Category:Wind Majesty Skill Weapons

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Icon Name R El Type ATK HP Skills
Arkab Prior Militis 2181 230
Stormwyrm's Majesty III: Big boost to wind allies' ATK and max HP
Fortified Gauntlet: Boost to DEF based on how many melee weapons are equipped
Dipper Beta Repetere: Massive Wind damage to a foe.
All allies gain 20% Charge Bar Gain UpCharge bar gain is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
1-turn cut to MC's skill cooldowns. (Activates twice in Arcarum.)
Caduceus 3259 435
Wind's Majesty: Small boost to Wind allies' ATK and max HP
Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below
Whirlwind's Garrison: Medium boost to Wind allies' DEF based on how low HP is
Staff of Grace: Massive Wind damage to a foe / 2-turn cut to skill cooldown
4★: 20%Verification needed. chance to reset all skill cooldowns (MC only).
Claíomh Solais Díon 3345 286
Jade Valuables: When 15 or more weapon skill types are active: Boost to Wind allies' ATK, DEF, and DMG cap.
Wind's Majesty: Small boost to wind allies' ATK and max HP
Shamed Be Whoever Bears Evil: Massive Wind damage to a foe.
Gain Shield (3500)Next ATK received will be ineffective for a fixed amount
Strength: 3500Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Unchallenged (1 time)Next DMG received will be ineffective
Duration: Indefinite
.
4★: Shield (3500)Next ATK received will be ineffective for a fixed amount
Strength: 3500Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
now affects all allies.
Also remove 1 debuff from all allies.
Coruscant Crozier 2400 350
Stormwyrm's Majesty: Small boost to wind allies' ATK and max HP
Stormwyrm's Restraint: Medium boost to wind allies' double attack rate and critical hit rate
Unbridled Windbloom: Massive Wind damage to a foe.
Gain Dodge Rate Up (Stackable)While in effect, chance of immunity to DMG taken and debuff effects
Duration: Indefinite
.
All allies gain 10% ATK Up (Stackable / Max: 30%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 30%)Multiplier: Unique StackableDuration: Indefinite
.
Draconic Rod 3148 418
Ewiyar's Gale: Boost to Wind allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.
Four Orbs' Judgment: Emblem of the four orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Cyclone Cage: Massive Wind damage to a foe.
All allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
5★: Also remove 1 debuff from all allies.
Frigorific Summer Parasol 2133 291
Wind's Majesty: Small boost to wind allies' ATK and max HP
Wind's Aegis: Small boost to wind allies' max HP
Crystal Whirl: Massive Wind damage to a foe.
Restore all allies' HP.
All allies gain 20% Earth CutEarth DMG is cut 20%
Strength: 20%Earth Damage Cut.
.
Melody of Judgement 2921 363
Emperor-Judgement's Awakening: Massive boost to Wind allies' ATKModifier: EX.
Wind allies take 1% DMGBased on max HP every turn.
30% Earth DMG reduction.
Sephira Maxi-Wind: 20% boost to Wind allies' DMG Cap in Arcarum.
5% boost to Wind allies' DMG Cap.
Wind's Majesty: Small boost to Wind allies' ATK and max HP
Verdict Sphere: Massive Wind damage to a foe.
All allies gain Conquest Anthem'Boost to DEF' is converted to 'Boost to ATK' (Excludes certain effects)
Multiplier: NormalDuration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
. (Converts "Boost to DEF" effects to "Boost to ATKNormal modifier" [Cap: 100%].)
4★: All allies also gain 100% / 30% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 30% less damage.Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Verification needed.
.
5★: Conquest Anthem'Boost to DEF' is converted to 'Boost to ATK' (Excludes certain effects)
Multiplier: NormalDuration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
and 100% / 30% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 30% less damage.Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
's duration increased to 4.5 turns.
Petit Bouquet de Fleurs 2588 351
Ventosus's Healing: Big boost to wind allies' healing cap
Whirlwind's Majesty: Medium boost to wind allies' ATK and max HP
Feuilles Brillantes: Massive Wind damage to a foe.
All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 1000 HP or 10% charge barDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: All allies also gain StrengthATK is greatly boosted based on how high HP is
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Prayer of Grand Gales 3302 439
Ewiyar's Gale: Boost to Wind allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.
Six Pillars' Judgment: Emblem of the six orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Tempest Cage ++: Massive Wind damage to a foe.
All allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Remove 1 debuff.
Restore 10% of all allies' HP (Healing cap: 2000).
Reunion 3200 310
Ventosus's Might III: Massive boost to wind allies' ATK
Wind's Majesty: Small boost to wind allies' ATK and max HP
Set Sail: Massive Wind damage to a foe.
