Category:Celere Skill Weapons

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Icon Name R El Type ATK HP Skills
Ameno Habakiri (Dark) icon.jpg Ameno Habakiri Label Rarity SSR.png Icon Element Dark.png Label Weapon Katana.png 4036 287
Ws skill moment 6.png
Ws skill self 2.png
Ws skill self 2.png
Ws skill ta 6 2.png
Hatred's Celere: Medium boost to Dark allies' ATK and critical hit rate
Slaysnake's Myth II: When main weapon (MC only): Boost to ATK upon dealing multiattacks (Stackable) / Boost to DMG cap (Stackable)
Hatred's Trium: Medium boost to Dark allies' multiattack rate
Skill charge attack.png Orochi no Aramasa: Massive Dark damage to a foe.
Gain Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
Strength: 5,000
.
4★: Slight chance~20% to also gain Status Lord-Sword.pngLord-SwordTriple attack rate is boosted / Attacks 3 times each turn (Can't be removed)
Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
(Next one-foe attack is a 9-hit attack).
Ameno Habakiri (Earth) icon.jpg Ameno Habakiri Label Rarity SSR.png Icon Element Earth.png Label Weapon Katana.png 4036 287
Ws skill moment 3.png
Ws skill self 2.png
Ws skill self 2.png
Ws skill ta 3 2.png
Mountain's Celere: Medium boost to Earth allies' ATK and critical hit rate
Slaysnake's Myth II: When main weapon (MC only): Boost to ATK upon dealing multiattacks (Stackable) / Boost to DMG cap (Stackable)
Mountain's Trium: Medium boost to Earth allies' multiattack rate
Skill charge attack.png Orochi no Aramasa: Massive Earth damage to a foe.
Gain Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
Strength: 5,000
.
4★: Slight chance~20% to also gain Status Lord-Sword.pngLord-SwordTriple attack rate is boosted / Attacks 3 times each turn (Can't be removed)
Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
(Next one-foe attack is a 9-hit attack).
Ameno Habakiri (Fire) icon.jpg Ameno Habakiri Label Rarity SSR.png Icon Element Fire.png Label Weapon Katana.png 4036 287
Ws skill moment 1.png
Ws skill self 2.png
Ws skill self 2.png
Ws skill ta 1 2.png
Hellfire's Celere: Medium boost to Fire allies' ATK and critical hit rate
Slaysnake's Myth II: When main weapon (MC only): Boost to ATK upon dealing multiattacks (Stackable) / Boost to DMG cap (Stackable)
Hellfire's Trium: Medium boost to Fire allies' multiattack rate
Skill charge attack.png Orochi no Aramasa: Massive Fire damage to a foe.
Gain Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
Strength: 5,000
.
4★: Slight chance~20% to also gain Status Lord-Sword.pngLord-SwordTriple attack rate is boosted / Attacks 3 times each turn (Can't be removed)
Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
(Next one-foe attack is a 9-hit attack).
Ameno Habakiri (Light) icon.jpg Ameno Habakiri Label Rarity SSR.png Icon Element Light.png Label Weapon Katana.png 4036 287
Ws skill moment 5.png
Ws skill self 2.png
Ws skill self 2.png
Ws skill ta 5 2.png
Thunder's Celere: Medium boost to Light allies' ATK and critical hit rate
Slaysnake's Myth II: When main weapon (MC only): Boost to ATK upon dealing multiattacks (Stackable) / Boost to DMG cap (Stackable)
Thunder's Trium: Medium boost to Light allies' multiattack rate
Skill charge attack.png Orochi no Aramasa: Massive Light damage to a foe.
Gain Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
Strength: 5,000
.
4★: Slight chance~20% to also gain Status Lord-Sword.pngLord-SwordTriple attack rate is boosted / Attacks 3 times each turn (Can't be removed)
Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
(Next one-foe attack is a 9-hit attack).
Ameno Habakiri (Water) icon.jpg Ameno Habakiri Label Rarity SSR.png Icon Element Water.png Label Weapon Katana.png 4036 287
Ws skill moment 2.png
Ws skill self 2.png
Ws skill self 2.png
Ws skill ta 2 2.png
Tsunami's Celere: Medium boost to Water allies' ATK and critical hit rate
Slaysnake's Myth II: When main weapon (MC only): Boost to ATK upon dealing multiattacks (Stackable) / Boost to DMG cap (Stackable)
Tsunami's Trium: Medium boost to Water allies' multiattack rate
Skill charge attack.png Orochi no Aramasa: Massive Water damage to a foe.
