Category:Light Healing Skill Weapons
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Icon | Name | R | El | Type | ATK | HP | Skills | |
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Asclepius Rod | ![]() |
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2610 | 348 | ![]() ![]() ![]() |
Grace of Healing II: Big boost to healing for all allies. Zion's Healing: Big boost to healing cap for Light allies. ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Also restore all allies' HP (Healing cap: 2000). |
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Bitternote Sun | ![]() |
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2150 | 290 | ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Thunder's Healing: Medium boost to light allies' healing cap ![]() All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: (Healing cap: 500) or 10% charge barDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Codex of Mysteria | ![]() |
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2459 | 372 | ![]() ![]() ![]() |
Zion's Aegis: Big boost to light allies' max HP Light's Healing: Small boost to light allies' healing cap Glimmer's Persistence: Supplement light allies' DMG based on how high their HP is ![]() All allies gain ![]() and ![]() . 4★: All allies also gain ![]() . |
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Heartbeat Mitten | ![]() |
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2398 | 238 | ![]() ![]() |
Zion's Healing: Big boost to light allies' healing cap Thunder's Garrison: Medium boost to light allies' DEF based on how low HP is ![]() All allies gain ![]() Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Lancet | ![]() |
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2838 | 300 | ![]() ![]() ![]() |
Zion's Healing: Big boost to light allies' healing cap Thunder's Majesty: Medium boost to light allies' ATK and max HP Light's Garrison: Small boost to light allies' DEF based on how low HP is ![]() All allies gain ![]() Strength: (Healing cap: 1000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Staff of Refusal | ![]() |
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1399 | 216 | ![]() |
Thunder's Healing: Medium boost to light allies' healing cap![]() Restore allies' HP |
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Staff of the Star Seeker | ![]() |
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1410 | 215 | ![]() |
Thunder's Healing: Medium boost to healing cap for light allies![]() Gain ![]() Dark DEF Up. Not a Damage Cut. Reduces Dark damage taken on a multiplier separate from Damage Cuts.. |
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Veselago Harp | ![]() |
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1225 | 133 | ![]() |
Thunder's Healing: Medium boost to healing cap for light allies![]() Gain ![]() Duration: 3.5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Walthari | ![]() |
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3000 | 270 | ![]() ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Thunder's Healing: Medium boost to light allies' healing cap Light's Aegis: Small boost to light allies' max HP ![]() All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain ![]() Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
Pages in category "Light Healing Skill Weapons"
The following 9 pages are in this category, out of 9 total.