All allies gain 20% Wind ATK UpWind ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: All allies also gain StrengthATK is greatly boosted based on how high HP is
Strength: 15%-5%Duration: 2.5 turnsDecreases linearly in strengthApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Rhomphaia 3132 351
Cyclonic Strike: When main weapon (MC only):
Guaranteed triple attacks, 35% hit to charge bar gain, and normal attacks deal 3-hit damage to random foes.
Electrifying Onslaught: When main weapon:
MC gains 15% ATK Up (1 time)ATK is boosted (1 time)
Strength: 15%Multiplier: AssassinDuration: 1 turn
at end of turn when allies deal damage 40 or more times to the current target in 1 turn.
Ventosus's Majesty: Big boost to wind allies' ATK and max HP
Thunderous Edge: Unworldly Wind damage to a foe.
All Wind allies gain 15% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: All Wind allies also gain 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and KeenSupplemental DMG to critical hits
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ring of Raphael (SSR) 2460 220
Raphael's Blessing II: Amplify Wind allies' damage against Earth foes by 20%.
Wind's Majesty: Small boost to wind allies' ATK and max HP
Iudicium Windstorm: Massive Wind damage to a foe.
All allies gain 10% Wind ATK UpWind ATK is boosted
Strength: 10%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ring of Wandergale 2970 270
Raphael's Blessing III: Amplify Wind allies' damage against Earth foes by 23%.
Wind's Majesty: Small boost to wind allies' ATK and max HP
Roaming Gale: Massive Wind damage to a foe.
All allies gain 20% Wind ATK UpWind ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 20% Earth DMG LoweredEarth DMG is lowered
Strength: 20%Duration: 3.5 turnsEarth DEF Up. Not a Damage Cut.
Reduces Earth damage taken on a multiplier
separate from Damage Cuts.Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Spear of Renunciation 3360 377
Stormwyrm's Majesty IV: Big boost to Wind allies' ATK and max HP
Guiding Revelation: A symbol of apocalyptic corruption. Empowered by a chosen pendulum.
Guiding Gospel: A symbol of evolution's holy outcome. Empowered by a chosen pendulum or chain.
Apocalyptic Squall: Massive Wind damage to a foe. / All allies gain Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
Additional effect based on the pendulum.
Spear of Repudiation 3360 377
Ventosus's Majesty II: Big boost to Wind allies' ATK and max HP
Guiding Revelation: A symbol of apocalyptic corruption. Empowered by a chosen pendulum.
Guiding Gospel: A symbol of evolution's holy outcome. Empowered by a chosen pendulum or chain.
Apocalyptic Squall: Massive Wind damage to a foe. / All allies gain Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
Additional effect based on the pendulum.
Theater of Temperance 2842 377
Hermit-Temperance's Accord: Massive boost to Wind allies' ATKModifier: EX.
At end of turn: Wind allies who didn't attack gain 100% Sharp ATK Up (1 time)ATK is sharply boosted
Strength: 100%Multiplier: AssassinDuration: 1 turn
.
Sephira Maxi-Wind: 20% boost to Wind allies' DMG Cap in Arcarum.
5% boost to Wind allies' DMG Cap.
Wind's Majesty: Small boost to Wind allies' ATK and max HP
Yesohd: Unworldly Wind damage to a foe (Damage cap: ~2,550,000).
MC can't attack next turn.
All allies gain 50% Bonus Wind DMG (1 time)Deals bonus wind DMG for normal attacks (1 time)
Strength: 50%Duration: Indefinite
.
4★: Effect increased to 60% Bonus Wind DMG (1 time)Deals bonus wind DMG for normal attacks (1 time)
Strength: 60%Duration: Indefinite
.
5★: Effect increased to 70% Bonus Wind DMG (1 time)Deals bonus wind DMG for normal attacks (1 time)
Strength: 70%Duration: Indefinite
.
Ullikummi 3371 349
Ventosus's Heed: Small boost to Wind allies' double attack rate / Slight chance to dodge and counter (Big DMG)
Vogue Hymn II: When main weapon (MC only): Cooldown cut to all skills with over 5-turn cooldown.
All allies gain 30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
and a random buff when using first ability.
Wind's Majesty: Small boost to Wind allies' ATK and max HP
Titan's Song: Massive Wind damage to a foe.
All allies gain High Voltage (ATK Up)ATK is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and High Voltage (DEF Up)DEF is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Restore 110 + 10% of all allies' HP (Healing cap: 3000).
All allies also gain Debuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Violino della Memoria 2233 271
Wind's Majesty: Small boost to wind allies' ATK and max HP
Jade Arts: Boost to wind allies' skill DMG cap
Fontana della Melodia: Massive Wind damage to a foe.
All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.