Gain Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
Strength: 5,000
.
4★: Slight chance~20% to also gain Status Lord-Sword.pngLord-SwordTriple attack rate is boosted / Attacks 3 times each turn (Can't be removed)
Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
(Next one-foe attack is a 9-hit attack).
Ameno Habakiri (Wind) icon.jpg Ameno Habakiri Label Rarity SSR.png Icon Element Wind.png Label Weapon Katana.png 4036 287
Ws skill moment 4.png
Ws skill self 2.png
Ws skill self 2.png
Ws skill ta 4 2.png
Whirlwind's Celere: Medium boost to Wind allies' ATK and critical hit rate
Slaysnake's Myth II: When main weapon (MC only): Boost to ATK upon dealing multiattacks (Stackable) / Boost to DMG cap (Stackable)
Whirlwind's Trium: Medium boost to Wind allies' multiattack rate
Skill charge attack.png Orochi no Aramasa: Massive Wind damage to a foe.
Gain Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
Strength: 5,000
.
4★: Slight chance~20% to also gain Status Lord-Sword.pngLord-SwordTriple attack rate is boosted / Attacks 3 times each turn (Can't be removed)
Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
(Next one-foe attack is a 9-hit attack).
Ancient Ecke Sachs icon.jpg Ancient Ecke Sachs Label Rarity SSR.png Icon Element Fire.png Label Weapon Sabre.png 2030 800
Ws skill moment m 1.png
Ws skill backwater m 1 1.png
Vulcan's Celere II: Medium boost to fire allies' ATK and critical hit rate
Vulcan's Enmity: Small boost to ATK as fire allies' HP decreases
Skill charge attack.png Durga-Mauna: Massive Fire damage to a foe.
Gain Status Uplift.pngCharge Bar +15%Instantly boosts Charge Bar by 15%
Strength: 15%
.
Weapon m 1040008700.jpg Blutgang Label Rarity SSR.png Icon Element Dark.png Label Weapon Sabre.png 3370 280
Ws skill atk 6 3 2.png
Ws skill atk 6 4 3.png
Ws skill moment 6 1.png
Oblivion's Might III: Massive boost to dark allies' ATK
Dark's Celere: Small boost to dark allies' ATK and critical hit rate
Skill charge attack.png Sword of Delusion: Massive Dark damage to a foe.
Gain Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
's healing cap increased to 1000 and now affects all allies.
MC also gains 15% Status AttackUpStack.pngC.A. DMG Up (Stackable)Charge attack DMG is boosted (Stackable)
Strength: 15% (Max: 60%)Duration: Indefinite
(Max: 60%) and 3% Status AttackUpStack.pngC.A. DMG Cap Up (Stackable)Can deal more DMG when charge attack DMG reaches a certain amount (Stackable)
Strength: 3% (Max: 12%)Duration: Indefinite
(Max: 12%).
Weapon m 1040808700.jpg Distant Requiem Label Rarity SSR.png Icon Element Dark.png Label Weapon Harp.png 2690 280
Ws skill moment 6.png
Ws skill heal limit 6 2.png
Hatred's Celere: Medium boost to dark allies' ATK and critical hit rate
Hatred's Healing: Medium boost to healing cap for dark allies
Skill charge attack.png Lament: Massive Dark damage to a foe.
Inflict 10% Status AttackDownStack.pngATK Down (Stackable)ATK is lowered (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
(Max: 30%).
4★: Restore 10% of all allies' HP (Healing cap: 1000).
Weapon m 1040608900.jpg Draco Claw Label Rarity SSR.png Icon Element Fire.png Label Weapon Melee.png 2571 207
Ws skill moment 1.png
Ws skill sp atk 1 1.png
Hellfire's Celere: Medium boost to fire allies' ATK and critical hit rate
Fire's Mystery: Small boost to fire allies' C.A. DMG
Skill charge attack.png Scratched by Fire: Massive fire DMG to a foe / Hit to fire DEF
Ecke Sachs icon.jpg Ecke Sachs Label Rarity SSR.png Icon Element Fire.png Label Weapon Sabre.png 2030 800
Ws skill moment 1.png
Ws skill backwater 1 1.png
Hellfire's Celere: Medium boost to fire allies' ATK and critical hit rate
Fire's Enmity: Small boost to ATK as fire allies' HP decreases
Skill charge attack.png Durga-Mauna: Massive Fire damage to a foe.
