Category:Celere Skill Weapons

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Icon Name R El Type ATK HP Skills
Ameno Habakiri (Dark) icon.jpg Ameno Habakiri Label Rarity SSR.png Icon Element Dark.png Label Weapon Katana.png 3530 250
Ws skill moment 6.png
Ws skill self 2.png
Ws skill self 2.png
Hatred's Celere: Medium boost to Dark allies' ATK and critical hit rate
Slaysnake's Myth II: When main weapon (MC only): Boost to ATK upon dealing multiattacks (Stackable) / Boost to DMG cap (Stackable)
Skill charge attack.png Orochi no Aramasa: Massive Dark damage to a foe.
Gain Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 5,000
.
4★: Slight chance~20% to also gain Status Lord-Sword.pngLord-SwordTriple attack rate is boosted / Attacks 3 times each turn (Can't be removed)

Strength: Guaranteed TA Up
Duration: 1.5 turns
Applied during the attack phase.
On the next turn, it'll have 1 turns remaining.
(Next one-foe attack is a 9-hit attack).
Ameno Habakiri (Earth) icon.jpg Ameno Habakiri Label Rarity SSR.png Icon Element Earth.png Label Weapon Katana.png 3530 250
Ws skill moment 3.png
Ws skill self 2.png
Ws skill self 2.png
Mountain's Celere: Medium boost to Earth allies' ATK and critical hit rate
Slaysnake's Myth II: When main weapon (MC only): Boost to ATK upon dealing multiattacks (Stackable) / Boost to DMG cap (Stackable)
Skill charge attack.png Orochi no Aramasa: Massive Earth damage to a foe.
Gain Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 5,000
.
4★: Slight chance~20% to also gain Status Lord-Sword.pngLord-SwordTriple attack rate is boosted / Attacks 3 times each turn (Can't be removed)

Strength: Guaranteed TA Up
Duration: 1.5 turns
Applied during the attack phase.
On the next turn, it'll have 1 turns remaining.
(Next one-foe attack is a 9-hit attack).
Ameno Habakiri (Fire) icon.jpg Ameno Habakiri Label Rarity SSR.png Icon Element Fire.png Label Weapon Katana.png 3530 250
Ws skill moment 1.png
Ws skill self 2.png
Ws skill self 2.png
Hellfire's Celere: Medium boost to Fire allies' ATK and critical hit rate
Slaysnake's Myth II: When main weapon (MC only): Boost to ATK upon dealing multiattacks (Stackable) / Boost to DMG cap (Stackable)
Skill charge attack.png Orochi no Aramasa: Massive Fire damage to a foe.
Gain Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 5,000
.
4★: Slight chance~20% to also gain Status Lord-Sword.pngLord-SwordTriple attack rate is boosted / Attacks 3 times each turn (Can't be removed)

Strength: Guaranteed TA Up
Duration: 1.5 turns
Applied during the attack phase.
On the next turn, it'll have 1 turns remaining.
(Next one-foe attack is a 9-hit attack).
Ameno Habakiri (Light) icon.jpg Ameno Habakiri Label Rarity SSR.png Icon Element Light.png Label Weapon Katana.png 3530 250
Ws skill moment 5.png
Ws skill self 2.png
Ws skill self 2.png
Thunder's Celere: Medium boost to Light allies' ATK and critical hit rate
Slaysnake's Myth II: When main weapon (MC only): Boost to ATK upon dealing multiattacks (Stackable) / Boost to DMG cap (Stackable)
Skill charge attack.png Orochi no Aramasa: Massive Light damage to a foe.
Gain Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 5,000
.
4★: Slight chance~20% to also gain Status Lord-Sword.pngLord-SwordTriple attack rate is boosted / Attacks 3 times each turn (Can't be removed)

