Category:Fandango Skill Weapons
Jump to navigation
Jump to search
| Icon | Name | R | El | Type | ATK | HP | Skills | |
|---|---|---|---|---|---|---|---|---|
| AK-4A | 3580 | 240 | Terra's Might III: Massive boost to earth allies' ATK Earth's Fandango: Small boost to earth allies' ATK / Small boost to triple attack rate Inflict Strength: 15%Duration: 10 seconds for 10 seconds. 4★: Debuff increased to Strength: 35%Duration: 10 seconds. All allies gain Strength: 10%. |
|||||
| Atrocious Blood | 2835 | 150 | Mountain's Fandango: Medium boost to earth allies' ATK / Medium boost to triple attack rate Earth's Mystery: Small boost to earth allies' C.A. DMG All allies gain . |
|||||
| Blazefist of Prosperity Verboten | 2617 | 283 | Taboo Doomfire's Fandango II: Medium boost to fire allies' ATK / Medium boost to triple attack rate Taboo Doomfire's Garrison III: Big boost to fire allies' DEF based on how low HP is Inflict Strength: 5000Duration: 180 seconds. Chance to inflict . |
|||||
| Blazing Corseque | 2326 | 252 | Thunder's Fandango: Medium boost to light allies' ATK / Medium boost to triple attack rate Light's Verity: Small boost to light allies' critical hit rate All Light allies gain and . |
|||||
| Blue Lightning | 3118 | 243 | Tsunami's Aegis: Medium boost to water allies' max HP Water's Stamina: Small boost to water allies' ATK based on how high HP is Tsunami's Fandango: Medium boost to water allies' ATK / Medium boost to triple attack rate All allies gain Strength: 1500Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
|||||
| Bridekeeper | 3330 | 201 | Tsunami's Fandango: Medium boost to water allies' ATK / Medium boost to triple attack rate Strike: Water: Boost to water allies' normal attack DMG cap Snowfall's Maneuver: Supplement water allies' normal attack DMG All Water allies gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: MC also gains Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
|||||
| Causality Driver | 3628 | 234 | Optimus Exalto Caliginis: 30% boost to Dark's, Hatred's, and Oblivion's weapon skills Dark's Fandango: Small boost to dark allies' ATK / Small boost to triple attack rate Oblivion's Deathstrike: Big Bonus Dark DMG effect to dark allies Gain Strength: 30%. 4★: Also deal 800% Bonus Dark damage to all foes (Damage cap: ~830,000). |
|||||
| Clockwork Blade: Kumogakure | 3612 | 237 | Hoarfrost's Fandango: Big boost to water allies' ATK / Big boost to triple attack rate Water's Spearhead: Small boost to water allies' triple attack rate and critical hit rate Hoarfrost's Deathstrike: Big Bonus Water DMG effect to water allies All Water allies gain Strength: 100% chance of dealing 20% more damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All Water allies also gain Strength: 30,000Duration: 2.5 turnsStacking: BuffApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Dojigiri Yasutsuna | 3250 | 220 | Whirlwind's Fandango: Medium boost to wind allies' ATK / Medium boost to triple attack rate Wind's Verity: Small boost to wind allies' critical hit rate Jade Craft: Supplement wind allies' critical hit DMG Gain Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Also deal 4-hit, 100% Bonus Wind damage (Damage cap: ~180,000 per hit). |
|||||
| Dreadful Flamesword | 3045 | 258 | Hellfire's Aegis: Medium boost to fire allies' max HP Fire's Stamina: Small boost to fire allies' ATK based on how high HP is Hellfire's Fandango: Medium boost to fire allies' ATK / Medium boost to triple attack rate All allies gain Strength: 10%. 4★: All allies also gain Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. and Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
|||||
| Eighth Point of the Flock | 3180 | 230 | Whirlwind's Fandango: Medium boost to wind allies' ATK / Medium boost to triple attack rate Wind's Clarity: Slight chance to dodge and counter (small DMG) for wind allies Fortuitous Wind Covenant: Supplement damage dealt by second, third, and fourth hits of Wind allies' normal attacks. All allies gain Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Eleventh Treat of the Pack | 2804 | 307 | Zion's Verity: Big boost to light allies' critical hit rate Light's Fandango: Small boost to light allies' ATK / Small boost to triple attack rate Strike: Light: Boost to light allies' normal attack DMG cap Gain Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Also gain . |
|||||
| Forbidden Memories | 2180 | 281 | Hatred's Stamina: Medium boost to dark allies' ATK based on how high HP is Dark's Fandango: Small boost to dark allies' ATK / Small boost to triple attack rate Restore HP of allies in first and second positions (Healing cap: 2000) and grant Strength: 20%. |
|||||
| Fourth Fork of the Fluffle | 2834 | 300 | Mountain's Stamina: Medium boost to earth allies' ATK based on how high HP is Desert Yellow Blow: 20% Bonus Earth DMG effect to third hit of Earth allies' triple attacks. Earth's Fandango: Small boost to earth allies' ATK / Small boost to triple attack rate Gain Duration: Indefinite. 4★: Also gain . |
|||||
