Critical Damage
- This article is about the gameplay mechanic. For the status effect, see Critical Hit Rate Boosted.
Attack Types: Normal Attack | Charge Attack
Other Damage: Plain Damage | Destruction Damage | Bonus Damage | Critical Damage | Supplemental Damage | DMG Taken Amplified
Damage Formula: Basic Concepts | Detailed Formula | Damage Cap
Critical hits refer to the chance to deal more damage. Unlike how it is commonly defined in other RPGs, critical hits can only occur when a foe is hit with an element they are weak to. However, critical hits can always be dealt against 
With the notable exception of weapon skills, which can add up to 100%, most critical hit rate sources will roll separately to apply their individual critical damage boost.
On the other hand, all sources of critical damage are additive. When multiple sources of critical hit proc, the boosts in damage are additive. For example, if both Silva's 

Strength: 50% chance of dealing 50% more damage.Duration: 3 turns.
At level 75:
Buff increased to 
Strength: 75% chance of dealing 75% more damage.Duration: 3 turns. and 4★ Odin's 
Strength: 30% chance of dealing 30% more damage. proc at the same time, Silva's damage will be boosted by 75% + 30% = 105%.[1]
Critical damage is still affected by the damage cap, although high-powered crits can push particularly strong attacks a fair amount past the soft cap.
Sources of Crit
Critical hit can be granted by buffs, support skills, Extended Mastery Perks, and weapon skills. Both critical damage and crit chance can vary between sources.
By default, characters do not have an innate base critical hit rate, unless it is provided by a support skill or Extended Mastery Perks.
Critical Hit EMPs are one of the most common ways to obtain crit for characters that possess them. When maxed out, each Crit node gives a 25% chance of adding +25% Critical damage from EMPs. Each individual node will roll separately. For example, a character with 2 maxed nodes can receive a 0%, 25%, or 50% damage boost, depending on the number of nodes that rolled a success on that turn.
A character gets a guaranteed Critical Hit EMP if they are Human, Draph, or Attack style and can have additional Crit EMP as individual perks.
The MC also has some personal Critical Hit EMP nodes. These all stack together for a single roll chance. Each node maxes at 5% chance to do 5% more damage. If all three nodes are maxed out, this totals 15% chance to deal +15% damage.
Certain weapon skills provide boosts to critical hit chance. Multiple hit rate boosts are additive with each other, up to a maximum of 100%. If the critical hit rate goes over 100%, a certain percentage of that excess will increase the overall damage of critical hits. (See Overskills for more details.)
Critical hit rate skills include Bladeshield, Celere, Precocity, Resolve, Restraint, Spearhead, Verity, and Sephira Tek
Critical hits caused by weapon skills will add +50% damage, assuming no Overskill is in effect. (The exception are normal attack critical hits caused by 


Most, but not all, critical hit rate skills can be boosted by main/friend summon auras.
e.g. Having 

6.5% + 6.5% = 13% * 100% boost = 26% chance to deal an extra 50% damage, and adding a 
Weapons with Critical hit rate skill
This section is collapsed by default. Click or tap the "Expand" button to the upper right to see the weapon listing table.
Certain special critical hit skills with unusual wording may not appear in this list.
| Icon | Name | R | El | Type | ATK | HP | Skills | |
|---|---|---|---|---|---|---|---|---|
| 'Aina Alaka'i | 3185 | 230 | Terra's Verity: Big boost to earth allies' critical hit rate Earth's Might: Small boost to earth allies' ATK Amber Arts: Boost to earth allies' skill DMG cap |
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| Abyss Gaze | 2940 | 190 | Mistfall's Might II: Medium boost to dark allies' ATK Mistfall's Restraint II: Medium boost to dark allies' double attack rate and critical hit rate Inflict Base Accuracy: 50% and Strength: 10%Base Accuracy: 100%. |
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| Adamantine Gauntlet | 2640 | 280 | Thunder's Verity: Medium boost to light allies' critical hit rate Grand Epic: 4% boost to ATK (Max: 80%)Multiplier: EX to all allies per Epic weapon equipped. All allies gain Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. 4★: Buff increased to Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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| Air Cannon | 2275 | 242 | Air Blast: Big boost to water allies' ATK Bang!: When main weapon (MC only): Massive boost to critical hit rate. Inflict Strength: 25%Duration: 180 seconds. Gain Strength: 10%. 4★: Strength: 10% now affects all allies. |
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| Ameno Habakiri | 4036 | 287 | Hatred's Celere: Medium boost to Dark allies' ATK and critical hit rate Slaysnake's Myth II: When main weapon (MC only): Gain Strength: 10% (Max: 100%) and Strength: 1% (Max: 10%) upon dealing multiattacks. Hatred's Trium: Medium boost to Dark allies' multiattack rate Gain Strength: 5,000. 4★: ~20% chance to also gain Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Ameno Habakiri | 4036 | 287 | Mountain's Celere: Medium boost to Earth allies' ATK and critical hit rate Slaysnake's Myth II: When main weapon (MC only): Gain Strength: 10% (Max: 100%) and Strength: 1% (Max: 10%) upon dealing multiattacks. Mountain's Trium: Medium boost to Earth allies' multiattack rate Gain Strength: 5,000. 4★: ~20% chance to also gain Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Ameno Habakiri | 4036 | 287 | Hellfire's Celere: Medium boost to Fire allies' ATK and critical hit rate Slaysnake's Myth II: When main weapon (MC only): Gain Strength: 10% (Max: 100%) and Strength: 1% (Max: 10%) upon dealing multiattacks. Hellfire's Trium: Medium boost to Fire allies' multiattack rate Gain Strength: 5,000. 4★: ~20% chance to also gain Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Ameno Habakiri | 4036 | 287 | Thunder's Celere: Medium boost to Light allies' ATK and critical hit rate Slaysnake's Myth II: When main weapon (MC only): Gain Strength: 10% (Max: 100%) and Strength: 1% (Max: 10%) upon dealing multiattacks. Thunder's Trium: Medium boost to Light allies' multiattack rate Gain Strength: 5,000. 4★: ~20% chance to also gain Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Ameno Habakiri | 4036 | 287 | Tsunami's Celere: Medium boost to Water allies' ATK and critical hit rate Slaysnake's Myth II: When main weapon (MC only): Gain Strength: 10% (Max: 100%) and Strength: 1% (Max: 10%) upon dealing multiattacks. Tsunami's Trium: Medium boost to Water allies' multiattack rate Gain Strength: 5,000. 4★: ~20% chance to also gain Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Ameno Habakiri | 4036 | 287 | Whirlwind's Celere: Medium boost to Wind allies' ATK and critical hit rate Slaysnake's Myth II: When main weapon (MC only): Gain Strength: 10% (Max: 100%) and Strength: 1% (Max: 10%) upon dealing multiattacks. Whirlwind's Trium: Medium boost to Wind allies' multiattack rate Gain Strength: 5,000. 4★: ~20% chance to also gain Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Ancient Auberon | 2620 | 280 | Oceansoul's Majesty: Small boost to water allies' ATK and max HP Oceansoul's Restraint II: Medium boost to water allies' double attack rate and critical hit rate Gain (Effect removed on next all-foe all-ally attack) Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Ancient Ecke Sachs | 2030 | 800 | Ironflame's Celere II: Medium boost to fire allies' ATK and critical hit rate Ironflame's Enmity: Small boost to fire allies' ATK based on how low HP is Gain Strength: 15%. |
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| Aquablade | 1730 | 150 | Tsunami's Verity: Medium boost to water allies' critical hit rate |
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| Arjunan Bow | 2505 | 230 | Hellfire's Restraint: Medium boost to fire allies' double attack rate and critical hit rate Fire's Mystery: Small boost to fire allies' C.A. DMG Inflict Duration: 180 seconds. |
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| Arsene | 2830 | 290 | Terra's Might: Big boost to earth allies' ATK Mountain's Verity: Medium boost to earth allies' critical hit rate Duration: 180 seconds. 4★: Also inflict Ignores Delay immunity on most foes Unofficial status name on a foe. If successful, gain Strength: 20%Unaffected by charge bar gain effects. |
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| Arson Blaze | 2648 | 339 | Inferno's Might: Big boost to fire allies' ATK Hellfire's Verity: Medium boost to fire allies' critical hit rate Scarlet Craft: Supplement fire allies' critical hit DMG All allies gain . 4★: Also inflict . |
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| Assault Rifle (Man-Portable) | 2471 | 203 | Full-Auto Fire: Big boost to light allies' ATK and critical hit rate EM Hypervelocity Round: Supplement light allies' critical hit DMG Gain Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Also gain Strength: 30%Duration: Indefinite. |
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| Auberon | 2620 | 280 | Water's Majesty: Small boost to water allies' ATK and max HP Tsunami's Restraint: Medium boost to water allies' double attack rate and critical hit rate Gain (Effect removed on next all-foe all-ally attack) Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Auriculata Bow | 2454 | 227 | Inferno's Verity: Big boost to fire allies' critical hit rate Scarlet Craft: Supplement fire allies' critical hit DMG All allies gain Duration: Indefinite. |
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| Aurora Bow | 2620 | 200 | Whirlwind's Celere: Medium boost to wind allies' ATK and critical hit rate Wind's Mystery: Small boost to wind allies' C.A. DMG Boost to MC's DMG cap. |
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| Autumn's Transformation | 2163 | 246 | Lifetree's Might II: Medium boost to earth allies' ATK Lifetree's Restraint II: Medium boost to earth allies' double attack rate and critical hit rate Strength: 80% chance of taking 20% less damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Buff increased to Strength: 80% chance of taking 30% less damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Bab-el-Mandeb | 3518 | 251 | Oblivion's Verity II: Big boost to dark allies' critical hit rate Hatred's Majesty: Medium boost to dark allies' ATK and max HP All allies gain Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain Strength: 2000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Baihu Claw Regus | 2595 | 277 | Terra's Might II: Big boost to earth allies' ATK Mountain's Verity: Medium boost to earth allies' critical hit rate Gain (Effect removed on next all-foe all-ally attack) Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Buff increased to (Effect removed on next all-foe all-ally attack) Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Balisarde | 1750 | 146 | Whirlwind's Verity: Medium boost to wind allies' critical hit rate |
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| Batadia | 1280 | 125 | Hellfire's Verity: Medium boost to fire allies' critical hit rate Fire's Might: Small boost to fire allies' ATK |
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| Beach-Camouflage Vlisragna | 3210 | 210 | Mountain's Celere: Medium boost to earth allies' ATK and critical hit rate Terrae Excelsior: Boost to earth allies' C.A. DMG cap Gain (Effect removed on next all-foe all-ally attack) Duration: Indefinite. 4★: Also gain Strength: 20%Unaffected by charge bar gain effects. |
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| Bell of Happy Endings | 2170 | 250 | Ventosus's Verity: Big boost to wind allies' critical hit rate Preemptive Cloud Wall: Boost to DEF for wind allies for first 8 turns of battle All allies gain Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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| Benedia | 3600 | 240 | Inferno's Might III: Massive boost to fire allies' ATK Hellfire's Restraint: Medium boost to fire allies' double attack rate and critical hit rate All allies gain Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Buffs increased to Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Black Claws | 3059 | 256 | Oblivion's Verity: Big boost to dark allies' critical hit rate Dark's Might: Small boost to dark allies' ATK Graphite Arts: Boost to dark allies' skill DMG cap All Dark allies gain Strength: 10%. 4★: All Dark allies also gain and . |
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| Blazing Corseque | 2326 | 252 | Thunder's Fandango: Medium boost to light allies' ATK / Medium boost to triple attack rate Light's Verity: Small boost to light allies' critical hit rate All Light allies gain and . |
