Category:Fire Stamina Skill Weapons
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| Icon | Name | R | El | Type | ATK | HP | Skills | |
|---|---|---|---|---|---|---|---|---|
| Dreadful Flamesword | 3045 | 258 | Hellfire's Aegis: Medium boost to fire allies' max HP Fire's Stamina: Small boost to fire allies' ATK based on how high HP is Hellfire's Fandango: Medium boost to fire allies' ATK / Medium boost to triple attack rate All allies gain Strength: 10%. 4★: All allies also gain Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. and Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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| Excalibur | 3792 | 316 | Inferno's Garrison: Big boost to Fire allies' DEF based on how low HP is Rightway Pathfinder II: When main weapon (MC only): Based on how high HP is: BoostUp to 120% to C.A. damage / Supplement C.A. damage / 30% boost to C.A. damage cap. Hellfire's Stamina: Medium boost to Fire allies' ATK based on how high HP is Gain Strength: 30%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. 4★: Effect increased to Strength: 50%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. Restore 100% of MC's HP (Healing cap: 5000). |
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| Gold Beak | 3029 | 261 | Hellfire's Stamina: Medium boost to fire allies' ATK based on how high HP is Hellfire's Verity: Medium boost to fire allies' critical hit rate Fire's Fandango: Small boost to fire allies' ATK / Small boost to triple attack rate All Fire allies gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: MC also gains Strength: 20%. |
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| Ixaba | 3620 | 236 | Inferno's Might III: Massive boost to fire allies' ATK Hellfire's Stamina: Medium boost to fire allies' ATK based on how high HP is Gain Strength: 25% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Also gain Strength: 50%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Medusiana Floatie | 3206 | 239 | Hellfire's Stamina: Medium boost to fire allies' ATK based on how high HP is Hellfire's Essence: Medium boost to fire primal allies' ATK Scarlet Arts: Boost to fire allies' skill DMG cap Inflict Duration: 2.5-3.5 turnsTakes 10% more damage Local status effectApplied during the attack phase. On the next turn, it'll have 2-3 turns remaining. for 2.5 to 3.5 turns. 4★: Increased chance to inflict Duration: 2.5-3.5 turnsTakes 10% more damage Local status effectApplied during the attack phase. On the next turn, it'll have 2-3 turns remaining. for 3.5 turns. Also inflict Strength: 10% (Max: 30%)Duration: IndefiniteLocal status effect. |
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| Nilakantha | 2590 | 260 | Ironflame's Stamina III: Big boost to fire allies' ATK based on how high HP is Ironflame's Aegis: Small boost to fire allies' max HP All allies gain Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Progressive Knife (Man-Portable) | 3018 | 263 | Hellfire's Stamina: Medium boost to fire allies' ATK based on how high HP is Hellfire's Verity: Medium boost to fire allies' critical hit rate Fire's Fandango: Small boost to fire allies' ATK / Small boost to triple attack rate Inflict . 4★: All Fire allies also gain Verification needed. . |
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| Pugnale dei Volant | 2889 | 289 | Hellfire's Auspice: Medium boost to fire allies' max HP and healing cap Hellfire's Verity: Medium boost to fire allies' critical hit rate Fire's Stamina: Small boost to fire allies' ATK based on how high HP is All Fire allies gain Strength: 10% of max HP (Healing cap: 1500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also remove 1 debuff from Fire allies. |
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| Shine and Silence | 3262 | 214 | Hellfire's Stamina: Medium boost to fire allies' ATK based on how high HP is Fire's Fandango: Small boost to fire allies' ATK / Small boost to triple attack rate Hellfire's Healing: Medium boost to fire allies' healing cap Inflict . Gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also gain and . |
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| Sparkle Beat Vol. 29 | 2525 | 363 | Inferno's Stamina: Big boost to fire allies' ATK based on how high HP is Fire's Bladeshield: Small boost to fire allies' max HP and critical hit rate Restore 20% of MC's HP (Healing cap: 2500). Gain Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". 4★: Also removes 1 debuff. |
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| Tiny Logger's Axe | 3204 | 226 | Hellfire's Celere: Medium boost to fire allies' ATK and critical hit rate Fire's Mystery: Small boost to fire allies' C.A. DMG Fire's Stamina: Small boost to fire allies' ATK based on how high HP is All allies gain . 4★: Also restore all allies' HP. |
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| Tropical Fairy | 2630 | 340 | Inferno's Might: Big boost to fire allies' ATK Fire's Stamina: Small boost to fire allies' ATK based on how high HP is Balmy Healing Breeze: When main weapon (MC only): At end of turn when is at 5: Fire damage to all foes (Damage cap: ~635,000) and restore 10% of all allies' HP (Healing cap: 1000). Inflict . All allies gain 1 . 4★: All allies also gain (Effect removed on next all-foe all-ally attack) . |
Pages in category "Fire Stamina Skill Weapons"
The following 14 pages are in this category, out of 14 total.





























































