Category:Celere Skill Weapons
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| Icon | Name | R | El | Type | ATK | HP | Skills | |
|---|---|---|---|---|---|---|---|---|
| Ameno Habakiri | 4036 | 287 | Hatred's Celere: Medium boost to Dark allies' ATK and critical hit rate Slaysnake's Myth II: When main weapon (MC only): Gain Strength: 10% (Max: 100%) and Strength: 1% (Max: 10%) upon dealing multiattacks. Hatred's Trium: Medium boost to Dark allies' multiattack rate Gain Strength: 5,000. 4★: ~20% chance to also gain Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Ameno Habakiri | 4036 | 287 | Mountain's Celere: Medium boost to Earth allies' ATK and critical hit rate Slaysnake's Myth II: When main weapon (MC only): Gain Strength: 10% (Max: 100%) and Strength: 1% (Max: 10%) upon dealing multiattacks. Mountain's Trium: Medium boost to Earth allies' multiattack rate Gain Strength: 5,000. 4★: ~20% chance to also gain Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Ameno Habakiri | 4036 | 287 | Hellfire's Celere: Medium boost to Fire allies' ATK and critical hit rate Slaysnake's Myth II: When main weapon (MC only): Gain Strength: 10% (Max: 100%) and Strength: 1% (Max: 10%) upon dealing multiattacks. Hellfire's Trium: Medium boost to Fire allies' multiattack rate Gain Strength: 5,000. 4★: ~20% chance to also gain Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Ameno Habakiri | 4036 | 287 | Thunder's Celere: Medium boost to Light allies' ATK and critical hit rate Slaysnake's Myth II: When main weapon (MC only): Gain Strength: 10% (Max: 100%) and Strength: 1% (Max: 10%) upon dealing multiattacks. Thunder's Trium: Medium boost to Light allies' multiattack rate Gain Strength: 5,000. 4★: ~20% chance to also gain Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Ameno Habakiri | 4036 | 287 | Tsunami's Celere: Medium boost to Water allies' ATK and critical hit rate Slaysnake's Myth II: When main weapon (MC only): Gain Strength: 10% (Max: 100%) and Strength: 1% (Max: 10%) upon dealing multiattacks. Tsunami's Trium: Medium boost to Water allies' multiattack rate Gain Strength: 5,000. 4★: ~20% chance to also gain Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Ameno Habakiri | 4036 | 287 | Whirlwind's Celere: Medium boost to Wind allies' ATK and critical hit rate Slaysnake's Myth II: When main weapon (MC only): Gain Strength: 10% (Max: 100%) and Strength: 1% (Max: 10%) upon dealing multiattacks. Whirlwind's Trium: Medium boost to Wind allies' multiattack rate Gain Strength: 5,000. 4★: ~20% chance to also gain Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Ancient Ecke Sachs | 2030 | 800 | Ironflame's Celere II: Medium boost to fire allies' ATK and critical hit rate Ironflame's Enmity: Small boost to fire allies' ATK based on how low HP is Gain Strength: 15%. |
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| Aurora Bow | 2620 | 200 | Whirlwind's Celere: Medium boost to wind allies' ATK and critical hit rate Wind's Mystery: Small boost to wind allies' C.A. DMG Boost to MC's DMG cap. |
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| Beach-Camouflage Vlisragna | 3210 | 210 | Mountain's Celere: Medium boost to earth allies' ATK and critical hit rate Terrae Excelsior: Boost to earth allies' C.A. DMG cap Gain (Effect removed on next all-foe all-ally attack) Duration: Indefinite. 4★: Also gain Strength: 20%Unaffected by charge bar gain effects. |
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| Blutgang | 3370 | 280 | Oblivion's Might III: Massive boost to dark allies' ATK Dark's Celere: Small boost to dark allies' ATK and critical hit rate Gain Strength: 10% of damage dealt (Healing cap: 500 HP)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Strength: 10% of damage dealt (Healing cap: 1000 HP)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.'s healing cap increased to 1000 and now affects all allies. MC also gains Strength: 15% (Max: 60%)Duration: Indefinite and Strength: 3% (Max: 12%)Duration: Indefinite. |
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| Demonedge of Desire Verboten | 3050 | 199 | Taboo Famishgold's Celere II: Medium boost to earth allies' ATK and critical hit rate Taboo Famishgold's Trium II: Medium boost to earth allies' multiattack rate All Earth allies gain Strength: 10% and Strength: 30,000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Distant Requiem | 2690 | 280 | Hatred's Celere: Medium boost to dark allies' ATK and critical hit rate Hatred's Healing: Medium boost to healing cap for dark allies Inflict Strength: 10% (Max: 30%)Duration: 180 seconds. 4★: Restore 10% of all allies' HP (Healing cap: 1000). |
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| Draco Claw | 2571 | 207 | Hellfire's Celere: Medium boost to fire allies' ATK and critical hit rate Fire's Mystery: Small boost to fire allies' C.A. DMG |