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| Bloody Scar | 2870 | 290 | Oblivion's Verity: Big boost to dark allies' critical hit rate Dark's Might: Small boost to dark allies' ATK Graphite Arts: Boost to Dark allies' skill damage cap. Gain Strength: (Healing cap: 500 HP)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Strength: (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.'s healing cap increased to 1000 and now affects all allies. Also inflict on a foe. |
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| Blutgang | 3370 | 280 | Oblivion's Might III: Massive boost to dark allies' ATK Dark's Celere: Small boost to dark allies' ATK and critical hit rate Gain Strength: 10% of damage dealt (Healing cap: 500 HP)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Strength: 10% of damage dealt (Healing cap: 1000 HP)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.'s healing cap increased to 1000 and now affects all allies. MC also gains Strength: 15% (Max: 60%)Duration: Indefinite and Strength: 3% (Max: 12%)Duration: Indefinite. |
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| Bonsai Blade | 3236 | 224 | Inferno's Verity: Big boost to fire allies' critical hit rate Fire's Might: Small boost to fire allies' ATK Scarlet Arts: Boost to fire allies' skill DMG cap Gain Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Also inflict on a foe. |
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| Bravyry | 1485 | 90 | Interesting...: When main weapon (MC only): Boost to critical hit rate Assassination Speed Form: When main weapon (MC only): Boost to multiattack rate against foes in break |
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| Brionac | 2710 | 298 | Hellfire's Might: Medium boost to fire allies' ATK Hellfire's Aegis: Medium boost to fire allies' max HP Piercing Fang: When main weapon (MC Only): Medium boost to critical hit rate. Bonus Plain damage. 4★: Cut to overdrive. |
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| Brocken Lance | 1585 | 182 | Hatred's Verity: Medium boost to dark allies' critical hit rate |
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| Bronze Bell | 985 | 102 | Dark's Verity: Small boost to dark allies' critical hit rate |
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| Celeste Dagger Ater | 2717 | 263 | Mistfall's Precocity II: Medium boost to dark allies' critical hit rate and healing cap Mistfall's Garrison II: Medium boost to dark allies' DEF based on how low HP is Remove 1 buff. Restore 10% of all allies' HP (Healing cap: 700). |
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| Celeste Harp Omega | 2530 | 261 | Mistfall's Aegis II: Medium boost to dark allies' max HP Inferno's Verity: Big boost to fire allies' critical hit rate Slight chance to remove buff effect. |
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| Celeste Saber Ater | 3040 | 201 | Mistfall's Tempering III: Big boost to dark allies' skill DMG cap / Big supplemental boost to skill DMG Mistfall's Verity: Small boost to dark allies' critical hit rate Remove 1 buff. Inflict Strength: 30%Duration: 180 seconds. |
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| Cerastes | 3049 | 344 | Terra's Verity II: Big boost to earth allies' critical hit rate Mountain's Sentence: Medium boost to earth allies' C.A. DMG and C.A. DMG cap Inflict Strength: 10% (Max: 30%)Duration: 180 seconds. 4★: All allies also gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Chopsticks | 1135 | 118 | Fire's Verity: Small boost to fire allies' critical hit rate |
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| Claidheamh Soluis | 3200 | 230 | Zion's Might: Big boost to light allies' ATK Thunder's Verity: Medium boost to light allies' critical hit rate Golden Craft: Supplement light allies' critical hit DMG Cut to mode bar when a foe is in overdrive. Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Clapotis Douleur | 3293 | 208 | Oblivion's Bloodshed: Big boost to dark allies' ATK / Take DMG worth 20% of max HP at battle start Hatred's Verity: Medium boost to dark allies' critical hit rate Purgatory's Fortitude: Supplement dark allies' DMG based on how low HP is All Dark allies gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 1 Duration: Indefinite. 4★: All Dark allies also gain . |
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| Cleaver | 1190 | 113 | Dark's Verity: Small boost to dark allies' critical hit rate |
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| Cletine | 2305 | 259 | Thunder's Verity: Medium boost to light allies' critical hit rate Thunder's Clarity: Slight chance to dodge and counter (medium DMG) for light allies Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Clockwork Blade: Kumogakure | 3612 | 237 | Hoarfrost's Fandango: Big boost to water allies' ATK / Big boost to triple attack rate Water's Spearhead: Small boost to water allies' triple attack rate and critical hit rate Hoarfrost's Deathstrike: Big Bonus Water DMG effect to water allies All Water allies gain Strength: 100% chance of dealing 20% more damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All Water allies also gain Strength: 30,000Duration: 2.5 turnsStacking: BuffApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Cold Noodles | 1065 | 116 | Water's Verity: Small boost to water allies' critical hit rate |
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| Confection Cutter | 1930 | 109 | Hatred's Verity: Medium boost to dark allies' critical hit rate Gain . |
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| Conifer | 2299 | 259 | Zion's Aegis: Big boost to light allies' max HP Thunder's Verity: Medium boost to light allies' critical hit rate |
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| Coruscant Crozier | 2400 | 350 | Stormwyrm's Majesty: Small boost to wind allies' ATK and max HP Stormwyrm's Restraint II: Medium boost to wind allies' double attack rate and critical hit rate Gain Duration: Indefinite. All allies gain Strength: 10% (Max: 30%)Multiplier: Unique StackableDuration: Indefinite. |
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| Crocskin Glove | 1680 | 160 | Thunder's Verity: Medium boost to light allies' critical hit rate Random buff to all allies |
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| Dayspring | 3550 | 160 | Hoarfrost's Enmity: Big boost to water allies' ATK based on how low HP is Tsunami's Verity: Medium boost to water allies' critical hit rate All allies gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain . |
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| Deirdre's Claws | 2830 | 300 | Ventosus's Enmity: Big boost to wind allies' ATK based on how low HP is Whirlwind's Verity: Medium boost to wind allies' critical hit rate All allies gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain Duration: 3.5 turnsEarth DEF Up. Not a Damage Cut. Reduces Earth damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Demitasse | 1516 | 193 | Mountain's Verity: Medium boost to earth allies' critical hit rate Remove 1 debuff. |
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| Demonedge of Desire Verboten | 3050 | 199 | Taboo Famishgold's Celere II: Medium boost to earth allies' ATK and critical hit rate Taboo Famishgold's Trium II: Medium boost to earth allies' multiattack rate All Earth allies gain Strength: 10% and Strength: 30,000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Dignita del Conte | 2487 | 220 | Mountain's Verity: Medium boost to earth allies' critical hit rate Mountain's Clarity: Slight chance to dodge and counter (medium DMG) for earth allies Gain Duration: Indefinite and Duration: Indefinite. |
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| Distant Requiem | 2690 | 280 | Hatred's Celere: Medium boost to dark allies' ATK and critical hit rate Hatred's Healing: Medium boost to healing cap for dark allies Inflict Strength: 10% (Max: 30%)Duration: 180 seconds. 4★: Restore 10% of all allies' HP (Healing cap: 1000). |
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| Dojigiri Yasutsuna | 3250 | 220 | Whirlwind's Fandango: Medium boost to wind allies' ATK / Medium boost to triple attack rate Wind's Verity: Small boost to wind allies' critical hit rate Jade Craft: Supplement wind allies' critical hit DMG Gain Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Also deal 4-hit, 100% Bonus Wind damage (Damage cap: ~180,000 per hit). |
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| Dolphin | 1870 | 122 | Hellfire's Verity: Medium boost to fire allies' critical hit rate |
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| Draco Claw | 2571 | 207 | Hellfire's Celere: Medium boost to fire allies' ATK and critical hit rate Fire's Mystery: Small boost to fire allies' C.A. DMG |
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| Dreadlance | 2913 | 284 | Terra's Might: Big boost to earth allies' ATK Mountain's Verity: Medium boost to earth allies' critical hit rate Amber Craft: Supplement earth allies' critical hit DMG Inflict Strength: 10%Duration: 180 seconds and Strength: 10%Duration: 180 seconds. 4★: Also inflict Strength: 10%Duration: 180 seconds. |
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| Durandal | 3035 | 263 | Hoarfrost's Might II: Big boost to water allies' ATK Tsunami's Verity: Medium boost to water allies' critical hit rate Gain Strength: 20%. 4★: Effect increased to Strength: 30%. |
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| Duskwing Staff | 2588 | 350 | Mountain's Verity: Medium boost to earth allies' critical hit rate Mountain's Essence: Medium boost to earth Primal allies' ATK Mountain's Aegis: Medium boost to earth allies' max HP All allies gain . 4★: All allies also gain Strength: 10%. |
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| Ecke Sachs | 2030 | 800 | Hellfire's Celere: Medium boost to fire allies' ATK and critical hit rate Fire's Enmity: Small boost to fire allies' ATK based on how low HP is Gain Strength: 15%. |
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| Efes | 3357 | 283 | Optimus Exalto Luminis: 30% boost to Light's, Thunder's, and Zion's weapon skills Light's Celere: Small boost to light allies' ATK and critical hit rate Zion's Stratagem: Big amplifying boost to light allies' critical hit DMG All allies gain Strength: 10% of max HP (Healing cap: 1500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain Duration: Indefinite. |
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| Eighth Shear of the Flock | 2707 | 180 | Hoarfrost's Verity: Big boost to water allies' critical hit rate Cobalt Craft: Supplement water allies' critical hit DMG All allies gain Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Elegant Floralspear | 2306 | 256 | Hoarfrost's Verity: Big boost to water allies' critical hit rate Water's Trium: Small boost to water allies' multiattack rate All Water allies gain Strength: ~12%Duration: 2.5. |
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| Eleventh Treat of the Pack | 2804 | 307 | Zion's Verity: Big boost to light allies' critical hit rate Light's Fandango: Small boost to light allies' ATK / Small boost to triple attack rate Strike: Light: Boost to light allies' normal attack DMG cap Gain Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Also gain . |
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| Embroidered Handballs | 2340 | 250 | Inferno's Verity: Big boost to fire allies' critical hit rate Hellfire's Dual-Edge: Medium boost to double attack rate for fire allies Inflict Duration: 180 seconds and Duration: 180 seconds. |
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| Enchanted Broomstick | 2313 | 255 | Terra's Might: Big boost to earth allies' ATK Earth's Verity: Small boost to earth allies' critical hit rate |
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| Engagement Snowflake | 2520 | 224 | Zion's Might: Big boost to light allies' ATK Light's Spearhead: Small boost to light allies' triple attack rate and critical hit rate |
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| Ent Harp | 1210 | 130 | Whirlwind's Verity: Medium boost to wind allies' critical hit rate All allies gain Strength: 300Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Erlkoenig-Nachweis | 2593 | 349 | Hatred's Stamina: Medium boost to dark allies' ATK based on how high HP is Dark's Spearhead: Small boost to dark allies' triple attack rate and critical hit rate Restore Dark allies' HP. 4★: All Dark allies also gain . |
