Category:Garrison Skill Weapons

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Icon Name R El Type ATK HP Skills
Weapon m 1040605700.jpg Ancient Bandages Label Rarity SSR.png Icon Element Earth.png Label Weapon Melee.png 2840 300
Ws skill backwater 3 3.png
Ws skill da 3 1.png
Ws skill guard 3 2.png
Terra's Enmity: Big boost to ATK as Earth allies' HP decreases
Earth's Dual-Edge: Small boost to double attack rate for Earth allies
Mountain's Garrison: Medium boost to earth allies' DEF based on how low HP is
Skill charge attack.png Sand Bash: Massive Earth damage to a foe.
Gain Status CriticalUp.pngCritical Hit Rate UpDMG is slightly boosted for critical hits
.
4★: Also gain Status Keen.pngKeenSupplemental DMG to critical hits
.
(When below 25% HP: Status CriticalUp.pngCritical Hit Rate UpDMG is slightly boosted for critical hits
and Status Keen.pngKeenSupplemental DMG to critical hits
affect all allies.)
Caduceus (Dark) icon.jpg Caduceus Label Rarity SSR.png Icon Element Dark.png Label Weapon Staff.png 3259 435
Ws skill god 6.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill guard 6 2.png
Dark's Majesty: Small boost to Dark allies' ATK and max HP
Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below
Hatred's Garrison: Medium boost to Dark allies' DEF based on how low HP is
Skill charge attack.png Staff of Grace: Massive Dark damage to a foe / 2-turn cut to skill cooldown
4★: 20%Verification needed. chance to reset all skill cooldowns (MC only).
Caduceus (Earth) icon.jpg Caduceus Label Rarity SSR.png Icon Element Earth.png Label Weapon Staff.png 3259 435
Ws skill god 3.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill guard 3 2.png
Earth's Majesty: Small boost to Earth allies' ATK and max HP
Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below
Mountain's Garrison: Medium boost to Earth allies' DEF based on how low HP is
Skill charge attack.png Staff of Grace: Massive Earth damage to a foe / 2-turn cut to skill cooldown
4★: 20%Verification needed. chance to reset all skill cooldowns (MC only).
Caduceus (Fire) icon.jpg Caduceus Label Rarity SSR.png Icon Element Fire.png Label Weapon Staff.png 3259 435
Ws skill god 1.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill guard 1 2.png
Fire's Majesty: Small boost to Fire allies' ATK and max HP
Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below
Hellfire's Garrison: Medium boost to Fire allies' DEF based on how low HP is
Skill charge attack.png Staff of Grace: Massive Fire damage to a foe / 2-turn cut to skill cooldown
4★: 20%Verification needed. chance to reset all skill cooldowns (MC only).
Caduceus (Light) icon.jpg Caduceus Label Rarity SSR.png Icon Element Light.png Label Weapon Staff.png 3259 435
Ws skill god 5.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill guard 5 2.png
Light's Majesty: Small boost to Light allies' ATK and max HP
Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below
Thunder's Garrison: Medium boost to Light allies' DEF based on how low HP is
Skill charge attack.png Staff of Grace: Massive Light damage to a foe / 2-turn cut to skill cooldown
4★: 20%Verification needed. chance to reset all skill cooldowns (MC only).
Caduceus (Water) icon.jpg Caduceus Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 3259 435
Ws skill god 2.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill guard 2 2.png
Water's Majesty: Small boost to Water allies' ATK and max HP
Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below
Tsunami's Garrison: Medium boost to Water allies' DEF based on how low HP is
Skill charge attack.png Staff of Grace: Massive Water damage to a foe / 2-turn cut to skill cooldown
4★: 20%Verification needed. chance to reset all skill cooldowns (MC only).
Caduceus (Wind) icon.jpg Caduceus Label Rarity SSR.png Icon Element Wind.png Label Weapon Staff.png 3259 435
Ws skill god 4.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill guard 4 2.png
Wind's Majesty: Small boost to Wind allies' ATK and max HP
Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below
Whirlwind's Garrison: Medium boost to Wind allies' DEF based on how low HP is
Skill charge attack.png Staff of Grace: Massive Wind damage to a foe / 2-turn cut to skill cooldown
4★: 20%Verification needed. chance to reset all skill cooldowns (MC only).
Weapon m 1040612400.jpg Deirdre's Heart Label Rarity SSR.png Icon Element Fire.png Label Weapon Melee.png 2760 320
Ws skill guard 1 3.png
Ws skill god 1.png
Inferno's Garrison: Big boost to DEF as fire allies' HP decreases
Fire's Majesty: Small boost to fire allies' ATK and max HP
Skill charge attack.png Heart's Upholder: Massive Fire damage to a foe.