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| Ecke Sachs | 2030 | 800 | Hellfire's Celere: Medium boost to fire allies' ATK and critical hit rate Fire's Enmity: Small boost to fire allies' ATK based on how low HP is Gain Strength: 15%. |
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| Efes | 3357 | 283 | Optimus Exalto Luminis: 30% boost to Light's, Thunder's, and Zion's weapon skills Light's Celere: Small boost to light allies' ATK and critical hit rate Zion's Stratagem: Big amplifying boost to light allies' critical hit DMG All allies gain Strength: 10% of max HP (Healing cap: 1500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain Duration: Indefinite. |
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| Evyg Em Noytnetta | 2163 | 286 | Whirlwind's Celere: Medium boost to wind allies' ATK and critical hit rate Whirlwind's Clarity: Slight chance to dodge and counter (medium DMG) for wind allies Gain rupies. |
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| Extinction Blade | 3135 | 265 | Inferno's Garrison: Big boost to fire allies' DEF based on how low HP is Fire's Celere: Small boost to fire allies' ATK and critical hit rate Scarlet Craft: Supplement fire allies' critical hit DMG Plain damage to MC based on 30% of current HP. 4★: Also gain . |
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| Extinction Blade Mk II | 3406 | 288 | Inferno's Garrison: Big boost to fire allies' DEF based on how low HP is Fire's Celere: Small boost to fire allies' ATK and critical hit rate Scarlet Craft: Supplement fire allies' critical hit DMG Plain damage to MC based on 30% of current HP. Gain Duration: Indefinite and Strength: 4000. |
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| First Tail of the Mischief | 3044 | 258 | Terra's Enmity: Big boost to earth allies' ATK based on how low HP is Earth's Celere: Small boost to earth allies' ATK and critical hit rate Desert Yellow Blow: 20% Bonus Earth DMG effect to the third hit of Earth allies' triple attacks. All allies gain Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Fist of Destruction | 3141 | 327 | Inferno's Celere II: Big boost to fire allies' ATK and critical hit rate Fire's Trium: Small boost to fire allies' multiattack rate Inflict Strength: 10% (Max: 30%)Duration: 180 seconds. 4★: Also gain Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Flamelance: Accendo | 2310 | 255 | Hellfire's Celere: Medium boost to fire allies' ATK and critical hit rate Arsus Excelsior: Boost to fire allies' C.A. DMG cap Hit to Fire DEF. Gain Strength: 10%. |
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| Full Metal Recoil | 3500 | 170 | Thunder's Celere: Medium boost to light allies' ATK and critical hit rate Light's Mystery: Small boost to light allies' C.A. DMG Golden Arts: Boost to Light allies' skill damage cap. Inflict Strength: 20%Duration: 180 secondsStacking: Charge Attack. 4★: Also inflict Strength: 15%Duration: 180 seconds. |
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| Greatbow Rondor | 3046 | 271 | Thunder's Clarity: Slight chance to dodge and counter (medium DMG) for light allies Thunder's Celere: Medium boost to light allies' ATK and critical hit rate Light's Trium: Small boost to light allies' multiattack rate All Light allies gain and . 4★: MC also gains Duration: Indefinite. |
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| Gullinbursti | 3415 | 184 | Whirlwind's Stamina: Medium boost to wind allies' ATK based on how high HP is Wind's Celere: Small boost to wind allies' ATK and critical hit rate All allies gain Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. duration increased to 3.5 turns. |
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| Hercules | 3806 | 345 | Hatred's Restraint: Medium boost to Dark allies' double attack rate and critical hit rate Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill damage and 20% boost to skill damage cap. Dark's Celere: Small boost to Dark allies' ATK and critical hit rate 1-turn cut to MC's skill cooldowns. 4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000). 5★: Damage increased to 950%Unworldly. |
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| Hercules | 3806 | 345 | Mountain's Restraint: Medium boost to Earth allies' double attack rate and critical hit rate Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill damage and 20% boost to skill damage cap. Earth's Celere: Small boost to Earth allies' ATK and critical hit rate 1-turn cut to MC's skill cooldowns. 4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000). 5★: Damage increased to 950%Unworldly. |
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| Hercules | 3806 | 345 | Hellfire's Restraint: Medium boost to Fire allies' double attack rate and critical hit rate Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill damage and 20% boost to skill damage cap. Fire's Celere: Small boost to Fire allies' ATK and critical hit rate 1-turn cut to MC's skill cooldowns. 4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000). 5★: Damage increased to 950%Unworldly. |