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| Evanescence | 3369 | 281 | Ventosus's Verity II: Big boost to wind allies' critical hit rate Whirlwind's Might: Medium boost to wind allies' ATK Jade Craft: Supplement wind allies' critical hit DMG All allies gain Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain Strength: 15%. |
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| Evyg Em Noytnetta | 2163 | 286 | Whirlwind's Celere: Medium boost to wind allies' ATK and critical hit rate Whirlwind's Clarity: Slight chance to dodge and counter (medium DMG) for wind allies Gain rupies. |
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| Exo Pelion | 3315 | 283 | Horseman's Supremacy: Decimation: Massive boost to Wind allies' ATK / 5% boost to DMG cap Elysian Windrider's Jurisdiction: When main weapon (MC only): Gain effects in order based on how many sabres are equipped: 1: 100% / 20% boost to critical hit rate100% chance of dealing 20% more damage.. 2: 50% boost to triple attack rate. 3: Supplement damage (Damage cap: 30,000). 4: 20% Bonus Wind DMG effect. 5: 1-turn reduction to buff skill cooldowns. All Wind allies gain Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All Wind allies also gain Strength: 10% (Max: 50%)Duration: Indefinite and Strength: 10% (Max: 50%)Duration: Indefinite. 5★: All Wind allies also gain Strength: 2% (Max: 10%)Duration: Indefinite. |
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| Extinction Blade | 3135 | 265 | Inferno's Garrison: Big boost to fire allies' DEF based on how low HP is Fire's Celere: Small boost to fire allies' ATK and critical hit rate Scarlet Craft: Supplement fire allies' critical hit DMG Plain damage to MC based on 30% of current HP. 4★: Also gain . |
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| Extinction Blade Mk II | 3406 | 288 | Inferno's Garrison: Big boost to fire allies' DEF based on how low HP is Fire's Celere: Small boost to fire allies' ATK and critical hit rate Scarlet Craft: Supplement fire allies' critical hit DMG Plain damage to MC based on 30% of current HP. Gain Duration: Indefinite and Strength: 4000. |
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| Felinovus | 3055 | 256 | Hoarfrost's Trium: Big boost to water allies' multiattack rate Tsunami's Verity: Medium boost to water allies' critical hit rate Water's Might: Small boost to water allies' ATK Inflict Strength: 10% (Max: 30%)Duration: IndefiniteLocal status effect. 4★: Also gain Strength: 1% of foe's max HP (Damage cap: 50,000). |
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| Festive Frying Pan | 1705 | 155 | Whirlwind's Verity: Medium boost to wind allies' critical hit rate Restore all allies' HP. All allies gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Fifth Bottle of the Flight | 2855 | 297 | Thunder's Stamina: Medium boost to light allies' ATK based on how high HP is Golden Craft: Supplement light allies' critical hit DMG Light's Spearhead: Small boost to light allies' triple attack rate and critical hit rate |
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| Fire Piece | 2000 | 133 | Hellfire's Verity: Medium boost to fire allies' critical hit rate |
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| Firework Galvanizer | 2781 | 161 | Hellfire's Verity: Medium boost to fire allies' critical hit rate Blaze's Crux: Supplement fire allies' C.A. DMG Raise foe's Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). Inflict Duration: 180 seconds. |
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| First Tail of the Mischief | 3044 | 258 | Terra's Enmity: Big boost to earth allies' ATK based on how low HP is Earth's Celere: Small boost to earth allies' ATK and critical hit rate Desert Yellow Blow: 20% Bonus Earth DMG effect to the third hit of Earth allies' triple attacks. All allies gain Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Fist of Destruction | 3141 | 327 | Inferno's Celere II: Big boost to fire allies' ATK and critical hit rate Fire's Trium: Small boost to fire allies' multiattack rate Inflict Strength: 10% (Max: 30%)Duration: 180 seconds. 4★: Also gain Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Five-Finger Chain | 2857 | 296 | Inferno's Enmity: Big boost to fire allies' ATK based on how low HP is Fire's Verity: Small boost to fire allies' critical hit rate Hellfire's Garrison: Medium boost to fire allies' DEF based on how low HP is Inflict Duration: 180 seconds and Duration: 180 seconds. 4★: Also gain . |
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| Flame Alchemy Gloves | 2854 | 297 | Inferno's Verity: Big boost to fire allies' critical hit rate Fire's Might: Small boost to fire allies' ATK Scarlet Arts: Boost to fire allies' skill DMG cap |
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| Flamelance: Accendo | 2310 | 255 | Hellfire's Celere: Medium boost to fire allies' ATK and critical hit rate Arsus Excelsior: Boost to fire allies' C.A. DMG cap Hit to Fire DEF. Gain Strength: 10%. |
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| Forbidden Agastia | 2699 | 353 | Mistfall's Bloodshed III: Big boost to dark allies' ATK / Take DMG worth 20% of max HP at battle start Mistfall's Restraint II: Medium boost to dark allies' double attack rate and critical hit rate All allies gain Strength: 10%Multiplier: SeraphicDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain Strength: 100%Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Forbidden Agastia Mk II | 2931 | 384 | Mistfall's Bloodshed III: Big boost to dark allies' ATK / Take DMG worth 20% of max HP at battle start Mistfall's Restraint II: Medium boost to dark allies' double attack rate and critical hit rate All allies gain Strength: 10%Multiplier: SeraphicDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., Strength: 100%Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 2 turns remaining., and Strength: (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Forbidden Silence | 2536 | 360 | Terra's Verity: Big boost to earth allies' critical hit rate Earth's Healing: Small boost to earth allies' healing cap Mountain's Stamina: Medium boost to earth allies' ATK based on how high HP is Restore 10% of all allies' HP (Healing cap: 1500). 4★: Healing cap increased to 2000. Also remove 1 debuff from all allies. |
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| Frostbloom Fan | 2432 | 231 | Inferno's Might: Big boost to fire allies' ATK Fire's Spearhead: Small boost to fire allies' triple attack rate and critical hit rate All Fire allies gain 1 Duration: Indefinite. (When MC has 5 : All Fire allies also gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining..) |
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| Frying Pan | 1770 | 153 | Mountain's Verity: Medium boost to earth allies' critical hit rate |
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| Fugudoku | 2155 | 148 | Self-taught Swordsmanship: Big boost to wind allies' ATK Self-taught Mastery: When main weapon and superior element, you have 20% / 100% boost to critical hit rate20% chance of dealing 100% more damage.. Gain (Effect removed on next all-foe all-ally attack) . |
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| Full Metal Recoil | 3500 | 170 | Thunder's Celere: Medium boost to light allies' ATK and critical hit rate Light's Mystery: Small boost to light allies' C.A. DMG Golden Arts: Boost to Light allies' skill damage cap. Inflict Strength: 20%Duration: 180 secondsStacking: Charge Attack. 4★: Also inflict Strength: 15%Duration: 180 seconds. |
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| Gae Bulg | 3496 | 391 | Oblivion's Progression: Big boost to Dark allies' Dark ATK based on number of turns passed One Sting, One Kill II: When main weapon (MC only): Every superior elemental attack will be a critical hit. 20% boost to all allies' critical hit damage cap. Hatred's Verity: Medium boost to Dark allies' critical hit rate Gain . 4★: now affects all allies. |
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| Gae Bulg | 3496 | 391 | Terra's Progression: Big boost to Earth allies' Earth ATK based on number of turns passed One Sting, One Kill II: When main weapon (MC only): Every superior elemental attack will be a critical hit. 20% boost to all allies' critical hit damage cap. Mountain's Verity: Medium boost to Earth allies' critical hit rate Gain . 4★: now affects all allies. |
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| Gae Bulg | 3496 | 391 | Inferno's Progression: Big boost to Fire allies' Fire ATK based on number of turns passed One Sting, One Kill II: When main weapon (MC only): Every superior elemental attack will be a critical hit. 20% boost to all allies' critical hit damage cap. Hellfire's Verity: Medium boost to Fire allies' critical hit rate Gain . 4★: now affects all allies. |
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| Gae Bulg | 3496 | 391 | Zion's Progression: Big boost to Light allies' Light ATK based on number of turns passed One Sting, One Kill II: When main weapon (MC only): Every superior elemental attack will be a critical hit. 20% boost to all allies' critical hit damage cap. Thunder's Verity: Medium boost to Light allies' critical hit rate Gain . 4★: now affects all allies. |
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| Gae Bulg | 3496 | 391 | Hoarfrost's Progression: Big boost to Water allies' Water ATK based on number of turns passed One Sting, One Kill II: When main weapon (MC only): Every superior elemental attack will be a critical hit. 20% boost to all allies' critical hit damage cap. Tsunami's Verity: Medium boost to Water allies' critical hit rate Gain . 4★: now affects all allies. |
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| Gae Bulg | 3496 | 391 | Ventosus's Progression: Big boost to Wind allies' Wind ATK based on number of turns passed One Sting, One Kill II: When main weapon (MC only): Every superior elemental attack will be a critical hit. 20% boost to all allies' critical hit damage cap. Whirlwind's Verity: Medium boost to Wind allies' critical hit rate Gain . 4★: now affects all allies. |
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| Galilei's Insight | 3044 | 345 | Hoarfrost's Stamina II: Big boost to water allies' ATK based on how high HP is Tsunami's Restraint: Medium boost to water allies' double attack rate and critical hit rate Gain Strength: 3500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Duration: Indefinite. 4★: Strength: 3500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. Also remove 1 debuff from all allies. |
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| Gallinarius | 2585 | 238 | Terra's Might: Big boost to earth allies' ATK Mountain's Verity: Medium boost to earth allies' critical hit rate Gain rupies. |
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| Gamuza | 2839 | 299 | Whirlwind's Fandango: Medium boost to wind allies' ATK / Medium boost to triple attack rate Wind's Verity: Small boost to wind allies' critical hit rate Jade Craft: Supplement wind allies' critical hit DMG |
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| Gandiva | 3170 | 280 | Mountain's Primacy: Medium boost to earth allies' ATK / Medium boost to double attack rate for earth allies Earth's Mystery: Small boost to earth allies' C.A. DMG Mountain's Verity: Medium boost to earth allies' critical hit rate Inflict Strength: 15%Base Accuracy: 95%. |
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| Gangsta Knife | 2950 | 280 | Inferno's Enmity: Big boost to fire allies' ATK based on how low HP is Fire's Verity: Small boost to fire allies' critical hit rate Hellfire's Garrison: Medium boost to fire allies' DEF based on how low HP is Gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also gain Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. (When MC is below 25% HP: Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. affect all allies.) |
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| God of a Thousand Demons | 3095 | 200 | The Phantom: Big boost to dark allies' ATK Trickster: When main weapon (MC only): 70% / 30% boost to critical hit rate.70% chance of dealing 30% more damage. Gain Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Also gain Strength: 10%. 5★: Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. upgraded to Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Gold Beak | 3029 | 261 | Hellfire's Stamina: Medium boost to fire allies' ATK based on how high HP is Hellfire's Verity: Medium boost to fire allies' critical hit rate Fire's Fandango: Small boost to fire allies' ATK / Small boost to triple attack rate All Fire allies gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: MC also gains Strength: 20%. |
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| Goldie | 1881 | 120 | Hatred's Verity: Medium boost to dark allies' critical hit rate Inflict or self-inflict . |
