Category:Water Celere Skill Weapons
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Icon | Name | R | El | Type | ATK | HP | Skills | |
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Ameno Habakiri | ![]() |
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4036 | 287 | ![]() ![]() ![]() ![]() |
Tsunami's Celere: Medium boost to Water allies' ATK and critical hit rate Slaysnake's Myth II: When main weapon (MC only): Gain ![]() Strength: 10% (Max: 100%) and ![]() Strength: 1% (Max: 10%) upon dealing multiattacks. Tsunami's Trium: Medium boost to Water allies' multiattack rate ![]() Gain ![]() Strength: 5,000. 4★: ~20% chance to also gain ![]() Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Hercules | ![]() |
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3806 | 345 | ![]() ![]() ![]() ![]() |
Tsunami's Restraint: Medium boost to Water allies' double attack rate and critical hit rate Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill damage and 20% boost to skill damage cap. Water's Celere: Small boost to Water allies' ATK and critical hit rate ![]() 1-turn cut to MC's skill cooldowns. 4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000). 5★: Damage increased to 950%Unworldly. |
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Macuahuitl | ![]() |
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1707 | 155 | ![]() ![]() |
Tsunami's Celere: Medium boost to water allies' ATK and critical hit rate Preemptive Frost Blade: Boost to water allies' ATK for first 8 turns of battle ![]() |
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Mjolnir | ![]() |
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3977 | 283 | ![]() ![]() ![]() ![]() |
Tsunami's Fandango: Medium boost to Water allies' ATK / Medium boost to triple attack rate. War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful normal attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 20% boost to all allies' critical hit damage cap. Water's Celere: Small boost to Water allies' ATK and critical hit rate ![]() Gain ![]() Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000. No longer gain ![]() Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies gain ![]() Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 5★: Damage increased to 950%Unworldly. |
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Only for a Cutie | ![]() |
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2784 | 312 | ![]() ![]() |
Tsunami's Celere: Medium boost to water allies' ATK and critical hit rate Transcendent Cuteness: When main weapon: 5% boost to all allies' critical hit DMG cap. ![]() All allies gain 1 ![]() Duration: Indefinite. 4★: All allies also gain ![]() Strength: 50% chance of dealing 30% more damage.Duration: 3 turns. |
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Rubea Stiria | ![]() |
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3488 | 272 | ![]() ![]() ![]() |
Optimus Exalto Aquae: 30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's Celere: Small boost to water allies' ATK and critical hit rate Hoarfrost's Stratagem: Big amplifying boost to water allies' critical hit DMG ![]() All Water allies gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All Water allies also gain ![]() and ![]() . |
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Spirit of Mana | ![]() |
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2520 | 270 | ![]() ![]() |
Oceansoul's Celere: Small boost to water allies' ATK and critical hit rate Oceansoul's Enmity II: Medium boost to water allies' ATK based on how low HP is ![]() All allies gain ![]() Strength: 1% of the foe's max HP (Damage cap: 10,000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Staff of Renunciation | ![]() |
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3140 | 420 | ![]() ![]() ![]() ![]() |
Oceansoul's Majesty IV: Big boost to Water allies' ATK and max HP Guiding Revelation: A symbol of apocalyptic corruption. Empowered by a chosen pendulum. Guiding Gospel: A symbol of evolution's holy outcome. Empowered by a chosen pendulum or chain. ![]() All allies gain 1 ![]() Duration: Indefinite. Additional effect based on the pendulum. |
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Staff of Repudiation | ![]() |
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3140 | 420 | ![]() ![]() ![]() ![]() |
Hoarfrost's Majesty II: Big boost to Water allies' ATK and max HP Guiding Revelation: A symbol of apocalyptic corruption. Empowered by a chosen pendulum. Guiding Gospel: A symbol of evolution's holy outcome. Empowered by a chosen pendulum or chain. ![]() All allies gain 1 ![]() Duration: Indefinite. Additional effect based on the pendulum. |
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Taisai Spirit Bow | ![]() |
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3020 | 363 | ![]() ![]() ![]() |
Hoarfrost's Celere: Big boost to water allies' ATK and critical hit rate Water's Might: Small boost to water allies' ATK ![]() Inflict ![]() Duration: 180 seconds and ![]() Duration: 180 seconds on all foes. Gain ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Also inflict ![]() Strength: 20%Duration: 180 seconds on all foes. |
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Winter's Frostnettle | ![]() |
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2249 | 228 | ![]() ![]() |
Oceansoul's Celere II: Medium boost to water allies' ATK and critical hit rate Oceansoul's Enmity: Small boost to water allies' ATK based on how low HP is ![]() All allies gain ![]() Strength: 100% chance of dealing 10% more damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Buff increased to ![]() Strength: 100% chance of dealing 20% more damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
Pages in category "Water Celere Skill Weapons"
The following 11 pages are in this category, out of 11 total.