Gain Status Uplift.pngCharge Bar +15%Instantly boosts Charge Bar by 15%
Strength: 15%
.
Weapon m 1040612700.jpg Fist of Destruction Label Rarity SSR.png Icon Element Fire.png Label Weapon Melee.png 3141 327
Ws skill moment 1 3.png
Ws skill moment 1 3 2.png
Ws skill ta 1 1.png
Inferno's Celere II: Big boost to fire allies' ATK and critical hit rate
Fire's Trium: Small boost to fire allies' multiattack rate
Skill charge attack.png Blazing Apocalypse: Massive Fire damage to a foe.
Inflict 10% Status FireDEFDownStack.pngFire DEF Down (Stackable)DEF is lowered for fire DMG (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
(Max: 30%).
4★: Also gain Status Keen.pngKeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040310100.jpg Full Metal Recoil Label Rarity SSR.png Icon Element Light.png Label Weapon Axe.png 3500 170
Ws skill moment 5.png
Ws skill sp atk 5 1.png
Ws skill job weapon.png
Thunder's Celere: Medium boost to light allies' ATK and critical hit rate
Light's Mystery: Small boost to light allies' C.A. DMG
Golden Arts: Boost to Light allies' skill damage cap.
Skill charge attack.png Concussion Inducer: Massive Light damage to a foe.
Inflict Status DefenseDown.png20% DEF DownDEF is lowered
Strength: 20%Duration: 180 secondsStacking: Charge Attack
.
4★: Also inflict Status LightResDown.png15% Light DEF DownDEF is lowered for light DMG
Strength: 15%Duration: 180 seconds
.
Hercules (Dark) icon.jpg Hercules Label Rarity SSR.png Icon Element Dark.png Label Weapon Bow.png 3806 345
Ws skill coki 6.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill moment 6 1.png
Hatred's Restraint: Medium boost to Dark allies' double attack rate and critical hit rate
Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill DMG and 20% boost to skill DMG cap.
Dark's Celere: Small boost to Dark allies' ATK and critical hit rate
Skill charge attack.png Wondrous Flames: Massive Dark damage to a foe / 1-turn cut to skill cooldown
4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000).
Hercules (Earth) icon.jpg Hercules Label Rarity SSR.png Icon Element Earth.png Label Weapon Bow.png 3806 345
Ws skill coki 3.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill moment 3 1.png
Mountain's Restraint: Medium boost to Earth allies' double attack rate and critical hit rate
Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill DMG and 20% boost to skill DMG cap.
Earth's Celere: Small boost to Earth allies' ATK and critical hit rate
Skill charge attack.png Wondrous Flames: Massive Earth damage to a foe / 1-turn cut to skill cooldown
4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000).
Hercules (Fire) icon.jpg Hercules Label Rarity SSR.png Icon Element Fire.png Label Weapon Bow.png 3806 345
Ws skill coki 1.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill moment 1 1.png
Hellfire's Restraint: Medium boost to Fire allies' double attack rate and critical hit rate
Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill DMG and 20% boost to skill DMG cap.
Fire's Celere: Small boost to Fire allies' ATK and critical hit rate
Skill charge attack.png Wondrous Flames: Massive Fire damage to a foe / 1-turn cut to skill cooldown
4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000).
Hercules (Light) icon.jpg Hercules Label Rarity SSR.png Icon Element Light.png Label Weapon Bow.png 3806 345
Ws skill coki 5.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill moment 5 1.png
Thunder's Restraint: Medium boost to Light allies' double attack rate and critical hit rate
Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill DMG and 20% boost to skill DMG cap.
Light's Celere: Small boost to Light allies' ATK and critical hit rate
Skill charge attack.png Wondrous Flames: Massive Light damage to a foe / 1-turn cut to skill cooldown
4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000).
Hercules (Water) icon.jpg Hercules Label Rarity SSR.png Icon Element Water.png Label Weapon Bow.png 3806 345
Ws skill coki 2.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill moment 2 1.png
Tsunami's Restraint: Medium boost to Water allies' double attack rate and critical hit rate
Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill DMG and 20% boost to skill DMG cap.
Water's Celere: Small boost to Water allies' ATK and critical hit rate
Skill charge attack.png Wondrous Flames: Massive Water damage to a foe / 1-turn cut to skill cooldown
4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000).