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| Gram | 3060 | 260 | Oblivion's Enmity: Big boost to dark allies' ATK based on how low HP is Dark's Restraint: Small boost to dark allies' double attack rate and critical hit rate Inflict . 4★: Gain . |
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| Greatbow Rondor | 3046 | 271 | Thunder's Clarity: Slight chance to dodge and counter (medium DMG) for light allies Thunder's Celere: Medium boost to light allies' ATK and critical hit rate Light's Trium: Small boost to light allies' multiattack rate All Light allies gain and . 4★: MC also gains Duration: Indefinite. |
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| Gullinbursti | 3415 | 184 | Whirlwind's Stamina: Medium boost to wind allies' ATK based on how high HP is Wind's Celere: Small boost to wind allies' ATK and critical hit rate All allies gain Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. duration increased to 3.5 turns. |
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| Gungnir | 2490 | 280 | Thunder's Might: Medium boost to light allies' ATK Thunder's Restraint: Medium boost to light allies' double attack rate and critical hit rate Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Gust-Piercer Arrow | 1370 | 123 | Whirlwind's Verity: Medium boost to wind allies' critical hit rate |
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| Hand Axe | 2840 | 150 | Inferno's Might: Big boost to fire allies' ATK Hellfire's Verity: Medium boost to fire allies' critical hit rate Boost to all allies' critical hit rate. |
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| Heartstrings of Desire Verboten | 2422 | 321 | Taboo Famishgold's Precocity II: Medium boost to earth allies' critical hit rate and healing cap Taboo Famishgold's Tempering II: Medium boost to earth allies' skill DMG cap / Medium supplemental boost to skill DMG Remove 1 debuff from Earth allies. All Earth allies gain Strength: 30,000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Heavenly Fawn Bow | 2880 | 300 | Ventosus's Verity: Big boost to wind allies' critical hit rate Wind's Might: Small boost to wind allies' ATK Jade Arts: Boost to Wind allies' skill damage cap. Inflict Duration: 180 seconds. 4★: Also inflict Duration: 180 seconds and Duration: 180 seconds. |
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| Heldenhymne | 3415 | 272 | Mountain's Bloodrage: Medium boost to earth allies' ATK and critical hit rate / -10% DEF Mountain's Deathstrike: Medium Bonus Earth DMG effect to earth allies Mountain's Stratagem: Medium amplifying boost to earth allies' critical hit DMG All Earth allies gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All Earth allies also gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Hercules | 3806 | 345 | Hatred's Restraint: Medium boost to Dark allies' double attack rate and critical hit rate Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill damage and 20% boost to skill damage cap. Dark's Celere: Small boost to Dark allies' ATK and critical hit rate 1-turn cut to MC's skill cooldowns. 4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000). 5★: Damage increased to 950%Unworldly. |
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| Hercules | 3806 | 345 | Mountain's Restraint: Medium boost to Earth allies' double attack rate and critical hit rate Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill damage and 20% boost to skill damage cap. Earth's Celere: Small boost to Earth allies' ATK and critical hit rate 1-turn cut to MC's skill cooldowns. 4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000). 5★: Damage increased to 950%Unworldly. |
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| Hercules | 3806 | 345 | Hellfire's Restraint: Medium boost to Fire allies' double attack rate and critical hit rate Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill damage and 20% boost to skill damage cap. Fire's Celere: Small boost to Fire allies' ATK and critical hit rate 1-turn cut to MC's skill cooldowns. 4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000). 5★: Damage increased to 950%Unworldly. |
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| Hercules | 3806 | 345 | Thunder's Restraint: Medium boost to Light allies' double attack rate and critical hit rate Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill damage and 20% boost to skill damage cap. Light's Celere: Small boost to Light allies' ATK and critical hit rate 1-turn cut to MC's skill cooldowns. 4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000). 5★: Damage increased to 950%Unworldly. |
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| Hercules | 3806 | 345 | Tsunami's Restraint: Medium boost to Water allies' double attack rate and critical hit rate Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill damage and 20% boost to skill damage cap. Water's Celere: Small boost to Water allies' ATK and critical hit rate 1-turn cut to MC's skill cooldowns. 4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000). 5★: Damage increased to 950%Unworldly. |
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| Hercules | 3806 | 345 | Whirlwind's Restraint: Medium boost to Wind allies' double attack rate and critical hit rate Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill damage and 20% boost to skill damage cap. Wind's Celere: Small boost to Wind allies' ATK and critical hit rate 1-turn cut to MC's skill cooldowns. 4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000). 5★: Damage increased to 950%Unworldly. |
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| Hollowsky Bow | 3120 | 280 | Voidcast Arrow: 20% boostSize: Big Modifier: EX to bow- and gun-specialty allies' ATK. Big boost10% chance of dealing ~50% more damage. to bow- and gun-specialty allies' critical hit rate. Deleterious Covenant: Supplemental damage to bow- and gun-specialty allies' critical hits (Damage cap: 30,000). All allies gain Strength: 5%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All Light allies gain Strength: 60% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Honekui | 3125 | 247 | Tsunami's Verity: Medium boost to water allies' critical hit rate Tsunami's Aegis: Medium boost to water allies' max HP Water's Stamina: Small boost to Water allies' ATK based on how high HP is All Water allies gain . 4★: Also remove 1 debuff from Water allies. |
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| Humming Bard | 1450 | 184 | Thunder's Verity: Medium boost to light allies' critical hit rate |
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| Ifrit Halberd | 2170 | 241 | Inferno's Might: Big boost to fire allies' ATK Fire's Verity: Small boost to fire allies' critical hit rate Gain Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Indra's Edge | 2716 | 247 | Whirlwind's Celere: Medium boost to wind allies' ATK and critical hit rate Ventosus's Garrison: Big boost to wind allies' DEF based on how low HP is Gain Strength: 40%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Increased to Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Also gain Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Indutiae | 3039 | 260 | Zion's Might: Big boost to light allies' ATK Thunder's Verity: Medium boost to light allies' critical hit rate Golden Craft: Supplement light allies' critical hit DMG All allies gain Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Iridescent Bow | 3150 | 250 | Thunder's Restraint: Medium boost to light allies' double attack rate and critical hit rate Downfall of Ignorance: When main weapon: Medium boost to bow-specialty allies' ATK and max HP Bonus Light damage (Damage cap: ~420,000). 4★: Also gain Strength: 15%. |
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| Iron Pliers | 1165 | 82 | Fire's Verity: Small boost to fire allies' critical hit rate |
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| Ishtar | 3310 | 210 | Oblivion's Might: Big boost to dark allies' ATK Hatred's Mystery: Medium boost to dark allies' C.A. DMG Hatred's Verity: Medium boost to dark allies' critical hit rate Gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Buffs increased to Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Ivory Ark | 3180 | 318 | Zion's Celere II: Big boost to light allies' ATK and critical hit rate Light's Grace: Small boost to light allies' max HP and debuff resistance All allies gain Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Jacaranda | 1255 | 169 | Mountain's Verity: Medium boost to earth allies' critical hit rate |
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| Jewel Modele | 2265 | 150 | Ventosus's Verity: Big boost to wind allies' critical hit rate Randomly causes ??? |
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| Jolly Starcracker | 3160 | 210 | Thunder's Celere: Medium boost to light allies' ATK and critical hit rate Treasure Trick: When main weapon (MC only): Boost to double attack rate based on foe's level. Inflict . 4★: All allies also gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Kaladanda | 2428 | 320 | Hellfire's Verity: Medium boost to fire allies' critical hit rate Hellfire's Progression: Medium boost to fire allies' fire ATK based on number of turns passed Restore 5% of all allies' HP (Healing cap: 750). 4★: Healing cap increased to 1500. |
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| King Crab Katana | 1475 | 99 | Hatred's Verity: Medium boost to dark allies' critical hit rate Inflict Duration: 180 seconds. |
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| Ko-Focused Fist | 2332 | 231 | Boulder Breaker: Big boost to earth allies' ATK First Comes Rock: When main weapon (MC only): 30% boost to critical hit rate. Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Also gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| L'Arc Qui ne Faut | 3030 | 278 | Terra's Might II: Big boost to earth allies' ATK Mountain's Verity: Medium boost to earth allies' critical hit rate Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Lagoon's Edge | 2372 | 243 | Tsunami's Restraint: Medium boost to water allies' double attack rate and critical hit rate Tsunami's Healing: Medium boost to water allies' healing cap Gain . |
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| Lantern Blade | 1540 | 132 | Pumpkin Trick: Medium boost to light allies' critical hit rate Inflict bonus Fire damage. |
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| Last Storm Harp | 2400 | 260 | Stormwyrm's Stamina II: Medium boost to wind allies' ATK based on how high HP is Stormwyrm's Verity III: Big boost to wind allies' critical hit rate Gain (Effect removed on next all-foe all-ally attack) Duration: Indefinite. All allies gain Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Leviathan Cranium Mare | 2965 | 213 | Oceansoul's Stamina III: Big boost to water allies' ATK based on how high HP is Oceansoul's Spearhead: Small boost to water allies' triple attack rate and critical hit rate Inflict Strength: 15%Duration: 180 seconds. All allies gain Strength: 20%Duration: 3.5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Leviathan Spear Omega | 2590 | 295 | Oceansoul's Verity III: Big boost to water allies' critical hit rate Gain Duration: 3.5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Lifeguard Glove | 1691 | 158 | Water's Restraint: Small boost to water allies' double attack rate and critical hit rate Gain Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Liuyedao | 1894 | 120 | Tsunami's Restraint: Medium boost to water allies' double attack rate and critical hit rate Inflict Strength: 15%Duration: 180 seconds. |
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| Logic Breaker | 2836 | 150 | Hellfire's Celere: Medium boost to fire allies' ATK and critical hit rate Scarlet Craft: Supplement fire allies' critical hit DMG All allies gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Luin | 2730 | 310 | Inferno's Verity: Big boost to fire allies' critical hit rate Fire's Enmity: Small boost to fire allies' ATK based on how low HP is Noble's Dance: When main weapon (MC only): Massive boost to multiattack rate. Inflict Strength: 10%Duration: 180 secondsStacking: Charge Attack / Character Side and Strength: 10%Duration: 180 secondsStacking: Charge Attack / Character Side. 4★: All allies gain Strength: 10%. |
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| Macuahuitl | 1707 | 155 | Tsunami's Celere: Medium boost to water allies' ATK and critical hit rate Preemptive Frost Blade: Boost to water allies' ATK for first 8 turns of battle |