Strength: Guaranteed TA Up
Duration: 1.5 turns
Applied during the attack phase.
On the next turn, it'll have 1 turns remaining.
(Next one-foe attack is a 9-hit attack).
Ameno Habakiri (Water) icon.jpg Ameno Habakiri Label Rarity SSR.png Icon Element Water.png Label Weapon Katana.png 3530 250
Ws skill moment 2.png
Ws skill self 2.png
Ws skill self 2.png
Tsunami's Celere: Medium boost to Water allies' ATK and critical hit rate
Slaysnake's Myth II: When main weapon (MC only): Boost to ATK upon dealing multiattacks (Stackable) / Boost to DMG cap (Stackable)
Skill charge attack.png Orochi no Aramasa: Massive Water damage to a foe.
Gain Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 5,000
.
4★: Slight chance~20% to also gain Status Lord-Sword.pngLord-SwordTriple attack rate is boosted / Attacks 3 times each turn (Can't be removed)

Strength: Guaranteed TA Up
Duration: 1.5 turns
Applied during the attack phase.
On the next turn, it'll have 1 turns remaining.
(Next one-foe attack is a 9-hit attack).
Ameno Habakiri (Wind) icon.jpg Ameno Habakiri Label Rarity SSR.png Icon Element Wind.png Label Weapon Katana.png 3530 250
Ws skill moment 4.png
Ws skill self 2.png
Ws skill self 2.png
Whirlwind's Celere: Medium boost to Wind allies' ATK and critical hit rate
Slaysnake's Myth II: When main weapon (MC only): Boost to ATK upon dealing multiattacks (Stackable) / Boost to DMG cap (Stackable)
Skill charge attack.png Orochi no Aramasa: Massive Wind damage to a foe.
Gain Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 5,000
.
4★: Slight chance~20% to also gain Status Lord-Sword.pngLord-SwordTriple attack rate is boosted / Attacks 3 times each turn (Can't be removed)

Strength: Guaranteed TA Up
Duration: 1.5 turns
Applied during the attack phase.
On the next turn, it'll have 1 turns remaining.
(Next one-foe attack is a 9-hit attack).
Ancient Ecke Sachs icon.jpg Ancient Ecke Sachs Label Rarity SSR.png Icon Element Fire.png Label Weapon Sabre.png 1677 664
Ws skill moment m 1.png
Ws skill backwater m 1 1.png
Vulcan's Celere II: Medium boost to fire allies' ATK and critical hit rate
Vulcan's Enmity: Small boost to ATK as fire allies' HP decreases
Skill charge attack.png Durga-Mauna: Massive Fire damage to a foe.
Gain Status Uplift.pngCharge Bar +15%Instantly boosts Charge Bar by 15%

Strength: 15%
.
Weapon m 1040008700.jpg Blutgang Label Rarity SSR.png Icon Element Dark.png Label Weapon Sabre.png 3370 280
Ws skill atk 6 3 2.png
Ws skill atk 6 4 3.png
Ws skill moment 6 1.png
Oblivion's Might III: Massive boost to dark allies' ATK
Dark's Celere: Small boost to dark allies' ATK and critical hit rate
Skill charge attack.png Sword of Delusion: Massive Dark damage to a foe.
Gain Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
's healing cap increased to 1000 and now affects all allies.
Gain 15% Status AttackUpStack.pngC.A. DMG Up (Stackable)Charge attack DMG is boosted (Stackable)
Strength: 15% (Max: 60%)Duration: Indefinite
(Max: 60%) and 3% Status AttackUpStack.pngC.A. DMG Cap Up (Stackable)Can deal more DMG when charge attack DMG reaches a certain amount (Stackable)
Strength: 3% (Max: 12%)Duration: Indefinite
(Max: 12%).
Weapon m 1040808700.jpg Distant Requiem Label Rarity SSR.png Icon Element Dark.png Label Weapon Harp.png 2233 238
Ws skill moment 6.png
Ws skill heal limit 6 2.png
Hatred's Celere: Medium boost to dark allies' ATK and critical hit rate
Hatred's Healing: Medium boost to healing cap for dark allies
Skill charge attack.png Lament: Massive Dark damage to a foe.
Inflict Status AttackDownStack.pngATK Down (Stackable)ATK is lowered (Stackable)