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| Hercules | 3806 | 345 | Thunder's Restraint: Medium boost to Light allies' double attack rate and critical hit rate Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill damage and 20% boost to skill damage cap. Light's Celere: Small boost to Light allies' ATK and critical hit rate 1-turn cut to MC's skill cooldowns. 4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000). 5★: Damage increased to 950%Unworldly. |
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| Hercules | 3806 | 345 | Tsunami's Restraint: Medium boost to Water allies' double attack rate and critical hit rate Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill damage and 20% boost to skill damage cap. Water's Celere: Small boost to Water allies' ATK and critical hit rate 1-turn cut to MC's skill cooldowns. 4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000). 5★: Damage increased to 950%Unworldly. |
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| Hercules | 3806 | 345 | Whirlwind's Restraint: Medium boost to Wind allies' double attack rate and critical hit rate Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill damage and 20% boost to skill damage cap. Wind's Celere: Small boost to Wind allies' ATK and critical hit rate 1-turn cut to MC's skill cooldowns. 4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000). 5★: Damage increased to 950%Unworldly. |
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| Indra's Edge | 2716 | 247 | Whirlwind's Celere: Medium boost to wind allies' ATK and critical hit rate Ventosus's Garrison: Big boost to wind allies' DEF based on how low HP is Gain Strength: 40%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Increased to Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Also gain Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Ivory Ark | 3180 | 318 | Zion's Celere II: Big boost to light allies' ATK and critical hit rate Light's Grace: Small boost to light allies' max HP and debuff resistance All allies gain Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Jolly Starcracker | 3160 | 210 | Thunder's Celere: Medium boost to light allies' ATK and critical hit rate Treasure Trick: When main weapon (MC only): Boost to double attack rate based on foe's level. Inflict . 4★: All allies also gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Logic Breaker | 2836 | 150 | Hellfire's Celere: Medium boost to fire allies' ATK and critical hit rate Scarlet Craft: Supplement fire allies' critical hit DMG All allies gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Macuahuitl | 1707 | 155 | Tsunami's Celere: Medium boost to water allies' ATK and critical hit rate Preemptive Frost Blade: Boost to water allies' ATK for first 8 turns of battle |
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| Miming's Baselard | 2910 | 280 | Hatred's Celere: Medium boost to dark allies' ATK and critical hit rate Hatred's Clarity: Slight chance to dodge and counter (medium DMG) for dark allies Dark's Trium: Small boost to dark allies' multiattack rate Gain Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 20%. 4★: Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. |
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| Mittron's Treasured Blade | 2590 | 260 | Knightcode's Celere: Small boost to light allies' ATK and critical hit rate Knightcode's Enmity: Small boost to light allies' ATK based on how low HP is All allies gain Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. and Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Mjolnir | 3977 | 283 | Hatred's Fandango: Medium boost to Dark allies' ATK / Medium boost to triple attack rate. War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful normal attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 20% boost to all allies' critical hit damage cap. Dark's Celere: Small boost to Dark allies' ATK and critical hit rate Gain Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000. No longer gain Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies gain Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 5★: Damage increased to 950%Unworldly. |
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| Mjolnir | 3977 | 283 | Mountain's Fandango: Medium boost to Earth allies' ATK / Medium boost to triple attack rate. War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful normal attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 20% boost to all allies' critical hit damage cap. Earth's Celere: Small boost to Earth allies' ATK and critical hit rate Gain Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000. No longer gain Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies gain Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 5★: Damage increased to 950%Unworldly. |