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| Marquesas | 3015 | 317 | Armed Blaze: Big boost to fire allies' ATK Scarlet Reticle: 20% boost to fire allies' critical hit rate All allies gain Strength: (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Marriage Ring | 2359 | 246 | Oblivion's Might: Big boost to dark allies' ATK Dark's Restraint: Small boost to dark allies' double attack rate and critical hit rate All allies gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Master Bamboo Sword | 2890 | 200 | Terra's Verity: Big boost to earth allies' critical hit rate Earth's Might: Small boost to earth allies' ATK Inflict Duration: 30 seconds. |
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| Metal Hand | 2350 | 250 | Hoarfrost's Tyranny: Big boost to water allies' ATK / 10% cut to water allies' max HP Water's Verity: Small boost to water allies' critical hit rate |
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| Midnight Rose | 2382 | 241 | Hoarfrost's Might: Big boost to water allies' ATK Water's Verity: Small boost to water allies' critical hit rate Remove 1 buff. |
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| Mikazuki | 2695 | 184 | Oblivion's Enmity: Big boost to dark allies' ATK based on how low HP is Dark's Verity: Small boost to dark allies' critical hit rate Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Miming's Baselard | 2910 | 280 | Hatred's Celere: Medium boost to dark allies' ATK and critical hit rate Hatred's Clarity: Slight chance to dodge and counter (medium DMG) for dark allies Dark's Trium: Small boost to dark allies' multiattack rate Gain Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 20%. 4★: Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. |
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| Mirror-Blade Shard | 3180 | 330 | Terra's Primacy II: Big boost to earth allies' ATK and double attack rate Earth's Bladeshield: Small boost to earth allies' max HP and critical hit rate Gain Strength: 20% DEF Up / 450% (Damage cap: ~700,000)Duration: 3.5 turns (DEF) / 1.5 turns (DMG) (400% Earth damage to all foes 1.5 and 3.5 turns after charge attack [Damage cap: ~700,000]). 4★: Also remove 1 buff from a foe. |
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| Mittron's Bow | 2710 | 250 | Knightcode's Stamina II: Medium boost to light allies' ATK based on how high HP is Knightcode's Resolve II: Medium boost to light allies' critical hit rate / Slight chance to dodge and counter (Medium DMG) All allies gain Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. and Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Mittron's Treasured Blade | 2590 | 260 | Knightcode's Celere: Small boost to light allies' ATK and critical hit rate Knightcode's Enmity: Small boost to light allies' ATK based on how low HP is All allies gain Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. and Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Mjolnir | 3977 | 283 | Hatred's Fandango: Medium boost to Dark allies' ATK / Medium boost to triple attack rate. War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful normal attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 20% boost to all allies' critical hit damage cap. Dark's Celere: Small boost to Dark allies' ATK and critical hit rate Gain Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000. No longer gain Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies gain Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 5★: Damage increased to 950%Unworldly. |
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| Mjolnir | 3977 | 283 | Mountain's Fandango: Medium boost to Earth allies' ATK / Medium boost to triple attack rate. War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful normal attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 20% boost to all allies' critical hit damage cap. Earth's Celere: Small boost to Earth allies' ATK and critical hit rate Gain Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000. No longer gain Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies gain Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 5★: Damage increased to 950%Unworldly. |
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| Mjolnir | 3977 | 283 | Hellfire's Fandango: Medium boost to Fire allies' ATK / Medium boost to triple attack rate. War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful normal attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 20% boost to all allies' critical hit damage cap. Fire's Celere: Small boost to Fire allies' ATK and critical hit rate Gain Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000. No longer gain Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies gain Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 5★: Damage increased to 950%Unworldly. |
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| Mjolnir | 3977 | 283 | Thunder's Fandango: Medium boost to Light allies' ATK / Medium boost to triple attack rate. War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful normal attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 20% boost to all allies' critical hit damage cap. Light's Celere: Small boost to Light allies' ATK and critical hit rate Gain Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000. No longer gain Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies gain Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 5★: Damage increased to 950%Unworldly. |
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| Mjolnir | 3977 | 283 | Tsunami's Fandango: Medium boost to Water allies' ATK / Medium boost to triple attack rate. War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful normal attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 20% boost to all allies' critical hit damage cap. Water's Celere: Small boost to Water allies' ATK and critical hit rate Gain Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000. No longer gain Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies gain Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 5★: Damage increased to 950%Unworldly. |
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| Mjolnir | 3977 | 283 | Whirlwind's Fandango: Medium boost to Wind allies' ATK / Medium boost to triple attack rate. War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful normal attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 20% boost to all allies' critical hit damage cap. Wind's Celere: Small boost to Wind allies' ATK and critical hit rate Gain Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000. No longer gain Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies gain Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 5★: Damage increased to 950%Unworldly. |
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| Monochrome Crackerjack | 1460 | 100 | Tsunami's Verity: Medium boost to water allies' critical hit rate Inhibit a foe's overdrive. |
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| Morning Glory Fan | 2828 | 301 | Tsunami's Celere: Medium boost to water allies' ATK and critical hit rate Cobalt Craft: Supplement water allies' critical hit DMG Summer's Golden Twilight: When main weapon (MC only): At end of turn if no DMG has been taken: 2-hit water DMG to a foe / Remove 1 buff Deal Bonus Water damage. 4★: Inflict Duration: 180 seconds |
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| Murakumo | 2543 | 179 | Spirit of the Morning Star: When main weapon (MC only): 20% boost to charge bar gain. Greatsnake's Lord-Sword: 10% cut to amount of charge bar used when casting Strength: 60%Multiplier: NormalDuration: 1 turn and Strength: ??% chance of dealing 50% more damage.Duration: 1 turn . Remove all debuffs from caster. (Consumes 30% of charge bar.). Gain Strength: 20%. |
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| Murakumo Aqua | 3000 | 211 | Spirit of the Morning Star: When main weapon (MC only): 20% boost to charge bar gain. Greatsnake's Lord-Sword: 10% cut to amount of charge bar used when casting Strength: 60%Multiplier: NormalDuration: 1 turn and Strength: ??% chance of dealing 50% more damage.Duration: 1 turn . Remove all debuffs from caster. (Consumes 30% of charge bar.). Gain Strength: 20% and Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Murakumo Incendo | 3000 | 211 | Spirit of the Morning Star: When main weapon (MC only): 20% boost to charge bar gain. Greatsnake's Lord-Sword: 10% cut to amount of charge bar used when casting Strength: 60%Multiplier: NormalDuration: 1 turn and Strength: ??% chance of dealing 50% more damage.Duration: 1 turn . Remove all debuffs from caster. (Consumes 30% of charge bar.). Gain Strength: 20% and Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Murakumo Lumen | 3000 | 211 | Spirit of the Morning Star: When main weapon (MC only): 20% boost to charge bar gain. Greatsnake's Lord-Sword: 10% cut to amount of charge bar used when casting Strength: 60%Multiplier: NormalDuration: 1 turn and Strength: ??% chance of dealing 50% more damage.Duration: 1 turn . Remove all debuffs from caster. (Consumes 30% of charge bar.). Gain Strength: 20% and Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Murakumo Nyx | 3000 | 211 | Spirit of the Morning Star: When main weapon (MC only): 20% boost to charge bar gain. Greatsnake's Lord-Sword: 10% cut to amount of charge bar used when casting Strength: 60%Multiplier: NormalDuration: 1 turn and Strength: ??% chance of dealing 50% more damage.Duration: 1 turn . Remove all debuffs from caster. (Consumes 30% of charge bar.). Gain Strength: 20% and Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Murakumo Rebirth | 2565 | 181 | Spirit of the Morning Star: When main weapon (MC only): 20% boost to charge bar gain. Greatsnake's Lord-Sword: 10% cut to amount of charge bar used when casting Strength: 60%Multiplier: NormalDuration: 1 turn and Strength: ??% chance of dealing 50% more damage.Duration: 1 turn . Remove all debuffs from caster. (Consumes 30% of charge bar.). Gain Strength: 20%. |
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| Murakumo Terra | 3000 | 211 | Spirit of the Morning Star: When main weapon (MC only): 20% boost to charge bar gain. Greatsnake's Lord-Sword: 10% cut to amount of charge bar used when casting Strength: 60%Multiplier: NormalDuration: 1 turn and Strength: ??% chance of dealing 50% more damage.Duration: 1 turn . Remove all debuffs from caster. (Consumes 30% of charge bar.). Gain Strength: 20% and Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Murakumo Ventus | 3000 | 211 | Spirit of the Morning Star: When main weapon (MC only): 20% boost to charge bar gain. Greatsnake's Lord-Sword: 10% cut to amount of charge bar used when casting Strength: 60%Multiplier: NormalDuration: 1 turn and Strength: ??% chance of dealing 50% more damage.Duration: 1 turn . Remove all debuffs from caster. (Consumes 30% of charge bar.). Gain Strength: 20% and Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Nagelring | 3020 | 260 | Hoarfrost's Might: Big boost to water allies' ATK Tsunami's Verity: Medium boost to water allies' critical hit rate Cobalt Craft: Supplement water allies' critical hit DMG Gain Strength: 20%. 4★: Also gain (Effect removed on next all-foe all-ally attack) Duration: Indefinite. |
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| Naughty Witch | 2666 | 184 | Mountain's Celere: Medium boost to earth allies' ATK and critical hit rate Earth's Might: Small boost to earth allies' ATK Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. based on number of foe's debuffs. |
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| Neko Punch Pro | 2499 | 218 | Mountain's Celere: Medium boost to earth allies' ATK and critical hit rate Mountain's Dual-Edge: Medium boost to double attack rate for earth allies Duration: 3.5 turnsTakes 25% more damage Local status effectApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| New Year Kadomatsu Staff | 1860 | 204 | Hellfire's Might: Medium boost to fire allies' ATK Fire's Verity: Small boost to fire allies' critical hit rate |
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| Nibelung Horn | 2850 | 210 | Lifetree's Stamina II: Medium boost to earth allies' ATK based on how high HP is Lifetree's Verity III: Big boost to earth allies' critical hit rate All allies gain Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Remove 1 debuff from all allies. |
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| Night Bell | 990 | 103 | Dark's Verity: Small boost to dark allies' critical hit rate |
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| Night Rider | 2334 | 251 | Ventosus's Might: Big boost to wind allies' ATK Wind's Verity: Small boost to wind allies' critical hit rate Inflict Duration: 180 seconds and Duration: 180 seconds. |
