Category:Wind Voltage Skill Weapons
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| Icon | Name | R | El | Type | ATK | HP | Skills | |
|---|---|---|---|---|---|---|---|---|
| Fantasia-Realm Harp | 3392 | 420 | Harp Voltage II: Boost to ATK based on how many harps are equipped. Mystic Musician's Melody II: Boost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for harp-specialty allies.) Guiding Star's Splendor: 30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies. Restore all allies' HP (Healing cap: 2000). 4★: All allies also gain Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. 5★: All allies also gain Verification needed. . |
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| Gateway-Star Sword | 3846 | 330 | Sword Voltage II: Boost to ATK based on how many sabres are equipped. Star-Sea Sovereign's Decree II: Boost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for sabre-specialty allies.) Guiding Star's Splendor: 30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies. All allies gain Duration: 0.5 turnsEarth DEF Up. Not a Damage Cut. Reduces Earth damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. 4★: All allies also gain Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. 5★: All allies also gain Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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| Indra's Edge Militis | 2584 | 235 | Bow Voltage II: Boost to ATK based on how many bows are equipped. Tranquility's Fortitude: Supplement wind allies' DMG based on how low HP is Sephira Salire Ventus: 3% boost to Wind allies' normal attack damage cap. Boost to ATK based on how low HP is. (In Arcarum: 10% boost to Wind allies' normal attack damage cap. Boost to ATK specs based on how low HP is. Wind allies take DMG worth 40% of max HP at battle start.) All allies gain Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also inflict Duration: 180 seconds on a foe. |
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| Piercing Galewing | 3185 | 317 | Tranquility's Pact: Supplement wind allies' DMG Dagger Voltage II: Boost to ATK based on how many daggers are equipped Tranquility's Quintessence: Boost to wind allies' DMG cap Gain Duration: Indefinite. 4★: All allies also gain Strength: 10%. |
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| Plume of Suparna Militis | 2474 | 246 | Dagger Voltage II: Boost to ATK based on how many daggers are equipped. Tranquility's Exertion: Boost to wind allies' multiattack rate based on how high their HP is Sephira Legio Ventus: When main weapon (MC only): Starts battle with Strength: 30%Duration: 1 turn . (In ArcarumArcarum: The World Beyond Replicard Sandbox: Active even when not main weapon and affects Wind allies.) Inflict Duration: 180 seconds. 4★: Also gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Toothache and Suffering | 3300 | 206 | Axe's Wrath: Boost to ATK, max HP, and multiattack rate based on how many axes are equipped Axe Voltage II: Boost to ATK based on how many axes are equipped Tranquility's Quenching: Supplement wind allies' C.A. DMG based on how high their HP is Foe gains Duration: 1.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and Duration: 1.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Duration: 0.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 0 turns remaining. and Duration: 0.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 0 turns remaining. duration decreased to 0.5 turns. |
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