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| Mjolnir | 3977 | 283 | Hellfire's Fandango: Medium boost to Fire allies' ATK / Medium boost to triple attack rate. War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful normal attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 20% boost to all allies' critical hit damage cap. Fire's Celere: Small boost to Fire allies' ATK and critical hit rate Gain Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000. No longer gain Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies gain Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 5★: Damage increased to 950%Unworldly. |
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| Mjolnir | 3977 | 283 | Thunder's Fandango: Medium boost to Light allies' ATK / Medium boost to triple attack rate. War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful normal attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 20% boost to all allies' critical hit damage cap. Light's Celere: Small boost to Light allies' ATK and critical hit rate Gain Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000. No longer gain Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies gain Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 5★: Damage increased to 950%Unworldly. |
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| Mjolnir | 3977 | 283 | Tsunami's Fandango: Medium boost to Water allies' ATK / Medium boost to triple attack rate. War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful normal attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 20% boost to all allies' critical hit damage cap. Water's Celere: Small boost to Water allies' ATK and critical hit rate Gain Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000. No longer gain Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies gain Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 5★: Damage increased to 950%Unworldly. |
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| Mjolnir | 3977 | 283 | Whirlwind's Fandango: Medium boost to Wind allies' ATK / Medium boost to triple attack rate. War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful normal attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 20% boost to all allies' critical hit damage cap. Wind's Celere: Small boost to Wind allies' ATK and critical hit rate Gain Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000. No longer gain Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies gain Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 5★: Damage increased to 950%Unworldly. |
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| Morning Glory Fan | 2828 | 301 | Tsunami's Celere: Medium boost to water allies' ATK and critical hit rate Cobalt Craft: Supplement water allies' critical hit DMG Summer's Golden Twilight: When main weapon (MC only): At end of turn if no DMG has been taken: 2-hit water DMG to a foe / Remove 1 buff Deal Bonus Water damage. 4★: Inflict Duration: 180 seconds |
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| Naughty Witch | 2666 | 184 | Mountain's Celere: Medium boost to earth allies' ATK and critical hit rate Earth's Might: Small boost to earth allies' ATK Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. based on number of foe's debuffs. |
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| Neko Punch Pro | 2499 | 218 | Mountain's Celere: Medium boost to earth allies' ATK and critical hit rate Mountain's Dual-Edge: Medium boost to double attack rate for earth allies Duration: 3.5 turnsTakes 25% more damage Local status effectApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Nostalgic Coffee Jelly | 2828 | 302 | Whirlwind's Stamina: Medium boost to wind allies' ATK based on how high HP is Wind's Celere: Small boost to wind allies' ATK and critical hit rate Gale Green Blow: 20% Bonus Wind DMG effect to third hit of Wind allies' triple attacks. Inflict Duration: 180 secondsVerification needed. . All allies gain Verification needed. . 4★: Also inflict Duration: 180 secondsVerification needed. on a foe. |
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| Official's Jitte | 3040 | 260 | Thunder's Celere: Medium boost to light allies' ATK and critical hit rate Luminis Excelsior: Boost to light allies' C.A. DMG cap Virtue's Champion: When main weapon (MC only): At end of turn when is at 5: Light damage to all foes (Damage cap: ~630,000). All allies gain Strength: 10%. All allies gain 1 Duration: Indefinite. 4★: Also deal bonus Light damage to a foe based on MC's number of (Max: 6 hits). |