All allies gain Status FireAtkUp.png25% Fire ATK UpFire ATK is boosted
Strength: 25%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: All allies also gain Status Shield.pngShield (1000)Next ATK received will be ineffective for a fixed amount
Strength: 1000Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Excalibur (Dark) icon.jpg Excalibur Label Rarity SSR.png Icon Element Dark.png Label Weapon Sabre.png 3792 316
Ws skill guard 6 3.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill whole 6 2.png
Oblivion's Garrison: Big boost to DEF as Dark allies' HP decreases
Rightway Pathfinder II: When main weapon (MC only): Boost to C.A. DMG based on how high HP is and 30% Boost to C.A. DMG Cap.
Hatred's Stamina: Medium boost to ATK as Dark allies' HP increases
Skill charge attack.png King's Sword: Massive Dark damage to a foe.
Gain Status Bonus Damage.png30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 30%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
4★: Effect increased to Status Bonus Damage.png50% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 50%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
Restore MC's HP (Healing cap: 5000).
Excalibur (Earth) icon.jpg Excalibur Label Rarity SSR.png Icon Element Earth.png Label Weapon Sabre.png 3792 316
Ws skill guard 3 3.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill whole 3 2.png
Terra's Garrison: Big boost to DEF as Earth allies' HP decreases
Rightway Pathfinder II: When main weapon (MC only): Boost to C.A. DMG based on how high HP is and 30% Boost to C.A. DMG Cap.
Mountain's Stamina: Medium boost to ATK as Earth allies' HP increases
Skill charge attack.png King's Sword: Massive Earth damage to a foe.
Gain Status Bonus Damage.png30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 30%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
4★: Effect increased to Status Bonus Damage.png50% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 50%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
Restore MC's HP (Healing cap: 5000).
Excalibur (Fire) icon.jpg Excalibur Label Rarity SSR.png Icon Element Fire.png Label Weapon Sabre.png 3792 316
Ws skill guard 1 3.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill whole 1 2.png
Inferno's Garrison: Big boost to DEF as Fire allies' HP decreases
Rightway Pathfinder II: When main weapon (MC only): Boost to C.A. DMG based on how high HP is and 30% Boost to C.A. DMG Cap.
Hellfire's Stamina: Medium boost to ATK as Fire allies' HP increases
Skill charge attack.png King's Sword: Massive Fire damage to a foe.
Gain Status Bonus Damage.png30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 30%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
4★: Effect increased to Status Bonus Damage.png50% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 50%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
Restore MC's HP (Healing cap: 5000).
Excalibur (Light) icon.jpg Excalibur Label Rarity SSR.png Icon Element Light.png Label Weapon Sabre.png 3792 316
Ws skill guard 5 3.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill whole 5 2.png
Zion's Garrison: Big boost to DEF as Light allies' HP decreases
Rightway Pathfinder II: When main weapon (MC only): Boost to C.A. DMG based on how high HP is and 30% Boost to C.A. DMG Cap.
Thunder's Stamina: Medium boost to ATK as Light allies' HP increases
Skill charge attack.png King's Sword: Massive Light damage to a foe.
Gain Status Bonus Damage.png30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 30%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
4★: Effect increased to Status Bonus Damage.png50% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 50%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
Restore MC's HP (Healing cap: 5000).
Excalibur (Water) icon.jpg Excalibur Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 3792 316
Ws skill guard 2 3.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill whole 2 2.png
Hoarfrost's Garrison: Big boost to DEF as Water allies' HP decreases
Rightway Pathfinder II: When main weapon (MC only): Boost to C.A. DMG based on how high HP is and 30% Boost to C.A. DMG Cap.
Tsunami's Stamina: Medium boost to ATK as Water allies' HP increases
Skill charge attack.png King's Sword: Massive Water damage to a foe.
Gain Status Bonus Damage.png30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 30%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
4★: Effect increased to Status Bonus Damage.png50% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 50%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
Restore MC's HP (Healing cap: 5000).
Excalibur (Wind) icon.jpg Excalibur Label Rarity SSR.png Icon Element Wind.png Label Weapon Sabre.png 3792 316
Ws skill guard 4 3.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill whole 4 2.png
Ventosus's Garrison: Big boost to DEF as Wind allies' HP decreases
Rightway Pathfinder II: When main weapon (MC only): Boost to C.A. DMG based on how high HP is and 30% Boost to C.A. DMG Cap.
Whirlwind's Stamina: Medium boost to ATK as Wind allies' HP increases
Skill charge attack.png King's Sword: Massive Wind damage to a foe.
Gain Status Bonus Damage.png30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 30%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
4★: Effect increased to Status Bonus Damage.png50% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 50%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
Restore MC's HP (Healing cap: 5000).
Weapon m 1040112600.jpg Gangsta Knife Label Rarity SSR.png Icon Element Fire.png Label Weapon Dagger.png 2950 280
Ws skill backwater 1 3.png
Ws skill tec 1 1.png
Ws skill guard 1 2.png
Inferno's Enmity: Big boost to fire allies' ATK based on how low HP is
Fire's Verity: Small boost to fire allies' critical hit rate
Hellfire's Garrison: Medium boost to fire allies' DEF based on how low HP is
Skill charge attack.png Say Your Prayers: Massive Fire damage to a foe.