| Gamuza | 2839 | 299 | Whirlwind's Fandango: Medium boost to wind allies' ATK / Medium boost to triple attack rate Wind's Verity: Small boost to wind allies' critical hit rate Jade Craft: Supplement wind allies' critical hit DMG |
|||||
| Glam Brush | 2377 | 242 | Hatred's Fandango: Medium boost to dark allies' ATK / Medium boost to triple attack rate Dark's Mystery: Small boost to dark allies' C.A. DMG All Dark allies gain . |
|||||
| Gold Beak | 3029 | 261 | Hellfire's Stamina: Medium boost to fire allies' ATK based on how high HP is Hellfire's Verity: Medium boost to fire allies' critical hit rate Fire's Fandango: Small boost to fire allies' ATK / Small boost to triple attack rate All Fire allies gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: MC also gains Strength: 20%. |
|||||
| Kaguya's Folding Fan | 3105 | 333 | Optimus Exalto Aeros: 30% boost to Wind's, Whirlwind's, and Ventosus's weapon skills Wind's Fandango: Small boost to wind allies' ATK / Small boost to triple attack rate Ventosus's Demolishment: Big amplifying boost to wind allies' normal attack DMG 800% Bonus Wind damage to all foes (Damage cap: ~800,000). 4★: All Wind allies also gain Strength: 80% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Leporidius | 3223 | 227 | Light's Fandango: Small boost to light allies' ATK / Small boost to triple attack rate Golden Arts: Boost to light allies' skill DMG cap Glimmer's Quintessence: Boost to light allies' DMG cap All allies gain Strength: 2000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain . |
|||||
| Luminiera Saber Credo | 3000 | 209 | Knightcode's Fandango III: Big boost to light allies' ATK / Big boost to triple attack rate Knightcode's Trium: Small boost to light allies' multiattack rate Remove 1 buff. Gain Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
|||||
| Mjolnir | 3977 | 283 | Hatred's Fandango: Medium boost to Dark allies' ATK / Medium boost to triple attack rate. War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful normal attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 20% boost to all allies' critical hit damage cap. Dark's Celere: Small boost to Dark allies' ATK and critical hit rate Gain Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000. No longer gain Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies gain Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 5★: Damage increased to 950%Unworldly. |
|||||
| Mjolnir | 3977 | 283 | Mountain's Fandango: Medium boost to Earth allies' ATK / Medium boost to triple attack rate. War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful normal attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 20% boost to all allies' critical hit damage cap. Earth's Celere: Small boost to Earth allies' ATK and critical hit rate Gain Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000. No longer gain Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies gain Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 5★: Damage increased to 950%Unworldly. |
|||||
| Mjolnir | 3977 | 283 | Hellfire's Fandango: Medium boost to Fire allies' ATK / Medium boost to triple attack rate. War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful normal attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 20% boost to all allies' critical hit damage cap. Fire's Celere: Small boost to Fire allies' ATK and critical hit rate Gain Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000. No longer gain Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies gain Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 5★: Damage increased to 950%Unworldly. |
|||||
| Mjolnir | 3977 | 283 | Thunder's Fandango: Medium boost to Light allies' ATK / Medium boost to triple attack rate. War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful normal attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 20% boost to all allies' critical hit damage cap. Light's Celere: Small boost to Light allies' ATK and critical hit rate Gain Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000. No longer gain Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies gain Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 5★: Damage increased to 950%Unworldly. |
|||||
| Mjolnir | 3977 | 283 | Tsunami's Fandango: Medium boost to Water allies' ATK / Medium boost to triple attack rate. War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful normal attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 20% boost to all allies' critical hit damage cap. Water's Celere: Small boost to Water allies' ATK and critical hit rate Gain Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000. No longer gain Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies gain Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 5★: Damage increased to 950%Unworldly. |
|||||