Duration: 180 seconds
.
Weapon m 1040608900.jpg Draco Claw Label Rarity SSR.png Icon Element Fire.png Label Weapon Melee.png 2571 207
Ws skill moment 1.png
Ws skill sp atk 1 1.png
Hellfire's Celere: Medium boost to fire allies' ATK and critical hit rate
Fire's Mystery: Small boost to fire allies' C.A. DMG
Skill charge attack.png Scratched by Fire: Massive fire DMG to a foe / Hit to fire DEF
Ecke Sachs icon.jpg Ecke Sachs Label Rarity SSR.png Icon Element Fire.png Label Weapon Sabre.png 1677 664
Ws skill moment 1.png
Ws skill backwater 1 1.png
Hellfire's Celere: Medium boost to fire allies' ATK and critical hit rate
Fire's Enmity: Small boost to ATK as fire allies' HP decreases
Skill charge attack.png Durga-Mauna: Massive Fire damage to a foe.
Gain Status Uplift.pngCharge Bar +15%Instantly boosts Charge Bar by 15%

Strength: 15%
.
Weapon m 1040310100.jpg Full Metal Recoil Label Rarity SSR.png Icon Element Light.png Label Weapon Axe.png 2890 140
Ws skill moment 5.png
Ws skill sp atk 5 1.png
Thunder's Celere: Medium boost to light allies' ATK and critical hit rate
Light's Mystery: Small boost to light allies' C.A. DMG
Skill charge attack.png Concussion Inducer: Massive Light damage to a foe.
Inflict Status DefenseDown.png DEF DownDEF is lowered

Duration: 180 seconds
,
Weapon m 1040705200.jpg Indra's Edge Label Rarity SSR.png Icon Element Wind.png Label Weapon Bow.png 2716 247
Ws skill moment 4.png
Ws skill guard 4 3.png
Whirlwind's Celere: Medium boost to wind allies' ATK and critical hit rate
Ventosus's Garrison: Big boost to DEF as wind allies' HP decreases
Skill charge attack.png Arrow of Indra: Massive Wind damage to a foe.
Gain Status AttackUp.png40% Skill DMG UpSkill DMG is boosted

Strength: 40%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Buff boosted to Status AttackUp.png50% Skill DMG UpSkill DMG is boosted

Strength: 50%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Also gain Status Skill DMG Cap Up.png15% Skill DMG Cap UpCan deal big bonus DMG when Skill DMG dealt in one turn reaches a certain amount

Strength: 15%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040508700.jpg Jolly Starcracker Label Rarity SSR.png Icon Element Light.png Label Weapon Gun.png 2707 177
Ws skill moment 5.png
Ws skill job weapon.png
Thunder's Celere: Medium boost to light allies' ATK and critical hit rate
Treasure Trick: When main weapon (MC only): Boost to double attack rate based on foe's Bounty level
Skill charge attack.png Red Holly: Massive light DMG to a foe / Give Bounty
Weapon m 1030007300.jpg Macuahuitl Label Rarity SR.png Icon Element Water.png Label Weapon Sabre.png 1707 155
Ws skill moment 2.png
Ws skill atk 2.png
Tsunami's Celere: Medium boost to water allies' ATK and critical hit rate
Preemptive Frost Blade: Boost to water allies' ATK for first 8 turns of battle
Skill charge attack.png Itztli: Big Water damage to a foe.
Mittron's Treasured Blade icon.jpg Mittron's Treasured Blade Label Rarity SSR.png Icon Element Light.png Label Weapon Dagger.png 2590 260
Ws skill moment m 5 1.png
Ws skill backwater m 5 1.png
Horus's Celere: Small boost to light allies' ATK and critical hit rate
Horus's Enmity: Small boost to ATK as light allies' HP decreases
Skill charge attack.png Pleiades: Massive Light DMG to a foe.
All allies gain Status Dmg Cut 30.png30% DMG CutTaking 30% less DMG

