Category:Light Voltage II Skill Weapons
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| Icon | Name | R | El | Type | ATK | HP | Skills | |
|---|---|---|---|---|---|---|---|---|
| Altruism-Soul Staff | 3297 | 440 | Staff Voltage II: Boost to ATK based on how many staffs are equipped. Ultimate Wisdom's Shine II: Boost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for staff-specialty allies.) Guiding Star's Splendor: 30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies. Restore 15% of all allies' HP (Healing cap: 2000). 4★: Healing cap increased to 3000. Also remove 1 buff from a foe. 5★: Also remove 1 debuff from all allies. |
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| Desolation-Crown Bow | 3827 | 351 | Bow Voltage II: Boost to ATK based on how many bows are equipped. Heaven-Eye's Light II: Boost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for bow-specialty allies.) Guiding Star's Splendor: 30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies. All allies gain Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: MC also gains Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 5★: All allies also gain Verification needed. . |
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| Harmonia | 2870 | 381 | Glimmer's Pact: Supplement light allies' DMG Harp Voltage II: Boost to ATK based on how many harps are equipped Glimmer's Quintessence: Boost to light allies' DMG cap Restore 10% of all allies' HP (Healing cap: 1000). 4★: Also inflict on a foe. |
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| Heliogabalus Militis | 2284 | 284 | Harp Voltage II: Boost to ATK based on how many harps are equipped. Glimmer's Quenching: Supplement light allies' C.A. DMG based on how high their HP is Sephira Telum Lux: All Light allies start battle with Duration: Indefinite and Duration: Indefinite. (In ArcarumArcarum: The World Beyond Replicard Sandbox: Boost to specs. 50% boost to Light allies' charge bars at battle start.) Inflict Strength: 15%Duration: 180 seconds. 4★: All allies also gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Koukouvagia Militis | 2778 | 185 | Gun Voltage II: Boost to ATK based on how many guns are equipped. Glimmer's Fortitude: Supplement light allies' DMG based on how low HP is Sephira Salire Lux: 3% boost to Light allies' normal attack damage cap. Boost to ATK based on how low HP is. (In Arcarum: 10% boost to Light allies' normal attack damage cap. Boost to ATK specs based on how low HP is. Light allies take DMG worth 40% of max HP at battle start.) Restore 10% of all allies' HP (Healing cap: 1500). 4★: All allies also gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
Pages in category "Light Voltage II Skill Weapons"
The following 5 pages are in this category, out of 5 total.





















