Category:Wind Stamina Skill Weapons
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Icon | Name | R | El | Type | ATK | HP | Skills | |
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Excalibur | 3792 | 316 | ▶ |
Ventosus's Garrison: Big boost to Wind allies' DEF based on how low HP is Rightway Pathfinder II: When main weapon (MC only): Based on how high HP is: BoostUp to 120% to C.A. DMG / Supplement C.A. DMG / 30% boost to C.A. DMG cap. Whirlwind's Stamina: Medium boost to Wind allies' ATK based on how high HP is King's Sword: Massive Wind damage to a foe. Gain 30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 30%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. 4★: Effect increased to 50% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 50%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. Restore 100% of MC's HP (Healing cap: 5000). |
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Flowering Twilight | 2567 | 354 | Whirlwind's Healing: Medium boost to wind allies' healing cap Whirlwind's Stamina: Medium boost to wind allies' ATK based on how high HP is Whirlwind's Aegis: Medium boost to wind allies' max HP Night Sky Shimmer: Massive Wind damage to a foe. All allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: 10% (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: 10% (Healing cap: 1000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.'s healing cap increased to 1000 and duration increased to 3.5 turns. All allies also gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. |
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Gullinbursti | 3415 | 184 | ▶ |
Whirlwind's Stamina: Medium boost to wind allies' ATK based on how high HP is Wind's Celere: Small boost to wind allies' ATK and critical hit rate Freyr enn Frodi: Massive Wind damage to a foe. All allies gain 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 35% TA UpTriple attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 35% TA UpTriple attack rate is boosted Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. duration increased to 3.5 turns. |
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Last Storm Harp | 2400 | 260 | Stormwyrm's Stamina II: Medium boost to wind allies' ATK based on how high HP is Stormwyrm's Verity III: Big boost to wind allies' critical hit rate Flash Ruination: Massive Wind damage to a foe. Gain Mirror Image (1 time)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: Indefinite. All allies gain 20% DA UpDouble attack rate is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Nostalgic Coffee Jelly | 2340 | 250 | Whirlwind's Stamina: Medium boost to wind allies' ATK based on how high HP is Wind's Celere: Small boost to wind allies' ATK and critical hit rate Sweet and Bitter: Massive Wind damage to a foe. Inflict ATK DownATK is lowered Duration: 180 secondsVerification needed. . All allies gain RefreshHP is restored on every turn Verification needed. . |
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Onyx Stormbringer | 2965 | 213 | Whirlwind's Stamina: Medium boost to wind allies' ATK based on how high HP is Gale Green Blow: 20% Bonus Wind DMG effect to third hit of Wind allies' triple attacks. Dark Cyclone: Massive Wind damage to a foe. Gain ATK UpATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Spear of Renunciation | 3360 | 377 | ▶ |
Stormwyrm's Majesty IV: Big boost to Wind allies' ATK and max HP Guiding Revelation: A symbol of apocalyptic corruption. Empowered by a chosen pendulum. Guiding Gospel: A symbol of evolution's holy outcome. Empowered by a chosen pendulum or chain. Apocalyptic Squall: Massive Wind damage to a foe. / All allies gain Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. Additional effect based on the pendulum. |
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Spear of Repudiation | 3360 | 377 | ▶ |
Ventosus's Majesty II: Big boost to Wind allies' ATK and max HP Guiding Revelation: A symbol of apocalyptic corruption. Empowered by a chosen pendulum. Guiding Gospel: A symbol of evolution's holy outcome. Empowered by a chosen pendulum or chain. Apocalyptic Squall: Massive Wind damage to a foe. / All allies gain Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. Additional effect based on the pendulum. |
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Teardrop Mandolin | 2203 | 277 | Whirlwind's Verity: Medium boost to wind allies' critical hit rate Whirlwind's Stamina: Medium boost to wind allies' ATK based on how high HP is Zeffiroso: Massive Wind damage to a foe. Raise foe's TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). Inflict Earth ATK DownEarth ATK is lowered Duration: 180 seconds. |
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Vortex of the Void | 3107 | 333 | Ventosus's Stamina II: Big boost to wind allies' ATK based on how high HP is Whirlwind's Grace: Medium boost to wind allies' max HP and debuff resistance Holy Ray of Decimation: Massive Wind damage to a foe. Inflict DA DownDouble attack rate is lowered Duration: 180 seconds and TA DownTriple attack rate is lowered Duration: 180 seconds. 4★: All allies gain 30% DMG CutTaking 30% less DMG Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
Pages in category "Wind Stamina Skill Weapons"
The following 10 pages are in this category, out of 10 total.