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| Nostalgic Coffee Jelly | 2828 | 302 | Whirlwind's Stamina: Medium boost to wind allies' ATK based on how high HP is Wind's Celere: Small boost to wind allies' ATK and critical hit rate Gale Green Blow: 20% Bonus Wind DMG effect to third hit of Wind allies' triple attacks. Inflict Duration: 180 secondsVerification needed. . All allies gain Verification needed. . 4★: Also inflict Duration: 180 secondsVerification needed. on a foe. |
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| Official's Jitte | 3040 | 260 | Thunder's Celere: Medium boost to light allies' ATK and critical hit rate Luminis Excelsior: Boost to light allies' C.A. DMG cap Virtue's Champion: When main weapon (MC only): At end of turn when is at 5: Light damage to all foes (Damage cap: ~630,000). All allies gain Strength: 10%. All allies gain 1 Duration: Indefinite. 4★: Also deal bonus Light damage to a foe based on MC's number of (Max: 6 hits). |
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| Only for a Cutie | 2784 | 312 | Tsunami's Celere: Medium boost to water allies' ATK and critical hit rate Transcendent Cuteness: When main weapon: 5% boost to all allies' critical hit DMG cap. All allies gain 1 Duration: Indefinite. 4★: All allies also gain Strength: 50% chance of dealing 30% more damage.Duration: 3 turns. |
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| Orderbringer | 3321 | 290 | Tranquility's Maneuver: Supplement wind allies' normal attack DMG Wind's Celere: Small boost to wind allies' ATK and critical hit rate Ventosus's Deathstrike: Big Bonus Wind DMG effect to wind allies All Wind allies gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All Wind allies also gain Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Ouroboros Prime | 2863 | 382 | Zion's Crux: Big supplemental boost to light allies' C.A. DMG Thunder's Celere: Medium boost to light allies' ATK and critical hit rate Self-inflict Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Create 1 green potion. |
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| Oven Mitts | 1090 | 118 | Water's Verity: Small boost to water allies' critical hit rate |
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| Overrider | 3114 | 331 | Optimus Exalto Ardendi: 30% boost to Fire's, Hellfire's, and Inferno's weapon skills Fire's Celere: Small boost to fire allies' ATK and critical hit rate Inferno's Deathstrike: Big Bonus Fire DMG effect to fire allies All allies gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: MC also gains Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Painkiller | 3498 | 255 | Ridge's Maneuver: Supplement earth allies' normal attack DMG Mountain's Celere: Medium boost to earth allies' ATK and critical hit rate Amber Athos: Boost to earth allies' multiattack rate / Amplify normal attack DMG (Boost to specs when any of earth Omega, earth Taboo, or earth Optimus weapon skills have a boost of 280% or above) |
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| Paper Fan | 1150 | 100 | Wind's Verity: Small boost to wind allies' critical hit rate |
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| Phoenix's Torch | 2789 | 397 | Inferno's Precocity: Big boost to fire allies' critical hit rate and healing cap Flame of the Godrender: When main weapon (MC only): When MC's HP is 50% or above after normal attacks: 6-hit, 100% Fire damage to a foe (Damage cap: ~140,000 per hit). Raise foe's Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1. Prayer of the Phoenix: When main weapon (MC only): At end of turn when a foe's lvl is 7 or above: Restore 10% of Fire allies' HP (Healing cap: 500). All Fire allies gain Strength: 10%. 1-turn cut to MC's skill cooldowns. 4★: All Fire allies also gain (Effect removed on next all-foe all-ally attack) Duration: Indefinite. |
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| Piercing Momentum | 2085 | 300 | Hoarfrost's Verity: Big boost to water allies' critical hit rate Water's Aegis: Small boost to water allies' max HP Gain Counter attacks grant 5% charge bar per hit. and . |
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| Pillar of Flame | 2630 | 250 | Knightcode's Stamina II: Medium boost to light allies' ATK based on how high HP is Knightcode's Verity III: Big boost to light allies' critical hit rate Gain Strength: 15% and Strength: 200%Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Pistolet Fleuri | 3270 | 213 | Tsunami's Tempering: Medium boost to water allies' skill DMG cap / Medium supplemental boost to skill DMG Water's Aegis: Small boost to water allies' max HP Tsunami's Verity: Medium boost to water allies' critical hit rate Inflict Duration: 180 seconds. 4★: Also inflict . |
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| Predator Claw | 2867 | 294 | Hatred's Trium: Medium boost to dark allies' multiattack rate Dark's Verity: Small boost to dark allies' critical hit rate Purgatory's Fortitude: Supplement dark allies' DMG based on how low HP is Gain Strength: 20%Duration: Indefinite. (Bonus Dark DMG effect ends upon taking damage.) 4★: Also gain (Effect removed on next all-foe all-ally attack) Duration: Indefinite. |
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| Progressive Knife (Man-Portable) | 3018 | 263 | Hellfire's Stamina: Medium boost to fire allies' ATK based on how high HP is Hellfire's Verity: Medium boost to fire allies' critical hit rate Fire's Fandango: Small boost to fire allies' ATK / Small boost to triple attack rate Inflict . 4★: All Fire allies also gain Verification needed. . |
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| Pugnale dei Volant | 2889 | 289 | Hellfire's Auspice: Medium boost to fire allies' max HP and healing cap Hellfire's Verity: Medium boost to fire allies' critical hit rate Fire's Stamina: Small boost to fire allies' ATK based on how high HP is All Fire allies gain Strength: 10% of max HP (Healing cap: 1500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also remove 1 debuff from Fire allies. |
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| Purifying Thunderbolt | 3373 | 295 | Inferno's Sentence: Big boost to Fire allies' C.A. damage and C.A. damage cap Inferno's Verity: Big boost to fire allies' critical hit rate Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. |
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| Qinglong Spear Regus | 2560 | 279 | Ventosus's Might II: Big boost to wind allies' ATK Whirlwind's Verity: Medium boost to wind allies' critical hit rate Gain Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Raijodo | 3011 | 278 | Whirlwind's Mystery: Medium boost to wind allies' C.A. DMG Whirlwind's Verity: Medium boost to wind allies' critical hit rate Jade Craft: Supplement wind allies' critical hit DMG All allies gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain Strength: 10%. |
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| Railgun | 2790 | 160 | Zion's Might: Big boost to light allies' ATK Thunder's Verity: Medium boost to light allies' critical hit rate Inflict Duration: 180 seconds. |
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| Rainbow Lyre | 2665 | 333 | Hoarfrost's Verity: Big boost to water allies' critical hit rate Water's Might: Small boost to water allies' ATK Cobalt Arts: Boost to water allies' skill damage cap All allies gain Strength: 70% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Ray Gun | 2571 | 203 | Ventosus's Might: Big boost to wind allies' ATK Wind's Restraint: Small boost to wind allies' double attack rate and critical hit rate All allies gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Red Sphere | 2490 | 370 | Hellfire's Celere: Medium boost to fire allies' ATK and critical hit rate Fire's Mystery: Small boost to fire allies' C.A. DMG Hellfire's Progression: Medium boost to fire allies' fire ATK based on number of turns passed All allies gain Strength: (Healing cap: 1500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Reveiller | 2894 | 290 | Hoarfrost's Verity: Big boost to water allies' critical hit rate Cobalt Craft: Supplement water allies' critical hit DMG All allies gain Strength: 70% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain (Effect removed on next all-foe all-ally attack) Duration: Indefinite. |
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| Revolvyrn | 1425 | 95 | Unblinking Stare: Big boost to your critical hit rate The Dawn Always Comes: Dark DMG reduction |
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| Rindcleaver | 2651 | 187 | Hatred's Auspice: Medium boost to dark allies' max HP and healing cap Hatred's Verity: Medium boost to dark allies' critical hit rate All Dark allies gain . |
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| Ripening Spirit | 2842 | 299 | Mountain's Celere: Medium boost to earth allies' ATK and critical hit rate Earth's Healing: Small boost to earth allies' healing cap Strike: Earth: Boost to earth allies' normal attack DMG cap All Earth allies gain Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All Earth allies also gain . |
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| Royal Straight Flush | 2319 | 254 | Whirlwind's Celere: Medium boost to wind allies' ATK and critical hit rate Whirlwind's Clarity: Slight chance to dodge and counter (medium DMG) for wind allies Inflict a random debuff. |
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| Rubea Stiria | 3488 | 272 | Optimus Exalto Aquae: 30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's Celere: Small boost to water allies' ATK and critical hit rate Hoarfrost's Stratagem: Big amplifying boost to water allies' critical hit DMG All Water allies gain Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All Water allies also gain and . |
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| Ruling Pen | 2830 | 300 | Oblivion's Might: Big boost to dark allies' ATK Hatred's Verity: Medium boost to dark allies' critical hit rate Graphite Craft: Supplement dark allies' critical hit DMG Inflict Duration: 180 seconds. 4★: Also inflict Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Saintly Fountain | 2118 | 294 | Terra's Trium: Big boost to earth allies' multiattack rate Mountain's Restraint: Medium boost to earth allies' double attack rate and critical hit rate All allies gain . |
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| Samurai Sword | 1869 | 125 | Thunder's Verity: Medium boost to light allies' critical hit rate Gain Strength: 20%. |
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| Schwarz Lightning | 3230 | 220 | Hatred's Primacy: Medium boost to dark allies' ATK and double attack rate Hatred's Restraint: Medium boost to dark allies' double attack rate and critical hit rate Raise foe's Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). Inflict Strength: 10%Duration: 180 seconds. 4★: All allies also gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Self Defender | 1140 | 78 | Water's Aegis: Small boost to water allies' max HP Water's Verity: Small boost to water allies' critical hit rate |
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| Sephira Emerald Blade | 2891 | 204 | Lifetree's Might III: Big boost to earth allies' ATK Sephira Earth-Tek: Massive boost to earth allies' critical hit rate in Arcarum Deal bonus Earth damage225% skill damage (50% of charge attack) (Damage cap: ~300,000). |
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| Sephira Emerald Blaster | 2909 | 197 | Oceansoul's Might III: Big boost to water allies' ATK Sephira Water-Tek: Massive boost to water allies' critical hit rate in Arcarum Deal bonus Water damage225% skill damage (50% of charge attack) (Damage cap: ~300,000). |
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| Sephira Emerald Dagger | 2608 | 257 | Ironflame's Might III: Big boost to fire allies' ATK Sephira Fire-Tek: Massive boost to fire allies' critical hit rate in Arcarum Deal bonus Fire damage225% skill damage (50% of charge attack) (Damage cap: ~300,000). |
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| Sephira Emerald Reaper | 2875 | 278 | Mistfall's Might III: Big boost to dark allies' ATK Sephira Dark-Tek: Massive boost to dark allies' critical hit rate in Arcarum Bonus Dark damage225% skill damage (50% of charge attack) (Damage cap: ~300,000). |
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| Sephira Emerald Staff | 2335 | 311 | Knightcode's Might III: Big boost to light allies' ATK Sephira Light-Tek: Massive boost to light allies' critical hit rate in Arcarum Deal bonus Light damage225% skill damage (50% of charge attack) (Damage cap: ~300,000). |
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| Sephira Emerald Sword | 2731 | 233 | Stormwyrm's Might III: Big boost to wind allies' ATK Sephira Wind-Tek: Massive boost to wind allies' critical hit rate in Arcarum Bonus Wind damage225% skill damage (50% of charge attack) (Damage cap: ~300,000). |
