ATK based on number of (Up to 35%). |
2019-08-31 |
Pages in category "Crest Series Summons"
The following 6 pages are in this category, out of 6 total.





