Hercules (Wind) icon.jpg Hercules Label Rarity SSR.png Icon Element Wind.png Label Weapon Bow.png 3806 345
Ws skill coki 4.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill moment 4 1.png
Whirlwind's Restraint: Medium boost to Wind allies' double attack rate and critical hit rate
Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill DMG and 20% boost to skill DMG cap.
Wind's Celere: Small boost to Wind allies' ATK and critical hit rate
Skill charge attack.png Wondrous Flames: Massive Wind damage to a foe / 1-turn cut to skill cooldown
4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000).
Weapon m 1040705200.jpg Indra's Edge Label Rarity SSR.png Icon Element Wind.png Label Weapon Bow.png 2716 247
Ws skill moment 4.png
Ws skill guard 4 3.png
Whirlwind's Celere: Medium boost to wind allies' ATK and critical hit rate
Ventosus's Garrison: Big boost to DEF as wind allies' HP decreases
Skill charge attack.png Arrow of Indra: Massive Wind damage to a foe.
Gain Status AttackUp.png40% Skill DMG UpSkill DMG is boosted
Strength: 40%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Increased to Status AttackUp.png50% Skill DMG UpSkill DMG is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Also gain Status Skill DMG Cap Up.png15% Skill DMG Cap UpCan deal big bonus DMG when Skill DMG dealt in one turn reaches a certain amount
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040112500.jpg Ivory Ark Label Rarity SSR.png Icon Element Light.png Label Weapon Dagger.png 3180 318
Ws skill moment 5 3.png
Ws skill moment 5 3 2.png
Ws skill grace 5 1.png
Zion's Celere II: Big boost to light allies' ATK and critical hit rate
Light's Grace: Small boost to light allies' max HP and debuff resistance
Skill charge attack.png Covenant of Light: Massive Light damage to a foe.
All allies gain Status DebuffSuccessUp.png15% Debuff Success BoostedDebuff success rate is boosted
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: All allies also gain Status Bonus Damage.png15% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040508700.jpg Jolly Starcracker Label Rarity SSR.png Icon Element Light.png Label Weapon Gun.png 2707 177
Ws skill moment 5.png
Ws skill job weapon.png
Thunder's Celere: Medium boost to light allies' ATK and critical hit rate
Treasure Trick: When main weapon (MC only): Boost to double attack rate based on foe's Status Bounty.pngBountyItem drop rate is boosted
level.
Skill charge attack.png Red Holly: Massive Light damage to a foe.
Inflict Status Bounty.pngBountyItem drop rate is boosted
.
Weapon m 1030007300.jpg Macuahuitl Label Rarity SR.png Icon Element Water.png Label Weapon Sabre.png 1707 155
Ws skill moment 2.png
Ws skill atk 2.png
Tsunami's Celere: Medium boost to water allies' ATK and critical hit rate
Preemptive Frost Blade: Boost to water allies' ATK for first 8 turns of battle
Skill charge attack.png Itztli: Big Water damage to a foe.
Mittron's Treasured Blade icon.jpg Mittron's Treasured Blade Label Rarity SSR.png Icon Element Light.png Label Weapon Dagger.png 2590 260
Ws skill moment m 5 1.png
Ws skill backwater m 5 1.png
Horus's Celere: Small boost to light allies' ATK and critical hit rate
Horus's Enmity: Small boost to ATK as light allies' HP decreases
Skill charge attack.png Pleiades: Massive Light DMG to a foe.
All allies gain Status Dmg Cut 30.png30% DMG CutTaking 30% less DMG

Duration: 0.5 turns
Damage Cut reducing damage taken.
Warning! Does not work for Plain Damage!
Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
and Status LightAtkUp.png20% Light ATK UpLight ATK is boosted

Strength: 20%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Mjolnir (Dark) icon.jpg Mjolnir Label Rarity SSR.png Icon Element Dark.png Label Weapon Axe.png 3977 283
Ws skill ranbu 6 2.png
Ws skill job weapon.png
Ws skill job weapon.png
Ws skill moment 6 1.png
Hatred's Fandango: Medium boost to Dark allies' ATK / Medium boost to triple attack rate.
War God's Swing II: When main weapon (MC only): Hit to normal attack accuracy / Every successful attack will be a critical hit / 30%Verification needed. boost to critical hit DMG Cap
Dark's Celere: Small boost to Dark allies' ATK and critical hit rate
Skill charge attack.png Thunderstorm Clobbering: Massive Dark damage to a foe / Boost to double attack rate
4★: Damage increased to unworldly.