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| Serpentius | 2440 | 377 | Hatred's Celere: Medium boost to dark allies' ATK and critical hit rate Graphite Arts: Boost to dark allies' skill DMG cap Graphite Craft: Supplement dark allies' critical hit DMG Inflict Duration: 180 seconds. Remove 1 debuff from Dark allies. 4★: Also restore Dark allies' HP (Healing cap: 1500). |
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| Seyfert | 3509 | 103 | Light's Verity: Small boost to light allies' critical hit rate Luminis Excelsior: Boost to light allies' C.A. DMG cap Golden Craft: Supplement light allies' critical hit DMG Gain Strength: 20%. 4★: Now gain Strength: 30%. |
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| Shade Knife | 1740 | 168 | Hatred's Verity: Medium boost to dark allies' critical hit rate |
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| Shadow Viperlance | 2720 | 290 | Hatred's Celere: Medium boost to dark allies' ATK and critical hit rate Mutinous Flare: When main weapon (MC Only): Boost to double attack rate against blinded foes Inflict Strength: 15%Duration: 180 seconds. 4★: All allies also gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Sharp Letter | 2412 | 235 | Thunder's Might: Medium boost to light allies' ATK Thunder's Restraint: Medium boost to light allies' double attack rate and critical hit rate |
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| Shunran Shin'uchi | 3288 | 214 | Whirlwind's Mystery: Medium boost to wind allies' C.A. DMG Whirlwind's Verity: Medium boost to wind allies' critical hit rate Tranquility's Quenching: Supplement wind allies' C.A. DMG based on how high their HP is All Wind allies gain (Effect removed on next all-foe all-ally attack) Duration: Indefinite. 4★: All Wind allies also gain Strength: 10%. |
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| Silver Fan | 1755 | 145 | Whirlwind's Verity: Medium boost to wind allies' critical hit rate Gain . |
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| Silver Rings | 1715 | 182 | Mountain's Verity: Medium boost to earth allies' critical hit rate |
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| Silver Vine | 2291 | 259 | Tsunami's Verity: Medium boost to water allies' critical hit rate Tsunami's Stamina: Medium boost to water allies' ATK based on how high HP is |
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| Slingshot | 1567 | 200 | Thunder's Verity: Medium boost to light allies' critical hit rate |
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| Snowbane | 2306 | 256 | Tsunami's Mystery: Medium boost to water allies' C.A. DMG Tsunami's Verity: Medium boost to water allies' critical hit rate Inflict Duration: 180 seconds. Gain Strength: 10%. |
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| Soldier Bow | 2027 | 180 | A Pro's Tool: Big boost to earth allies' ATK Ghost on the Battlefield: When main weapon (MC only): Big boost to critical hit rate. Hit to hostility. Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Solomon's Accelerator | 3441 | 182 | Inferno's Trium: Big boost to fire allies' multiattack rate Hellfire's Verity: Medium boost to fire allies' critical hit rate Fire's Might: Small boost to fire allies' ATK Gain Strength: 30,000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. now affects all allies. |
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| Soshu Masamune | 2707 | 180 | Mountain's Celere: Medium boost to earth allies' ATK and critical hit rate Mountain's Clarity: Slight chance to dodge and counter (medium DMG) for earth allies Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Soul Eater | 3150 | 220 | Oblivion's Might: Big boost to dark allies' ATK Hatred's Verity: Medium boost to dark allies' critical hit rate Restore MC's HP. 4★: Also gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and (Effect removed on next all-foe all-ally attack) Duration: Indefinite. |
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| Souval Cutlass | 1355 | 120 | Hellfire's Verity: Medium boost to fire allies' critical hit rate Bonus Fire damage. |
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| Sparkle Beat Vol. 29 | 2525 | 363 | Inferno's Stamina: Big boost to fire allies' ATK based on how high HP is Fire's Bladeshield: Small boost to fire allies' max HP and critical hit rate Restore 20% of MC's HP (Healing cap: 2500). Gain Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". 4★: Also removes 1 debuff. |
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| Special Fried Rice | 2483 | 228 | Mountain's Verity: Medium boost to earth allies' critical hit rate Mountain's Aegis: Medium boost to earth allies' max HP Remove 1 buff. All allies gain Verification needed. . |
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| Spectral Cleaver | 3110 | 240 | Zion's Enmity: Big boost to light allies' ATK based on how low HP is Thunder's Verity: Medium boost to light allies' critical hit rate Inflict Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Duration: 180 seconds. 4★: Also inflict Duration: 3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Sphairai | 2827 | 302 | Terra's Trium: Big boost to earth allies' multiattack rate Mountain's Verity: Medium boost to earth allies' critical hit rate Primal Pugilism: Boost to ATK based on how many melee weapons are equipped Inflict Strength: 25%Duration: 180 seconds. |
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| Spirit of Mana | 2520 | 270 | Oceansoul's Celere: Small boost to water allies' ATK and critical hit rate Oceansoul's Enmity II: Medium boost to water allies' ATK based on how low HP is All allies gain Strength: 1% of the foe's max HP (Damage cap: 10,000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Spit Roast | 1245 | 143 | Tsunami's Verity: Medium boost to water allies' critical hit rate Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Spymur's Vision | 2913 | 196 | Terra's Tyranny: Big boost to earth allies' ATK / 10% cut to earth allies' max HP Mountain's Restraint: Medium boost to earth allies' double attack rate and critical hit rate Remove 1 debuff from MC. 4★: Now removes 1 debuff from all allies. |
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| Squidpiercer | 1435 | 105 | Spearsquid Flash: Massive boost to your critical hit rate20% at SL1, 40% at SL10 when equipped as main weapon (MC only) Inflict . |
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| Standard Albion Bolt | 1866 | 123 | Whirlwind's Verity: Medium boost to wind allies' critical hit rate |
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| Storm Kris | 1350 | 134 | Whirlwind's Verity: Medium boost to wind allies' critical hit rate |
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| Subekuri Gauntlet | 2854 | 297 | Hellfire's Celere: Medium boost to fire allies' ATK and critical hit rate Hellfire's Clarity: Slight chance to dodge and counter (medium DMG) for fire allies Fire's Bladeshield: Small boost to fire allies' max HP and critical hit rate All Fire allies gain Strength: 10%. 4★: All Fire allies also gain and .Verification needed. |
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| Sudarshana | 1641 | 168 | Mountain's Verity: Medium boost to earth allies' critical hit rate |
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| Summer Genesis | 2184 | 281 | Hatred's Stamina: Medium boost to dark allies' ATK based on how high HP is Dark's Celere: Small boost to dark allies' ATK and critical hit rate All allies gain Strength: 10% (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Summer Souteyrand | 1745 | 148 | Wind's Verity: Small boost to wind allies' critical hit rate Whirlwind's Haunt: Medium boost to wind allies' ATK / 10% hit to double attack rate |
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| Sunset Blaze | 2993 | 268 | Ventosus's Might: Big boost to wind allies' ATK Wind's Mystery: Small boost to wind allies' C.A. DMG Whirlwind's Celere: Medium boost to wind allies' ATK and critical hit rate All allies gain Strength: 100%Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: All allies also gain Earth DEF Up. Not a Damage Cut. Reduces Earth damage taken on a multiplier separate from Damage Cuts.Verification needed. . |
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| Surviving Lightning | 2799 | 162 | Ventosus's Trium: Big boost to wind allies' multiattack rate Wind's Verity: Small boost to wind allies' critical hit rate Supplemental DMG effect to all allies. |
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| Tabarzin | 2656 | 186 | Light's Celere: Small boost to light allies' ATK and critical hit rate Light's Aegis: Small boost to light allies' max HP All allies gain Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Taisai Spirit Bow | 3020 | 363 | Hoarfrost's Celere: Big boost to water allies' ATK and critical hit rate Water's Might: Small boost to water allies' ATK Inflict Duration: 180 seconds and Duration: 180 seconds on all foes. Gain Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Also inflict Strength: 20%Duration: 180 seconds on all foes. |
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| Tall-Tale Teller | 3297 | 226 | Rugged Woodcutter's Nature: When main weapon (MC only): 30% Bonus Elemental DMG effect while Upon using charge attack: Forest friends come to the rescue Upon taking DMG: Forest friends come to the rescue When foe uses a special attack: Forest friends come to the rescue (Can't be removed) is in effect. Rugged Woodcutter's Apex: When main weapon (MC only): Gain Strength: (Damage cap: 50,000)Duration: 3 turns from 1st cast of Gain Strength: ~70% chance of dealing 30% more damage.Duration: 3 turns. From 2nd cast onward: Also gain Strength: (Damage cap: 50,000)Duration: 3 turns. From 3rd cast onward: Also gain Strength: 15%Duration: 3 turns. onward and Strength: 15%Duration: 3 turns from 2nd cast onward. Gain Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Tall-Tale Teller | 3297 | 226 | Rugged Woodcutter's Nature: When main weapon (MC only): 30% Bonus Elemental DMG effect while Upon using charge attack: Forest friends come to the rescue Upon taking DMG: Forest friends come to the rescue When foe uses a special attack: Forest friends come to the rescue (Can't be removed) is in effect. Rugged Woodcutter's Apex: When main weapon (MC only): Gain Strength: (Damage cap: 50,000)Duration: 3 turns from 1st cast of Gain Strength: ~70% chance of dealing 30% more damage.Duration: 3 turns. From 2nd cast onward: Also gain Strength: (Damage cap: 50,000)Duration: 3 turns. From 3rd cast onward: Also gain Strength: 15%Duration: 3 turns. onward and Strength: 15%Duration: 3 turns from 2nd cast onward. Gain Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Tall-Tale Teller | 3297 | 226 | Rugged Woodcutter's Nature: When main weapon (MC only): 30% Bonus Elemental DMG effect while Upon using charge attack: Forest friends come to the rescue Upon taking DMG: Forest friends come to the rescue When foe uses a special attack: Forest friends come to the rescue (Can't be removed) is in effect. Rugged Woodcutter's Apex: When main weapon (MC only): Gain Strength: (Damage cap: 50,000)Duration: 3 turns from 1st cast of Gain Strength: ~70% chance of dealing 30% more damage.Duration: 3 turns. From 2nd cast onward: Also gain Strength: (Damage cap: 50,000)Duration: 3 turns. From 3rd cast onward: Also gain Strength: 15%Duration: 3 turns. onward and Strength: 15%Duration: 3 turns from 2nd cast onward. Gain Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Tall-Tale Teller | 3297 | 226 | Rugged Woodcutter's Nature: When main weapon (MC only): 30% Bonus Elemental DMG effect while Upon using charge attack: Forest friends come to the rescue Upon taking DMG: Forest friends come to the rescue When foe uses a special attack: Forest friends come to the rescue (Can't be removed) is in effect. Rugged Woodcutter's Apex: When main weapon (MC only): Gain Strength: (Damage cap: 50,000)Duration: 3 turns from 1st cast of Gain Strength: ~70% chance of dealing 30% more damage.Duration: 3 turns. From 2nd cast onward: Also gain Strength: (Damage cap: 50,000)Duration: 3 turns. From 3rd cast onward: Also gain Strength: 15%Duration: 3 turns. onward and Strength: 15%Duration: 3 turns from 2nd cast onward. Gain Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Tall-Tale Teller | 3297 | 226 | Rugged Woodcutter's Nature: When main weapon (MC only): 30% Bonus Elemental DMG effect while Upon using charge attack: Forest friends come to the rescue Upon taking DMG: Forest friends come to the rescue When foe uses a special attack: Forest friends come to the rescue (Can't be removed) is in effect. Rugged Woodcutter's Apex: When main weapon (MC only): Gain Strength: (Damage cap: 50,000)Duration: 3 turns from 1st cast of Gain Strength: ~70% chance of dealing 30% more damage.Duration: 3 turns. From 2nd cast onward: Also gain Strength: (Damage cap: 50,000)Duration: 3 turns. From 3rd cast onward: Also gain Strength: 15%Duration: 3 turns. onward and Strength: 15%Duration: 3 turns from 2nd cast onward. Gain Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Tall-Tale Teller | 3297 | 226 | Rugged Woodcutter's Nature: When main weapon (MC only): 30% Bonus Elemental DMG effect while Upon using charge attack: Forest friends come to the rescue Upon taking DMG: Forest friends come to the rescue When foe uses a special attack: Forest friends come to the rescue (Can't be removed) is in effect. Rugged Woodcutter's Apex: When main weapon (MC only): Gain Strength: (Damage cap: 50,000)Duration: 3 turns from 1st cast of Gain Strength: ~70% chance of dealing 30% more damage.Duration: 3 turns. From 2nd cast onward: Also gain Strength: (Damage cap: 50,000)Duration: 3 turns. From 3rd cast onward: Also gain Strength: 15%Duration: 3 turns. onward and Strength: 15%Duration: 3 turns from 2nd cast onward. Gain Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Tanzanite Blade | 3130 | 210 | Hellfire's Celere: Medium boost to fire allies' ATK and critical hit rate Shall We Duel?: When main weapon (MC Only): Boost to charge attack DMG based on how high HP is Gain Strength: 20%Verification needed. . 4★: Strength: 20%Verification needed. Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. All allies also gain Strength: 20%Verification needed. Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Tanzanite Duellum | 2685 | 180 | Whirlwind's Celere: Medium boost to wind allies' ATK and critical hit rate Whirlwind's Clarity: Slight chance to dodge and counter (medium DMG) for wind allies Random buff to MC. |
