Category:Water Progression Skill Weapons
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| Icon | Name | R | El | Type | ATK | HP | Skills | |
|---|---|---|---|---|---|---|---|---|
| Aquamarine Hatchet | 2853 | 247 | Oceansoul's Might III: Big boost to water allies' ATK Oceansoul's Progression III: Big boost to water allies' water ATK based on number of turns passed All allies gain Strength: 1500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Effect increased to Strength: 2500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 5★: Also raise foe's Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). |
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| Crystal Edge | 2880 | 291 | Tsunami's Majesty: Medium boost to water allies' ATK and max HP Cobalt Arts: Boost to water allies' skill DMG cap Water's Progression: Small boost to water allies' water ATK based on number of turns passed Raise foe's Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). 4★: All allies also gain Fire DEF Up. Not a Damage Cut. Reduces Fire damage taken on a multiplier separate from Damage Cuts.Verification needed. . |
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| Gae Bulg | 3496 | 391 | Hoarfrost's Progression: Big boost to Water allies' Water ATK based on number of turns passed One Sting, One Kill II: When main weapon (MC only): Every superior elemental attack will be a critical hit. 20% boost to all allies' critical hit damage cap. Tsunami's Verity: Medium boost to Water allies' critical hit rate Gain . 4★: now affects all allies. |
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| Nereus Staff | 2648 | 338 | Hoarfrost's Might: Big boost to water allies' ATK Tsunami's Progression: Medium boost to water allies' water ATK based on number of turns passed Proteus's Prophecy: Boost to max HP based on how many staffs are equipped All allies gain Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Ninth Head of the Cartload | 2880 | 291 | Tsunami's Majesty: Medium boost to water allies' ATK and max HP Tsunami's Progression: Medium boost to water allies' water ATK based on number of turns passed Restore 20% of all allies' HP (Healing cap: 1500). All allies gain Strength: 1500Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also remove 1 buff from a foe. |
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| Plushie Pal | 2420 | 340 | Tsunami's Progression: Medium boost to water allies' water ATK based on number of turns passed Water's Grace: Small boost to water allies' max HP and debuff resistance Water's Majesty: Small boost to water allies' ATK and max HP Inflict Duration: 180 seconds. Gain Strength: (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Strength: ()Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. healing cap increased to 1000 and now affects all allies. |
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| Terrorbow of Mortality Verboten | 2822 | 254 | Taboo Allowater's Auspice II: Medium boost to water allies' max HP and healing cap Taboo Allowater's Progression III: Big boost to water allies' water ATK based on number of turns passed Inflict Duration: 180 seconds. All Water allies gain 1 random buff. |
Pages in category "Water Progression Skill Weapons"
The following 9 pages are in this category, out of 9 total.
































