Category:Quenching Skill Weapons
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| Icon | Name | R | El | Type | ATK | HP | Skills | |
|---|---|---|---|---|---|---|---|---|
| Frosty Eve Spear | 2919 | 283 | Hatred's Sentence: Medium boost to dark allies' C.A. DMG and C.A. DMG cap Purgatory's Quenching: Supplement dark allies' C.A. DMG based on how high their HP is Hatred's Aegis: Medium boost to dark allies' max HP Inflict and . 4★: Also inflict . |
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| Heliogabalus Militis | 2284 | 284 | Harp Voltage II: Boost to ATK based on how many harps are equipped. Glimmer's Quenching: Supplement light allies' C.A. DMG based on how high their HP is Sephira Telum Lux: All Light allies start battle with Duration: Indefinite and Duration: Indefinite. (In ArcarumArcarum: The World Beyond Replicard Sandbox: Boost to specs. 50% boost to Light allies' charge bars at battle start.) Inflict Strength: 15%Duration: 180 seconds. 4★: All allies also gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Indigo Flame Stinger | 3065 | 254 | Zion's Mystery: Big boost to light allies' C.A. DMG Preemptive Light Blade: Boost to light allies' ATK for first 8 turns of battle Glimmer's Quenching: Supplement light allies' C.A. DMG based on how high their HP is All allies gain Strength: 10%. 4★: All allies also gain Strength: 30%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. and Strength: 10%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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| Schrodinger | 3315 | 234 | Blade's Wrath: Boost to ATK, max HP, and multiattack rate based on how many katanas are equipped. Snowfall's Quenching: Supplement Water allies' C.A. DMG based on how high their HP is. Snowfall's Ascendancy: 10% boost to Water allies' Special C.A. DMG Cap. Gain Strength: 50% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Also gain Strength: 50%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Schrodinger Mk II | 3603 | 254 | Blade's Wrath: Boost to ATK, max HP, and multiattack rate based on how many katanas are equipped. Snowfall's Quenching: Supplement Water allies' C.A. DMG based on how high their HP is. Snowfall's Ascendancy: 10% boost to Water allies' Special C.A. DMG Cap. Gain Strength: 50% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining., Strength: 50%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining., and Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Shimmering Bloom | 3048 | 270 | Hellfire's Sentence: Medium boost to Fire allies' C.A. DMG and C.A. DMG cap Blaze's Quenching: Supplement Fire allies' C.A. DMG based on how high their HP is Hellfire's Aegis: Medium boost to Fire allies' max HP Gain Strength: 20%. 4★: Also inflict Duration: 180 secondsVerification needed. on a foe. |
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| Shishisosho | 3272 | 212 | Oblivion's Might: Big boost to dark allies' ATK Graphite Arts: Boost to dark allies' skill DMG cap Purgatory's Quenching: Supplement dark allies' C.A. DMG based on how high their HP is MC can't attack next turn. 4★: Also inflict Duration: 0.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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| Shunran Shin'uchi | 3288 | 214 | Whirlwind's Mystery: Medium boost to wind allies' C.A. DMG Whirlwind's Verity: Medium boost to wind allies' critical hit rate Tranquility's Quenching: Supplement wind allies' C.A. DMG based on how high their HP is All Wind allies gain (Effect removed on next all-foe all-ally attack) Duration: Indefinite. 4★: All Wind allies also gain Strength: 10%. |
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| Toothache and Suffering | 3300 | 206 | Axe's Wrath: Boost to ATK, max HP, and multiattack rate based on how many axes are equipped Axe Voltage II: Boost to ATK based on how many axes are equipped Tranquility's Quenching: Supplement wind allies' C.A. DMG based on how high their HP is Foe gains Duration: 1.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and Duration: 1.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Duration: 0.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 0 turns remaining. and Duration: 0.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 0 turns remaining. duration decreased to 0.5 turns. |
Pages in category "Quenching Skill Weapons"
The following 9 pages are in this category, out of 9 total.


















































