Category:Light Fandango Skill Weapons

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Icon Name R El Type ATK HP Skills
Golden Fists of Ura 3192 338
Ogre's Retribution: When main weapon (MC only):
Full-force counter upon taking damage (3 hits). 500% Light damage to a foe upon countering (Damage cap: ~560,000).
Eternal Animosity: When main weapon:
Amplify Light allies' normal attack DMG by 30%. Take DMG worth 40% of max HP at battle start.
Zion's Fandango: Big boost to light allies' ATK / Big boost to triple attack rate
Ura's Ward: Unworldly Light damage to a foe (Damage cap: ~2,550,000).
Gain SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
Verification needed.
until end of turn.
4★: Also gain ?% / 80% ArmoredChance of lowering DMG taken
Strength: ?% chance of taking 80% less damage.Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
Leporidius 3223 227
Light's Fandango: Small boost to light allies' ATK / Small boost to triple attack rate
Golden Arts: Boost to light allies' skill DMG cap
Glimmer's Quintessence: Boost to light allies' DMG cap
Virtue of the Rabbit: Massive Light damage to a foe.
All allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: All allies also gain ArmoredChance of lowering DMG taken
.
Luminiera Saber Credo 3000 209
Knightcode's Fandango III: Big boost to light allies' ATK / Big boost to triple attack rate
Knightcode's Trium: Small boost to light allies' multiattack rate
Lampron Schizein: Massive Light damage to a foe.
Remove 1 buff.
Gain 15% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Mjolnir 3977 283
Thunder's Fandango: Medium boost to Light allies' ATK / Medium boost to triple attack rate.
War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 20% boost to all allies' critical hit DMG Cap.
Light's Celere: Small boost to Light allies' ATK and critical hit rate
Thunderstorm Clobbering: 450%Massive Light DMG to a foe
Gain 50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000.
No longer gain 50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies gain 35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
5★: Damage increased to 950%Unworldly.
Ornate Paper Pinwheel 2367 244
Thunder's Fandango: Medium boost to light allies' ATK / Medium boost to triple attack rate
Golden Arts: Boost to light allies' skill DMG cap
Grandiose Gyration: Massive Light damage to a foe.
All allies gain DA Up (Stackable)Double attack rate is boosted (Stackable)
Duration: Indefinite
and TA Up (Stackable)Triple attack rate is boosted (Stackable)
Duration: Indefinite
.
Radiant Rinne 2892 376
Zion's Tempering: Big boost to light allies' skill DMG cap / Big supplemental boost to skill DMG
Light's Fandango: Small boost to light allies' ATK / Small boost to triple attack rate
Sunny Rebirth: Massive Light damage to a foe.
All Light allies gain 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 15%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: All Light allies also gain RefreshHP is restored on every turn
Strength: 10% of max HP (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Was-Scepter of Horus 2188 280
Thunder's Majesty: Medium boost to light allies' ATK and max HP
Light's Fandango: Small boost to light allies' ATK / Small boost to triple attack rate
Ra'd: Massive Light damage to a foe.
All allies gain Light ATK UpLight ATK is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.

Pages in category "Light Fandango Skill Weapons"

The following 7 pages are in this category, out of 7 total.