Category:Fire Stamina Skill Weapons
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Icon | Name | R | El | Type | ATK | HP | Skills | |
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Dreadful Flamesword | ![]() |
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3045 | 258 | ![]() ![]() ![]() |
Hellfire's Aegis: Medium boost to fire allies' max HP Fire's Stamina: Small boost to fire allies' ATK based on how high HP is Hellfire's Fandango: Medium boost to fire allies' ATK / Medium boost to triple attack rate ![]() All allies gain ![]() Strength: 10%. 4★: All allies also gain ![]() Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. and ![]() Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Excalibur | ![]() |
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3792 | 316 | ![]() ![]() ![]() ![]() |
Inferno's Garrison: Big boost to Fire allies' DEF based on how low HP is Rightway Pathfinder II: When main weapon (MC only): Based on how high HP is: BoostUp to 120% to C.A. damage / Supplement C.A. damage / 30% boost to C.A. damage cap. Hellfire's Stamina: Medium boost to Fire allies' ATK based on how high HP is ![]() Gain ![]() Strength: 30%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. 4★: Effect increased to ![]() Strength: 50%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. Restore 100% of MC's HP (Healing cap: 5000). |
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Ixaba | ![]() |
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3620 | 236 | ![]() ![]() ![]() |
Inferno's Might III: Massive boost to fire allies' ATK Hellfire's Stamina: Medium boost to fire allies' ATK based on how high HP is ![]() Gain ![]() Strength: 25% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Also gain ![]() Strength: 50%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Medusiana Floatie | ![]() |
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3206 | 239 | ![]() ![]() ![]() |
Hellfire's Stamina: Medium boost to fire allies' ATK based on how high HP is Hellfire's Essence: Medium boost to fire primal allies' ATK Scarlet Arts: Boost to fire allies' skill DMG cap ![]() Inflict ![]() Duration: 2.5-3.5 turnsTakes 10% more damage Local status effectApplied during the attack phase. On the next turn, it'll have 2-3 turns remaining. for 2.5 to 3.5 turns. 4★: Increased chance to inflict ![]() Duration: 2.5-3.5 turnsTakes 10% more damage Local status effectApplied during the attack phase. On the next turn, it'll have 2-3 turns remaining. for 3.5 turns. Also inflict ![]() Strength: 10% (Max: 30%)Duration: IndefiniteLocal status effect. |
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Nilakantha | ![]() |
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2590 | 260 | ![]() ![]() |
Ironflame's Stamina III: Big boost to fire allies' ATK based on how high HP is Ironflame's Aegis: Small boost to fire allies' max HP ![]() All allies gain ![]() Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Scythe of Renunciation | ![]() |
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3870 | 277 | ![]() ![]() ![]() ![]() |
Ironflame's Majesty IV: Big boost to Fire allies' ATK and max HP Guiding Revelation: A symbol of apocalyptic corruption. Empowered by a chosen pendulum. Guiding Gospel: A symbol of evolution's holy outcome. Empowered by a chosen pendulum or chain. ![]() All allies gain 1 ![]() Duration: Indefinite. Additional effect based on the pendulum. |
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Scythe of Repudiation | ![]() |
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3870 | 277 | ![]() ![]() ![]() ![]() |
Inferno's Majesty II: Big boost to Fire allies' ATK and max HP Guiding Revelation: A symbol of apocalyptic corruption. Empowered by a chosen pendulum. Guiding Gospel: A symbol of evolution's holy outcome. Empowered by a chosen pendulum or chain. ![]() All allies gain 1 ![]() Duration: Indefinite. Additional effect based on the pendulum. |
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Shine and Silence | ![]() |
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3262 | 214 | ![]() ![]() ![]() |
Hellfire's Stamina: Medium boost to fire allies' ATK based on how high HP is Fire's Fandango: Small boost to fire allies' ATK / Small boost to triple attack rate Hellfire's Healing: Medium boost to fire allies' healing cap ![]() Inflict ![]() . Gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also gain ![]() and ![]() . |
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Sparkle Beat Vol. 29 | ![]() |
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2525 | 363 | ![]() ![]() |
Inferno's Stamina: Big boost to fire allies' ATK based on how high HP is Fire's Bladeshield: Small boost to fire allies' max HP and critical hit rate ![]() Restore 20% of MC's HP (Healing cap: 2500). Gain ![]() Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". 4★: Also removes 1 debuff. |
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Tiny Logger's Axe | ![]() |
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3204 | 226 | ![]() ![]() ![]() |
Hellfire's Celere: Medium boost to fire allies' ATK and critical hit rate Fire's Mystery: Small boost to fire allies' C.A. DMG Fire's Stamina: Small boost to fire allies' ATK based on how high HP is ![]() All allies gain ![]() . 4★: Also restore all allies' HP. |
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Tropical Fairy | ![]() |
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2630 | 340 | ![]() ![]() ![]() |
Inferno's Might: Big boost to fire allies' ATK Fire's Stamina: Small boost to fire allies' ATK based on how high HP is Balmy Healing Breeze: When main weapon (MC only): At end of turn when ![]() is at 5: Fire damage to all foes (Damage cap: ~635,000) and restore 10% of all allies' HP (Healing cap: 1000). ![]() Inflict ![]() . All allies gain 1 ![]() . 4★: All allies also gain ![]() (Effect removed on next all-foe all-ally attack) . |
Pages in category "Fire Stamina Skill Weapons"
The following 11 pages are in this category, out of 11 total.