Tall-Tale Teller (Earth)
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Tall-Tale Teller
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HP | ATK | C.A.× |
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Level 1 | 30 | 406 | ?? |
Level 200 | 226 | 3297 | ?? |
Crafted from | ![]() |
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Obtain |
Restrictions | |
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Only Lumberjack can equip this as a main weapon |
ID | 1040312200 |
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JP Name | トール・テーラー |
Release Date | 2020-05-19 |
4★ Date | 2020-05-19 |
5★ Date | 2020-05-19 |
Other Sites | ||
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This no-frills axe's design reflects the beauty and simplicity of nature. Taking it in hand will remind you of the blessings nature has given you, and your responsibilities in return. |
Charge Attack | ||
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Secluded Cabin | Massive Earth damage to a foe. Gain ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining..[1] |
Weapon Skills | ||
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Rugged Woodcutter's Nature | When main weapon (MC only): 30% Bonus Elemental DMG effect while ![]() Upon using charge attack: Forest friends come to the rescue Upon taking DMG: Forest friends come to the rescue When foe uses a special attack: Forest friends come to the rescue (Can't be removed) is in effect.[1] |
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Rugged Woodcutter's Apex | When main weapon (MC only): Gain ![]() Strength: (Damage cap: 50,000)Duration: 3 turns from 1st cast of ![]() Gain ![]() Strength: ~70% chance of dealing 30% more damage.Duration: 3 turns. From 2nd cast onward: Also gain ![]() Strength: (Damage cap: 50,000)Duration: 3 turns. From 3rd cast onward: Also gain ![]() Strength: 15%Duration: 3 turns. onward and ![]() Strength: 15%Duration: 3 turns from 2nd cast onward. |
Base Reduction Materials | |
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Note: This is the amount you get for a 5★ uncapped weapon. | |
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Weapon VersionsThis weapon has alternate versions. | ||||||
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5★ Class Champion Weapons | ||||||||||||||||||||||||||||||
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Gameplay Notes
Rugged Woodcutter's Apex
- This skill doesn't grant any new effects, but instead lowers the amount of casts needed for
Laughing Logger400% elemental damage to a foe (Damage cap: ~630,000).
Gain~70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: ~70% chance of dealing 30% more damage.Duration: 3 turns.
From 2nd cast onward: Also gainKeenSupplemental DMG to critical hits
Strength: (Damage cap: 50,000)Duration: 3 turns.
From 3rd cast onward: Also gain15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 15%Duration: 3 turns.'s additional effects.
References
- ↑ 1.0 1.1 GameWith, Tall-Tale Teller. https://xn--bck3aza1a2if6kra4ee0hf.gamewith.jp/article/show/203585