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| Only for a Cutie | 2784 | 312 | Tsunami's Celere: Medium boost to water allies' ATK and critical hit rate Transcendent Cuteness: When main weapon: 5% boost to all allies' critical hit DMG cap. All allies gain 1 Duration: Indefinite. 4★: All allies also gain Strength: 50% chance of dealing 30% more damage.Duration: 3 turns. |
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| Orderbringer | 3321 | 290 | Tranquility's Maneuver: Supplement wind allies' normal attack DMG Wind's Celere: Small boost to wind allies' ATK and critical hit rate Ventosus's Deathstrike: Big Bonus Wind DMG effect to wind allies All Wind allies gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All Wind allies also gain Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Ouroboros Prime | 2863 | 382 | Zion's Crux: Big supplemental boost to light allies' C.A. DMG Thunder's Celere: Medium boost to light allies' ATK and critical hit rate Self-inflict Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Create 1 green potion. |
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| Overrider | 3114 | 331 | Optimus Exalto Ardendi: 30% boost to Fire's, Hellfire's, and Inferno's weapon skills Fire's Celere: Small boost to fire allies' ATK and critical hit rate Inferno's Deathstrike: Big Bonus Fire DMG effect to fire allies All allies gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: MC also gains Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Painkiller | 3498 | 255 | Ridge's Maneuver: Supplement earth allies' normal attack DMG Mountain's Celere: Medium boost to earth allies' ATK and critical hit rate Amber Athos: Boost to earth allies' multiattack rate / Amplify normal attack DMG (Boost to specs when any of earth Omega, earth Taboo, or earth Optimus weapon skills have a boost of 280% or above) |
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| Red Sphere | 2490 | 370 | Hellfire's Celere: Medium boost to fire allies' ATK and critical hit rate Fire's Mystery: Small boost to fire allies' C.A. DMG Hellfire's Progression: Medium boost to fire allies' fire ATK based on number of turns passed All allies gain Strength: (Healing cap: 1500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Ripening Spirit | 2842 | 299 | Mountain's Celere: Medium boost to earth allies' ATK and critical hit rate Earth's Healing: Small boost to earth allies' healing cap Strike: Earth: Boost to earth allies' normal attack DMG cap All Earth allies gain Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All Earth allies also gain . |
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| Royal Straight Flush | 2319 | 254 | Whirlwind's Celere: Medium boost to wind allies' ATK and critical hit rate Whirlwind's Clarity: Slight chance to dodge and counter (medium DMG) for wind allies Inflict a random debuff. |
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| Rubea Stiria | 3488 | 272 | Optimus Exalto Aquae: 30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's Celere: Small boost to water allies' ATK and critical hit rate Hoarfrost's Stratagem: Big amplifying boost to water allies' critical hit DMG All Water allies gain Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All Water allies also gain and . |
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| Serpentius | 2440 | 377 | Hatred's Celere: Medium boost to dark allies' ATK and critical hit rate Graphite Arts: Boost to dark allies' skill DMG cap Graphite Craft: Supplement dark allies' critical hit DMG Inflict Duration: 180 seconds. Remove 1 debuff from Dark allies. 4★: Also restore Dark allies' HP (Healing cap: 1500). |
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| Shadow Viperlance | 2720 | 290 | Hatred's Celere: Medium boost to dark allies' ATK and critical hit rate Mutinous Flare: When main weapon (MC Only): Boost to double attack rate against blinded foes Inflict Strength: 15%Duration: 180 seconds. 4★: All allies also gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Soshu Masamune | 2707 | 180 | Mountain's Celere: Medium boost to earth allies' ATK and critical hit rate Mountain's Clarity: Slight chance to dodge and counter (medium DMG) for earth allies Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Spirit of Mana | 2520 | 270 | Oceansoul's Celere: Small boost to water allies' ATK and critical hit rate Oceansoul's Enmity II: Medium boost to water allies' ATK based on how low HP is All allies gain Strength: 1% of the foe's max HP (Damage cap: 10,000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Subekuri Gauntlet | 2854 | 297 | Hellfire's Celere: Medium boost to fire allies' ATK and critical hit rate Hellfire's Clarity: Slight chance to dodge and counter (medium DMG) for fire allies Fire's Bladeshield: Small boost to fire allies' max HP and critical hit rate All Fire allies gain Strength: 10%. 4★: All Fire allies also gain and .Verification needed. |
