Category:Light Quenching Skill Weapons

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Icon Name R El Type ATK HP Skills
Heliogabalus Militis 2284 284
Harp Voltage II: Boost to ATK based on how many harps are equipped.
Glimmer's Quenching: Supplement light allies' C.A. DMG based on how high their HP is
Sephira Telum Lux: All Light allies start battle with C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Duration: Indefinite
and C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Duration: Indefinite
.
(In ArcarumArcarum: The World Beyond
Replicard Sandbox
:
Boost to specs. 50% boost to Light allies' charge bars at battle start.)
Resonant Rumble Repetere: Massive Light damage to a foe.
Inflict 15% Light DEF DownDEF is lowered for light DMG
Strength: 15%Duration: 180 seconds
.
4★: All allies also gain DA UpDouble attack rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and TA UpTriple attack rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Indigo Flame Stinger 3065 254
Zion's Mystery: Big boost to light allies' C.A. DMG
Preemptive Light Blade: Boost to light allies' ATK for first 8 turns of battle
Glimmer's Quenching: Supplement light allies' C.A. DMG based on how high their HP is
Full Bloom Fireflower: Massive Light damage to a foe.
All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
4★: All allies also gain 30% C.A. DMG UpCharge attack DMG is boosted
Strength: 30%Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
and 10% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 10%Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.

Pages in category "Light Quenching Skill Weapons"

The following 2 pages are in this category, out of 2 total.