Category:Light Trium Skill Weapons
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| Icon | Name | R | El | Type | ATK | HP | Skills | |
|---|---|---|---|---|---|---|---|---|
| Ameno Habakiri | 4036 | 287 | Thunder's Celere: Medium boost to Light allies' ATK and critical hit rate Slaysnake's Myth II: When main weapon (MC only): Gain Strength: 10% (Max: 100%) and Strength: 1% (Max: 10%) upon dealing multiattacks. Thunder's Trium: Medium boost to Light allies' multiattack rate Gain Strength: 5,000. 4★: ~20% chance to also gain Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Crystal Luin | 2295 | 260 | Zion's Trium: Big boost to light allies' multiattack rate Light's Enmity: Small boost to light allies' ATK based on how low HP is Strength: 10%Duration: 180 seconds and Strength: 10%Duration: 180 seconds |
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| Forbidden Sunset | 2163 | 285 | Zion's Trium: Big boost to light allies' multiattack rate Radiant Pearl Blow: Bonus Light DMG effect to third hit of light allies' triple attacks Gain Strength: 25%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Freikugel | 4069 | 277 | Zion's Tyranny: Big boost to Light allies' ATK / 10% cut to Light allies' max HP Golden Advent II: When main weapon (MC only): GuaranteedUnaffected by Hit to triple attack rate debuffs triple attacks against foes in Break. Supplemental damage dealt equal to 2% of the foe's Max HP (Damage cap: 100,000) to foes in Break. Thunder's Trium: Medium boost to Light allies' multiattack rate Inflict Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Damage increased to 1200%Unworldly (Damage cap: ~2,359,000). 5★: Damage increased to 1250%Unworldly. |
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| Gambanteinn | 2760 | 380 | Zion's Might III: Massive boost to light allies' ATK Light's Trium: Small boost to light allies' multiattack rate Restore allies' HP (Healing cap: 1000). All allies gain Strength: (Healing cap: 250)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Now restores 15% of all allies' HP (Healing cap: 2000). Strength: (Healing cap: 600)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.'s healing cap increased to 600. |
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| Greatbow Rondor | 3046 | 271 | Thunder's Clarity: Slight chance to dodge and counter (medium DMG) for light allies Thunder's Celere: Medium boost to light allies' ATK and critical hit rate Light's Trium: Small boost to light allies' multiattack rate All Light allies gain and . 4★: MC also gains Duration: Indefinite. |
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| Lance d'Espoir | 1585 | 183 | Light's Trium: Small boost to light allies' multiattack rate. |
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| Levin Shooter | 2800 | 300 | Zion's Trium: Big boost to light allies' multiattack rate Three-Sister Rule: When main weapon (MC only): Gain Strength: 10,000 upon dealing a triple attack (Stackable / Max: 3 times) Gain Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Also gain Strength: 50%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Lu Woh's Horn | 3161 | 230 | Authority's Trium: Massive boost to Light allies' multiattack rate. White Covenant: Supplement damage dealt by second, third, and fourth hits of Light allies' normal attacks. All allies gain Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: MC also gains Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Luminiera Saber Credo | 3000 | 209 | Knightcode's Fandango III: Big boost to light allies' ATK / Big boost to triple attack rate Knightcode's Trium: Small boost to light allies' multiattack rate Remove 1 buff. Gain Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Quill of Happy Endings | 2924 | 282 | Thunder's Trium: Medium boost to light allies' multiattack rate Strike: Light: Boost to light allies' normal attack DMG cap Thunder's Might: Medium boost to light allies' ATK Gain Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Also gain . |
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| Sacred Standard | 3082 | 351 | Zion's Trium: Big boost to light allies' multiattack rate Thunder's Progression: Medium boost to light allies' light ATK based on number of turns passed All Light allies gain Strength: 70%-75% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All Light allies also gain Strength: 15%. |
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| Spirelance of Knowledge Verboten | 2276 | 351 | Taboo Banelight's Stamina III: Big boost to light allies' ATK based on how high HP is Taboo Banelight's Trium: Small boost to light allies' multiattack rate Inflict Duration: 180 seconds. Inflict Strength: 30,000Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Spirit Seeker | 3610 | 150 | Zion's Trium: Big boost to light allies' multiattack rate All-Night Party: Small boost to axe-specialty allies' ATK and triple attack rate Gain (Effect removed on next all-foe all-ally attack) Duration: Indefinite. 4★: Also gain Strength: 20%Duration: Indefinite. (Ends upon taking damage.) |
Pages in category "Light Trium Skill Weapons"
The following 18 pages are in this category, out of 18 total.




























