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| Summer Genesis | 2184 | 281 | Hatred's Stamina: Medium boost to dark allies' ATK based on how high HP is Dark's Celere: Small boost to dark allies' ATK and critical hit rate All allies gain Strength: 10% (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Sunset Blaze | 2993 | 268 | Ventosus's Might: Big boost to wind allies' ATK Wind's Mystery: Small boost to wind allies' C.A. DMG Whirlwind's Celere: Medium boost to wind allies' ATK and critical hit rate All allies gain Strength: 100%Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: All allies also gain Earth DEF Up. Not a Damage Cut. Reduces Earth damage taken on a multiplier separate from Damage Cuts.Verification needed. . |
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| Tabarzin | 2656 | 186 | Light's Celere: Small boost to light allies' ATK and critical hit rate Light's Aegis: Small boost to light allies' max HP All allies gain Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Taisai Spirit Bow | 3020 | 363 | Hoarfrost's Celere: Big boost to water allies' ATK and critical hit rate Water's Might: Small boost to water allies' ATK Inflict Duration: 180 seconds and Duration: 180 seconds on all foes. Gain Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Also inflict Strength: 20%Duration: 180 seconds on all foes. |
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| Tanzanite Blade | 3130 | 210 | Hellfire's Celere: Medium boost to fire allies' ATK and critical hit rate Shall We Duel?: When main weapon (MC Only): Boost to charge attack DMG based on how high HP is Gain Strength: 20%Verification needed. . 4★: Strength: 20%Verification needed. Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. All allies also gain Strength: 20%Verification needed. Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Tanzanite Duellum | 2685 | 180 | Whirlwind's Celere: Medium boost to wind allies' ATK and critical hit rate Whirlwind's Clarity: Slight chance to dodge and counter (medium DMG) for wind allies Random buff to MC. |
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| Tentacular Javelin | 2286 | 260 | Thunder's Stamina: Medium boost to light allies' ATK based on how high HP is Light's Celere: Small boost to light allies' ATK and critical hit rate Remove 1 buff. All allies gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Tigrisius | 2910 | 286 | Mountain's Celere: Medium boost to earth allies' ATK and critical hit rate Amber Arts: Boost to earth allies' skill DMG cap Amber Craft: Supplement earth allies' critical hit DMG All allies gain Strength: 10%. 4★: All allies also gain . |
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| Tiny Logger's Axe | 3204 | 226 | Hellfire's Celere: Medium boost to fire allies' ATK and critical hit rate Fire's Mystery: Small boost to fire allies' C.A. DMG Fire's Stamina: Small boost to fire allies' ATK based on how high HP is All allies gain . 4★: Also restore all allies' HP. |
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| Unparalleled Chopsticks | 2775 | 311 | Hatred's Celere: Medium boost to dark allies' ATK and critical hit rate Hatred's Clarity: Slight chance to dodge and counter (medium DMG) for dark allies Hatred's Garrison: Medium boost to dark allies' DEF based on how low HP is Gain Strength: 40%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., and Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also gain Strength: 10%Multiplier: SeraphicDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Vacation Toolbox | 3099 | 247 | Zion's Verity: Big boost to light allies' critical hit rate Golden Craft: Supplement light allies' critical hit DMG Light's Celere: Small boost to light allies' ATK and critical hit rate Inflict . 4★: All Light allies also gain Strength: 1% of foe's max HP (Damage cap: 50,000). |
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| War Fan of Secret Teachings | 3032 | 261 | Hellfire's Celere: Medium boost to fire allies' ATK and critical hit rate Arsus Excelsior: Boost to fire allies' C.A. DMG cap Scarlet Craft: Supplement fire allies' critical hit DMG All allies gain 1 Duration: Indefinite. 4★: Also inflict on a foe. |
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| Winter's Frostnettle | 2249 | 228 | Oceansoul's Celere II: Medium boost to water allies' ATK and critical hit rate Oceansoul's Enmity: Small boost to water allies' ATK based on how low HP is All allies gain Strength: 100% chance of dealing 10% more damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Buff increased to Strength: 100% chance of dealing 20% more damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
Pages in category "Celere Skill Weapons"
The following 88 pages are in this category, out of 88 total.














































































































































































































