Duration: 0.5 turns
Damage Cut reducing damage taken.
Warning! Does not work for Plain Damage!
Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
and Status LightAtkUp.png20% Light ATK UpLight ATK is boosted

Strength: 20%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040610900.jpg Neko Punch Pro Label Rarity SSR.png Icon Element Earth.png Label Weapon Melee.png 2499 218
Ws skill moment 3.png
Ws skill da 3 2.png
Mountain's Celere: Medium boost to earth allies' ATK and critical hit rate
Mountain's Dual-Edge: Medium boost to double attack rate for earth allies
Skill charge attack.png Gorgeous Scratch: Massive Earth damage to a foe. / Inflict Status Sleep 3.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)

Duration: 3.5 turns
Takes 25% more damage
Local status effect
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040415600.jpg Only for a Cutie Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2784 312
Ws skill moment 2.png
Ws skill job weapon.png
Tsunami's Celere: Medium boost to water allies' ATK and critical hit rate
Transcendent Cuteness: When main weapon: 5% boost to all allies' critical hit DMG cap.
Skill charge attack.png The Ultimate Cutie: Massive Water damage to a foe. / All allies gain Status Deluge Crest 1.pngDeluge CrestWater magic is amplified (Max: 5 / Can't be removed)
.
4★: All allies also gain Status CriticalUp.png50% / 30% Critical Hit Rate UpDMG is slightly boosted for critical hits

Strength: 50% chance of dealing 30% more damage.
Duration: 3 turns
.
Weapon m 1040210300.jpg Shadow Viperlance Label Rarity SSR.png Icon Element Dark.png Label Weapon Spear.png 2720 290
Ws skill moment 6.png
Ws skill job weapon.png
Hatred's Celere: Medium boost to dark allies' ATK and critical hit rate
Mutinous Flare: When main weapon (MC Only): Boost to double attack rate against blinded foes
Skill charge attack.png Blackfang Bite: Massive Dark damage to a foe.
Inflict Status DarkResDown.png Dark DEF DownDEF is lowered for dark DMG

Duration: 180 seconds
.
Weapon m 1040908800.jpg Tanzanite Blade Label Rarity SSR.png Icon Element Fire.png Label Weapon Katana.png 3130 210
Ws skill moment 1.png
Ws skill job weapon.png
Hellfire's Celere: Medium boost to fire allies' ATK and critical hit rate
Shall We Duel?: When main weapon (MC Only): Boost to charge attack DMG based on how high HP is
Skill charge attack.png Tempest of Blades: Massive Fire damage to a foe.
Gain Status DoubleUp.png DA UpDouble attack rate is boosted

Strength: 20%Verification needed.
.
4★: Status DoubleUp.png DA UpDouble attack rate is boosted

Strength: 20%Verification needed.
now affects all allies.
All allies also gain Status Dodge.png Dodge Rate BoostedImmune to DMG and debuffs for a fixed amount while in effect

Strength: 20%Verification needed.
.
Weapon m 1040111300.jpg Winter's Frostnettle Label Rarity SSR.png Icon Element Water.png Label Weapon Dagger.png 2249 228
Ws skill moment m 2.png
Ws skill backwater m 2 1.png
Ezili's Celere II: Medium boost to water allies' ATK and critical hit rate
Ezili's Enmity: Small boost to water allies' ATK based on how low HP is
Skill charge attack.png Chilling Permeance: Massive Water damage to a foe. / All allies gain Status CriticalUp.png100% / 10% Critical Hit Rate UpDMG is slightly boosted for critical hits

Strength:100% chance of dealing 10% more damage.
Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Buff increased to Status CriticalUp.png100% / 20% Critical Hit Rate UpDMG is slightly boosted for critical hits

Strength:100% chance of dealing 20% more damage.
Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.