All allies also gain Status DoubleUp.png35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status TripleUp.png35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Mjolnir (Earth) icon.jpg Mjolnir Label Rarity SSR.png Icon Element Earth.png Label Weapon Axe.png 3977 283
Ws skill ranbu 3 2.png
Ws skill job weapon.png
Ws skill job weapon.png
Ws skill moment 3 1.png
Mountain's Fandango: Medium boost to Earth allies' ATK / Medium boost to triple attack rate.
War God's Swing II: When main weapon (MC only): Hit to normal attack accuracy / Every successful attack will be a critical hit / 30%Verification needed. boost to critical hit DMG Cap
Earth's Celere: Small boost to Earth allies' ATK and critical hit rate
Skill charge attack.png Thunderstorm Clobbering: Massive Earth damage to a foe / Boost to double attack rate
4★: Damage increased to unworldly.
All allies also gain Status DoubleUp.png35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status TripleUp.png35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Mjolnir (Fire) icon.jpg Mjolnir Label Rarity SSR.png Icon Element Fire.png Label Weapon Axe.png 3977 283
Ws skill ranbu 1 2.png
Ws skill job weapon.png
Ws skill job weapon.png
Ws skill moment 1 1.png
Hellfire's Fandango: Medium boost to Fire allies' ATK / Medium boost to triple attack rate.
War God's Swing II: When main weapon (MC only): Hit to normal attack accuracy / Every successful attack will be a critical hit / 30%Verification needed. boost to critical hit DMG Cap
Fire's Celere: Small boost to Fire allies' ATK and critical hit rate
Skill charge attack.png Thunderstorm Clobbering: Massive Fire damage to a foe / Boost to double attack rate
4★: Damage increased to unworldly.
All allies also gain Status DoubleUp.png35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status TripleUp.png35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Mjolnir (Light) icon.jpg Mjolnir Label Rarity SSR.png Icon Element Light.png Label Weapon Axe.png 3977 283
Ws skill ranbu 5 2.png
Ws skill job weapon.png
Ws skill job weapon.png
Ws skill moment 5 1.png
Thunder's Fandango: Medium boost to Light allies' ATK / Medium boost to triple attack rate.
War God's Swing II: When main weapon (MC only): Hit to normal attack accuracy / Every successful attack will be a critical hit / 30%Verification needed. boost to critical hit DMG Cap
Light's Celere: Small boost to Light allies' ATK and critical hit rate
Skill charge attack.png Thunderstorm Clobbering: Massive Light damage to a foe / Boost to double attack rate
4★: Damage increased to unworldly.
All allies also gain Status DoubleUp.png35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status TripleUp.png35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Mjolnir (Water) icon.jpg Mjolnir Label Rarity SSR.png Icon Element Water.png Label Weapon Axe.png 3977 283
Ws skill ranbu 2 2.png
Ws skill job weapon.png
Ws skill job weapon.png
Ws skill moment 2 1.png
Tsunami's Fandango: Medium boost to Water allies' ATK / Medium boost to triple attack rate.
War God's Swing II: When main weapon (MC only): Hit to normal attack accuracy / Every successful attack will be a critical hit / 30%Verification needed. boost to critical hit DMG Cap
Water's Celere: Small boost to Water allies' ATK and critical hit rate
Skill charge attack.png Thunderstorm Clobbering: Massive Water damage to a foe / Boost to double attack rate
4★: Damage increased to unworldly.
All allies also gain Status DoubleUp.png35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status TripleUp.png35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Mjolnir (Wind) icon.jpg Mjolnir Label Rarity SSR.png Icon Element Wind.png Label Weapon Axe.png 3977 283
Ws skill ranbu 4 2.png
Ws skill job weapon.png
Ws skill job weapon.png
Ws skill moment 4 1.png
Whirlwind's Fandango: Medium boost to Wind allies' ATK / Medium boost to triple attack rate.
War God's Swing II: When main weapon (MC only): Hit to normal attack accuracy / Every successful attack will be a critical hit / 30%Verification needed. boost to critical hit DMG Cap
Wind's Celere: Small boost to Wind allies' ATK and critical hit rate
Skill charge attack.png Thunderstorm Clobbering: Massive Wind damage to a foe / Boost to double attack rate
4★: Damage increased to unworldly.