| Mjolnir | 3977 | 283 | Whirlwind's Fandango: Medium boost to Wind allies' ATK / Medium boost to triple attack rate. War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful normal attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 20% boost to all allies' critical hit damage cap. Wind's Celere: Small boost to Wind allies' ATK and critical hit rate Gain Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000. No longer gain Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies gain Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 5★: Damage increased to 950%Unworldly. |
|||||
| My Little Mim | 2228 | 272 | Hellfire's Fandango: Medium boost to fire allies' ATK / Medium boost to triple attack rate Fire's Mystery: Small boost to fire allies' C.A. DMG All allies gain Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
|||||
| Ornate Paper Pinwheel | 2367 | 244 | Thunder's Fandango: Medium boost to light allies' ATK / Medium boost to triple attack rate Golden Arts: Boost to light allies' skill DMG cap All allies gain Duration: Indefinite and Duration: Indefinite. |
|||||
| Progressive Knife (Man-Portable) | 3018 | 263 | Hellfire's Stamina: Medium boost to fire allies' ATK based on how high HP is Hellfire's Verity: Medium boost to fire allies' critical hit rate Fire's Fandango: Small boost to fire allies' ATK / Small boost to triple attack rate Inflict . 4★: All Fire allies also gain Verification needed. . |
|||||
| Radiant Rinne | 2892 | 376 | Zion's Tempering: Big boost to light allies' skill DMG cap / Big supplemental boost to skill DMG Light's Fandango: Small boost to light allies' ATK / Small boost to triple attack rate All Light allies gain Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All Light allies also gain Strength: 10% of max HP (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| Ritesword of Sanctity Verboten | 2818 | 243 | Taboo Netherfell's Fandango III: Big boost to dark allies' ATK / Big boost to triple attack rate Taboo Netherfell's Trium: Small boost to dark allies' multiattack rate Strength: 10% (Max: 30%)Multiplier: Unique StackableDuration: Indefinite and Strength: 10% (Max: 30%)Duration: IndefiniteVerification needed. . |
|||||
| Sagemon | 2837 | 300 | Whirlwind's Fandango: Medium boost to wind allies' ATK / Medium boost to triple attack rate Strike: Wind: Boost to wind allies' normal attack DMG cap Whirlwind's Sapience: Medium boost to wind allies' triple attack rate and healing cap 4★: 2-hit Flurry effect |
|||||
| Shine and Silence | 3262 | 214 | Hellfire's Stamina: Medium boost to fire allies' ATK based on how high HP is Fire's Fandango: Small boost to fire allies' ATK / Small boost to triple attack rate Hellfire's Healing: Medium boost to fire allies' healing cap Inflict . Gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also gain and . |
|||||
| Skeletal Eclipse | 3074 | 339 | Oblivion's Tempering: Big boost to dark allies' skill DMG cap / Big supplemental boost to skill DMG Dark's Fandango: Small boost to dark allies' ATK / Small boost to triple attack rate Inflict Strength: 25%Duration: 180 seconds and Strength: 25%Duration: 180 seconds on all foes. 4★: Also inflict on all foes. |
|||||
| Sky Ace | 3554 | 249 | Ventosus's Glory: Big boost to wind allies' C.A. specs and chain burst specs Wind's Fandango: Small boost to wind allies' ATK / Small boost to triple attack rate All allies gain Strength: 10%Multiplier: SeraphicDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain Strength: 100%Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
|||||
| Splash Howl | 3287 | 209 | Hellfire's Progression: Medium boost to fire allies' fire ATK based on number of turns passed Fire's Fandango: Small boost to fire allies' ATK / Small boost to triple attack rate Blood Red Blow: 20% Bonus Fire DMG effect to third hit of Fire allies' triple attacks. Gain . 4★: Also gain Verification needed. . |
|||||
| Tyros Bow | 2700 | 250 | Oceansoul's Fandango: Medium boost to water allies' ATK / Small boost to triple attack rate Inflict Strength: 10%. Gain Strength: 20%. |
|||||
| Was-Scepter of Horus | 2642 | 339 | Thunder's Majesty: Medium boost to light allies' ATK and max HP Light's Fandango: Small boost to light allies' ATK / Small boost to triple attack rate Thunder's Garrison: Medium boost to light allies' DEF based on how low HP is All allies gain Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|||||
| World Ender | 3336 | 286 | Terra's Tempering: Big boost to earth allies' skill DMG cap / Big supplemental boost to skill DMG Earth's Fandango: Small boost to earth allies' ATK / Small boost to triple attack rate All Earth allies gain Strength: 200%Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All Earth allies also gain Duration: Indefinite. |
|||||
| Zodiaco Vitae | 2958 | 278 | Tsunami's Fandango: Medium boost to water allies' ATK / Medium boost to triple attack rate Clawed Flood: Medium boost to water allies' ATK All allies gain Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
Pages in category "Fandango Skill Weapons"
The following 41 pages are in this category, out of 41 total.




















































































































