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| Teardrop Mandolin | 2203 | 277 | Whirlwind's Verity: Medium boost to wind allies' critical hit rate Whirlwind's Stamina: Medium boost to wind allies' ATK based on how high HP is Raise foe's Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). Inflict Duration: 180 seconds. |
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| Tentacular Javelin | 2286 | 260 | Thunder's Stamina: Medium boost to light allies' ATK based on how high HP is Light's Celere: Small boost to light allies' ATK and critical hit rate Remove 1 buff. All allies gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| The Hand That Scritches | 2538 | 360 | Hoarfrost's Verity: Big boost to water allies' critical hit rate Water's Healing: Small boost to water allies' healing cap Tsunami's Stamina: Medium boost to water allies' ATK based on how high HP is Restore all allies' HP. All allies gain . 4★: MC also gains Verification needed. . |
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| The Piercer | 1430 | 96 | Hatred's Verity: Medium boost to dark allies' critical hit rate |
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| Tigrisius | 2910 | 286 | Mountain's Celere: Medium boost to earth allies' ATK and critical hit rate Amber Arts: Boost to earth allies' skill DMG cap Amber Craft: Supplement earth allies' critical hit DMG All allies gain Strength: 10%. 4★: All allies also gain . |
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| Time-Tested Iron | 1630 | 170 | Hellfire's Verity: Medium boost to fire allies' critical hit rate |
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| Tiny Logger's Axe | 3204 | 226 | Hellfire's Celere: Medium boost to fire allies' ATK and critical hit rate Fire's Mystery: Small boost to fire allies' C.A. DMG Fire's Stamina: Small boost to fire allies' ATK based on how high HP is All allies gain . 4★: Also restore all allies' HP. |
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| Tlepilli | 2224 | 274 | Hoarfrost's Verity: Big boost to water allies' critical hit rate Tsunami's Dual-Edge: Medium boost to double attack rate for water allies All allies gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: (Healing cap: 500) or 10% charge bar if HP is fullDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Unparalleled Chopsticks | 2775 | 311 | Hatred's Celere: Medium boost to dark allies' ATK and critical hit rate Hatred's Clarity: Slight chance to dodge and counter (medium DMG) for dark allies Hatred's Garrison: Medium boost to dark allies' DEF based on how low HP is Gain Strength: 40%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., and Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also gain Strength: 10%Multiplier: SeraphicDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Ursula Glove | 2484 | 221 | Oblivion's Verity: Big boost to dark allies' critical hit rate Graphite Craft: Supplement dark allies' critical hit DMG Deal triple attacks while in effect. |
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| Vacation Toolbox | 3099 | 247 | Zion's Verity: Big boost to light allies' critical hit rate Golden Craft: Supplement light allies' critical hit DMG Light's Celere: Small boost to light allies' ATK and critical hit rate Inflict . 4★: All Light allies also gain Strength: 1% of foe's max HP (Damage cap: 50,000). |
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| Vergelmir | 2445 | 230 | Ventosus's Verity: Big boost to wind allies' critical hit rate Wind's Trium: Small boost to wind allies' multiattack rate Inflict Duration: 180 seconds and Duration: 180 seconds. |
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| Verona Rifle | 1455 | 100 | Tsunami's Verity: Medium boost to water allies' critical hit rate Gain Strength: 10%Duration: 3.5 turnsFire Damage Cut.Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Vijaya | 2540 | 220 | Hellfire's Restraint: Medium boost to fire allies' double attack rate and critical hit rate Scarlet Arts: Boost to fire allies' skill DMG cap |
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| Vintage Flat Iron | 1220 | 101 | Fire's Verity: Small boost to fire allies' critical hit rate |
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| Virtue's Bow | 1324 | 121 | Thunder's Verity: Medium boost to light allies' critical hit rate |
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| Wamdus's Cnidocyte | 2748 | 313 | Flood's Verity: Massive boost to Water allies' critical hit rate. Azure Covenant: Supplement Water allies' critical hit damage. All Water allies gain Strength: 70% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All Water allies also gain Strength: 15%. |
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| War Fan of Secret Teachings | 3032 | 261 | Hellfire's Celere: Medium boost to fire allies' ATK and critical hit rate Arsus Excelsior: Boost to fire allies' C.A. DMG cap Scarlet Craft: Supplement fire allies' critical hit DMG All allies gain 1 Duration: Indefinite. 4★: Also inflict on a foe. |
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| Water Balloons | 1610 | 174 | Tsunami's Verity: Medium boost to water allies' critical hit rate |
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| White Sword of Splendor | 3464 | 262 | Glimmer's Spectacle: Supplement light allies' skill DMG Zion's Rigor: Big Light Rigor effect to light allies (After dealing skill DMGMistranslated in-game as "light skill DMG" to a foe: Foe takes 1 hit of bonus light DMG) Zion's Verity: Big boost to light allies' critical hit rate 800% Bonus Light damage to all foes. 4★: Also gain Strength: 3500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| White Talons | 1725 | 151 | Whirlwind's Verity: Medium boost to wind allies' critical hit rate |
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| Wilhelm | 2527 | 273 | Hoarfrost's Tyranny: Big Boost to water allies' ATK / 10% cut to water allies' max HP Tsunami's Verity: Medium boost to water allies' critical hit rate Gain Strength: ??%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. |
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| Wing of the Pure | 2235 | 297 | Ventosus's Verity: Big boost to wind allies' critical hit rate Wind's Healing: Small boost to healing cap for wind allies |
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| Winter's Frostnettle | 2249 | 228 | Oceansoul's Celere II: Medium boost to water allies' ATK and critical hit rate Oceansoul's Enmity: Small boost to water allies' ATK based on how low HP is All allies gain Strength: 100% chance of dealing 10% more damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Buff increased to Strength: 100% chance of dealing 20% more damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Wyrm Claw | 1755 | 150 | Hatred's Verity: Medium boost to dark allies' critical hit rate |
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| Xingese Liuyedao | 2623 | 176 | Xingese Blade: Big boost to dark allies' ATK Twelfth Crown Prince's Favorite: When main weapon (MC only): Massive boost to critical hit rate |
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| Xolotl Ripper | 2050 | 168 | Whirlwind's Might: Medium boost to wind allies' ATK Wind's Verity: Small boost to wind allies' critical hit rate Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Yggdrasil Bark Bracer Arbos | 2662 | 274 | Lifetree's Glory III: Big boost to earth allies' C.A. specs and chain burst specs Lifetree's Restraint: Small boost to earth allies' double attack rate and critical hit rate 300% Bonus Earth damage to a foe (Damage cap: ~620,000). All allies gain Strength: 30%-10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Yyrkoon | 2520 | 216 | Ventosus's Verity: Big boost to wind allies' critical hit rate Whirlwind's Haunt: Medium boost to wind allies' ATK / 10% hit to double attack rate Gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
Character Support Skills
Some characters have support skills that passively provide a chance to deal a critical hit, such as 

Critical Hit Buff

buffs come in a generic version that applies to every character, and one for each Element, that apply only to their particular characters. Usually, only one buff of a given version can be applied at the same time.
For example, a Fire character could have a 
and a 
at the same time, but not two 
.
There's also a number of unique buffs that can give Critical Hit buffs, such as 

Debuff resistance is boosted /
ATK is boosted /
Double attack rate is boosted /
Attacks made with elemental superiority have a chance to deal boosted DMG
(Can't be removed)
.
For more information, see Critical Hit Rate Boosted
Interactions with Crits
Field Effects
Some field effects, such as 

Field effect
Local status effect let players and foes ignore the Elemental superiority condition on critical hits.
Some older 

- Magus/Astaroth -
Nightmare's RiseAllies can deal critical hits regardless of element
and Abyssal DepthsAllies can deal critical hits regardless of element / ATK & DEF buffs are ineffective / Ally is knocked out if HP is at 5% or lower at end of turn
- Ultimate Bahamut (Raid) -
Hour of RuinAllies can deal critical hits regardless of element
Field effect and Dark HourAllies can deal critical hits regardless of element / ATK & DEF buffs are ineffective / Ally is knocked out if HP is at 5% or lower at end of turn
Field effect
Support Skills
Some characters have support skills that let them and their allies gain extra damage cap (e.g. 

Weapon Skills
Deleterious CovenantSupplemental damage to bow- and gun-specialty allies' critical hits (Damage cap: 30,000).,
Azure CovenantSupplement Water allies' critical hit damage. and Craft weapon skills add Supplemental Damage upon critical hits.
- Stratagem amplifies critical hit damage.
One Sting, One Kill IIWhen main weapon (MC only): Every superior elemental attack will be a critical hit.
20% boost to all allies' critical hit damage cap. and War God's Swing IIWhen main weapon (MC only): 80% normal attack accuracy. Every successful normal attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 20% boost to all allies' critical hit damage cap. increase the damage cap of critical hits.


































































































































































































































































































































































































































































































































































































































































