Gain Status Jammed.pngJammedATK is greatly boosted based on how low HP is
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Also gain Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
(When MC is below 25% HP: Status Jammed.pngJammedATK is greatly boosted based on how low HP is
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
affect all allies.)
Weapon m 1040612100.jpg Golden Dragon Label Rarity SSR.png Icon Element Wind.png Label Weapon Melee.png 2500 218
Ws skill atk 4 3.png
Ws skill guard 4 1.png
Ventosus's Might: Big boost to wind allies' ATK
Wind's Garrison: Small boost to wind allies' DEF based on how low HP is
Skill charge attack.png Feilong Fangs: Massive Wind damage to a foe.
Gain Status Counter.pngCounters on DMG (3 times)Counters upon taking DMG
Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1040705200.jpg Indra's Edge Label Rarity SSR.png Icon Element Wind.png Label Weapon Bow.png 2716 247
Ws skill moment 4.png
Ws skill guard 4 3.png
Whirlwind's Celere: Medium boost to wind allies' ATK and critical hit rate
Ventosus's Garrison: Big boost to DEF as wind allies' HP decreases
Skill charge attack.png Arrow of Indra: Massive Wind damage to a foe.
Gain Status AttackUp.png40% Skill DMG UpSkill DMG is boosted
Strength: 40%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Increased to Status AttackUp.png50% Skill DMG UpSkill DMG is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Also gain Status Skill DMG Cap Up.png15% Skill DMG Cap UpCan deal big bonus DMG when Skill DMG dealt in one turn reaches a certain amount
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1030007400.jpg Kilij Label Rarity SR.png Icon Element Wind.png Label Weapon Sabre.png 1730 150
Ws skill atk 4 2.png
Ws skill guard 4 1.png
Whirlwind's Might: Medium boost to wind allies' ATK
Wind's Garrison: Small boost to wind allies' DEF based on how low HP is
Skill charge attack.png Sipahi: Big Wind damage to a foe.
Weapon m 1040414600.jpg Majestas Label Rarity SSR.png Icon Element Dark.png Label Weapon Staff.png 2440 320
Ws skill guard 6 2.png
Ws skill god 6 2.png
Hatred's Garrison: Medium boost to dark allies' DEF based on how low HP is
Hatred's Majesty: Medium boost to dark allies' ATK and max HP
Skill charge attack.png Lila Schauer: Massive Dark damage to a foe.
Restore 5% of all allies' HP (Healing cap: 750).
4★: Heal increased to 10% of all allies' HP (Healing cap: 1500).
Weapon m 1040505900.jpg Meteora Label Rarity SSR.png Icon Element Water.png Label Weapon Gun.png 3330 230
Ws skill atk 2 3.png
Ws skill backwater 2 1.png
Ws skill guard 2 1.png
Hoarfrost's Might: Big boost to water allies' ATK
Water's Enmity: Small boost to ATK as water allies' HP decreases
Water's Garrison: Small boost to water allies' DEF based on how low HP is
Skill charge attack.png Romeo Delight: Massive Water damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
4★: Gain Status Jammed.pngJammedATK is greatly boosted based on how low HP is
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040305700.jpg Mettle Label Rarity SSR.png Icon Element Earth.png Label Weapon Axe.png 3290 240
Ws skill atk 3 3.png
Ws skill atk 3.png
Ws skill guard 3 1.png
Terra's Might: Big boost to earth allies' ATK
Mutiny's Terra Blade: Earth allies gain Status AttackUpStack.png10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 50%)Multiplier: NormalDuration: 3 turns
upon taking damage.
Earth's Garrison: Small boost to earth allies' DEF based on how low HP is
Skill charge attack.png Death Cleave: Massive Earth damage to a foe.
Gain 5% Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)
Strength: 5% (Max: 30%)Multiplier: NormalDuration: Indefinite
(Max: 30%).
4★: Also gain Status Counter.pngCounters on DMG (2 times)Counters upon taking DMG
Strength: 350%Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Sleipnir Shoe icon.jpg Sleipnir Shoe Label Rarity SSR.png Icon Element Light.png Label Weapon Harp.png 2399 256
Ws skill backwater 5 1.png
Ws skill backwater 5 2.png
Ws skill guard 5 3.png
Thunder's Enmity: Medium boost to ATK as light allies' HP decreases
Zion's Garrison: Big boost to DEF as light allies' HP decreases
Skill charge attack.png Tjangvide: Massive Light damage to a foe.
Inflict Status AttackDown.png10% ATK DownATK is lowered
Strength: 10%
and Status DefenseDown.png10% DEF DownDEF is lowered
Strength: 10%
.
4★: Debuff strength increased to Status AttackDown.png20% ATK DownATK is lowered
Strength: 20%
and Status DefenseDown.png20% DEF DownDEF is lowered
Strength: 20%
.