Category:Light Tempering Skill Weapons

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Icon Name R El Type ATK HP Skills
Blockbuster 2781 161
Thunder's Tempering: Medium boost to light allies' skill DMG cap / Medium supplemental boost to skill DMG
Light's Aegis: Small boost to light allies' max HP
Party Shot: Massive Light damage to a foe.
Inflict Dark ATK DownDark ATK is lowered
Duration: 180 seconds
and Light DEF DownDEF is lowered for light DMG
Duration: 180 seconds
.
Radiant Rinne 2892 376
Zion's Tempering: Big boost to light allies' skill DMG cap / Big supplemental boost to skill DMG
Light's Fandango: Small boost to light allies' ATK / Small boost to triple attack rate
Sunny Rebirth: Massive Light damage to a foe.
All Light allies gain 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 15%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: All Light allies also gain RefreshHP is restored on every turn
Strength: 10% of max HP (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Symmetria 3319 233
Zion's Garrison: Big boost to light allies' DEF based on how low HP is
Light's Tempering: Small boost to light allies' skill DMG cap / Small supplemental boost to skill DMG
Incisio Unitatis: Massive Light damage to a foe.
All allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: All allies also gain Shield (3500)Next ATK received will be ineffective for a fixed amount
Strength: 3500Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Symmetria Mk II 3606 253
Zion's Garrison: Big boost to light allies' DEF based on how low HP is
Light's Tempering: Small boost to light allies' skill DMG cap / Small supplemental boost to skill DMG
Neo Incisio Unitatis: Massive Light damage to a foe.
Restore all allies' HP (Healing cap: 1000).
All allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Shield (3500)Next ATK received will be ineffective for a fixed amount
Strength: 3500
.

Pages in category "Light Tempering Skill Weapons"

The following 4 pages are in this category, out of 4 total.