All allies also gain Status DoubleUp.png35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status TripleUp.png35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040610900.jpg Neko Punch Pro Label Rarity SSR.png Icon Element Earth.png Label Weapon Melee.png 2499 218
Ws skill moment 3.png
Ws skill da 3 2.png
Mountain's Celere: Medium boost to earth allies' ATK and critical hit rate
Mountain's Dual-Edge: Medium boost to double attack rate for earth allies
Skill charge attack.png Gorgeous Scratch: Massive Earth damage to a foe. / Inflict Status Sleep 3.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)

Duration: 3.5 turns
Takes 25% more damage
Local status effect
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040415600.jpg Only for a Cutie Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2784 312
Ws skill moment 2.png
Ws skill job weapon.png
Tsunami's Celere: Medium boost to water allies' ATK and critical hit rate
Transcendent Cuteness: When main weapon: 5% boost to all allies' critical hit DMG cap.
Skill charge attack.png The Ultimate Cutie: Massive Water damage to a foe. / All allies gain Status Deluge Crest 1.pngDeluge CrestWater magic is amplified (Max: 5 / Can't be removed)
.
4★: All allies also gain Status CriticalUp.png50% / 30% Critical Hit Rate UpDMG is slightly boosted for critical hits

Strength: 50% chance of dealing 30% more damage.
Duration: 3 turns
.
Weapon m 1040416900.jpg Red Sphere Label Rarity SSR.png Icon Element Fire.png Label Weapon Staff.png 2053 307
Ws skill moment 1.png
Ws skill sp atk 1 1.png
Hellfire's Celere: Medium boost to fire allies' ATK and critical hit rate
Fire's Mystery: Small boost to fire allies' C.A. DMG
Skill charge attack.png Red Alert: Massive Fire damage to a foe.
Refresh effect to all allies.
Weapon m 1040210300.jpg Shadow Viperlance Label Rarity SSR.png Icon Element Dark.png Label Weapon Spear.png 2720 290
Ws skill moment 6.png
Ws skill job weapon.png
Hatred's Celere: Medium boost to dark allies' ATK and critical hit rate
Mutinous Flare: When main weapon (MC Only): Boost to double attack rate against blinded foes
Skill charge attack.png Blackfang Bite: Massive Dark damage to a foe.
Inflict Status DarkResDown.png15% Dark DEF DownDEF is lowered for dark DMG
Strength: 15%Duration: 180 seconds
.
Weapon m 1040912000.jpg Soshu Masamune Label Rarity SSR.png Icon Element Earth.png Label Weapon Katana.png 2707 180
Ws skill moment 3.png
Ws skill counter 3 2.png
Mountain's Celere: Medium boost to earth allies' ATK and critical hit rate
Mountain's Clarity: Slight chance to dodge and counter (medium DMG) for earth allies
Skill charge attack.png Reaving Shears: Massive Earth damage to a foe.
Gain Status Keen.pngKeenSupplemental DMG to critical hits
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
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Weapon m 1040908800.jpg Tanzanite Blade Label Rarity SSR.png Icon Element Fire.png Label Weapon Katana.png 3130 210
Ws skill moment 1.png
Ws skill job weapon.png
Hellfire's Celere: Medium boost to fire allies' ATK and critical hit rate
Shall We Duel?: When main weapon (MC Only): Boost to charge attack DMG based on how high HP is
Skill charge attack.png Tempest of Blades: Massive Fire damage to a foe.
Gain Status DoubleUp.pngDA UpDouble attack rate is boosted
Strength: 20%Verification needed.
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4★: Status DoubleUp.pngDA UpDouble attack rate is boosted
Strength: 20%Verification needed.
now affects all allies.
All allies also gain Status Dodge.pngDodge Rate BoostedImmune to DMG and debuffs for a fixed amount while in effect
Strength: 20%Verification needed.
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Weapon m 1040111300.jpg Winter's Frostnettle Label Rarity SSR.png Icon Element Water.png Label Weapon Dagger.png 2249 228
Ws skill moment m 2.png
Ws skill backwater m 2 1.png
Ezili's Celere II: Medium boost to water allies' ATK and critical hit rate
Ezili's Enmity: Small boost to water allies' ATK based on how low HP is
Skill charge attack.png Chilling Permeance: Massive Water damage to a foe.
All allies gain Status CriticalUp.png100% / 10% Critical Hit Rate UpDMG is slightly boosted for critical hits
Strength: 100% chance of dealing 10% more damage.Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
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4★: Buff increased to Status CriticalUp.png100% / 20% Critical Hit Rate UpDMG is slightly boosted for critical hits
Strength: 100% chance of dealing 20% more damage.Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
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